intel/isl: Add a helper for getting the byte/tile offset of a subimage
[mesa.git] / src / intel / isl / isl.c
1 /*
2 * Copyright 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdarg.h>
26 #include <stdio.h>
27
28 #include "genxml/genX_bits.h"
29
30 #include "isl.h"
31 #include "isl_gen4.h"
32 #include "isl_gen6.h"
33 #include "isl_gen7.h"
34 #include "isl_gen8.h"
35 #include "isl_gen9.h"
36 #include "isl_priv.h"
37
38 void PRINTFLIKE(3, 4) UNUSED
39 __isl_finishme(const char *file, int line, const char *fmt, ...)
40 {
41 va_list ap;
42 char buf[512];
43
44 va_start(ap, fmt);
45 vsnprintf(buf, sizeof(buf), fmt, ap);
46 va_end(ap);
47
48 fprintf(stderr, "%s:%d: FINISHME: %s\n", file, line, buf);
49 }
50
51 void
52 isl_device_init(struct isl_device *dev,
53 const struct gen_device_info *info,
54 bool has_bit6_swizzling)
55 {
56 dev->info = info;
57 dev->use_separate_stencil = ISL_DEV_GEN(dev) >= 6;
58 dev->has_bit6_swizzling = has_bit6_swizzling;
59
60 /* The ISL_DEV macros may be defined in the CFLAGS, thus hardcoding some
61 * device properties at buildtime. Verify that the macros with the device
62 * properties chosen during runtime.
63 */
64 ISL_DEV_GEN_SANITIZE(dev);
65 ISL_DEV_USE_SEPARATE_STENCIL_SANITIZE(dev);
66
67 /* Did we break hiz or stencil? */
68 if (ISL_DEV_USE_SEPARATE_STENCIL(dev))
69 assert(info->has_hiz_and_separate_stencil);
70 if (info->must_use_separate_stencil)
71 assert(ISL_DEV_USE_SEPARATE_STENCIL(dev));
72
73 dev->ss.size = RENDER_SURFACE_STATE_length(info) * 4;
74 dev->ss.align = isl_align(dev->ss.size, 32);
75
76 assert(RENDER_SURFACE_STATE_SurfaceBaseAddress_start(info) % 8 == 0);
77 dev->ss.addr_offset =
78 RENDER_SURFACE_STATE_SurfaceBaseAddress_start(info) / 8;
79
80 /* The "Auxiliary Surface Base Address" field starts a bit higher up
81 * because the bottom 12 bits are used for other things. Round down to
82 * the nearest dword before.
83 */
84 dev->ss.aux_addr_offset =
85 (RENDER_SURFACE_STATE_AuxiliarySurfaceBaseAddress_start(info) & ~31) / 8;
86
87 dev->ds.size = _3DSTATE_DEPTH_BUFFER_length(info) * 4;
88 assert(_3DSTATE_DEPTH_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0);
89 dev->ds.depth_offset =
90 _3DSTATE_DEPTH_BUFFER_SurfaceBaseAddress_start(info) / 8;
91
92 if (dev->use_separate_stencil) {
93 dev->ds.size += _3DSTATE_STENCIL_BUFFER_length(info) * 4 +
94 _3DSTATE_HIER_DEPTH_BUFFER_length(info) * 4 +
95 _3DSTATE_CLEAR_PARAMS_length(info) * 4;
96
97 assert(_3DSTATE_STENCIL_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0);
98 dev->ds.stencil_offset =
99 _3DSTATE_DEPTH_BUFFER_length(info) * 4 +
100 _3DSTATE_STENCIL_BUFFER_SurfaceBaseAddress_start(info) / 8;
101
102 assert(_3DSTATE_HIER_DEPTH_BUFFER_SurfaceBaseAddress_start(info) % 8 == 0);
103 dev->ds.hiz_offset =
104 _3DSTATE_DEPTH_BUFFER_length(info) * 4 +
105 _3DSTATE_STENCIL_BUFFER_length(info) * 4 +
106 _3DSTATE_HIER_DEPTH_BUFFER_SurfaceBaseAddress_start(info) / 8;
107 } else {
108 dev->ds.stencil_offset = 0;
109 dev->ds.hiz_offset = 0;
110 }
111 }
112
113 /**
114 * @brief Query the set of multisamples supported by the device.
115 *
116 * This function always returns non-zero, as ISL_SAMPLE_COUNT_1_BIT is always
117 * supported.
118 */
119 isl_sample_count_mask_t ATTRIBUTE_CONST
120 isl_device_get_sample_counts(struct isl_device *dev)
121 {
122 if (ISL_DEV_GEN(dev) >= 9) {
123 return ISL_SAMPLE_COUNT_1_BIT |
124 ISL_SAMPLE_COUNT_2_BIT |
125 ISL_SAMPLE_COUNT_4_BIT |
126 ISL_SAMPLE_COUNT_8_BIT |
127 ISL_SAMPLE_COUNT_16_BIT;
128 } else if (ISL_DEV_GEN(dev) >= 8) {
129 return ISL_SAMPLE_COUNT_1_BIT |
130 ISL_SAMPLE_COUNT_2_BIT |
131 ISL_SAMPLE_COUNT_4_BIT |
132 ISL_SAMPLE_COUNT_8_BIT;
133 } else if (ISL_DEV_GEN(dev) >= 7) {
134 return ISL_SAMPLE_COUNT_1_BIT |
135 ISL_SAMPLE_COUNT_4_BIT |
136 ISL_SAMPLE_COUNT_8_BIT;
137 } else if (ISL_DEV_GEN(dev) >= 6) {
138 return ISL_SAMPLE_COUNT_1_BIT |
139 ISL_SAMPLE_COUNT_4_BIT;
140 } else {
141 return ISL_SAMPLE_COUNT_1_BIT;
142 }
143 }
144
145 /**
146 * @param[out] info is written only on success
147 */
148 static void
149 isl_tiling_get_info(enum isl_tiling tiling,
150 uint32_t format_bpb,
151 struct isl_tile_info *tile_info)
152 {
153 const uint32_t bs = format_bpb / 8;
154 struct isl_extent2d logical_el, phys_B;
155
156 if (tiling != ISL_TILING_LINEAR && !isl_is_pow2(format_bpb)) {
157 /* It is possible to have non-power-of-two formats in a tiled buffer.
158 * The easiest way to handle this is to treat the tile as if it is three
159 * times as wide. This way no pixel will ever cross a tile boundary.
160 * This really only works on legacy X and Y tiling formats.
161 */
162 assert(tiling == ISL_TILING_X || tiling == ISL_TILING_Y0);
163 assert(bs % 3 == 0 && isl_is_pow2(format_bpb / 3));
164 isl_tiling_get_info(tiling, format_bpb / 3, tile_info);
165 return;
166 }
167
168 switch (tiling) {
169 case ISL_TILING_LINEAR:
170 assert(bs > 0);
171 logical_el = isl_extent2d(1, 1);
172 phys_B = isl_extent2d(bs, 1);
173 break;
174
175 case ISL_TILING_X:
176 assert(bs > 0);
177 logical_el = isl_extent2d(512 / bs, 8);
178 phys_B = isl_extent2d(512, 8);
179 break;
180
181 case ISL_TILING_Y0:
182 assert(bs > 0);
183 logical_el = isl_extent2d(128 / bs, 32);
184 phys_B = isl_extent2d(128, 32);
185 break;
186
187 case ISL_TILING_W:
188 assert(bs == 1);
189 logical_el = isl_extent2d(64, 64);
190 /* From the Broadwell PRM Vol 2d, RENDER_SURFACE_STATE::SurfacePitch:
191 *
192 * "If the surface is a stencil buffer (and thus has Tile Mode set
193 * to TILEMODE_WMAJOR), the pitch must be set to 2x the value
194 * computed based on width, as the stencil buffer is stored with two
195 * rows interleaved."
196 *
197 * This, together with the fact that stencil buffers are referred to as
198 * being Y-tiled in the PRMs for older hardware implies that the
199 * physical size of a W-tile is actually the same as for a Y-tile.
200 */
201 phys_B = isl_extent2d(128, 32);
202 break;
203
204 case ISL_TILING_Yf:
205 case ISL_TILING_Ys: {
206 bool is_Ys = tiling == ISL_TILING_Ys;
207
208 assert(bs > 0);
209 unsigned width = 1 << (6 + (ffs(bs) / 2) + (2 * is_Ys));
210 unsigned height = 1 << (6 - (ffs(bs) / 2) + (2 * is_Ys));
211
212 logical_el = isl_extent2d(width / bs, height);
213 phys_B = isl_extent2d(width, height);
214 break;
215 }
216
217 case ISL_TILING_HIZ:
218 /* HiZ buffers are required to have ISL_FORMAT_HIZ which is an 8x4
219 * 128bpb format. The tiling has the same physical dimensions as
220 * Y-tiling but actually has two HiZ columns per Y-tiled column.
221 */
222 assert(bs == 16);
223 logical_el = isl_extent2d(16, 16);
224 phys_B = isl_extent2d(128, 32);
225 break;
226
227 case ISL_TILING_CCS:
228 /* CCS surfaces are required to have one of the GENX_CCS_* formats which
229 * have a block size of 1 or 2 bits per block and each CCS element
230 * corresponds to one cache-line pair in the main surface. From the Sky
231 * Lake PRM Vol. 12 in the section on planes:
232 *
233 * "The Color Control Surface (CCS) contains the compression status
234 * of the cache-line pairs. The compression state of the cache-line
235 * pair is specified by 2 bits in the CCS. Each CCS cache-line
236 * represents an area on the main surface of 16x16 sets of 128 byte
237 * Y-tiled cache-line-pairs. CCS is always Y tiled."
238 *
239 * The CCS being Y-tiled implies that it's an 8x8 grid of cache-lines.
240 * Since each cache line corresponds to a 16x16 set of cache-line pairs,
241 * that yields total tile area of 128x128 cache-line pairs or CCS
242 * elements. On older hardware, each CCS element is 1 bit and the tile
243 * is 128x256 elements.
244 */
245 assert(format_bpb == 1 || format_bpb == 2);
246 logical_el = isl_extent2d(128, 256 / format_bpb);
247 phys_B = isl_extent2d(128, 32);
248 break;
249
250 default:
251 unreachable("not reached");
252 } /* end switch */
253
254 *tile_info = (struct isl_tile_info) {
255 .tiling = tiling,
256 .format_bpb = format_bpb,
257 .logical_extent_el = logical_el,
258 .phys_extent_B = phys_B,
259 };
260 }
261
262 /**
263 * @param[out] tiling is set only on success
264 */
265 static bool
266 isl_surf_choose_tiling(const struct isl_device *dev,
267 const struct isl_surf_init_info *restrict info,
268 enum isl_tiling *tiling)
269 {
270 isl_tiling_flags_t tiling_flags = info->tiling_flags;
271
272 /* HiZ surfaces always use the HiZ tiling */
273 if (info->usage & ISL_SURF_USAGE_HIZ_BIT) {
274 assert(info->format == ISL_FORMAT_HIZ);
275 assert(tiling_flags == ISL_TILING_HIZ_BIT);
276 *tiling = ISL_TILING_HIZ;
277 return true;
278 }
279
280 /* CCS surfaces always use the CCS tiling */
281 if (info->usage & ISL_SURF_USAGE_CCS_BIT) {
282 assert(isl_format_get_layout(info->format)->txc == ISL_TXC_CCS);
283 assert(tiling_flags == ISL_TILING_CCS_BIT);
284 *tiling = ISL_TILING_CCS;
285 return true;
286 }
287
288 if (ISL_DEV_GEN(dev) >= 6) {
289 isl_gen6_filter_tiling(dev, info, &tiling_flags);
290 } else {
291 isl_gen4_filter_tiling(dev, info, &tiling_flags);
292 }
293
294 #define CHOOSE(__tiling) \
295 do { \
296 if (tiling_flags & (1u << (__tiling))) { \
297 *tiling = (__tiling); \
298 return true; \
299 } \
300 } while (0)
301
302 /* Of the tiling modes remaining, choose the one that offers the best
303 * performance.
304 */
305
306 if (info->dim == ISL_SURF_DIM_1D) {
307 /* Prefer linear for 1D surfaces because they do not benefit from
308 * tiling. To the contrary, tiling leads to wasted memory and poor
309 * memory locality due to the swizzling and alignment restrictions
310 * required in tiled surfaces.
311 */
312 CHOOSE(ISL_TILING_LINEAR);
313 }
314
315 CHOOSE(ISL_TILING_Ys);
316 CHOOSE(ISL_TILING_Yf);
317 CHOOSE(ISL_TILING_Y0);
318 CHOOSE(ISL_TILING_X);
319 CHOOSE(ISL_TILING_W);
320 CHOOSE(ISL_TILING_LINEAR);
321
322 #undef CHOOSE
323
324 /* No tiling mode accomodates the inputs. */
325 return false;
326 }
327
328 static bool
329 isl_choose_msaa_layout(const struct isl_device *dev,
330 const struct isl_surf_init_info *info,
331 enum isl_tiling tiling,
332 enum isl_msaa_layout *msaa_layout)
333 {
334 if (ISL_DEV_GEN(dev) >= 8) {
335 return isl_gen8_choose_msaa_layout(dev, info, tiling, msaa_layout);
336 } else if (ISL_DEV_GEN(dev) >= 7) {
337 return isl_gen7_choose_msaa_layout(dev, info, tiling, msaa_layout);
338 } else if (ISL_DEV_GEN(dev) >= 6) {
339 return isl_gen6_choose_msaa_layout(dev, info, tiling, msaa_layout);
340 } else {
341 return isl_gen4_choose_msaa_layout(dev, info, tiling, msaa_layout);
342 }
343 }
344
345 struct isl_extent2d
346 isl_get_interleaved_msaa_px_size_sa(uint32_t samples)
347 {
348 assert(isl_is_pow2(samples));
349
350 /* From the Broadwell PRM >> Volume 5: Memory Views >> Computing Mip Level
351 * Sizes (p133):
352 *
353 * If the surface is multisampled and it is a depth or stencil surface
354 * or Multisampled Surface StorageFormat in SURFACE_STATE is
355 * MSFMT_DEPTH_STENCIL, W_L and H_L must be adjusted as follows before
356 * proceeding: [...]
357 */
358 return (struct isl_extent2d) {
359 .width = 1 << ((ffs(samples) - 0) / 2),
360 .height = 1 << ((ffs(samples) - 1) / 2),
361 };
362 }
363
364 static void
365 isl_msaa_interleaved_scale_px_to_sa(uint32_t samples,
366 uint32_t *width, uint32_t *height)
367 {
368 const struct isl_extent2d px_size_sa =
369 isl_get_interleaved_msaa_px_size_sa(samples);
370
371 if (width)
372 *width = isl_align(*width, 2) * px_size_sa.width;
373 if (height)
374 *height = isl_align(*height, 2) * px_size_sa.height;
375 }
376
377 static enum isl_array_pitch_span
378 isl_choose_array_pitch_span(const struct isl_device *dev,
379 const struct isl_surf_init_info *restrict info,
380 enum isl_dim_layout dim_layout,
381 const struct isl_extent4d *phys_level0_sa)
382 {
383 switch (dim_layout) {
384 case ISL_DIM_LAYOUT_GEN9_1D:
385 case ISL_DIM_LAYOUT_GEN4_2D:
386 if (ISL_DEV_GEN(dev) >= 8) {
387 /* QPitch becomes programmable in Broadwell. So choose the
388 * most compact QPitch possible in order to conserve memory.
389 *
390 * From the Broadwell PRM >> Volume 2d: Command Reference: Structures
391 * >> RENDER_SURFACE_STATE Surface QPitch (p325):
392 *
393 * - Software must ensure that this field is set to a value
394 * sufficiently large such that the array slices in the surface
395 * do not overlap. Refer to the Memory Data Formats section for
396 * information on how surfaces are stored in memory.
397 *
398 * - This field specifies the distance in rows between array
399 * slices. It is used only in the following cases:
400 *
401 * - Surface Array is enabled OR
402 * - Number of Mulitsamples is not NUMSAMPLES_1 and
403 * Multisampled Surface Storage Format set to MSFMT_MSS OR
404 * - Surface Type is SURFTYPE_CUBE
405 */
406 return ISL_ARRAY_PITCH_SPAN_COMPACT;
407 } else if (ISL_DEV_GEN(dev) >= 7) {
408 /* Note that Ivybridge introduces
409 * RENDER_SURFACE_STATE.SurfaceArraySpacing, which provides the
410 * driver more control over the QPitch.
411 */
412
413 if (phys_level0_sa->array_len == 1) {
414 /* The hardware will never use the QPitch. So choose the most
415 * compact QPitch possible in order to conserve memory.
416 */
417 return ISL_ARRAY_PITCH_SPAN_COMPACT;
418 }
419
420 if (isl_surf_usage_is_depth_or_stencil(info->usage) ||
421 (info->usage & ISL_SURF_USAGE_HIZ_BIT)) {
422 /* From the Ivybridge PRM >> Volume 1 Part 1: Graphics Core >>
423 * Section 6.18.4.7: Surface Arrays (p112):
424 *
425 * If Surface Array Spacing is set to ARYSPC_FULL (note that
426 * the depth buffer and stencil buffer have an implied value of
427 * ARYSPC_FULL):
428 */
429 return ISL_ARRAY_PITCH_SPAN_FULL;
430 }
431
432 if (info->levels == 1) {
433 /* We are able to set RENDER_SURFACE_STATE.SurfaceArraySpacing
434 * to ARYSPC_LOD0.
435 */
436 return ISL_ARRAY_PITCH_SPAN_COMPACT;
437 }
438
439 return ISL_ARRAY_PITCH_SPAN_FULL;
440 } else if ((ISL_DEV_GEN(dev) == 5 || ISL_DEV_GEN(dev) == 6) &&
441 ISL_DEV_USE_SEPARATE_STENCIL(dev) &&
442 isl_surf_usage_is_stencil(info->usage)) {
443 /* [ILK-SNB] Errata from the Sandy Bridge PRM >> Volume 4 Part 1:
444 * Graphics Core >> Section 7.18.3.7: Surface Arrays:
445 *
446 * The separate stencil buffer does not support mip mapping, thus
447 * the storage for LODs other than LOD 0 is not needed.
448 */
449 assert(info->levels == 1);
450 assert(phys_level0_sa->array_len == 1);
451 return ISL_ARRAY_PITCH_SPAN_COMPACT;
452 } else {
453 if ((ISL_DEV_GEN(dev) == 5 || ISL_DEV_GEN(dev) == 6) &&
454 ISL_DEV_USE_SEPARATE_STENCIL(dev) &&
455 isl_surf_usage_is_stencil(info->usage)) {
456 /* [ILK-SNB] Errata from the Sandy Bridge PRM >> Volume 4 Part 1:
457 * Graphics Core >> Section 7.18.3.7: Surface Arrays:
458 *
459 * The separate stencil buffer does not support mip mapping,
460 * thus the storage for LODs other than LOD 0 is not needed.
461 */
462 assert(info->levels == 1);
463 assert(phys_level0_sa->array_len == 1);
464 return ISL_ARRAY_PITCH_SPAN_COMPACT;
465 }
466
467 if (phys_level0_sa->array_len == 1) {
468 /* The hardware will never use the QPitch. So choose the most
469 * compact QPitch possible in order to conserve memory.
470 */
471 return ISL_ARRAY_PITCH_SPAN_COMPACT;
472 }
473
474 return ISL_ARRAY_PITCH_SPAN_FULL;
475 }
476
477 case ISL_DIM_LAYOUT_GEN4_3D:
478 /* The hardware will never use the QPitch. So choose the most
479 * compact QPitch possible in order to conserve memory.
480 */
481 return ISL_ARRAY_PITCH_SPAN_COMPACT;
482
483 case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ:
484 /* Each array image in the gen6 stencil of HiZ surface is compact in the
485 * sense that every LOD is a compact array of the same size as LOD0.
486 */
487 return ISL_ARRAY_PITCH_SPAN_COMPACT;
488 }
489
490 unreachable("bad isl_dim_layout");
491 return ISL_ARRAY_PITCH_SPAN_FULL;
492 }
493
494 static void
495 isl_choose_image_alignment_el(const struct isl_device *dev,
496 const struct isl_surf_init_info *restrict info,
497 enum isl_tiling tiling,
498 enum isl_dim_layout dim_layout,
499 enum isl_msaa_layout msaa_layout,
500 struct isl_extent3d *image_align_el)
501 {
502 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
503 if (fmtl->txc == ISL_TXC_MCS) {
504 assert(tiling == ISL_TILING_Y0);
505
506 /*
507 * IvyBrigde PRM Vol 2, Part 1, "11.7 MCS Buffer for Render Target(s)":
508 *
509 * Height, width, and layout of MCS buffer in this case must match with
510 * Render Target height, width, and layout. MCS buffer is tiledY.
511 *
512 * To avoid wasting memory, choose the smallest alignment possible:
513 * HALIGN_4 and VALIGN_4.
514 */
515 *image_align_el = isl_extent3d(4, 4, 1);
516 return;
517 } else if (info->format == ISL_FORMAT_HIZ) {
518 assert(ISL_DEV_GEN(dev) >= 6);
519 if (ISL_DEV_GEN(dev) == 6) {
520 /* HiZ surfaces on Sandy Bridge are packed tightly. */
521 *image_align_el = isl_extent3d(1, 1, 1);
522 } else {
523 /* On gen7+, HiZ surfaces are always aligned to 16x8 pixels in the
524 * primary surface which works out to 2x2 HiZ elments.
525 */
526 *image_align_el = isl_extent3d(2, 2, 1);
527 }
528 return;
529 }
530
531 if (ISL_DEV_GEN(dev) >= 9) {
532 isl_gen9_choose_image_alignment_el(dev, info, tiling, dim_layout,
533 msaa_layout, image_align_el);
534 } else if (ISL_DEV_GEN(dev) >= 8) {
535 isl_gen8_choose_image_alignment_el(dev, info, tiling, dim_layout,
536 msaa_layout, image_align_el);
537 } else if (ISL_DEV_GEN(dev) >= 7) {
538 isl_gen7_choose_image_alignment_el(dev, info, tiling, dim_layout,
539 msaa_layout, image_align_el);
540 } else if (ISL_DEV_GEN(dev) >= 6) {
541 isl_gen6_choose_image_alignment_el(dev, info, tiling, dim_layout,
542 msaa_layout, image_align_el);
543 } else {
544 isl_gen4_choose_image_alignment_el(dev, info, tiling, dim_layout,
545 msaa_layout, image_align_el);
546 }
547 }
548
549 static enum isl_dim_layout
550 isl_surf_choose_dim_layout(const struct isl_device *dev,
551 enum isl_surf_dim logical_dim,
552 enum isl_tiling tiling)
553 {
554 /* Sandy bridge needs a special layout for HiZ and stencil. */
555 if (ISL_DEV_GEN(dev) == 6 &&
556 (tiling == ISL_TILING_W || tiling == ISL_TILING_HIZ))
557 return ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ;
558
559 if (ISL_DEV_GEN(dev) >= 9) {
560 switch (logical_dim) {
561 case ISL_SURF_DIM_1D:
562 /* From the Sky Lake PRM Vol. 5, "1D Surfaces":
563 *
564 * One-dimensional surfaces use a tiling mode of linear.
565 * Technically, they are not tiled resources, but the Tiled
566 * Resource Mode field in RENDER_SURFACE_STATE is still used to
567 * indicate the alignment requirements for this linear surface
568 * (See 1D Alignment requirements for how 4K and 64KB Tiled
569 * Resource Modes impact alignment). Alternatively, a 1D surface
570 * can be defined as a 2D tiled surface (e.g. TileY or TileX) with
571 * a height of 0.
572 *
573 * In other words, ISL_DIM_LAYOUT_GEN9_1D is only used for linear
574 * surfaces and, for tiled surfaces, ISL_DIM_LAYOUT_GEN4_2D is used.
575 */
576 if (tiling == ISL_TILING_LINEAR)
577 return ISL_DIM_LAYOUT_GEN9_1D;
578 else
579 return ISL_DIM_LAYOUT_GEN4_2D;
580 case ISL_SURF_DIM_2D:
581 case ISL_SURF_DIM_3D:
582 return ISL_DIM_LAYOUT_GEN4_2D;
583 }
584 } else {
585 switch (logical_dim) {
586 case ISL_SURF_DIM_1D:
587 case ISL_SURF_DIM_2D:
588 return ISL_DIM_LAYOUT_GEN4_2D;
589 case ISL_SURF_DIM_3D:
590 return ISL_DIM_LAYOUT_GEN4_3D;
591 }
592 }
593
594 unreachable("bad isl_surf_dim");
595 return ISL_DIM_LAYOUT_GEN4_2D;
596 }
597
598 /**
599 * Calculate the physical extent of the surface's first level, in units of
600 * surface samples. The result is aligned to the format's compression block.
601 */
602 static void
603 isl_calc_phys_level0_extent_sa(const struct isl_device *dev,
604 const struct isl_surf_init_info *restrict info,
605 enum isl_dim_layout dim_layout,
606 enum isl_tiling tiling,
607 enum isl_msaa_layout msaa_layout,
608 struct isl_extent4d *phys_level0_sa)
609 {
610 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
611
612 if (isl_format_is_yuv(info->format))
613 isl_finishme("%s:%s: YUV format", __FILE__, __func__);
614
615 switch (info->dim) {
616 case ISL_SURF_DIM_1D:
617 assert(info->height == 1);
618 assert(info->depth == 1);
619 assert(info->samples == 1);
620
621 switch (dim_layout) {
622 case ISL_DIM_LAYOUT_GEN4_3D:
623 unreachable("bad isl_dim_layout");
624
625 case ISL_DIM_LAYOUT_GEN9_1D:
626 case ISL_DIM_LAYOUT_GEN4_2D:
627 case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ:
628 *phys_level0_sa = (struct isl_extent4d) {
629 .w = isl_align_npot(info->width, fmtl->bw),
630 .h = fmtl->bh,
631 .d = 1,
632 .a = info->array_len,
633 };
634 break;
635 }
636 break;
637
638 case ISL_SURF_DIM_2D:
639 assert(dim_layout == ISL_DIM_LAYOUT_GEN4_2D ||
640 dim_layout == ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ);
641
642 if (tiling == ISL_TILING_Ys && info->samples > 1)
643 isl_finishme("%s:%s: multisample TileYs layout", __FILE__, __func__);
644
645 switch (msaa_layout) {
646 case ISL_MSAA_LAYOUT_NONE:
647 assert(info->depth == 1);
648 assert(info->samples == 1);
649
650 *phys_level0_sa = (struct isl_extent4d) {
651 .w = isl_align_npot(info->width, fmtl->bw),
652 .h = isl_align_npot(info->height, fmtl->bh),
653 .d = 1,
654 .a = info->array_len,
655 };
656 break;
657
658 case ISL_MSAA_LAYOUT_ARRAY:
659 assert(info->depth == 1);
660 assert(info->levels == 1);
661 assert(isl_format_supports_multisampling(dev->info, info->format));
662 assert(fmtl->bw == 1 && fmtl->bh == 1);
663
664 *phys_level0_sa = (struct isl_extent4d) {
665 .w = info->width,
666 .h = info->height,
667 .d = 1,
668 .a = info->array_len * info->samples,
669 };
670 break;
671
672 case ISL_MSAA_LAYOUT_INTERLEAVED:
673 assert(info->depth == 1);
674 assert(info->levels == 1);
675 assert(isl_format_supports_multisampling(dev->info, info->format));
676
677 *phys_level0_sa = (struct isl_extent4d) {
678 .w = info->width,
679 .h = info->height,
680 .d = 1,
681 .a = info->array_len,
682 };
683
684 isl_msaa_interleaved_scale_px_to_sa(info->samples,
685 &phys_level0_sa->w,
686 &phys_level0_sa->h);
687
688 phys_level0_sa->w = isl_align(phys_level0_sa->w, fmtl->bw);
689 phys_level0_sa->h = isl_align(phys_level0_sa->h, fmtl->bh);
690 break;
691 }
692 break;
693
694 case ISL_SURF_DIM_3D:
695 assert(info->array_len == 1);
696 assert(info->samples == 1);
697
698 if (fmtl->bd > 1) {
699 isl_finishme("%s:%s: compression block with depth > 1",
700 __FILE__, __func__);
701 }
702
703 switch (dim_layout) {
704 case ISL_DIM_LAYOUT_GEN9_1D:
705 case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ:
706 unreachable("bad isl_dim_layout");
707
708 case ISL_DIM_LAYOUT_GEN4_2D:
709 assert(ISL_DEV_GEN(dev) >= 9);
710
711 *phys_level0_sa = (struct isl_extent4d) {
712 .w = isl_align_npot(info->width, fmtl->bw),
713 .h = isl_align_npot(info->height, fmtl->bh),
714 .d = 1,
715 .a = info->depth,
716 };
717 break;
718
719 case ISL_DIM_LAYOUT_GEN4_3D:
720 assert(ISL_DEV_GEN(dev) < 9);
721 *phys_level0_sa = (struct isl_extent4d) {
722 .w = isl_align(info->width, fmtl->bw),
723 .h = isl_align(info->height, fmtl->bh),
724 .d = info->depth,
725 .a = 1,
726 };
727 break;
728 }
729 break;
730 }
731 }
732
733 /**
734 * Calculate the pitch between physical array slices, in units of rows of
735 * surface elements.
736 */
737 static uint32_t
738 isl_calc_array_pitch_el_rows_gen4_2d(
739 const struct isl_device *dev,
740 const struct isl_surf_init_info *restrict info,
741 const struct isl_tile_info *tile_info,
742 const struct isl_extent3d *image_align_sa,
743 const struct isl_extent4d *phys_level0_sa,
744 enum isl_array_pitch_span array_pitch_span,
745 const struct isl_extent2d *phys_slice0_sa)
746 {
747 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
748 uint32_t pitch_sa_rows = 0;
749
750 switch (array_pitch_span) {
751 case ISL_ARRAY_PITCH_SPAN_COMPACT:
752 pitch_sa_rows = isl_align_npot(phys_slice0_sa->h, image_align_sa->h);
753 break;
754 case ISL_ARRAY_PITCH_SPAN_FULL: {
755 /* The QPitch equation is found in the Broadwell PRM >> Volume 5:
756 * Memory Views >> Common Surface Formats >> Surface Layout >> 2D
757 * Surfaces >> Surface Arrays.
758 */
759 uint32_t H0_sa = phys_level0_sa->h;
760 uint32_t H1_sa = isl_minify(H0_sa, 1);
761
762 uint32_t h0_sa = isl_align_npot(H0_sa, image_align_sa->h);
763 uint32_t h1_sa = isl_align_npot(H1_sa, image_align_sa->h);
764
765 uint32_t m;
766 if (ISL_DEV_GEN(dev) >= 7) {
767 /* The QPitch equation changed slightly in Ivybridge. */
768 m = 12;
769 } else {
770 m = 11;
771 }
772
773 pitch_sa_rows = h0_sa + h1_sa + (m * image_align_sa->h);
774
775 if (ISL_DEV_GEN(dev) == 6 && info->samples > 1 &&
776 (info->height % 4 == 1)) {
777 /* [SNB] Errata from the Sandy Bridge PRM >> Volume 4 Part 1:
778 * Graphics Core >> Section 7.18.3.7: Surface Arrays:
779 *
780 * [SNB] Errata: Sampler MSAA Qpitch will be 4 greater than
781 * the value calculated in the equation above , for every
782 * other odd Surface Height starting from 1 i.e. 1,5,9,13.
783 *
784 * XXX(chadv): Is the errata natural corollary of the physical
785 * layout of interleaved samples?
786 */
787 pitch_sa_rows += 4;
788 }
789
790 pitch_sa_rows = isl_align_npot(pitch_sa_rows, fmtl->bh);
791 } /* end case */
792 break;
793 }
794
795 assert(pitch_sa_rows % fmtl->bh == 0);
796 uint32_t pitch_el_rows = pitch_sa_rows / fmtl->bh;
797
798 if (ISL_DEV_GEN(dev) >= 9 && fmtl->txc == ISL_TXC_CCS) {
799 /*
800 * From the Sky Lake PRM Vol 7, "MCS Buffer for Render Target(s)" (p. 632):
801 *
802 * "Mip-mapped and arrayed surfaces are supported with MCS buffer
803 * layout with these alignments in the RT space: Horizontal
804 * Alignment = 128 and Vertical Alignment = 64."
805 *
806 * From the Sky Lake PRM Vol. 2d, "RENDER_SURFACE_STATE" (p. 435):
807 *
808 * "For non-multisampled render target's CCS auxiliary surface,
809 * QPitch must be computed with Horizontal Alignment = 128 and
810 * Surface Vertical Alignment = 256. These alignments are only for
811 * CCS buffer and not for associated render target."
812 *
813 * The first restriction is already handled by isl_choose_image_alignment_el
814 * but the second restriction, which is an extension of the first, only
815 * applies to qpitch and must be applied here.
816 */
817 assert(fmtl->bh == 4);
818 pitch_el_rows = isl_align(pitch_el_rows, 256 / 4);
819 }
820
821 if (ISL_DEV_GEN(dev) >= 9 &&
822 info->dim == ISL_SURF_DIM_3D &&
823 tile_info->tiling != ISL_TILING_LINEAR) {
824 /* From the Skylake BSpec >> RENDER_SURFACE_STATE >> Surface QPitch:
825 *
826 * Tile Mode != Linear: This field must be set to an integer multiple
827 * of the tile height
828 */
829 pitch_el_rows = isl_align(pitch_el_rows, tile_info->logical_extent_el.height);
830 }
831
832 return pitch_el_rows;
833 }
834
835 /**
836 * A variant of isl_calc_phys_slice0_extent_sa() specific to
837 * ISL_DIM_LAYOUT_GEN4_2D.
838 */
839 static void
840 isl_calc_phys_slice0_extent_sa_gen4_2d(
841 const struct isl_device *dev,
842 const struct isl_surf_init_info *restrict info,
843 enum isl_msaa_layout msaa_layout,
844 const struct isl_extent3d *image_align_sa,
845 const struct isl_extent4d *phys_level0_sa,
846 struct isl_extent2d *phys_slice0_sa)
847 {
848 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
849
850 assert(phys_level0_sa->depth == 1);
851
852 if (info->levels == 1) {
853 /* Do not pad the surface to the image alignment. Instead, pad it only
854 * to the pixel format's block alignment.
855 *
856 * For tiled surfaces, using a reduced alignment here avoids wasting CPU
857 * cycles on the below mipmap layout caluclations. Reducing the
858 * alignment here is safe because we later align the row pitch and array
859 * pitch to the tile boundary. It is safe even for
860 * ISL_MSAA_LAYOUT_INTERLEAVED, because phys_level0_sa is already scaled
861 * to accomodate the interleaved samples.
862 *
863 * For linear surfaces, reducing the alignment here permits us to later
864 * choose an arbitrary, non-aligned row pitch. If the surface backs
865 * a VkBuffer, then an arbitrary pitch may be needed to accomodate
866 * VkBufferImageCopy::bufferRowLength.
867 */
868 *phys_slice0_sa = (struct isl_extent2d) {
869 .w = isl_align_npot(phys_level0_sa->w, fmtl->bw),
870 .h = isl_align_npot(phys_level0_sa->h, fmtl->bh),
871 };
872 return;
873 }
874
875 uint32_t slice_top_w = 0;
876 uint32_t slice_bottom_w = 0;
877 uint32_t slice_left_h = 0;
878 uint32_t slice_right_h = 0;
879
880 uint32_t W0 = phys_level0_sa->w;
881 uint32_t H0 = phys_level0_sa->h;
882
883 for (uint32_t l = 0; l < info->levels; ++l) {
884 uint32_t W = isl_minify(W0, l);
885 uint32_t H = isl_minify(H0, l);
886
887 uint32_t w = isl_align_npot(W, image_align_sa->w);
888 uint32_t h = isl_align_npot(H, image_align_sa->h);
889
890 if (l == 0) {
891 slice_top_w = w;
892 slice_left_h = h;
893 slice_right_h = h;
894 } else if (l == 1) {
895 slice_bottom_w = w;
896 slice_left_h += h;
897 } else if (l == 2) {
898 slice_bottom_w += w;
899 slice_right_h += h;
900 } else {
901 slice_right_h += h;
902 }
903 }
904
905 *phys_slice0_sa = (struct isl_extent2d) {
906 .w = MAX(slice_top_w, slice_bottom_w),
907 .h = MAX(slice_left_h, slice_right_h),
908 };
909 }
910
911 static void
912 isl_calc_phys_total_extent_el_gen4_2d(
913 const struct isl_device *dev,
914 const struct isl_surf_init_info *restrict info,
915 const struct isl_tile_info *tile_info,
916 enum isl_msaa_layout msaa_layout,
917 const struct isl_extent3d *image_align_sa,
918 const struct isl_extent4d *phys_level0_sa,
919 enum isl_array_pitch_span array_pitch_span,
920 uint32_t *array_pitch_el_rows,
921 struct isl_extent2d *total_extent_el)
922 {
923 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
924
925 struct isl_extent2d phys_slice0_sa;
926 isl_calc_phys_slice0_extent_sa_gen4_2d(dev, info, msaa_layout,
927 image_align_sa, phys_level0_sa,
928 &phys_slice0_sa);
929 *array_pitch_el_rows =
930 isl_calc_array_pitch_el_rows_gen4_2d(dev, info, tile_info,
931 image_align_sa, phys_level0_sa,
932 array_pitch_span,
933 &phys_slice0_sa);
934 *total_extent_el = (struct isl_extent2d) {
935 .w = isl_assert_div(phys_slice0_sa.w, fmtl->bw),
936 .h = *array_pitch_el_rows * phys_level0_sa->array_len,
937 };
938 }
939
940 /**
941 * A variant of isl_calc_phys_slice0_extent_sa() specific to
942 * ISL_DIM_LAYOUT_GEN4_3D.
943 */
944 static void
945 isl_calc_phys_total_extent_el_gen4_3d(
946 const struct isl_device *dev,
947 const struct isl_surf_init_info *restrict info,
948 const struct isl_extent3d *image_align_sa,
949 const struct isl_extent4d *phys_level0_sa,
950 uint32_t *array_pitch_el_rows,
951 struct isl_extent2d *phys_total_el)
952 {
953 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
954
955 assert(info->samples == 1);
956 assert(phys_level0_sa->array_len == 1);
957
958 uint32_t total_w = 0;
959 uint32_t total_h = 0;
960
961 uint32_t W0 = phys_level0_sa->w;
962 uint32_t H0 = phys_level0_sa->h;
963 uint32_t D0 = phys_level0_sa->d;
964
965 for (uint32_t l = 0; l < info->levels; ++l) {
966 uint32_t level_w = isl_align_npot(isl_minify(W0, l), image_align_sa->w);
967 uint32_t level_h = isl_align_npot(isl_minify(H0, l), image_align_sa->h);
968 uint32_t level_d = isl_align_npot(isl_minify(D0, l), image_align_sa->d);
969
970 uint32_t max_layers_horiz = MIN(level_d, 1u << l);
971 uint32_t max_layers_vert = isl_align(level_d, 1u << l) / (1u << l);
972
973 total_w = MAX(total_w, level_w * max_layers_horiz);
974 total_h += level_h * max_layers_vert;
975 }
976
977 /* GEN4_3D layouts don't really have an array pitch since each LOD has a
978 * different number of horizontal and vertical layers. We have to set it
979 * to something, so at least make it true for LOD0.
980 */
981 *array_pitch_el_rows =
982 isl_align_npot(phys_level0_sa->h, image_align_sa->h) / fmtl->bw;
983 *phys_total_el = (struct isl_extent2d) {
984 .w = isl_assert_div(total_w, fmtl->bw),
985 .h = isl_assert_div(total_h, fmtl->bh),
986 };
987 }
988
989 /**
990 * A variant of isl_calc_phys_slice0_extent_sa() specific to
991 * ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ.
992 */
993 static void
994 isl_calc_phys_total_extent_el_gen6_stencil_hiz(
995 const struct isl_device *dev,
996 const struct isl_surf_init_info *restrict info,
997 const struct isl_tile_info *tile_info,
998 const struct isl_extent3d *image_align_sa,
999 const struct isl_extent4d *phys_level0_sa,
1000 uint32_t *array_pitch_el_rows,
1001 struct isl_extent2d *phys_total_el)
1002 {
1003 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
1004
1005 const struct isl_extent2d tile_extent_sa = {
1006 .w = tile_info->logical_extent_el.w * fmtl->bw,
1007 .h = tile_info->logical_extent_el.h * fmtl->bh,
1008 };
1009 /* Tile size is a multiple of image alignment */
1010 assert(tile_extent_sa.w % image_align_sa->w == 0);
1011 assert(tile_extent_sa.h % image_align_sa->h == 0);
1012
1013 const uint32_t W0 = phys_level0_sa->w;
1014 const uint32_t H0 = phys_level0_sa->h;
1015
1016 /* Each image has the same height as LOD0 because the hardware thinks
1017 * everything is LOD0
1018 */
1019 const uint32_t H = isl_align(H0, image_align_sa->h) * phys_level0_sa->a;
1020
1021 uint32_t total_top_w = 0;
1022 uint32_t total_bottom_w = 0;
1023 uint32_t total_h = 0;
1024
1025 for (uint32_t l = 0; l < info->levels; ++l) {
1026 const uint32_t W = isl_minify(W0, l);
1027
1028 const uint32_t w = isl_align(W, tile_extent_sa.w);
1029 const uint32_t h = isl_align(H, tile_extent_sa.h);
1030
1031 if (l == 0) {
1032 total_top_w = w;
1033 total_h = h;
1034 } else if (l == 1) {
1035 total_bottom_w = w;
1036 total_h += h;
1037 } else {
1038 total_bottom_w += w;
1039 }
1040 }
1041
1042 *array_pitch_el_rows =
1043 isl_assert_div(isl_align(H0, image_align_sa->h), fmtl->bh);
1044 *phys_total_el = (struct isl_extent2d) {
1045 .w = isl_assert_div(MAX(total_top_w, total_bottom_w), fmtl->bw),
1046 .h = isl_assert_div(total_h, fmtl->bh),
1047 };
1048 }
1049
1050 /**
1051 * A variant of isl_calc_phys_slice0_extent_sa() specific to
1052 * ISL_DIM_LAYOUT_GEN9_1D.
1053 */
1054 static void
1055 isl_calc_phys_total_extent_el_gen9_1d(
1056 const struct isl_device *dev,
1057 const struct isl_surf_init_info *restrict info,
1058 const struct isl_extent3d *image_align_sa,
1059 const struct isl_extent4d *phys_level0_sa,
1060 uint32_t *array_pitch_el_rows,
1061 struct isl_extent2d *phys_total_el)
1062 {
1063 MAYBE_UNUSED const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
1064
1065 assert(phys_level0_sa->height == 1);
1066 assert(phys_level0_sa->depth == 1);
1067 assert(info->samples == 1);
1068 assert(image_align_sa->w >= fmtl->bw);
1069
1070 uint32_t slice_w = 0;
1071 const uint32_t W0 = phys_level0_sa->w;
1072
1073 for (uint32_t l = 0; l < info->levels; ++l) {
1074 uint32_t W = isl_minify(W0, l);
1075 uint32_t w = isl_align_npot(W, image_align_sa->w);
1076
1077 slice_w += w;
1078 }
1079
1080 *array_pitch_el_rows = 1;
1081 *phys_total_el = (struct isl_extent2d) {
1082 .w = isl_assert_div(slice_w, fmtl->bw),
1083 .h = phys_level0_sa->array_len,
1084 };
1085 }
1086
1087 /**
1088 * Calculate the two-dimensional total physical extent of the surface, in
1089 * units of surface elements.
1090 */
1091 static void
1092 isl_calc_phys_total_extent_el(const struct isl_device *dev,
1093 const struct isl_surf_init_info *restrict info,
1094 const struct isl_tile_info *tile_info,
1095 enum isl_dim_layout dim_layout,
1096 enum isl_msaa_layout msaa_layout,
1097 const struct isl_extent3d *image_align_sa,
1098 const struct isl_extent4d *phys_level0_sa,
1099 enum isl_array_pitch_span array_pitch_span,
1100 uint32_t *array_pitch_el_rows,
1101 struct isl_extent2d *total_extent_el)
1102 {
1103 switch (dim_layout) {
1104 case ISL_DIM_LAYOUT_GEN9_1D:
1105 assert(array_pitch_span == ISL_ARRAY_PITCH_SPAN_COMPACT);
1106 isl_calc_phys_total_extent_el_gen9_1d(dev, info,
1107 image_align_sa, phys_level0_sa,
1108 array_pitch_el_rows,
1109 total_extent_el);
1110 return;
1111 case ISL_DIM_LAYOUT_GEN4_2D:
1112 isl_calc_phys_total_extent_el_gen4_2d(dev, info, tile_info, msaa_layout,
1113 image_align_sa, phys_level0_sa,
1114 array_pitch_span,
1115 array_pitch_el_rows,
1116 total_extent_el);
1117 return;
1118 case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ:
1119 assert(array_pitch_span == ISL_ARRAY_PITCH_SPAN_COMPACT);
1120 isl_calc_phys_total_extent_el_gen6_stencil_hiz(dev, info, tile_info,
1121 image_align_sa,
1122 phys_level0_sa,
1123 array_pitch_el_rows,
1124 total_extent_el);
1125 return;
1126 case ISL_DIM_LAYOUT_GEN4_3D:
1127 assert(array_pitch_span == ISL_ARRAY_PITCH_SPAN_COMPACT);
1128 isl_calc_phys_total_extent_el_gen4_3d(dev, info,
1129 image_align_sa, phys_level0_sa,
1130 array_pitch_el_rows,
1131 total_extent_el);
1132 return;
1133 }
1134 }
1135
1136 static uint32_t
1137 isl_calc_row_pitch_alignment(const struct isl_surf_init_info *surf_info,
1138 const struct isl_tile_info *tile_info)
1139 {
1140 if (tile_info->tiling != ISL_TILING_LINEAR)
1141 return tile_info->phys_extent_B.width;
1142
1143 /* From the Broadwel PRM >> Volume 2d: Command Reference: Structures >>
1144 * RENDER_SURFACE_STATE Surface Pitch (p349):
1145 *
1146 * - For linear render target surfaces and surfaces accessed with the
1147 * typed data port messages, the pitch must be a multiple of the
1148 * element size for non-YUV surface formats. Pitch must be
1149 * a multiple of 2 * element size for YUV surface formats.
1150 *
1151 * - [Requirements for SURFTYPE_BUFFER and SURFTYPE_STRBUF, which we
1152 * ignore because isl doesn't do buffers.]
1153 *
1154 * - For other linear surfaces, the pitch can be any multiple of
1155 * bytes.
1156 */
1157 const struct isl_format_layout *fmtl = isl_format_get_layout(surf_info->format);
1158 const uint32_t bs = fmtl->bpb / 8;
1159
1160 if (surf_info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) {
1161 if (isl_format_is_yuv(surf_info->format)) {
1162 return 2 * bs;
1163 } else {
1164 return bs;
1165 }
1166 }
1167
1168 return 1;
1169 }
1170
1171 static uint32_t
1172 isl_calc_linear_min_row_pitch(const struct isl_device *dev,
1173 const struct isl_surf_init_info *info,
1174 const struct isl_extent2d *phys_total_el,
1175 uint32_t alignment)
1176 {
1177 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
1178 const uint32_t bs = fmtl->bpb / 8;
1179
1180 return isl_align_npot(bs * phys_total_el->w, alignment);
1181 }
1182
1183 static uint32_t
1184 isl_calc_tiled_min_row_pitch(const struct isl_device *dev,
1185 const struct isl_surf_init_info *surf_info,
1186 const struct isl_tile_info *tile_info,
1187 const struct isl_extent2d *phys_total_el,
1188 uint32_t alignment)
1189 {
1190 const struct isl_format_layout *fmtl = isl_format_get_layout(surf_info->format);
1191
1192 assert(fmtl->bpb % tile_info->format_bpb == 0);
1193
1194 const uint32_t tile_el_scale = fmtl->bpb / tile_info->format_bpb;
1195 const uint32_t total_w_tl =
1196 isl_align_div(phys_total_el->w * tile_el_scale,
1197 tile_info->logical_extent_el.width);
1198
1199 assert(alignment == tile_info->phys_extent_B.width);
1200 return total_w_tl * tile_info->phys_extent_B.width;
1201 }
1202
1203 static uint32_t
1204 isl_calc_min_row_pitch(const struct isl_device *dev,
1205 const struct isl_surf_init_info *surf_info,
1206 const struct isl_tile_info *tile_info,
1207 const struct isl_extent2d *phys_total_el,
1208 uint32_t alignment)
1209 {
1210 if (tile_info->tiling == ISL_TILING_LINEAR) {
1211 return isl_calc_linear_min_row_pitch(dev, surf_info, phys_total_el,
1212 alignment);
1213 } else {
1214 return isl_calc_tiled_min_row_pitch(dev, surf_info, tile_info,
1215 phys_total_el, alignment);
1216 }
1217 }
1218
1219 /**
1220 * Is `pitch` in the valid range for a hardware bitfield, if the bitfield's
1221 * size is `bits` bits?
1222 *
1223 * Hardware pitch fields are offset by 1. For example, if the size of
1224 * RENDER_SURFACE_STATE::SurfacePitch is B bits, then the range of valid
1225 * pitches is [1, 2^b] inclusive. If the surface pitch is N, then
1226 * RENDER_SURFACE_STATE::SurfacePitch must be set to N-1.
1227 */
1228 static bool
1229 pitch_in_range(uint32_t n, uint32_t bits)
1230 {
1231 assert(n != 0);
1232 return likely(bits != 0 && 1 <= n && n <= (1 << bits));
1233 }
1234
1235 static bool
1236 isl_calc_row_pitch(const struct isl_device *dev,
1237 const struct isl_surf_init_info *surf_info,
1238 const struct isl_tile_info *tile_info,
1239 enum isl_dim_layout dim_layout,
1240 const struct isl_extent2d *phys_total_el,
1241 uint32_t *out_row_pitch)
1242 {
1243 const uint32_t alignment =
1244 isl_calc_row_pitch_alignment(surf_info, tile_info);
1245
1246 const uint32_t min_row_pitch =
1247 isl_calc_min_row_pitch(dev, surf_info, tile_info, phys_total_el,
1248 alignment);
1249
1250 uint32_t row_pitch = min_row_pitch;
1251
1252 if (surf_info->row_pitch != 0) {
1253 row_pitch = surf_info->row_pitch;
1254
1255 if (row_pitch < min_row_pitch)
1256 return false;
1257
1258 if (row_pitch % alignment != 0)
1259 return false;
1260 }
1261
1262 const uint32_t row_pitch_tiles = row_pitch / tile_info->phys_extent_B.width;
1263
1264 if (row_pitch == 0)
1265 return false;
1266
1267 if (dim_layout == ISL_DIM_LAYOUT_GEN9_1D) {
1268 /* SurfacePitch is ignored for this layout. */
1269 goto done;
1270 }
1271
1272 if ((surf_info->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT |
1273 ISL_SURF_USAGE_TEXTURE_BIT |
1274 ISL_SURF_USAGE_STORAGE_BIT)) &&
1275 !pitch_in_range(row_pitch, RENDER_SURFACE_STATE_SurfacePitch_bits(dev->info)))
1276 return false;
1277
1278 if ((surf_info->usage & (ISL_SURF_USAGE_CCS_BIT |
1279 ISL_SURF_USAGE_MCS_BIT)) &&
1280 !pitch_in_range(row_pitch_tiles, RENDER_SURFACE_STATE_AuxiliarySurfacePitch_bits(dev->info)))
1281 return false;
1282
1283 if ((surf_info->usage & ISL_SURF_USAGE_DEPTH_BIT) &&
1284 !pitch_in_range(row_pitch, _3DSTATE_DEPTH_BUFFER_SurfacePitch_bits(dev->info)))
1285 return false;
1286
1287 if ((surf_info->usage & ISL_SURF_USAGE_HIZ_BIT) &&
1288 !pitch_in_range(row_pitch, _3DSTATE_HIER_DEPTH_BUFFER_SurfacePitch_bits(dev->info)))
1289 return false;
1290
1291 if (surf_info->usage & ISL_SURF_USAGE_STENCIL_BIT)
1292 isl_finishme("validate row pitch of stencil surfaces");
1293
1294 done:
1295 *out_row_pitch = row_pitch;
1296 return true;
1297 }
1298
1299 /**
1300 * Calculate and apply any padding required for the surface.
1301 *
1302 * @param[inout] total_h_el is updated with the new height
1303 * @param[out] pad_bytes is overwritten with additional padding requirements.
1304 */
1305 static void
1306 isl_apply_surface_padding(const struct isl_device *dev,
1307 const struct isl_surf_init_info *restrict info,
1308 const struct isl_tile_info *tile_info,
1309 uint32_t *total_h_el,
1310 uint32_t *pad_bytes)
1311 {
1312 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
1313
1314 *pad_bytes = 0;
1315
1316 /* From the Broadwell PRM >> Volume 5: Memory Views >> Common Surface
1317 * Formats >> Surface Padding Requirements >> Render Target and Media
1318 * Surfaces:
1319 *
1320 * The data port accesses data (pixels) outside of the surface if they
1321 * are contained in the same cache request as pixels that are within the
1322 * surface. These pixels will not be returned by the requesting message,
1323 * however if these pixels lie outside of defined pages in the GTT,
1324 * a GTT error will result when the cache request is processed. In
1325 * order to avoid these GTT errors, “padding” at the bottom of the
1326 * surface is sometimes necessary.
1327 *
1328 * From the Broadwell PRM >> Volume 5: Memory Views >> Common Surface
1329 * Formats >> Surface Padding Requirements >> Sampling Engine Surfaces:
1330 *
1331 * ... Lots of padding requirements, all listed separately below.
1332 */
1333
1334 /* We can safely ignore the first padding requirement, quoted below,
1335 * because isl doesn't do buffers.
1336 *
1337 * - [pre-BDW] For buffers, which have no inherent “height,” padding
1338 * requirements are different. A buffer must be padded to the next
1339 * multiple of 256 array elements, with an additional 16 bytes added
1340 * beyond that to account for the L1 cache line.
1341 */
1342
1343 /*
1344 * - For compressed textures [...], padding at the bottom of the surface
1345 * is to an even compressed row.
1346 */
1347 if (isl_format_is_compressed(info->format))
1348 *total_h_el = isl_align(*total_h_el, 2);
1349
1350 /*
1351 * - For cube surfaces, an additional two rows of padding are required
1352 * at the bottom of the surface.
1353 */
1354 if (info->usage & ISL_SURF_USAGE_CUBE_BIT)
1355 *total_h_el += 2;
1356
1357 /*
1358 * - For packed YUV, 96 bpt, 48 bpt, and 24 bpt surface formats,
1359 * additional padding is required. These surfaces require an extra row
1360 * plus 16 bytes of padding at the bottom in addition to the general
1361 * padding requirements.
1362 */
1363 if (isl_format_is_yuv(info->format) &&
1364 (fmtl->bpb == 96 || fmtl->bpb == 48|| fmtl->bpb == 24)) {
1365 *total_h_el += 1;
1366 *pad_bytes += 16;
1367 }
1368
1369 /*
1370 * - For linear surfaces, additional padding of 64 bytes is required at
1371 * the bottom of the surface. This is in addition to the padding
1372 * required above.
1373 */
1374 if (tile_info->tiling == ISL_TILING_LINEAR)
1375 *pad_bytes += 64;
1376
1377 /* The below text weakens, not strengthens, the padding requirements for
1378 * linear surfaces. Therefore we can safely ignore it.
1379 *
1380 * - [BDW+] For SURFTYPE_BUFFER, SURFTYPE_1D, and SURFTYPE_2D non-array,
1381 * non-MSAA, non-mip-mapped surfaces in linear memory, the only
1382 * padding requirement is to the next aligned 64-byte boundary beyond
1383 * the end of the surface. The rest of the padding requirements
1384 * documented above do not apply to these surfaces.
1385 */
1386
1387 /*
1388 * - [SKL+] For SURFTYPE_2D and SURFTYPE_3D with linear mode and
1389 * height % 4 != 0, the surface must be padded with
1390 * 4-(height % 4)*Surface Pitch # of bytes.
1391 */
1392 if (ISL_DEV_GEN(dev) >= 9 &&
1393 tile_info->tiling == ISL_TILING_LINEAR &&
1394 (info->dim == ISL_SURF_DIM_2D || info->dim == ISL_SURF_DIM_3D)) {
1395 *total_h_el = isl_align(*total_h_el, 4);
1396 }
1397
1398 /*
1399 * - [SKL+] For SURFTYPE_1D with linear mode, the surface must be padded
1400 * to 4 times the Surface Pitch # of bytes
1401 */
1402 if (ISL_DEV_GEN(dev) >= 9 &&
1403 tile_info->tiling == ISL_TILING_LINEAR &&
1404 info->dim == ISL_SURF_DIM_1D) {
1405 *total_h_el += 4;
1406 }
1407 }
1408
1409 bool
1410 isl_surf_init_s(const struct isl_device *dev,
1411 struct isl_surf *surf,
1412 const struct isl_surf_init_info *restrict info)
1413 {
1414 const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
1415
1416 const struct isl_extent4d logical_level0_px = {
1417 .w = info->width,
1418 .h = info->height,
1419 .d = info->depth,
1420 .a = info->array_len,
1421 };
1422
1423 enum isl_tiling tiling;
1424 if (!isl_surf_choose_tiling(dev, info, &tiling))
1425 return false;
1426
1427 struct isl_tile_info tile_info;
1428 isl_tiling_get_info(tiling, fmtl->bpb, &tile_info);
1429
1430 const enum isl_dim_layout dim_layout =
1431 isl_surf_choose_dim_layout(dev, info->dim, tiling);
1432
1433 enum isl_msaa_layout msaa_layout;
1434 if (!isl_choose_msaa_layout(dev, info, tiling, &msaa_layout))
1435 return false;
1436
1437 struct isl_extent3d image_align_el;
1438 isl_choose_image_alignment_el(dev, info, tiling, dim_layout, msaa_layout,
1439 &image_align_el);
1440
1441 struct isl_extent3d image_align_sa =
1442 isl_extent3d_el_to_sa(info->format, image_align_el);
1443
1444 struct isl_extent4d phys_level0_sa;
1445 isl_calc_phys_level0_extent_sa(dev, info, dim_layout, tiling, msaa_layout,
1446 &phys_level0_sa);
1447 assert(phys_level0_sa.w % fmtl->bw == 0);
1448 assert(phys_level0_sa.h % fmtl->bh == 0);
1449
1450 enum isl_array_pitch_span array_pitch_span =
1451 isl_choose_array_pitch_span(dev, info, dim_layout, &phys_level0_sa);
1452
1453 uint32_t array_pitch_el_rows;
1454 struct isl_extent2d phys_total_el;
1455 isl_calc_phys_total_extent_el(dev, info, &tile_info,
1456 dim_layout, msaa_layout,
1457 &image_align_sa, &phys_level0_sa,
1458 array_pitch_span, &array_pitch_el_rows,
1459 &phys_total_el);
1460
1461 uint32_t padded_h_el = phys_total_el.h;
1462 uint32_t pad_bytes;
1463 isl_apply_surface_padding(dev, info, &tile_info, &padded_h_el, &pad_bytes);
1464
1465 uint32_t row_pitch;
1466 if (!isl_calc_row_pitch(dev, info, &tile_info, dim_layout,
1467 &phys_total_el, &row_pitch))
1468 return false;
1469
1470 uint32_t size, base_alignment;
1471 if (tiling == ISL_TILING_LINEAR) {
1472 size = row_pitch * padded_h_el + pad_bytes;
1473
1474 /* From the Broadwell PRM Vol 2d, RENDER_SURFACE_STATE::SurfaceBaseAddress:
1475 *
1476 * "The Base Address for linear render target surfaces and surfaces
1477 * accessed with the typed surface read/write data port messages must
1478 * be element-size aligned, for non-YUV surface formats, or a
1479 * multiple of 2 element-sizes for YUV surface formats. Other linear
1480 * surfaces have no alignment requirements (byte alignment is
1481 * sufficient.)"
1482 */
1483 base_alignment = MAX(1, info->min_alignment);
1484 if (info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) {
1485 if (isl_format_is_yuv(info->format)) {
1486 base_alignment = MAX(base_alignment, fmtl->bpb / 4);
1487 } else {
1488 base_alignment = MAX(base_alignment, fmtl->bpb / 8);
1489 }
1490 }
1491 base_alignment = isl_round_up_to_power_of_two(base_alignment);
1492 } else {
1493 padded_h_el += isl_align_div_npot(pad_bytes, row_pitch);
1494 const uint32_t total_h_tl =
1495 isl_align_div(padded_h_el, tile_info.logical_extent_el.height);
1496
1497 size = total_h_tl * tile_info.phys_extent_B.height * row_pitch;
1498
1499 const uint32_t tile_size = tile_info.phys_extent_B.width *
1500 tile_info.phys_extent_B.height;
1501 assert(isl_is_pow2(info->min_alignment) && isl_is_pow2(tile_size));
1502 base_alignment = MAX(info->min_alignment, tile_size);
1503 }
1504
1505 *surf = (struct isl_surf) {
1506 .dim = info->dim,
1507 .dim_layout = dim_layout,
1508 .msaa_layout = msaa_layout,
1509 .tiling = tiling,
1510 .format = info->format,
1511
1512 .levels = info->levels,
1513 .samples = info->samples,
1514
1515 .image_alignment_el = image_align_el,
1516 .logical_level0_px = logical_level0_px,
1517 .phys_level0_sa = phys_level0_sa,
1518
1519 .size = size,
1520 .alignment = base_alignment,
1521 .row_pitch = row_pitch,
1522 .array_pitch_el_rows = array_pitch_el_rows,
1523 .array_pitch_span = array_pitch_span,
1524
1525 .usage = info->usage,
1526 };
1527
1528 return true;
1529 }
1530
1531 void
1532 isl_surf_get_tile_info(const struct isl_surf *surf,
1533 struct isl_tile_info *tile_info)
1534 {
1535 const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
1536 isl_tiling_get_info(surf->tiling, fmtl->bpb, tile_info);
1537 }
1538
1539 bool
1540 isl_surf_get_hiz_surf(const struct isl_device *dev,
1541 const struct isl_surf *surf,
1542 struct isl_surf *hiz_surf)
1543 {
1544 assert(ISL_DEV_GEN(dev) >= 5 && ISL_DEV_USE_SEPARATE_STENCIL(dev));
1545
1546 /* Multisampled depth is always interleaved */
1547 assert(surf->msaa_layout == ISL_MSAA_LAYOUT_NONE ||
1548 surf->msaa_layout == ISL_MSAA_LAYOUT_INTERLEAVED);
1549
1550 /* From the Broadwell PRM Vol. 7, "Hierarchical Depth Buffer":
1551 *
1552 * "The Surface Type, Height, Width, Depth, Minimum Array Element, Render
1553 * Target View Extent, and Depth Coordinate Offset X/Y of the
1554 * hierarchical depth buffer are inherited from the depth buffer. The
1555 * height and width of the hierarchical depth buffer that must be
1556 * allocated are computed by the following formulas, where HZ is the
1557 * hierarchical depth buffer and Z is the depth buffer. The Z_Height,
1558 * Z_Width, and Z_Depth values given in these formulas are those present
1559 * in 3DSTATE_DEPTH_BUFFER incremented by one.
1560 *
1561 * "The value of Z_Height and Z_Width must each be multiplied by 2 before
1562 * being applied to the table below if Number of Multisamples is set to
1563 * NUMSAMPLES_4. The value of Z_Height must be multiplied by 2 and
1564 * Z_Width must be multiplied by 4 before being applied to the table
1565 * below if Number of Multisamples is set to NUMSAMPLES_8."
1566 *
1567 * In the Sky Lake PRM, the second paragraph is replaced with this:
1568 *
1569 * "The Z_Height and Z_Width values must equal those present in
1570 * 3DSTATE_DEPTH_BUFFER incremented by one."
1571 *
1572 * In other words, on Sandy Bridge through Broadwell, each 128-bit HiZ
1573 * block corresponds to a region of 8x4 samples in the primary depth
1574 * surface. On Sky Lake, on the other hand, each HiZ block corresponds to
1575 * a region of 8x4 pixels in the primary depth surface regardless of the
1576 * number of samples. The dimensions of a HiZ block in both pixels and
1577 * samples are given in the table below:
1578 *
1579 * | SNB - BDW | SKL+
1580 * ------+-----------+-------------
1581 * 1x | 8 x 4 sa | 8 x 4 sa
1582 * MSAA | 8 x 4 px | 8 x 4 px
1583 * ------+-----------+-------------
1584 * 2x | 8 x 4 sa | 16 x 4 sa
1585 * MSAA | 4 x 4 px | 8 x 4 px
1586 * ------+-----------+-------------
1587 * 4x | 8 x 4 sa | 16 x 8 sa
1588 * MSAA | 4 x 2 px | 8 x 4 px
1589 * ------+-----------+-------------
1590 * 8x | 8 x 4 sa | 32 x 8 sa
1591 * MSAA | 2 x 2 px | 8 x 4 px
1592 * ------+-----------+-------------
1593 * 16x | N/A | 32 x 16 sa
1594 * MSAA | N/A | 8 x 4 px
1595 * ------+-----------+-------------
1596 *
1597 * There are a number of different ways that this discrepency could be
1598 * handled. The way we have chosen is to simply make MSAA HiZ have the
1599 * same number of samples as the parent surface pre-Sky Lake and always be
1600 * single-sampled on Sky Lake and above. Since the block sizes of
1601 * compressed formats are given in samples, this neatly handles everything
1602 * without the need for additional HiZ formats with different block sizes
1603 * on SKL+.
1604 */
1605 const unsigned samples = ISL_DEV_GEN(dev) >= 9 ? 1 : surf->samples;
1606
1607 return isl_surf_init(dev, hiz_surf,
1608 .dim = surf->dim,
1609 .format = ISL_FORMAT_HIZ,
1610 .width = surf->logical_level0_px.width,
1611 .height = surf->logical_level0_px.height,
1612 .depth = surf->logical_level0_px.depth,
1613 .levels = surf->levels,
1614 .array_len = surf->logical_level0_px.array_len,
1615 .samples = samples,
1616 .usage = ISL_SURF_USAGE_HIZ_BIT,
1617 .tiling_flags = ISL_TILING_HIZ_BIT);
1618 }
1619
1620 bool
1621 isl_surf_get_mcs_surf(const struct isl_device *dev,
1622 const struct isl_surf *surf,
1623 struct isl_surf *mcs_surf)
1624 {
1625 /* It must be multisampled with an array layout */
1626 assert(surf->samples > 1 && surf->msaa_layout == ISL_MSAA_LAYOUT_ARRAY);
1627
1628 /* The following are true of all multisampled surfaces */
1629 assert(surf->dim == ISL_SURF_DIM_2D);
1630 assert(surf->levels == 1);
1631 assert(surf->logical_level0_px.depth == 1);
1632
1633 /* The "Auxiliary Surface Pitch" field in RENDER_SURFACE_STATE is only 9
1634 * bits which means the maximum pitch of a compression surface is 512
1635 * tiles or 64KB (since MCS is always Y-tiled). Since a 16x MCS buffer is
1636 * 64bpp, this gives us a maximum width of 8192 pixels. We can create
1637 * larger multisampled surfaces, we just can't compress them. For 2x, 4x,
1638 * and 8x, we have enough room for the full 16k supported by the hardware.
1639 */
1640 if (surf->samples == 16 && surf->logical_level0_px.width > 8192)
1641 return false;
1642
1643 enum isl_format mcs_format;
1644 switch (surf->samples) {
1645 case 2: mcs_format = ISL_FORMAT_MCS_2X; break;
1646 case 4: mcs_format = ISL_FORMAT_MCS_4X; break;
1647 case 8: mcs_format = ISL_FORMAT_MCS_8X; break;
1648 case 16: mcs_format = ISL_FORMAT_MCS_16X; break;
1649 default:
1650 unreachable("Invalid sample count");
1651 }
1652
1653 return isl_surf_init(dev, mcs_surf,
1654 .dim = ISL_SURF_DIM_2D,
1655 .format = mcs_format,
1656 .width = surf->logical_level0_px.width,
1657 .height = surf->logical_level0_px.height,
1658 .depth = 1,
1659 .levels = 1,
1660 .array_len = surf->logical_level0_px.array_len,
1661 .samples = 1, /* MCS surfaces are really single-sampled */
1662 .usage = ISL_SURF_USAGE_MCS_BIT,
1663 .tiling_flags = ISL_TILING_Y0_BIT);
1664 }
1665
1666 bool
1667 isl_surf_get_ccs_surf(const struct isl_device *dev,
1668 const struct isl_surf *surf,
1669 struct isl_surf *ccs_surf)
1670 {
1671 assert(surf->samples == 1 && surf->msaa_layout == ISL_MSAA_LAYOUT_NONE);
1672 assert(ISL_DEV_GEN(dev) >= 7);
1673
1674 if (surf->usage & ISL_SURF_USAGE_DISABLE_AUX_BIT)
1675 return false;
1676
1677 if (ISL_DEV_GEN(dev) <= 8 && surf->dim != ISL_SURF_DIM_2D)
1678 return false;
1679
1680 if (isl_format_is_compressed(surf->format))
1681 return false;
1682
1683 /* TODO: More conditions where it can fail. */
1684
1685 enum isl_format ccs_format;
1686 if (ISL_DEV_GEN(dev) >= 9) {
1687 if (!isl_tiling_is_any_y(surf->tiling))
1688 return false;
1689
1690 switch (isl_format_get_layout(surf->format)->bpb) {
1691 case 32: ccs_format = ISL_FORMAT_GEN9_CCS_32BPP; break;
1692 case 64: ccs_format = ISL_FORMAT_GEN9_CCS_64BPP; break;
1693 case 128: ccs_format = ISL_FORMAT_GEN9_CCS_128BPP; break;
1694 default:
1695 return false;
1696 }
1697 } else if (surf->tiling == ISL_TILING_Y0) {
1698 switch (isl_format_get_layout(surf->format)->bpb) {
1699 case 32: ccs_format = ISL_FORMAT_GEN7_CCS_32BPP_Y; break;
1700 case 64: ccs_format = ISL_FORMAT_GEN7_CCS_64BPP_Y; break;
1701 case 128: ccs_format = ISL_FORMAT_GEN7_CCS_128BPP_Y; break;
1702 default:
1703 return false;
1704 }
1705 } else if (surf->tiling == ISL_TILING_X) {
1706 switch (isl_format_get_layout(surf->format)->bpb) {
1707 case 32: ccs_format = ISL_FORMAT_GEN7_CCS_32BPP_X; break;
1708 case 64: ccs_format = ISL_FORMAT_GEN7_CCS_64BPP_X; break;
1709 case 128: ccs_format = ISL_FORMAT_GEN7_CCS_128BPP_X; break;
1710 default:
1711 return false;
1712 }
1713 } else {
1714 return false;
1715 }
1716
1717 return isl_surf_init(dev, ccs_surf,
1718 .dim = surf->dim,
1719 .format = ccs_format,
1720 .width = surf->logical_level0_px.width,
1721 .height = surf->logical_level0_px.height,
1722 .depth = surf->logical_level0_px.depth,
1723 .levels = surf->levels,
1724 .array_len = surf->logical_level0_px.array_len,
1725 .samples = 1,
1726 .usage = ISL_SURF_USAGE_CCS_BIT,
1727 .tiling_flags = ISL_TILING_CCS_BIT);
1728 }
1729
1730 void
1731 isl_surf_fill_state_s(const struct isl_device *dev, void *state,
1732 const struct isl_surf_fill_state_info *restrict info)
1733 {
1734 #ifndef NDEBUG
1735 isl_surf_usage_flags_t _base_usage =
1736 info->view->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT |
1737 ISL_SURF_USAGE_TEXTURE_BIT |
1738 ISL_SURF_USAGE_STORAGE_BIT);
1739 /* They may only specify one of the above bits at a time */
1740 assert(__builtin_popcount(_base_usage) == 1);
1741 /* The only other allowed bit is ISL_SURF_USAGE_CUBE_BIT */
1742 assert((info->view->usage & ~ISL_SURF_USAGE_CUBE_BIT) == _base_usage);
1743 #endif
1744
1745 if (info->surf->dim == ISL_SURF_DIM_3D) {
1746 assert(info->view->base_array_layer + info->view->array_len <=
1747 info->surf->logical_level0_px.depth);
1748 } else {
1749 assert(info->view->base_array_layer + info->view->array_len <=
1750 info->surf->logical_level0_px.array_len);
1751 }
1752
1753 switch (ISL_DEV_GEN(dev)) {
1754 case 4:
1755 if (ISL_DEV_IS_G4X(dev)) {
1756 /* G45 surface state is the same as gen5 */
1757 isl_gen5_surf_fill_state_s(dev, state, info);
1758 } else {
1759 isl_gen4_surf_fill_state_s(dev, state, info);
1760 }
1761 break;
1762 case 5:
1763 isl_gen5_surf_fill_state_s(dev, state, info);
1764 break;
1765 case 6:
1766 isl_gen6_surf_fill_state_s(dev, state, info);
1767 break;
1768 case 7:
1769 if (ISL_DEV_IS_HASWELL(dev)) {
1770 isl_gen75_surf_fill_state_s(dev, state, info);
1771 } else {
1772 isl_gen7_surf_fill_state_s(dev, state, info);
1773 }
1774 break;
1775 case 8:
1776 isl_gen8_surf_fill_state_s(dev, state, info);
1777 break;
1778 case 9:
1779 isl_gen9_surf_fill_state_s(dev, state, info);
1780 break;
1781 default:
1782 assert(!"Cannot fill surface state for this gen");
1783 }
1784 }
1785
1786 void
1787 isl_buffer_fill_state_s(const struct isl_device *dev, void *state,
1788 const struct isl_buffer_fill_state_info *restrict info)
1789 {
1790 switch (ISL_DEV_GEN(dev)) {
1791 case 4:
1792 case 5:
1793 /* Gen 4-5 are all the same when it comes to buffer surfaces */
1794 isl_gen5_buffer_fill_state_s(state, info);
1795 break;
1796 case 6:
1797 isl_gen6_buffer_fill_state_s(state, info);
1798 break;
1799 case 7:
1800 if (ISL_DEV_IS_HASWELL(dev)) {
1801 isl_gen75_buffer_fill_state_s(state, info);
1802 } else {
1803 isl_gen7_buffer_fill_state_s(state, info);
1804 }
1805 break;
1806 case 8:
1807 isl_gen8_buffer_fill_state_s(state, info);
1808 break;
1809 case 9:
1810 isl_gen9_buffer_fill_state_s(state, info);
1811 break;
1812 default:
1813 assert(!"Cannot fill surface state for this gen");
1814 }
1815 }
1816
1817 void
1818 isl_emit_depth_stencil_hiz_s(const struct isl_device *dev, void *batch,
1819 const struct isl_depth_stencil_hiz_emit_info *restrict info)
1820 {
1821 if (info->depth_surf && info->stencil_surf) {
1822 if (!dev->info->has_hiz_and_separate_stencil) {
1823 assert(info->depth_surf == info->stencil_surf);
1824 assert(info->depth_address == info->stencil_address);
1825 }
1826 assert(info->depth_surf->dim == info->stencil_surf->dim);
1827 }
1828
1829 if (info->depth_surf) {
1830 assert((info->depth_surf->usage & ISL_SURF_USAGE_DEPTH_BIT));
1831 if (info->depth_surf->dim == ISL_SURF_DIM_3D) {
1832 assert(info->view->base_array_layer + info->view->array_len <=
1833 info->depth_surf->logical_level0_px.depth);
1834 } else {
1835 assert(info->view->base_array_layer + info->view->array_len <=
1836 info->depth_surf->logical_level0_px.array_len);
1837 }
1838 }
1839
1840 if (info->stencil_surf) {
1841 assert((info->stencil_surf->usage & ISL_SURF_USAGE_STENCIL_BIT));
1842 if (info->stencil_surf->dim == ISL_SURF_DIM_3D) {
1843 assert(info->view->base_array_layer + info->view->array_len <=
1844 info->stencil_surf->logical_level0_px.depth);
1845 } else {
1846 assert(info->view->base_array_layer + info->view->array_len <=
1847 info->stencil_surf->logical_level0_px.array_len);
1848 }
1849 }
1850
1851 switch (ISL_DEV_GEN(dev)) {
1852 case 4:
1853 if (ISL_DEV_IS_G4X(dev)) {
1854 /* G45 surface state is the same as gen5 */
1855 isl_gen5_emit_depth_stencil_hiz_s(dev, batch, info);
1856 } else {
1857 isl_gen4_emit_depth_stencil_hiz_s(dev, batch, info);
1858 }
1859 break;
1860 case 5:
1861 isl_gen5_emit_depth_stencil_hiz_s(dev, batch, info);
1862 break;
1863 case 6:
1864 isl_gen6_emit_depth_stencil_hiz_s(dev, batch, info);
1865 break;
1866 case 7:
1867 if (ISL_DEV_IS_HASWELL(dev)) {
1868 isl_gen75_emit_depth_stencil_hiz_s(dev, batch, info);
1869 } else {
1870 isl_gen7_emit_depth_stencil_hiz_s(dev, batch, info);
1871 }
1872 break;
1873 case 8:
1874 isl_gen8_emit_depth_stencil_hiz_s(dev, batch, info);
1875 break;
1876 case 9:
1877 isl_gen9_emit_depth_stencil_hiz_s(dev, batch, info);
1878 break;
1879 default:
1880 assert(!"Cannot fill surface state for this gen");
1881 }
1882 }
1883
1884 /**
1885 * A variant of isl_surf_get_image_offset_sa() specific to
1886 * ISL_DIM_LAYOUT_GEN4_2D.
1887 */
1888 static void
1889 get_image_offset_sa_gen4_2d(const struct isl_surf *surf,
1890 uint32_t level, uint32_t logical_array_layer,
1891 uint32_t *x_offset_sa,
1892 uint32_t *y_offset_sa)
1893 {
1894 assert(level < surf->levels);
1895 if (surf->dim == ISL_SURF_DIM_3D)
1896 assert(logical_array_layer < surf->logical_level0_px.depth);
1897 else
1898 assert(logical_array_layer < surf->logical_level0_px.array_len);
1899
1900 const struct isl_extent3d image_align_sa =
1901 isl_surf_get_image_alignment_sa(surf);
1902
1903 const uint32_t W0 = surf->phys_level0_sa.width;
1904 const uint32_t H0 = surf->phys_level0_sa.height;
1905
1906 const uint32_t phys_layer = logical_array_layer *
1907 (surf->msaa_layout == ISL_MSAA_LAYOUT_ARRAY ? surf->samples : 1);
1908
1909 uint32_t x = 0;
1910 uint32_t y = phys_layer * isl_surf_get_array_pitch_sa_rows(surf);
1911
1912 for (uint32_t l = 0; l < level; ++l) {
1913 if (l == 1) {
1914 uint32_t W = isl_minify(W0, l);
1915 x += isl_align_npot(W, image_align_sa.w);
1916 } else {
1917 uint32_t H = isl_minify(H0, l);
1918 y += isl_align_npot(H, image_align_sa.h);
1919 }
1920 }
1921
1922 *x_offset_sa = x;
1923 *y_offset_sa = y;
1924 }
1925
1926 /**
1927 * A variant of isl_surf_get_image_offset_sa() specific to
1928 * ISL_DIM_LAYOUT_GEN4_3D.
1929 */
1930 static void
1931 get_image_offset_sa_gen4_3d(const struct isl_surf *surf,
1932 uint32_t level, uint32_t logical_z_offset_px,
1933 uint32_t *x_offset_sa,
1934 uint32_t *y_offset_sa)
1935 {
1936 assert(level < surf->levels);
1937 if (surf->dim == ISL_SURF_DIM_3D) {
1938 assert(surf->phys_level0_sa.array_len == 1);
1939 assert(logical_z_offset_px < isl_minify(surf->phys_level0_sa.depth, level));
1940 } else {
1941 assert(surf->dim == ISL_SURF_DIM_2D);
1942 assert(surf->usage & ISL_SURF_USAGE_CUBE_BIT);
1943 assert(surf->phys_level0_sa.array_len == 6);
1944 assert(logical_z_offset_px < surf->phys_level0_sa.array_len);
1945 }
1946
1947 const struct isl_extent3d image_align_sa =
1948 isl_surf_get_image_alignment_sa(surf);
1949
1950 const uint32_t W0 = surf->phys_level0_sa.width;
1951 const uint32_t H0 = surf->phys_level0_sa.height;
1952 const uint32_t D0 = surf->phys_level0_sa.depth;
1953 const uint32_t AL = surf->phys_level0_sa.array_len;
1954
1955 uint32_t x = 0;
1956 uint32_t y = 0;
1957
1958 for (uint32_t l = 0; l < level; ++l) {
1959 const uint32_t level_h = isl_align_npot(isl_minify(H0, l), image_align_sa.h);
1960 const uint32_t level_d =
1961 isl_align_npot(surf->dim == ISL_SURF_DIM_3D ? isl_minify(D0, l) : AL,
1962 image_align_sa.d);
1963 const uint32_t max_layers_vert = isl_align(level_d, 1u << l) / (1u << l);
1964
1965 y += level_h * max_layers_vert;
1966 }
1967
1968 const uint32_t level_w = isl_align_npot(isl_minify(W0, level), image_align_sa.w);
1969 const uint32_t level_h = isl_align_npot(isl_minify(H0, level), image_align_sa.h);
1970 const uint32_t level_d =
1971 isl_align_npot(surf->dim == ISL_SURF_DIM_3D ? isl_minify(D0, level) : AL,
1972 image_align_sa.d);
1973
1974 const uint32_t max_layers_horiz = MIN(level_d, 1u << level);
1975
1976 x += level_w * (logical_z_offset_px % max_layers_horiz);
1977 y += level_h * (logical_z_offset_px / max_layers_horiz);
1978
1979 *x_offset_sa = x;
1980 *y_offset_sa = y;
1981 }
1982
1983 static void
1984 get_image_offset_sa_gen6_stencil_hiz(const struct isl_surf *surf,
1985 uint32_t level,
1986 uint32_t logical_array_layer,
1987 uint32_t *x_offset_sa,
1988 uint32_t *y_offset_sa)
1989 {
1990 assert(level < surf->levels);
1991 assert(surf->logical_level0_px.depth == 1);
1992 assert(logical_array_layer < surf->logical_level0_px.array_len);
1993
1994 const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
1995
1996 const struct isl_extent3d image_align_sa =
1997 isl_surf_get_image_alignment_sa(surf);
1998
1999 struct isl_tile_info tile_info;
2000 isl_tiling_get_info(surf->tiling, fmtl->bpb, &tile_info);
2001 const struct isl_extent2d tile_extent_sa = {
2002 .w = tile_info.logical_extent_el.w * fmtl->bw,
2003 .h = tile_info.logical_extent_el.h * fmtl->bh,
2004 };
2005 /* Tile size is a multiple of image alignment */
2006 assert(tile_extent_sa.w % image_align_sa.w == 0);
2007 assert(tile_extent_sa.h % image_align_sa.h == 0);
2008
2009 const uint32_t W0 = surf->phys_level0_sa.w;
2010 const uint32_t H0 = surf->phys_level0_sa.h;
2011
2012 /* Each image has the same height as LOD0 because the hardware thinks
2013 * everything is LOD0
2014 */
2015 const uint32_t H = isl_align(H0, image_align_sa.h);
2016
2017 /* Quick sanity check for consistency */
2018 if (surf->phys_level0_sa.array_len > 1)
2019 assert(surf->array_pitch_el_rows == isl_assert_div(H, fmtl->bh));
2020
2021 uint32_t x = 0, y = 0;
2022 for (uint32_t l = 0; l < level; ++l) {
2023 const uint32_t W = isl_minify(W0, l);
2024
2025 const uint32_t w = isl_align(W, tile_extent_sa.w);
2026 const uint32_t h = isl_align(H * surf->phys_level0_sa.a,
2027 tile_extent_sa.h);
2028
2029 if (l == 0) {
2030 y += h;
2031 } else {
2032 x += w;
2033 }
2034 }
2035
2036 y += H * logical_array_layer;
2037
2038 *x_offset_sa = x;
2039 *y_offset_sa = y;
2040 }
2041
2042 /**
2043 * A variant of isl_surf_get_image_offset_sa() specific to
2044 * ISL_DIM_LAYOUT_GEN9_1D.
2045 */
2046 static void
2047 get_image_offset_sa_gen9_1d(const struct isl_surf *surf,
2048 uint32_t level, uint32_t layer,
2049 uint32_t *x_offset_sa,
2050 uint32_t *y_offset_sa)
2051 {
2052 assert(level < surf->levels);
2053 assert(layer < surf->phys_level0_sa.array_len);
2054 assert(surf->phys_level0_sa.height == 1);
2055 assert(surf->phys_level0_sa.depth == 1);
2056 assert(surf->samples == 1);
2057
2058 const uint32_t W0 = surf->phys_level0_sa.width;
2059 const struct isl_extent3d image_align_sa =
2060 isl_surf_get_image_alignment_sa(surf);
2061
2062 uint32_t x = 0;
2063
2064 for (uint32_t l = 0; l < level; ++l) {
2065 uint32_t W = isl_minify(W0, l);
2066 uint32_t w = isl_align_npot(W, image_align_sa.w);
2067
2068 x += w;
2069 }
2070
2071 *x_offset_sa = x;
2072 *y_offset_sa = layer * isl_surf_get_array_pitch_sa_rows(surf);
2073 }
2074
2075 /**
2076 * Calculate the offset, in units of surface samples, to a subimage in the
2077 * surface.
2078 *
2079 * @invariant level < surface levels
2080 * @invariant logical_array_layer < logical array length of surface
2081 * @invariant logical_z_offset_px < logical depth of surface at level
2082 */
2083 void
2084 isl_surf_get_image_offset_sa(const struct isl_surf *surf,
2085 uint32_t level,
2086 uint32_t logical_array_layer,
2087 uint32_t logical_z_offset_px,
2088 uint32_t *x_offset_sa,
2089 uint32_t *y_offset_sa)
2090 {
2091 assert(level < surf->levels);
2092 assert(logical_array_layer < surf->logical_level0_px.array_len);
2093 assert(logical_z_offset_px
2094 < isl_minify(surf->logical_level0_px.depth, level));
2095
2096 switch (surf->dim_layout) {
2097 case ISL_DIM_LAYOUT_GEN9_1D:
2098 get_image_offset_sa_gen9_1d(surf, level, logical_array_layer,
2099 x_offset_sa, y_offset_sa);
2100 break;
2101 case ISL_DIM_LAYOUT_GEN4_2D:
2102 get_image_offset_sa_gen4_2d(surf, level, logical_array_layer
2103 + logical_z_offset_px,
2104 x_offset_sa, y_offset_sa);
2105 break;
2106 case ISL_DIM_LAYOUT_GEN4_3D:
2107 get_image_offset_sa_gen4_3d(surf, level, logical_array_layer +
2108 logical_z_offset_px,
2109 x_offset_sa, y_offset_sa);
2110 break;
2111 case ISL_DIM_LAYOUT_GEN6_STENCIL_HIZ:
2112 get_image_offset_sa_gen6_stencil_hiz(surf, level, logical_array_layer +
2113 logical_z_offset_px,
2114 x_offset_sa, y_offset_sa);
2115 break;
2116
2117 default:
2118 unreachable("not reached");
2119 }
2120 }
2121
2122 void
2123 isl_surf_get_image_offset_el(const struct isl_surf *surf,
2124 uint32_t level,
2125 uint32_t logical_array_layer,
2126 uint32_t logical_z_offset_px,
2127 uint32_t *x_offset_el,
2128 uint32_t *y_offset_el)
2129 {
2130 const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
2131
2132 assert(level < surf->levels);
2133 assert(logical_array_layer < surf->logical_level0_px.array_len);
2134 assert(logical_z_offset_px
2135 < isl_minify(surf->logical_level0_px.depth, level));
2136
2137 uint32_t x_offset_sa, y_offset_sa;
2138 isl_surf_get_image_offset_sa(surf, level,
2139 logical_array_layer,
2140 logical_z_offset_px,
2141 &x_offset_sa,
2142 &y_offset_sa);
2143
2144 *x_offset_el = x_offset_sa / fmtl->bw;
2145 *y_offset_el = y_offset_sa / fmtl->bh;
2146 }
2147
2148 void
2149 isl_surf_get_image_offset_B_tile_sa(const struct isl_surf *surf,
2150 uint32_t level,
2151 uint32_t logical_array_layer,
2152 uint32_t logical_z_offset_px,
2153 uint32_t *offset_B,
2154 uint32_t *x_offset_sa,
2155 uint32_t *y_offset_sa)
2156 {
2157 const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
2158
2159 uint32_t total_x_offset_el, total_y_offset_el;
2160 isl_surf_get_image_offset_el(surf, level, logical_array_layer,
2161 logical_z_offset_px,
2162 &total_x_offset_el,
2163 &total_y_offset_el);
2164
2165 uint32_t x_offset_el, y_offset_el;
2166 isl_tiling_get_intratile_offset_el(surf->tiling, fmtl->bpb,
2167 surf->row_pitch,
2168 total_x_offset_el,
2169 total_y_offset_el,
2170 offset_B,
2171 &x_offset_el,
2172 &y_offset_el);
2173
2174 if (x_offset_sa) {
2175 *x_offset_sa = x_offset_el * fmtl->bw;
2176 } else {
2177 assert(x_offset_el == 0);
2178 }
2179
2180 if (y_offset_sa) {
2181 *y_offset_sa = y_offset_el * fmtl->bh;
2182 } else {
2183 assert(y_offset_el == 0);
2184 }
2185 }
2186
2187 void
2188 isl_tiling_get_intratile_offset_el(enum isl_tiling tiling,
2189 uint32_t bpb,
2190 uint32_t row_pitch,
2191 uint32_t total_x_offset_el,
2192 uint32_t total_y_offset_el,
2193 uint32_t *base_address_offset,
2194 uint32_t *x_offset_el,
2195 uint32_t *y_offset_el)
2196 {
2197 if (tiling == ISL_TILING_LINEAR) {
2198 assert(bpb % 8 == 0);
2199 *base_address_offset = total_y_offset_el * row_pitch +
2200 total_x_offset_el * (bpb / 8);
2201 *x_offset_el = 0;
2202 *y_offset_el = 0;
2203 return;
2204 }
2205
2206 struct isl_tile_info tile_info;
2207 isl_tiling_get_info(tiling, bpb, &tile_info);
2208
2209 assert(row_pitch % tile_info.phys_extent_B.width == 0);
2210
2211 /* For non-power-of-two formats, we need the address to be both tile and
2212 * element-aligned. The easiest way to achieve this is to work with a tile
2213 * that is three times as wide as the regular tile.
2214 *
2215 * The tile info returned by get_tile_info has a logical size that is an
2216 * integer number of tile_info.format_bpb size elements. To scale the
2217 * tile, we scale up the physical width and then treat the logical tile
2218 * size as if it has bpb size elements.
2219 */
2220 const uint32_t tile_el_scale = bpb / tile_info.format_bpb;
2221 tile_info.phys_extent_B.width *= tile_el_scale;
2222
2223 /* Compute the offset into the tile */
2224 *x_offset_el = total_x_offset_el % tile_info.logical_extent_el.w;
2225 *y_offset_el = total_y_offset_el % tile_info.logical_extent_el.h;
2226
2227 /* Compute the offset of the tile in units of whole tiles */
2228 uint32_t x_offset_tl = total_x_offset_el / tile_info.logical_extent_el.w;
2229 uint32_t y_offset_tl = total_y_offset_el / tile_info.logical_extent_el.h;
2230
2231 *base_address_offset =
2232 y_offset_tl * tile_info.phys_extent_B.h * row_pitch +
2233 x_offset_tl * tile_info.phys_extent_B.h * tile_info.phys_extent_B.w;
2234 }
2235
2236 uint32_t
2237 isl_surf_get_depth_format(const struct isl_device *dev,
2238 const struct isl_surf *surf)
2239 {
2240 /* Support for separate stencil buffers began in gen5. Support for
2241 * interleaved depthstencil buffers ceased in gen7. The intermediate gens,
2242 * those that supported separate and interleaved stencil, were gen5 and
2243 * gen6.
2244 *
2245 * For a list of all available formats, see the Sandybridge PRM >> Volume
2246 * 2 Part 1: 3D/Media - 3D Pipeline >> 3DSTATE_DEPTH_BUFFER >> Surface
2247 * Format (p321).
2248 */
2249
2250 bool has_stencil = surf->usage & ISL_SURF_USAGE_STENCIL_BIT;
2251
2252 assert(surf->usage & ISL_SURF_USAGE_DEPTH_BIT);
2253
2254 if (has_stencil)
2255 assert(ISL_DEV_GEN(dev) < 7);
2256
2257 switch (surf->format) {
2258 default:
2259 unreachable("bad isl depth format");
2260 case ISL_FORMAT_R32_FLOAT_X8X24_TYPELESS:
2261 assert(ISL_DEV_GEN(dev) < 7);
2262 return 0; /* D32_FLOAT_S8X24_UINT */
2263 case ISL_FORMAT_R32_FLOAT:
2264 assert(!has_stencil);
2265 return 1; /* D32_FLOAT */
2266 case ISL_FORMAT_R24_UNORM_X8_TYPELESS:
2267 if (has_stencil) {
2268 assert(ISL_DEV_GEN(dev) < 7);
2269 return 2; /* D24_UNORM_S8_UINT */
2270 } else {
2271 assert(ISL_DEV_GEN(dev) >= 5);
2272 return 3; /* D24_UNORM_X8_UINT */
2273 }
2274 case ISL_FORMAT_R16_UNORM:
2275 assert(!has_stencil);
2276 return 5; /* D16_UNORM */
2277 }
2278 }