anv: add support for extended texture gather
[mesa.git] / src / intel / vulkan / TODO
1 Intel Vulkan ToDo
2 =================
3
4 Missing Features:
5 - FP64
6 - Tessellation
7 - Storage Image Without Format
8 - Investigate CTS failures on HSW
9 - Pipeline statistics queries
10 - Sparse memory
11
12 Code sharing with GL:
13 - Add surface capability introspection to ISL (pull the surface format
14 table from brw_surface_formats.c)
15 - Generalize blorp to use ISL and be sharable between the two drivers
16
17 Performance:
18 - Sampling from HiZ (Nanley)
19 - Multi-{sampled/gen8,LOD,subpass} HiZ
20 - Fast color clears (after HiZ?)
21 - Compressed multisample support
22 - Pushing pieces of UBOs?
23 - Enable guardband clipping
24 - Remove alloc in renderpass begin to renderpass create
25 - pma stall workaround
26 - Use soft-pin to avoid relocations
27
28 Cleanups:
29 - Deduplicate gen7 and gen8