2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include <sys/sysinfo.h>
32 #include "drm-uapi/drm_fourcc.h"
34 #include "anv_private.h"
35 #include "util/strtod.h"
36 #include "util/debug.h"
37 #include "util/build_id.h"
38 #include "util/disk_cache.h"
39 #include "util/mesa-sha1.h"
40 #include "util/os_file.h"
41 #include "util/u_atomic.h"
42 #include "util/u_string.h"
45 #include "common/gen_defines.h"
46 #include "compiler/glsl_types.h"
48 #include "genxml/gen7_pack.h"
50 /* This is probably far to big but it reflects the max size used for messages
51 * in OpenGLs KHR_debug.
53 #define MAX_DEBUG_MESSAGE_LENGTH 4096
56 compiler_debug_log(void *data
, const char *fmt
, ...)
58 char str
[MAX_DEBUG_MESSAGE_LENGTH
];
59 struct anv_device
*device
= (struct anv_device
*)data
;
61 if (list_empty(&device
->instance
->debug_report_callbacks
.callbacks
))
66 (void) vsnprintf(str
, MAX_DEBUG_MESSAGE_LENGTH
, fmt
, args
);
69 vk_debug_report(&device
->instance
->debug_report_callbacks
,
70 VK_DEBUG_REPORT_DEBUG_BIT_EXT
,
71 VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT
,
76 compiler_perf_log(void *data
, const char *fmt
, ...)
81 if (unlikely(INTEL_DEBUG
& DEBUG_PERF
))
82 intel_logd_v(fmt
, args
);
88 anv_compute_heap_size(int fd
, uint64_t gtt_size
)
90 /* Query the total ram from the system */
94 uint64_t total_ram
= (uint64_t)info
.totalram
* (uint64_t)info
.mem_unit
;
96 /* We don't want to burn too much ram with the GPU. If the user has 4GiB
97 * or less, we use at most half. If they have more than 4GiB, we use 3/4.
99 uint64_t available_ram
;
100 if (total_ram
<= 4ull * 1024ull * 1024ull * 1024ull)
101 available_ram
= total_ram
/ 2;
103 available_ram
= total_ram
* 3 / 4;
105 /* We also want to leave some padding for things we allocate in the driver,
106 * so don't go over 3/4 of the GTT either.
108 uint64_t available_gtt
= gtt_size
* 3 / 4;
110 return MIN2(available_ram
, available_gtt
);
114 anv_physical_device_init_heaps(struct anv_physical_device
*device
, int fd
)
117 if (anv_gem_get_context_param(fd
, 0, I915_CONTEXT_PARAM_GTT_SIZE
,
119 /* If, for whatever reason, we can't actually get the GTT size from the
120 * kernel (too old?) fall back to the aperture size.
122 anv_perf_warn(NULL
, NULL
,
123 "Failed to get I915_CONTEXT_PARAM_GTT_SIZE: %m");
125 if (anv_gem_get_aperture(fd
, >t_size
) == -1) {
126 return vk_errorf(NULL
, NULL
, VK_ERROR_INITIALIZATION_FAILED
,
127 "failed to get aperture size: %m");
131 device
->supports_48bit_addresses
= (device
->info
.gen
>= 8) &&
132 gtt_size
> (4ULL << 30 /* GiB */);
134 uint64_t heap_size
= anv_compute_heap_size(fd
, gtt_size
);
136 if (heap_size
> (2ull << 30) && !device
->supports_48bit_addresses
) {
137 /* When running with an overridden PCI ID, we may get a GTT size from
138 * the kernel that is greater than 2 GiB but the execbuf check for 48bit
139 * address support can still fail. Just clamp the address space size to
140 * 2 GiB if we don't have 48-bit support.
142 intel_logw("%s:%d: The kernel reported a GTT size larger than 2 GiB but "
143 "not support for 48-bit addresses",
145 heap_size
= 2ull << 30;
148 if (heap_size
<= 3ull * (1ull << 30)) {
149 /* In this case, everything fits nicely into the 32-bit address space,
150 * so there's no need for supporting 48bit addresses on client-allocated
153 device
->memory
.heap_count
= 1;
154 device
->memory
.heaps
[0] = (struct anv_memory_heap
) {
155 .vma_start
= LOW_HEAP_MIN_ADDRESS
,
156 .vma_size
= LOW_HEAP_SIZE
,
158 .flags
= VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
,
159 .supports_48bit_addresses
= false,
162 /* Not everything will fit nicely into a 32-bit address space. In this
163 * case we need a 64-bit heap. Advertise a small 32-bit heap and a
164 * larger 48-bit heap. If we're in this case, then we have a total heap
165 * size larger than 3GiB which most likely means they have 8 GiB of
166 * video memory and so carving off 1 GiB for the 32-bit heap should be
169 const uint64_t heap_size_32bit
= 1ull << 30;
170 const uint64_t heap_size_48bit
= heap_size
- heap_size_32bit
;
172 assert(device
->supports_48bit_addresses
);
174 device
->memory
.heap_count
= 2;
175 device
->memory
.heaps
[0] = (struct anv_memory_heap
) {
176 .vma_start
= HIGH_HEAP_MIN_ADDRESS
,
177 /* Leave the last 4GiB out of the high vma range, so that no state
178 * base address + size can overflow 48 bits. For more information see
179 * the comment about Wa32bitGeneralStateOffset in anv_allocator.c
181 .vma_size
= gtt_size
- (1ull << 32) - HIGH_HEAP_MIN_ADDRESS
,
182 .size
= heap_size_48bit
,
183 .flags
= VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
,
184 .supports_48bit_addresses
= true,
186 device
->memory
.heaps
[1] = (struct anv_memory_heap
) {
187 .vma_start
= LOW_HEAP_MIN_ADDRESS
,
188 .vma_size
= LOW_HEAP_SIZE
,
189 .size
= heap_size_32bit
,
190 .flags
= VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
,
191 .supports_48bit_addresses
= false,
195 uint32_t type_count
= 0;
196 for (uint32_t heap
= 0; heap
< device
->memory
.heap_count
; heap
++) {
197 uint32_t valid_buffer_usage
= ~0;
199 /* There appears to be a hardware issue in the VF cache where it only
200 * considers the bottom 32 bits of memory addresses. If you happen to
201 * have two vertex buffers which get placed exactly 4 GiB apart and use
202 * them in back-to-back draw calls, you can get collisions. In order to
203 * solve this problem, we require vertex and index buffers be bound to
204 * memory allocated out of the 32-bit heap.
206 if (device
->memory
.heaps
[heap
].supports_48bit_addresses
) {
207 valid_buffer_usage
&= ~(VK_BUFFER_USAGE_INDEX_BUFFER_BIT
|
208 VK_BUFFER_USAGE_VERTEX_BUFFER_BIT
);
211 if (device
->info
.has_llc
) {
212 /* Big core GPUs share LLC with the CPU and thus one memory type can be
213 * both cached and coherent at the same time.
215 device
->memory
.types
[type_count
++] = (struct anv_memory_type
) {
216 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
217 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
218 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
219 VK_MEMORY_PROPERTY_HOST_CACHED_BIT
,
221 .valid_buffer_usage
= valid_buffer_usage
,
224 /* The spec requires that we expose a host-visible, coherent memory
225 * type, but Atom GPUs don't share LLC. Thus we offer two memory types
226 * to give the application a choice between cached, but not coherent and
227 * coherent but uncached (WC though).
229 device
->memory
.types
[type_count
++] = (struct anv_memory_type
) {
230 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
231 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
232 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
,
234 .valid_buffer_usage
= valid_buffer_usage
,
236 device
->memory
.types
[type_count
++] = (struct anv_memory_type
) {
237 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
238 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
239 VK_MEMORY_PROPERTY_HOST_CACHED_BIT
,
241 .valid_buffer_usage
= valid_buffer_usage
,
245 device
->memory
.type_count
= type_count
;
251 anv_physical_device_init_uuids(struct anv_physical_device
*device
)
253 const struct build_id_note
*note
=
254 build_id_find_nhdr_for_addr(anv_physical_device_init_uuids
);
256 return vk_errorf(device
->instance
, device
,
257 VK_ERROR_INITIALIZATION_FAILED
,
258 "Failed to find build-id");
261 unsigned build_id_len
= build_id_length(note
);
262 if (build_id_len
< 20) {
263 return vk_errorf(device
->instance
, device
,
264 VK_ERROR_INITIALIZATION_FAILED
,
265 "build-id too short. It needs to be a SHA");
268 memcpy(device
->driver_build_sha1
, build_id_data(note
), 20);
270 struct mesa_sha1 sha1_ctx
;
272 STATIC_ASSERT(VK_UUID_SIZE
<= sizeof(sha1
));
274 /* The pipeline cache UUID is used for determining when a pipeline cache is
275 * invalid. It needs both a driver build and the PCI ID of the device.
277 _mesa_sha1_init(&sha1_ctx
);
278 _mesa_sha1_update(&sha1_ctx
, build_id_data(note
), build_id_len
);
279 _mesa_sha1_update(&sha1_ctx
, &device
->chipset_id
,
280 sizeof(device
->chipset_id
));
281 _mesa_sha1_update(&sha1_ctx
, &device
->always_use_bindless
,
282 sizeof(device
->always_use_bindless
));
283 _mesa_sha1_update(&sha1_ctx
, &device
->has_a64_buffer_access
,
284 sizeof(device
->has_a64_buffer_access
));
285 _mesa_sha1_update(&sha1_ctx
, &device
->has_bindless_images
,
286 sizeof(device
->has_bindless_images
));
287 _mesa_sha1_update(&sha1_ctx
, &device
->has_bindless_samplers
,
288 sizeof(device
->has_bindless_samplers
));
289 _mesa_sha1_final(&sha1_ctx
, sha1
);
290 memcpy(device
->pipeline_cache_uuid
, sha1
, VK_UUID_SIZE
);
292 /* The driver UUID is used for determining sharability of images and memory
293 * between two Vulkan instances in separate processes. People who want to
294 * share memory need to also check the device UUID (below) so all this
295 * needs to be is the build-id.
297 memcpy(device
->driver_uuid
, build_id_data(note
), VK_UUID_SIZE
);
299 /* The device UUID uniquely identifies the given device within the machine.
300 * Since we never have more than one device, this doesn't need to be a real
301 * UUID. However, on the off-chance that someone tries to use this to
302 * cache pre-tiled images or something of the like, we use the PCI ID and
303 * some bits of ISL info to ensure that this is safe.
305 _mesa_sha1_init(&sha1_ctx
);
306 _mesa_sha1_update(&sha1_ctx
, &device
->chipset_id
,
307 sizeof(device
->chipset_id
));
308 _mesa_sha1_update(&sha1_ctx
, &device
->isl_dev
.has_bit6_swizzling
,
309 sizeof(device
->isl_dev
.has_bit6_swizzling
));
310 _mesa_sha1_final(&sha1_ctx
, sha1
);
311 memcpy(device
->device_uuid
, sha1
, VK_UUID_SIZE
);
317 anv_physical_device_init_disk_cache(struct anv_physical_device
*device
)
319 #ifdef ENABLE_SHADER_CACHE
321 MAYBE_UNUSED
int len
= snprintf(renderer
, sizeof(renderer
), "anv_%04x",
323 assert(len
== sizeof(renderer
) - 2);
326 _mesa_sha1_format(timestamp
, device
->driver_build_sha1
);
328 const uint64_t driver_flags
=
329 brw_get_compiler_config_value(device
->compiler
);
330 device
->disk_cache
= disk_cache_create(renderer
, timestamp
, driver_flags
);
332 device
->disk_cache
= NULL
;
337 anv_physical_device_free_disk_cache(struct anv_physical_device
*device
)
339 #ifdef ENABLE_SHADER_CACHE
340 if (device
->disk_cache
)
341 disk_cache_destroy(device
->disk_cache
);
343 assert(device
->disk_cache
== NULL
);
348 get_available_system_memory()
350 char *meminfo
= os_read_file("/proc/meminfo");
354 char *str
= strstr(meminfo
, "MemAvailable:");
360 uint64_t kb_mem_available
;
361 if (sscanf(str
, "MemAvailable: %" PRIx64
, &kb_mem_available
) == 1) {
363 return kb_mem_available
<< 10;
371 anv_physical_device_init(struct anv_physical_device
*device
,
372 struct anv_instance
*instance
,
373 drmDevicePtr drm_device
)
375 const char *primary_path
= drm_device
->nodes
[DRM_NODE_PRIMARY
];
376 const char *path
= drm_device
->nodes
[DRM_NODE_RENDER
];
381 brw_process_intel_debug_variable();
383 fd
= open(path
, O_RDWR
| O_CLOEXEC
);
385 return vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
387 device
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
388 device
->instance
= instance
;
390 assert(strlen(path
) < ARRAY_SIZE(device
->path
));
391 snprintf(device
->path
, ARRAY_SIZE(device
->path
), "%s", path
);
393 device
->no_hw
= getenv("INTEL_NO_HW") != NULL
;
395 const int pci_id_override
= gen_get_pci_device_id_override();
396 if (pci_id_override
< 0) {
397 device
->chipset_id
= anv_gem_get_param(fd
, I915_PARAM_CHIPSET_ID
);
398 if (!device
->chipset_id
) {
399 result
= vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
403 device
->chipset_id
= pci_id_override
;
404 device
->no_hw
= true;
407 device
->pci_info
.domain
= drm_device
->businfo
.pci
->domain
;
408 device
->pci_info
.bus
= drm_device
->businfo
.pci
->bus
;
409 device
->pci_info
.device
= drm_device
->businfo
.pci
->dev
;
410 device
->pci_info
.function
= drm_device
->businfo
.pci
->func
;
412 device
->name
= gen_get_device_name(device
->chipset_id
);
413 if (!gen_get_device_info(device
->chipset_id
, &device
->info
)) {
414 result
= vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
418 if (device
->info
.is_haswell
) {
419 intel_logw("Haswell Vulkan support is incomplete");
420 } else if (device
->info
.gen
== 7 && !device
->info
.is_baytrail
) {
421 intel_logw("Ivy Bridge Vulkan support is incomplete");
422 } else if (device
->info
.gen
== 7 && device
->info
.is_baytrail
) {
423 intel_logw("Bay Trail Vulkan support is incomplete");
424 } else if (device
->info
.gen
>= 8 && device
->info
.gen
<= 11) {
425 /* Gen8-11 fully supported */
427 result
= vk_errorf(device
->instance
, device
,
428 VK_ERROR_INCOMPATIBLE_DRIVER
,
429 "Vulkan not yet supported on %s", device
->name
);
433 device
->cmd_parser_version
= -1;
434 if (device
->info
.gen
== 7) {
435 device
->cmd_parser_version
=
436 anv_gem_get_param(fd
, I915_PARAM_CMD_PARSER_VERSION
);
437 if (device
->cmd_parser_version
== -1) {
438 result
= vk_errorf(device
->instance
, device
,
439 VK_ERROR_INITIALIZATION_FAILED
,
440 "failed to get command parser version");
445 if (!anv_gem_get_param(fd
, I915_PARAM_HAS_WAIT_TIMEOUT
)) {
446 result
= vk_errorf(device
->instance
, device
,
447 VK_ERROR_INITIALIZATION_FAILED
,
448 "kernel missing gem wait");
452 if (!anv_gem_get_param(fd
, I915_PARAM_HAS_EXECBUF2
)) {
453 result
= vk_errorf(device
->instance
, device
,
454 VK_ERROR_INITIALIZATION_FAILED
,
455 "kernel missing execbuf2");
459 if (!device
->info
.has_llc
&&
460 anv_gem_get_param(fd
, I915_PARAM_MMAP_VERSION
) < 1) {
461 result
= vk_errorf(device
->instance
, device
,
462 VK_ERROR_INITIALIZATION_FAILED
,
463 "kernel missing wc mmap");
467 result
= anv_physical_device_init_heaps(device
, fd
);
468 if (result
!= VK_SUCCESS
)
471 device
->has_exec_async
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_ASYNC
);
472 device
->has_exec_capture
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_CAPTURE
);
473 device
->has_exec_fence
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_FENCE
);
474 device
->has_syncobj
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_FENCE_ARRAY
);
475 device
->has_syncobj_wait
= device
->has_syncobj
&&
476 anv_gem_supports_syncobj_wait(fd
);
477 device
->has_context_priority
= anv_gem_has_context_priority(fd
);
479 device
->use_softpin
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_SOFTPIN
)
480 && device
->supports_48bit_addresses
;
482 device
->has_context_isolation
=
483 anv_gem_get_param(fd
, I915_PARAM_HAS_CONTEXT_ISOLATION
);
485 device
->always_use_bindless
=
486 env_var_as_boolean("ANV_ALWAYS_BINDLESS", false);
488 /* We first got the A64 messages on broadwell and we can only use them if
489 * we can pass addresses directly into the shader which requires softpin.
491 device
->has_a64_buffer_access
= device
->info
.gen
>= 8 &&
494 /* We first get bindless image access on Skylake and we can only really do
495 * it if we don't have any relocations so we need softpin.
497 device
->has_bindless_images
= device
->info
.gen
>= 9 &&
500 /* We've had bindless samplers since Ivy Bridge (forever in Vulkan terms)
501 * because it's just a matter of setting the sampler address in the sample
502 * message header. However, we've not bothered to wire it up for vec4 so
503 * we leave it disabled on gen7.
505 device
->has_bindless_samplers
= device
->info
.gen
>= 8;
507 device
->has_mem_available
= get_available_system_memory() != 0;
509 /* Starting with Gen10, the timestamp frequency of the command streamer may
510 * vary from one part to another. We can query the value from the kernel.
512 if (device
->info
.gen
>= 10) {
513 int timestamp_frequency
=
514 anv_gem_get_param(fd
, I915_PARAM_CS_TIMESTAMP_FREQUENCY
);
516 if (timestamp_frequency
< 0)
517 intel_logw("Kernel 4.16-rc1+ required to properly query CS timestamp frequency");
519 device
->info
.timestamp_frequency
= timestamp_frequency
;
522 /* GENs prior to 8 do not support EU/Subslice info */
523 if (device
->info
.gen
>= 8) {
524 device
->subslice_total
= anv_gem_get_param(fd
, I915_PARAM_SUBSLICE_TOTAL
);
525 device
->eu_total
= anv_gem_get_param(fd
, I915_PARAM_EU_TOTAL
);
527 /* Without this information, we cannot get the right Braswell
528 * brandstrings, and we have to use conservative numbers for GPGPU on
529 * many platforms, but otherwise, things will just work.
531 if (device
->subslice_total
< 1 || device
->eu_total
< 1) {
532 intel_logw("Kernel 4.1 required to properly query GPU properties");
534 } else if (device
->info
.gen
== 7) {
535 device
->subslice_total
= 1 << (device
->info
.gt
- 1);
538 if (device
->info
.is_cherryview
&&
539 device
->subslice_total
> 0 && device
->eu_total
> 0) {
540 /* Logical CS threads = EUs per subslice * num threads per EU */
541 uint32_t max_cs_threads
=
542 device
->eu_total
/ device
->subslice_total
* device
->info
.num_thread_per_eu
;
544 /* Fuse configurations may give more threads than expected, never less. */
545 if (max_cs_threads
> device
->info
.max_cs_threads
)
546 device
->info
.max_cs_threads
= max_cs_threads
;
549 device
->compiler
= brw_compiler_create(NULL
, &device
->info
);
550 if (device
->compiler
== NULL
) {
551 result
= vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
554 device
->compiler
->shader_debug_log
= compiler_debug_log
;
555 device
->compiler
->shader_perf_log
= compiler_perf_log
;
556 device
->compiler
->supports_pull_constants
= false;
557 device
->compiler
->constant_buffer_0_is_relative
=
558 device
->info
.gen
< 8 || !device
->has_context_isolation
;
559 device
->compiler
->supports_shader_constants
= true;
561 /* Broadwell PRM says:
563 * "Before Gen8, there was a historical configuration control field to
564 * swizzle address bit[6] for in X/Y tiling modes. This was set in three
565 * different places: TILECTL[1:0], ARB_MODE[5:4], and
566 * DISP_ARB_CTL[14:13].
568 * For Gen8 and subsequent generations, the swizzle fields are all
569 * reserved, and the CPU's memory controller performs all address
570 * swizzling modifications."
573 device
->info
.gen
< 8 && anv_gem_get_bit6_swizzle(fd
, I915_TILING_X
);
575 isl_device_init(&device
->isl_dev
, &device
->info
, swizzled
);
577 result
= anv_physical_device_init_uuids(device
);
578 if (result
!= VK_SUCCESS
)
581 anv_physical_device_init_disk_cache(device
);
583 if (instance
->enabled_extensions
.KHR_display
) {
584 master_fd
= open(primary_path
, O_RDWR
| O_CLOEXEC
);
585 if (master_fd
>= 0) {
586 /* prod the device with a GETPARAM call which will fail if
587 * we don't have permission to even render on this device
589 if (anv_gem_get_param(master_fd
, I915_PARAM_CHIPSET_ID
) == 0) {
595 device
->master_fd
= master_fd
;
597 result
= anv_init_wsi(device
);
598 if (result
!= VK_SUCCESS
) {
599 ralloc_free(device
->compiler
);
600 anv_physical_device_free_disk_cache(device
);
604 anv_physical_device_get_supported_extensions(device
,
605 &device
->supported_extensions
);
608 device
->local_fd
= fd
;
620 anv_physical_device_finish(struct anv_physical_device
*device
)
622 anv_finish_wsi(device
);
623 anv_physical_device_free_disk_cache(device
);
624 ralloc_free(device
->compiler
);
625 close(device
->local_fd
);
626 if (device
->master_fd
>= 0)
627 close(device
->master_fd
);
631 default_alloc_func(void *pUserData
, size_t size
, size_t align
,
632 VkSystemAllocationScope allocationScope
)
638 default_realloc_func(void *pUserData
, void *pOriginal
, size_t size
,
639 size_t align
, VkSystemAllocationScope allocationScope
)
641 return realloc(pOriginal
, size
);
645 default_free_func(void *pUserData
, void *pMemory
)
650 static const VkAllocationCallbacks default_alloc
= {
652 .pfnAllocation
= default_alloc_func
,
653 .pfnReallocation
= default_realloc_func
,
654 .pfnFree
= default_free_func
,
657 VkResult
anv_EnumerateInstanceExtensionProperties(
658 const char* pLayerName
,
659 uint32_t* pPropertyCount
,
660 VkExtensionProperties
* pProperties
)
662 VK_OUTARRAY_MAKE(out
, pProperties
, pPropertyCount
);
664 for (int i
= 0; i
< ANV_INSTANCE_EXTENSION_COUNT
; i
++) {
665 if (anv_instance_extensions_supported
.extensions
[i
]) {
666 vk_outarray_append(&out
, prop
) {
667 *prop
= anv_instance_extensions
[i
];
672 return vk_outarray_status(&out
);
675 VkResult
anv_CreateInstance(
676 const VkInstanceCreateInfo
* pCreateInfo
,
677 const VkAllocationCallbacks
* pAllocator
,
678 VkInstance
* pInstance
)
680 struct anv_instance
*instance
;
683 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
);
685 struct anv_instance_extension_table enabled_extensions
= {};
686 for (uint32_t i
= 0; i
< pCreateInfo
->enabledExtensionCount
; i
++) {
688 for (idx
= 0; idx
< ANV_INSTANCE_EXTENSION_COUNT
; idx
++) {
689 if (strcmp(pCreateInfo
->ppEnabledExtensionNames
[i
],
690 anv_instance_extensions
[idx
].extensionName
) == 0)
694 if (idx
>= ANV_INSTANCE_EXTENSION_COUNT
)
695 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
697 if (!anv_instance_extensions_supported
.extensions
[idx
])
698 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
700 enabled_extensions
.extensions
[idx
] = true;
703 instance
= vk_alloc2(&default_alloc
, pAllocator
, sizeof(*instance
), 8,
704 VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
);
706 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
708 instance
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
711 instance
->alloc
= *pAllocator
;
713 instance
->alloc
= default_alloc
;
715 instance
->app_info
= (struct anv_app_info
) { .api_version
= 0 };
716 if (pCreateInfo
->pApplicationInfo
) {
717 const VkApplicationInfo
*app
= pCreateInfo
->pApplicationInfo
;
719 instance
->app_info
.app_name
=
720 vk_strdup(&instance
->alloc
, app
->pApplicationName
,
721 VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
);
722 instance
->app_info
.app_version
= app
->applicationVersion
;
724 instance
->app_info
.engine_name
=
725 vk_strdup(&instance
->alloc
, app
->pEngineName
,
726 VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
);
727 instance
->app_info
.engine_version
= app
->engineVersion
;
729 instance
->app_info
.api_version
= app
->apiVersion
;
732 if (instance
->app_info
.api_version
== 0)
733 instance
->app_info
.api_version
= VK_API_VERSION_1_0
;
735 instance
->enabled_extensions
= enabled_extensions
;
737 for (unsigned i
= 0; i
< ARRAY_SIZE(instance
->dispatch
.entrypoints
); i
++) {
738 /* Vulkan requires that entrypoints for extensions which have not been
739 * enabled must not be advertised.
741 if (!anv_instance_entrypoint_is_enabled(i
, instance
->app_info
.api_version
,
742 &instance
->enabled_extensions
)) {
743 instance
->dispatch
.entrypoints
[i
] = NULL
;
745 instance
->dispatch
.entrypoints
[i
] =
746 anv_instance_dispatch_table
.entrypoints
[i
];
750 for (unsigned i
= 0; i
< ARRAY_SIZE(instance
->device_dispatch
.entrypoints
); i
++) {
751 /* Vulkan requires that entrypoints for extensions which have not been
752 * enabled must not be advertised.
754 if (!anv_device_entrypoint_is_enabled(i
, instance
->app_info
.api_version
,
755 &instance
->enabled_extensions
, NULL
)) {
756 instance
->device_dispatch
.entrypoints
[i
] = NULL
;
758 instance
->device_dispatch
.entrypoints
[i
] =
759 anv_device_dispatch_table
.entrypoints
[i
];
763 instance
->physicalDeviceCount
= -1;
765 result
= vk_debug_report_instance_init(&instance
->debug_report_callbacks
);
766 if (result
!= VK_SUCCESS
) {
767 vk_free2(&default_alloc
, pAllocator
, instance
);
768 return vk_error(result
);
771 instance
->pipeline_cache_enabled
=
772 env_var_as_boolean("ANV_ENABLE_PIPELINE_CACHE", true);
775 glsl_type_singleton_init_or_ref();
777 VG(VALGRIND_CREATE_MEMPOOL(instance
, 0, false));
779 *pInstance
= anv_instance_to_handle(instance
);
784 void anv_DestroyInstance(
785 VkInstance _instance
,
786 const VkAllocationCallbacks
* pAllocator
)
788 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
793 if (instance
->physicalDeviceCount
> 0) {
794 /* We support at most one physical device. */
795 assert(instance
->physicalDeviceCount
== 1);
796 anv_physical_device_finish(&instance
->physicalDevice
);
799 vk_free(&instance
->alloc
, (char *)instance
->app_info
.app_name
);
800 vk_free(&instance
->alloc
, (char *)instance
->app_info
.engine_name
);
802 VG(VALGRIND_DESTROY_MEMPOOL(instance
));
804 vk_debug_report_instance_destroy(&instance
->debug_report_callbacks
);
806 glsl_type_singleton_decref();
809 vk_free(&instance
->alloc
, instance
);
813 anv_enumerate_devices(struct anv_instance
*instance
)
815 /* TODO: Check for more devices ? */
816 drmDevicePtr devices
[8];
817 VkResult result
= VK_ERROR_INCOMPATIBLE_DRIVER
;
820 instance
->physicalDeviceCount
= 0;
822 max_devices
= drmGetDevices2(0, devices
, ARRAY_SIZE(devices
));
824 return VK_ERROR_INCOMPATIBLE_DRIVER
;
826 for (unsigned i
= 0; i
< (unsigned)max_devices
; i
++) {
827 if (devices
[i
]->available_nodes
& 1 << DRM_NODE_RENDER
&&
828 devices
[i
]->bustype
== DRM_BUS_PCI
&&
829 devices
[i
]->deviceinfo
.pci
->vendor_id
== 0x8086) {
831 result
= anv_physical_device_init(&instance
->physicalDevice
,
832 instance
, devices
[i
]);
833 if (result
!= VK_ERROR_INCOMPATIBLE_DRIVER
)
837 drmFreeDevices(devices
, max_devices
);
839 if (result
== VK_SUCCESS
)
840 instance
->physicalDeviceCount
= 1;
846 anv_instance_ensure_physical_device(struct anv_instance
*instance
)
848 if (instance
->physicalDeviceCount
< 0) {
849 VkResult result
= anv_enumerate_devices(instance
);
850 if (result
!= VK_SUCCESS
&&
851 result
!= VK_ERROR_INCOMPATIBLE_DRIVER
)
858 VkResult
anv_EnumeratePhysicalDevices(
859 VkInstance _instance
,
860 uint32_t* pPhysicalDeviceCount
,
861 VkPhysicalDevice
* pPhysicalDevices
)
863 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
864 VK_OUTARRAY_MAKE(out
, pPhysicalDevices
, pPhysicalDeviceCount
);
866 VkResult result
= anv_instance_ensure_physical_device(instance
);
867 if (result
!= VK_SUCCESS
)
870 if (instance
->physicalDeviceCount
== 0)
873 assert(instance
->physicalDeviceCount
== 1);
874 vk_outarray_append(&out
, i
) {
875 *i
= anv_physical_device_to_handle(&instance
->physicalDevice
);
878 return vk_outarray_status(&out
);
881 VkResult
anv_EnumeratePhysicalDeviceGroups(
882 VkInstance _instance
,
883 uint32_t* pPhysicalDeviceGroupCount
,
884 VkPhysicalDeviceGroupProperties
* pPhysicalDeviceGroupProperties
)
886 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
887 VK_OUTARRAY_MAKE(out
, pPhysicalDeviceGroupProperties
,
888 pPhysicalDeviceGroupCount
);
890 VkResult result
= anv_instance_ensure_physical_device(instance
);
891 if (result
!= VK_SUCCESS
)
894 if (instance
->physicalDeviceCount
== 0)
897 assert(instance
->physicalDeviceCount
== 1);
899 vk_outarray_append(&out
, p
) {
900 p
->physicalDeviceCount
= 1;
901 memset(p
->physicalDevices
, 0, sizeof(p
->physicalDevices
));
902 p
->physicalDevices
[0] =
903 anv_physical_device_to_handle(&instance
->physicalDevice
);
904 p
->subsetAllocation
= false;
906 vk_foreach_struct(ext
, p
->pNext
)
907 anv_debug_ignored_stype(ext
->sType
);
910 return vk_outarray_status(&out
);
913 void anv_GetPhysicalDeviceFeatures(
914 VkPhysicalDevice physicalDevice
,
915 VkPhysicalDeviceFeatures
* pFeatures
)
917 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
919 *pFeatures
= (VkPhysicalDeviceFeatures
) {
920 .robustBufferAccess
= true,
921 .fullDrawIndexUint32
= true,
922 .imageCubeArray
= true,
923 .independentBlend
= true,
924 .geometryShader
= true,
925 .tessellationShader
= true,
926 .sampleRateShading
= true,
927 .dualSrcBlend
= true,
929 .multiDrawIndirect
= true,
930 .drawIndirectFirstInstance
= true,
932 .depthBiasClamp
= true,
933 .fillModeNonSolid
= true,
934 .depthBounds
= false,
938 .multiViewport
= true,
939 .samplerAnisotropy
= true,
940 .textureCompressionETC2
= pdevice
->info
.gen
>= 8 ||
941 pdevice
->info
.is_baytrail
,
942 .textureCompressionASTC_LDR
= pdevice
->info
.gen
>= 9, /* FINISHME CHV */
943 .textureCompressionBC
= true,
944 .occlusionQueryPrecise
= true,
945 .pipelineStatisticsQuery
= true,
946 .fragmentStoresAndAtomics
= true,
947 .shaderTessellationAndGeometryPointSize
= true,
948 .shaderImageGatherExtended
= true,
949 .shaderStorageImageExtendedFormats
= true,
950 .shaderStorageImageMultisample
= false,
951 .shaderStorageImageReadWithoutFormat
= false,
952 .shaderStorageImageWriteWithoutFormat
= true,
953 .shaderUniformBufferArrayDynamicIndexing
= true,
954 .shaderSampledImageArrayDynamicIndexing
= true,
955 .shaderStorageBufferArrayDynamicIndexing
= true,
956 .shaderStorageImageArrayDynamicIndexing
= true,
957 .shaderClipDistance
= true,
958 .shaderCullDistance
= true,
959 .shaderFloat64
= pdevice
->info
.gen
>= 8 &&
960 pdevice
->info
.has_64bit_types
,
961 .shaderInt64
= pdevice
->info
.gen
>= 8 &&
962 pdevice
->info
.has_64bit_types
,
963 .shaderInt16
= pdevice
->info
.gen
>= 8,
964 .shaderResourceMinLod
= pdevice
->info
.gen
>= 9,
965 .variableMultisampleRate
= true,
966 .inheritedQueries
= true,
969 /* We can't do image stores in vec4 shaders */
970 pFeatures
->vertexPipelineStoresAndAtomics
=
971 pdevice
->compiler
->scalar_stage
[MESA_SHADER_VERTEX
] &&
972 pdevice
->compiler
->scalar_stage
[MESA_SHADER_GEOMETRY
];
974 struct anv_app_info
*app_info
= &pdevice
->instance
->app_info
;
976 /* The new DOOM and Wolfenstein games require depthBounds without
977 * checking for it. They seem to run fine without it so just claim it's
978 * there and accept the consequences.
980 if (app_info
->engine_name
&& strcmp(app_info
->engine_name
, "idTech") == 0)
981 pFeatures
->depthBounds
= true;
984 void anv_GetPhysicalDeviceFeatures2(
985 VkPhysicalDevice physicalDevice
,
986 VkPhysicalDeviceFeatures2
* pFeatures
)
988 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
989 anv_GetPhysicalDeviceFeatures(physicalDevice
, &pFeatures
->features
);
991 vk_foreach_struct(ext
, pFeatures
->pNext
) {
992 switch (ext
->sType
) {
993 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR
: {
994 VkPhysicalDevice8BitStorageFeaturesKHR
*features
=
995 (VkPhysicalDevice8BitStorageFeaturesKHR
*)ext
;
996 features
->storageBuffer8BitAccess
= pdevice
->info
.gen
>= 8;
997 features
->uniformAndStorageBuffer8BitAccess
= pdevice
->info
.gen
>= 8;
998 features
->storagePushConstant8
= pdevice
->info
.gen
>= 8;
1002 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES
: {
1003 VkPhysicalDevice16BitStorageFeatures
*features
=
1004 (VkPhysicalDevice16BitStorageFeatures
*)ext
;
1005 features
->storageBuffer16BitAccess
= pdevice
->info
.gen
>= 8;
1006 features
->uniformAndStorageBuffer16BitAccess
= pdevice
->info
.gen
>= 8;
1007 features
->storagePushConstant16
= pdevice
->info
.gen
>= 8;
1008 features
->storageInputOutput16
= false;
1012 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT
: {
1013 VkPhysicalDeviceBufferDeviceAddressFeaturesEXT
*features
= (void *)ext
;
1014 features
->bufferDeviceAddress
= pdevice
->has_a64_buffer_access
;
1015 features
->bufferDeviceAddressCaptureReplay
= false;
1016 features
->bufferDeviceAddressMultiDevice
= false;
1020 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV
: {
1021 VkPhysicalDeviceComputeShaderDerivativesFeaturesNV
*features
=
1022 (VkPhysicalDeviceComputeShaderDerivativesFeaturesNV
*)ext
;
1023 features
->computeDerivativeGroupQuads
= true;
1024 features
->computeDerivativeGroupLinear
= true;
1028 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT
: {
1029 VkPhysicalDeviceConditionalRenderingFeaturesEXT
*features
=
1030 (VkPhysicalDeviceConditionalRenderingFeaturesEXT
*)ext
;
1031 features
->conditionalRendering
= pdevice
->info
.gen
>= 8 ||
1032 pdevice
->info
.is_haswell
;
1033 features
->inheritedConditionalRendering
= pdevice
->info
.gen
>= 8 ||
1034 pdevice
->info
.is_haswell
;
1038 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT
: {
1039 VkPhysicalDeviceDepthClipEnableFeaturesEXT
*features
=
1040 (VkPhysicalDeviceDepthClipEnableFeaturesEXT
*)ext
;
1041 features
->depthClipEnable
= true;
1045 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR
: {
1046 VkPhysicalDeviceFloat16Int8FeaturesKHR
*features
= (void *)ext
;
1047 features
->shaderFloat16
= pdevice
->info
.gen
>= 8;
1048 features
->shaderInt8
= pdevice
->info
.gen
>= 8;
1052 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT
: {
1053 VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT
*features
=
1054 (VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT
*)ext
;
1055 features
->fragmentShaderSampleInterlock
= pdevice
->info
.gen
>= 9;
1056 features
->fragmentShaderPixelInterlock
= pdevice
->info
.gen
>= 9;
1057 features
->fragmentShaderShadingRateInterlock
= false;
1061 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT
: {
1062 VkPhysicalDeviceHostQueryResetFeaturesEXT
*features
=
1063 (VkPhysicalDeviceHostQueryResetFeaturesEXT
*)ext
;
1064 features
->hostQueryReset
= true;
1068 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT
: {
1069 VkPhysicalDeviceDescriptorIndexingFeaturesEXT
*features
=
1070 (VkPhysicalDeviceDescriptorIndexingFeaturesEXT
*)ext
;
1071 features
->shaderInputAttachmentArrayDynamicIndexing
= false;
1072 features
->shaderUniformTexelBufferArrayDynamicIndexing
= true;
1073 features
->shaderStorageTexelBufferArrayDynamicIndexing
= true;
1074 features
->shaderUniformBufferArrayNonUniformIndexing
= false;
1075 features
->shaderSampledImageArrayNonUniformIndexing
= true;
1076 features
->shaderStorageBufferArrayNonUniformIndexing
= true;
1077 features
->shaderStorageImageArrayNonUniformIndexing
= true;
1078 features
->shaderInputAttachmentArrayNonUniformIndexing
= false;
1079 features
->shaderUniformTexelBufferArrayNonUniformIndexing
= true;
1080 features
->shaderStorageTexelBufferArrayNonUniformIndexing
= true;
1081 features
->descriptorBindingUniformBufferUpdateAfterBind
= false;
1082 features
->descriptorBindingSampledImageUpdateAfterBind
= true;
1083 features
->descriptorBindingStorageImageUpdateAfterBind
= true;
1084 features
->descriptorBindingStorageBufferUpdateAfterBind
= true;
1085 features
->descriptorBindingUniformTexelBufferUpdateAfterBind
= true;
1086 features
->descriptorBindingStorageTexelBufferUpdateAfterBind
= true;
1087 features
->descriptorBindingUpdateUnusedWhilePending
= true;
1088 features
->descriptorBindingPartiallyBound
= true;
1089 features
->descriptorBindingVariableDescriptorCount
= false;
1090 features
->runtimeDescriptorArray
= true;
1094 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT
: {
1095 VkPhysicalDeviceIndexTypeUint8FeaturesEXT
*features
=
1096 (VkPhysicalDeviceIndexTypeUint8FeaturesEXT
*)ext
;
1097 features
->indexTypeUint8
= true;
1101 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT
: {
1102 VkPhysicalDeviceInlineUniformBlockFeaturesEXT
*features
=
1103 (VkPhysicalDeviceInlineUniformBlockFeaturesEXT
*)ext
;
1104 features
->inlineUniformBlock
= true;
1105 features
->descriptorBindingInlineUniformBlockUpdateAfterBind
= true;
1109 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES
: {
1110 VkPhysicalDeviceMultiviewFeatures
*features
=
1111 (VkPhysicalDeviceMultiviewFeatures
*)ext
;
1112 features
->multiview
= true;
1113 features
->multiviewGeometryShader
= true;
1114 features
->multiviewTessellationShader
= true;
1118 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES_KHR
: {
1119 VkPhysicalDeviceImagelessFramebufferFeaturesKHR
*features
=
1120 (VkPhysicalDeviceImagelessFramebufferFeaturesKHR
*)ext
;
1121 features
->imagelessFramebuffer
= true;
1125 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES
: {
1126 VkPhysicalDeviceProtectedMemoryFeatures
*features
= (void *)ext
;
1127 features
->protectedMemory
= false;
1131 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES
: {
1132 VkPhysicalDeviceSamplerYcbcrConversionFeatures
*features
=
1133 (VkPhysicalDeviceSamplerYcbcrConversionFeatures
*) ext
;
1134 features
->samplerYcbcrConversion
= true;
1138 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES_EXT
: {
1139 VkPhysicalDeviceScalarBlockLayoutFeaturesEXT
*features
=
1140 (VkPhysicalDeviceScalarBlockLayoutFeaturesEXT
*)ext
;
1141 features
->scalarBlockLayout
= true;
1145 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR
: {
1146 VkPhysicalDeviceShaderAtomicInt64FeaturesKHR
*features
= (void *)ext
;
1147 features
->shaderBufferInt64Atomics
=
1148 pdevice
->info
.gen
>= 9 && pdevice
->use_softpin
;
1149 features
->shaderSharedInt64Atomics
= VK_FALSE
;
1153 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT
: {
1154 VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT
*features
= (void *)ext
;
1155 features
->shaderDemoteToHelperInvocation
= true;
1159 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES
: {
1160 VkPhysicalDeviceShaderDrawParametersFeatures
*features
= (void *)ext
;
1161 features
->shaderDrawParameters
= true;
1165 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT
: {
1166 VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT
*features
=
1167 (VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT
*)ext
;
1168 features
->texelBufferAlignment
= true;
1172 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES
: {
1173 VkPhysicalDeviceVariablePointersFeatures
*features
= (void *)ext
;
1174 features
->variablePointersStorageBuffer
= true;
1175 features
->variablePointers
= true;
1179 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT
: {
1180 VkPhysicalDeviceTransformFeedbackFeaturesEXT
*features
=
1181 (VkPhysicalDeviceTransformFeedbackFeaturesEXT
*)ext
;
1182 features
->transformFeedback
= true;
1183 features
->geometryStreams
= true;
1187 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR
: {
1188 VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR
*features
=
1189 (VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR
*)ext
;
1190 features
->uniformBufferStandardLayout
= true;
1194 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT
: {
1195 VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT
*features
=
1196 (VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT
*)ext
;
1197 features
->vertexAttributeInstanceRateDivisor
= true;
1198 features
->vertexAttributeInstanceRateZeroDivisor
= true;
1202 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_IMAGE_ARRAYS_FEATURES_EXT
: {
1203 VkPhysicalDeviceYcbcrImageArraysFeaturesEXT
*features
=
1204 (VkPhysicalDeviceYcbcrImageArraysFeaturesEXT
*)ext
;
1205 features
->ycbcrImageArrays
= true;
1210 anv_debug_ignored_stype(ext
->sType
);
1216 #define MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS 64
1218 #define MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS 64
1219 #define MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS 256
1221 void anv_GetPhysicalDeviceProperties(
1222 VkPhysicalDevice physicalDevice
,
1223 VkPhysicalDeviceProperties
* pProperties
)
1225 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
1226 const struct gen_device_info
*devinfo
= &pdevice
->info
;
1228 /* See assertions made when programming the buffer surface state. */
1229 const uint32_t max_raw_buffer_sz
= devinfo
->gen
>= 7 ?
1230 (1ul << 30) : (1ul << 27);
1232 const uint32_t max_ssbos
= pdevice
->has_a64_buffer_access
? UINT16_MAX
: 64;
1233 const uint32_t max_textures
=
1234 pdevice
->has_bindless_images
? UINT16_MAX
: 128;
1235 const uint32_t max_samplers
=
1236 pdevice
->has_bindless_samplers
? UINT16_MAX
:
1237 (devinfo
->gen
>= 8 || devinfo
->is_haswell
) ? 128 : 16;
1238 const uint32_t max_images
=
1239 pdevice
->has_bindless_images
? UINT16_MAX
: MAX_IMAGES
;
1241 /* The moment we have anything bindless, claim a high per-stage limit */
1242 const uint32_t max_per_stage
=
1243 pdevice
->has_a64_buffer_access
? UINT32_MAX
:
1244 MAX_BINDING_TABLE_SIZE
- MAX_RTS
;
1246 VkSampleCountFlags sample_counts
=
1247 isl_device_get_sample_counts(&pdevice
->isl_dev
);
1250 VkPhysicalDeviceLimits limits
= {
1251 .maxImageDimension1D
= (1 << 14),
1252 .maxImageDimension2D
= (1 << 14),
1253 .maxImageDimension3D
= (1 << 11),
1254 .maxImageDimensionCube
= (1 << 14),
1255 .maxImageArrayLayers
= (1 << 11),
1256 .maxTexelBufferElements
= 128 * 1024 * 1024,
1257 .maxUniformBufferRange
= (1ul << 27),
1258 .maxStorageBufferRange
= max_raw_buffer_sz
,
1259 .maxPushConstantsSize
= MAX_PUSH_CONSTANTS_SIZE
,
1260 .maxMemoryAllocationCount
= UINT32_MAX
,
1261 .maxSamplerAllocationCount
= 64 * 1024,
1262 .bufferImageGranularity
= 64, /* A cache line */
1263 .sparseAddressSpaceSize
= 0,
1264 .maxBoundDescriptorSets
= MAX_SETS
,
1265 .maxPerStageDescriptorSamplers
= max_samplers
,
1266 .maxPerStageDescriptorUniformBuffers
= MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS
,
1267 .maxPerStageDescriptorStorageBuffers
= max_ssbos
,
1268 .maxPerStageDescriptorSampledImages
= max_textures
,
1269 .maxPerStageDescriptorStorageImages
= max_images
,
1270 .maxPerStageDescriptorInputAttachments
= MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS
,
1271 .maxPerStageResources
= max_per_stage
,
1272 .maxDescriptorSetSamplers
= 6 * max_samplers
, /* number of stages * maxPerStageDescriptorSamplers */
1273 .maxDescriptorSetUniformBuffers
= 6 * MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS
, /* number of stages * maxPerStageDescriptorUniformBuffers */
1274 .maxDescriptorSetUniformBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2,
1275 .maxDescriptorSetStorageBuffers
= 6 * max_ssbos
, /* number of stages * maxPerStageDescriptorStorageBuffers */
1276 .maxDescriptorSetStorageBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2,
1277 .maxDescriptorSetSampledImages
= 6 * max_textures
, /* number of stages * maxPerStageDescriptorSampledImages */
1278 .maxDescriptorSetStorageImages
= 6 * max_images
, /* number of stages * maxPerStageDescriptorStorageImages */
1279 .maxDescriptorSetInputAttachments
= MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS
,
1280 .maxVertexInputAttributes
= MAX_VBS
,
1281 .maxVertexInputBindings
= MAX_VBS
,
1282 .maxVertexInputAttributeOffset
= 2047,
1283 .maxVertexInputBindingStride
= 2048,
1284 .maxVertexOutputComponents
= 128,
1285 .maxTessellationGenerationLevel
= 64,
1286 .maxTessellationPatchSize
= 32,
1287 .maxTessellationControlPerVertexInputComponents
= 128,
1288 .maxTessellationControlPerVertexOutputComponents
= 128,
1289 .maxTessellationControlPerPatchOutputComponents
= 128,
1290 .maxTessellationControlTotalOutputComponents
= 2048,
1291 .maxTessellationEvaluationInputComponents
= 128,
1292 .maxTessellationEvaluationOutputComponents
= 128,
1293 .maxGeometryShaderInvocations
= 32,
1294 .maxGeometryInputComponents
= 64,
1295 .maxGeometryOutputComponents
= 128,
1296 .maxGeometryOutputVertices
= 256,
1297 .maxGeometryTotalOutputComponents
= 1024,
1298 .maxFragmentInputComponents
= 116, /* 128 components - (PSIZ, CLIP_DIST0, CLIP_DIST1) */
1299 .maxFragmentOutputAttachments
= 8,
1300 .maxFragmentDualSrcAttachments
= 1,
1301 .maxFragmentCombinedOutputResources
= 8,
1302 .maxComputeSharedMemorySize
= 64 * 1024,
1303 .maxComputeWorkGroupCount
= { 65535, 65535, 65535 },
1304 .maxComputeWorkGroupInvocations
= 32 * devinfo
->max_cs_threads
,
1305 .maxComputeWorkGroupSize
= {
1306 16 * devinfo
->max_cs_threads
,
1307 16 * devinfo
->max_cs_threads
,
1308 16 * devinfo
->max_cs_threads
,
1310 .subPixelPrecisionBits
= 8,
1311 .subTexelPrecisionBits
= 8,
1312 .mipmapPrecisionBits
= 8,
1313 .maxDrawIndexedIndexValue
= UINT32_MAX
,
1314 .maxDrawIndirectCount
= UINT32_MAX
,
1315 .maxSamplerLodBias
= 16,
1316 .maxSamplerAnisotropy
= 16,
1317 .maxViewports
= MAX_VIEWPORTS
,
1318 .maxViewportDimensions
= { (1 << 14), (1 << 14) },
1319 .viewportBoundsRange
= { INT16_MIN
, INT16_MAX
},
1320 .viewportSubPixelBits
= 13, /* We take a float? */
1321 .minMemoryMapAlignment
= 4096, /* A page */
1322 /* The dataport requires texel alignment so we need to assume a worst
1323 * case of R32G32B32A32 which is 16 bytes.
1325 .minTexelBufferOffsetAlignment
= 16,
1326 /* We need 16 for UBO block reads to work and 32 for push UBOs */
1327 .minUniformBufferOffsetAlignment
= 32,
1328 .minStorageBufferOffsetAlignment
= 4,
1329 .minTexelOffset
= -8,
1330 .maxTexelOffset
= 7,
1331 .minTexelGatherOffset
= -32,
1332 .maxTexelGatherOffset
= 31,
1333 .minInterpolationOffset
= -0.5,
1334 .maxInterpolationOffset
= 0.4375,
1335 .subPixelInterpolationOffsetBits
= 4,
1336 .maxFramebufferWidth
= (1 << 14),
1337 .maxFramebufferHeight
= (1 << 14),
1338 .maxFramebufferLayers
= (1 << 11),
1339 .framebufferColorSampleCounts
= sample_counts
,
1340 .framebufferDepthSampleCounts
= sample_counts
,
1341 .framebufferStencilSampleCounts
= sample_counts
,
1342 .framebufferNoAttachmentsSampleCounts
= sample_counts
,
1343 .maxColorAttachments
= MAX_RTS
,
1344 .sampledImageColorSampleCounts
= sample_counts
,
1345 .sampledImageIntegerSampleCounts
= VK_SAMPLE_COUNT_1_BIT
,
1346 .sampledImageDepthSampleCounts
= sample_counts
,
1347 .sampledImageStencilSampleCounts
= sample_counts
,
1348 .storageImageSampleCounts
= VK_SAMPLE_COUNT_1_BIT
,
1349 .maxSampleMaskWords
= 1,
1350 .timestampComputeAndGraphics
= true,
1351 .timestampPeriod
= 1000000000.0 / devinfo
->timestamp_frequency
,
1352 .maxClipDistances
= 8,
1353 .maxCullDistances
= 8,
1354 .maxCombinedClipAndCullDistances
= 8,
1355 .discreteQueuePriorities
= 2,
1356 .pointSizeRange
= { 0.125, 255.875 },
1357 .lineWidthRange
= { 0.0, 7.9921875 },
1358 .pointSizeGranularity
= (1.0 / 8.0),
1359 .lineWidthGranularity
= (1.0 / 128.0),
1360 .strictLines
= false, /* FINISHME */
1361 .standardSampleLocations
= true,
1362 .optimalBufferCopyOffsetAlignment
= 128,
1363 .optimalBufferCopyRowPitchAlignment
= 128,
1364 .nonCoherentAtomSize
= 64,
1367 *pProperties
= (VkPhysicalDeviceProperties
) {
1368 .apiVersion
= anv_physical_device_api_version(pdevice
),
1369 .driverVersion
= vk_get_driver_version(),
1371 .deviceID
= pdevice
->chipset_id
,
1372 .deviceType
= VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
,
1374 .sparseProperties
= {0}, /* Broadwell doesn't do sparse. */
1377 snprintf(pProperties
->deviceName
, sizeof(pProperties
->deviceName
),
1378 "%s", pdevice
->name
);
1379 memcpy(pProperties
->pipelineCacheUUID
,
1380 pdevice
->pipeline_cache_uuid
, VK_UUID_SIZE
);
1383 void anv_GetPhysicalDeviceProperties2(
1384 VkPhysicalDevice physicalDevice
,
1385 VkPhysicalDeviceProperties2
* pProperties
)
1387 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
1389 anv_GetPhysicalDeviceProperties(physicalDevice
, &pProperties
->properties
);
1391 vk_foreach_struct(ext
, pProperties
->pNext
) {
1392 switch (ext
->sType
) {
1393 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES_KHR
: {
1394 VkPhysicalDeviceDepthStencilResolvePropertiesKHR
*props
=
1395 (VkPhysicalDeviceDepthStencilResolvePropertiesKHR
*)ext
;
1397 /* We support all of the depth resolve modes */
1398 props
->supportedDepthResolveModes
=
1399 VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR
|
1400 VK_RESOLVE_MODE_AVERAGE_BIT_KHR
|
1401 VK_RESOLVE_MODE_MIN_BIT_KHR
|
1402 VK_RESOLVE_MODE_MAX_BIT_KHR
;
1404 /* Average doesn't make sense for stencil so we don't support that */
1405 props
->supportedStencilResolveModes
=
1406 VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR
;
1407 if (pdevice
->info
.gen
>= 8) {
1408 /* The advanced stencil resolve modes currently require stencil
1409 * sampling be supported by the hardware.
1411 props
->supportedStencilResolveModes
|=
1412 VK_RESOLVE_MODE_MIN_BIT_KHR
|
1413 VK_RESOLVE_MODE_MAX_BIT_KHR
;
1416 props
->independentResolveNone
= true;
1417 props
->independentResolve
= true;
1421 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT
: {
1422 VkPhysicalDeviceDescriptorIndexingPropertiesEXT
*props
=
1423 (VkPhysicalDeviceDescriptorIndexingPropertiesEXT
*)ext
;
1425 /* It's a bit hard to exactly map our implementation to the limits
1426 * described here. The bindless surface handle in the extended
1427 * message descriptors is 20 bits and it's an index into the table of
1428 * RENDER_SURFACE_STATE structs that starts at bindless surface base
1429 * address. Given that most things consume two surface states per
1430 * view (general/sampled for textures and write-only/read-write for
1431 * images), we claim 2^19 things.
1433 * For SSBOs, we just use A64 messages so there is no real limit
1434 * there beyond the limit on the total size of a descriptor set.
1436 const unsigned max_bindless_views
= 1 << 19;
1438 props
->maxUpdateAfterBindDescriptorsInAllPools
= max_bindless_views
;
1439 props
->shaderUniformBufferArrayNonUniformIndexingNative
= false;
1440 props
->shaderSampledImageArrayNonUniformIndexingNative
= false;
1441 props
->shaderStorageBufferArrayNonUniformIndexingNative
= true;
1442 props
->shaderStorageImageArrayNonUniformIndexingNative
= false;
1443 props
->shaderInputAttachmentArrayNonUniformIndexingNative
= false;
1444 props
->robustBufferAccessUpdateAfterBind
= true;
1445 props
->quadDivergentImplicitLod
= false;
1446 props
->maxPerStageDescriptorUpdateAfterBindSamplers
= max_bindless_views
;
1447 props
->maxPerStageDescriptorUpdateAfterBindUniformBuffers
= MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS
;
1448 props
->maxPerStageDescriptorUpdateAfterBindStorageBuffers
= UINT32_MAX
;
1449 props
->maxPerStageDescriptorUpdateAfterBindSampledImages
= max_bindless_views
;
1450 props
->maxPerStageDescriptorUpdateAfterBindStorageImages
= max_bindless_views
;
1451 props
->maxPerStageDescriptorUpdateAfterBindInputAttachments
= MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS
;
1452 props
->maxPerStageUpdateAfterBindResources
= UINT32_MAX
;
1453 props
->maxDescriptorSetUpdateAfterBindSamplers
= max_bindless_views
;
1454 props
->maxDescriptorSetUpdateAfterBindUniformBuffers
= 6 * MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS
;
1455 props
->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2;
1456 props
->maxDescriptorSetUpdateAfterBindStorageBuffers
= UINT32_MAX
;
1457 props
->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2;
1458 props
->maxDescriptorSetUpdateAfterBindSampledImages
= max_bindless_views
;
1459 props
->maxDescriptorSetUpdateAfterBindStorageImages
= max_bindless_views
;
1460 props
->maxDescriptorSetUpdateAfterBindInputAttachments
= MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS
;
1464 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR
: {
1465 VkPhysicalDeviceDriverPropertiesKHR
*driver_props
=
1466 (VkPhysicalDeviceDriverPropertiesKHR
*) ext
;
1468 driver_props
->driverID
= VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA_KHR
;
1469 snprintf(driver_props
->driverName
, VK_MAX_DRIVER_NAME_SIZE_KHR
,
1470 "Intel open-source Mesa driver");
1472 snprintf(driver_props
->driverInfo
, VK_MAX_DRIVER_INFO_SIZE_KHR
,
1473 "Mesa " PACKAGE_VERSION MESA_GIT_SHA1
);
1475 driver_props
->conformanceVersion
= (VkConformanceVersionKHR
) {
1484 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT
: {
1485 VkPhysicalDeviceExternalMemoryHostPropertiesEXT
*props
=
1486 (VkPhysicalDeviceExternalMemoryHostPropertiesEXT
*) ext
;
1487 /* Userptr needs page aligned memory. */
1488 props
->minImportedHostPointerAlignment
= 4096;
1492 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES
: {
1493 VkPhysicalDeviceIDProperties
*id_props
=
1494 (VkPhysicalDeviceIDProperties
*)ext
;
1495 memcpy(id_props
->deviceUUID
, pdevice
->device_uuid
, VK_UUID_SIZE
);
1496 memcpy(id_props
->driverUUID
, pdevice
->driver_uuid
, VK_UUID_SIZE
);
1497 /* The LUID is for Windows. */
1498 id_props
->deviceLUIDValid
= false;
1502 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT
: {
1503 VkPhysicalDeviceInlineUniformBlockPropertiesEXT
*props
=
1504 (VkPhysicalDeviceInlineUniformBlockPropertiesEXT
*)ext
;
1505 props
->maxInlineUniformBlockSize
= MAX_INLINE_UNIFORM_BLOCK_SIZE
;
1506 props
->maxPerStageDescriptorInlineUniformBlocks
=
1507 MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS
;
1508 props
->maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks
=
1509 MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS
;
1510 props
->maxDescriptorSetInlineUniformBlocks
=
1511 MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS
;
1512 props
->maxDescriptorSetUpdateAfterBindInlineUniformBlocks
=
1513 MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS
;
1517 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES
: {
1518 VkPhysicalDeviceMaintenance3Properties
*props
=
1519 (VkPhysicalDeviceMaintenance3Properties
*)ext
;
1520 /* This value doesn't matter for us today as our per-stage
1521 * descriptors are the real limit.
1523 props
->maxPerSetDescriptors
= 1024;
1524 props
->maxMemoryAllocationSize
= MAX_MEMORY_ALLOCATION_SIZE
;
1528 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES
: {
1529 VkPhysicalDeviceMultiviewProperties
*properties
=
1530 (VkPhysicalDeviceMultiviewProperties
*)ext
;
1531 properties
->maxMultiviewViewCount
= 16;
1532 properties
->maxMultiviewInstanceIndex
= UINT32_MAX
/ 16;
1536 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT
: {
1537 VkPhysicalDevicePCIBusInfoPropertiesEXT
*properties
=
1538 (VkPhysicalDevicePCIBusInfoPropertiesEXT
*)ext
;
1539 properties
->pciDomain
= pdevice
->pci_info
.domain
;
1540 properties
->pciBus
= pdevice
->pci_info
.bus
;
1541 properties
->pciDevice
= pdevice
->pci_info
.device
;
1542 properties
->pciFunction
= pdevice
->pci_info
.function
;
1546 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES
: {
1547 VkPhysicalDevicePointClippingProperties
*properties
=
1548 (VkPhysicalDevicePointClippingProperties
*) ext
;
1549 properties
->pointClippingBehavior
= VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
;
1553 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES
: {
1554 VkPhysicalDeviceProtectedMemoryProperties
*props
=
1555 (VkPhysicalDeviceProtectedMemoryProperties
*)ext
;
1556 props
->protectedNoFault
= false;
1560 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR
: {
1561 VkPhysicalDevicePushDescriptorPropertiesKHR
*properties
=
1562 (VkPhysicalDevicePushDescriptorPropertiesKHR
*) ext
;
1564 properties
->maxPushDescriptors
= MAX_PUSH_DESCRIPTORS
;
1568 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT
: {
1569 VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT
*properties
=
1570 (VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT
*)ext
;
1571 properties
->filterMinmaxImageComponentMapping
= pdevice
->info
.gen
>= 9;
1572 properties
->filterMinmaxSingleComponentFormats
= true;
1576 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES
: {
1577 VkPhysicalDeviceSubgroupProperties
*properties
= (void *)ext
;
1579 properties
->subgroupSize
= BRW_SUBGROUP_SIZE
;
1581 VkShaderStageFlags scalar_stages
= 0;
1582 for (unsigned stage
= 0; stage
< MESA_SHADER_STAGES
; stage
++) {
1583 if (pdevice
->compiler
->scalar_stage
[stage
])
1584 scalar_stages
|= mesa_to_vk_shader_stage(stage
);
1586 properties
->supportedStages
= scalar_stages
;
1588 properties
->supportedOperations
= VK_SUBGROUP_FEATURE_BASIC_BIT
|
1589 VK_SUBGROUP_FEATURE_VOTE_BIT
|
1590 VK_SUBGROUP_FEATURE_BALLOT_BIT
|
1591 VK_SUBGROUP_FEATURE_SHUFFLE_BIT
|
1592 VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
|
1593 VK_SUBGROUP_FEATURE_QUAD_BIT
;
1594 if (pdevice
->info
.gen
>= 8) {
1595 /* TODO: There's no technical reason why these can't be made to
1596 * work on gen7 but they don't at the moment so it's best to leave
1597 * the feature disabled than enabled and broken.
1599 properties
->supportedOperations
|=
1600 VK_SUBGROUP_FEATURE_ARITHMETIC_BIT
|
1601 VK_SUBGROUP_FEATURE_CLUSTERED_BIT
;
1603 properties
->quadOperationsInAllStages
= pdevice
->info
.gen
>= 8;
1607 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT
: {
1608 VkPhysicalDeviceSubgroupSizeControlPropertiesEXT
*props
=
1609 (VkPhysicalDeviceSubgroupSizeControlPropertiesEXT
*)ext
;
1610 STATIC_ASSERT(8 <= BRW_SUBGROUP_SIZE
&& BRW_SUBGROUP_SIZE
<= 32);
1611 props
->minSubgroupSize
= 8;
1612 props
->maxSubgroupSize
= 32;
1613 props
->maxComputeWorkgroupSubgroups
= pdevice
->info
.max_cs_threads
;
1614 props
->requiredSubgroupSizeStages
= VK_SHADER_STAGE_COMPUTE_BIT
;
1618 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES_EXT
: {
1619 VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT
*props
=
1620 (VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT
*)ext
;
1622 /* From the SKL PRM Vol. 2d, docs for RENDER_SURFACE_STATE::Surface
1625 * "For SURFTYPE_BUFFER non-rendertarget surfaces, this field
1626 * specifies the base address of the first element of the surface,
1627 * computed in software by adding the surface base address to the
1628 * byte offset of the element in the buffer. The base address must
1629 * be aligned to element size."
1631 * The typed dataport messages require that things be texel aligned.
1632 * Otherwise, we may just load/store the wrong data or, in the worst
1633 * case, there may be hangs.
1635 props
->storageTexelBufferOffsetAlignmentBytes
= 16;
1636 props
->storageTexelBufferOffsetSingleTexelAlignment
= true;
1638 /* The sampler, however, is much more forgiving and it can handle
1639 * arbitrary byte alignment for linear and buffer surfaces. It's
1640 * hard to find a good PRM citation for this but years of empirical
1641 * experience demonstrate that this is true.
1643 props
->uniformTexelBufferOffsetAlignmentBytes
= 1;
1644 props
->uniformTexelBufferOffsetSingleTexelAlignment
= false;
1648 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT
: {
1649 VkPhysicalDeviceTransformFeedbackPropertiesEXT
*props
=
1650 (VkPhysicalDeviceTransformFeedbackPropertiesEXT
*)ext
;
1652 props
->maxTransformFeedbackStreams
= MAX_XFB_STREAMS
;
1653 props
->maxTransformFeedbackBuffers
= MAX_XFB_BUFFERS
;
1654 props
->maxTransformFeedbackBufferSize
= (1ull << 32);
1655 props
->maxTransformFeedbackStreamDataSize
= 128 * 4;
1656 props
->maxTransformFeedbackBufferDataSize
= 128 * 4;
1657 props
->maxTransformFeedbackBufferDataStride
= 2048;
1658 props
->transformFeedbackQueries
= true;
1659 props
->transformFeedbackStreamsLinesTriangles
= false;
1660 props
->transformFeedbackRasterizationStreamSelect
= false;
1661 props
->transformFeedbackDraw
= true;
1665 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT
: {
1666 VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT
*props
=
1667 (VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT
*)ext
;
1668 /* We have to restrict this a bit for multiview */
1669 props
->maxVertexAttribDivisor
= UINT32_MAX
/ 16;
1674 anv_debug_ignored_stype(ext
->sType
);
1680 /* We support exactly one queue family. */
1681 static const VkQueueFamilyProperties
1682 anv_queue_family_properties
= {
1683 .queueFlags
= VK_QUEUE_GRAPHICS_BIT
|
1684 VK_QUEUE_COMPUTE_BIT
|
1685 VK_QUEUE_TRANSFER_BIT
,
1687 .timestampValidBits
= 36, /* XXX: Real value here */
1688 .minImageTransferGranularity
= { 1, 1, 1 },
1691 void anv_GetPhysicalDeviceQueueFamilyProperties(
1692 VkPhysicalDevice physicalDevice
,
1694 VkQueueFamilyProperties
* pQueueFamilyProperties
)
1696 VK_OUTARRAY_MAKE(out
, pQueueFamilyProperties
, pCount
);
1698 vk_outarray_append(&out
, p
) {
1699 *p
= anv_queue_family_properties
;
1703 void anv_GetPhysicalDeviceQueueFamilyProperties2(
1704 VkPhysicalDevice physicalDevice
,
1705 uint32_t* pQueueFamilyPropertyCount
,
1706 VkQueueFamilyProperties2
* pQueueFamilyProperties
)
1709 VK_OUTARRAY_MAKE(out
, pQueueFamilyProperties
, pQueueFamilyPropertyCount
);
1711 vk_outarray_append(&out
, p
) {
1712 p
->queueFamilyProperties
= anv_queue_family_properties
;
1714 vk_foreach_struct(s
, p
->pNext
) {
1715 anv_debug_ignored_stype(s
->sType
);
1720 void anv_GetPhysicalDeviceMemoryProperties(
1721 VkPhysicalDevice physicalDevice
,
1722 VkPhysicalDeviceMemoryProperties
* pMemoryProperties
)
1724 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
1726 pMemoryProperties
->memoryTypeCount
= physical_device
->memory
.type_count
;
1727 for (uint32_t i
= 0; i
< physical_device
->memory
.type_count
; i
++) {
1728 pMemoryProperties
->memoryTypes
[i
] = (VkMemoryType
) {
1729 .propertyFlags
= physical_device
->memory
.types
[i
].propertyFlags
,
1730 .heapIndex
= physical_device
->memory
.types
[i
].heapIndex
,
1734 pMemoryProperties
->memoryHeapCount
= physical_device
->memory
.heap_count
;
1735 for (uint32_t i
= 0; i
< physical_device
->memory
.heap_count
; i
++) {
1736 pMemoryProperties
->memoryHeaps
[i
] = (VkMemoryHeap
) {
1737 .size
= physical_device
->memory
.heaps
[i
].size
,
1738 .flags
= physical_device
->memory
.heaps
[i
].flags
,
1744 anv_get_memory_budget(VkPhysicalDevice physicalDevice
,
1745 VkPhysicalDeviceMemoryBudgetPropertiesEXT
*memoryBudget
)
1747 ANV_FROM_HANDLE(anv_physical_device
, device
, physicalDevice
);
1748 uint64_t sys_available
= get_available_system_memory();
1749 assert(sys_available
> 0);
1751 VkDeviceSize total_heaps_size
= 0;
1752 for (size_t i
= 0; i
< device
->memory
.heap_count
; i
++)
1753 total_heaps_size
+= device
->memory
.heaps
[i
].size
;
1755 for (size_t i
= 0; i
< device
->memory
.heap_count
; i
++) {
1756 VkDeviceSize heap_size
= device
->memory
.heaps
[i
].size
;
1757 VkDeviceSize heap_used
= device
->memory
.heaps
[i
].used
;
1758 VkDeviceSize heap_budget
;
1760 double heap_proportion
= (double) heap_size
/ total_heaps_size
;
1761 VkDeviceSize sys_available_prop
= sys_available
* heap_proportion
;
1764 * Let's not incite the app to starve the system: report at most 90% of
1765 * available system memory.
1767 uint64_t heap_available
= sys_available_prop
* 9 / 10;
1768 heap_budget
= MIN2(heap_size
, heap_used
+ heap_available
);
1771 * Round down to the nearest MB
1773 heap_budget
&= ~((1ull << 20) - 1);
1776 * The heapBudget value must be non-zero for array elements less than
1777 * VkPhysicalDeviceMemoryProperties::memoryHeapCount. The heapBudget
1778 * value must be less than or equal to VkMemoryHeap::size for each heap.
1780 assert(0 < heap_budget
&& heap_budget
<= heap_size
);
1782 memoryBudget
->heapUsage
[i
] = heap_used
;
1783 memoryBudget
->heapBudget
[i
] = heap_budget
;
1786 /* The heapBudget and heapUsage values must be zero for array elements
1787 * greater than or equal to VkPhysicalDeviceMemoryProperties::memoryHeapCount
1789 for (uint32_t i
= device
->memory
.heap_count
; i
< VK_MAX_MEMORY_HEAPS
; i
++) {
1790 memoryBudget
->heapBudget
[i
] = 0;
1791 memoryBudget
->heapUsage
[i
] = 0;
1795 void anv_GetPhysicalDeviceMemoryProperties2(
1796 VkPhysicalDevice physicalDevice
,
1797 VkPhysicalDeviceMemoryProperties2
* pMemoryProperties
)
1799 anv_GetPhysicalDeviceMemoryProperties(physicalDevice
,
1800 &pMemoryProperties
->memoryProperties
);
1802 vk_foreach_struct(ext
, pMemoryProperties
->pNext
) {
1803 switch (ext
->sType
) {
1804 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT
:
1805 anv_get_memory_budget(physicalDevice
, (void*)ext
);
1808 anv_debug_ignored_stype(ext
->sType
);
1815 anv_GetDeviceGroupPeerMemoryFeatures(
1818 uint32_t localDeviceIndex
,
1819 uint32_t remoteDeviceIndex
,
1820 VkPeerMemoryFeatureFlags
* pPeerMemoryFeatures
)
1822 assert(localDeviceIndex
== 0 && remoteDeviceIndex
== 0);
1823 *pPeerMemoryFeatures
= VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT
|
1824 VK_PEER_MEMORY_FEATURE_COPY_DST_BIT
|
1825 VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT
|
1826 VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT
;
1829 PFN_vkVoidFunction
anv_GetInstanceProcAddr(
1830 VkInstance _instance
,
1833 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
1835 /* The Vulkan 1.0 spec for vkGetInstanceProcAddr has a table of exactly
1836 * when we have to return valid function pointers, NULL, or it's left
1837 * undefined. See the table for exact details.
1842 #define LOOKUP_ANV_ENTRYPOINT(entrypoint) \
1843 if (strcmp(pName, "vk" #entrypoint) == 0) \
1844 return (PFN_vkVoidFunction)anv_##entrypoint
1846 LOOKUP_ANV_ENTRYPOINT(EnumerateInstanceExtensionProperties
);
1847 LOOKUP_ANV_ENTRYPOINT(EnumerateInstanceLayerProperties
);
1848 LOOKUP_ANV_ENTRYPOINT(EnumerateInstanceVersion
);
1849 LOOKUP_ANV_ENTRYPOINT(CreateInstance
);
1851 #undef LOOKUP_ANV_ENTRYPOINT
1853 if (instance
== NULL
)
1856 int idx
= anv_get_instance_entrypoint_index(pName
);
1858 return instance
->dispatch
.entrypoints
[idx
];
1860 idx
= anv_get_device_entrypoint_index(pName
);
1862 return instance
->device_dispatch
.entrypoints
[idx
];
1867 /* With version 1+ of the loader interface the ICD should expose
1868 * vk_icdGetInstanceProcAddr to work around certain LD_PRELOAD issues seen in apps.
1871 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(
1872 VkInstance instance
,
1876 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(
1877 VkInstance instance
,
1880 return anv_GetInstanceProcAddr(instance
, pName
);
1883 PFN_vkVoidFunction
anv_GetDeviceProcAddr(
1887 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1889 if (!device
|| !pName
)
1892 int idx
= anv_get_device_entrypoint_index(pName
);
1896 return device
->dispatch
.entrypoints
[idx
];
1900 anv_CreateDebugReportCallbackEXT(VkInstance _instance
,
1901 const VkDebugReportCallbackCreateInfoEXT
* pCreateInfo
,
1902 const VkAllocationCallbacks
* pAllocator
,
1903 VkDebugReportCallbackEXT
* pCallback
)
1905 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
1906 return vk_create_debug_report_callback(&instance
->debug_report_callbacks
,
1907 pCreateInfo
, pAllocator
, &instance
->alloc
,
1912 anv_DestroyDebugReportCallbackEXT(VkInstance _instance
,
1913 VkDebugReportCallbackEXT _callback
,
1914 const VkAllocationCallbacks
* pAllocator
)
1916 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
1917 vk_destroy_debug_report_callback(&instance
->debug_report_callbacks
,
1918 _callback
, pAllocator
, &instance
->alloc
);
1922 anv_DebugReportMessageEXT(VkInstance _instance
,
1923 VkDebugReportFlagsEXT flags
,
1924 VkDebugReportObjectTypeEXT objectType
,
1927 int32_t messageCode
,
1928 const char* pLayerPrefix
,
1929 const char* pMessage
)
1931 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
1932 vk_debug_report(&instance
->debug_report_callbacks
, flags
, objectType
,
1933 object
, location
, messageCode
, pLayerPrefix
, pMessage
);
1937 anv_queue_init(struct anv_device
*device
, struct anv_queue
*queue
)
1939 queue
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
1940 queue
->device
= device
;
1945 anv_queue_finish(struct anv_queue
*queue
)
1949 static struct anv_state
1950 anv_state_pool_emit_data(struct anv_state_pool
*pool
, size_t size
, size_t align
, const void *p
)
1952 struct anv_state state
;
1954 state
= anv_state_pool_alloc(pool
, size
, align
);
1955 memcpy(state
.map
, p
, size
);
1960 /* Haswell border color is a bit of a disaster. Float and unorm formats use a
1961 * straightforward 32-bit float color in the first 64 bytes. Instead of using
1962 * a nice float/integer union like Gen8+, Haswell specifies the integer border
1963 * color as a separate entry /after/ the float color. The layout of this entry
1964 * also depends on the format's bpp (with extra hacks for RG32), and overlaps.
1966 * Since we don't know the format/bpp, we can't make any of the border colors
1967 * containing '1' work for all formats, as it would be in the wrong place for
1968 * some of them. We opt to make 32-bit integers work as this seems like the
1969 * most common option. Fortunately, transparent black works regardless, as
1970 * all zeroes is the same in every bit-size.
1972 struct hsw_border_color
{
1976 uint32_t _pad1
[108];
1979 struct gen8_border_color
{
1984 /* Pad out to 64 bytes */
1989 anv_device_init_border_colors(struct anv_device
*device
)
1991 if (device
->info
.is_haswell
) {
1992 static const struct hsw_border_color border_colors
[] = {
1993 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 0.0 } },
1994 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 1.0 } },
1995 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE
] = { .float32
= { 1.0, 1.0, 1.0, 1.0 } },
1996 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK
] = { .uint32
= { 0, 0, 0, 0 } },
1997 [VK_BORDER_COLOR_INT_OPAQUE_BLACK
] = { .uint32
= { 0, 0, 0, 1 } },
1998 [VK_BORDER_COLOR_INT_OPAQUE_WHITE
] = { .uint32
= { 1, 1, 1, 1 } },
2001 device
->border_colors
=
2002 anv_state_pool_emit_data(&device
->dynamic_state_pool
,
2003 sizeof(border_colors
), 512, border_colors
);
2005 static const struct gen8_border_color border_colors
[] = {
2006 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 0.0 } },
2007 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 1.0 } },
2008 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE
] = { .float32
= { 1.0, 1.0, 1.0, 1.0 } },
2009 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK
] = { .uint32
= { 0, 0, 0, 0 } },
2010 [VK_BORDER_COLOR_INT_OPAQUE_BLACK
] = { .uint32
= { 0, 0, 0, 1 } },
2011 [VK_BORDER_COLOR_INT_OPAQUE_WHITE
] = { .uint32
= { 1, 1, 1, 1 } },
2014 device
->border_colors
=
2015 anv_state_pool_emit_data(&device
->dynamic_state_pool
,
2016 sizeof(border_colors
), 64, border_colors
);
2021 anv_device_init_trivial_batch(struct anv_device
*device
)
2023 anv_bo_init_new(&device
->trivial_batch_bo
, device
, 4096);
2025 if (device
->instance
->physicalDevice
.has_exec_async
)
2026 device
->trivial_batch_bo
.flags
|= EXEC_OBJECT_ASYNC
;
2028 if (device
->instance
->physicalDevice
.use_softpin
)
2029 device
->trivial_batch_bo
.flags
|= EXEC_OBJECT_PINNED
;
2031 anv_vma_alloc(device
, &device
->trivial_batch_bo
);
2033 void *map
= anv_gem_mmap(device
, device
->trivial_batch_bo
.gem_handle
,
2036 struct anv_batch batch
= {
2042 anv_batch_emit(&batch
, GEN7_MI_BATCH_BUFFER_END
, bbe
);
2043 anv_batch_emit(&batch
, GEN7_MI_NOOP
, noop
);
2045 if (!device
->info
.has_llc
)
2046 gen_clflush_range(map
, batch
.next
- map
);
2048 anv_gem_munmap(map
, device
->trivial_batch_bo
.size
);
2051 VkResult
anv_EnumerateDeviceExtensionProperties(
2052 VkPhysicalDevice physicalDevice
,
2053 const char* pLayerName
,
2054 uint32_t* pPropertyCount
,
2055 VkExtensionProperties
* pProperties
)
2057 ANV_FROM_HANDLE(anv_physical_device
, device
, physicalDevice
);
2058 VK_OUTARRAY_MAKE(out
, pProperties
, pPropertyCount
);
2060 for (int i
= 0; i
< ANV_DEVICE_EXTENSION_COUNT
; i
++) {
2061 if (device
->supported_extensions
.extensions
[i
]) {
2062 vk_outarray_append(&out
, prop
) {
2063 *prop
= anv_device_extensions
[i
];
2068 return vk_outarray_status(&out
);
2072 anv_device_init_dispatch(struct anv_device
*device
)
2074 const struct anv_device_dispatch_table
*genX_table
;
2075 switch (device
->info
.gen
) {
2077 genX_table
= &gen11_device_dispatch_table
;
2080 genX_table
= &gen10_device_dispatch_table
;
2083 genX_table
= &gen9_device_dispatch_table
;
2086 genX_table
= &gen8_device_dispatch_table
;
2089 if (device
->info
.is_haswell
)
2090 genX_table
= &gen75_device_dispatch_table
;
2092 genX_table
= &gen7_device_dispatch_table
;
2095 unreachable("unsupported gen\n");
2098 for (unsigned i
= 0; i
< ARRAY_SIZE(device
->dispatch
.entrypoints
); i
++) {
2099 /* Vulkan requires that entrypoints for extensions which have not been
2100 * enabled must not be advertised.
2102 if (!anv_device_entrypoint_is_enabled(i
, device
->instance
->app_info
.api_version
,
2103 &device
->instance
->enabled_extensions
,
2104 &device
->enabled_extensions
)) {
2105 device
->dispatch
.entrypoints
[i
] = NULL
;
2106 } else if (genX_table
->entrypoints
[i
]) {
2107 device
->dispatch
.entrypoints
[i
] = genX_table
->entrypoints
[i
];
2109 device
->dispatch
.entrypoints
[i
] =
2110 anv_device_dispatch_table
.entrypoints
[i
];
2116 vk_priority_to_gen(int priority
)
2119 case VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT
:
2120 return GEN_CONTEXT_LOW_PRIORITY
;
2121 case VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT
:
2122 return GEN_CONTEXT_MEDIUM_PRIORITY
;
2123 case VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT
:
2124 return GEN_CONTEXT_HIGH_PRIORITY
;
2125 case VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT
:
2126 return GEN_CONTEXT_REALTIME_PRIORITY
;
2128 unreachable("Invalid priority");
2133 anv_device_init_hiz_clear_value_bo(struct anv_device
*device
)
2135 anv_bo_init_new(&device
->hiz_clear_bo
, device
, 4096);
2137 if (device
->instance
->physicalDevice
.has_exec_async
)
2138 device
->hiz_clear_bo
.flags
|= EXEC_OBJECT_ASYNC
;
2140 if (device
->instance
->physicalDevice
.use_softpin
)
2141 device
->hiz_clear_bo
.flags
|= EXEC_OBJECT_PINNED
;
2143 anv_vma_alloc(device
, &device
->hiz_clear_bo
);
2145 uint32_t *map
= anv_gem_mmap(device
, device
->hiz_clear_bo
.gem_handle
,
2148 union isl_color_value hiz_clear
= { .u32
= { 0, } };
2149 hiz_clear
.f32
[0] = ANV_HZ_FC_VAL
;
2151 memcpy(map
, hiz_clear
.u32
, sizeof(hiz_clear
.u32
));
2152 anv_gem_munmap(map
, device
->hiz_clear_bo
.size
);
2156 get_bo_from_pool(struct gen_batch_decode_bo
*ret
,
2157 struct anv_block_pool
*pool
,
2160 for (uint32_t i
= 0; i
< pool
->nbos
; i
++) {
2161 uint64_t bo_address
= pool
->bos
[i
].offset
& (~0ull >> 16);
2162 uint32_t bo_size
= pool
->bos
[i
].size
;
2163 if (address
>= bo_address
&& address
< (bo_address
+ bo_size
)) {
2164 *ret
= (struct gen_batch_decode_bo
) {
2167 .map
= pool
->bos
[i
].map
,
2175 /* Finding a buffer for batch decoding */
2176 static struct gen_batch_decode_bo
2177 decode_get_bo(void *v_batch
, bool ppgtt
, uint64_t address
)
2179 struct anv_device
*device
= v_batch
;
2180 struct gen_batch_decode_bo ret_bo
= {};
2184 if (get_bo_from_pool(&ret_bo
, &device
->dynamic_state_pool
.block_pool
, address
))
2186 if (get_bo_from_pool(&ret_bo
, &device
->instruction_state_pool
.block_pool
, address
))
2188 if (get_bo_from_pool(&ret_bo
, &device
->binding_table_pool
.block_pool
, address
))
2190 if (get_bo_from_pool(&ret_bo
, &device
->surface_state_pool
.block_pool
, address
))
2193 if (!device
->cmd_buffer_being_decoded
)
2194 return (struct gen_batch_decode_bo
) { };
2196 struct anv_batch_bo
**bo
;
2198 u_vector_foreach(bo
, &device
->cmd_buffer_being_decoded
->seen_bbos
) {
2199 /* The decoder zeroes out the top 16 bits, so we need to as well */
2200 uint64_t bo_address
= (*bo
)->bo
.offset
& (~0ull >> 16);
2202 if (address
>= bo_address
&& address
< bo_address
+ (*bo
)->bo
.size
) {
2203 return (struct gen_batch_decode_bo
) {
2205 .size
= (*bo
)->bo
.size
,
2206 .map
= (*bo
)->bo
.map
,
2211 return (struct gen_batch_decode_bo
) { };
2214 VkResult
anv_CreateDevice(
2215 VkPhysicalDevice physicalDevice
,
2216 const VkDeviceCreateInfo
* pCreateInfo
,
2217 const VkAllocationCallbacks
* pAllocator
,
2220 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
2222 struct anv_device
*device
;
2224 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
);
2226 struct anv_device_extension_table enabled_extensions
= { };
2227 for (uint32_t i
= 0; i
< pCreateInfo
->enabledExtensionCount
; i
++) {
2229 for (idx
= 0; idx
< ANV_DEVICE_EXTENSION_COUNT
; idx
++) {
2230 if (strcmp(pCreateInfo
->ppEnabledExtensionNames
[i
],
2231 anv_device_extensions
[idx
].extensionName
) == 0)
2235 if (idx
>= ANV_DEVICE_EXTENSION_COUNT
)
2236 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
2238 if (!physical_device
->supported_extensions
.extensions
[idx
])
2239 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
2241 enabled_extensions
.extensions
[idx
] = true;
2244 /* Check enabled features */
2245 if (pCreateInfo
->pEnabledFeatures
) {
2246 VkPhysicalDeviceFeatures supported_features
;
2247 anv_GetPhysicalDeviceFeatures(physicalDevice
, &supported_features
);
2248 VkBool32
*supported_feature
= (VkBool32
*)&supported_features
;
2249 VkBool32
*enabled_feature
= (VkBool32
*)pCreateInfo
->pEnabledFeatures
;
2250 unsigned num_features
= sizeof(VkPhysicalDeviceFeatures
) / sizeof(VkBool32
);
2251 for (uint32_t i
= 0; i
< num_features
; i
++) {
2252 if (enabled_feature
[i
] && !supported_feature
[i
])
2253 return vk_error(VK_ERROR_FEATURE_NOT_PRESENT
);
2257 /* Check requested queues and fail if we are requested to create any
2258 * queues with flags we don't support.
2260 assert(pCreateInfo
->queueCreateInfoCount
> 0);
2261 for (uint32_t i
= 0; i
< pCreateInfo
->queueCreateInfoCount
; i
++) {
2262 if (pCreateInfo
->pQueueCreateInfos
[i
].flags
!= 0)
2263 return vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2266 /* Check if client specified queue priority. */
2267 const VkDeviceQueueGlobalPriorityCreateInfoEXT
*queue_priority
=
2268 vk_find_struct_const(pCreateInfo
->pQueueCreateInfos
[0].pNext
,
2269 DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT
);
2271 VkQueueGlobalPriorityEXT priority
=
2272 queue_priority
? queue_priority
->globalPriority
:
2273 VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT
;
2275 device
= vk_alloc2(&physical_device
->instance
->alloc
, pAllocator
,
2277 VK_SYSTEM_ALLOCATION_SCOPE_DEVICE
);
2279 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2281 if (INTEL_DEBUG
& DEBUG_BATCH
) {
2282 const unsigned decode_flags
=
2283 GEN_BATCH_DECODE_FULL
|
2284 ((INTEL_DEBUG
& DEBUG_COLOR
) ? GEN_BATCH_DECODE_IN_COLOR
: 0) |
2285 GEN_BATCH_DECODE_OFFSETS
|
2286 GEN_BATCH_DECODE_FLOATS
;
2288 gen_batch_decode_ctx_init(&device
->decoder_ctx
,
2289 &physical_device
->info
,
2290 stderr
, decode_flags
, NULL
,
2291 decode_get_bo
, NULL
, device
);
2294 device
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
2295 device
->instance
= physical_device
->instance
;
2296 device
->chipset_id
= physical_device
->chipset_id
;
2297 device
->no_hw
= physical_device
->no_hw
;
2298 device
->_lost
= false;
2301 device
->alloc
= *pAllocator
;
2303 device
->alloc
= physical_device
->instance
->alloc
;
2305 /* XXX(chadv): Can we dup() physicalDevice->fd here? */
2306 device
->fd
= open(physical_device
->path
, O_RDWR
| O_CLOEXEC
);
2307 if (device
->fd
== -1) {
2308 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2312 device
->context_id
= anv_gem_create_context(device
);
2313 if (device
->context_id
== -1) {
2314 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2318 if (physical_device
->use_softpin
) {
2319 if (pthread_mutex_init(&device
->vma_mutex
, NULL
) != 0) {
2320 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2324 /* keep the page with address zero out of the allocator */
2325 struct anv_memory_heap
*low_heap
=
2326 &physical_device
->memory
.heaps
[physical_device
->memory
.heap_count
- 1];
2327 util_vma_heap_init(&device
->vma_lo
, low_heap
->vma_start
, low_heap
->vma_size
);
2328 device
->vma_lo_available
= low_heap
->size
;
2330 struct anv_memory_heap
*high_heap
=
2331 &physical_device
->memory
.heaps
[0];
2332 util_vma_heap_init(&device
->vma_hi
, high_heap
->vma_start
, high_heap
->vma_size
);
2333 device
->vma_hi_available
= physical_device
->memory
.heap_count
== 1 ? 0 :
2337 list_inithead(&device
->memory_objects
);
2339 /* As per spec, the driver implementation may deny requests to acquire
2340 * a priority above the default priority (MEDIUM) if the caller does not
2341 * have sufficient privileges. In this scenario VK_ERROR_NOT_PERMITTED_EXT
2344 if (physical_device
->has_context_priority
) {
2345 int err
= anv_gem_set_context_param(device
->fd
, device
->context_id
,
2346 I915_CONTEXT_PARAM_PRIORITY
,
2347 vk_priority_to_gen(priority
));
2348 if (err
!= 0 && priority
> VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT
) {
2349 result
= vk_error(VK_ERROR_NOT_PERMITTED_EXT
);
2354 device
->info
= physical_device
->info
;
2355 device
->isl_dev
= physical_device
->isl_dev
;
2357 /* On Broadwell and later, we can use batch chaining to more efficiently
2358 * implement growing command buffers. Prior to Haswell, the kernel
2359 * command parser gets in the way and we have to fall back to growing
2362 device
->can_chain_batches
= device
->info
.gen
>= 8;
2364 device
->robust_buffer_access
= pCreateInfo
->pEnabledFeatures
&&
2365 pCreateInfo
->pEnabledFeatures
->robustBufferAccess
;
2366 device
->enabled_extensions
= enabled_extensions
;
2368 anv_device_init_dispatch(device
);
2370 if (pthread_mutex_init(&device
->mutex
, NULL
) != 0) {
2371 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2372 goto fail_context_id
;
2375 pthread_condattr_t condattr
;
2376 if (pthread_condattr_init(&condattr
) != 0) {
2377 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2380 if (pthread_condattr_setclock(&condattr
, CLOCK_MONOTONIC
) != 0) {
2381 pthread_condattr_destroy(&condattr
);
2382 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2385 if (pthread_cond_init(&device
->queue_submit
, &condattr
) != 0) {
2386 pthread_condattr_destroy(&condattr
);
2387 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2390 pthread_condattr_destroy(&condattr
);
2393 (physical_device
->supports_48bit_addresses
? EXEC_OBJECT_SUPPORTS_48B_ADDRESS
: 0) |
2394 (physical_device
->has_exec_async
? EXEC_OBJECT_ASYNC
: 0) |
2395 (physical_device
->has_exec_capture
? EXEC_OBJECT_CAPTURE
: 0) |
2396 (physical_device
->use_softpin
? EXEC_OBJECT_PINNED
: 0);
2398 anv_bo_pool_init(&device
->batch_bo_pool
, device
, bo_flags
);
2400 result
= anv_bo_cache_init(&device
->bo_cache
);
2401 if (result
!= VK_SUCCESS
)
2402 goto fail_batch_bo_pool
;
2404 if (!physical_device
->use_softpin
)
2405 bo_flags
&= ~EXEC_OBJECT_SUPPORTS_48B_ADDRESS
;
2407 result
= anv_state_pool_init(&device
->dynamic_state_pool
, device
,
2408 DYNAMIC_STATE_POOL_MIN_ADDRESS
,
2411 if (result
!= VK_SUCCESS
)
2414 result
= anv_state_pool_init(&device
->instruction_state_pool
, device
,
2415 INSTRUCTION_STATE_POOL_MIN_ADDRESS
,
2418 if (result
!= VK_SUCCESS
)
2419 goto fail_dynamic_state_pool
;
2421 result
= anv_state_pool_init(&device
->surface_state_pool
, device
,
2422 SURFACE_STATE_POOL_MIN_ADDRESS
,
2425 if (result
!= VK_SUCCESS
)
2426 goto fail_instruction_state_pool
;
2428 if (physical_device
->use_softpin
) {
2429 result
= anv_state_pool_init(&device
->binding_table_pool
, device
,
2430 BINDING_TABLE_POOL_MIN_ADDRESS
,
2433 if (result
!= VK_SUCCESS
)
2434 goto fail_surface_state_pool
;
2437 result
= anv_bo_init_new(&device
->workaround_bo
, device
, 4096);
2438 if (result
!= VK_SUCCESS
)
2439 goto fail_binding_table_pool
;
2441 if (physical_device
->use_softpin
)
2442 device
->workaround_bo
.flags
|= EXEC_OBJECT_PINNED
;
2444 if (!anv_vma_alloc(device
, &device
->workaround_bo
))
2445 goto fail_workaround_bo
;
2447 anv_device_init_trivial_batch(device
);
2449 if (device
->info
.gen
>= 10)
2450 anv_device_init_hiz_clear_value_bo(device
);
2452 anv_scratch_pool_init(device
, &device
->scratch_pool
);
2454 anv_queue_init(device
, &device
->queue
);
2456 switch (device
->info
.gen
) {
2458 if (!device
->info
.is_haswell
)
2459 result
= gen7_init_device_state(device
);
2461 result
= gen75_init_device_state(device
);
2464 result
= gen8_init_device_state(device
);
2467 result
= gen9_init_device_state(device
);
2470 result
= gen10_init_device_state(device
);
2473 result
= gen11_init_device_state(device
);
2476 /* Shouldn't get here as we don't create physical devices for any other
2478 unreachable("unhandled gen");
2480 if (result
!= VK_SUCCESS
)
2481 goto fail_workaround_bo
;
2483 anv_pipeline_cache_init(&device
->default_pipeline_cache
, device
, true);
2485 anv_device_init_blorp(device
);
2487 anv_device_init_border_colors(device
);
2489 *pDevice
= anv_device_to_handle(device
);
2494 anv_queue_finish(&device
->queue
);
2495 anv_scratch_pool_finish(device
, &device
->scratch_pool
);
2496 anv_gem_munmap(device
->workaround_bo
.map
, device
->workaround_bo
.size
);
2497 anv_gem_close(device
, device
->workaround_bo
.gem_handle
);
2498 fail_binding_table_pool
:
2499 if (physical_device
->use_softpin
)
2500 anv_state_pool_finish(&device
->binding_table_pool
);
2501 fail_surface_state_pool
:
2502 anv_state_pool_finish(&device
->surface_state_pool
);
2503 fail_instruction_state_pool
:
2504 anv_state_pool_finish(&device
->instruction_state_pool
);
2505 fail_dynamic_state_pool
:
2506 anv_state_pool_finish(&device
->dynamic_state_pool
);
2508 anv_bo_cache_finish(&device
->bo_cache
);
2510 anv_bo_pool_finish(&device
->batch_bo_pool
);
2511 pthread_cond_destroy(&device
->queue_submit
);
2513 pthread_mutex_destroy(&device
->mutex
);
2515 anv_gem_destroy_context(device
, device
->context_id
);
2519 vk_free(&device
->alloc
, device
);
2524 void anv_DestroyDevice(
2526 const VkAllocationCallbacks
* pAllocator
)
2528 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2529 struct anv_physical_device
*physical_device
;
2534 physical_device
= &device
->instance
->physicalDevice
;
2536 anv_device_finish_blorp(device
);
2538 anv_pipeline_cache_finish(&device
->default_pipeline_cache
);
2540 anv_queue_finish(&device
->queue
);
2542 #ifdef HAVE_VALGRIND
2543 /* We only need to free these to prevent valgrind errors. The backing
2544 * BO will go away in a couple of lines so we don't actually leak.
2546 anv_state_pool_free(&device
->dynamic_state_pool
, device
->border_colors
);
2549 anv_scratch_pool_finish(device
, &device
->scratch_pool
);
2551 anv_gem_munmap(device
->workaround_bo
.map
, device
->workaround_bo
.size
);
2552 anv_vma_free(device
, &device
->workaround_bo
);
2553 anv_gem_close(device
, device
->workaround_bo
.gem_handle
);
2555 anv_vma_free(device
, &device
->trivial_batch_bo
);
2556 anv_gem_close(device
, device
->trivial_batch_bo
.gem_handle
);
2557 if (device
->info
.gen
>= 10)
2558 anv_gem_close(device
, device
->hiz_clear_bo
.gem_handle
);
2560 if (physical_device
->use_softpin
)
2561 anv_state_pool_finish(&device
->binding_table_pool
);
2562 anv_state_pool_finish(&device
->surface_state_pool
);
2563 anv_state_pool_finish(&device
->instruction_state_pool
);
2564 anv_state_pool_finish(&device
->dynamic_state_pool
);
2566 anv_bo_cache_finish(&device
->bo_cache
);
2568 anv_bo_pool_finish(&device
->batch_bo_pool
);
2570 pthread_cond_destroy(&device
->queue_submit
);
2571 pthread_mutex_destroy(&device
->mutex
);
2573 anv_gem_destroy_context(device
, device
->context_id
);
2575 if (INTEL_DEBUG
& DEBUG_BATCH
)
2576 gen_batch_decode_ctx_finish(&device
->decoder_ctx
);
2580 vk_free(&device
->alloc
, device
);
2583 VkResult
anv_EnumerateInstanceLayerProperties(
2584 uint32_t* pPropertyCount
,
2585 VkLayerProperties
* pProperties
)
2587 if (pProperties
== NULL
) {
2588 *pPropertyCount
= 0;
2592 /* None supported at this time */
2593 return vk_error(VK_ERROR_LAYER_NOT_PRESENT
);
2596 VkResult
anv_EnumerateDeviceLayerProperties(
2597 VkPhysicalDevice physicalDevice
,
2598 uint32_t* pPropertyCount
,
2599 VkLayerProperties
* pProperties
)
2601 if (pProperties
== NULL
) {
2602 *pPropertyCount
= 0;
2606 /* None supported at this time */
2607 return vk_error(VK_ERROR_LAYER_NOT_PRESENT
);
2610 void anv_GetDeviceQueue(
2612 uint32_t queueNodeIndex
,
2613 uint32_t queueIndex
,
2616 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2618 assert(queueIndex
== 0);
2620 *pQueue
= anv_queue_to_handle(&device
->queue
);
2623 void anv_GetDeviceQueue2(
2625 const VkDeviceQueueInfo2
* pQueueInfo
,
2628 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2630 assert(pQueueInfo
->queueIndex
== 0);
2632 if (pQueueInfo
->flags
== device
->queue
.flags
)
2633 *pQueue
= anv_queue_to_handle(&device
->queue
);
2639 _anv_device_set_lost(struct anv_device
*device
,
2640 const char *file
, int line
,
2641 const char *msg
, ...)
2646 device
->_lost
= true;
2649 err
= __vk_errorv(device
->instance
, device
,
2650 VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT
,
2651 VK_ERROR_DEVICE_LOST
, file
, line
, msg
, ap
);
2654 if (env_var_as_boolean("ANV_ABORT_ON_DEVICE_LOSS", false))
2661 anv_device_query_status(struct anv_device
*device
)
2663 /* This isn't likely as most of the callers of this function already check
2664 * for it. However, it doesn't hurt to check and it potentially lets us
2667 if (anv_device_is_lost(device
))
2668 return VK_ERROR_DEVICE_LOST
;
2670 uint32_t active
, pending
;
2671 int ret
= anv_gem_gpu_get_reset_stats(device
, &active
, &pending
);
2673 /* We don't know the real error. */
2674 return anv_device_set_lost(device
, "get_reset_stats failed: %m");
2678 return anv_device_set_lost(device
, "GPU hung on one of our command buffers");
2679 } else if (pending
) {
2680 return anv_device_set_lost(device
, "GPU hung with commands in-flight");
2687 anv_device_bo_busy(struct anv_device
*device
, struct anv_bo
*bo
)
2689 /* Note: This only returns whether or not the BO is in use by an i915 GPU.
2690 * Other usages of the BO (such as on different hardware) will not be
2691 * flagged as "busy" by this ioctl. Use with care.
2693 int ret
= anv_gem_busy(device
, bo
->gem_handle
);
2695 return VK_NOT_READY
;
2696 } else if (ret
== -1) {
2697 /* We don't know the real error. */
2698 return anv_device_set_lost(device
, "gem wait failed: %m");
2701 /* Query for device status after the busy call. If the BO we're checking
2702 * got caught in a GPU hang we don't want to return VK_SUCCESS to the
2703 * client because it clearly doesn't have valid data. Yes, this most
2704 * likely means an ioctl, but we just did an ioctl to query the busy status
2705 * so it's no great loss.
2707 return anv_device_query_status(device
);
2711 anv_device_wait(struct anv_device
*device
, struct anv_bo
*bo
,
2714 int ret
= anv_gem_wait(device
, bo
->gem_handle
, &timeout
);
2715 if (ret
== -1 && errno
== ETIME
) {
2717 } else if (ret
== -1) {
2718 /* We don't know the real error. */
2719 return anv_device_set_lost(device
, "gem wait failed: %m");
2722 /* Query for device status after the wait. If the BO we're waiting on got
2723 * caught in a GPU hang we don't want to return VK_SUCCESS to the client
2724 * because it clearly doesn't have valid data. Yes, this most likely means
2725 * an ioctl, but we just did an ioctl to wait so it's no great loss.
2727 return anv_device_query_status(device
);
2730 VkResult
anv_DeviceWaitIdle(
2733 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2734 if (anv_device_is_lost(device
))
2735 return VK_ERROR_DEVICE_LOST
;
2737 struct anv_batch batch
;
2740 batch
.start
= batch
.next
= cmds
;
2741 batch
.end
= (void *) cmds
+ sizeof(cmds
);
2743 anv_batch_emit(&batch
, GEN7_MI_BATCH_BUFFER_END
, bbe
);
2744 anv_batch_emit(&batch
, GEN7_MI_NOOP
, noop
);
2746 return anv_device_submit_simple_batch(device
, &batch
);
2750 anv_vma_alloc(struct anv_device
*device
, struct anv_bo
*bo
)
2752 if (!(bo
->flags
& EXEC_OBJECT_PINNED
))
2755 pthread_mutex_lock(&device
->vma_mutex
);
2759 if (bo
->flags
& EXEC_OBJECT_SUPPORTS_48B_ADDRESS
&&
2760 device
->vma_hi_available
>= bo
->size
) {
2761 uint64_t addr
= util_vma_heap_alloc(&device
->vma_hi
, bo
->size
, 4096);
2763 bo
->offset
= gen_canonical_address(addr
);
2764 assert(addr
== gen_48b_address(bo
->offset
));
2765 device
->vma_hi_available
-= bo
->size
;
2769 if (bo
->offset
== 0 && device
->vma_lo_available
>= bo
->size
) {
2770 uint64_t addr
= util_vma_heap_alloc(&device
->vma_lo
, bo
->size
, 4096);
2772 bo
->offset
= gen_canonical_address(addr
);
2773 assert(addr
== gen_48b_address(bo
->offset
));
2774 device
->vma_lo_available
-= bo
->size
;
2778 pthread_mutex_unlock(&device
->vma_mutex
);
2780 return bo
->offset
!= 0;
2784 anv_vma_free(struct anv_device
*device
, struct anv_bo
*bo
)
2786 if (!(bo
->flags
& EXEC_OBJECT_PINNED
))
2789 const uint64_t addr_48b
= gen_48b_address(bo
->offset
);
2791 pthread_mutex_lock(&device
->vma_mutex
);
2793 if (addr_48b
>= LOW_HEAP_MIN_ADDRESS
&&
2794 addr_48b
<= LOW_HEAP_MAX_ADDRESS
) {
2795 util_vma_heap_free(&device
->vma_lo
, addr_48b
, bo
->size
);
2796 device
->vma_lo_available
+= bo
->size
;
2798 MAYBE_UNUSED
const struct anv_physical_device
*physical_device
=
2799 &device
->instance
->physicalDevice
;
2800 assert(addr_48b
>= physical_device
->memory
.heaps
[0].vma_start
&&
2801 addr_48b
< (physical_device
->memory
.heaps
[0].vma_start
+
2802 physical_device
->memory
.heaps
[0].vma_size
));
2803 util_vma_heap_free(&device
->vma_hi
, addr_48b
, bo
->size
);
2804 device
->vma_hi_available
+= bo
->size
;
2807 pthread_mutex_unlock(&device
->vma_mutex
);
2813 anv_bo_init_new(struct anv_bo
*bo
, struct anv_device
*device
, uint64_t size
)
2815 uint32_t gem_handle
= anv_gem_create(device
, size
);
2817 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
2819 anv_bo_init(bo
, gem_handle
, size
);
2824 VkResult
anv_AllocateMemory(
2826 const VkMemoryAllocateInfo
* pAllocateInfo
,
2827 const VkAllocationCallbacks
* pAllocator
,
2828 VkDeviceMemory
* pMem
)
2830 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2831 struct anv_physical_device
*pdevice
= &device
->instance
->physicalDevice
;
2832 struct anv_device_memory
*mem
;
2833 VkResult result
= VK_SUCCESS
;
2835 assert(pAllocateInfo
->sType
== VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO
);
2837 /* The Vulkan 1.0.33 spec says "allocationSize must be greater than 0". */
2838 assert(pAllocateInfo
->allocationSize
> 0);
2840 if (pAllocateInfo
->allocationSize
> MAX_MEMORY_ALLOCATION_SIZE
)
2841 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
2843 /* FINISHME: Fail if allocation request exceeds heap size. */
2845 mem
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*mem
), 8,
2846 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2848 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2850 assert(pAllocateInfo
->memoryTypeIndex
< pdevice
->memory
.type_count
);
2851 mem
->type
= &pdevice
->memory
.types
[pAllocateInfo
->memoryTypeIndex
];
2855 mem
->host_ptr
= NULL
;
2857 uint64_t bo_flags
= 0;
2859 assert(mem
->type
->heapIndex
< pdevice
->memory
.heap_count
);
2860 if (pdevice
->memory
.heaps
[mem
->type
->heapIndex
].supports_48bit_addresses
)
2861 bo_flags
|= EXEC_OBJECT_SUPPORTS_48B_ADDRESS
;
2863 const struct wsi_memory_allocate_info
*wsi_info
=
2864 vk_find_struct_const(pAllocateInfo
->pNext
, WSI_MEMORY_ALLOCATE_INFO_MESA
);
2865 if (wsi_info
&& wsi_info
->implicit_sync
) {
2866 /* We need to set the WRITE flag on window system buffers so that GEM
2867 * will know we're writing to them and synchronize uses on other rings
2868 * (eg if the display server uses the blitter ring).
2870 bo_flags
|= EXEC_OBJECT_WRITE
;
2871 } else if (pdevice
->has_exec_async
) {
2872 bo_flags
|= EXEC_OBJECT_ASYNC
;
2875 if (pdevice
->use_softpin
)
2876 bo_flags
|= EXEC_OBJECT_PINNED
;
2878 const VkExportMemoryAllocateInfo
*export_info
=
2879 vk_find_struct_const(pAllocateInfo
->pNext
, EXPORT_MEMORY_ALLOCATE_INFO
);
2881 /* Check if we need to support Android HW buffer export. If so,
2882 * create AHardwareBuffer and import memory from it.
2884 bool android_export
= false;
2885 if (export_info
&& export_info
->handleTypes
&
2886 VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID
)
2887 android_export
= true;
2889 /* Android memory import. */
2890 const struct VkImportAndroidHardwareBufferInfoANDROID
*ahw_import_info
=
2891 vk_find_struct_const(pAllocateInfo
->pNext
,
2892 IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID
);
2894 if (ahw_import_info
) {
2895 result
= anv_import_ahw_memory(_device
, mem
, ahw_import_info
);
2896 if (result
!= VK_SUCCESS
)
2900 } else if (android_export
) {
2901 result
= anv_create_ahw_memory(_device
, mem
, pAllocateInfo
);
2902 if (result
!= VK_SUCCESS
)
2905 const struct VkImportAndroidHardwareBufferInfoANDROID import_info
= {
2908 result
= anv_import_ahw_memory(_device
, mem
, &import_info
);
2909 if (result
!= VK_SUCCESS
)
2915 const VkImportMemoryFdInfoKHR
*fd_info
=
2916 vk_find_struct_const(pAllocateInfo
->pNext
, IMPORT_MEMORY_FD_INFO_KHR
);
2918 /* The Vulkan spec permits handleType to be 0, in which case the struct is
2921 if (fd_info
&& fd_info
->handleType
) {
2922 /* At the moment, we support only the below handle types. */
2923 assert(fd_info
->handleType
==
2924 VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT
||
2925 fd_info
->handleType
==
2926 VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT
);
2928 result
= anv_bo_cache_import(device
, &device
->bo_cache
, fd_info
->fd
,
2929 bo_flags
| ANV_BO_EXTERNAL
, &mem
->bo
);
2930 if (result
!= VK_SUCCESS
)
2933 VkDeviceSize aligned_alloc_size
=
2934 align_u64(pAllocateInfo
->allocationSize
, 4096);
2936 /* For security purposes, we reject importing the bo if it's smaller
2937 * than the requested allocation size. This prevents a malicious client
2938 * from passing a buffer to a trusted client, lying about the size, and
2939 * telling the trusted client to try and texture from an image that goes
2940 * out-of-bounds. This sort of thing could lead to GPU hangs or worse
2941 * in the trusted client. The trusted client can protect itself against
2942 * this sort of attack but only if it can trust the buffer size.
2944 if (mem
->bo
->size
< aligned_alloc_size
) {
2945 result
= vk_errorf(device
->instance
, device
,
2946 VK_ERROR_INVALID_EXTERNAL_HANDLE
,
2947 "aligned allocationSize too large for "
2948 "VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT: "
2949 "%"PRIu64
"B > %"PRIu64
"B",
2950 aligned_alloc_size
, mem
->bo
->size
);
2951 anv_bo_cache_release(device
, &device
->bo_cache
, mem
->bo
);
2955 /* From the Vulkan spec:
2957 * "Importing memory from a file descriptor transfers ownership of
2958 * the file descriptor from the application to the Vulkan
2959 * implementation. The application must not perform any operations on
2960 * the file descriptor after a successful import."
2962 * If the import fails, we leave the file descriptor open.
2968 const VkImportMemoryHostPointerInfoEXT
*host_ptr_info
=
2969 vk_find_struct_const(pAllocateInfo
->pNext
,
2970 IMPORT_MEMORY_HOST_POINTER_INFO_EXT
);
2971 if (host_ptr_info
&& host_ptr_info
->handleType
) {
2972 if (host_ptr_info
->handleType
==
2973 VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_MAPPED_FOREIGN_MEMORY_BIT_EXT
) {
2974 result
= vk_error(VK_ERROR_INVALID_EXTERNAL_HANDLE
);
2978 assert(host_ptr_info
->handleType
==
2979 VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT
);
2981 result
= anv_bo_cache_import_host_ptr(
2982 device
, &device
->bo_cache
, host_ptr_info
->pHostPointer
,
2983 pAllocateInfo
->allocationSize
, bo_flags
, &mem
->bo
);
2985 if (result
!= VK_SUCCESS
)
2988 mem
->host_ptr
= host_ptr_info
->pHostPointer
;
2992 /* Regular allocate (not importing memory). */
2994 if (export_info
&& export_info
->handleTypes
)
2995 bo_flags
|= ANV_BO_EXTERNAL
;
2997 result
= anv_bo_cache_alloc(device
, &device
->bo_cache
,
2998 pAllocateInfo
->allocationSize
, bo_flags
,
3000 if (result
!= VK_SUCCESS
)
3003 const VkMemoryDedicatedAllocateInfo
*dedicated_info
=
3004 vk_find_struct_const(pAllocateInfo
->pNext
, MEMORY_DEDICATED_ALLOCATE_INFO
);
3005 if (dedicated_info
&& dedicated_info
->image
!= VK_NULL_HANDLE
) {
3006 ANV_FROM_HANDLE(anv_image
, image
, dedicated_info
->image
);
3008 /* Some legacy (non-modifiers) consumers need the tiling to be set on
3009 * the BO. In this case, we have a dedicated allocation.
3011 if (image
->needs_set_tiling
) {
3012 const uint32_t i915_tiling
=
3013 isl_tiling_to_i915_tiling(image
->planes
[0].surface
.isl
.tiling
);
3014 int ret
= anv_gem_set_tiling(device
, mem
->bo
->gem_handle
,
3015 image
->planes
[0].surface
.isl
.row_pitch_B
,
3018 anv_bo_cache_release(device
, &device
->bo_cache
, mem
->bo
);
3019 return vk_errorf(device
->instance
, NULL
,
3020 VK_ERROR_OUT_OF_DEVICE_MEMORY
,
3021 "failed to set BO tiling: %m");
3027 pthread_mutex_lock(&device
->mutex
);
3028 list_addtail(&mem
->link
, &device
->memory_objects
);
3029 pthread_mutex_unlock(&device
->mutex
);
3031 *pMem
= anv_device_memory_to_handle(mem
);
3033 p_atomic_add(&pdevice
->memory
.heaps
[mem
->type
->heapIndex
].used
,
3039 vk_free2(&device
->alloc
, pAllocator
, mem
);
3044 VkResult
anv_GetMemoryFdKHR(
3046 const VkMemoryGetFdInfoKHR
* pGetFdInfo
,
3049 ANV_FROM_HANDLE(anv_device
, dev
, device_h
);
3050 ANV_FROM_HANDLE(anv_device_memory
, mem
, pGetFdInfo
->memory
);
3052 assert(pGetFdInfo
->sType
== VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR
);
3054 assert(pGetFdInfo
->handleType
== VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT
||
3055 pGetFdInfo
->handleType
== VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT
);
3057 return anv_bo_cache_export(dev
, &dev
->bo_cache
, mem
->bo
, pFd
);
3060 VkResult
anv_GetMemoryFdPropertiesKHR(
3062 VkExternalMemoryHandleTypeFlagBits handleType
,
3064 VkMemoryFdPropertiesKHR
* pMemoryFdProperties
)
3066 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3067 struct anv_physical_device
*pdevice
= &device
->instance
->physicalDevice
;
3069 switch (handleType
) {
3070 case VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT
:
3071 /* dma-buf can be imported as any memory type */
3072 pMemoryFdProperties
->memoryTypeBits
=
3073 (1 << pdevice
->memory
.type_count
) - 1;
3077 /* The valid usage section for this function says:
3079 * "handleType must not be one of the handle types defined as
3082 * So opaque handle types fall into the default "unsupported" case.
3084 return vk_error(VK_ERROR_INVALID_EXTERNAL_HANDLE
);
3088 VkResult
anv_GetMemoryHostPointerPropertiesEXT(
3090 VkExternalMemoryHandleTypeFlagBits handleType
,
3091 const void* pHostPointer
,
3092 VkMemoryHostPointerPropertiesEXT
* pMemoryHostPointerProperties
)
3094 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3096 assert(pMemoryHostPointerProperties
->sType
==
3097 VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT
);
3099 switch (handleType
) {
3100 case VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT
: {
3101 struct anv_physical_device
*pdevice
= &device
->instance
->physicalDevice
;
3103 /* Host memory can be imported as any memory type. */
3104 pMemoryHostPointerProperties
->memoryTypeBits
=
3105 (1ull << pdevice
->memory
.type_count
) - 1;
3110 return VK_ERROR_INVALID_EXTERNAL_HANDLE
;
3114 void anv_FreeMemory(
3116 VkDeviceMemory _mem
,
3117 const VkAllocationCallbacks
* pAllocator
)
3119 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3120 ANV_FROM_HANDLE(anv_device_memory
, mem
, _mem
);
3121 struct anv_physical_device
*pdevice
= &device
->instance
->physicalDevice
;
3126 pthread_mutex_lock(&device
->mutex
);
3127 list_del(&mem
->link
);
3128 pthread_mutex_unlock(&device
->mutex
);
3131 anv_UnmapMemory(_device
, _mem
);
3133 p_atomic_add(&pdevice
->memory
.heaps
[mem
->type
->heapIndex
].used
,
3136 anv_bo_cache_release(device
, &device
->bo_cache
, mem
->bo
);
3138 #if defined(ANDROID) && ANDROID_API_LEVEL >= 26
3140 AHardwareBuffer_release(mem
->ahw
);
3143 vk_free2(&device
->alloc
, pAllocator
, mem
);
3146 VkResult
anv_MapMemory(
3148 VkDeviceMemory _memory
,
3149 VkDeviceSize offset
,
3151 VkMemoryMapFlags flags
,
3154 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3155 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
3162 if (mem
->host_ptr
) {
3163 *ppData
= mem
->host_ptr
+ offset
;
3167 if (size
== VK_WHOLE_SIZE
)
3168 size
= mem
->bo
->size
- offset
;
3170 /* From the Vulkan spec version 1.0.32 docs for MapMemory:
3172 * * If size is not equal to VK_WHOLE_SIZE, size must be greater than 0
3173 * assert(size != 0);
3174 * * If size is not equal to VK_WHOLE_SIZE, size must be less than or
3175 * equal to the size of the memory minus offset
3178 assert(offset
+ size
<= mem
->bo
->size
);
3180 /* FIXME: Is this supposed to be thread safe? Since vkUnmapMemory() only
3181 * takes a VkDeviceMemory pointer, it seems like only one map of the memory
3182 * at a time is valid. We could just mmap up front and return an offset
3183 * pointer here, but that may exhaust virtual memory on 32 bit
3186 uint32_t gem_flags
= 0;
3188 if (!device
->info
.has_llc
&&
3189 (mem
->type
->propertyFlags
& VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
))
3190 gem_flags
|= I915_MMAP_WC
;
3192 /* GEM will fail to map if the offset isn't 4k-aligned. Round down. */
3193 uint64_t map_offset
= offset
& ~4095ull;
3194 assert(offset
>= map_offset
);
3195 uint64_t map_size
= (offset
+ size
) - map_offset
;
3197 /* Let's map whole pages */
3198 map_size
= align_u64(map_size
, 4096);
3200 void *map
= anv_gem_mmap(device
, mem
->bo
->gem_handle
,
3201 map_offset
, map_size
, gem_flags
);
3202 if (map
== MAP_FAILED
)
3203 return vk_error(VK_ERROR_MEMORY_MAP_FAILED
);
3206 mem
->map_size
= map_size
;
3208 *ppData
= mem
->map
+ (offset
- map_offset
);
3213 void anv_UnmapMemory(
3215 VkDeviceMemory _memory
)
3217 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
3219 if (mem
== NULL
|| mem
->host_ptr
)
3222 anv_gem_munmap(mem
->map
, mem
->map_size
);
3229 clflush_mapped_ranges(struct anv_device
*device
,
3231 const VkMappedMemoryRange
*ranges
)
3233 for (uint32_t i
= 0; i
< count
; i
++) {
3234 ANV_FROM_HANDLE(anv_device_memory
, mem
, ranges
[i
].memory
);
3235 if (ranges
[i
].offset
>= mem
->map_size
)
3238 gen_clflush_range(mem
->map
+ ranges
[i
].offset
,
3239 MIN2(ranges
[i
].size
, mem
->map_size
- ranges
[i
].offset
));
3243 VkResult
anv_FlushMappedMemoryRanges(
3245 uint32_t memoryRangeCount
,
3246 const VkMappedMemoryRange
* pMemoryRanges
)
3248 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3250 if (device
->info
.has_llc
)
3253 /* Make sure the writes we're flushing have landed. */
3254 __builtin_ia32_mfence();
3256 clflush_mapped_ranges(device
, memoryRangeCount
, pMemoryRanges
);
3261 VkResult
anv_InvalidateMappedMemoryRanges(
3263 uint32_t memoryRangeCount
,
3264 const VkMappedMemoryRange
* pMemoryRanges
)
3266 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3268 if (device
->info
.has_llc
)
3271 clflush_mapped_ranges(device
, memoryRangeCount
, pMemoryRanges
);
3273 /* Make sure no reads get moved up above the invalidate. */
3274 __builtin_ia32_mfence();
3279 void anv_GetBufferMemoryRequirements(
3282 VkMemoryRequirements
* pMemoryRequirements
)
3284 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
3285 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3286 struct anv_physical_device
*pdevice
= &device
->instance
->physicalDevice
;
3288 /* The Vulkan spec (git aaed022) says:
3290 * memoryTypeBits is a bitfield and contains one bit set for every
3291 * supported memory type for the resource. The bit `1<<i` is set if and
3292 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
3293 * structure for the physical device is supported.
3295 uint32_t memory_types
= 0;
3296 for (uint32_t i
= 0; i
< pdevice
->memory
.type_count
; i
++) {
3297 uint32_t valid_usage
= pdevice
->memory
.types
[i
].valid_buffer_usage
;
3298 if ((valid_usage
& buffer
->usage
) == buffer
->usage
)
3299 memory_types
|= (1u << i
);
3302 /* Base alignment requirement of a cache line */
3303 uint32_t alignment
= 16;
3305 /* We need an alignment of 32 for pushing UBOs */
3306 if (buffer
->usage
& VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
)
3307 alignment
= MAX2(alignment
, 32);
3309 pMemoryRequirements
->size
= buffer
->size
;
3310 pMemoryRequirements
->alignment
= alignment
;
3312 /* Storage and Uniform buffers should have their size aligned to
3313 * 32-bits to avoid boundary checks when last DWord is not complete.
3314 * This would ensure that not internal padding would be needed for
3317 if (device
->robust_buffer_access
&&
3318 (buffer
->usage
& VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
||
3319 buffer
->usage
& VK_BUFFER_USAGE_STORAGE_BUFFER_BIT
))
3320 pMemoryRequirements
->size
= align_u64(buffer
->size
, 4);
3322 pMemoryRequirements
->memoryTypeBits
= memory_types
;
3325 void anv_GetBufferMemoryRequirements2(
3327 const VkBufferMemoryRequirementsInfo2
* pInfo
,
3328 VkMemoryRequirements2
* pMemoryRequirements
)
3330 anv_GetBufferMemoryRequirements(_device
, pInfo
->buffer
,
3331 &pMemoryRequirements
->memoryRequirements
);
3333 vk_foreach_struct(ext
, pMemoryRequirements
->pNext
) {
3334 switch (ext
->sType
) {
3335 case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS
: {
3336 VkMemoryDedicatedRequirements
*requirements
= (void *)ext
;
3337 requirements
->prefersDedicatedAllocation
= false;
3338 requirements
->requiresDedicatedAllocation
= false;
3343 anv_debug_ignored_stype(ext
->sType
);
3349 void anv_GetImageMemoryRequirements(
3352 VkMemoryRequirements
* pMemoryRequirements
)
3354 ANV_FROM_HANDLE(anv_image
, image
, _image
);
3355 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3356 struct anv_physical_device
*pdevice
= &device
->instance
->physicalDevice
;
3358 /* The Vulkan spec (git aaed022) says:
3360 * memoryTypeBits is a bitfield and contains one bit set for every
3361 * supported memory type for the resource. The bit `1<<i` is set if and
3362 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
3363 * structure for the physical device is supported.
3365 * All types are currently supported for images.
3367 uint32_t memory_types
= (1ull << pdevice
->memory
.type_count
) - 1;
3369 /* We must have image allocated or imported at this point. According to the
3370 * specification, external images must have been bound to memory before
3371 * calling GetImageMemoryRequirements.
3373 assert(image
->size
> 0);
3375 pMemoryRequirements
->size
= image
->size
;
3376 pMemoryRequirements
->alignment
= image
->alignment
;
3377 pMemoryRequirements
->memoryTypeBits
= memory_types
;
3380 void anv_GetImageMemoryRequirements2(
3382 const VkImageMemoryRequirementsInfo2
* pInfo
,
3383 VkMemoryRequirements2
* pMemoryRequirements
)
3385 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3386 ANV_FROM_HANDLE(anv_image
, image
, pInfo
->image
);
3388 anv_GetImageMemoryRequirements(_device
, pInfo
->image
,
3389 &pMemoryRequirements
->memoryRequirements
);
3391 vk_foreach_struct_const(ext
, pInfo
->pNext
) {
3392 switch (ext
->sType
) {
3393 case VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO
: {
3394 struct anv_physical_device
*pdevice
= &device
->instance
->physicalDevice
;
3395 const VkImagePlaneMemoryRequirementsInfo
*plane_reqs
=
3396 (const VkImagePlaneMemoryRequirementsInfo
*) ext
;
3397 uint32_t plane
= anv_image_aspect_to_plane(image
->aspects
,
3398 plane_reqs
->planeAspect
);
3400 assert(image
->planes
[plane
].offset
== 0);
3402 /* The Vulkan spec (git aaed022) says:
3404 * memoryTypeBits is a bitfield and contains one bit set for every
3405 * supported memory type for the resource. The bit `1<<i` is set
3406 * if and only if the memory type `i` in the
3407 * VkPhysicalDeviceMemoryProperties structure for the physical
3408 * device is supported.
3410 * All types are currently supported for images.
3412 pMemoryRequirements
->memoryRequirements
.memoryTypeBits
=
3413 (1ull << pdevice
->memory
.type_count
) - 1;
3415 /* We must have image allocated or imported at this point. According to the
3416 * specification, external images must have been bound to memory before
3417 * calling GetImageMemoryRequirements.
3419 assert(image
->planes
[plane
].size
> 0);
3421 pMemoryRequirements
->memoryRequirements
.size
= image
->planes
[plane
].size
;
3422 pMemoryRequirements
->memoryRequirements
.alignment
=
3423 image
->planes
[plane
].alignment
;
3428 anv_debug_ignored_stype(ext
->sType
);
3433 vk_foreach_struct(ext
, pMemoryRequirements
->pNext
) {
3434 switch (ext
->sType
) {
3435 case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS
: {
3436 VkMemoryDedicatedRequirements
*requirements
= (void *)ext
;
3437 if (image
->needs_set_tiling
|| image
->external_format
) {
3438 /* If we need to set the tiling for external consumers, we need a
3439 * dedicated allocation.
3441 * See also anv_AllocateMemory.
3443 requirements
->prefersDedicatedAllocation
= true;
3444 requirements
->requiresDedicatedAllocation
= true;
3446 requirements
->prefersDedicatedAllocation
= false;
3447 requirements
->requiresDedicatedAllocation
= false;
3453 anv_debug_ignored_stype(ext
->sType
);
3459 void anv_GetImageSparseMemoryRequirements(
3462 uint32_t* pSparseMemoryRequirementCount
,
3463 VkSparseImageMemoryRequirements
* pSparseMemoryRequirements
)
3465 *pSparseMemoryRequirementCount
= 0;
3468 void anv_GetImageSparseMemoryRequirements2(
3470 const VkImageSparseMemoryRequirementsInfo2
* pInfo
,
3471 uint32_t* pSparseMemoryRequirementCount
,
3472 VkSparseImageMemoryRequirements2
* pSparseMemoryRequirements
)
3474 *pSparseMemoryRequirementCount
= 0;
3477 void anv_GetDeviceMemoryCommitment(
3479 VkDeviceMemory memory
,
3480 VkDeviceSize
* pCommittedMemoryInBytes
)
3482 *pCommittedMemoryInBytes
= 0;
3486 anv_bind_buffer_memory(const VkBindBufferMemoryInfo
*pBindInfo
)
3488 ANV_FROM_HANDLE(anv_device_memory
, mem
, pBindInfo
->memory
);
3489 ANV_FROM_HANDLE(anv_buffer
, buffer
, pBindInfo
->buffer
);
3491 assert(pBindInfo
->sType
== VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO
);
3494 assert((buffer
->usage
& mem
->type
->valid_buffer_usage
) == buffer
->usage
);
3495 buffer
->address
= (struct anv_address
) {
3497 .offset
= pBindInfo
->memoryOffset
,
3500 buffer
->address
= ANV_NULL_ADDRESS
;
3504 VkResult
anv_BindBufferMemory(
3507 VkDeviceMemory memory
,
3508 VkDeviceSize memoryOffset
)
3510 anv_bind_buffer_memory(
3511 &(VkBindBufferMemoryInfo
) {
3512 .sType
= VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO
,
3515 .memoryOffset
= memoryOffset
,
3521 VkResult
anv_BindBufferMemory2(
3523 uint32_t bindInfoCount
,
3524 const VkBindBufferMemoryInfo
* pBindInfos
)
3526 for (uint32_t i
= 0; i
< bindInfoCount
; i
++)
3527 anv_bind_buffer_memory(&pBindInfos
[i
]);
3532 VkResult
anv_QueueBindSparse(
3534 uint32_t bindInfoCount
,
3535 const VkBindSparseInfo
* pBindInfo
,
3538 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
3539 if (anv_device_is_lost(queue
->device
))
3540 return VK_ERROR_DEVICE_LOST
;
3542 return vk_error(VK_ERROR_FEATURE_NOT_PRESENT
);
3547 VkResult
anv_CreateEvent(
3549 const VkEventCreateInfo
* pCreateInfo
,
3550 const VkAllocationCallbacks
* pAllocator
,
3553 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3554 struct anv_state state
;
3555 struct anv_event
*event
;
3557 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_EVENT_CREATE_INFO
);
3559 state
= anv_state_pool_alloc(&device
->dynamic_state_pool
,
3562 event
->state
= state
;
3563 event
->semaphore
= VK_EVENT_RESET
;
3565 if (!device
->info
.has_llc
) {
3566 /* Make sure the writes we're flushing have landed. */
3567 __builtin_ia32_mfence();
3568 __builtin_ia32_clflush(event
);
3571 *pEvent
= anv_event_to_handle(event
);
3576 void anv_DestroyEvent(
3579 const VkAllocationCallbacks
* pAllocator
)
3581 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3582 ANV_FROM_HANDLE(anv_event
, event
, _event
);
3587 anv_state_pool_free(&device
->dynamic_state_pool
, event
->state
);
3590 VkResult
anv_GetEventStatus(
3594 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3595 ANV_FROM_HANDLE(anv_event
, event
, _event
);
3597 if (anv_device_is_lost(device
))
3598 return VK_ERROR_DEVICE_LOST
;
3600 if (!device
->info
.has_llc
) {
3601 /* Invalidate read cache before reading event written by GPU. */
3602 __builtin_ia32_clflush(event
);
3603 __builtin_ia32_mfence();
3607 return event
->semaphore
;
3610 VkResult
anv_SetEvent(
3614 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3615 ANV_FROM_HANDLE(anv_event
, event
, _event
);
3617 event
->semaphore
= VK_EVENT_SET
;
3619 if (!device
->info
.has_llc
) {
3620 /* Make sure the writes we're flushing have landed. */
3621 __builtin_ia32_mfence();
3622 __builtin_ia32_clflush(event
);
3628 VkResult
anv_ResetEvent(
3632 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3633 ANV_FROM_HANDLE(anv_event
, event
, _event
);
3635 event
->semaphore
= VK_EVENT_RESET
;
3637 if (!device
->info
.has_llc
) {
3638 /* Make sure the writes we're flushing have landed. */
3639 __builtin_ia32_mfence();
3640 __builtin_ia32_clflush(event
);
3648 VkResult
anv_CreateBuffer(
3650 const VkBufferCreateInfo
* pCreateInfo
,
3651 const VkAllocationCallbacks
* pAllocator
,
3654 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3655 struct anv_buffer
*buffer
;
3657 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO
);
3659 buffer
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*buffer
), 8,
3660 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
3662 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
3664 buffer
->size
= pCreateInfo
->size
;
3665 buffer
->usage
= pCreateInfo
->usage
;
3666 buffer
->address
= ANV_NULL_ADDRESS
;
3668 *pBuffer
= anv_buffer_to_handle(buffer
);
3673 void anv_DestroyBuffer(
3676 const VkAllocationCallbacks
* pAllocator
)
3678 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3679 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
3684 vk_free2(&device
->alloc
, pAllocator
, buffer
);
3687 VkDeviceAddress
anv_GetBufferDeviceAddressEXT(
3689 const VkBufferDeviceAddressInfoEXT
* pInfo
)
3691 ANV_FROM_HANDLE(anv_buffer
, buffer
, pInfo
->buffer
);
3693 assert(buffer
->address
.bo
->flags
& EXEC_OBJECT_PINNED
);
3695 return anv_address_physical(buffer
->address
);
3699 anv_fill_buffer_surface_state(struct anv_device
*device
, struct anv_state state
,
3700 enum isl_format format
,
3701 struct anv_address address
,
3702 uint32_t range
, uint32_t stride
)
3704 isl_buffer_fill_state(&device
->isl_dev
, state
.map
,
3705 .address
= anv_address_physical(address
),
3706 .mocs
= device
->default_mocs
,
3709 .swizzle
= ISL_SWIZZLE_IDENTITY
,
3710 .stride_B
= stride
);
3713 void anv_DestroySampler(
3716 const VkAllocationCallbacks
* pAllocator
)
3718 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3719 ANV_FROM_HANDLE(anv_sampler
, sampler
, _sampler
);
3724 if (sampler
->bindless_state
.map
) {
3725 anv_state_pool_free(&device
->dynamic_state_pool
,
3726 sampler
->bindless_state
);
3729 vk_free2(&device
->alloc
, pAllocator
, sampler
);
3732 VkResult
anv_CreateFramebuffer(
3734 const VkFramebufferCreateInfo
* pCreateInfo
,
3735 const VkAllocationCallbacks
* pAllocator
,
3736 VkFramebuffer
* pFramebuffer
)
3738 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3739 struct anv_framebuffer
*framebuffer
;
3741 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
);
3743 size_t size
= sizeof(*framebuffer
);
3745 /* VK_KHR_imageless_framebuffer extension says:
3747 * If flags includes VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT_KHR,
3748 * parameter pAttachments is ignored.
3750 if (!(pCreateInfo
->flags
& VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT_KHR
)) {
3751 size
+= sizeof(struct anv_image_view
*) * pCreateInfo
->attachmentCount
;
3752 framebuffer
= vk_alloc2(&device
->alloc
, pAllocator
, size
, 8,
3753 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
3754 if (framebuffer
== NULL
)
3755 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
3757 for (uint32_t i
= 0; i
< pCreateInfo
->attachmentCount
; i
++) {
3758 ANV_FROM_HANDLE(anv_image_view
, iview
, pCreateInfo
->pAttachments
[i
]);
3759 framebuffer
->attachments
[i
] = iview
;
3761 framebuffer
->attachment_count
= pCreateInfo
->attachmentCount
;
3763 assert(device
->enabled_extensions
.KHR_imageless_framebuffer
);
3764 framebuffer
= vk_alloc2(&device
->alloc
, pAllocator
, size
, 8,
3765 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
3766 if (framebuffer
== NULL
)
3767 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
3769 framebuffer
->attachment_count
= 0;
3772 framebuffer
->width
= pCreateInfo
->width
;
3773 framebuffer
->height
= pCreateInfo
->height
;
3774 framebuffer
->layers
= pCreateInfo
->layers
;
3776 *pFramebuffer
= anv_framebuffer_to_handle(framebuffer
);
3781 void anv_DestroyFramebuffer(
3784 const VkAllocationCallbacks
* pAllocator
)
3786 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3787 ANV_FROM_HANDLE(anv_framebuffer
, fb
, _fb
);
3792 vk_free2(&device
->alloc
, pAllocator
, fb
);
3795 static const VkTimeDomainEXT anv_time_domains
[] = {
3796 VK_TIME_DOMAIN_DEVICE_EXT
,
3797 VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT
,
3798 VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT
,
3801 VkResult
anv_GetPhysicalDeviceCalibrateableTimeDomainsEXT(
3802 VkPhysicalDevice physicalDevice
,
3803 uint32_t *pTimeDomainCount
,
3804 VkTimeDomainEXT
*pTimeDomains
)
3807 VK_OUTARRAY_MAKE(out
, pTimeDomains
, pTimeDomainCount
);
3809 for (d
= 0; d
< ARRAY_SIZE(anv_time_domains
); d
++) {
3810 vk_outarray_append(&out
, i
) {
3811 *i
= anv_time_domains
[d
];
3815 return vk_outarray_status(&out
);
3819 anv_clock_gettime(clockid_t clock_id
)
3821 struct timespec current
;
3824 ret
= clock_gettime(clock_id
, ¤t
);
3825 if (ret
< 0 && clock_id
== CLOCK_MONOTONIC_RAW
)
3826 ret
= clock_gettime(CLOCK_MONOTONIC
, ¤t
);
3830 return (uint64_t) current
.tv_sec
* 1000000000ULL + current
.tv_nsec
;
3833 #define TIMESTAMP 0x2358
3835 VkResult
anv_GetCalibratedTimestampsEXT(
3837 uint32_t timestampCount
,
3838 const VkCalibratedTimestampInfoEXT
*pTimestampInfos
,
3839 uint64_t *pTimestamps
,
3840 uint64_t *pMaxDeviation
)
3842 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3843 uint64_t timestamp_frequency
= device
->info
.timestamp_frequency
;
3846 uint64_t begin
, end
;
3847 uint64_t max_clock_period
= 0;
3849 begin
= anv_clock_gettime(CLOCK_MONOTONIC_RAW
);
3851 for (d
= 0; d
< timestampCount
; d
++) {
3852 switch (pTimestampInfos
[d
].timeDomain
) {
3853 case VK_TIME_DOMAIN_DEVICE_EXT
:
3854 ret
= anv_gem_reg_read(device
, TIMESTAMP
| 1,
3858 return anv_device_set_lost(device
, "Failed to read the TIMESTAMP "
3861 uint64_t device_period
= DIV_ROUND_UP(1000000000, timestamp_frequency
);
3862 max_clock_period
= MAX2(max_clock_period
, device_period
);
3864 case VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT
:
3865 pTimestamps
[d
] = anv_clock_gettime(CLOCK_MONOTONIC
);
3866 max_clock_period
= MAX2(max_clock_period
, 1);
3869 case VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT
:
3870 pTimestamps
[d
] = begin
;
3878 end
= anv_clock_gettime(CLOCK_MONOTONIC_RAW
);
3881 * The maximum deviation is the sum of the interval over which we
3882 * perform the sampling and the maximum period of any sampled
3883 * clock. That's because the maximum skew between any two sampled
3884 * clock edges is when the sampled clock with the largest period is
3885 * sampled at the end of that period but right at the beginning of the
3886 * sampling interval and some other clock is sampled right at the
3887 * begining of its sampling period and right at the end of the
3888 * sampling interval. Let's assume the GPU has the longest clock
3889 * period and that the application is sampling GPU and monotonic:
3892 * w x y z 0 1 2 3 4 5 6 7 8 9 a b c d e f
3893 * Raw -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
3897 * GPU -----_____-----_____-----_____-----_____
3900 * x y z 0 1 2 3 4 5 6 7 8 9 a b c
3901 * Monotonic -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
3903 * Interval <----------------->
3904 * Deviation <-------------------------->
3908 * m = read(monotonic) 2
3911 * We round the sample interval up by one tick to cover sampling error
3912 * in the interval clock
3915 uint64_t sample_interval
= end
- begin
+ 1;
3917 *pMaxDeviation
= sample_interval
+ max_clock_period
;
3922 /* vk_icd.h does not declare this function, so we declare it here to
3923 * suppress Wmissing-prototypes.
3925 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
3926 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion
);
3928 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
3929 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion
)
3931 /* For the full details on loader interface versioning, see
3932 * <https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/blob/master/loader/LoaderAndLayerInterface.md>.
3933 * What follows is a condensed summary, to help you navigate the large and
3934 * confusing official doc.
3936 * - Loader interface v0 is incompatible with later versions. We don't
3939 * - In loader interface v1:
3940 * - The first ICD entrypoint called by the loader is
3941 * vk_icdGetInstanceProcAddr(). The ICD must statically expose this
3943 * - The ICD must statically expose no other Vulkan symbol unless it is
3944 * linked with -Bsymbolic.
3945 * - Each dispatchable Vulkan handle created by the ICD must be
3946 * a pointer to a struct whose first member is VK_LOADER_DATA. The
3947 * ICD must initialize VK_LOADER_DATA.loadMagic to ICD_LOADER_MAGIC.
3948 * - The loader implements vkCreate{PLATFORM}SurfaceKHR() and
3949 * vkDestroySurfaceKHR(). The ICD must be capable of working with
3950 * such loader-managed surfaces.
3952 * - Loader interface v2 differs from v1 in:
3953 * - The first ICD entrypoint called by the loader is
3954 * vk_icdNegotiateLoaderICDInterfaceVersion(). The ICD must
3955 * statically expose this entrypoint.
3957 * - Loader interface v3 differs from v2 in:
3958 * - The ICD must implement vkCreate{PLATFORM}SurfaceKHR(),
3959 * vkDestroySurfaceKHR(), and other API which uses VKSurfaceKHR,
3960 * because the loader no longer does so.
3962 *pSupportedVersion
= MIN2(*pSupportedVersion
, 3u);