anv: Implement VK_KHR_performance_query
[mesa.git] / src / intel / vulkan / anv_cmd_buffer.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31
32 #include "vk_format_info.h"
33 #include "vk_util.h"
34
35 /** \file anv_cmd_buffer.c
36 *
37 * This file contains all of the stuff for emitting commands into a command
38 * buffer. This includes implementations of most of the vkCmd*
39 * entrypoints. This file is concerned entirely with state emission and
40 * not with the command buffer data structure itself. As far as this file
41 * is concerned, most of anv_cmd_buffer is magic.
42 */
43
44 /* TODO: These are taken from GLES. We should check the Vulkan spec */
45 const struct anv_dynamic_state default_dynamic_state = {
46 .viewport = {
47 .count = 0,
48 },
49 .scissor = {
50 .count = 0,
51 },
52 .line_width = 1.0f,
53 .depth_bias = {
54 .bias = 0.0f,
55 .clamp = 0.0f,
56 .slope = 0.0f,
57 },
58 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
59 .depth_bounds = {
60 .min = 0.0f,
61 .max = 1.0f,
62 },
63 .stencil_compare_mask = {
64 .front = ~0u,
65 .back = ~0u,
66 },
67 .stencil_write_mask = {
68 .front = ~0u,
69 .back = ~0u,
70 },
71 .stencil_reference = {
72 .front = 0u,
73 .back = 0u,
74 },
75 .line_stipple = {
76 .factor = 0u,
77 .pattern = 0u,
78 },
79 };
80
81 /**
82 * Copy the dynamic state from src to dest based on the copy_mask.
83 *
84 * Avoid copying states that have not changed, except for VIEWPORT, SCISSOR and
85 * BLEND_CONSTANTS (always copy them if they are in the copy_mask).
86 *
87 * Returns a mask of the states which changed.
88 */
89 anv_cmd_dirty_mask_t
90 anv_dynamic_state_copy(struct anv_dynamic_state *dest,
91 const struct anv_dynamic_state *src,
92 anv_cmd_dirty_mask_t copy_mask)
93 {
94 anv_cmd_dirty_mask_t changed = 0;
95
96 if (copy_mask & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT) {
97 dest->viewport.count = src->viewport.count;
98 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
99 src->viewport.count);
100 changed |= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
101 }
102
103 if (copy_mask & ANV_CMD_DIRTY_DYNAMIC_SCISSOR) {
104 dest->scissor.count = src->scissor.count;
105 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
106 src->scissor.count);
107 changed |= ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
108 }
109
110 if (copy_mask & ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS) {
111 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
112 changed |= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
113 }
114
115 #define ANV_CMP_COPY(field, flag) \
116 if (copy_mask & flag) { \
117 if (dest->field != src->field) { \
118 dest->field = src->field; \
119 changed |= flag; \
120 } \
121 }
122
123 ANV_CMP_COPY(line_width, ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH);
124
125 ANV_CMP_COPY(depth_bias.bias, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS);
126 ANV_CMP_COPY(depth_bias.clamp, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS);
127 ANV_CMP_COPY(depth_bias.slope, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS);
128
129 ANV_CMP_COPY(depth_bounds.min, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS);
130 ANV_CMP_COPY(depth_bounds.max, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS);
131
132 ANV_CMP_COPY(stencil_compare_mask.front, ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK);
133 ANV_CMP_COPY(stencil_compare_mask.back, ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK);
134
135 ANV_CMP_COPY(stencil_write_mask.front, ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK);
136 ANV_CMP_COPY(stencil_write_mask.back, ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK);
137
138 ANV_CMP_COPY(stencil_reference.front, ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE);
139 ANV_CMP_COPY(stencil_reference.back, ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE);
140
141 ANV_CMP_COPY(line_stipple.factor, ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE);
142 ANV_CMP_COPY(line_stipple.pattern, ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE);
143
144 #undef ANV_CMP_COPY
145
146 return changed;
147 }
148
149 static void
150 anv_cmd_state_init(struct anv_cmd_buffer *cmd_buffer)
151 {
152 struct anv_cmd_state *state = &cmd_buffer->state;
153
154 memset(state, 0, sizeof(*state));
155
156 state->current_pipeline = UINT32_MAX;
157 state->restart_index = UINT32_MAX;
158 state->gfx.dynamic = default_dynamic_state;
159 }
160
161 static void
162 anv_cmd_pipeline_state_finish(struct anv_cmd_buffer *cmd_buffer,
163 struct anv_cmd_pipeline_state *pipe_state)
164 {
165 for (uint32_t i = 0; i < ARRAY_SIZE(pipe_state->push_descriptors); i++) {
166 if (pipe_state->push_descriptors[i]) {
167 anv_descriptor_set_layout_unref(cmd_buffer->device,
168 pipe_state->push_descriptors[i]->set.layout);
169 vk_free(&cmd_buffer->pool->alloc, pipe_state->push_descriptors[i]);
170 }
171 }
172 }
173
174 static void
175 anv_cmd_state_finish(struct anv_cmd_buffer *cmd_buffer)
176 {
177 struct anv_cmd_state *state = &cmd_buffer->state;
178
179 anv_cmd_pipeline_state_finish(cmd_buffer, &state->gfx.base);
180 anv_cmd_pipeline_state_finish(cmd_buffer, &state->compute.base);
181
182 vk_free(&cmd_buffer->pool->alloc, state->attachments);
183 }
184
185 static void
186 anv_cmd_state_reset(struct anv_cmd_buffer *cmd_buffer)
187 {
188 anv_cmd_state_finish(cmd_buffer);
189 anv_cmd_state_init(cmd_buffer);
190 }
191
192 static VkResult anv_create_cmd_buffer(
193 struct anv_device * device,
194 struct anv_cmd_pool * pool,
195 VkCommandBufferLevel level,
196 VkCommandBuffer* pCommandBuffer)
197 {
198 struct anv_cmd_buffer *cmd_buffer;
199 VkResult result;
200
201 cmd_buffer = vk_alloc(&pool->alloc, sizeof(*cmd_buffer), 8,
202 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
203 if (cmd_buffer == NULL)
204 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
205
206 vk_object_base_init(&device->vk, &cmd_buffer->base,
207 VK_OBJECT_TYPE_COMMAND_BUFFER);
208
209 cmd_buffer->batch.status = VK_SUCCESS;
210
211 cmd_buffer->device = device;
212 cmd_buffer->pool = pool;
213 cmd_buffer->level = level;
214
215 result = anv_cmd_buffer_init_batch_bo_chain(cmd_buffer);
216 if (result != VK_SUCCESS)
217 goto fail;
218
219 anv_state_stream_init(&cmd_buffer->surface_state_stream,
220 &device->surface_state_pool, 4096);
221 anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
222 &device->dynamic_state_pool, 16384);
223
224 anv_cmd_state_init(cmd_buffer);
225
226 if (pool) {
227 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
228 } else {
229 /* Init the pool_link so we can safefly call list_del when we destroy
230 * the command buffer
231 */
232 list_inithead(&cmd_buffer->pool_link);
233 }
234
235 *pCommandBuffer = anv_cmd_buffer_to_handle(cmd_buffer);
236
237 return VK_SUCCESS;
238
239 fail:
240 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
241
242 return result;
243 }
244
245 VkResult anv_AllocateCommandBuffers(
246 VkDevice _device,
247 const VkCommandBufferAllocateInfo* pAllocateInfo,
248 VkCommandBuffer* pCommandBuffers)
249 {
250 ANV_FROM_HANDLE(anv_device, device, _device);
251 ANV_FROM_HANDLE(anv_cmd_pool, pool, pAllocateInfo->commandPool);
252
253 VkResult result = VK_SUCCESS;
254 uint32_t i;
255
256 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
257 result = anv_create_cmd_buffer(device, pool, pAllocateInfo->level,
258 &pCommandBuffers[i]);
259 if (result != VK_SUCCESS)
260 break;
261 }
262
263 if (result != VK_SUCCESS) {
264 anv_FreeCommandBuffers(_device, pAllocateInfo->commandPool,
265 i, pCommandBuffers);
266 for (i = 0; i < pAllocateInfo->commandBufferCount; i++)
267 pCommandBuffers[i] = VK_NULL_HANDLE;
268 }
269
270 return result;
271 }
272
273 static void
274 anv_cmd_buffer_destroy(struct anv_cmd_buffer *cmd_buffer)
275 {
276 list_del(&cmd_buffer->pool_link);
277
278 anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer);
279
280 anv_state_stream_finish(&cmd_buffer->surface_state_stream);
281 anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
282
283 anv_cmd_state_finish(cmd_buffer);
284
285 vk_object_base_finish(&cmd_buffer->base);
286 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
287 }
288
289 void anv_FreeCommandBuffers(
290 VkDevice device,
291 VkCommandPool commandPool,
292 uint32_t commandBufferCount,
293 const VkCommandBuffer* pCommandBuffers)
294 {
295 for (uint32_t i = 0; i < commandBufferCount; i++) {
296 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
297
298 if (!cmd_buffer)
299 continue;
300
301 anv_cmd_buffer_destroy(cmd_buffer);
302 }
303 }
304
305 VkResult
306 anv_cmd_buffer_reset(struct anv_cmd_buffer *cmd_buffer)
307 {
308 cmd_buffer->usage_flags = 0;
309 cmd_buffer->perf_query_pool = NULL;
310 anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer);
311 anv_cmd_state_reset(cmd_buffer);
312
313 anv_state_stream_finish(&cmd_buffer->surface_state_stream);
314 anv_state_stream_init(&cmd_buffer->surface_state_stream,
315 &cmd_buffer->device->surface_state_pool, 4096);
316
317 anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
318 anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
319 &cmd_buffer->device->dynamic_state_pool, 16384);
320 return VK_SUCCESS;
321 }
322
323 VkResult anv_ResetCommandBuffer(
324 VkCommandBuffer commandBuffer,
325 VkCommandBufferResetFlags flags)
326 {
327 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
328 return anv_cmd_buffer_reset(cmd_buffer);
329 }
330
331 #define anv_genX_call(devinfo, func, ...) \
332 switch ((devinfo)->gen) { \
333 case 7: \
334 if ((devinfo)->is_haswell) { \
335 gen75_##func(__VA_ARGS__); \
336 } else { \
337 gen7_##func(__VA_ARGS__); \
338 } \
339 break; \
340 case 8: \
341 gen8_##func(__VA_ARGS__); \
342 break; \
343 case 9: \
344 gen9_##func(__VA_ARGS__); \
345 break; \
346 case 10: \
347 gen10_##func(__VA_ARGS__); \
348 break; \
349 case 11: \
350 gen11_##func(__VA_ARGS__); \
351 break; \
352 case 12: \
353 gen12_##func(__VA_ARGS__); \
354 break; \
355 default: \
356 assert(!"Unknown hardware generation"); \
357 }
358
359 void
360 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer)
361 {
362 anv_genX_call(&cmd_buffer->device->info,
363 cmd_buffer_emit_state_base_address,
364 cmd_buffer);
365 }
366
367 void
368 anv_cmd_buffer_mark_image_written(struct anv_cmd_buffer *cmd_buffer,
369 const struct anv_image *image,
370 VkImageAspectFlagBits aspect,
371 enum isl_aux_usage aux_usage,
372 uint32_t level,
373 uint32_t base_layer,
374 uint32_t layer_count)
375 {
376 anv_genX_call(&cmd_buffer->device->info,
377 cmd_buffer_mark_image_written,
378 cmd_buffer, image, aspect, aux_usage,
379 level, base_layer, layer_count);
380 }
381
382 void
383 anv_cmd_emit_conditional_render_predicate(struct anv_cmd_buffer *cmd_buffer)
384 {
385 anv_genX_call(&cmd_buffer->device->info,
386 cmd_emit_conditional_render_predicate,
387 cmd_buffer);
388 }
389
390 static bool
391 mem_update(void *dst, const void *src, size_t size)
392 {
393 if (memcmp(dst, src, size) == 0)
394 return false;
395
396 memcpy(dst, src, size);
397 return true;
398 }
399
400 static void
401 set_dirty_for_bind_map(struct anv_cmd_buffer *cmd_buffer,
402 gl_shader_stage stage,
403 const struct anv_pipeline_bind_map *map)
404 {
405 if (mem_update(cmd_buffer->state.surface_sha1s[stage],
406 map->surface_sha1, sizeof(map->surface_sha1)))
407 cmd_buffer->state.descriptors_dirty |= mesa_to_vk_shader_stage(stage);
408
409 if (mem_update(cmd_buffer->state.sampler_sha1s[stage],
410 map->sampler_sha1, sizeof(map->sampler_sha1)))
411 cmd_buffer->state.descriptors_dirty |= mesa_to_vk_shader_stage(stage);
412
413 if (mem_update(cmd_buffer->state.push_sha1s[stage],
414 map->push_sha1, sizeof(map->push_sha1)))
415 cmd_buffer->state.push_constants_dirty |= mesa_to_vk_shader_stage(stage);
416 }
417
418 void anv_CmdBindPipeline(
419 VkCommandBuffer commandBuffer,
420 VkPipelineBindPoint pipelineBindPoint,
421 VkPipeline _pipeline)
422 {
423 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
424 ANV_FROM_HANDLE(anv_pipeline, pipeline, _pipeline);
425
426 switch (pipelineBindPoint) {
427 case VK_PIPELINE_BIND_POINT_COMPUTE: {
428 struct anv_compute_pipeline *compute_pipeline =
429 anv_pipeline_to_compute(pipeline);
430 if (cmd_buffer->state.compute.pipeline == compute_pipeline)
431 return;
432
433 cmd_buffer->state.compute.pipeline = compute_pipeline;
434 cmd_buffer->state.compute.pipeline_dirty = true;
435 set_dirty_for_bind_map(cmd_buffer, MESA_SHADER_COMPUTE,
436 &compute_pipeline->cs->bind_map);
437 break;
438 }
439
440 case VK_PIPELINE_BIND_POINT_GRAPHICS: {
441 struct anv_graphics_pipeline *gfx_pipeline =
442 anv_pipeline_to_graphics(pipeline);
443 if (cmd_buffer->state.gfx.pipeline == gfx_pipeline)
444 return;
445
446 cmd_buffer->state.gfx.pipeline = gfx_pipeline;
447 cmd_buffer->state.gfx.vb_dirty |= gfx_pipeline->vb_used;
448 cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_PIPELINE;
449
450 anv_foreach_stage(stage, gfx_pipeline->active_stages) {
451 set_dirty_for_bind_map(cmd_buffer, stage,
452 &gfx_pipeline->shaders[stage]->bind_map);
453 }
454
455 /* Apply the dynamic state from the pipeline */
456 cmd_buffer->state.gfx.dirty |=
457 anv_dynamic_state_copy(&cmd_buffer->state.gfx.dynamic,
458 &gfx_pipeline->dynamic_state,
459 gfx_pipeline->dynamic_state_mask);
460 break;
461 }
462
463 default:
464 assert(!"invalid bind point");
465 break;
466 }
467 }
468
469 void anv_CmdSetViewport(
470 VkCommandBuffer commandBuffer,
471 uint32_t firstViewport,
472 uint32_t viewportCount,
473 const VkViewport* pViewports)
474 {
475 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
476
477 const uint32_t total_count = firstViewport + viewportCount;
478 if (cmd_buffer->state.gfx.dynamic.viewport.count < total_count)
479 cmd_buffer->state.gfx.dynamic.viewport.count = total_count;
480
481 memcpy(cmd_buffer->state.gfx.dynamic.viewport.viewports + firstViewport,
482 pViewports, viewportCount * sizeof(*pViewports));
483
484 cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
485 }
486
487 void anv_CmdSetScissor(
488 VkCommandBuffer commandBuffer,
489 uint32_t firstScissor,
490 uint32_t scissorCount,
491 const VkRect2D* pScissors)
492 {
493 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
494
495 const uint32_t total_count = firstScissor + scissorCount;
496 if (cmd_buffer->state.gfx.dynamic.scissor.count < total_count)
497 cmd_buffer->state.gfx.dynamic.scissor.count = total_count;
498
499 memcpy(cmd_buffer->state.gfx.dynamic.scissor.scissors + firstScissor,
500 pScissors, scissorCount * sizeof(*pScissors));
501
502 cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
503 }
504
505 void anv_CmdSetLineWidth(
506 VkCommandBuffer commandBuffer,
507 float lineWidth)
508 {
509 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
510
511 cmd_buffer->state.gfx.dynamic.line_width = lineWidth;
512 cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
513 }
514
515 void anv_CmdSetDepthBias(
516 VkCommandBuffer commandBuffer,
517 float depthBiasConstantFactor,
518 float depthBiasClamp,
519 float depthBiasSlopeFactor)
520 {
521 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
522
523 cmd_buffer->state.gfx.dynamic.depth_bias.bias = depthBiasConstantFactor;
524 cmd_buffer->state.gfx.dynamic.depth_bias.clamp = depthBiasClamp;
525 cmd_buffer->state.gfx.dynamic.depth_bias.slope = depthBiasSlopeFactor;
526
527 cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS;
528 }
529
530 void anv_CmdSetBlendConstants(
531 VkCommandBuffer commandBuffer,
532 const float blendConstants[4])
533 {
534 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
535
536 memcpy(cmd_buffer->state.gfx.dynamic.blend_constants,
537 blendConstants, sizeof(float) * 4);
538
539 cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
540 }
541
542 void anv_CmdSetDepthBounds(
543 VkCommandBuffer commandBuffer,
544 float minDepthBounds,
545 float maxDepthBounds)
546 {
547 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
548
549 cmd_buffer->state.gfx.dynamic.depth_bounds.min = minDepthBounds;
550 cmd_buffer->state.gfx.dynamic.depth_bounds.max = maxDepthBounds;
551
552 cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS;
553 }
554
555 void anv_CmdSetStencilCompareMask(
556 VkCommandBuffer commandBuffer,
557 VkStencilFaceFlags faceMask,
558 uint32_t compareMask)
559 {
560 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
561
562 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
563 cmd_buffer->state.gfx.dynamic.stencil_compare_mask.front = compareMask;
564 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
565 cmd_buffer->state.gfx.dynamic.stencil_compare_mask.back = compareMask;
566
567 cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
568 }
569
570 void anv_CmdSetStencilWriteMask(
571 VkCommandBuffer commandBuffer,
572 VkStencilFaceFlags faceMask,
573 uint32_t writeMask)
574 {
575 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
576
577 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
578 cmd_buffer->state.gfx.dynamic.stencil_write_mask.front = writeMask;
579 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
580 cmd_buffer->state.gfx.dynamic.stencil_write_mask.back = writeMask;
581
582 cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
583 }
584
585 void anv_CmdSetStencilReference(
586 VkCommandBuffer commandBuffer,
587 VkStencilFaceFlags faceMask,
588 uint32_t reference)
589 {
590 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
591
592 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
593 cmd_buffer->state.gfx.dynamic.stencil_reference.front = reference;
594 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
595 cmd_buffer->state.gfx.dynamic.stencil_reference.back = reference;
596
597 cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
598 }
599
600 void anv_CmdSetLineStippleEXT(
601 VkCommandBuffer commandBuffer,
602 uint32_t lineStippleFactor,
603 uint16_t lineStipplePattern)
604 {
605 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
606
607 cmd_buffer->state.gfx.dynamic.line_stipple.factor = lineStippleFactor;
608 cmd_buffer->state.gfx.dynamic.line_stipple.pattern = lineStipplePattern;
609
610 cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE;
611 }
612
613 static void
614 anv_cmd_buffer_bind_descriptor_set(struct anv_cmd_buffer *cmd_buffer,
615 VkPipelineBindPoint bind_point,
616 struct anv_pipeline_layout *layout,
617 uint32_t set_index,
618 struct anv_descriptor_set *set,
619 uint32_t *dynamic_offset_count,
620 const uint32_t **dynamic_offsets)
621 {
622 struct anv_descriptor_set_layout *set_layout =
623 layout->set[set_index].layout;
624
625 VkShaderStageFlags stages = set_layout->shader_stages;
626 struct anv_cmd_pipeline_state *pipe_state;
627
628 switch (bind_point) {
629 case VK_PIPELINE_BIND_POINT_GRAPHICS:
630 stages &= VK_SHADER_STAGE_ALL_GRAPHICS;
631 pipe_state = &cmd_buffer->state.gfx.base;
632 break;
633
634 case VK_PIPELINE_BIND_POINT_COMPUTE:
635 stages &= VK_SHADER_STAGE_COMPUTE_BIT;
636 pipe_state = &cmd_buffer->state.compute.base;
637 break;
638
639 default:
640 unreachable("invalid bind point");
641 }
642
643 VkShaderStageFlags dirty_stages = 0;
644 if (pipe_state->descriptors[set_index] != set) {
645 pipe_state->descriptors[set_index] = set;
646 dirty_stages |= stages;
647 }
648
649 /* If it's a push descriptor set, we have to flag things as dirty
650 * regardless of whether or not the CPU-side data structure changed as we
651 * may have edited in-place.
652 */
653 if (set->pool == NULL)
654 dirty_stages |= stages;
655
656 if (dynamic_offsets) {
657 if (set_layout->dynamic_offset_count > 0) {
658 uint32_t dynamic_offset_start =
659 layout->set[set_index].dynamic_offset_start;
660
661 anv_foreach_stage(stage, stages) {
662 struct anv_push_constants *push =
663 &cmd_buffer->state.push_constants[stage];
664 uint32_t *push_offsets =
665 &push->dynamic_offsets[dynamic_offset_start];
666
667 /* Assert that everything is in range */
668 assert(set_layout->dynamic_offset_count <= *dynamic_offset_count);
669 assert(dynamic_offset_start + set_layout->dynamic_offset_count <=
670 ARRAY_SIZE(push->dynamic_offsets));
671
672 unsigned mask = set_layout->stage_dynamic_offsets[stage];
673 STATIC_ASSERT(MAX_DYNAMIC_BUFFERS <= sizeof(mask) * 8);
674 while (mask) {
675 int i = u_bit_scan(&mask);
676 if (push_offsets[i] != (*dynamic_offsets)[i]) {
677 push_offsets[i] = (*dynamic_offsets)[i];
678 dirty_stages |= mesa_to_vk_shader_stage(stage);
679 }
680 }
681 }
682
683 *dynamic_offsets += set_layout->dynamic_offset_count;
684 *dynamic_offset_count -= set_layout->dynamic_offset_count;
685 }
686 }
687
688 cmd_buffer->state.descriptors_dirty |= dirty_stages;
689 cmd_buffer->state.push_constants_dirty |= dirty_stages;
690 }
691
692 void anv_CmdBindDescriptorSets(
693 VkCommandBuffer commandBuffer,
694 VkPipelineBindPoint pipelineBindPoint,
695 VkPipelineLayout _layout,
696 uint32_t firstSet,
697 uint32_t descriptorSetCount,
698 const VkDescriptorSet* pDescriptorSets,
699 uint32_t dynamicOffsetCount,
700 const uint32_t* pDynamicOffsets)
701 {
702 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
703 ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
704
705 assert(firstSet + descriptorSetCount <= MAX_SETS);
706
707 for (uint32_t i = 0; i < descriptorSetCount; i++) {
708 ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
709 anv_cmd_buffer_bind_descriptor_set(cmd_buffer, pipelineBindPoint,
710 layout, firstSet + i, set,
711 &dynamicOffsetCount,
712 &pDynamicOffsets);
713 }
714 }
715
716 void anv_CmdBindVertexBuffers(
717 VkCommandBuffer commandBuffer,
718 uint32_t firstBinding,
719 uint32_t bindingCount,
720 const VkBuffer* pBuffers,
721 const VkDeviceSize* pOffsets)
722 {
723 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
724 struct anv_vertex_binding *vb = cmd_buffer->state.vertex_bindings;
725
726 /* We have to defer setting up vertex buffer since we need the buffer
727 * stride from the pipeline. */
728
729 assert(firstBinding + bindingCount <= MAX_VBS);
730 for (uint32_t i = 0; i < bindingCount; i++) {
731 vb[firstBinding + i].buffer = anv_buffer_from_handle(pBuffers[i]);
732 vb[firstBinding + i].offset = pOffsets[i];
733 cmd_buffer->state.gfx.vb_dirty |= 1 << (firstBinding + i);
734 }
735 }
736
737 void anv_CmdBindTransformFeedbackBuffersEXT(
738 VkCommandBuffer commandBuffer,
739 uint32_t firstBinding,
740 uint32_t bindingCount,
741 const VkBuffer* pBuffers,
742 const VkDeviceSize* pOffsets,
743 const VkDeviceSize* pSizes)
744 {
745 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
746 struct anv_xfb_binding *xfb = cmd_buffer->state.xfb_bindings;
747
748 /* We have to defer setting up vertex buffer since we need the buffer
749 * stride from the pipeline. */
750
751 assert(firstBinding + bindingCount <= MAX_XFB_BUFFERS);
752 for (uint32_t i = 0; i < bindingCount; i++) {
753 if (pBuffers[i] == VK_NULL_HANDLE) {
754 xfb[firstBinding + i].buffer = NULL;
755 } else {
756 ANV_FROM_HANDLE(anv_buffer, buffer, pBuffers[i]);
757 xfb[firstBinding + i].buffer = buffer;
758 xfb[firstBinding + i].offset = pOffsets[i];
759 xfb[firstBinding + i].size =
760 anv_buffer_get_range(buffer, pOffsets[i],
761 pSizes ? pSizes[i] : VK_WHOLE_SIZE);
762 }
763 }
764 }
765
766 enum isl_format
767 anv_isl_format_for_descriptor_type(VkDescriptorType type)
768 {
769 switch (type) {
770 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
771 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
772 return ISL_FORMAT_R32G32B32A32_FLOAT;
773
774 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
775 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
776 return ISL_FORMAT_RAW;
777
778 default:
779 unreachable("Invalid descriptor type");
780 }
781 }
782
783 struct anv_state
784 anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
785 const void *data, uint32_t size, uint32_t alignment)
786 {
787 struct anv_state state;
788
789 state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, alignment);
790 memcpy(state.map, data, size);
791
792 VG(VALGRIND_CHECK_MEM_IS_DEFINED(state.map, size));
793
794 return state;
795 }
796
797 struct anv_state
798 anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
799 uint32_t *a, uint32_t *b,
800 uint32_t dwords, uint32_t alignment)
801 {
802 struct anv_state state;
803 uint32_t *p;
804
805 state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
806 dwords * 4, alignment);
807 p = state.map;
808 for (uint32_t i = 0; i < dwords; i++)
809 p[i] = a[i] | b[i];
810
811 VG(VALGRIND_CHECK_MEM_IS_DEFINED(p, dwords * 4));
812
813 return state;
814 }
815
816 struct anv_state
817 anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
818 gl_shader_stage stage)
819 {
820 struct anv_push_constants *data =
821 &cmd_buffer->state.push_constants[stage];
822
823 struct anv_state state =
824 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
825 sizeof(struct anv_push_constants),
826 32 /* bottom 5 bits MBZ */);
827 memcpy(state.map, data, sizeof(struct anv_push_constants));
828
829 return state;
830 }
831
832 struct anv_state
833 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer)
834 {
835 struct anv_push_constants *data =
836 &cmd_buffer->state.push_constants[MESA_SHADER_COMPUTE];
837 struct anv_compute_pipeline *pipeline = cmd_buffer->state.compute.pipeline;
838 const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
839 const struct anv_push_range *range = &pipeline->cs->bind_map.push_ranges[0];
840
841 const uint32_t threads = anv_cs_threads(pipeline);
842 const unsigned total_push_constants_size =
843 brw_cs_push_const_total_size(cs_prog_data, threads);
844 if (total_push_constants_size == 0)
845 return (struct anv_state) { .offset = 0 };
846
847 const unsigned push_constant_alignment =
848 cmd_buffer->device->info.gen < 8 ? 32 : 64;
849 const unsigned aligned_total_push_constants_size =
850 ALIGN(total_push_constants_size, push_constant_alignment);
851 struct anv_state state =
852 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
853 aligned_total_push_constants_size,
854 push_constant_alignment);
855
856 void *dst = state.map;
857 const void *src = (char *)data + (range->start * 32);
858
859 if (cs_prog_data->push.cross_thread.size > 0) {
860 memcpy(dst, src, cs_prog_data->push.cross_thread.size);
861 dst += cs_prog_data->push.cross_thread.size;
862 src += cs_prog_data->push.cross_thread.size;
863 }
864
865 if (cs_prog_data->push.per_thread.size > 0) {
866 for (unsigned t = 0; t < threads; t++) {
867 memcpy(dst, src, cs_prog_data->push.per_thread.size);
868
869 uint32_t *subgroup_id = dst +
870 offsetof(struct anv_push_constants, cs.subgroup_id) -
871 (range->start * 32 + cs_prog_data->push.cross_thread.size);
872 *subgroup_id = t;
873
874 dst += cs_prog_data->push.per_thread.size;
875 }
876 }
877
878 return state;
879 }
880
881 void anv_CmdPushConstants(
882 VkCommandBuffer commandBuffer,
883 VkPipelineLayout layout,
884 VkShaderStageFlags stageFlags,
885 uint32_t offset,
886 uint32_t size,
887 const void* pValues)
888 {
889 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
890
891 anv_foreach_stage(stage, stageFlags) {
892 memcpy(cmd_buffer->state.push_constants[stage].client_data + offset,
893 pValues, size);
894 }
895
896 cmd_buffer->state.push_constants_dirty |= stageFlags;
897 }
898
899 VkResult anv_CreateCommandPool(
900 VkDevice _device,
901 const VkCommandPoolCreateInfo* pCreateInfo,
902 const VkAllocationCallbacks* pAllocator,
903 VkCommandPool* pCmdPool)
904 {
905 ANV_FROM_HANDLE(anv_device, device, _device);
906 struct anv_cmd_pool *pool;
907
908 pool = vk_alloc2(&device->vk.alloc, pAllocator, sizeof(*pool), 8,
909 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
910 if (pool == NULL)
911 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
912
913 vk_object_base_init(&device->vk, &pool->base, VK_OBJECT_TYPE_COMMAND_POOL);
914
915 if (pAllocator)
916 pool->alloc = *pAllocator;
917 else
918 pool->alloc = device->vk.alloc;
919
920 list_inithead(&pool->cmd_buffers);
921
922 *pCmdPool = anv_cmd_pool_to_handle(pool);
923
924 return VK_SUCCESS;
925 }
926
927 void anv_DestroyCommandPool(
928 VkDevice _device,
929 VkCommandPool commandPool,
930 const VkAllocationCallbacks* pAllocator)
931 {
932 ANV_FROM_HANDLE(anv_device, device, _device);
933 ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
934
935 if (!pool)
936 return;
937
938 list_for_each_entry_safe(struct anv_cmd_buffer, cmd_buffer,
939 &pool->cmd_buffers, pool_link) {
940 anv_cmd_buffer_destroy(cmd_buffer);
941 }
942
943 vk_object_base_finish(&pool->base);
944 vk_free2(&device->vk.alloc, pAllocator, pool);
945 }
946
947 VkResult anv_ResetCommandPool(
948 VkDevice device,
949 VkCommandPool commandPool,
950 VkCommandPoolResetFlags flags)
951 {
952 ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
953
954 list_for_each_entry(struct anv_cmd_buffer, cmd_buffer,
955 &pool->cmd_buffers, pool_link) {
956 anv_cmd_buffer_reset(cmd_buffer);
957 }
958
959 return VK_SUCCESS;
960 }
961
962 void anv_TrimCommandPool(
963 VkDevice device,
964 VkCommandPool commandPool,
965 VkCommandPoolTrimFlags flags)
966 {
967 /* Nothing for us to do here. Our pools stay pretty tidy. */
968 }
969
970 /**
971 * Return NULL if the current subpass has no depthstencil attachment.
972 */
973 const struct anv_image_view *
974 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer)
975 {
976 const struct anv_subpass *subpass = cmd_buffer->state.subpass;
977
978 if (subpass->depth_stencil_attachment == NULL)
979 return NULL;
980
981 const struct anv_image_view *iview =
982 cmd_buffer->state.attachments[subpass->depth_stencil_attachment->attachment].image_view;
983
984 assert(iview->aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT |
985 VK_IMAGE_ASPECT_STENCIL_BIT));
986
987 return iview;
988 }
989
990 static struct anv_descriptor_set *
991 anv_cmd_buffer_push_descriptor_set(struct anv_cmd_buffer *cmd_buffer,
992 VkPipelineBindPoint bind_point,
993 struct anv_descriptor_set_layout *layout,
994 uint32_t _set)
995 {
996 struct anv_cmd_pipeline_state *pipe_state;
997 if (bind_point == VK_PIPELINE_BIND_POINT_COMPUTE) {
998 pipe_state = &cmd_buffer->state.compute.base;
999 } else {
1000 assert(bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS);
1001 pipe_state = &cmd_buffer->state.gfx.base;
1002 }
1003
1004 struct anv_push_descriptor_set **push_set =
1005 &pipe_state->push_descriptors[_set];
1006
1007 if (*push_set == NULL) {
1008 *push_set = vk_zalloc(&cmd_buffer->pool->alloc,
1009 sizeof(struct anv_push_descriptor_set), 8,
1010 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1011 if (*push_set == NULL) {
1012 anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
1013 return NULL;
1014 }
1015 }
1016
1017 struct anv_descriptor_set *set = &(*push_set)->set;
1018
1019 if (set->layout != layout) {
1020 if (set->layout)
1021 anv_descriptor_set_layout_unref(cmd_buffer->device, set->layout);
1022 anv_descriptor_set_layout_ref(layout);
1023 set->layout = layout;
1024 }
1025 set->size = anv_descriptor_set_layout_size(layout);
1026 set->buffer_view_count = layout->buffer_view_count;
1027 set->buffer_views = (*push_set)->buffer_views;
1028
1029 if (layout->descriptor_buffer_size &&
1030 ((*push_set)->set_used_on_gpu ||
1031 set->desc_mem.alloc_size < layout->descriptor_buffer_size)) {
1032 /* The previous buffer is either actively used by some GPU command (so
1033 * we can't modify it) or is too small. Allocate a new one.
1034 */
1035 struct anv_state desc_mem =
1036 anv_state_stream_alloc(&cmd_buffer->dynamic_state_stream,
1037 layout->descriptor_buffer_size, 32);
1038 if (set->desc_mem.alloc_size) {
1039 /* TODO: Do we really need to copy all the time? */
1040 memcpy(desc_mem.map, set->desc_mem.map,
1041 MIN2(desc_mem.alloc_size, set->desc_mem.alloc_size));
1042 }
1043 set->desc_mem = desc_mem;
1044
1045 struct anv_address addr = {
1046 .bo = cmd_buffer->dynamic_state_stream.state_pool->block_pool.bo,
1047 .offset = set->desc_mem.offset,
1048 };
1049
1050 const struct isl_device *isl_dev = &cmd_buffer->device->isl_dev;
1051 set->desc_surface_state =
1052 anv_state_stream_alloc(&cmd_buffer->surface_state_stream,
1053 isl_dev->ss.size, isl_dev->ss.align);
1054 anv_fill_buffer_surface_state(cmd_buffer->device,
1055 set->desc_surface_state,
1056 ISL_FORMAT_R32G32B32A32_FLOAT,
1057 addr, layout->descriptor_buffer_size, 1);
1058 }
1059
1060 return set;
1061 }
1062
1063 void anv_CmdPushDescriptorSetKHR(
1064 VkCommandBuffer commandBuffer,
1065 VkPipelineBindPoint pipelineBindPoint,
1066 VkPipelineLayout _layout,
1067 uint32_t _set,
1068 uint32_t descriptorWriteCount,
1069 const VkWriteDescriptorSet* pDescriptorWrites)
1070 {
1071 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
1072 ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
1073
1074 assert(_set < MAX_SETS);
1075
1076 struct anv_descriptor_set_layout *set_layout = layout->set[_set].layout;
1077
1078 struct anv_descriptor_set *set =
1079 anv_cmd_buffer_push_descriptor_set(cmd_buffer, pipelineBindPoint,
1080 set_layout, _set);
1081 if (!set)
1082 return;
1083
1084 /* Go through the user supplied descriptors. */
1085 for (uint32_t i = 0; i < descriptorWriteCount; i++) {
1086 const VkWriteDescriptorSet *write = &pDescriptorWrites[i];
1087
1088 switch (write->descriptorType) {
1089 case VK_DESCRIPTOR_TYPE_SAMPLER:
1090 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
1091 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
1092 case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
1093 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
1094 for (uint32_t j = 0; j < write->descriptorCount; j++) {
1095 anv_descriptor_set_write_image_view(cmd_buffer->device, set,
1096 write->pImageInfo + j,
1097 write->descriptorType,
1098 write->dstBinding,
1099 write->dstArrayElement + j);
1100 }
1101 break;
1102
1103 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
1104 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
1105 for (uint32_t j = 0; j < write->descriptorCount; j++) {
1106 ANV_FROM_HANDLE(anv_buffer_view, bview,
1107 write->pTexelBufferView[j]);
1108
1109 anv_descriptor_set_write_buffer_view(cmd_buffer->device, set,
1110 write->descriptorType,
1111 bview,
1112 write->dstBinding,
1113 write->dstArrayElement + j);
1114 }
1115 break;
1116
1117 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
1118 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
1119 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
1120 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
1121 for (uint32_t j = 0; j < write->descriptorCount; j++) {
1122 ANV_FROM_HANDLE(anv_buffer, buffer, write->pBufferInfo[j].buffer);
1123
1124 anv_descriptor_set_write_buffer(cmd_buffer->device, set,
1125 &cmd_buffer->surface_state_stream,
1126 write->descriptorType,
1127 buffer,
1128 write->dstBinding,
1129 write->dstArrayElement + j,
1130 write->pBufferInfo[j].offset,
1131 write->pBufferInfo[j].range);
1132 }
1133 break;
1134
1135 default:
1136 break;
1137 }
1138 }
1139
1140 anv_cmd_buffer_bind_descriptor_set(cmd_buffer, pipelineBindPoint,
1141 layout, _set, set, NULL, NULL);
1142 }
1143
1144 void anv_CmdPushDescriptorSetWithTemplateKHR(
1145 VkCommandBuffer commandBuffer,
1146 VkDescriptorUpdateTemplate descriptorUpdateTemplate,
1147 VkPipelineLayout _layout,
1148 uint32_t _set,
1149 const void* pData)
1150 {
1151 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
1152 ANV_FROM_HANDLE(anv_descriptor_update_template, template,
1153 descriptorUpdateTemplate);
1154 ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
1155
1156 assert(_set < MAX_PUSH_DESCRIPTORS);
1157
1158 struct anv_descriptor_set_layout *set_layout = layout->set[_set].layout;
1159
1160 struct anv_descriptor_set *set =
1161 anv_cmd_buffer_push_descriptor_set(cmd_buffer, template->bind_point,
1162 set_layout, _set);
1163 if (!set)
1164 return;
1165
1166 anv_descriptor_set_write_template(cmd_buffer->device, set,
1167 &cmd_buffer->surface_state_stream,
1168 template,
1169 pData);
1170
1171 anv_cmd_buffer_bind_descriptor_set(cmd_buffer, template->bind_point,
1172 layout, _set, set, NULL, NULL);
1173 }
1174
1175 void anv_CmdSetDeviceMask(
1176 VkCommandBuffer commandBuffer,
1177 uint32_t deviceMask)
1178 {
1179 /* No-op */
1180 }