anv: remove per-sample shading from TODO
[mesa.git] / src / intel / vulkan / TODO
1 Intel Vulkan ToDo
2 =================
3
4 Missing Features:
5 - FP64
6 - Tessellation
7 - Image Gather Extended
8 - Storage Image Without Format
9 - Investigate CTS failures on HSW
10 - Pipeline statistics queries
11 - Sparse memory
12
13 Code sharing with GL:
14 - Add surface capability introspection to ISL (pull the surface format
15 table from brw_surface_formats.c)
16 - Generalize blorp to use ISL and be sharable between the two drivers
17
18 Performance:
19 - Multi-{sampled/gen8,LOD,subpass} HiZ
20 - Fast color clears (after HiZ?)
21 - Compressed multisample support
22 - Pushing pieces of UBOs?
23 - Enable guardband clipping
24 - Remove alloc in renderpass begin to renderpass create
25 - pma stall workaround
26 - Use soft-pin to avoid relocations
27
28 Cleanups:
29 - Deduplicate gen7 and gen8