intel/compiler: Split has_64bit_types into float/int
[mesa.git] / src / intel / dev / gen_device_info.c
1 /*
2 * Copyright © 2013 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <stdio.h>
27 #include <stdlib.h>
28 #include <string.h>
29 #include <unistd.h>
30 #include "gen_device_info.h"
31 #include "compiler/shader_enums.h"
32 #include "intel/common/gen_gem.h"
33 #include "util/bitscan.h"
34 #include "util/macros.h"
35
36 #include "drm-uapi/i915_drm.h"
37
38 /**
39 * Get the PCI ID for the device name.
40 *
41 * Returns -1 if the device is not known.
42 */
43 int
44 gen_device_name_to_pci_device_id(const char *name)
45 {
46 static const struct {
47 const char *name;
48 int pci_id;
49 } name_map[] = {
50 { "brw", 0x2a02 },
51 { "g4x", 0x2a42 },
52 { "ilk", 0x0042 },
53 { "snb", 0x0126 },
54 { "ivb", 0x016a },
55 { "hsw", 0x0d2e },
56 { "byt", 0x0f33 },
57 { "bdw", 0x162e },
58 { "chv", 0x22B3 },
59 { "skl", 0x1912 },
60 { "bxt", 0x5A85 },
61 { "kbl", 0x5912 },
62 { "aml", 0x591C },
63 { "glk", 0x3185 },
64 { "cfl", 0x3E9B },
65 { "whl", 0x3EA1 },
66 { "cml", 0x9b41 },
67 { "cnl", 0x5a52 },
68 { "icl", 0x8a52 },
69 { "ehl", 0x4500 },
70 { "jsl", 0x4E71 },
71 { "tgl", 0x9a49 },
72 };
73
74 for (unsigned i = 0; i < ARRAY_SIZE(name_map); i++) {
75 if (!strcmp(name_map[i].name, name))
76 return name_map[i].pci_id;
77 }
78
79 return -1;
80 }
81
82 /**
83 * Get the overridden PCI ID for the device. This is set with the
84 * INTEL_DEVID_OVERRIDE environment variable.
85 *
86 * Returns -1 if the override is not set.
87 */
88 static int
89 get_pci_device_id_override(void)
90 {
91 if (geteuid() == getuid()) {
92 const char *devid_override = getenv("INTEL_DEVID_OVERRIDE");
93 if (devid_override) {
94 const int id = gen_device_name_to_pci_device_id(devid_override);
95 return id >= 0 ? id : strtol(devid_override, NULL, 0);
96 }
97 }
98
99 return -1;
100 }
101
102 static const struct gen_device_info gen_device_info_i965 = {
103 .gen = 4,
104 .has_negative_rhw_bug = true,
105 .num_slices = 1,
106 .num_subslices = { 1, },
107 .num_eu_per_subslice = 8,
108 .num_thread_per_eu = 4,
109 .max_vs_threads = 16,
110 .max_gs_threads = 2,
111 .max_wm_threads = 8 * 4,
112 .urb = {
113 .size = 256,
114 },
115 .timestamp_frequency = 12500000,
116 .simulator_id = -1,
117 };
118
119 static const struct gen_device_info gen_device_info_g4x = {
120 .gen = 4,
121 .has_pln = true,
122 .has_compr4 = true,
123 .has_surface_tile_offset = true,
124 .is_g4x = true,
125 .num_slices = 1,
126 .num_subslices = { 1, },
127 .num_eu_per_subslice = 10,
128 .num_thread_per_eu = 5,
129 .max_vs_threads = 32,
130 .max_gs_threads = 2,
131 .max_wm_threads = 10 * 5,
132 .urb = {
133 .size = 384,
134 },
135 .timestamp_frequency = 12500000,
136 .simulator_id = -1,
137 };
138
139 static const struct gen_device_info gen_device_info_ilk = {
140 .gen = 5,
141 .has_pln = true,
142 .has_compr4 = true,
143 .has_surface_tile_offset = true,
144 .num_slices = 1,
145 .num_subslices = { 1, },
146 .num_eu_per_subslice = 12,
147 .num_thread_per_eu = 6,
148 .max_vs_threads = 72,
149 .max_gs_threads = 32,
150 .max_wm_threads = 12 * 6,
151 .urb = {
152 .size = 1024,
153 },
154 .timestamp_frequency = 12500000,
155 .simulator_id = -1,
156 };
157
158 static const struct gen_device_info gen_device_info_snb_gt1 = {
159 .gen = 6,
160 .gt = 1,
161 .has_hiz_and_separate_stencil = true,
162 .has_llc = true,
163 .has_pln = true,
164 .has_surface_tile_offset = true,
165 .needs_unlit_centroid_workaround = true,
166 .num_slices = 1,
167 .num_subslices = { 1, },
168 .num_eu_per_subslice = 6,
169 .num_thread_per_eu = 6, /* Not confirmed */
170 .max_vs_threads = 24,
171 .max_gs_threads = 21, /* conservative; 24 if rendering disabled. */
172 .max_wm_threads = 40,
173 .urb = {
174 .size = 32,
175 .min_entries = {
176 [MESA_SHADER_VERTEX] = 24,
177 },
178 .max_entries = {
179 [MESA_SHADER_VERTEX] = 256,
180 [MESA_SHADER_GEOMETRY] = 256,
181 },
182 },
183 .timestamp_frequency = 12500000,
184 .simulator_id = -1,
185 };
186
187 static const struct gen_device_info gen_device_info_snb_gt2 = {
188 .gen = 6,
189 .gt = 2,
190 .has_hiz_and_separate_stencil = true,
191 .has_llc = true,
192 .has_pln = true,
193 .has_surface_tile_offset = true,
194 .needs_unlit_centroid_workaround = true,
195 .num_slices = 1,
196 .num_subslices = { 1, },
197 .num_eu_per_subslice = 12,
198 .num_thread_per_eu = 6, /* Not confirmed */
199 .max_vs_threads = 60,
200 .max_gs_threads = 60,
201 .max_wm_threads = 80,
202 .urb = {
203 .size = 64,
204 .min_entries = {
205 [MESA_SHADER_VERTEX] = 24,
206 },
207 .max_entries = {
208 [MESA_SHADER_VERTEX] = 256,
209 [MESA_SHADER_GEOMETRY] = 256,
210 },
211 },
212 .timestamp_frequency = 12500000,
213 .simulator_id = -1,
214 };
215
216 #define GEN7_FEATURES \
217 .gen = 7, \
218 .has_hiz_and_separate_stencil = true, \
219 .must_use_separate_stencil = true, \
220 .has_llc = true, \
221 .has_pln = true, \
222 .has_64bit_float = true, \
223 .has_surface_tile_offset = true, \
224 .timestamp_frequency = 12500000
225
226 static const struct gen_device_info gen_device_info_ivb_gt1 = {
227 GEN7_FEATURES, .is_ivybridge = true, .gt = 1,
228 .num_slices = 1,
229 .num_subslices = { 1, },
230 .num_eu_per_subslice = 6,
231 .num_thread_per_eu = 6,
232 .l3_banks = 2,
233 .max_vs_threads = 36,
234 .max_tcs_threads = 36,
235 .max_tes_threads = 36,
236 .max_gs_threads = 36,
237 .max_wm_threads = 48,
238 .max_cs_threads = 36,
239 .urb = {
240 .size = 128,
241 .min_entries = {
242 [MESA_SHADER_VERTEX] = 32,
243 [MESA_SHADER_TESS_EVAL] = 10,
244 },
245 .max_entries = {
246 [MESA_SHADER_VERTEX] = 512,
247 [MESA_SHADER_TESS_CTRL] = 32,
248 [MESA_SHADER_TESS_EVAL] = 288,
249 [MESA_SHADER_GEOMETRY] = 192,
250 },
251 },
252 .simulator_id = 7,
253 };
254
255 static const struct gen_device_info gen_device_info_ivb_gt2 = {
256 GEN7_FEATURES, .is_ivybridge = true, .gt = 2,
257 .num_slices = 1,
258 .num_subslices = { 1, },
259 .num_eu_per_subslice = 12,
260 .num_thread_per_eu = 8, /* Not sure why this isn't a multiple of
261 * @max_wm_threads ... */
262 .l3_banks = 4,
263 .max_vs_threads = 128,
264 .max_tcs_threads = 128,
265 .max_tes_threads = 128,
266 .max_gs_threads = 128,
267 .max_wm_threads = 172,
268 .max_cs_threads = 64,
269 .urb = {
270 .size = 256,
271 .min_entries = {
272 [MESA_SHADER_VERTEX] = 32,
273 [MESA_SHADER_TESS_EVAL] = 10,
274 },
275 .max_entries = {
276 [MESA_SHADER_VERTEX] = 704,
277 [MESA_SHADER_TESS_CTRL] = 64,
278 [MESA_SHADER_TESS_EVAL] = 448,
279 [MESA_SHADER_GEOMETRY] = 320,
280 },
281 },
282 .simulator_id = 7,
283 };
284
285 static const struct gen_device_info gen_device_info_byt = {
286 GEN7_FEATURES, .is_baytrail = true, .gt = 1,
287 .num_slices = 1,
288 .num_subslices = { 1, },
289 .num_eu_per_subslice = 4,
290 .num_thread_per_eu = 8,
291 .l3_banks = 1,
292 .has_llc = false,
293 .max_vs_threads = 36,
294 .max_tcs_threads = 36,
295 .max_tes_threads = 36,
296 .max_gs_threads = 36,
297 .max_wm_threads = 48,
298 .max_cs_threads = 32,
299 .urb = {
300 .size = 128,
301 .min_entries = {
302 [MESA_SHADER_VERTEX] = 32,
303 [MESA_SHADER_TESS_EVAL] = 10,
304 },
305 .max_entries = {
306 [MESA_SHADER_VERTEX] = 512,
307 [MESA_SHADER_TESS_CTRL] = 32,
308 [MESA_SHADER_TESS_EVAL] = 288,
309 [MESA_SHADER_GEOMETRY] = 192,
310 },
311 },
312 .simulator_id = 10,
313 };
314
315 #define HSW_FEATURES \
316 GEN7_FEATURES, \
317 .is_haswell = true, \
318 .supports_simd16_3src = true, \
319 .has_resource_streamer = true
320
321 static const struct gen_device_info gen_device_info_hsw_gt1 = {
322 HSW_FEATURES, .gt = 1,
323 .num_slices = 1,
324 .num_subslices = { 1, },
325 .num_eu_per_subslice = 10,
326 .num_thread_per_eu = 7,
327 .l3_banks = 2,
328 .max_vs_threads = 70,
329 .max_tcs_threads = 70,
330 .max_tes_threads = 70,
331 .max_gs_threads = 70,
332 .max_wm_threads = 102,
333 .max_cs_threads = 70,
334 .urb = {
335 .size = 128,
336 .min_entries = {
337 [MESA_SHADER_VERTEX] = 32,
338 [MESA_SHADER_TESS_EVAL] = 10,
339 },
340 .max_entries = {
341 [MESA_SHADER_VERTEX] = 640,
342 [MESA_SHADER_TESS_CTRL] = 64,
343 [MESA_SHADER_TESS_EVAL] = 384,
344 [MESA_SHADER_GEOMETRY] = 256,
345 },
346 },
347 .simulator_id = 9,
348 };
349
350 static const struct gen_device_info gen_device_info_hsw_gt2 = {
351 HSW_FEATURES, .gt = 2,
352 .num_slices = 1,
353 .num_subslices = { 2, },
354 .num_eu_per_subslice = 10,
355 .num_thread_per_eu = 7,
356 .l3_banks = 4,
357 .max_vs_threads = 280,
358 .max_tcs_threads = 256,
359 .max_tes_threads = 280,
360 .max_gs_threads = 256,
361 .max_wm_threads = 204,
362 .max_cs_threads = 70,
363 .urb = {
364 .size = 256,
365 .min_entries = {
366 [MESA_SHADER_VERTEX] = 64,
367 [MESA_SHADER_TESS_EVAL] = 10,
368 },
369 .max_entries = {
370 [MESA_SHADER_VERTEX] = 1664,
371 [MESA_SHADER_TESS_CTRL] = 128,
372 [MESA_SHADER_TESS_EVAL] = 960,
373 [MESA_SHADER_GEOMETRY] = 640,
374 },
375 },
376 .simulator_id = 9,
377 };
378
379 static const struct gen_device_info gen_device_info_hsw_gt3 = {
380 HSW_FEATURES, .gt = 3,
381 .num_slices = 2,
382 .num_subslices = { 2, },
383 .num_eu_per_subslice = 10,
384 .num_thread_per_eu = 7,
385 .l3_banks = 8,
386 .max_vs_threads = 280,
387 .max_tcs_threads = 256,
388 .max_tes_threads = 280,
389 .max_gs_threads = 256,
390 .max_wm_threads = 408,
391 .max_cs_threads = 70,
392 .urb = {
393 .size = 512,
394 .min_entries = {
395 [MESA_SHADER_VERTEX] = 64,
396 [MESA_SHADER_TESS_EVAL] = 10,
397 },
398 .max_entries = {
399 [MESA_SHADER_VERTEX] = 1664,
400 [MESA_SHADER_TESS_CTRL] = 128,
401 [MESA_SHADER_TESS_EVAL] = 960,
402 [MESA_SHADER_GEOMETRY] = 640,
403 },
404 },
405 .simulator_id = 9,
406 };
407
408 /* It's unclear how well supported sampling from the hiz buffer is on GEN8,
409 * so keep things conservative for now and set has_sample_with_hiz = false.
410 */
411 #define GEN8_FEATURES \
412 .gen = 8, \
413 .has_hiz_and_separate_stencil = true, \
414 .has_resource_streamer = true, \
415 .must_use_separate_stencil = true, \
416 .has_llc = true, \
417 .has_sample_with_hiz = false, \
418 .has_pln = true, \
419 .has_integer_dword_mul = true, \
420 .has_64bit_float = true, \
421 .has_64bit_int = true, \
422 .supports_simd16_3src = true, \
423 .has_surface_tile_offset = true, \
424 .num_thread_per_eu = 7, \
425 .max_vs_threads = 504, \
426 .max_tcs_threads = 504, \
427 .max_tes_threads = 504, \
428 .max_gs_threads = 504, \
429 .max_wm_threads = 384, \
430 .timestamp_frequency = 12500000
431
432 static const struct gen_device_info gen_device_info_bdw_gt1 = {
433 GEN8_FEATURES, .gt = 1,
434 .is_broadwell = true,
435 .num_slices = 1,
436 .num_subslices = { 2, },
437 .num_eu_per_subslice = 8,
438 .l3_banks = 2,
439 .max_cs_threads = 42,
440 .urb = {
441 .size = 192,
442 .min_entries = {
443 [MESA_SHADER_VERTEX] = 64,
444 [MESA_SHADER_TESS_EVAL] = 34,
445 },
446 .max_entries = {
447 [MESA_SHADER_VERTEX] = 2560,
448 [MESA_SHADER_TESS_CTRL] = 504,
449 [MESA_SHADER_TESS_EVAL] = 1536,
450 /* Reduced from 960, seems to be similar to the bug on Gen9 GT1. */
451 [MESA_SHADER_GEOMETRY] = 690,
452 },
453 },
454 .simulator_id = 11,
455 };
456
457 static const struct gen_device_info gen_device_info_bdw_gt2 = {
458 GEN8_FEATURES, .gt = 2,
459 .is_broadwell = true,
460 .num_slices = 1,
461 .num_subslices = { 3, },
462 .num_eu_per_subslice = 8,
463 .l3_banks = 4,
464 .max_cs_threads = 56,
465 .urb = {
466 .size = 384,
467 .min_entries = {
468 [MESA_SHADER_VERTEX] = 64,
469 [MESA_SHADER_TESS_EVAL] = 34,
470 },
471 .max_entries = {
472 [MESA_SHADER_VERTEX] = 2560,
473 [MESA_SHADER_TESS_CTRL] = 504,
474 [MESA_SHADER_TESS_EVAL] = 1536,
475 [MESA_SHADER_GEOMETRY] = 960,
476 },
477 },
478 .simulator_id = 11,
479 };
480
481 static const struct gen_device_info gen_device_info_bdw_gt3 = {
482 GEN8_FEATURES, .gt = 3,
483 .is_broadwell = true,
484 .num_slices = 2,
485 .num_subslices = { 3, 3, },
486 .num_eu_per_subslice = 8,
487 .l3_banks = 8,
488 .max_cs_threads = 56,
489 .urb = {
490 .size = 384,
491 .min_entries = {
492 [MESA_SHADER_VERTEX] = 64,
493 [MESA_SHADER_TESS_EVAL] = 34,
494 },
495 .max_entries = {
496 [MESA_SHADER_VERTEX] = 2560,
497 [MESA_SHADER_TESS_CTRL] = 504,
498 [MESA_SHADER_TESS_EVAL] = 1536,
499 [MESA_SHADER_GEOMETRY] = 960,
500 },
501 },
502 .simulator_id = 11,
503 };
504
505 static const struct gen_device_info gen_device_info_chv = {
506 GEN8_FEATURES, .is_cherryview = 1, .gt = 1,
507 .has_llc = false,
508 .has_integer_dword_mul = false,
509 .num_slices = 1,
510 .num_subslices = { 2, },
511 .num_eu_per_subslice = 8,
512 .l3_banks = 2,
513 .max_vs_threads = 80,
514 .max_tcs_threads = 80,
515 .max_tes_threads = 80,
516 .max_gs_threads = 80,
517 .max_wm_threads = 128,
518 .max_cs_threads = 6 * 7,
519 .urb = {
520 .size = 192,
521 .min_entries = {
522 [MESA_SHADER_VERTEX] = 34,
523 [MESA_SHADER_TESS_EVAL] = 34,
524 },
525 .max_entries = {
526 [MESA_SHADER_VERTEX] = 640,
527 [MESA_SHADER_TESS_CTRL] = 80,
528 [MESA_SHADER_TESS_EVAL] = 384,
529 [MESA_SHADER_GEOMETRY] = 256,
530 },
531 },
532 .simulator_id = 13,
533 };
534
535 #define GEN9_HW_INFO \
536 .gen = 9, \
537 .max_vs_threads = 336, \
538 .max_gs_threads = 336, \
539 .max_tcs_threads = 336, \
540 .max_tes_threads = 336, \
541 .max_cs_threads = 56, \
542 .timestamp_frequency = 12000000, \
543 .urb = { \
544 .size = 384, \
545 .min_entries = { \
546 [MESA_SHADER_VERTEX] = 64, \
547 [MESA_SHADER_TESS_EVAL] = 34, \
548 }, \
549 .max_entries = { \
550 [MESA_SHADER_VERTEX] = 1856, \
551 [MESA_SHADER_TESS_CTRL] = 672, \
552 [MESA_SHADER_TESS_EVAL] = 1120, \
553 [MESA_SHADER_GEOMETRY] = 640, \
554 }, \
555 }
556
557 #define GEN9_LP_FEATURES \
558 GEN8_FEATURES, \
559 GEN9_HW_INFO, \
560 .has_integer_dword_mul = false, \
561 .gt = 1, \
562 .has_llc = false, \
563 .has_sample_with_hiz = true, \
564 .num_slices = 1, \
565 .num_thread_per_eu = 6, \
566 .max_vs_threads = 112, \
567 .max_tcs_threads = 112, \
568 .max_tes_threads = 112, \
569 .max_gs_threads = 112, \
570 .max_cs_threads = 6 * 6, \
571 .timestamp_frequency = 19200000, \
572 .urb = { \
573 .size = 192, \
574 .min_entries = { \
575 [MESA_SHADER_VERTEX] = 34, \
576 [MESA_SHADER_TESS_EVAL] = 34, \
577 }, \
578 .max_entries = { \
579 [MESA_SHADER_VERTEX] = 704, \
580 [MESA_SHADER_TESS_CTRL] = 256, \
581 [MESA_SHADER_TESS_EVAL] = 416, \
582 [MESA_SHADER_GEOMETRY] = 256, \
583 }, \
584 }
585
586 #define GEN9_LP_FEATURES_3X6 \
587 GEN9_LP_FEATURES, \
588 .num_subslices = { 3, }, \
589 .num_eu_per_subslice = 6
590
591 #define GEN9_LP_FEATURES_2X6 \
592 GEN9_LP_FEATURES, \
593 .num_subslices = { 2, }, \
594 .num_eu_per_subslice = 6, \
595 .max_vs_threads = 56, \
596 .max_tcs_threads = 56, \
597 .max_tes_threads = 56, \
598 .max_gs_threads = 56, \
599 .max_cs_threads = 6 * 6, \
600 .urb = { \
601 .size = 128, \
602 .min_entries = { \
603 [MESA_SHADER_VERTEX] = 34, \
604 [MESA_SHADER_TESS_EVAL] = 34, \
605 }, \
606 .max_entries = { \
607 [MESA_SHADER_VERTEX] = 352, \
608 [MESA_SHADER_TESS_CTRL] = 128, \
609 [MESA_SHADER_TESS_EVAL] = 208, \
610 [MESA_SHADER_GEOMETRY] = 128, \
611 }, \
612 }
613
614 #define GEN9_FEATURES \
615 GEN8_FEATURES, \
616 GEN9_HW_INFO, \
617 .has_sample_with_hiz = true
618
619 static const struct gen_device_info gen_device_info_skl_gt1 = {
620 GEN9_FEATURES, .gt = 1,
621 .is_skylake = true,
622 .num_slices = 1,
623 .num_subslices = { 2, },
624 .num_eu_per_subslice = 6,
625 .l3_banks = 2,
626 .urb.size = 192,
627 /* GT1 seems to have a bug in the top of the pipe (VF/VS?) fixed functions
628 * leading to some vertices to go missing if we use too much URB.
629 */
630 .urb.max_entries[MESA_SHADER_VERTEX] = 928,
631 .simulator_id = 12,
632 };
633
634 static const struct gen_device_info gen_device_info_skl_gt2 = {
635 GEN9_FEATURES, .gt = 2,
636 .is_skylake = true,
637 .num_slices = 1,
638 .num_subslices = { 3, },
639 .num_eu_per_subslice = 8,
640 .l3_banks = 4,
641 .simulator_id = 12,
642 };
643
644 static const struct gen_device_info gen_device_info_skl_gt3 = {
645 GEN9_FEATURES, .gt = 3,
646 .is_skylake = true,
647 .num_slices = 2,
648 .num_subslices = { 3, 3, },
649 .num_eu_per_subslice = 8,
650 .l3_banks = 8,
651 .simulator_id = 12,
652 };
653
654 static const struct gen_device_info gen_device_info_skl_gt4 = {
655 GEN9_FEATURES, .gt = 4,
656 .is_skylake = true,
657 .num_slices = 3,
658 .num_subslices = { 3, 3, 3, },
659 .num_eu_per_subslice = 8,
660 .l3_banks = 12,
661 /* From the "L3 Allocation and Programming" documentation:
662 *
663 * "URB is limited to 1008KB due to programming restrictions. This is not a
664 * restriction of the L3 implementation, but of the FF and other clients.
665 * Therefore, in a GT4 implementation it is possible for the programmed
666 * allocation of the L3 data array to provide 3*384KB=1152KB for URB, but
667 * only 1008KB of this will be used."
668 */
669 .urb.size = 1008 / 3,
670 .simulator_id = 12,
671 };
672
673 static const struct gen_device_info gen_device_info_bxt = {
674 GEN9_LP_FEATURES_3X6,
675 .is_broxton = true,
676 .l3_banks = 2,
677 .simulator_id = 14,
678 };
679
680 static const struct gen_device_info gen_device_info_bxt_2x6 = {
681 GEN9_LP_FEATURES_2X6,
682 .is_broxton = true,
683 .l3_banks = 1,
684 .simulator_id = 14,
685 };
686 /*
687 * Note: for all KBL SKUs, the PRM says SKL for GS entries, not SKL+.
688 * There's no KBL entry. Using the default SKL (GEN9) GS entries value.
689 */
690
691 static const struct gen_device_info gen_device_info_kbl_gt1 = {
692 GEN9_FEATURES,
693 .is_kabylake = true,
694 .gt = 1,
695
696 .max_cs_threads = 7 * 6,
697 .urb.size = 192,
698 .num_slices = 1,
699 .num_subslices = { 2, },
700 .num_eu_per_subslice = 6,
701 .l3_banks = 2,
702 /* GT1 seems to have a bug in the top of the pipe (VF/VS?) fixed functions
703 * leading to some vertices to go missing if we use too much URB.
704 */
705 .urb.max_entries[MESA_SHADER_VERTEX] = 928,
706 .simulator_id = 16,
707 };
708
709 static const struct gen_device_info gen_device_info_kbl_gt1_5 = {
710 GEN9_FEATURES,
711 .is_kabylake = true,
712 .gt = 1,
713
714 .max_cs_threads = 7 * 6,
715 .num_slices = 1,
716 .num_subslices = { 3, },
717 .num_eu_per_subslice = 6,
718 .l3_banks = 4,
719 .simulator_id = 16,
720 };
721
722 static const struct gen_device_info gen_device_info_kbl_gt2 = {
723 GEN9_FEATURES,
724 .is_kabylake = true,
725 .gt = 2,
726
727 .num_slices = 1,
728 .num_subslices = { 3, },
729 .num_eu_per_subslice = 8,
730 .l3_banks = 4,
731 .simulator_id = 16,
732 };
733
734 static const struct gen_device_info gen_device_info_kbl_gt3 = {
735 GEN9_FEATURES,
736 .is_kabylake = true,
737 .gt = 3,
738
739 .num_slices = 2,
740 .num_subslices = { 3, 3, },
741 .num_eu_per_subslice = 8,
742 .l3_banks = 8,
743 .simulator_id = 16,
744 };
745
746 static const struct gen_device_info gen_device_info_kbl_gt4 = {
747 GEN9_FEATURES,
748 .is_kabylake = true,
749 .gt = 4,
750
751 /*
752 * From the "L3 Allocation and Programming" documentation:
753 *
754 * "URB is limited to 1008KB due to programming restrictions. This
755 * is not a restriction of the L3 implementation, but of the FF and
756 * other clients. Therefore, in a GT4 implementation it is
757 * possible for the programmed allocation of the L3 data array to
758 * provide 3*384KB=1152KB for URB, but only 1008KB of this
759 * will be used."
760 */
761 .urb.size = 1008 / 3,
762 .num_slices = 3,
763 .num_subslices = { 3, 3, 3, },
764 .num_eu_per_subslice = 8,
765 .l3_banks = 12,
766 .simulator_id = 16,
767 };
768
769 static const struct gen_device_info gen_device_info_glk = {
770 GEN9_LP_FEATURES_3X6,
771 .is_geminilake = true,
772 .l3_banks = 2,
773 .simulator_id = 17,
774 };
775
776 static const struct gen_device_info gen_device_info_glk_2x6 = {
777 GEN9_LP_FEATURES_2X6,
778 .is_geminilake = true,
779 .l3_banks = 2,
780 .simulator_id = 17,
781 };
782
783 static const struct gen_device_info gen_device_info_cfl_gt1 = {
784 GEN9_FEATURES,
785 .is_coffeelake = true,
786 .gt = 1,
787
788 .num_slices = 1,
789 .num_subslices = { 2, },
790 .num_eu_per_subslice = 6,
791 .l3_banks = 2,
792 .urb.size = 192,
793 /* GT1 seems to have a bug in the top of the pipe (VF/VS?) fixed functions
794 * leading to some vertices to go missing if we use too much URB.
795 */
796 .urb.max_entries[MESA_SHADER_VERTEX] = 928,
797 .simulator_id = 24,
798 };
799 static const struct gen_device_info gen_device_info_cfl_gt2 = {
800 GEN9_FEATURES,
801 .is_coffeelake = true,
802 .gt = 2,
803
804 .num_slices = 1,
805 .num_subslices = { 3, },
806 .num_eu_per_subslice = 8,
807 .l3_banks = 4,
808 .simulator_id = 24,
809 };
810
811 static const struct gen_device_info gen_device_info_cfl_gt3 = {
812 GEN9_FEATURES,
813 .is_coffeelake = true,
814 .gt = 3,
815
816 .num_slices = 2,
817 .num_subslices = { 3, 3, },
818 .num_eu_per_subslice = 8,
819 .l3_banks = 8,
820 .simulator_id = 24,
821 };
822
823 #define GEN10_HW_INFO \
824 .gen = 10, \
825 .num_thread_per_eu = 7, \
826 .max_vs_threads = 728, \
827 .max_gs_threads = 432, \
828 .max_tcs_threads = 432, \
829 .max_tes_threads = 624, \
830 .max_cs_threads = 56, \
831 .timestamp_frequency = 19200000, \
832 .urb = { \
833 .size = 256, \
834 .min_entries = { \
835 [MESA_SHADER_VERTEX] = 64, \
836 [MESA_SHADER_TESS_EVAL] = 34, \
837 }, \
838 .max_entries = { \
839 [MESA_SHADER_VERTEX] = 3936, \
840 [MESA_SHADER_TESS_CTRL] = 896, \
841 [MESA_SHADER_TESS_EVAL] = 2064, \
842 [MESA_SHADER_GEOMETRY] = 832, \
843 }, \
844 }
845
846 #define subslices(args...) { args, }
847
848 #define GEN10_FEATURES(_gt, _slices, _subslices, _l3) \
849 GEN8_FEATURES, \
850 GEN10_HW_INFO, \
851 .has_sample_with_hiz = true, \
852 .gt = _gt, \
853 .num_slices = _slices, \
854 .num_subslices = _subslices, \
855 .num_eu_per_subslice = 8, \
856 .l3_banks = _l3
857
858 static const struct gen_device_info gen_device_info_cnl_gt0_5 = {
859 /* GT0.5 */
860 GEN10_FEATURES(1, 1, subslices(2), 2),
861 .is_cannonlake = true,
862 .simulator_id = 15,
863 };
864
865 static const struct gen_device_info gen_device_info_cnl_gt1 = {
866 /* GT1 */
867 GEN10_FEATURES(1, 1, subslices(3), 3),
868 .is_cannonlake = true,
869 .simulator_id = 15,
870 };
871
872 static const struct gen_device_info gen_device_info_cnl_gt1_5 = {
873 /* GT 1.5 */
874 GEN10_FEATURES(1, 2, subslices(2, 2), 6),
875 .is_cannonlake = true,
876 .simulator_id = 15,
877 };
878
879 static const struct gen_device_info gen_device_info_cnl_gt2 = {
880 /* GT2 */
881 GEN10_FEATURES(2, 2, subslices(3, 2), 6),
882 .is_cannonlake = true,
883 .simulator_id = 15,
884 };
885
886 #define GEN11_HW_INFO \
887 .gen = 11, \
888 .has_pln = false, \
889 .max_vs_threads = 364, \
890 .max_gs_threads = 224, \
891 .max_tcs_threads = 224, \
892 .max_tes_threads = 364, \
893 .max_cs_threads = 56
894
895 #define GEN11_FEATURES(_gt, _slices, _subslices, _l3) \
896 GEN8_FEATURES, \
897 GEN11_HW_INFO, \
898 .has_64bit_float = false, \
899 .has_64bit_int = false, \
900 .has_integer_dword_mul = false, \
901 .has_sample_with_hiz = false, \
902 .gt = _gt, .num_slices = _slices, .l3_banks = _l3, \
903 .num_subslices = _subslices, \
904 .num_eu_per_subslice = 8
905
906 #define GEN11_URB_MIN_MAX_ENTRIES \
907 .min_entries = { \
908 [MESA_SHADER_VERTEX] = 64, \
909 [MESA_SHADER_TESS_EVAL] = 34, \
910 }, \
911 .max_entries = { \
912 [MESA_SHADER_VERTEX] = 2384, \
913 [MESA_SHADER_TESS_CTRL] = 1032, \
914 [MESA_SHADER_TESS_EVAL] = 2384, \
915 [MESA_SHADER_GEOMETRY] = 1032, \
916 }
917
918 static const struct gen_device_info gen_device_info_icl_gt2 = {
919 GEN11_FEATURES(2, 1, subslices(8), 8),
920 .urb = {
921 .size = 1024,
922 GEN11_URB_MIN_MAX_ENTRIES,
923 },
924 .simulator_id = 19,
925 };
926
927 static const struct gen_device_info gen_device_info_icl_gt1_5 = {
928 GEN11_FEATURES(1, 1, subslices(6), 6),
929 .urb = {
930 .size = 768,
931 GEN11_URB_MIN_MAX_ENTRIES,
932 },
933 .simulator_id = 19,
934 };
935
936 static const struct gen_device_info gen_device_info_icl_gt1 = {
937 GEN11_FEATURES(1, 1, subslices(4), 6),
938 .urb = {
939 .size = 768,
940 GEN11_URB_MIN_MAX_ENTRIES,
941 },
942 .simulator_id = 19,
943 };
944
945 static const struct gen_device_info gen_device_info_icl_gt0_5 = {
946 GEN11_FEATURES(1, 1, subslices(1), 6),
947 .urb = {
948 .size = 768,
949 GEN11_URB_MIN_MAX_ENTRIES,
950 },
951 .simulator_id = 19,
952 };
953
954 static const struct gen_device_info gen_device_info_ehl_7 = {
955 GEN11_FEATURES(1, 1, subslices(4), 4),
956 .is_elkhartlake = true,
957 .urb = {
958 .size = 512,
959 .min_entries = {
960 [MESA_SHADER_VERTEX] = 64,
961 [MESA_SHADER_TESS_EVAL] = 34,
962 },
963 .max_entries = {
964 [MESA_SHADER_VERTEX] = 2384,
965 [MESA_SHADER_TESS_CTRL] = 1032,
966 [MESA_SHADER_TESS_EVAL] = 2384,
967 [MESA_SHADER_GEOMETRY] = 1032,
968 },
969 },
970 .disable_ccs_repack = true,
971 .simulator_id = 28,
972 };
973
974 static const struct gen_device_info gen_device_info_ehl_6 = {
975 GEN11_FEATURES(1, 1, subslices(4), 4),
976 .is_elkhartlake = true,
977 .urb = {
978 .size = 512,
979 .min_entries = {
980 [MESA_SHADER_VERTEX] = 64,
981 [MESA_SHADER_TESS_EVAL] = 34,
982 },
983 .max_entries = {
984 [MESA_SHADER_VERTEX] = 2384,
985 [MESA_SHADER_TESS_CTRL] = 1032,
986 [MESA_SHADER_TESS_EVAL] = 2384,
987 [MESA_SHADER_GEOMETRY] = 1032,
988 },
989 },
990 .disable_ccs_repack = true,
991 .num_eu_per_subslice = 6,
992 .simulator_id = 28,
993 };
994
995 static const struct gen_device_info gen_device_info_ehl_5 = {
996 GEN11_FEATURES(1, 1, subslices(4), 4),
997 .is_elkhartlake = true,
998 .urb = {
999 .size = 512,
1000 .min_entries = {
1001 [MESA_SHADER_VERTEX] = 64,
1002 [MESA_SHADER_TESS_EVAL] = 34,
1003 },
1004 .max_entries = {
1005 [MESA_SHADER_VERTEX] = 2384,
1006 [MESA_SHADER_TESS_CTRL] = 1032,
1007 [MESA_SHADER_TESS_EVAL] = 2384,
1008 [MESA_SHADER_GEOMETRY] = 1032,
1009 },
1010 },
1011 .disable_ccs_repack = true,
1012 .num_eu_per_subslice = 4,
1013 .simulator_id = 28,
1014 };
1015
1016 static const struct gen_device_info gen_device_info_ehl_4 = {
1017 GEN11_FEATURES(1, 1, subslices(2), 4),
1018 .is_elkhartlake = true,
1019 .urb = {
1020 .size = 512,
1021 .min_entries = {
1022 [MESA_SHADER_VERTEX] = 64,
1023 [MESA_SHADER_TESS_EVAL] = 34,
1024 },
1025 .max_entries = {
1026 [MESA_SHADER_VERTEX] = 2384,
1027 [MESA_SHADER_TESS_CTRL] = 1032,
1028 [MESA_SHADER_TESS_EVAL] = 2384,
1029 [MESA_SHADER_GEOMETRY] = 1032,
1030 },
1031 },
1032 .disable_ccs_repack = true,
1033 .num_eu_per_subslice =4,
1034 .simulator_id = 28,
1035 };
1036
1037 #define GEN12_URB_MIN_MAX_ENTRIES \
1038 .min_entries = { \
1039 [MESA_SHADER_VERTEX] = 64, \
1040 [MESA_SHADER_TESS_EVAL] = 34, \
1041 }, \
1042 .max_entries = { \
1043 [MESA_SHADER_VERTEX] = 3576, \
1044 [MESA_SHADER_TESS_CTRL] = 1548, \
1045 [MESA_SHADER_TESS_EVAL] = 3576, \
1046 [MESA_SHADER_GEOMETRY] = 1548, \
1047 }
1048
1049 #define GEN12_HW_INFO \
1050 .gen = 12, \
1051 .has_pln = false, \
1052 .has_sample_with_hiz = false, \
1053 .has_aux_map = true, \
1054 .max_vs_threads = 546, \
1055 .max_gs_threads = 336, \
1056 .max_tcs_threads = 336, \
1057 .max_tes_threads = 546, \
1058 .max_cs_threads = 112, /* threads per DSS */ \
1059 .urb = { \
1060 GEN12_URB_MIN_MAX_ENTRIES, \
1061 }
1062
1063 #define GEN12_FEATURES(_gt, _slices, _dual_subslices, _l3) \
1064 GEN8_FEATURES, \
1065 GEN12_HW_INFO, \
1066 .has_64bit_float = false, \
1067 .has_64bit_int = false, \
1068 .has_integer_dword_mul = false, \
1069 .gt = _gt, .num_slices = _slices, .l3_banks = _l3, \
1070 .simulator_id = 22, \
1071 .urb.size = (_gt) == 1 ? 512 : 1024, \
1072 .num_subslices = _dual_subslices, \
1073 .num_eu_per_subslice = 16
1074
1075 #define dual_subslices(args...) { args, }
1076
1077 static const struct gen_device_info gen_device_info_tgl_gt1 = {
1078 GEN12_FEATURES(1, 1, dual_subslices(2), 8),
1079 };
1080
1081 static const struct gen_device_info gen_device_info_tgl_gt2 = {
1082 GEN12_FEATURES(2, 1, dual_subslices(6), 8),
1083 };
1084
1085 static void
1086 gen_device_info_set_eu_mask(struct gen_device_info *devinfo,
1087 unsigned slice,
1088 unsigned subslice,
1089 unsigned eu_mask)
1090 {
1091 unsigned subslice_offset = slice * devinfo->eu_slice_stride +
1092 subslice * devinfo->eu_subslice_stride;
1093
1094 for (unsigned b_eu = 0; b_eu < devinfo->eu_subslice_stride; b_eu++) {
1095 devinfo->eu_masks[subslice_offset + b_eu] =
1096 (((1U << devinfo->num_eu_per_subslice) - 1) >> (b_eu * 8)) & 0xff;
1097 }
1098 }
1099
1100 /* Generate slice/subslice/eu masks from number of
1101 * slices/subslices/eu_per_subslices in the per generation/gt gen_device_info
1102 * structure.
1103 *
1104 * These can be overridden with values reported by the kernel either from
1105 * getparam SLICE_MASK/SUBSLICE_MASK values or from the kernel version 4.17+
1106 * through the i915 query uapi.
1107 */
1108 static void
1109 fill_masks(struct gen_device_info *devinfo)
1110 {
1111 devinfo->slice_masks = (1U << devinfo->num_slices) - 1;
1112
1113 /* Subslice masks */
1114 unsigned max_subslices = 0;
1115 for (int s = 0; s < devinfo->num_slices; s++)
1116 max_subslices = MAX2(devinfo->num_subslices[s], max_subslices);
1117 devinfo->subslice_slice_stride = DIV_ROUND_UP(max_subslices, 8);
1118
1119 for (int s = 0; s < devinfo->num_slices; s++) {
1120 devinfo->subslice_masks[s * devinfo->subslice_slice_stride] =
1121 (1U << devinfo->num_subslices[s]) - 1;
1122 }
1123
1124 /* EU masks */
1125 devinfo->eu_subslice_stride = DIV_ROUND_UP(devinfo->num_eu_per_subslice, 8);
1126 devinfo->eu_slice_stride = max_subslices * devinfo->eu_subslice_stride;
1127
1128 for (int s = 0; s < devinfo->num_slices; s++) {
1129 for (int ss = 0; ss < devinfo->num_subslices[s]; ss++) {
1130 gen_device_info_set_eu_mask(devinfo, s, ss,
1131 (1U << devinfo->num_eu_per_subslice) - 1);
1132 }
1133 }
1134 }
1135
1136 static void
1137 reset_masks(struct gen_device_info *devinfo)
1138 {
1139 devinfo->subslice_slice_stride = 0;
1140 devinfo->eu_subslice_stride = 0;
1141 devinfo->eu_slice_stride = 0;
1142
1143 devinfo->num_slices = 0;
1144 devinfo->num_eu_per_subslice = 0;
1145 memset(devinfo->num_subslices, 0, sizeof(devinfo->num_subslices));
1146
1147 memset(&devinfo->slice_masks, 0, sizeof(devinfo->slice_masks));
1148 memset(devinfo->subslice_masks, 0, sizeof(devinfo->subslice_masks));
1149 memset(devinfo->eu_masks, 0, sizeof(devinfo->eu_masks));
1150 memset(devinfo->ppipe_subslices, 0, sizeof(devinfo->ppipe_subslices));
1151 }
1152
1153 static void
1154 update_from_topology(struct gen_device_info *devinfo,
1155 const struct drm_i915_query_topology_info *topology)
1156 {
1157 reset_masks(devinfo);
1158
1159 devinfo->subslice_slice_stride = topology->subslice_stride;
1160
1161 devinfo->eu_subslice_stride = DIV_ROUND_UP(topology->max_eus_per_subslice, 8);
1162 devinfo->eu_slice_stride = topology->max_subslices * devinfo->eu_subslice_stride;
1163
1164 assert(sizeof(devinfo->slice_masks) >= DIV_ROUND_UP(topology->max_slices, 8));
1165 memcpy(&devinfo->slice_masks, topology->data, DIV_ROUND_UP(topology->max_slices, 8));
1166 devinfo->num_slices = __builtin_popcount(devinfo->slice_masks);
1167
1168 uint32_t subslice_mask_len =
1169 topology->max_slices * topology->subslice_stride;
1170 assert(sizeof(devinfo->subslice_masks) >= subslice_mask_len);
1171 memcpy(devinfo->subslice_masks, &topology->data[topology->subslice_offset],
1172 subslice_mask_len);
1173
1174 uint32_t n_subslices = 0;
1175 for (int s = 0; s < topology->max_slices; s++) {
1176 if ((devinfo->slice_masks & (1 << s)) == 0)
1177 continue;
1178
1179 for (int b = 0; b < devinfo->subslice_slice_stride; b++) {
1180 devinfo->num_subslices[s] +=
1181 __builtin_popcount(devinfo->subslice_masks[s * devinfo->subslice_slice_stride + b]);
1182 }
1183 n_subslices += devinfo->num_subslices[s];
1184 }
1185 assert(n_subslices > 0);
1186
1187 if (devinfo->gen == 11) {
1188 /* On ICL we only have one slice */
1189 assert(devinfo->slice_masks == 1);
1190
1191 /* Count the number of subslices on each pixel pipe. Assume that
1192 * subslices 0-3 are on pixel pipe 0, and 4-7 are on pixel pipe 1.
1193 */
1194 unsigned subslices = devinfo->subslice_masks[0];
1195 unsigned ss = 0;
1196 while (subslices > 0) {
1197 if (subslices & 1)
1198 devinfo->ppipe_subslices[ss >= 4 ? 1 : 0] += 1;
1199 subslices >>= 1;
1200 ss++;
1201 }
1202 }
1203
1204 uint32_t eu_mask_len =
1205 topology->eu_stride * topology->max_subslices * topology->max_slices;
1206 assert(sizeof(devinfo->eu_masks) >= eu_mask_len);
1207 memcpy(devinfo->eu_masks, &topology->data[topology->eu_offset], eu_mask_len);
1208
1209 uint32_t n_eus = 0;
1210 for (int b = 0; b < eu_mask_len; b++)
1211 n_eus += __builtin_popcount(devinfo->eu_masks[b]);
1212
1213 devinfo->num_eu_per_subslice = DIV_ROUND_UP(n_eus, n_subslices);
1214 }
1215
1216 static bool
1217 update_from_masks(struct gen_device_info *devinfo, uint32_t slice_mask,
1218 uint32_t subslice_mask, uint32_t n_eus)
1219 {
1220 struct drm_i915_query_topology_info *topology;
1221
1222 assert((slice_mask & 0xff) == slice_mask);
1223
1224 size_t data_length = 100;
1225
1226 topology = calloc(1, sizeof(*topology) + data_length);
1227 if (!topology)
1228 return false;
1229
1230 topology->max_slices = util_last_bit(slice_mask);
1231 topology->max_subslices = util_last_bit(subslice_mask);
1232
1233 topology->subslice_offset = DIV_ROUND_UP(topology->max_slices, 8);
1234 topology->subslice_stride = DIV_ROUND_UP(topology->max_subslices, 8);
1235
1236 uint32_t n_subslices = __builtin_popcount(slice_mask) *
1237 __builtin_popcount(subslice_mask);
1238 uint32_t num_eu_per_subslice = DIV_ROUND_UP(n_eus, n_subslices);
1239 uint32_t eu_mask = (1U << num_eu_per_subslice) - 1;
1240
1241 topology->eu_offset = topology->subslice_offset +
1242 DIV_ROUND_UP(topology->max_subslices, 8);
1243 topology->eu_stride = DIV_ROUND_UP(num_eu_per_subslice, 8);
1244
1245 /* Set slice mask in topology */
1246 for (int b = 0; b < topology->subslice_offset; b++)
1247 topology->data[b] = (slice_mask >> (b * 8)) & 0xff;
1248
1249 for (int s = 0; s < topology->max_slices; s++) {
1250
1251 /* Set subslice mask in topology */
1252 for (int b = 0; b < topology->subslice_stride; b++) {
1253 int subslice_offset = topology->subslice_offset +
1254 s * topology->subslice_stride + b;
1255
1256 topology->data[subslice_offset] = (subslice_mask >> (b * 8)) & 0xff;
1257 }
1258
1259 /* Set eu mask in topology */
1260 for (int ss = 0; ss < topology->max_subslices; ss++) {
1261 for (int b = 0; b < topology->eu_stride; b++) {
1262 int eu_offset = topology->eu_offset +
1263 (s * topology->max_subslices + ss) * topology->eu_stride + b;
1264
1265 topology->data[eu_offset] = (eu_mask >> (b * 8)) & 0xff;
1266 }
1267 }
1268 }
1269
1270 update_from_topology(devinfo, topology);
1271 free(topology);
1272
1273 return true;
1274 }
1275
1276 static bool
1277 getparam(int fd, uint32_t param, int *value)
1278 {
1279 int tmp;
1280
1281 struct drm_i915_getparam gp = {
1282 .param = param,
1283 .value = &tmp,
1284 };
1285
1286 int ret = gen_ioctl(fd, DRM_IOCTL_I915_GETPARAM, &gp);
1287 if (ret != 0)
1288 return false;
1289
1290 *value = tmp;
1291 return true;
1292 }
1293
1294 bool
1295 gen_get_device_info_from_pci_id(int pci_id,
1296 struct gen_device_info *devinfo)
1297 {
1298 switch (pci_id) {
1299 #undef CHIPSET
1300 #define CHIPSET(id, family, fam_str, name) \
1301 case id: *devinfo = gen_device_info_##family; break;
1302 #include "pci_ids/i965_pci_ids.h"
1303 #include "pci_ids/iris_pci_ids.h"
1304 default:
1305 fprintf(stderr, "Driver does not support the 0x%x PCI ID.\n", pci_id);
1306 return false;
1307 }
1308
1309 fill_masks(devinfo);
1310
1311 /* From the Skylake PRM, 3DSTATE_PS::Scratch Space Base Pointer:
1312 *
1313 * "Scratch Space per slice is computed based on 4 sub-slices. SW must
1314 * allocate scratch space enough so that each slice has 4 slices allowed."
1315 *
1316 * The equivalent internal documentation says that this programming note
1317 * applies to all Gen9+ platforms.
1318 *
1319 * The hardware typically calculates the scratch space pointer by taking
1320 * the base address, and adding per-thread-scratch-space * thread ID.
1321 * Extra padding can be necessary depending how the thread IDs are
1322 * calculated for a particular shader stage.
1323 */
1324
1325 switch(devinfo->gen) {
1326 case 9:
1327 case 10:
1328 devinfo->max_wm_threads = 64 /* threads-per-PSD */
1329 * devinfo->num_slices
1330 * 4; /* effective subslices per slice */
1331 break;
1332 case 11:
1333 case 12:
1334 devinfo->max_wm_threads = 128 /* threads-per-PSD */
1335 * devinfo->num_slices
1336 * 8; /* subslices per slice */
1337 break;
1338 default:
1339 assert(devinfo->gen < 9);
1340 break;
1341 }
1342
1343 assert(devinfo->num_slices <= ARRAY_SIZE(devinfo->num_subslices));
1344
1345 devinfo->chipset_id = pci_id;
1346 return true;
1347 }
1348
1349 const char *
1350 gen_get_device_name(int devid)
1351 {
1352 switch (devid) {
1353 #undef CHIPSET
1354 #define CHIPSET(id, family, fam_str, name) case id: return name " (" fam_str ")"; break;
1355 #include "pci_ids/i965_pci_ids.h"
1356 #include "pci_ids/iris_pci_ids.h"
1357 default:
1358 return NULL;
1359 }
1360 }
1361
1362 /**
1363 * for gen8/gen9, SLICE_MASK/SUBSLICE_MASK can be used to compute the topology
1364 * (kernel 4.13+)
1365 */
1366 static bool
1367 getparam_topology(struct gen_device_info *devinfo, int fd)
1368 {
1369 int slice_mask = 0;
1370 if (!getparam(fd, I915_PARAM_SLICE_MASK, &slice_mask))
1371 return false;
1372
1373 int n_eus;
1374 if (!getparam(fd, I915_PARAM_EU_TOTAL, &n_eus))
1375 return false;
1376
1377 int subslice_mask = 0;
1378 if (!getparam(fd, I915_PARAM_SUBSLICE_MASK, &subslice_mask))
1379 return false;
1380
1381 return update_from_masks(devinfo, slice_mask, subslice_mask, n_eus);
1382 }
1383
1384 /**
1385 * preferred API for updating the topology in devinfo (kernel 4.17+)
1386 */
1387 static bool
1388 query_topology(struct gen_device_info *devinfo, int fd)
1389 {
1390 struct drm_i915_query_item item = {
1391 .query_id = DRM_I915_QUERY_TOPOLOGY_INFO,
1392 };
1393 struct drm_i915_query query = {
1394 .num_items = 1,
1395 .items_ptr = (uintptr_t) &item,
1396 };
1397
1398 if (gen_ioctl(fd, DRM_IOCTL_I915_QUERY, &query))
1399 return false;
1400
1401 if (item.length < 0)
1402 return false;
1403
1404 struct drm_i915_query_topology_info *topo_info =
1405 (struct drm_i915_query_topology_info *) calloc(1, item.length);
1406 item.data_ptr = (uintptr_t) topo_info;
1407
1408 if (gen_ioctl(fd, DRM_IOCTL_I915_QUERY, &query) ||
1409 item.length <= 0)
1410 return false;
1411
1412 update_from_topology(devinfo, topo_info);
1413
1414 free(topo_info);
1415
1416 return true;
1417
1418 }
1419
1420 bool
1421 gen_get_device_info_from_fd(int fd, struct gen_device_info *devinfo)
1422 {
1423 int devid = get_pci_device_id_override();
1424 if (devid > 0) {
1425 if (!gen_get_device_info_from_pci_id(devid, devinfo))
1426 return false;
1427 devinfo->no_hw = true;
1428 } else {
1429 /* query the device id */
1430 if (!getparam(fd, I915_PARAM_CHIPSET_ID, &devid))
1431 return false;
1432 if (!gen_get_device_info_from_pci_id(devid, devinfo))
1433 return false;
1434 devinfo->no_hw = false;
1435 }
1436
1437 /* remaining initializion queries the kernel for device info */
1438 if (devinfo->no_hw)
1439 return true;
1440
1441 int timestamp_frequency;
1442 if (getparam(fd, I915_PARAM_CS_TIMESTAMP_FREQUENCY,
1443 &timestamp_frequency))
1444 devinfo->timestamp_frequency = timestamp_frequency;
1445 else if (devinfo->gen >= 10)
1446 /* gen10 and later requires the timestamp_frequency to be updated */
1447 return false;
1448
1449 if (!getparam(fd, I915_PARAM_REVISION, &devinfo->revision))
1450 return false;
1451
1452 if (!query_topology(devinfo, fd)) {
1453 if (devinfo->gen >= 10) {
1454 /* topology uAPI required for CNL+ (kernel 4.17+) */
1455 return false;
1456 }
1457
1458 /* else use the kernel 4.13+ api for gen8+. For older kernels, topology
1459 * will be wrong, affecting GPU metrics. In this case, fail silently.
1460 */
1461 getparam_topology(devinfo, fd);
1462 }
1463
1464 return true;
1465 }