intel/fs: Remove unused state from brw_nir_lower_cs_intrinsics
[mesa.git] / src / intel / compiler / brw_nir_lower_cs_intrinsics.c
1 /*
2 * Copyright (c) 2016 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "brw_nir.h"
25 #include "compiler/nir/nir_builder.h"
26
27 struct lower_intrinsics_state {
28 nir_shader *nir;
29 nir_function_impl *impl;
30 bool progress;
31 nir_builder builder;
32 };
33
34 static bool
35 lower_cs_intrinsics_convert_block(struct lower_intrinsics_state *state,
36 nir_block *block)
37 {
38 bool progress = false;
39 nir_builder *b = &state->builder;
40 nir_shader *nir = state->nir;
41
42 /* Reuse calculated values inside the block. */
43 nir_ssa_def *local_index = NULL;
44 nir_ssa_def *local_id = NULL;
45
46 nir_foreach_instr_safe(instr, block) {
47 if (instr->type != nir_instr_type_intrinsic)
48 continue;
49
50 nir_intrinsic_instr *intrinsic = nir_instr_as_intrinsic(instr);
51
52 b->cursor = nir_after_instr(&intrinsic->instr);
53
54 nir_ssa_def *sysval;
55 switch (intrinsic->intrinsic) {
56 case nir_intrinsic_load_local_invocation_index:
57 case nir_intrinsic_load_local_invocation_id: {
58 /* First time we are using those, so let's calculate them. */
59 if (!local_index) {
60 assert(!local_id);
61
62 nir_ssa_def *subgroup_id = nir_load_subgroup_id(b);
63
64 nir_ssa_def *thread_local_id =
65 nir_imul(b, subgroup_id, nir_load_simd_width_intel(b));
66 nir_ssa_def *channel = nir_load_subgroup_invocation(b);
67 nir_ssa_def *linear = nir_iadd(b, channel, thread_local_id);
68
69 nir_ssa_def *size_x;
70 nir_ssa_def *size_y;
71 if (state->nir->info.cs.local_size_variable) {
72 nir_ssa_def *size_xyz = nir_load_local_group_size(b);
73 size_x = nir_channel(b, size_xyz, 0);
74 size_y = nir_channel(b, size_xyz, 1);
75 } else {
76 size_x = nir_imm_int(b, nir->info.cs.local_size[0]);
77 size_y = nir_imm_int(b, nir->info.cs.local_size[1]);
78 }
79
80 /* The local invocation index and ID must respect the following
81 *
82 * gl_LocalInvocationID.x =
83 * gl_LocalInvocationIndex % gl_WorkGroupSize.x;
84 * gl_LocalInvocationID.y =
85 * (gl_LocalInvocationIndex / gl_WorkGroupSize.x) %
86 * gl_WorkGroupSize.y;
87 * gl_LocalInvocationID.z =
88 * (gl_LocalInvocationIndex /
89 * (gl_WorkGroupSize.x * gl_WorkGroupSize.y)) %
90 * gl_WorkGroupSize.z;
91 *
92 * However, the final % gl_WorkGroupSize.z does nothing unless we
93 * accidentally end up with a gl_LocalInvocationIndex that is too
94 * large so it can safely be omitted.
95 */
96
97 if (state->nir->info.cs.derivative_group != DERIVATIVE_GROUP_QUADS) {
98 /* If we are not grouping in quads, just set the local invocatio
99 * index linearly, and calculate local invocation ID from that.
100 */
101 local_index = linear;
102
103 nir_ssa_def *id_x, *id_y, *id_z;
104 id_x = nir_umod(b, local_index, size_x);
105 id_y = nir_umod(b, nir_udiv(b, local_index, size_x), size_y);
106 id_z = nir_udiv(b, local_index, nir_imul(b, size_x, size_y));
107 local_id = nir_vec3(b, id_x, id_y, id_z);
108 } else {
109 /* For quads, first we figure out the 2x2 grid the invocation
110 * belongs to -- treating extra Z layers as just more rows.
111 * Then map that into local invocation ID (trivial) and local
112 * invocation index. Skipping Z simplify index calculation.
113 */
114
115 nir_ssa_def *one = nir_imm_int(b, 1);
116 nir_ssa_def *double_size_x = nir_ishl(b, size_x, one);
117
118 /* ID within a pair of rows, where each group of 4 is 2x2 quad. */
119 nir_ssa_def *row_pair_id = nir_umod(b, linear, double_size_x);
120 nir_ssa_def *y_row_pairs = nir_udiv(b, linear, double_size_x);
121
122 nir_ssa_def *x =
123 nir_ior(b,
124 nir_iand(b, row_pair_id, one),
125 nir_iand(b, nir_ishr(b, row_pair_id, one),
126 nir_imm_int(b, 0xfffffffe)));
127 nir_ssa_def *y =
128 nir_ior(b,
129 nir_ishl(b, y_row_pairs, one),
130 nir_iand(b, nir_ishr(b, row_pair_id, one), one));
131
132 local_id = nir_vec3(b, x,
133 nir_umod(b, y, size_y),
134 nir_udiv(b, y, size_y));
135 local_index = nir_iadd(b, x, nir_imul(b, y, size_x));
136 }
137 }
138
139 assert(local_id);
140 assert(local_index);
141 if (intrinsic->intrinsic == nir_intrinsic_load_local_invocation_id)
142 sysval = local_id;
143 else
144 sysval = local_index;
145 break;
146 }
147
148 case nir_intrinsic_load_num_subgroups: {
149 nir_ssa_def *size;
150 if (state->nir->info.cs.local_size_variable) {
151 nir_ssa_def *size_xyz = nir_load_local_group_size(b);
152 nir_ssa_def *size_x = nir_channel(b, size_xyz, 0);
153 nir_ssa_def *size_y = nir_channel(b, size_xyz, 1);
154 nir_ssa_def *size_z = nir_channel(b, size_xyz, 2);
155 size = nir_imul(b, nir_imul(b, size_x, size_y), size_z);
156 } else {
157 size = nir_imm_int(b, nir->info.cs.local_size[0] *
158 nir->info.cs.local_size[1] *
159 nir->info.cs.local_size[2]);
160 }
161
162 /* Calculate the equivalent of DIV_ROUND_UP. */
163 nir_ssa_def *simd_width = nir_load_simd_width_intel(b);
164 sysval =
165 nir_udiv(b, nir_iadd_imm(b, nir_iadd(b, size, simd_width), -1),
166 simd_width);
167 break;
168 }
169
170 default:
171 continue;
172 }
173
174 nir_ssa_def_rewrite_uses(&intrinsic->dest.ssa, nir_src_for_ssa(sysval));
175 nir_instr_remove(&intrinsic->instr);
176
177 state->progress = true;
178 }
179
180 return progress;
181 }
182
183 static void
184 lower_cs_intrinsics_convert_impl(struct lower_intrinsics_state *state)
185 {
186 nir_builder_init(&state->builder, state->impl);
187
188 nir_foreach_block(block, state->impl) {
189 lower_cs_intrinsics_convert_block(state, block);
190 }
191
192 nir_metadata_preserve(state->impl,
193 nir_metadata_block_index | nir_metadata_dominance);
194 }
195
196 bool
197 brw_nir_lower_cs_intrinsics(nir_shader *nir)
198 {
199 assert(nir->info.stage == MESA_SHADER_COMPUTE);
200
201 struct lower_intrinsics_state state = {
202 .nir = nir,
203 };
204
205 /* Constraints from NV_compute_shader_derivatives. */
206 if (!nir->info.cs.local_size_variable) {
207 if (nir->info.cs.derivative_group == DERIVATIVE_GROUP_QUADS) {
208 assert(nir->info.cs.local_size[0] % 2 == 0);
209 assert(nir->info.cs.local_size[1] % 2 == 0);
210 } else if (nir->info.cs.derivative_group == DERIVATIVE_GROUP_LINEAR) {
211 ASSERTED unsigned local_workgroup_size =
212 nir->info.cs.local_size[0] *
213 nir->info.cs.local_size[1] *
214 nir->info.cs.local_size[2];
215 assert(local_workgroup_size % 4 == 0);
216 }
217 }
218
219 nir_foreach_function(function, nir) {
220 if (function->impl) {
221 state.impl = function->impl;
222 lower_cs_intrinsics_convert_impl(&state);
223 }
224 }
225
226 return state.progress;
227 }