2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include <sys/sysinfo.h>
32 #include "drm-uapi/drm_fourcc.h"
34 #include "anv_private.h"
35 #include "util/debug.h"
36 #include "util/build_id.h"
37 #include "util/disk_cache.h"
38 #include "util/mesa-sha1.h"
39 #include "util/os_file.h"
40 #include "util/u_atomic.h"
41 #include "util/u_string.h"
42 #include "util/xmlpool.h"
45 #include "common/gen_aux_map.h"
46 #include "common/gen_defines.h"
47 #include "compiler/glsl_types.h"
49 #include "genxml/gen7_pack.h"
51 static const char anv_dri_options_xml
[] =
53 DRI_CONF_SECTION_PERFORMANCE
54 DRI_CONF_VK_X11_OVERRIDE_MIN_IMAGE_COUNT(0)
55 DRI_CONF_VK_X11_STRICT_IMAGE_COUNT("false")
58 DRI_CONF_SECTION_DEBUG
59 DRI_CONF_ALWAYS_FLUSH_CACHE("false")
60 DRI_CONF_VK_WSI_FORCE_BGRA8_UNORM_FIRST("false")
64 /* This is probably far to big but it reflects the max size used for messages
65 * in OpenGLs KHR_debug.
67 #define MAX_DEBUG_MESSAGE_LENGTH 4096
70 compiler_debug_log(void *data
, const char *fmt
, ...)
72 char str
[MAX_DEBUG_MESSAGE_LENGTH
];
73 struct anv_device
*device
= (struct anv_device
*)data
;
74 struct anv_instance
*instance
= device
->physical
->instance
;
76 if (list_is_empty(&instance
->debug_report_callbacks
.callbacks
))
81 (void) vsnprintf(str
, MAX_DEBUG_MESSAGE_LENGTH
, fmt
, args
);
84 vk_debug_report(&instance
->debug_report_callbacks
,
85 VK_DEBUG_REPORT_DEBUG_BIT_EXT
,
86 VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT
,
91 compiler_perf_log(void *data
, const char *fmt
, ...)
96 if (unlikely(INTEL_DEBUG
& DEBUG_PERF
))
97 intel_logd_v(fmt
, args
);
103 anv_compute_heap_size(int fd
, uint64_t gtt_size
)
105 /* Query the total ram from the system */
109 uint64_t total_ram
= (uint64_t)info
.totalram
* (uint64_t)info
.mem_unit
;
111 /* We don't want to burn too much ram with the GPU. If the user has 4GiB
112 * or less, we use at most half. If they have more than 4GiB, we use 3/4.
114 uint64_t available_ram
;
115 if (total_ram
<= 4ull * 1024ull * 1024ull * 1024ull)
116 available_ram
= total_ram
/ 2;
118 available_ram
= total_ram
* 3 / 4;
120 /* We also want to leave some padding for things we allocate in the driver,
121 * so don't go over 3/4 of the GTT either.
123 uint64_t available_gtt
= gtt_size
* 3 / 4;
125 return MIN2(available_ram
, available_gtt
);
129 anv_physical_device_init_heaps(struct anv_physical_device
*device
, int fd
)
131 if (anv_gem_get_context_param(fd
, 0, I915_CONTEXT_PARAM_GTT_SIZE
,
132 &device
->gtt_size
) == -1) {
133 /* If, for whatever reason, we can't actually get the GTT size from the
134 * kernel (too old?) fall back to the aperture size.
136 anv_perf_warn(NULL
, NULL
,
137 "Failed to get I915_CONTEXT_PARAM_GTT_SIZE: %m");
139 if (anv_gem_get_aperture(fd
, &device
->gtt_size
) == -1) {
140 return vk_errorfi(device
->instance
, NULL
,
141 VK_ERROR_INITIALIZATION_FAILED
,
142 "failed to get aperture size: %m");
146 /* We only allow 48-bit addresses with softpin because knowing the actual
147 * address is required for the vertex cache flush workaround.
149 device
->supports_48bit_addresses
= (device
->info
.gen
>= 8) &&
150 device
->has_softpin
&&
151 device
->gtt_size
> (4ULL << 30 /* GiB */);
153 uint64_t heap_size
= anv_compute_heap_size(fd
, device
->gtt_size
);
155 if (heap_size
> (2ull << 30) && !device
->supports_48bit_addresses
) {
156 /* When running with an overridden PCI ID, we may get a GTT size from
157 * the kernel that is greater than 2 GiB but the execbuf check for 48bit
158 * address support can still fail. Just clamp the address space size to
159 * 2 GiB if we don't have 48-bit support.
161 intel_logw("%s:%d: The kernel reported a GTT size larger than 2 GiB but "
162 "not support for 48-bit addresses",
164 heap_size
= 2ull << 30;
167 device
->memory
.heap_count
= 1;
168 device
->memory
.heaps
[0] = (struct anv_memory_heap
) {
170 .flags
= VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
,
173 uint32_t type_count
= 0;
174 for (uint32_t heap
= 0; heap
< device
->memory
.heap_count
; heap
++) {
175 if (device
->info
.has_llc
) {
176 /* Big core GPUs share LLC with the CPU and thus one memory type can be
177 * both cached and coherent at the same time.
179 device
->memory
.types
[type_count
++] = (struct anv_memory_type
) {
180 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
181 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
182 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
183 VK_MEMORY_PROPERTY_HOST_CACHED_BIT
,
187 /* The spec requires that we expose a host-visible, coherent memory
188 * type, but Atom GPUs don't share LLC. Thus we offer two memory types
189 * to give the application a choice between cached, but not coherent and
190 * coherent but uncached (WC though).
192 device
->memory
.types
[type_count
++] = (struct anv_memory_type
) {
193 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
194 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
195 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
,
198 device
->memory
.types
[type_count
++] = (struct anv_memory_type
) {
199 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
200 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
201 VK_MEMORY_PROPERTY_HOST_CACHED_BIT
,
206 device
->memory
.type_count
= type_count
;
212 anv_physical_device_init_uuids(struct anv_physical_device
*device
)
214 const struct build_id_note
*note
=
215 build_id_find_nhdr_for_addr(anv_physical_device_init_uuids
);
217 return vk_errorfi(device
->instance
, NULL
,
218 VK_ERROR_INITIALIZATION_FAILED
,
219 "Failed to find build-id");
222 unsigned build_id_len
= build_id_length(note
);
223 if (build_id_len
< 20) {
224 return vk_errorfi(device
->instance
, NULL
,
225 VK_ERROR_INITIALIZATION_FAILED
,
226 "build-id too short. It needs to be a SHA");
229 memcpy(device
->driver_build_sha1
, build_id_data(note
), 20);
231 struct mesa_sha1 sha1_ctx
;
233 STATIC_ASSERT(VK_UUID_SIZE
<= sizeof(sha1
));
235 /* The pipeline cache UUID is used for determining when a pipeline cache is
236 * invalid. It needs both a driver build and the PCI ID of the device.
238 _mesa_sha1_init(&sha1_ctx
);
239 _mesa_sha1_update(&sha1_ctx
, build_id_data(note
), build_id_len
);
240 _mesa_sha1_update(&sha1_ctx
, &device
->chipset_id
,
241 sizeof(device
->chipset_id
));
242 _mesa_sha1_update(&sha1_ctx
, &device
->always_use_bindless
,
243 sizeof(device
->always_use_bindless
));
244 _mesa_sha1_update(&sha1_ctx
, &device
->has_a64_buffer_access
,
245 sizeof(device
->has_a64_buffer_access
));
246 _mesa_sha1_update(&sha1_ctx
, &device
->has_bindless_images
,
247 sizeof(device
->has_bindless_images
));
248 _mesa_sha1_update(&sha1_ctx
, &device
->has_bindless_samplers
,
249 sizeof(device
->has_bindless_samplers
));
250 _mesa_sha1_final(&sha1_ctx
, sha1
);
251 memcpy(device
->pipeline_cache_uuid
, sha1
, VK_UUID_SIZE
);
253 /* The driver UUID is used for determining sharability of images and memory
254 * between two Vulkan instances in separate processes. People who want to
255 * share memory need to also check the device UUID (below) so all this
256 * needs to be is the build-id.
258 memcpy(device
->driver_uuid
, build_id_data(note
), VK_UUID_SIZE
);
260 /* The device UUID uniquely identifies the given device within the machine.
261 * Since we never have more than one device, this doesn't need to be a real
262 * UUID. However, on the off-chance that someone tries to use this to
263 * cache pre-tiled images or something of the like, we use the PCI ID and
264 * some bits of ISL info to ensure that this is safe.
266 _mesa_sha1_init(&sha1_ctx
);
267 _mesa_sha1_update(&sha1_ctx
, &device
->chipset_id
,
268 sizeof(device
->chipset_id
));
269 _mesa_sha1_update(&sha1_ctx
, &device
->isl_dev
.has_bit6_swizzling
,
270 sizeof(device
->isl_dev
.has_bit6_swizzling
));
271 _mesa_sha1_final(&sha1_ctx
, sha1
);
272 memcpy(device
->device_uuid
, sha1
, VK_UUID_SIZE
);
278 anv_physical_device_init_disk_cache(struct anv_physical_device
*device
)
280 #ifdef ENABLE_SHADER_CACHE
282 ASSERTED
int len
= snprintf(renderer
, sizeof(renderer
), "anv_%04x",
284 assert(len
== sizeof(renderer
) - 2);
287 _mesa_sha1_format(timestamp
, device
->driver_build_sha1
);
289 const uint64_t driver_flags
=
290 brw_get_compiler_config_value(device
->compiler
);
291 device
->disk_cache
= disk_cache_create(renderer
, timestamp
, driver_flags
);
293 device
->disk_cache
= NULL
;
298 anv_physical_device_free_disk_cache(struct anv_physical_device
*device
)
300 #ifdef ENABLE_SHADER_CACHE
301 if (device
->disk_cache
)
302 disk_cache_destroy(device
->disk_cache
);
304 assert(device
->disk_cache
== NULL
);
309 get_available_system_memory()
311 char *meminfo
= os_read_file("/proc/meminfo");
315 char *str
= strstr(meminfo
, "MemAvailable:");
321 uint64_t kb_mem_available
;
322 if (sscanf(str
, "MemAvailable: %" PRIx64
, &kb_mem_available
) == 1) {
324 return kb_mem_available
<< 10;
332 anv_physical_device_init(struct anv_physical_device
*device
,
333 struct anv_instance
*instance
,
334 drmDevicePtr drm_device
)
336 const char *primary_path
= drm_device
->nodes
[DRM_NODE_PRIMARY
];
337 const char *path
= drm_device
->nodes
[DRM_NODE_RENDER
];
342 brw_process_intel_debug_variable();
344 fd
= open(path
, O_RDWR
| O_CLOEXEC
);
346 return vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
348 device
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
349 device
->instance
= instance
;
351 assert(strlen(path
) < ARRAY_SIZE(device
->path
));
352 snprintf(device
->path
, ARRAY_SIZE(device
->path
), "%s", path
);
354 if (!gen_get_device_info_from_fd(fd
, &device
->info
)) {
355 result
= vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
358 device
->chipset_id
= device
->info
.chipset_id
;
359 device
->no_hw
= device
->info
.no_hw
;
361 if (getenv("INTEL_NO_HW") != NULL
)
362 device
->no_hw
= true;
364 device
->pci_info
.domain
= drm_device
->businfo
.pci
->domain
;
365 device
->pci_info
.bus
= drm_device
->businfo
.pci
->bus
;
366 device
->pci_info
.device
= drm_device
->businfo
.pci
->dev
;
367 device
->pci_info
.function
= drm_device
->businfo
.pci
->func
;
369 device
->name
= gen_get_device_name(device
->chipset_id
);
371 if (device
->info
.is_haswell
) {
372 intel_logw("Haswell Vulkan support is incomplete");
373 } else if (device
->info
.gen
== 7 && !device
->info
.is_baytrail
) {
374 intel_logw("Ivy Bridge Vulkan support is incomplete");
375 } else if (device
->info
.gen
== 7 && device
->info
.is_baytrail
) {
376 intel_logw("Bay Trail Vulkan support is incomplete");
377 } else if (device
->info
.gen
>= 8 && device
->info
.gen
<= 11) {
378 /* Gen8-11 fully supported */
379 } else if (device
->info
.gen
== 12) {
380 intel_logw("Vulkan is not yet fully supported on gen12");
382 result
= vk_errorfi(instance
, NULL
, VK_ERROR_INCOMPATIBLE_DRIVER
,
383 "Vulkan not yet supported on %s", device
->name
);
387 device
->cmd_parser_version
= -1;
388 if (device
->info
.gen
== 7) {
389 device
->cmd_parser_version
=
390 anv_gem_get_param(fd
, I915_PARAM_CMD_PARSER_VERSION
);
391 if (device
->cmd_parser_version
== -1) {
392 result
= vk_errorfi(device
->instance
, NULL
,
393 VK_ERROR_INITIALIZATION_FAILED
,
394 "failed to get command parser version");
399 if (!anv_gem_get_param(fd
, I915_PARAM_HAS_WAIT_TIMEOUT
)) {
400 result
= vk_errorfi(device
->instance
, NULL
,
401 VK_ERROR_INITIALIZATION_FAILED
,
402 "kernel missing gem wait");
406 if (!anv_gem_get_param(fd
, I915_PARAM_HAS_EXECBUF2
)) {
407 result
= vk_errorfi(device
->instance
, NULL
,
408 VK_ERROR_INITIALIZATION_FAILED
,
409 "kernel missing execbuf2");
413 if (!device
->info
.has_llc
&&
414 anv_gem_get_param(fd
, I915_PARAM_MMAP_VERSION
) < 1) {
415 result
= vk_errorfi(device
->instance
, NULL
,
416 VK_ERROR_INITIALIZATION_FAILED
,
417 "kernel missing wc mmap");
421 device
->has_softpin
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_SOFTPIN
);
422 device
->has_exec_async
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_ASYNC
);
423 device
->has_exec_capture
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_CAPTURE
);
424 device
->has_exec_fence
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_FENCE
);
425 device
->has_syncobj
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_FENCE_ARRAY
);
426 device
->has_syncobj_wait
= device
->has_syncobj
&&
427 anv_gem_supports_syncobj_wait(fd
);
428 device
->has_context_priority
= anv_gem_has_context_priority(fd
);
430 result
= anv_physical_device_init_heaps(device
, fd
);
431 if (result
!= VK_SUCCESS
)
434 device
->use_softpin
= device
->has_softpin
&&
435 device
->supports_48bit_addresses
;
437 device
->has_context_isolation
=
438 anv_gem_get_param(fd
, I915_PARAM_HAS_CONTEXT_ISOLATION
);
440 device
->always_use_bindless
=
441 env_var_as_boolean("ANV_ALWAYS_BINDLESS", false);
443 /* We first got the A64 messages on broadwell and we can only use them if
444 * we can pass addresses directly into the shader which requires softpin.
446 device
->has_a64_buffer_access
= device
->info
.gen
>= 8 &&
449 /* We first get bindless image access on Skylake and we can only really do
450 * it if we don't have any relocations so we need softpin.
452 device
->has_bindless_images
= device
->info
.gen
>= 9 &&
455 /* We've had bindless samplers since Ivy Bridge (forever in Vulkan terms)
456 * because it's just a matter of setting the sampler address in the sample
457 * message header. However, we've not bothered to wire it up for vec4 so
458 * we leave it disabled on gen7.
460 device
->has_bindless_samplers
= device
->info
.gen
>= 8;
462 device
->has_mem_available
= get_available_system_memory() != 0;
464 device
->always_flush_cache
=
465 driQueryOptionb(&instance
->dri_options
, "always_flush_cache");
467 /* Starting with Gen10, the timestamp frequency of the command streamer may
468 * vary from one part to another. We can query the value from the kernel.
470 if (device
->info
.gen
>= 10) {
471 int timestamp_frequency
=
472 anv_gem_get_param(fd
, I915_PARAM_CS_TIMESTAMP_FREQUENCY
);
474 if (timestamp_frequency
< 0)
475 intel_logw("Kernel 4.16-rc1+ required to properly query CS timestamp frequency");
477 device
->info
.timestamp_frequency
= timestamp_frequency
;
480 /* GENs prior to 8 do not support EU/Subslice info */
481 if (device
->info
.gen
>= 8) {
482 device
->subslice_total
= anv_gem_get_param(fd
, I915_PARAM_SUBSLICE_TOTAL
);
483 device
->eu_total
= anv_gem_get_param(fd
, I915_PARAM_EU_TOTAL
);
485 /* Without this information, we cannot get the right Braswell
486 * brandstrings, and we have to use conservative numbers for GPGPU on
487 * many platforms, but otherwise, things will just work.
489 if (device
->subslice_total
< 1 || device
->eu_total
< 1) {
490 intel_logw("Kernel 4.1 required to properly query GPU properties");
492 } else if (device
->info
.gen
== 7) {
493 device
->subslice_total
= 1 << (device
->info
.gt
- 1);
496 if (device
->info
.is_cherryview
&&
497 device
->subslice_total
> 0 && device
->eu_total
> 0) {
498 /* Logical CS threads = EUs per subslice * num threads per EU */
499 uint32_t max_cs_threads
=
500 device
->eu_total
/ device
->subslice_total
* device
->info
.num_thread_per_eu
;
502 /* Fuse configurations may give more threads than expected, never less. */
503 if (max_cs_threads
> device
->info
.max_cs_threads
)
504 device
->info
.max_cs_threads
= max_cs_threads
;
507 device
->compiler
= brw_compiler_create(NULL
, &device
->info
);
508 if (device
->compiler
== NULL
) {
509 result
= vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
512 device
->compiler
->shader_debug_log
= compiler_debug_log
;
513 device
->compiler
->shader_perf_log
= compiler_perf_log
;
514 device
->compiler
->supports_pull_constants
= false;
515 device
->compiler
->constant_buffer_0_is_relative
=
516 device
->info
.gen
< 8 || !device
->has_context_isolation
;
517 device
->compiler
->supports_shader_constants
= true;
518 device
->compiler
->compact_params
= false;
520 /* Broadwell PRM says:
522 * "Before Gen8, there was a historical configuration control field to
523 * swizzle address bit[6] for in X/Y tiling modes. This was set in three
524 * different places: TILECTL[1:0], ARB_MODE[5:4], and
525 * DISP_ARB_CTL[14:13].
527 * For Gen8 and subsequent generations, the swizzle fields are all
528 * reserved, and the CPU's memory controller performs all address
529 * swizzling modifications."
532 device
->info
.gen
< 8 && anv_gem_get_bit6_swizzle(fd
, I915_TILING_X
);
534 isl_device_init(&device
->isl_dev
, &device
->info
, swizzled
);
536 result
= anv_physical_device_init_uuids(device
);
537 if (result
!= VK_SUCCESS
)
540 anv_physical_device_init_disk_cache(device
);
542 if (instance
->enabled_extensions
.KHR_display
) {
543 master_fd
= open(primary_path
, O_RDWR
| O_CLOEXEC
);
544 if (master_fd
>= 0) {
545 /* prod the device with a GETPARAM call which will fail if
546 * we don't have permission to even render on this device
548 if (anv_gem_get_param(master_fd
, I915_PARAM_CHIPSET_ID
) == 0) {
554 device
->master_fd
= master_fd
;
556 result
= anv_init_wsi(device
);
557 if (result
!= VK_SUCCESS
) {
558 ralloc_free(device
->compiler
);
559 anv_physical_device_free_disk_cache(device
);
563 device
->perf
= anv_get_perf(&device
->info
, fd
);
565 anv_physical_device_get_supported_extensions(device
,
566 &device
->supported_extensions
);
569 device
->local_fd
= fd
;
581 anv_physical_device_finish(struct anv_physical_device
*device
)
583 anv_finish_wsi(device
);
584 anv_physical_device_free_disk_cache(device
);
585 ralloc_free(device
->compiler
);
586 ralloc_free(device
->perf
);
587 close(device
->local_fd
);
588 if (device
->master_fd
>= 0)
589 close(device
->master_fd
);
593 default_alloc_func(void *pUserData
, size_t size
, size_t align
,
594 VkSystemAllocationScope allocationScope
)
600 default_realloc_func(void *pUserData
, void *pOriginal
, size_t size
,
601 size_t align
, VkSystemAllocationScope allocationScope
)
603 return realloc(pOriginal
, size
);
607 default_free_func(void *pUserData
, void *pMemory
)
612 static const VkAllocationCallbacks default_alloc
= {
614 .pfnAllocation
= default_alloc_func
,
615 .pfnReallocation
= default_realloc_func
,
616 .pfnFree
= default_free_func
,
619 VkResult
anv_EnumerateInstanceExtensionProperties(
620 const char* pLayerName
,
621 uint32_t* pPropertyCount
,
622 VkExtensionProperties
* pProperties
)
624 VK_OUTARRAY_MAKE(out
, pProperties
, pPropertyCount
);
626 for (int i
= 0; i
< ANV_INSTANCE_EXTENSION_COUNT
; i
++) {
627 if (anv_instance_extensions_supported
.extensions
[i
]) {
628 vk_outarray_append(&out
, prop
) {
629 *prop
= anv_instance_extensions
[i
];
634 return vk_outarray_status(&out
);
637 VkResult
anv_CreateInstance(
638 const VkInstanceCreateInfo
* pCreateInfo
,
639 const VkAllocationCallbacks
* pAllocator
,
640 VkInstance
* pInstance
)
642 struct anv_instance
*instance
;
645 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
);
647 struct anv_instance_extension_table enabled_extensions
= {};
648 for (uint32_t i
= 0; i
< pCreateInfo
->enabledExtensionCount
; i
++) {
650 for (idx
= 0; idx
< ANV_INSTANCE_EXTENSION_COUNT
; idx
++) {
651 if (strcmp(pCreateInfo
->ppEnabledExtensionNames
[i
],
652 anv_instance_extensions
[idx
].extensionName
) == 0)
656 if (idx
>= ANV_INSTANCE_EXTENSION_COUNT
)
657 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
659 if (!anv_instance_extensions_supported
.extensions
[idx
])
660 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
662 enabled_extensions
.extensions
[idx
] = true;
665 instance
= vk_alloc2(&default_alloc
, pAllocator
, sizeof(*instance
), 8,
666 VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
);
668 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
670 instance
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
673 instance
->alloc
= *pAllocator
;
675 instance
->alloc
= default_alloc
;
677 instance
->app_info
= (struct anv_app_info
) { .api_version
= 0 };
678 if (pCreateInfo
->pApplicationInfo
) {
679 const VkApplicationInfo
*app
= pCreateInfo
->pApplicationInfo
;
681 instance
->app_info
.app_name
=
682 vk_strdup(&instance
->alloc
, app
->pApplicationName
,
683 VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
);
684 instance
->app_info
.app_version
= app
->applicationVersion
;
686 instance
->app_info
.engine_name
=
687 vk_strdup(&instance
->alloc
, app
->pEngineName
,
688 VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
);
689 instance
->app_info
.engine_version
= app
->engineVersion
;
691 instance
->app_info
.api_version
= app
->apiVersion
;
694 if (instance
->app_info
.api_version
== 0)
695 instance
->app_info
.api_version
= VK_API_VERSION_1_0
;
697 instance
->enabled_extensions
= enabled_extensions
;
699 for (unsigned i
= 0; i
< ARRAY_SIZE(instance
->dispatch
.entrypoints
); i
++) {
700 /* Vulkan requires that entrypoints for extensions which have not been
701 * enabled must not be advertised.
703 if (!anv_instance_entrypoint_is_enabled(i
, instance
->app_info
.api_version
,
704 &instance
->enabled_extensions
)) {
705 instance
->dispatch
.entrypoints
[i
] = NULL
;
707 instance
->dispatch
.entrypoints
[i
] =
708 anv_instance_dispatch_table
.entrypoints
[i
];
712 for (unsigned i
= 0; i
< ARRAY_SIZE(instance
->physical_device_dispatch
.entrypoints
); i
++) {
713 /* Vulkan requires that entrypoints for extensions which have not been
714 * enabled must not be advertised.
716 if (!anv_physical_device_entrypoint_is_enabled(i
, instance
->app_info
.api_version
,
717 &instance
->enabled_extensions
)) {
718 instance
->physical_device_dispatch
.entrypoints
[i
] = NULL
;
720 instance
->physical_device_dispatch
.entrypoints
[i
] =
721 anv_physical_device_dispatch_table
.entrypoints
[i
];
725 for (unsigned i
= 0; i
< ARRAY_SIZE(instance
->device_dispatch
.entrypoints
); i
++) {
726 /* Vulkan requires that entrypoints for extensions which have not been
727 * enabled must not be advertised.
729 if (!anv_device_entrypoint_is_enabled(i
, instance
->app_info
.api_version
,
730 &instance
->enabled_extensions
, NULL
)) {
731 instance
->device_dispatch
.entrypoints
[i
] = NULL
;
733 instance
->device_dispatch
.entrypoints
[i
] =
734 anv_device_dispatch_table
.entrypoints
[i
];
738 instance
->physicalDeviceCount
= -1;
740 result
= vk_debug_report_instance_init(&instance
->debug_report_callbacks
);
741 if (result
!= VK_SUCCESS
) {
742 vk_free2(&default_alloc
, pAllocator
, instance
);
743 return vk_error(result
);
746 instance
->pipeline_cache_enabled
=
747 env_var_as_boolean("ANV_ENABLE_PIPELINE_CACHE", true);
749 glsl_type_singleton_init_or_ref();
751 VG(VALGRIND_CREATE_MEMPOOL(instance
, 0, false));
753 driParseOptionInfo(&instance
->available_dri_options
, anv_dri_options_xml
);
754 driParseConfigFiles(&instance
->dri_options
, &instance
->available_dri_options
,
756 instance
->app_info
.engine_name
,
757 instance
->app_info
.engine_version
);
759 *pInstance
= anv_instance_to_handle(instance
);
764 void anv_DestroyInstance(
765 VkInstance _instance
,
766 const VkAllocationCallbacks
* pAllocator
)
768 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
773 if (instance
->physicalDeviceCount
> 0) {
774 /* We support at most one physical device. */
775 assert(instance
->physicalDeviceCount
== 1);
776 anv_physical_device_finish(&instance
->physicalDevice
);
779 vk_free(&instance
->alloc
, (char *)instance
->app_info
.app_name
);
780 vk_free(&instance
->alloc
, (char *)instance
->app_info
.engine_name
);
782 VG(VALGRIND_DESTROY_MEMPOOL(instance
));
784 vk_debug_report_instance_destroy(&instance
->debug_report_callbacks
);
786 glsl_type_singleton_decref();
788 driDestroyOptionCache(&instance
->dri_options
);
789 driDestroyOptionInfo(&instance
->available_dri_options
);
791 vk_free(&instance
->alloc
, instance
);
795 anv_enumerate_devices(struct anv_instance
*instance
)
797 /* TODO: Check for more devices ? */
798 drmDevicePtr devices
[8];
799 VkResult result
= VK_ERROR_INCOMPATIBLE_DRIVER
;
802 instance
->physicalDeviceCount
= 0;
804 max_devices
= drmGetDevices2(0, devices
, ARRAY_SIZE(devices
));
806 return VK_ERROR_INCOMPATIBLE_DRIVER
;
808 for (unsigned i
= 0; i
< (unsigned)max_devices
; i
++) {
809 if (devices
[i
]->available_nodes
& 1 << DRM_NODE_RENDER
&&
810 devices
[i
]->bustype
== DRM_BUS_PCI
&&
811 devices
[i
]->deviceinfo
.pci
->vendor_id
== 0x8086) {
813 result
= anv_physical_device_init(&instance
->physicalDevice
,
814 instance
, devices
[i
]);
815 if (result
!= VK_ERROR_INCOMPATIBLE_DRIVER
)
819 drmFreeDevices(devices
, max_devices
);
821 if (result
== VK_SUCCESS
)
822 instance
->physicalDeviceCount
= 1;
828 anv_instance_ensure_physical_device(struct anv_instance
*instance
)
830 if (instance
->physicalDeviceCount
< 0) {
831 VkResult result
= anv_enumerate_devices(instance
);
832 if (result
!= VK_SUCCESS
&&
833 result
!= VK_ERROR_INCOMPATIBLE_DRIVER
)
840 VkResult
anv_EnumeratePhysicalDevices(
841 VkInstance _instance
,
842 uint32_t* pPhysicalDeviceCount
,
843 VkPhysicalDevice
* pPhysicalDevices
)
845 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
846 VK_OUTARRAY_MAKE(out
, pPhysicalDevices
, pPhysicalDeviceCount
);
848 VkResult result
= anv_instance_ensure_physical_device(instance
);
849 if (result
!= VK_SUCCESS
)
852 if (instance
->physicalDeviceCount
== 0)
855 assert(instance
->physicalDeviceCount
== 1);
856 vk_outarray_append(&out
, i
) {
857 *i
= anv_physical_device_to_handle(&instance
->physicalDevice
);
860 return vk_outarray_status(&out
);
863 VkResult
anv_EnumeratePhysicalDeviceGroups(
864 VkInstance _instance
,
865 uint32_t* pPhysicalDeviceGroupCount
,
866 VkPhysicalDeviceGroupProperties
* pPhysicalDeviceGroupProperties
)
868 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
869 VK_OUTARRAY_MAKE(out
, pPhysicalDeviceGroupProperties
,
870 pPhysicalDeviceGroupCount
);
872 VkResult result
= anv_instance_ensure_physical_device(instance
);
873 if (result
!= VK_SUCCESS
)
876 if (instance
->physicalDeviceCount
== 0)
879 assert(instance
->physicalDeviceCount
== 1);
881 vk_outarray_append(&out
, p
) {
882 p
->physicalDeviceCount
= 1;
883 memset(p
->physicalDevices
, 0, sizeof(p
->physicalDevices
));
884 p
->physicalDevices
[0] =
885 anv_physical_device_to_handle(&instance
->physicalDevice
);
886 p
->subsetAllocation
= false;
888 vk_foreach_struct(ext
, p
->pNext
)
889 anv_debug_ignored_stype(ext
->sType
);
892 return vk_outarray_status(&out
);
895 void anv_GetPhysicalDeviceFeatures(
896 VkPhysicalDevice physicalDevice
,
897 VkPhysicalDeviceFeatures
* pFeatures
)
899 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
901 *pFeatures
= (VkPhysicalDeviceFeatures
) {
902 .robustBufferAccess
= true,
903 .fullDrawIndexUint32
= true,
904 .imageCubeArray
= true,
905 .independentBlend
= true,
906 .geometryShader
= true,
907 .tessellationShader
= true,
908 .sampleRateShading
= true,
909 .dualSrcBlend
= true,
911 .multiDrawIndirect
= true,
912 .drawIndirectFirstInstance
= true,
914 .depthBiasClamp
= true,
915 .fillModeNonSolid
= true,
916 .depthBounds
= pdevice
->info
.gen
>= 12,
920 .multiViewport
= true,
921 .samplerAnisotropy
= true,
922 .textureCompressionETC2
= pdevice
->info
.gen
>= 8 ||
923 pdevice
->info
.is_baytrail
,
924 .textureCompressionASTC_LDR
= pdevice
->info
.gen
>= 9, /* FINISHME CHV */
925 .textureCompressionBC
= true,
926 .occlusionQueryPrecise
= true,
927 .pipelineStatisticsQuery
= true,
928 .fragmentStoresAndAtomics
= true,
929 .shaderTessellationAndGeometryPointSize
= true,
930 .shaderImageGatherExtended
= true,
931 .shaderStorageImageExtendedFormats
= true,
932 .shaderStorageImageMultisample
= false,
933 .shaderStorageImageReadWithoutFormat
= false,
934 .shaderStorageImageWriteWithoutFormat
= true,
935 .shaderUniformBufferArrayDynamicIndexing
= true,
936 .shaderSampledImageArrayDynamicIndexing
= true,
937 .shaderStorageBufferArrayDynamicIndexing
= true,
938 .shaderStorageImageArrayDynamicIndexing
= true,
939 .shaderClipDistance
= true,
940 .shaderCullDistance
= true,
941 .shaderFloat64
= pdevice
->info
.gen
>= 8 &&
942 pdevice
->info
.has_64bit_types
,
943 .shaderInt64
= pdevice
->info
.gen
>= 8 &&
944 pdevice
->info
.has_64bit_types
,
945 .shaderInt16
= pdevice
->info
.gen
>= 8,
946 .shaderResourceMinLod
= pdevice
->info
.gen
>= 9,
947 .variableMultisampleRate
= true,
948 .inheritedQueries
= true,
951 /* We can't do image stores in vec4 shaders */
952 pFeatures
->vertexPipelineStoresAndAtomics
=
953 pdevice
->compiler
->scalar_stage
[MESA_SHADER_VERTEX
] &&
954 pdevice
->compiler
->scalar_stage
[MESA_SHADER_GEOMETRY
];
956 struct anv_app_info
*app_info
= &pdevice
->instance
->app_info
;
958 /* The new DOOM and Wolfenstein games require depthBounds without
959 * checking for it. They seem to run fine without it so just claim it's
960 * there and accept the consequences.
962 if (app_info
->engine_name
&& strcmp(app_info
->engine_name
, "idTech") == 0)
963 pFeatures
->depthBounds
= true;
967 anv_get_physical_device_features_1_1(struct anv_physical_device
*pdevice
,
968 VkPhysicalDeviceVulkan11Features
*f
)
970 assert(f
->sType
== VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES
);
972 f
->storageBuffer16BitAccess
= pdevice
->info
.gen
>= 8;
973 f
->uniformAndStorageBuffer16BitAccess
= pdevice
->info
.gen
>= 8;
974 f
->storagePushConstant16
= pdevice
->info
.gen
>= 8;
975 f
->storageInputOutput16
= false;
977 f
->multiviewGeometryShader
= true;
978 f
->multiviewTessellationShader
= true;
979 f
->variablePointersStorageBuffer
= true;
980 f
->variablePointers
= true;
981 f
->protectedMemory
= false;
982 f
->samplerYcbcrConversion
= true;
983 f
->shaderDrawParameters
= true;
987 anv_get_physical_device_features_1_2(struct anv_physical_device
*pdevice
,
988 VkPhysicalDeviceVulkan12Features
*f
)
990 assert(f
->sType
== VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES
);
992 f
->samplerMirrorClampToEdge
= true;
993 f
->drawIndirectCount
= true;
994 f
->storageBuffer8BitAccess
= pdevice
->info
.gen
>= 8;
995 f
->uniformAndStorageBuffer8BitAccess
= pdevice
->info
.gen
>= 8;
996 f
->storagePushConstant8
= pdevice
->info
.gen
>= 8;
997 f
->shaderBufferInt64Atomics
= pdevice
->info
.gen
>= 9 &&
998 pdevice
->use_softpin
;
999 f
->shaderSharedInt64Atomics
= false;
1000 f
->shaderFloat16
= pdevice
->info
.gen
>= 8;
1001 f
->shaderInt8
= pdevice
->info
.gen
>= 8;
1003 bool descIndexing
= pdevice
->has_a64_buffer_access
&&
1004 pdevice
->has_bindless_images
;
1005 f
->descriptorIndexing
= descIndexing
;
1006 f
->shaderInputAttachmentArrayDynamicIndexing
= false;
1007 f
->shaderUniformTexelBufferArrayDynamicIndexing
= descIndexing
;
1008 f
->shaderStorageTexelBufferArrayDynamicIndexing
= descIndexing
;
1009 f
->shaderUniformBufferArrayNonUniformIndexing
= false;
1010 f
->shaderSampledImageArrayNonUniformIndexing
= descIndexing
;
1011 f
->shaderStorageBufferArrayNonUniformIndexing
= descIndexing
;
1012 f
->shaderStorageImageArrayNonUniformIndexing
= descIndexing
;
1013 f
->shaderInputAttachmentArrayNonUniformIndexing
= false;
1014 f
->shaderUniformTexelBufferArrayNonUniformIndexing
= descIndexing
;
1015 f
->shaderStorageTexelBufferArrayNonUniformIndexing
= descIndexing
;
1016 f
->descriptorBindingUniformBufferUpdateAfterBind
= false;
1017 f
->descriptorBindingSampledImageUpdateAfterBind
= descIndexing
;
1018 f
->descriptorBindingStorageImageUpdateAfterBind
= descIndexing
;
1019 f
->descriptorBindingStorageBufferUpdateAfterBind
= descIndexing
;
1020 f
->descriptorBindingUniformTexelBufferUpdateAfterBind
= descIndexing
;
1021 f
->descriptorBindingStorageTexelBufferUpdateAfterBind
= descIndexing
;
1022 f
->descriptorBindingUpdateUnusedWhilePending
= descIndexing
;
1023 f
->descriptorBindingPartiallyBound
= descIndexing
;
1024 f
->descriptorBindingVariableDescriptorCount
= false;
1025 f
->runtimeDescriptorArray
= descIndexing
;
1027 f
->samplerFilterMinmax
= pdevice
->info
.gen
>= 9;
1028 f
->scalarBlockLayout
= true;
1029 f
->imagelessFramebuffer
= true;
1030 f
->uniformBufferStandardLayout
= true;
1031 f
->shaderSubgroupExtendedTypes
= true;
1032 f
->separateDepthStencilLayouts
= true;
1033 f
->hostQueryReset
= true;
1034 f
->timelineSemaphore
= true;
1035 f
->bufferDeviceAddress
= pdevice
->has_a64_buffer_access
;
1036 f
->bufferDeviceAddressCaptureReplay
= pdevice
->has_a64_buffer_access
;
1037 f
->bufferDeviceAddressMultiDevice
= false;
1038 f
->vulkanMemoryModel
= true;
1039 f
->vulkanMemoryModelDeviceScope
= true;
1040 f
->vulkanMemoryModelAvailabilityVisibilityChains
= true;
1041 f
->shaderOutputViewportIndex
= true;
1042 f
->shaderOutputLayer
= true;
1043 f
->subgroupBroadcastDynamicId
= true;
1046 void anv_GetPhysicalDeviceFeatures2(
1047 VkPhysicalDevice physicalDevice
,
1048 VkPhysicalDeviceFeatures2
* pFeatures
)
1050 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
1051 anv_GetPhysicalDeviceFeatures(physicalDevice
, &pFeatures
->features
);
1053 VkPhysicalDeviceVulkan11Features core_1_1
= {
1054 .sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES
,
1056 anv_get_physical_device_features_1_1(pdevice
, &core_1_1
);
1058 VkPhysicalDeviceVulkan12Features core_1_2
= {
1059 .sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES
,
1061 anv_get_physical_device_features_1_2(pdevice
, &core_1_2
);
1063 #define CORE_FEATURE(major, minor, feature) \
1064 features->feature = core_##major##_##minor.feature
1067 vk_foreach_struct(ext
, pFeatures
->pNext
) {
1068 switch (ext
->sType
) {
1069 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR
: {
1070 VkPhysicalDevice8BitStorageFeaturesKHR
*features
=
1071 (VkPhysicalDevice8BitStorageFeaturesKHR
*)ext
;
1072 CORE_FEATURE(1, 2, storageBuffer8BitAccess
);
1073 CORE_FEATURE(1, 2, uniformAndStorageBuffer8BitAccess
);
1074 CORE_FEATURE(1, 2, storagePushConstant8
);
1078 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES
: {
1079 VkPhysicalDevice16BitStorageFeatures
*features
=
1080 (VkPhysicalDevice16BitStorageFeatures
*)ext
;
1081 CORE_FEATURE(1, 1, storageBuffer16BitAccess
);
1082 CORE_FEATURE(1, 1, uniformAndStorageBuffer16BitAccess
);
1083 CORE_FEATURE(1, 1, storagePushConstant16
);
1084 CORE_FEATURE(1, 1, storageInputOutput16
);
1088 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT
: {
1089 VkPhysicalDeviceBufferDeviceAddressFeaturesEXT
*features
= (void *)ext
;
1090 features
->bufferDeviceAddress
= pdevice
->has_a64_buffer_access
;
1091 features
->bufferDeviceAddressCaptureReplay
= false;
1092 features
->bufferDeviceAddressMultiDevice
= false;
1096 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_KHR
: {
1097 VkPhysicalDeviceBufferDeviceAddressFeaturesKHR
*features
= (void *)ext
;
1098 CORE_FEATURE(1, 2, bufferDeviceAddress
);
1099 CORE_FEATURE(1, 2, bufferDeviceAddressCaptureReplay
);
1100 CORE_FEATURE(1, 2, bufferDeviceAddressMultiDevice
);
1104 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV
: {
1105 VkPhysicalDeviceComputeShaderDerivativesFeaturesNV
*features
=
1106 (VkPhysicalDeviceComputeShaderDerivativesFeaturesNV
*)ext
;
1107 features
->computeDerivativeGroupQuads
= true;
1108 features
->computeDerivativeGroupLinear
= true;
1112 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT
: {
1113 VkPhysicalDeviceConditionalRenderingFeaturesEXT
*features
=
1114 (VkPhysicalDeviceConditionalRenderingFeaturesEXT
*)ext
;
1115 features
->conditionalRendering
= pdevice
->info
.gen
>= 8 ||
1116 pdevice
->info
.is_haswell
;
1117 features
->inheritedConditionalRendering
= pdevice
->info
.gen
>= 8 ||
1118 pdevice
->info
.is_haswell
;
1122 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT
: {
1123 VkPhysicalDeviceDepthClipEnableFeaturesEXT
*features
=
1124 (VkPhysicalDeviceDepthClipEnableFeaturesEXT
*)ext
;
1125 features
->depthClipEnable
= true;
1129 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR
: {
1130 VkPhysicalDeviceFloat16Int8FeaturesKHR
*features
= (void *)ext
;
1131 CORE_FEATURE(1, 2, shaderFloat16
);
1132 CORE_FEATURE(1, 2, shaderInt8
);
1136 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT
: {
1137 VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT
*features
=
1138 (VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT
*)ext
;
1139 features
->fragmentShaderSampleInterlock
= pdevice
->info
.gen
>= 9;
1140 features
->fragmentShaderPixelInterlock
= pdevice
->info
.gen
>= 9;
1141 features
->fragmentShaderShadingRateInterlock
= false;
1145 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT
: {
1146 VkPhysicalDeviceHostQueryResetFeaturesEXT
*features
=
1147 (VkPhysicalDeviceHostQueryResetFeaturesEXT
*)ext
;
1148 CORE_FEATURE(1, 2, hostQueryReset
);
1152 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT
: {
1153 VkPhysicalDeviceDescriptorIndexingFeaturesEXT
*features
=
1154 (VkPhysicalDeviceDescriptorIndexingFeaturesEXT
*)ext
;
1155 CORE_FEATURE(1, 2, shaderInputAttachmentArrayDynamicIndexing
);
1156 CORE_FEATURE(1, 2, shaderUniformTexelBufferArrayDynamicIndexing
);
1157 CORE_FEATURE(1, 2, shaderStorageTexelBufferArrayDynamicIndexing
);
1158 CORE_FEATURE(1, 2, shaderUniformBufferArrayNonUniformIndexing
);
1159 CORE_FEATURE(1, 2, shaderSampledImageArrayNonUniformIndexing
);
1160 CORE_FEATURE(1, 2, shaderStorageBufferArrayNonUniformIndexing
);
1161 CORE_FEATURE(1, 2, shaderStorageImageArrayNonUniformIndexing
);
1162 CORE_FEATURE(1, 2, shaderInputAttachmentArrayNonUniformIndexing
);
1163 CORE_FEATURE(1, 2, shaderUniformTexelBufferArrayNonUniformIndexing
);
1164 CORE_FEATURE(1, 2, shaderStorageTexelBufferArrayNonUniformIndexing
);
1165 CORE_FEATURE(1, 2, descriptorBindingUniformBufferUpdateAfterBind
);
1166 CORE_FEATURE(1, 2, descriptorBindingSampledImageUpdateAfterBind
);
1167 CORE_FEATURE(1, 2, descriptorBindingStorageImageUpdateAfterBind
);
1168 CORE_FEATURE(1, 2, descriptorBindingStorageBufferUpdateAfterBind
);
1169 CORE_FEATURE(1, 2, descriptorBindingUniformTexelBufferUpdateAfterBind
);
1170 CORE_FEATURE(1, 2, descriptorBindingStorageTexelBufferUpdateAfterBind
);
1171 CORE_FEATURE(1, 2, descriptorBindingUpdateUnusedWhilePending
);
1172 CORE_FEATURE(1, 2, descriptorBindingPartiallyBound
);
1173 CORE_FEATURE(1, 2, descriptorBindingVariableDescriptorCount
);
1174 CORE_FEATURE(1, 2, runtimeDescriptorArray
);
1178 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT
: {
1179 VkPhysicalDeviceIndexTypeUint8FeaturesEXT
*features
=
1180 (VkPhysicalDeviceIndexTypeUint8FeaturesEXT
*)ext
;
1181 features
->indexTypeUint8
= true;
1185 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT
: {
1186 VkPhysicalDeviceInlineUniformBlockFeaturesEXT
*features
=
1187 (VkPhysicalDeviceInlineUniformBlockFeaturesEXT
*)ext
;
1188 features
->inlineUniformBlock
= true;
1189 features
->descriptorBindingInlineUniformBlockUpdateAfterBind
= true;
1193 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT
: {
1194 VkPhysicalDeviceLineRasterizationFeaturesEXT
*features
=
1195 (VkPhysicalDeviceLineRasterizationFeaturesEXT
*)ext
;
1196 features
->rectangularLines
= true;
1197 features
->bresenhamLines
= true;
1198 /* Support for Smooth lines with MSAA was removed on gen11. From the
1199 * BSpec section "Multisample ModesState" table for "AA Line Support
1202 * GEN10:BUG:######## NUM_MULTISAMPLES == 1
1204 * Fortunately, this isn't a case most people care about.
1206 features
->smoothLines
= pdevice
->info
.gen
< 10;
1207 features
->stippledRectangularLines
= false;
1208 features
->stippledBresenhamLines
= true;
1209 features
->stippledSmoothLines
= false;
1213 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES
: {
1214 VkPhysicalDeviceMultiviewFeatures
*features
=
1215 (VkPhysicalDeviceMultiviewFeatures
*)ext
;
1216 CORE_FEATURE(1, 1, multiview
);
1217 CORE_FEATURE(1, 1, multiviewGeometryShader
);
1218 CORE_FEATURE(1, 1, multiviewTessellationShader
);
1222 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES_KHR
: {
1223 VkPhysicalDeviceImagelessFramebufferFeaturesKHR
*features
=
1224 (VkPhysicalDeviceImagelessFramebufferFeaturesKHR
*)ext
;
1225 CORE_FEATURE(1, 2, imagelessFramebuffer
);
1229 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR
: {
1230 VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR
*features
=
1231 (VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR
*)ext
;
1232 features
->pipelineExecutableInfo
= true;
1236 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES
: {
1237 VkPhysicalDeviceProtectedMemoryFeatures
*features
= (void *)ext
;
1238 CORE_FEATURE(1, 1, protectedMemory
);
1242 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES
: {
1243 VkPhysicalDeviceSamplerYcbcrConversionFeatures
*features
=
1244 (VkPhysicalDeviceSamplerYcbcrConversionFeatures
*) ext
;
1245 CORE_FEATURE(1, 1, samplerYcbcrConversion
);
1249 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES_EXT
: {
1250 VkPhysicalDeviceScalarBlockLayoutFeaturesEXT
*features
=
1251 (VkPhysicalDeviceScalarBlockLayoutFeaturesEXT
*)ext
;
1252 CORE_FEATURE(1, 2, scalarBlockLayout
);
1256 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES_KHR
: {
1257 VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR
*features
=
1258 (VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR
*)ext
;
1259 CORE_FEATURE(1, 2, separateDepthStencilLayouts
);
1263 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR
: {
1264 VkPhysicalDeviceShaderAtomicInt64FeaturesKHR
*features
= (void *)ext
;
1265 CORE_FEATURE(1, 2, shaderBufferInt64Atomics
);
1266 CORE_FEATURE(1, 2, shaderSharedInt64Atomics
);
1270 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT
: {
1271 VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT
*features
= (void *)ext
;
1272 features
->shaderDemoteToHelperInvocation
= true;
1276 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHR
: {
1277 VkPhysicalDeviceShaderClockFeaturesKHR
*features
=
1278 (VkPhysicalDeviceShaderClockFeaturesKHR
*)ext
;
1279 features
->shaderSubgroupClock
= true;
1280 features
->shaderDeviceClock
= false;
1284 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES
: {
1285 VkPhysicalDeviceShaderDrawParametersFeatures
*features
= (void *)ext
;
1286 CORE_FEATURE(1, 1, shaderDrawParameters
);
1290 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES_KHR
: {
1291 VkPhysicalDeviceShaderSubgroupExtendedTypesFeaturesKHR
*features
=
1292 (VkPhysicalDeviceShaderSubgroupExtendedTypesFeaturesKHR
*)ext
;
1293 CORE_FEATURE(1, 2, shaderSubgroupExtendedTypes
);
1297 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT
: {
1298 VkPhysicalDeviceSubgroupSizeControlFeaturesEXT
*features
=
1299 (VkPhysicalDeviceSubgroupSizeControlFeaturesEXT
*)ext
;
1300 features
->subgroupSizeControl
= true;
1301 features
->computeFullSubgroups
= true;
1305 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT
: {
1306 VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT
*features
=
1307 (VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT
*)ext
;
1308 features
->texelBufferAlignment
= true;
1312 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES_KHR
: {
1313 VkPhysicalDeviceTimelineSemaphoreFeaturesKHR
*features
=
1314 (VkPhysicalDeviceTimelineSemaphoreFeaturesKHR
*) ext
;
1315 CORE_FEATURE(1, 2, timelineSemaphore
);
1319 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES
: {
1320 VkPhysicalDeviceVariablePointersFeatures
*features
= (void *)ext
;
1321 CORE_FEATURE(1, 1, variablePointersStorageBuffer
);
1322 CORE_FEATURE(1, 1, variablePointers
);
1326 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT
: {
1327 VkPhysicalDeviceTransformFeedbackFeaturesEXT
*features
=
1328 (VkPhysicalDeviceTransformFeedbackFeaturesEXT
*)ext
;
1329 features
->transformFeedback
= true;
1330 features
->geometryStreams
= true;
1334 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR
: {
1335 VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR
*features
=
1336 (VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR
*)ext
;
1337 CORE_FEATURE(1, 2, uniformBufferStandardLayout
);
1341 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT
: {
1342 VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT
*features
=
1343 (VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT
*)ext
;
1344 features
->vertexAttributeInstanceRateDivisor
= true;
1345 features
->vertexAttributeInstanceRateZeroDivisor
= true;
1349 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES
:
1350 anv_get_physical_device_features_1_1(pdevice
, (void *)ext
);
1353 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES
:
1354 anv_get_physical_device_features_1_2(pdevice
, (void *)ext
);
1357 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES_KHR
: {
1358 VkPhysicalDeviceVulkanMemoryModelFeaturesKHR
*features
= (void *)ext
;
1359 CORE_FEATURE(1, 2, vulkanMemoryModel
);
1360 CORE_FEATURE(1, 2, vulkanMemoryModelDeviceScope
);
1361 CORE_FEATURE(1, 2, vulkanMemoryModelAvailabilityVisibilityChains
);
1365 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_IMAGE_ARRAYS_FEATURES_EXT
: {
1366 VkPhysicalDeviceYcbcrImageArraysFeaturesEXT
*features
=
1367 (VkPhysicalDeviceYcbcrImageArraysFeaturesEXT
*)ext
;
1368 features
->ycbcrImageArrays
= true;
1373 anv_debug_ignored_stype(ext
->sType
);
1381 #define MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS 64
1383 #define MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS 64
1384 #define MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS 256
1386 void anv_GetPhysicalDeviceProperties(
1387 VkPhysicalDevice physicalDevice
,
1388 VkPhysicalDeviceProperties
* pProperties
)
1390 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
1391 const struct gen_device_info
*devinfo
= &pdevice
->info
;
1393 /* See assertions made when programming the buffer surface state. */
1394 const uint32_t max_raw_buffer_sz
= devinfo
->gen
>= 7 ?
1395 (1ul << 30) : (1ul << 27);
1397 const uint32_t max_ssbos
= pdevice
->has_a64_buffer_access
? UINT16_MAX
: 64;
1398 const uint32_t max_textures
=
1399 pdevice
->has_bindless_images
? UINT16_MAX
: 128;
1400 const uint32_t max_samplers
=
1401 pdevice
->has_bindless_samplers
? UINT16_MAX
:
1402 (devinfo
->gen
>= 8 || devinfo
->is_haswell
) ? 128 : 16;
1403 const uint32_t max_images
=
1404 pdevice
->has_bindless_images
? UINT16_MAX
: MAX_IMAGES
;
1406 /* If we can use bindless for everything, claim a high per-stage limit,
1407 * otherwise use the binding table size, minus the slots reserved for
1408 * render targets and one slot for the descriptor buffer. */
1409 const uint32_t max_per_stage
=
1410 pdevice
->has_bindless_images
&& pdevice
->has_a64_buffer_access
1411 ? UINT32_MAX
: MAX_BINDING_TABLE_SIZE
- MAX_RTS
- 1;
1413 const uint32_t max_workgroup_size
= 32 * devinfo
->max_cs_threads
;
1415 VkSampleCountFlags sample_counts
=
1416 isl_device_get_sample_counts(&pdevice
->isl_dev
);
1419 VkPhysicalDeviceLimits limits
= {
1420 .maxImageDimension1D
= (1 << 14),
1421 .maxImageDimension2D
= (1 << 14),
1422 .maxImageDimension3D
= (1 << 11),
1423 .maxImageDimensionCube
= (1 << 14),
1424 .maxImageArrayLayers
= (1 << 11),
1425 .maxTexelBufferElements
= 128 * 1024 * 1024,
1426 .maxUniformBufferRange
= (1ul << 27),
1427 .maxStorageBufferRange
= max_raw_buffer_sz
,
1428 .maxPushConstantsSize
= MAX_PUSH_CONSTANTS_SIZE
,
1429 .maxMemoryAllocationCount
= UINT32_MAX
,
1430 .maxSamplerAllocationCount
= 64 * 1024,
1431 .bufferImageGranularity
= 64, /* A cache line */
1432 .sparseAddressSpaceSize
= 0,
1433 .maxBoundDescriptorSets
= MAX_SETS
,
1434 .maxPerStageDescriptorSamplers
= max_samplers
,
1435 .maxPerStageDescriptorUniformBuffers
= MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS
,
1436 .maxPerStageDescriptorStorageBuffers
= max_ssbos
,
1437 .maxPerStageDescriptorSampledImages
= max_textures
,
1438 .maxPerStageDescriptorStorageImages
= max_images
,
1439 .maxPerStageDescriptorInputAttachments
= MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS
,
1440 .maxPerStageResources
= max_per_stage
,
1441 .maxDescriptorSetSamplers
= 6 * max_samplers
, /* number of stages * maxPerStageDescriptorSamplers */
1442 .maxDescriptorSetUniformBuffers
= 6 * MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS
, /* number of stages * maxPerStageDescriptorUniformBuffers */
1443 .maxDescriptorSetUniformBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2,
1444 .maxDescriptorSetStorageBuffers
= 6 * max_ssbos
, /* number of stages * maxPerStageDescriptorStorageBuffers */
1445 .maxDescriptorSetStorageBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2,
1446 .maxDescriptorSetSampledImages
= 6 * max_textures
, /* number of stages * maxPerStageDescriptorSampledImages */
1447 .maxDescriptorSetStorageImages
= 6 * max_images
, /* number of stages * maxPerStageDescriptorStorageImages */
1448 .maxDescriptorSetInputAttachments
= MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS
,
1449 .maxVertexInputAttributes
= MAX_VBS
,
1450 .maxVertexInputBindings
= MAX_VBS
,
1451 .maxVertexInputAttributeOffset
= 2047,
1452 .maxVertexInputBindingStride
= 2048,
1453 .maxVertexOutputComponents
= 128,
1454 .maxTessellationGenerationLevel
= 64,
1455 .maxTessellationPatchSize
= 32,
1456 .maxTessellationControlPerVertexInputComponents
= 128,
1457 .maxTessellationControlPerVertexOutputComponents
= 128,
1458 .maxTessellationControlPerPatchOutputComponents
= 128,
1459 .maxTessellationControlTotalOutputComponents
= 2048,
1460 .maxTessellationEvaluationInputComponents
= 128,
1461 .maxTessellationEvaluationOutputComponents
= 128,
1462 .maxGeometryShaderInvocations
= 32,
1463 .maxGeometryInputComponents
= 64,
1464 .maxGeometryOutputComponents
= 128,
1465 .maxGeometryOutputVertices
= 256,
1466 .maxGeometryTotalOutputComponents
= 1024,
1467 .maxFragmentInputComponents
= 116, /* 128 components - (PSIZ, CLIP_DIST0, CLIP_DIST1) */
1468 .maxFragmentOutputAttachments
= 8,
1469 .maxFragmentDualSrcAttachments
= 1,
1470 .maxFragmentCombinedOutputResources
= 8,
1471 .maxComputeSharedMemorySize
= 64 * 1024,
1472 .maxComputeWorkGroupCount
= { 65535, 65535, 65535 },
1473 .maxComputeWorkGroupInvocations
= max_workgroup_size
,
1474 .maxComputeWorkGroupSize
= {
1479 .subPixelPrecisionBits
= 8,
1480 .subTexelPrecisionBits
= 8,
1481 .mipmapPrecisionBits
= 8,
1482 .maxDrawIndexedIndexValue
= UINT32_MAX
,
1483 .maxDrawIndirectCount
= UINT32_MAX
,
1484 .maxSamplerLodBias
= 16,
1485 .maxSamplerAnisotropy
= 16,
1486 .maxViewports
= MAX_VIEWPORTS
,
1487 .maxViewportDimensions
= { (1 << 14), (1 << 14) },
1488 .viewportBoundsRange
= { INT16_MIN
, INT16_MAX
},
1489 .viewportSubPixelBits
= 13, /* We take a float? */
1490 .minMemoryMapAlignment
= 4096, /* A page */
1491 /* The dataport requires texel alignment so we need to assume a worst
1492 * case of R32G32B32A32 which is 16 bytes.
1494 .minTexelBufferOffsetAlignment
= 16,
1495 /* We need 16 for UBO block reads to work and 32 for push UBOs */
1496 .minUniformBufferOffsetAlignment
= 32,
1497 .minStorageBufferOffsetAlignment
= 4,
1498 .minTexelOffset
= -8,
1499 .maxTexelOffset
= 7,
1500 .minTexelGatherOffset
= -32,
1501 .maxTexelGatherOffset
= 31,
1502 .minInterpolationOffset
= -0.5,
1503 .maxInterpolationOffset
= 0.4375,
1504 .subPixelInterpolationOffsetBits
= 4,
1505 .maxFramebufferWidth
= (1 << 14),
1506 .maxFramebufferHeight
= (1 << 14),
1507 .maxFramebufferLayers
= (1 << 11),
1508 .framebufferColorSampleCounts
= sample_counts
,
1509 .framebufferDepthSampleCounts
= sample_counts
,
1510 .framebufferStencilSampleCounts
= sample_counts
,
1511 .framebufferNoAttachmentsSampleCounts
= sample_counts
,
1512 .maxColorAttachments
= MAX_RTS
,
1513 .sampledImageColorSampleCounts
= sample_counts
,
1514 .sampledImageIntegerSampleCounts
= sample_counts
,
1515 .sampledImageDepthSampleCounts
= sample_counts
,
1516 .sampledImageStencilSampleCounts
= sample_counts
,
1517 .storageImageSampleCounts
= VK_SAMPLE_COUNT_1_BIT
,
1518 .maxSampleMaskWords
= 1,
1519 .timestampComputeAndGraphics
= true,
1520 .timestampPeriod
= 1000000000.0 / devinfo
->timestamp_frequency
,
1521 .maxClipDistances
= 8,
1522 .maxCullDistances
= 8,
1523 .maxCombinedClipAndCullDistances
= 8,
1524 .discreteQueuePriorities
= 2,
1525 .pointSizeRange
= { 0.125, 255.875 },
1528 (devinfo
->gen
>= 9 || devinfo
->is_cherryview
) ?
1529 2047.9921875 : 7.9921875,
1531 .pointSizeGranularity
= (1.0 / 8.0),
1532 .lineWidthGranularity
= (1.0 / 128.0),
1533 .strictLines
= false,
1534 .standardSampleLocations
= true,
1535 .optimalBufferCopyOffsetAlignment
= 128,
1536 .optimalBufferCopyRowPitchAlignment
= 128,
1537 .nonCoherentAtomSize
= 64,
1540 *pProperties
= (VkPhysicalDeviceProperties
) {
1541 .apiVersion
= anv_physical_device_api_version(pdevice
),
1542 .driverVersion
= vk_get_driver_version(),
1544 .deviceID
= pdevice
->chipset_id
,
1545 .deviceType
= VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
,
1547 .sparseProperties
= {0}, /* Broadwell doesn't do sparse. */
1550 snprintf(pProperties
->deviceName
, sizeof(pProperties
->deviceName
),
1551 "%s", pdevice
->name
);
1552 memcpy(pProperties
->pipelineCacheUUID
,
1553 pdevice
->pipeline_cache_uuid
, VK_UUID_SIZE
);
1557 anv_get_physical_device_properties_1_1(struct anv_physical_device
*pdevice
,
1558 VkPhysicalDeviceVulkan11Properties
*p
)
1560 assert(p
->sType
== VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES
);
1562 memcpy(p
->deviceUUID
, pdevice
->device_uuid
, VK_UUID_SIZE
);
1563 memcpy(p
->driverUUID
, pdevice
->driver_uuid
, VK_UUID_SIZE
);
1564 memset(p
->deviceLUID
, 0, VK_LUID_SIZE
);
1565 p
->deviceNodeMask
= 0;
1566 p
->deviceLUIDValid
= false;
1568 p
->subgroupSize
= BRW_SUBGROUP_SIZE
;
1569 VkShaderStageFlags scalar_stages
= 0;
1570 for (unsigned stage
= 0; stage
< MESA_SHADER_STAGES
; stage
++) {
1571 if (pdevice
->compiler
->scalar_stage
[stage
])
1572 scalar_stages
|= mesa_to_vk_shader_stage(stage
);
1574 p
->subgroupSupportedStages
= scalar_stages
;
1575 p
->subgroupSupportedOperations
= VK_SUBGROUP_FEATURE_BASIC_BIT
|
1576 VK_SUBGROUP_FEATURE_VOTE_BIT
|
1577 VK_SUBGROUP_FEATURE_BALLOT_BIT
|
1578 VK_SUBGROUP_FEATURE_SHUFFLE_BIT
|
1579 VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
|
1580 VK_SUBGROUP_FEATURE_QUAD_BIT
;
1581 if (pdevice
->info
.gen
>= 8) {
1582 /* TODO: There's no technical reason why these can't be made to
1583 * work on gen7 but they don't at the moment so it's best to leave
1584 * the feature disabled than enabled and broken.
1586 p
->subgroupSupportedOperations
|= VK_SUBGROUP_FEATURE_ARITHMETIC_BIT
|
1587 VK_SUBGROUP_FEATURE_CLUSTERED_BIT
;
1589 p
->subgroupQuadOperationsInAllStages
= pdevice
->info
.gen
>= 8;
1591 p
->pointClippingBehavior
= VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
;
1592 p
->maxMultiviewViewCount
= 16;
1593 p
->maxMultiviewInstanceIndex
= UINT32_MAX
/ 16;
1594 p
->protectedNoFault
= false;
1595 /* This value doesn't matter for us today as our per-stage descriptors are
1598 p
->maxPerSetDescriptors
= 1024;
1599 p
->maxMemoryAllocationSize
= MAX_MEMORY_ALLOCATION_SIZE
;
1603 anv_get_physical_device_properties_1_2(struct anv_physical_device
*pdevice
,
1604 VkPhysicalDeviceVulkan12Properties
*p
)
1606 assert(p
->sType
== VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES
);
1608 p
->driverID
= VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA_KHR
;
1609 memset(p
->driverName
, 0, sizeof(p
->driverName
));
1610 snprintf(p
->driverName
, VK_MAX_DRIVER_NAME_SIZE_KHR
,
1611 "Intel open-source Mesa driver");
1612 memset(p
->driverInfo
, 0, sizeof(p
->driverInfo
));
1613 snprintf(p
->driverInfo
, VK_MAX_DRIVER_INFO_SIZE_KHR
,
1614 "Mesa " PACKAGE_VERSION MESA_GIT_SHA1
);
1615 p
->conformanceVersion
= (VkConformanceVersionKHR
) {
1622 p
->denormBehaviorIndependence
=
1623 VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR
;
1624 p
->roundingModeIndependence
=
1625 VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE_KHR
;
1627 /* Broadwell does not support HF denorms and there are restrictions
1628 * other gens. According to Kabylake's PRM:
1630 * "math - Extended Math Function
1632 * Restriction : Half-float denorms are always retained."
1634 p
->shaderDenormFlushToZeroFloat16
= false;
1635 p
->shaderDenormPreserveFloat16
= pdevice
->info
.gen
> 8;
1636 p
->shaderRoundingModeRTEFloat16
= true;
1637 p
->shaderRoundingModeRTZFloat16
= true;
1638 p
->shaderSignedZeroInfNanPreserveFloat16
= true;
1640 p
->shaderDenormFlushToZeroFloat32
= true;
1641 p
->shaderDenormPreserveFloat32
= true;
1642 p
->shaderRoundingModeRTEFloat32
= true;
1643 p
->shaderRoundingModeRTZFloat32
= true;
1644 p
->shaderSignedZeroInfNanPreserveFloat32
= true;
1646 p
->shaderDenormFlushToZeroFloat64
= true;
1647 p
->shaderDenormPreserveFloat64
= true;
1648 p
->shaderRoundingModeRTEFloat64
= true;
1649 p
->shaderRoundingModeRTZFloat64
= true;
1650 p
->shaderSignedZeroInfNanPreserveFloat64
= true;
1652 /* It's a bit hard to exactly map our implementation to the limits
1653 * described here. The bindless surface handle in the extended
1654 * message descriptors is 20 bits and it's an index into the table of
1655 * RENDER_SURFACE_STATE structs that starts at bindless surface base
1656 * address. Given that most things consume two surface states per
1657 * view (general/sampled for textures and write-only/read-write for
1658 * images), we claim 2^19 things.
1660 * For SSBOs, we just use A64 messages so there is no real limit
1661 * there beyond the limit on the total size of a descriptor set.
1663 const unsigned max_bindless_views
= 1 << 19;
1664 p
->maxUpdateAfterBindDescriptorsInAllPools
= max_bindless_views
;
1665 p
->shaderUniformBufferArrayNonUniformIndexingNative
= false;
1666 p
->shaderSampledImageArrayNonUniformIndexingNative
= false;
1667 p
->shaderStorageBufferArrayNonUniformIndexingNative
= true;
1668 p
->shaderStorageImageArrayNonUniformIndexingNative
= false;
1669 p
->shaderInputAttachmentArrayNonUniformIndexingNative
= false;
1670 p
->robustBufferAccessUpdateAfterBind
= true;
1671 p
->quadDivergentImplicitLod
= false;
1672 p
->maxPerStageDescriptorUpdateAfterBindSamplers
= max_bindless_views
;
1673 p
->maxPerStageDescriptorUpdateAfterBindUniformBuffers
= MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS
;
1674 p
->maxPerStageDescriptorUpdateAfterBindStorageBuffers
= UINT32_MAX
;
1675 p
->maxPerStageDescriptorUpdateAfterBindSampledImages
= max_bindless_views
;
1676 p
->maxPerStageDescriptorUpdateAfterBindStorageImages
= max_bindless_views
;
1677 p
->maxPerStageDescriptorUpdateAfterBindInputAttachments
= MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS
;
1678 p
->maxPerStageUpdateAfterBindResources
= UINT32_MAX
;
1679 p
->maxDescriptorSetUpdateAfterBindSamplers
= max_bindless_views
;
1680 p
->maxDescriptorSetUpdateAfterBindUniformBuffers
= 6 * MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS
;
1681 p
->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2;
1682 p
->maxDescriptorSetUpdateAfterBindStorageBuffers
= UINT32_MAX
;
1683 p
->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2;
1684 p
->maxDescriptorSetUpdateAfterBindSampledImages
= max_bindless_views
;
1685 p
->maxDescriptorSetUpdateAfterBindStorageImages
= max_bindless_views
;
1686 p
->maxDescriptorSetUpdateAfterBindInputAttachments
= MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS
;
1688 /* We support all of the depth resolve modes */
1689 p
->supportedDepthResolveModes
= VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR
|
1690 VK_RESOLVE_MODE_AVERAGE_BIT_KHR
|
1691 VK_RESOLVE_MODE_MIN_BIT_KHR
|
1692 VK_RESOLVE_MODE_MAX_BIT_KHR
;
1693 /* Average doesn't make sense for stencil so we don't support that */
1694 p
->supportedStencilResolveModes
= VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR
;
1695 if (pdevice
->info
.gen
>= 8) {
1696 /* The advanced stencil resolve modes currently require stencil
1697 * sampling be supported by the hardware.
1699 p
->supportedStencilResolveModes
|= VK_RESOLVE_MODE_MIN_BIT_KHR
|
1700 VK_RESOLVE_MODE_MAX_BIT_KHR
;
1702 p
->independentResolveNone
= true;
1703 p
->independentResolve
= true;
1705 p
->filterMinmaxSingleComponentFormats
= pdevice
->info
.gen
>= 9;
1706 p
->filterMinmaxImageComponentMapping
= pdevice
->info
.gen
>= 9;
1708 p
->maxTimelineSemaphoreValueDifference
= UINT64_MAX
;
1710 p
->framebufferIntegerColorSampleCounts
=
1711 isl_device_get_sample_counts(&pdevice
->isl_dev
);
1714 void anv_GetPhysicalDeviceProperties2(
1715 VkPhysicalDevice physicalDevice
,
1716 VkPhysicalDeviceProperties2
* pProperties
)
1718 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
1720 anv_GetPhysicalDeviceProperties(physicalDevice
, &pProperties
->properties
);
1722 VkPhysicalDeviceVulkan11Properties core_1_1
= {
1723 .sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES
,
1725 anv_get_physical_device_properties_1_1(pdevice
, &core_1_1
);
1727 VkPhysicalDeviceVulkan12Properties core_1_2
= {
1728 .sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES
,
1730 anv_get_physical_device_properties_1_2(pdevice
, &core_1_2
);
1732 #define CORE_RENAMED_PROPERTY(major, minor, ext_property, core_property) \
1733 memcpy(&properties->ext_property, &core_##major##_##minor.core_property, \
1734 sizeof(core_##major##_##minor.core_property))
1736 #define CORE_PROPERTY(major, minor, property) \
1737 CORE_RENAMED_PROPERTY(major, minor, property, property)
1739 vk_foreach_struct(ext
, pProperties
->pNext
) {
1740 switch (ext
->sType
) {
1741 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES_KHR
: {
1742 VkPhysicalDeviceDepthStencilResolvePropertiesKHR
*properties
=
1743 (VkPhysicalDeviceDepthStencilResolvePropertiesKHR
*)ext
;
1744 CORE_PROPERTY(1, 2, supportedDepthResolveModes
);
1745 CORE_PROPERTY(1, 2, supportedStencilResolveModes
);
1746 CORE_PROPERTY(1, 2, independentResolveNone
);
1747 CORE_PROPERTY(1, 2, independentResolve
);
1751 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT
: {
1752 VkPhysicalDeviceDescriptorIndexingPropertiesEXT
*properties
=
1753 (VkPhysicalDeviceDescriptorIndexingPropertiesEXT
*)ext
;
1754 CORE_PROPERTY(1, 2, maxUpdateAfterBindDescriptorsInAllPools
);
1755 CORE_PROPERTY(1, 2, shaderUniformBufferArrayNonUniformIndexingNative
);
1756 CORE_PROPERTY(1, 2, shaderSampledImageArrayNonUniformIndexingNative
);
1757 CORE_PROPERTY(1, 2, shaderStorageBufferArrayNonUniformIndexingNative
);
1758 CORE_PROPERTY(1, 2, shaderStorageImageArrayNonUniformIndexingNative
);
1759 CORE_PROPERTY(1, 2, shaderInputAttachmentArrayNonUniformIndexingNative
);
1760 CORE_PROPERTY(1, 2, robustBufferAccessUpdateAfterBind
);
1761 CORE_PROPERTY(1, 2, quadDivergentImplicitLod
);
1762 CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindSamplers
);
1763 CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindUniformBuffers
);
1764 CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindStorageBuffers
);
1765 CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindSampledImages
);
1766 CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindStorageImages
);
1767 CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindInputAttachments
);
1768 CORE_PROPERTY(1, 2, maxPerStageUpdateAfterBindResources
);
1769 CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindSamplers
);
1770 CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindUniformBuffers
);
1771 CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindUniformBuffersDynamic
);
1772 CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindStorageBuffers
);
1773 CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindStorageBuffersDynamic
);
1774 CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindSampledImages
);
1775 CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindStorageImages
);
1776 CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindInputAttachments
);
1780 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR
: {
1781 VkPhysicalDeviceDriverPropertiesKHR
*properties
=
1782 (VkPhysicalDeviceDriverPropertiesKHR
*) ext
;
1783 CORE_PROPERTY(1, 2, driverID
);
1784 CORE_PROPERTY(1, 2, driverName
);
1785 CORE_PROPERTY(1, 2, driverInfo
);
1786 CORE_PROPERTY(1, 2, conformanceVersion
);
1790 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT
: {
1791 VkPhysicalDeviceExternalMemoryHostPropertiesEXT
*props
=
1792 (VkPhysicalDeviceExternalMemoryHostPropertiesEXT
*) ext
;
1793 /* Userptr needs page aligned memory. */
1794 props
->minImportedHostPointerAlignment
= 4096;
1798 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES
: {
1799 VkPhysicalDeviceIDProperties
*properties
=
1800 (VkPhysicalDeviceIDProperties
*)ext
;
1801 CORE_PROPERTY(1, 1, deviceUUID
);
1802 CORE_PROPERTY(1, 1, driverUUID
);
1803 CORE_PROPERTY(1, 1, deviceLUID
);
1804 CORE_PROPERTY(1, 1, deviceLUIDValid
);
1808 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT
: {
1809 VkPhysicalDeviceInlineUniformBlockPropertiesEXT
*props
=
1810 (VkPhysicalDeviceInlineUniformBlockPropertiesEXT
*)ext
;
1811 props
->maxInlineUniformBlockSize
= MAX_INLINE_UNIFORM_BLOCK_SIZE
;
1812 props
->maxPerStageDescriptorInlineUniformBlocks
=
1813 MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS
;
1814 props
->maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks
=
1815 MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS
;
1816 props
->maxDescriptorSetInlineUniformBlocks
=
1817 MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS
;
1818 props
->maxDescriptorSetUpdateAfterBindInlineUniformBlocks
=
1819 MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS
;
1823 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT
: {
1824 VkPhysicalDeviceLineRasterizationPropertiesEXT
*props
=
1825 (VkPhysicalDeviceLineRasterizationPropertiesEXT
*)ext
;
1826 /* In the Skylake PRM Vol. 7, subsection titled "GIQ (Diamond)
1827 * Sampling Rules - Legacy Mode", it says the following:
1829 * "Note that the device divides a pixel into a 16x16 array of
1830 * subpixels, referenced by their upper left corners."
1832 * This is the only known reference in the PRMs to the subpixel
1833 * precision of line rasterization and a "16x16 array of subpixels"
1834 * implies 4 subpixel precision bits. Empirical testing has shown
1835 * that 4 subpixel precision bits applies to all line rasterization
1838 props
->lineSubPixelPrecisionBits
= 4;
1842 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES
: {
1843 VkPhysicalDeviceMaintenance3Properties
*properties
=
1844 (VkPhysicalDeviceMaintenance3Properties
*)ext
;
1845 /* This value doesn't matter for us today as our per-stage
1846 * descriptors are the real limit.
1848 CORE_PROPERTY(1, 1, maxPerSetDescriptors
);
1849 CORE_PROPERTY(1, 1, maxMemoryAllocationSize
);
1853 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES
: {
1854 VkPhysicalDeviceMultiviewProperties
*properties
=
1855 (VkPhysicalDeviceMultiviewProperties
*)ext
;
1856 CORE_PROPERTY(1, 1, maxMultiviewViewCount
);
1857 CORE_PROPERTY(1, 1, maxMultiviewInstanceIndex
);
1861 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT
: {
1862 VkPhysicalDevicePCIBusInfoPropertiesEXT
*properties
=
1863 (VkPhysicalDevicePCIBusInfoPropertiesEXT
*)ext
;
1864 properties
->pciDomain
= pdevice
->pci_info
.domain
;
1865 properties
->pciBus
= pdevice
->pci_info
.bus
;
1866 properties
->pciDevice
= pdevice
->pci_info
.device
;
1867 properties
->pciFunction
= pdevice
->pci_info
.function
;
1871 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES
: {
1872 VkPhysicalDevicePointClippingProperties
*properties
=
1873 (VkPhysicalDevicePointClippingProperties
*) ext
;
1874 CORE_PROPERTY(1, 1, pointClippingBehavior
);
1878 #pragma GCC diagnostic push
1879 #pragma GCC diagnostic ignored "-Wswitch"
1880 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENTATION_PROPERTIES_ANDROID
: {
1881 VkPhysicalDevicePresentationPropertiesANDROID
*props
=
1882 (VkPhysicalDevicePresentationPropertiesANDROID
*)ext
;
1883 props
->sharedImage
= VK_FALSE
;
1886 #pragma GCC diagnostic pop
1888 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES
: {
1889 VkPhysicalDeviceProtectedMemoryProperties
*properties
=
1890 (VkPhysicalDeviceProtectedMemoryProperties
*)ext
;
1891 CORE_PROPERTY(1, 1, protectedNoFault
);
1895 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR
: {
1896 VkPhysicalDevicePushDescriptorPropertiesKHR
*properties
=
1897 (VkPhysicalDevicePushDescriptorPropertiesKHR
*) ext
;
1898 properties
->maxPushDescriptors
= MAX_PUSH_DESCRIPTORS
;
1902 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT
: {
1903 VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT
*properties
=
1904 (VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT
*)ext
;
1905 CORE_PROPERTY(1, 2, filterMinmaxImageComponentMapping
);
1906 CORE_PROPERTY(1, 2, filterMinmaxSingleComponentFormats
);
1910 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES
: {
1911 VkPhysicalDeviceSubgroupProperties
*properties
= (void *)ext
;
1912 CORE_PROPERTY(1, 1, subgroupSize
);
1913 CORE_RENAMED_PROPERTY(1, 1, supportedStages
,
1914 subgroupSupportedStages
);
1915 CORE_RENAMED_PROPERTY(1, 1, supportedOperations
,
1916 subgroupSupportedOperations
);
1917 CORE_RENAMED_PROPERTY(1, 1, quadOperationsInAllStages
,
1918 subgroupQuadOperationsInAllStages
);
1922 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT
: {
1923 VkPhysicalDeviceSubgroupSizeControlPropertiesEXT
*props
=
1924 (VkPhysicalDeviceSubgroupSizeControlPropertiesEXT
*)ext
;
1925 STATIC_ASSERT(8 <= BRW_SUBGROUP_SIZE
&& BRW_SUBGROUP_SIZE
<= 32);
1926 props
->minSubgroupSize
= 8;
1927 props
->maxSubgroupSize
= 32;
1928 props
->maxComputeWorkgroupSubgroups
= pdevice
->info
.max_cs_threads
;
1929 props
->requiredSubgroupSizeStages
= VK_SHADER_STAGE_COMPUTE_BIT
;
1932 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR
: {
1933 VkPhysicalDeviceFloatControlsPropertiesKHR
*properties
= (void *)ext
;
1934 CORE_PROPERTY(1, 2, denormBehaviorIndependence
);
1935 CORE_PROPERTY(1, 2, roundingModeIndependence
);
1936 CORE_PROPERTY(1, 2, shaderDenormFlushToZeroFloat16
);
1937 CORE_PROPERTY(1, 2, shaderDenormPreserveFloat16
);
1938 CORE_PROPERTY(1, 2, shaderRoundingModeRTEFloat16
);
1939 CORE_PROPERTY(1, 2, shaderRoundingModeRTZFloat16
);
1940 CORE_PROPERTY(1, 2, shaderSignedZeroInfNanPreserveFloat16
);
1941 CORE_PROPERTY(1, 2, shaderDenormFlushToZeroFloat32
);
1942 CORE_PROPERTY(1, 2, shaderDenormPreserveFloat32
);
1943 CORE_PROPERTY(1, 2, shaderRoundingModeRTEFloat32
);
1944 CORE_PROPERTY(1, 2, shaderRoundingModeRTZFloat32
);
1945 CORE_PROPERTY(1, 2, shaderSignedZeroInfNanPreserveFloat32
);
1946 CORE_PROPERTY(1, 2, shaderDenormFlushToZeroFloat64
);
1947 CORE_PROPERTY(1, 2, shaderDenormPreserveFloat64
);
1948 CORE_PROPERTY(1, 2, shaderRoundingModeRTEFloat64
);
1949 CORE_PROPERTY(1, 2, shaderRoundingModeRTZFloat64
);
1950 CORE_PROPERTY(1, 2, shaderSignedZeroInfNanPreserveFloat64
);
1954 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES_EXT
: {
1955 VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT
*props
=
1956 (VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT
*)ext
;
1958 /* From the SKL PRM Vol. 2d, docs for RENDER_SURFACE_STATE::Surface
1961 * "For SURFTYPE_BUFFER non-rendertarget surfaces, this field
1962 * specifies the base address of the first element of the surface,
1963 * computed in software by adding the surface base address to the
1964 * byte offset of the element in the buffer. The base address must
1965 * be aligned to element size."
1967 * The typed dataport messages require that things be texel aligned.
1968 * Otherwise, we may just load/store the wrong data or, in the worst
1969 * case, there may be hangs.
1971 props
->storageTexelBufferOffsetAlignmentBytes
= 16;
1972 props
->storageTexelBufferOffsetSingleTexelAlignment
= true;
1974 /* The sampler, however, is much more forgiving and it can handle
1975 * arbitrary byte alignment for linear and buffer surfaces. It's
1976 * hard to find a good PRM citation for this but years of empirical
1977 * experience demonstrate that this is true.
1979 props
->uniformTexelBufferOffsetAlignmentBytes
= 1;
1980 props
->uniformTexelBufferOffsetSingleTexelAlignment
= false;
1984 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES_KHR
: {
1985 VkPhysicalDeviceTimelineSemaphorePropertiesKHR
*properties
=
1986 (VkPhysicalDeviceTimelineSemaphorePropertiesKHR
*) ext
;
1987 CORE_PROPERTY(1, 2, maxTimelineSemaphoreValueDifference
);
1991 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT
: {
1992 VkPhysicalDeviceTransformFeedbackPropertiesEXT
*props
=
1993 (VkPhysicalDeviceTransformFeedbackPropertiesEXT
*)ext
;
1995 props
->maxTransformFeedbackStreams
= MAX_XFB_STREAMS
;
1996 props
->maxTransformFeedbackBuffers
= MAX_XFB_BUFFERS
;
1997 props
->maxTransformFeedbackBufferSize
= (1ull << 32);
1998 props
->maxTransformFeedbackStreamDataSize
= 128 * 4;
1999 props
->maxTransformFeedbackBufferDataSize
= 128 * 4;
2000 props
->maxTransformFeedbackBufferDataStride
= 2048;
2001 props
->transformFeedbackQueries
= true;
2002 props
->transformFeedbackStreamsLinesTriangles
= false;
2003 props
->transformFeedbackRasterizationStreamSelect
= false;
2004 props
->transformFeedbackDraw
= true;
2008 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT
: {
2009 VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT
*props
=
2010 (VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT
*)ext
;
2011 /* We have to restrict this a bit for multiview */
2012 props
->maxVertexAttribDivisor
= UINT32_MAX
/ 16;
2016 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES
:
2017 anv_get_physical_device_properties_1_1(pdevice
, (void *)ext
);
2020 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES
:
2021 anv_get_physical_device_properties_1_2(pdevice
, (void *)ext
);
2025 anv_debug_ignored_stype(ext
->sType
);
2030 #undef CORE_RENAMED_PROPERTY
2031 #undef CORE_PROPERTY
2034 /* We support exactly one queue family. */
2035 static const VkQueueFamilyProperties
2036 anv_queue_family_properties
= {
2037 .queueFlags
= VK_QUEUE_GRAPHICS_BIT
|
2038 VK_QUEUE_COMPUTE_BIT
|
2039 VK_QUEUE_TRANSFER_BIT
,
2041 .timestampValidBits
= 36, /* XXX: Real value here */
2042 .minImageTransferGranularity
= { 1, 1, 1 },
2045 void anv_GetPhysicalDeviceQueueFamilyProperties(
2046 VkPhysicalDevice physicalDevice
,
2048 VkQueueFamilyProperties
* pQueueFamilyProperties
)
2050 VK_OUTARRAY_MAKE(out
, pQueueFamilyProperties
, pCount
);
2052 vk_outarray_append(&out
, p
) {
2053 *p
= anv_queue_family_properties
;
2057 void anv_GetPhysicalDeviceQueueFamilyProperties2(
2058 VkPhysicalDevice physicalDevice
,
2059 uint32_t* pQueueFamilyPropertyCount
,
2060 VkQueueFamilyProperties2
* pQueueFamilyProperties
)
2063 VK_OUTARRAY_MAKE(out
, pQueueFamilyProperties
, pQueueFamilyPropertyCount
);
2065 vk_outarray_append(&out
, p
) {
2066 p
->queueFamilyProperties
= anv_queue_family_properties
;
2068 vk_foreach_struct(s
, p
->pNext
) {
2069 anv_debug_ignored_stype(s
->sType
);
2074 void anv_GetPhysicalDeviceMemoryProperties(
2075 VkPhysicalDevice physicalDevice
,
2076 VkPhysicalDeviceMemoryProperties
* pMemoryProperties
)
2078 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
2080 pMemoryProperties
->memoryTypeCount
= physical_device
->memory
.type_count
;
2081 for (uint32_t i
= 0; i
< physical_device
->memory
.type_count
; i
++) {
2082 pMemoryProperties
->memoryTypes
[i
] = (VkMemoryType
) {
2083 .propertyFlags
= physical_device
->memory
.types
[i
].propertyFlags
,
2084 .heapIndex
= physical_device
->memory
.types
[i
].heapIndex
,
2088 pMemoryProperties
->memoryHeapCount
= physical_device
->memory
.heap_count
;
2089 for (uint32_t i
= 0; i
< physical_device
->memory
.heap_count
; i
++) {
2090 pMemoryProperties
->memoryHeaps
[i
] = (VkMemoryHeap
) {
2091 .size
= physical_device
->memory
.heaps
[i
].size
,
2092 .flags
= physical_device
->memory
.heaps
[i
].flags
,
2098 anv_get_memory_budget(VkPhysicalDevice physicalDevice
,
2099 VkPhysicalDeviceMemoryBudgetPropertiesEXT
*memoryBudget
)
2101 ANV_FROM_HANDLE(anv_physical_device
, device
, physicalDevice
);
2102 uint64_t sys_available
= get_available_system_memory();
2103 assert(sys_available
> 0);
2105 VkDeviceSize total_heaps_size
= 0;
2106 for (size_t i
= 0; i
< device
->memory
.heap_count
; i
++)
2107 total_heaps_size
+= device
->memory
.heaps
[i
].size
;
2109 for (size_t i
= 0; i
< device
->memory
.heap_count
; i
++) {
2110 VkDeviceSize heap_size
= device
->memory
.heaps
[i
].size
;
2111 VkDeviceSize heap_used
= device
->memory
.heaps
[i
].used
;
2112 VkDeviceSize heap_budget
;
2114 double heap_proportion
= (double) heap_size
/ total_heaps_size
;
2115 VkDeviceSize sys_available_prop
= sys_available
* heap_proportion
;
2118 * Let's not incite the app to starve the system: report at most 90% of
2119 * available system memory.
2121 uint64_t heap_available
= sys_available_prop
* 9 / 10;
2122 heap_budget
= MIN2(heap_size
, heap_used
+ heap_available
);
2125 * Round down to the nearest MB
2127 heap_budget
&= ~((1ull << 20) - 1);
2130 * The heapBudget value must be non-zero for array elements less than
2131 * VkPhysicalDeviceMemoryProperties::memoryHeapCount. The heapBudget
2132 * value must be less than or equal to VkMemoryHeap::size for each heap.
2134 assert(0 < heap_budget
&& heap_budget
<= heap_size
);
2136 memoryBudget
->heapUsage
[i
] = heap_used
;
2137 memoryBudget
->heapBudget
[i
] = heap_budget
;
2140 /* The heapBudget and heapUsage values must be zero for array elements
2141 * greater than or equal to VkPhysicalDeviceMemoryProperties::memoryHeapCount
2143 for (uint32_t i
= device
->memory
.heap_count
; i
< VK_MAX_MEMORY_HEAPS
; i
++) {
2144 memoryBudget
->heapBudget
[i
] = 0;
2145 memoryBudget
->heapUsage
[i
] = 0;
2149 void anv_GetPhysicalDeviceMemoryProperties2(
2150 VkPhysicalDevice physicalDevice
,
2151 VkPhysicalDeviceMemoryProperties2
* pMemoryProperties
)
2153 anv_GetPhysicalDeviceMemoryProperties(physicalDevice
,
2154 &pMemoryProperties
->memoryProperties
);
2156 vk_foreach_struct(ext
, pMemoryProperties
->pNext
) {
2157 switch (ext
->sType
) {
2158 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT
:
2159 anv_get_memory_budget(physicalDevice
, (void*)ext
);
2162 anv_debug_ignored_stype(ext
->sType
);
2169 anv_GetDeviceGroupPeerMemoryFeatures(
2172 uint32_t localDeviceIndex
,
2173 uint32_t remoteDeviceIndex
,
2174 VkPeerMemoryFeatureFlags
* pPeerMemoryFeatures
)
2176 assert(localDeviceIndex
== 0 && remoteDeviceIndex
== 0);
2177 *pPeerMemoryFeatures
= VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT
|
2178 VK_PEER_MEMORY_FEATURE_COPY_DST_BIT
|
2179 VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT
|
2180 VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT
;
2183 PFN_vkVoidFunction
anv_GetInstanceProcAddr(
2184 VkInstance _instance
,
2187 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
2189 /* The Vulkan 1.0 spec for vkGetInstanceProcAddr has a table of exactly
2190 * when we have to return valid function pointers, NULL, or it's left
2191 * undefined. See the table for exact details.
2196 #define LOOKUP_ANV_ENTRYPOINT(entrypoint) \
2197 if (strcmp(pName, "vk" #entrypoint) == 0) \
2198 return (PFN_vkVoidFunction)anv_##entrypoint
2200 LOOKUP_ANV_ENTRYPOINT(EnumerateInstanceExtensionProperties
);
2201 LOOKUP_ANV_ENTRYPOINT(EnumerateInstanceLayerProperties
);
2202 LOOKUP_ANV_ENTRYPOINT(EnumerateInstanceVersion
);
2203 LOOKUP_ANV_ENTRYPOINT(CreateInstance
);
2205 #undef LOOKUP_ANV_ENTRYPOINT
2207 if (instance
== NULL
)
2210 int idx
= anv_get_instance_entrypoint_index(pName
);
2212 return instance
->dispatch
.entrypoints
[idx
];
2214 idx
= anv_get_physical_device_entrypoint_index(pName
);
2216 return instance
->physical_device_dispatch
.entrypoints
[idx
];
2218 idx
= anv_get_device_entrypoint_index(pName
);
2220 return instance
->device_dispatch
.entrypoints
[idx
];
2225 /* With version 1+ of the loader interface the ICD should expose
2226 * vk_icdGetInstanceProcAddr to work around certain LD_PRELOAD issues seen in apps.
2229 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(
2230 VkInstance instance
,
2234 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(
2235 VkInstance instance
,
2238 return anv_GetInstanceProcAddr(instance
, pName
);
2241 PFN_vkVoidFunction
anv_GetDeviceProcAddr(
2245 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2247 if (!device
|| !pName
)
2250 int idx
= anv_get_device_entrypoint_index(pName
);
2254 return device
->dispatch
.entrypoints
[idx
];
2257 /* With version 4+ of the loader interface the ICD should expose
2258 * vk_icdGetPhysicalDeviceProcAddr()
2261 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetPhysicalDeviceProcAddr(
2262 VkInstance _instance
,
2265 PFN_vkVoidFunction
vk_icdGetPhysicalDeviceProcAddr(
2266 VkInstance _instance
,
2269 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
2271 if (!pName
|| !instance
)
2274 int idx
= anv_get_physical_device_entrypoint_index(pName
);
2278 return instance
->physical_device_dispatch
.entrypoints
[idx
];
2283 anv_CreateDebugReportCallbackEXT(VkInstance _instance
,
2284 const VkDebugReportCallbackCreateInfoEXT
* pCreateInfo
,
2285 const VkAllocationCallbacks
* pAllocator
,
2286 VkDebugReportCallbackEXT
* pCallback
)
2288 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
2289 return vk_create_debug_report_callback(&instance
->debug_report_callbacks
,
2290 pCreateInfo
, pAllocator
, &instance
->alloc
,
2295 anv_DestroyDebugReportCallbackEXT(VkInstance _instance
,
2296 VkDebugReportCallbackEXT _callback
,
2297 const VkAllocationCallbacks
* pAllocator
)
2299 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
2300 vk_destroy_debug_report_callback(&instance
->debug_report_callbacks
,
2301 _callback
, pAllocator
, &instance
->alloc
);
2305 anv_DebugReportMessageEXT(VkInstance _instance
,
2306 VkDebugReportFlagsEXT flags
,
2307 VkDebugReportObjectTypeEXT objectType
,
2310 int32_t messageCode
,
2311 const char* pLayerPrefix
,
2312 const char* pMessage
)
2314 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
2315 vk_debug_report(&instance
->debug_report_callbacks
, flags
, objectType
,
2316 object
, location
, messageCode
, pLayerPrefix
, pMessage
);
2319 static struct anv_state
2320 anv_state_pool_emit_data(struct anv_state_pool
*pool
, size_t size
, size_t align
, const void *p
)
2322 struct anv_state state
;
2324 state
= anv_state_pool_alloc(pool
, size
, align
);
2325 memcpy(state
.map
, p
, size
);
2330 /* Haswell border color is a bit of a disaster. Float and unorm formats use a
2331 * straightforward 32-bit float color in the first 64 bytes. Instead of using
2332 * a nice float/integer union like Gen8+, Haswell specifies the integer border
2333 * color as a separate entry /after/ the float color. The layout of this entry
2334 * also depends on the format's bpp (with extra hacks for RG32), and overlaps.
2336 * Since we don't know the format/bpp, we can't make any of the border colors
2337 * containing '1' work for all formats, as it would be in the wrong place for
2338 * some of them. We opt to make 32-bit integers work as this seems like the
2339 * most common option. Fortunately, transparent black works regardless, as
2340 * all zeroes is the same in every bit-size.
2342 struct hsw_border_color
{
2346 uint32_t _pad1
[108];
2349 struct gen8_border_color
{
2354 /* Pad out to 64 bytes */
2359 anv_device_init_border_colors(struct anv_device
*device
)
2361 if (device
->info
.is_haswell
) {
2362 static const struct hsw_border_color border_colors
[] = {
2363 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 0.0 } },
2364 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 1.0 } },
2365 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE
] = { .float32
= { 1.0, 1.0, 1.0, 1.0 } },
2366 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK
] = { .uint32
= { 0, 0, 0, 0 } },
2367 [VK_BORDER_COLOR_INT_OPAQUE_BLACK
] = { .uint32
= { 0, 0, 0, 1 } },
2368 [VK_BORDER_COLOR_INT_OPAQUE_WHITE
] = { .uint32
= { 1, 1, 1, 1 } },
2371 device
->border_colors
=
2372 anv_state_pool_emit_data(&device
->dynamic_state_pool
,
2373 sizeof(border_colors
), 512, border_colors
);
2375 static const struct gen8_border_color border_colors
[] = {
2376 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 0.0 } },
2377 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 1.0 } },
2378 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE
] = { .float32
= { 1.0, 1.0, 1.0, 1.0 } },
2379 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK
] = { .uint32
= { 0, 0, 0, 0 } },
2380 [VK_BORDER_COLOR_INT_OPAQUE_BLACK
] = { .uint32
= { 0, 0, 0, 1 } },
2381 [VK_BORDER_COLOR_INT_OPAQUE_WHITE
] = { .uint32
= { 1, 1, 1, 1 } },
2384 device
->border_colors
=
2385 anv_state_pool_emit_data(&device
->dynamic_state_pool
,
2386 sizeof(border_colors
), 64, border_colors
);
2391 anv_device_init_trivial_batch(struct anv_device
*device
)
2393 VkResult result
= anv_device_alloc_bo(device
, 4096,
2394 ANV_BO_ALLOC_MAPPED
,
2395 0 /* explicit_address */,
2396 &device
->trivial_batch_bo
);
2397 if (result
!= VK_SUCCESS
)
2400 struct anv_batch batch
= {
2401 .start
= device
->trivial_batch_bo
->map
,
2402 .next
= device
->trivial_batch_bo
->map
,
2403 .end
= device
->trivial_batch_bo
->map
+ 4096,
2406 anv_batch_emit(&batch
, GEN7_MI_BATCH_BUFFER_END
, bbe
);
2407 anv_batch_emit(&batch
, GEN7_MI_NOOP
, noop
);
2409 if (!device
->info
.has_llc
)
2410 gen_clflush_range(batch
.start
, batch
.next
- batch
.start
);
2415 VkResult
anv_EnumerateDeviceExtensionProperties(
2416 VkPhysicalDevice physicalDevice
,
2417 const char* pLayerName
,
2418 uint32_t* pPropertyCount
,
2419 VkExtensionProperties
* pProperties
)
2421 ANV_FROM_HANDLE(anv_physical_device
, device
, physicalDevice
);
2422 VK_OUTARRAY_MAKE(out
, pProperties
, pPropertyCount
);
2424 for (int i
= 0; i
< ANV_DEVICE_EXTENSION_COUNT
; i
++) {
2425 if (device
->supported_extensions
.extensions
[i
]) {
2426 vk_outarray_append(&out
, prop
) {
2427 *prop
= anv_device_extensions
[i
];
2432 return vk_outarray_status(&out
);
2436 anv_device_init_dispatch(struct anv_device
*device
)
2438 const struct anv_instance
*instance
= device
->physical
->instance
;
2440 const struct anv_device_dispatch_table
*genX_table
;
2441 switch (device
->info
.gen
) {
2443 genX_table
= &gen12_device_dispatch_table
;
2446 genX_table
= &gen11_device_dispatch_table
;
2449 genX_table
= &gen10_device_dispatch_table
;
2452 genX_table
= &gen9_device_dispatch_table
;
2455 genX_table
= &gen8_device_dispatch_table
;
2458 if (device
->info
.is_haswell
)
2459 genX_table
= &gen75_device_dispatch_table
;
2461 genX_table
= &gen7_device_dispatch_table
;
2464 unreachable("unsupported gen\n");
2467 for (unsigned i
= 0; i
< ARRAY_SIZE(device
->dispatch
.entrypoints
); i
++) {
2468 /* Vulkan requires that entrypoints for extensions which have not been
2469 * enabled must not be advertised.
2471 if (!anv_device_entrypoint_is_enabled(i
, instance
->app_info
.api_version
,
2472 &instance
->enabled_extensions
,
2473 &device
->enabled_extensions
)) {
2474 device
->dispatch
.entrypoints
[i
] = NULL
;
2475 } else if (genX_table
->entrypoints
[i
]) {
2476 device
->dispatch
.entrypoints
[i
] = genX_table
->entrypoints
[i
];
2478 device
->dispatch
.entrypoints
[i
] =
2479 anv_device_dispatch_table
.entrypoints
[i
];
2485 vk_priority_to_gen(int priority
)
2488 case VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT
:
2489 return GEN_CONTEXT_LOW_PRIORITY
;
2490 case VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT
:
2491 return GEN_CONTEXT_MEDIUM_PRIORITY
;
2492 case VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT
:
2493 return GEN_CONTEXT_HIGH_PRIORITY
;
2494 case VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT
:
2495 return GEN_CONTEXT_REALTIME_PRIORITY
;
2497 unreachable("Invalid priority");
2502 anv_device_init_hiz_clear_value_bo(struct anv_device
*device
)
2504 VkResult result
= anv_device_alloc_bo(device
, 4096,
2505 ANV_BO_ALLOC_MAPPED
,
2506 0 /* explicit_address */,
2507 &device
->hiz_clear_bo
);
2508 if (result
!= VK_SUCCESS
)
2511 union isl_color_value hiz_clear
= { .u32
= { 0, } };
2512 hiz_clear
.f32
[0] = ANV_HZ_FC_VAL
;
2514 memcpy(device
->hiz_clear_bo
->map
, hiz_clear
.u32
, sizeof(hiz_clear
.u32
));
2516 if (!device
->info
.has_llc
)
2517 gen_clflush_range(device
->hiz_clear_bo
->map
, sizeof(hiz_clear
.u32
));
2523 get_bo_from_pool(struct gen_batch_decode_bo
*ret
,
2524 struct anv_block_pool
*pool
,
2527 anv_block_pool_foreach_bo(bo
, pool
) {
2528 uint64_t bo_address
= gen_48b_address(bo
->offset
);
2529 if (address
>= bo_address
&& address
< (bo_address
+ bo
->size
)) {
2530 *ret
= (struct gen_batch_decode_bo
) {
2541 /* Finding a buffer for batch decoding */
2542 static struct gen_batch_decode_bo
2543 decode_get_bo(void *v_batch
, bool ppgtt
, uint64_t address
)
2545 struct anv_device
*device
= v_batch
;
2546 struct gen_batch_decode_bo ret_bo
= {};
2550 if (get_bo_from_pool(&ret_bo
, &device
->dynamic_state_pool
.block_pool
, address
))
2552 if (get_bo_from_pool(&ret_bo
, &device
->instruction_state_pool
.block_pool
, address
))
2554 if (get_bo_from_pool(&ret_bo
, &device
->binding_table_pool
.block_pool
, address
))
2556 if (get_bo_from_pool(&ret_bo
, &device
->surface_state_pool
.block_pool
, address
))
2559 if (!device
->cmd_buffer_being_decoded
)
2560 return (struct gen_batch_decode_bo
) { };
2562 struct anv_batch_bo
**bo
;
2564 u_vector_foreach(bo
, &device
->cmd_buffer_being_decoded
->seen_bbos
) {
2565 /* The decoder zeroes out the top 16 bits, so we need to as well */
2566 uint64_t bo_address
= (*bo
)->bo
->offset
& (~0ull >> 16);
2568 if (address
>= bo_address
&& address
< bo_address
+ (*bo
)->bo
->size
) {
2569 return (struct gen_batch_decode_bo
) {
2571 .size
= (*bo
)->bo
->size
,
2572 .map
= (*bo
)->bo
->map
,
2577 return (struct gen_batch_decode_bo
) { };
2580 struct gen_aux_map_buffer
{
2581 struct gen_buffer base
;
2582 struct anv_state state
;
2585 static struct gen_buffer
*
2586 gen_aux_map_buffer_alloc(void *driver_ctx
, uint32_t size
)
2588 struct gen_aux_map_buffer
*buf
= malloc(sizeof(struct gen_aux_map_buffer
));
2592 struct anv_device
*device
= (struct anv_device
*)driver_ctx
;
2593 assert(device
->physical
->supports_48bit_addresses
&&
2594 device
->physical
->use_softpin
);
2596 struct anv_state_pool
*pool
= &device
->dynamic_state_pool
;
2597 buf
->state
= anv_state_pool_alloc(pool
, size
, size
);
2599 buf
->base
.gpu
= pool
->block_pool
.bo
->offset
+ buf
->state
.offset
;
2600 buf
->base
.gpu_end
= buf
->base
.gpu
+ buf
->state
.alloc_size
;
2601 buf
->base
.map
= buf
->state
.map
;
2602 buf
->base
.driver_bo
= &buf
->state
;
2607 gen_aux_map_buffer_free(void *driver_ctx
, struct gen_buffer
*buffer
)
2609 struct gen_aux_map_buffer
*buf
= (struct gen_aux_map_buffer
*)buffer
;
2610 struct anv_device
*device
= (struct anv_device
*)driver_ctx
;
2611 struct anv_state_pool
*pool
= &device
->dynamic_state_pool
;
2612 anv_state_pool_free(pool
, buf
->state
);
2616 static struct gen_mapped_pinned_buffer_alloc aux_map_allocator
= {
2617 .alloc
= gen_aux_map_buffer_alloc
,
2618 .free
= gen_aux_map_buffer_free
,
2621 VkResult
anv_CreateDevice(
2622 VkPhysicalDevice physicalDevice
,
2623 const VkDeviceCreateInfo
* pCreateInfo
,
2624 const VkAllocationCallbacks
* pAllocator
,
2627 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
2629 struct anv_device
*device
;
2631 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
);
2633 struct anv_device_extension_table enabled_extensions
= { };
2634 for (uint32_t i
= 0; i
< pCreateInfo
->enabledExtensionCount
; i
++) {
2636 for (idx
= 0; idx
< ANV_DEVICE_EXTENSION_COUNT
; idx
++) {
2637 if (strcmp(pCreateInfo
->ppEnabledExtensionNames
[i
],
2638 anv_device_extensions
[idx
].extensionName
) == 0)
2642 if (idx
>= ANV_DEVICE_EXTENSION_COUNT
)
2643 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
2645 if (!physical_device
->supported_extensions
.extensions
[idx
])
2646 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
2648 enabled_extensions
.extensions
[idx
] = true;
2651 /* Check enabled features */
2652 if (pCreateInfo
->pEnabledFeatures
) {
2653 VkPhysicalDeviceFeatures supported_features
;
2654 anv_GetPhysicalDeviceFeatures(physicalDevice
, &supported_features
);
2655 VkBool32
*supported_feature
= (VkBool32
*)&supported_features
;
2656 VkBool32
*enabled_feature
= (VkBool32
*)pCreateInfo
->pEnabledFeatures
;
2657 unsigned num_features
= sizeof(VkPhysicalDeviceFeatures
) / sizeof(VkBool32
);
2658 for (uint32_t i
= 0; i
< num_features
; i
++) {
2659 if (enabled_feature
[i
] && !supported_feature
[i
])
2660 return vk_error(VK_ERROR_FEATURE_NOT_PRESENT
);
2664 /* Check requested queues and fail if we are requested to create any
2665 * queues with flags we don't support.
2667 assert(pCreateInfo
->queueCreateInfoCount
> 0);
2668 for (uint32_t i
= 0; i
< pCreateInfo
->queueCreateInfoCount
; i
++) {
2669 if (pCreateInfo
->pQueueCreateInfos
[i
].flags
!= 0)
2670 return vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2673 /* Check if client specified queue priority. */
2674 const VkDeviceQueueGlobalPriorityCreateInfoEXT
*queue_priority
=
2675 vk_find_struct_const(pCreateInfo
->pQueueCreateInfos
[0].pNext
,
2676 DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT
);
2678 VkQueueGlobalPriorityEXT priority
=
2679 queue_priority
? queue_priority
->globalPriority
:
2680 VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT
;
2682 device
= vk_alloc2(&physical_device
->instance
->alloc
, pAllocator
,
2684 VK_SYSTEM_ALLOCATION_SCOPE_DEVICE
);
2686 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2688 if (INTEL_DEBUG
& DEBUG_BATCH
) {
2689 const unsigned decode_flags
=
2690 GEN_BATCH_DECODE_FULL
|
2691 ((INTEL_DEBUG
& DEBUG_COLOR
) ? GEN_BATCH_DECODE_IN_COLOR
: 0) |
2692 GEN_BATCH_DECODE_OFFSETS
|
2693 GEN_BATCH_DECODE_FLOATS
;
2695 gen_batch_decode_ctx_init(&device
->decoder_ctx
,
2696 &physical_device
->info
,
2697 stderr
, decode_flags
, NULL
,
2698 decode_get_bo
, NULL
, device
);
2701 device
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
2702 device
->physical
= physical_device
;
2703 device
->chipset_id
= physical_device
->chipset_id
;
2704 device
->no_hw
= physical_device
->no_hw
;
2705 device
->_lost
= false;
2708 device
->alloc
= *pAllocator
;
2710 device
->alloc
= physical_device
->instance
->alloc
;
2712 /* XXX(chadv): Can we dup() physicalDevice->fd here? */
2713 device
->fd
= open(physical_device
->path
, O_RDWR
| O_CLOEXEC
);
2714 if (device
->fd
== -1) {
2715 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2719 device
->context_id
= anv_gem_create_context(device
);
2720 if (device
->context_id
== -1) {
2721 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2725 result
= anv_queue_init(device
, &device
->queue
);
2726 if (result
!= VK_SUCCESS
)
2727 goto fail_context_id
;
2729 if (physical_device
->use_softpin
) {
2730 if (pthread_mutex_init(&device
->vma_mutex
, NULL
) != 0) {
2731 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2735 /* keep the page with address zero out of the allocator */
2736 util_vma_heap_init(&device
->vma_lo
,
2737 LOW_HEAP_MIN_ADDRESS
, LOW_HEAP_SIZE
);
2739 util_vma_heap_init(&device
->vma_cva
, CLIENT_VISIBLE_HEAP_MIN_ADDRESS
,
2740 CLIENT_VISIBLE_HEAP_SIZE
);
2742 /* Leave the last 4GiB out of the high vma range, so that no state
2743 * base address + size can overflow 48 bits. For more information see
2744 * the comment about Wa32bitGeneralStateOffset in anv_allocator.c
2746 util_vma_heap_init(&device
->vma_hi
, HIGH_HEAP_MIN_ADDRESS
,
2747 physical_device
->gtt_size
- (1ull << 32) -
2748 HIGH_HEAP_MIN_ADDRESS
);
2751 list_inithead(&device
->memory_objects
);
2753 /* As per spec, the driver implementation may deny requests to acquire
2754 * a priority above the default priority (MEDIUM) if the caller does not
2755 * have sufficient privileges. In this scenario VK_ERROR_NOT_PERMITTED_EXT
2758 if (physical_device
->has_context_priority
) {
2759 int err
= anv_gem_set_context_param(device
->fd
, device
->context_id
,
2760 I915_CONTEXT_PARAM_PRIORITY
,
2761 vk_priority_to_gen(priority
));
2762 if (err
!= 0 && priority
> VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT
) {
2763 result
= vk_error(VK_ERROR_NOT_PERMITTED_EXT
);
2768 device
->info
= physical_device
->info
;
2769 device
->isl_dev
= physical_device
->isl_dev
;
2771 /* On Broadwell and later, we can use batch chaining to more efficiently
2772 * implement growing command buffers. Prior to Haswell, the kernel
2773 * command parser gets in the way and we have to fall back to growing
2776 device
->can_chain_batches
= device
->info
.gen
>= 8;
2778 device
->robust_buffer_access
= pCreateInfo
->pEnabledFeatures
&&
2779 pCreateInfo
->pEnabledFeatures
->robustBufferAccess
;
2780 device
->enabled_extensions
= enabled_extensions
;
2782 anv_device_init_dispatch(device
);
2784 if (pthread_mutex_init(&device
->mutex
, NULL
) != 0) {
2785 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2789 pthread_condattr_t condattr
;
2790 if (pthread_condattr_init(&condattr
) != 0) {
2791 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2794 if (pthread_condattr_setclock(&condattr
, CLOCK_MONOTONIC
) != 0) {
2795 pthread_condattr_destroy(&condattr
);
2796 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2799 if (pthread_cond_init(&device
->queue_submit
, &condattr
) != 0) {
2800 pthread_condattr_destroy(&condattr
);
2801 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2804 pthread_condattr_destroy(&condattr
);
2806 result
= anv_bo_cache_init(&device
->bo_cache
);
2807 if (result
!= VK_SUCCESS
)
2808 goto fail_queue_cond
;
2810 anv_bo_pool_init(&device
->batch_bo_pool
, device
);
2812 result
= anv_state_pool_init(&device
->dynamic_state_pool
, device
,
2813 DYNAMIC_STATE_POOL_MIN_ADDRESS
, 16384);
2814 if (result
!= VK_SUCCESS
)
2815 goto fail_batch_bo_pool
;
2817 result
= anv_state_pool_init(&device
->instruction_state_pool
, device
,
2818 INSTRUCTION_STATE_POOL_MIN_ADDRESS
, 16384);
2819 if (result
!= VK_SUCCESS
)
2820 goto fail_dynamic_state_pool
;
2822 result
= anv_state_pool_init(&device
->surface_state_pool
, device
,
2823 SURFACE_STATE_POOL_MIN_ADDRESS
, 4096);
2824 if (result
!= VK_SUCCESS
)
2825 goto fail_instruction_state_pool
;
2827 if (physical_device
->use_softpin
) {
2828 result
= anv_state_pool_init(&device
->binding_table_pool
, device
,
2829 BINDING_TABLE_POOL_MIN_ADDRESS
, 4096);
2830 if (result
!= VK_SUCCESS
)
2831 goto fail_surface_state_pool
;
2834 if (device
->info
.gen
>= 12) {
2835 device
->aux_map_ctx
= gen_aux_map_init(device
, &aux_map_allocator
,
2836 &physical_device
->info
);
2837 if (!device
->aux_map_ctx
)
2838 goto fail_binding_table_pool
;
2841 result
= anv_device_alloc_bo(device
, 4096, 0 /* flags */,
2842 0 /* explicit_address */,
2843 &device
->workaround_bo
);
2844 if (result
!= VK_SUCCESS
)
2845 goto fail_surface_aux_map_pool
;
2847 result
= anv_device_init_trivial_batch(device
);
2848 if (result
!= VK_SUCCESS
)
2849 goto fail_workaround_bo
;
2851 if (device
->info
.gen
>= 10) {
2852 result
= anv_device_init_hiz_clear_value_bo(device
);
2853 if (result
!= VK_SUCCESS
)
2854 goto fail_trivial_batch_bo
;
2857 anv_scratch_pool_init(device
, &device
->scratch_pool
);
2859 switch (device
->info
.gen
) {
2861 if (!device
->info
.is_haswell
)
2862 result
= gen7_init_device_state(device
);
2864 result
= gen75_init_device_state(device
);
2867 result
= gen8_init_device_state(device
);
2870 result
= gen9_init_device_state(device
);
2873 result
= gen10_init_device_state(device
);
2876 result
= gen11_init_device_state(device
);
2879 result
= gen12_init_device_state(device
);
2882 /* Shouldn't get here as we don't create physical devices for any other
2884 unreachable("unhandled gen");
2886 if (result
!= VK_SUCCESS
)
2887 goto fail_workaround_bo
;
2889 anv_pipeline_cache_init(&device
->default_pipeline_cache
, device
, true);
2891 anv_device_init_blorp(device
);
2893 anv_device_init_border_colors(device
);
2895 anv_device_perf_init(device
);
2897 *pDevice
= anv_device_to_handle(device
);
2902 anv_scratch_pool_finish(device
, &device
->scratch_pool
);
2903 if (device
->info
.gen
>= 10)
2904 anv_device_release_bo(device
, device
->hiz_clear_bo
);
2905 anv_device_release_bo(device
, device
->workaround_bo
);
2906 fail_trivial_batch_bo
:
2907 anv_device_release_bo(device
, device
->trivial_batch_bo
);
2908 fail_surface_aux_map_pool
:
2909 if (device
->info
.gen
>= 12) {
2910 gen_aux_map_finish(device
->aux_map_ctx
);
2911 device
->aux_map_ctx
= NULL
;
2913 fail_binding_table_pool
:
2914 if (physical_device
->use_softpin
)
2915 anv_state_pool_finish(&device
->binding_table_pool
);
2916 fail_surface_state_pool
:
2917 anv_state_pool_finish(&device
->surface_state_pool
);
2918 fail_instruction_state_pool
:
2919 anv_state_pool_finish(&device
->instruction_state_pool
);
2920 fail_dynamic_state_pool
:
2921 anv_state_pool_finish(&device
->dynamic_state_pool
);
2923 anv_bo_pool_finish(&device
->batch_bo_pool
);
2924 anv_bo_cache_finish(&device
->bo_cache
);
2926 pthread_cond_destroy(&device
->queue_submit
);
2928 pthread_mutex_destroy(&device
->mutex
);
2930 if (physical_device
->use_softpin
) {
2931 util_vma_heap_finish(&device
->vma_hi
);
2932 util_vma_heap_finish(&device
->vma_cva
);
2933 util_vma_heap_finish(&device
->vma_lo
);
2936 anv_queue_finish(&device
->queue
);
2938 anv_gem_destroy_context(device
, device
->context_id
);
2942 vk_free(&device
->alloc
, device
);
2947 void anv_DestroyDevice(
2949 const VkAllocationCallbacks
* pAllocator
)
2951 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2956 anv_device_finish_blorp(device
);
2958 anv_pipeline_cache_finish(&device
->default_pipeline_cache
);
2960 anv_queue_finish(&device
->queue
);
2962 #ifdef HAVE_VALGRIND
2963 /* We only need to free these to prevent valgrind errors. The backing
2964 * BO will go away in a couple of lines so we don't actually leak.
2966 anv_state_pool_free(&device
->dynamic_state_pool
, device
->border_colors
);
2967 anv_state_pool_free(&device
->dynamic_state_pool
, device
->slice_hash
);
2970 anv_scratch_pool_finish(device
, &device
->scratch_pool
);
2972 anv_device_release_bo(device
, device
->workaround_bo
);
2973 anv_device_release_bo(device
, device
->trivial_batch_bo
);
2974 if (device
->info
.gen
>= 10)
2975 anv_device_release_bo(device
, device
->hiz_clear_bo
);
2977 if (device
->info
.gen
>= 12) {
2978 gen_aux_map_finish(device
->aux_map_ctx
);
2979 device
->aux_map_ctx
= NULL
;
2982 if (device
->physical
->use_softpin
)
2983 anv_state_pool_finish(&device
->binding_table_pool
);
2984 anv_state_pool_finish(&device
->surface_state_pool
);
2985 anv_state_pool_finish(&device
->instruction_state_pool
);
2986 anv_state_pool_finish(&device
->dynamic_state_pool
);
2988 anv_bo_pool_finish(&device
->batch_bo_pool
);
2990 anv_bo_cache_finish(&device
->bo_cache
);
2992 if (device
->physical
->use_softpin
) {
2993 util_vma_heap_finish(&device
->vma_hi
);
2994 util_vma_heap_finish(&device
->vma_cva
);
2995 util_vma_heap_finish(&device
->vma_lo
);
2998 pthread_cond_destroy(&device
->queue_submit
);
2999 pthread_mutex_destroy(&device
->mutex
);
3001 anv_gem_destroy_context(device
, device
->context_id
);
3003 if (INTEL_DEBUG
& DEBUG_BATCH
)
3004 gen_batch_decode_ctx_finish(&device
->decoder_ctx
);
3008 vk_free(&device
->alloc
, device
);
3011 VkResult
anv_EnumerateInstanceLayerProperties(
3012 uint32_t* pPropertyCount
,
3013 VkLayerProperties
* pProperties
)
3015 if (pProperties
== NULL
) {
3016 *pPropertyCount
= 0;
3020 /* None supported at this time */
3021 return vk_error(VK_ERROR_LAYER_NOT_PRESENT
);
3024 VkResult
anv_EnumerateDeviceLayerProperties(
3025 VkPhysicalDevice physicalDevice
,
3026 uint32_t* pPropertyCount
,
3027 VkLayerProperties
* pProperties
)
3029 if (pProperties
== NULL
) {
3030 *pPropertyCount
= 0;
3034 /* None supported at this time */
3035 return vk_error(VK_ERROR_LAYER_NOT_PRESENT
);
3038 void anv_GetDeviceQueue(
3040 uint32_t queueNodeIndex
,
3041 uint32_t queueIndex
,
3044 const VkDeviceQueueInfo2 info
= {
3045 .sType
= VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2
,
3048 .queueFamilyIndex
= queueNodeIndex
,
3049 .queueIndex
= queueIndex
,
3052 anv_GetDeviceQueue2(_device
, &info
, pQueue
);
3055 void anv_GetDeviceQueue2(
3057 const VkDeviceQueueInfo2
* pQueueInfo
,
3060 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3062 assert(pQueueInfo
->queueIndex
== 0);
3064 if (pQueueInfo
->flags
== device
->queue
.flags
)
3065 *pQueue
= anv_queue_to_handle(&device
->queue
);
3071 _anv_device_set_lost(struct anv_device
*device
,
3072 const char *file
, int line
,
3073 const char *msg
, ...)
3078 p_atomic_inc(&device
->_lost
);
3081 err
= __vk_errorv(device
->physical
->instance
, device
,
3082 VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT
,
3083 VK_ERROR_DEVICE_LOST
, file
, line
, msg
, ap
);
3086 if (env_var_as_boolean("ANV_ABORT_ON_DEVICE_LOSS", false))
3093 _anv_queue_set_lost(struct anv_queue
*queue
,
3094 const char *file
, int line
,
3095 const char *msg
, ...)
3100 p_atomic_inc(&queue
->device
->_lost
);
3103 err
= __vk_errorv(queue
->device
->physical
->instance
, queue
->device
,
3104 VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT
,
3105 VK_ERROR_DEVICE_LOST
, file
, line
, msg
, ap
);
3108 if (env_var_as_boolean("ANV_ABORT_ON_DEVICE_LOSS", false))
3115 anv_device_query_status(struct anv_device
*device
)
3117 /* This isn't likely as most of the callers of this function already check
3118 * for it. However, it doesn't hurt to check and it potentially lets us
3121 if (anv_device_is_lost(device
))
3122 return VK_ERROR_DEVICE_LOST
;
3124 uint32_t active
, pending
;
3125 int ret
= anv_gem_gpu_get_reset_stats(device
, &active
, &pending
);
3127 /* We don't know the real error. */
3128 return anv_device_set_lost(device
, "get_reset_stats failed: %m");
3132 return anv_device_set_lost(device
, "GPU hung on one of our command buffers");
3133 } else if (pending
) {
3134 return anv_device_set_lost(device
, "GPU hung with commands in-flight");
3141 anv_device_bo_busy(struct anv_device
*device
, struct anv_bo
*bo
)
3143 /* Note: This only returns whether or not the BO is in use by an i915 GPU.
3144 * Other usages of the BO (such as on different hardware) will not be
3145 * flagged as "busy" by this ioctl. Use with care.
3147 int ret
= anv_gem_busy(device
, bo
->gem_handle
);
3149 return VK_NOT_READY
;
3150 } else if (ret
== -1) {
3151 /* We don't know the real error. */
3152 return anv_device_set_lost(device
, "gem wait failed: %m");
3155 /* Query for device status after the busy call. If the BO we're checking
3156 * got caught in a GPU hang we don't want to return VK_SUCCESS to the
3157 * client because it clearly doesn't have valid data. Yes, this most
3158 * likely means an ioctl, but we just did an ioctl to query the busy status
3159 * so it's no great loss.
3161 return anv_device_query_status(device
);
3165 anv_device_wait(struct anv_device
*device
, struct anv_bo
*bo
,
3168 int ret
= anv_gem_wait(device
, bo
->gem_handle
, &timeout
);
3169 if (ret
== -1 && errno
== ETIME
) {
3171 } else if (ret
== -1) {
3172 /* We don't know the real error. */
3173 return anv_device_set_lost(device
, "gem wait failed: %m");
3176 /* Query for device status after the wait. If the BO we're waiting on got
3177 * caught in a GPU hang we don't want to return VK_SUCCESS to the client
3178 * because it clearly doesn't have valid data. Yes, this most likely means
3179 * an ioctl, but we just did an ioctl to wait so it's no great loss.
3181 return anv_device_query_status(device
);
3184 VkResult
anv_DeviceWaitIdle(
3187 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3189 if (anv_device_is_lost(device
))
3190 return VK_ERROR_DEVICE_LOST
;
3192 return anv_queue_submit_simple_batch(&device
->queue
, NULL
);
3196 anv_vma_alloc(struct anv_device
*device
, struct anv_bo
*bo
,
3197 uint64_t client_address
)
3199 const struct gen_device_info
*devinfo
= &device
->info
;
3200 /* Gen12 CCS surface addresses need to be 64K aligned. We have no way of
3201 * telling what this allocation is for so pick the largest alignment.
3203 const uint32_t vma_alignment
=
3204 devinfo
->gen
>= 12 ? (64 * 1024) : (4 * 1024);
3206 if (!(bo
->flags
& EXEC_OBJECT_PINNED
)) {
3207 assert(!(bo
->has_client_visible_address
));
3211 pthread_mutex_lock(&device
->vma_mutex
);
3215 if (bo
->has_client_visible_address
) {
3216 assert(bo
->flags
& EXEC_OBJECT_SUPPORTS_48B_ADDRESS
);
3217 if (client_address
) {
3218 if (util_vma_heap_alloc_addr(&device
->vma_cva
,
3219 client_address
, bo
->size
)) {
3220 bo
->offset
= gen_canonical_address(client_address
);
3224 util_vma_heap_alloc(&device
->vma_cva
, bo
->size
, vma_alignment
);
3226 bo
->offset
= gen_canonical_address(addr
);
3227 assert(addr
== gen_48b_address(bo
->offset
));
3230 /* We don't want to fall back to other heaps */
3234 assert(client_address
== 0);
3236 if (bo
->flags
& EXEC_OBJECT_SUPPORTS_48B_ADDRESS
) {
3238 util_vma_heap_alloc(&device
->vma_hi
, bo
->size
, vma_alignment
);
3240 bo
->offset
= gen_canonical_address(addr
);
3241 assert(addr
== gen_48b_address(bo
->offset
));
3245 if (bo
->offset
== 0) {
3247 util_vma_heap_alloc(&device
->vma_lo
, bo
->size
, vma_alignment
);
3249 bo
->offset
= gen_canonical_address(addr
);
3250 assert(addr
== gen_48b_address(bo
->offset
));
3255 pthread_mutex_unlock(&device
->vma_mutex
);
3257 return bo
->offset
!= 0;
3261 anv_vma_free(struct anv_device
*device
, struct anv_bo
*bo
)
3263 if (!(bo
->flags
& EXEC_OBJECT_PINNED
))
3266 const uint64_t addr_48b
= gen_48b_address(bo
->offset
);
3268 pthread_mutex_lock(&device
->vma_mutex
);
3270 if (addr_48b
>= LOW_HEAP_MIN_ADDRESS
&&
3271 addr_48b
<= LOW_HEAP_MAX_ADDRESS
) {
3272 util_vma_heap_free(&device
->vma_lo
, addr_48b
, bo
->size
);
3273 } else if (addr_48b
>= CLIENT_VISIBLE_HEAP_MIN_ADDRESS
&&
3274 addr_48b
<= CLIENT_VISIBLE_HEAP_MAX_ADDRESS
) {
3275 util_vma_heap_free(&device
->vma_cva
, addr_48b
, bo
->size
);
3277 assert(addr_48b
>= HIGH_HEAP_MIN_ADDRESS
);
3278 util_vma_heap_free(&device
->vma_hi
, addr_48b
, bo
->size
);
3281 pthread_mutex_unlock(&device
->vma_mutex
);
3286 VkResult
anv_AllocateMemory(
3288 const VkMemoryAllocateInfo
* pAllocateInfo
,
3289 const VkAllocationCallbacks
* pAllocator
,
3290 VkDeviceMemory
* pMem
)
3292 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3293 struct anv_physical_device
*pdevice
= device
->physical
;
3294 struct anv_device_memory
*mem
;
3295 VkResult result
= VK_SUCCESS
;
3297 assert(pAllocateInfo
->sType
== VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO
);
3299 /* The Vulkan 1.0.33 spec says "allocationSize must be greater than 0". */
3300 assert(pAllocateInfo
->allocationSize
> 0);
3302 VkDeviceSize aligned_alloc_size
=
3303 align_u64(pAllocateInfo
->allocationSize
, 4096);
3305 if (aligned_alloc_size
> MAX_MEMORY_ALLOCATION_SIZE
)
3306 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
3308 assert(pAllocateInfo
->memoryTypeIndex
< pdevice
->memory
.type_count
);
3309 struct anv_memory_type
*mem_type
=
3310 &pdevice
->memory
.types
[pAllocateInfo
->memoryTypeIndex
];
3311 assert(mem_type
->heapIndex
< pdevice
->memory
.heap_count
);
3312 struct anv_memory_heap
*mem_heap
=
3313 &pdevice
->memory
.heaps
[mem_type
->heapIndex
];
3315 uint64_t mem_heap_used
= p_atomic_read(&mem_heap
->used
);
3316 if (mem_heap_used
+ aligned_alloc_size
> mem_heap
->size
)
3317 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
3319 mem
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*mem
), 8,
3320 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
3322 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
3324 assert(pAllocateInfo
->memoryTypeIndex
< pdevice
->memory
.type_count
);
3325 mem
->type
= mem_type
;
3329 mem
->host_ptr
= NULL
;
3331 enum anv_bo_alloc_flags alloc_flags
= 0;
3333 const VkExportMemoryAllocateInfo
*export_info
= NULL
;
3334 const VkImportAndroidHardwareBufferInfoANDROID
*ahw_import_info
= NULL
;
3335 const VkImportMemoryFdInfoKHR
*fd_info
= NULL
;
3336 const VkImportMemoryHostPointerInfoEXT
*host_ptr_info
= NULL
;
3337 const VkMemoryDedicatedAllocateInfo
*dedicated_info
= NULL
;
3338 VkMemoryAllocateFlags vk_flags
= 0;
3339 uint64_t client_address
= 0;
3341 vk_foreach_struct_const(ext
, pAllocateInfo
->pNext
) {
3342 switch (ext
->sType
) {
3343 case VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO
:
3344 export_info
= (void *)ext
;
3347 case VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID
:
3348 ahw_import_info
= (void *)ext
;
3351 case VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR
:
3352 fd_info
= (void *)ext
;
3355 case VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT
:
3356 host_ptr_info
= (void *)ext
;
3359 case VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO
: {
3360 const VkMemoryAllocateFlagsInfo
*flags_info
= (void *)ext
;
3361 vk_flags
= flags_info
->flags
;
3365 case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO
:
3366 dedicated_info
= (void *)ext
;
3369 case VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO_KHR
: {
3370 const VkMemoryOpaqueCaptureAddressAllocateInfoKHR
*addr_info
=
3371 (const VkMemoryOpaqueCaptureAddressAllocateInfoKHR
*)ext
;
3372 client_address
= addr_info
->opaqueCaptureAddress
;
3377 anv_debug_ignored_stype(ext
->sType
);
3382 if (vk_flags
& VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR
)
3383 alloc_flags
|= ANV_BO_ALLOC_CLIENT_VISIBLE_ADDRESS
;
3385 /* Check if we need to support Android HW buffer export. If so,
3386 * create AHardwareBuffer and import memory from it.
3388 bool android_export
= false;
3389 if (export_info
&& export_info
->handleTypes
&
3390 VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID
)
3391 android_export
= true;
3393 if (ahw_import_info
) {
3394 result
= anv_import_ahw_memory(_device
, mem
, ahw_import_info
);
3395 if (result
!= VK_SUCCESS
)
3399 } else if (android_export
) {
3400 result
= anv_create_ahw_memory(_device
, mem
, pAllocateInfo
);
3401 if (result
!= VK_SUCCESS
)
3404 const VkImportAndroidHardwareBufferInfoANDROID import_info
= {
3407 result
= anv_import_ahw_memory(_device
, mem
, &import_info
);
3408 if (result
!= VK_SUCCESS
)
3414 /* The Vulkan spec permits handleType to be 0, in which case the struct is
3417 if (fd_info
&& fd_info
->handleType
) {
3418 /* At the moment, we support only the below handle types. */
3419 assert(fd_info
->handleType
==
3420 VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT
||
3421 fd_info
->handleType
==
3422 VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT
);
3424 result
= anv_device_import_bo(device
, fd_info
->fd
, alloc_flags
,
3425 client_address
, &mem
->bo
);
3426 if (result
!= VK_SUCCESS
)
3429 VkDeviceSize aligned_alloc_size
=
3430 align_u64(pAllocateInfo
->allocationSize
, 4096);
3432 /* For security purposes, we reject importing the bo if it's smaller
3433 * than the requested allocation size. This prevents a malicious client
3434 * from passing a buffer to a trusted client, lying about the size, and
3435 * telling the trusted client to try and texture from an image that goes
3436 * out-of-bounds. This sort of thing could lead to GPU hangs or worse
3437 * in the trusted client. The trusted client can protect itself against
3438 * this sort of attack but only if it can trust the buffer size.
3440 if (mem
->bo
->size
< aligned_alloc_size
) {
3441 result
= vk_errorf(device
, device
, VK_ERROR_INVALID_EXTERNAL_HANDLE
,
3442 "aligned allocationSize too large for "
3443 "VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT: "
3444 "%"PRIu64
"B > %"PRIu64
"B",
3445 aligned_alloc_size
, mem
->bo
->size
);
3446 anv_device_release_bo(device
, mem
->bo
);
3450 /* From the Vulkan spec:
3452 * "Importing memory from a file descriptor transfers ownership of
3453 * the file descriptor from the application to the Vulkan
3454 * implementation. The application must not perform any operations on
3455 * the file descriptor after a successful import."
3457 * If the import fails, we leave the file descriptor open.
3463 if (host_ptr_info
&& host_ptr_info
->handleType
) {
3464 if (host_ptr_info
->handleType
==
3465 VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_MAPPED_FOREIGN_MEMORY_BIT_EXT
) {
3466 result
= vk_error(VK_ERROR_INVALID_EXTERNAL_HANDLE
);
3470 assert(host_ptr_info
->handleType
==
3471 VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT
);
3473 result
= anv_device_import_bo_from_host_ptr(device
,
3474 host_ptr_info
->pHostPointer
,
3475 pAllocateInfo
->allocationSize
,
3479 if (result
!= VK_SUCCESS
)
3482 mem
->host_ptr
= host_ptr_info
->pHostPointer
;
3486 /* Regular allocate (not importing memory). */
3488 if (export_info
&& export_info
->handleTypes
)
3489 alloc_flags
|= ANV_BO_ALLOC_EXTERNAL
;
3491 result
= anv_device_alloc_bo(device
, pAllocateInfo
->allocationSize
,
3492 alloc_flags
, client_address
, &mem
->bo
);
3493 if (result
!= VK_SUCCESS
)
3496 if (dedicated_info
&& dedicated_info
->image
!= VK_NULL_HANDLE
) {
3497 ANV_FROM_HANDLE(anv_image
, image
, dedicated_info
->image
);
3499 /* Some legacy (non-modifiers) consumers need the tiling to be set on
3500 * the BO. In this case, we have a dedicated allocation.
3502 if (image
->needs_set_tiling
) {
3503 const uint32_t i915_tiling
=
3504 isl_tiling_to_i915_tiling(image
->planes
[0].surface
.isl
.tiling
);
3505 int ret
= anv_gem_set_tiling(device
, mem
->bo
->gem_handle
,
3506 image
->planes
[0].surface
.isl
.row_pitch_B
,
3509 anv_device_release_bo(device
, mem
->bo
);
3510 result
= vk_errorf(device
, device
, VK_ERROR_OUT_OF_DEVICE_MEMORY
,
3511 "failed to set BO tiling: %m");
3518 mem_heap_used
= p_atomic_add_return(&mem_heap
->used
, mem
->bo
->size
);
3519 if (mem_heap_used
> mem_heap
->size
) {
3520 p_atomic_add(&mem_heap
->used
, -mem
->bo
->size
);
3521 anv_device_release_bo(device
, mem
->bo
);
3522 result
= vk_errorf(device
, device
, VK_ERROR_OUT_OF_DEVICE_MEMORY
,
3523 "Out of heap memory");
3527 pthread_mutex_lock(&device
->mutex
);
3528 list_addtail(&mem
->link
, &device
->memory_objects
);
3529 pthread_mutex_unlock(&device
->mutex
);
3531 *pMem
= anv_device_memory_to_handle(mem
);
3536 vk_free2(&device
->alloc
, pAllocator
, mem
);
3541 VkResult
anv_GetMemoryFdKHR(
3543 const VkMemoryGetFdInfoKHR
* pGetFdInfo
,
3546 ANV_FROM_HANDLE(anv_device
, dev
, device_h
);
3547 ANV_FROM_HANDLE(anv_device_memory
, mem
, pGetFdInfo
->memory
);
3549 assert(pGetFdInfo
->sType
== VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR
);
3551 assert(pGetFdInfo
->handleType
== VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT
||
3552 pGetFdInfo
->handleType
== VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT
);
3554 return anv_device_export_bo(dev
, mem
->bo
, pFd
);
3557 VkResult
anv_GetMemoryFdPropertiesKHR(
3559 VkExternalMemoryHandleTypeFlagBits handleType
,
3561 VkMemoryFdPropertiesKHR
* pMemoryFdProperties
)
3563 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3565 switch (handleType
) {
3566 case VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT
:
3567 /* dma-buf can be imported as any memory type */
3568 pMemoryFdProperties
->memoryTypeBits
=
3569 (1 << device
->physical
->memory
.type_count
) - 1;
3573 /* The valid usage section for this function says:
3575 * "handleType must not be one of the handle types defined as
3578 * So opaque handle types fall into the default "unsupported" case.
3580 return vk_error(VK_ERROR_INVALID_EXTERNAL_HANDLE
);
3584 VkResult
anv_GetMemoryHostPointerPropertiesEXT(
3586 VkExternalMemoryHandleTypeFlagBits handleType
,
3587 const void* pHostPointer
,
3588 VkMemoryHostPointerPropertiesEXT
* pMemoryHostPointerProperties
)
3590 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3592 assert(pMemoryHostPointerProperties
->sType
==
3593 VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT
);
3595 switch (handleType
) {
3596 case VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT
:
3597 /* Host memory can be imported as any memory type. */
3598 pMemoryHostPointerProperties
->memoryTypeBits
=
3599 (1ull << device
->physical
->memory
.type_count
) - 1;
3604 return VK_ERROR_INVALID_EXTERNAL_HANDLE
;
3608 void anv_FreeMemory(
3610 VkDeviceMemory _mem
,
3611 const VkAllocationCallbacks
* pAllocator
)
3613 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3614 ANV_FROM_HANDLE(anv_device_memory
, mem
, _mem
);
3619 pthread_mutex_lock(&device
->mutex
);
3620 list_del(&mem
->link
);
3621 pthread_mutex_unlock(&device
->mutex
);
3624 anv_UnmapMemory(_device
, _mem
);
3626 p_atomic_add(&device
->physical
->memory
.heaps
[mem
->type
->heapIndex
].used
,
3629 anv_device_release_bo(device
, mem
->bo
);
3631 #if defined(ANDROID) && ANDROID_API_LEVEL >= 26
3633 AHardwareBuffer_release(mem
->ahw
);
3636 vk_free2(&device
->alloc
, pAllocator
, mem
);
3639 VkResult
anv_MapMemory(
3641 VkDeviceMemory _memory
,
3642 VkDeviceSize offset
,
3644 VkMemoryMapFlags flags
,
3647 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3648 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
3655 if (mem
->host_ptr
) {
3656 *ppData
= mem
->host_ptr
+ offset
;
3660 if (size
== VK_WHOLE_SIZE
)
3661 size
= mem
->bo
->size
- offset
;
3663 /* From the Vulkan spec version 1.0.32 docs for MapMemory:
3665 * * If size is not equal to VK_WHOLE_SIZE, size must be greater than 0
3666 * assert(size != 0);
3667 * * If size is not equal to VK_WHOLE_SIZE, size must be less than or
3668 * equal to the size of the memory minus offset
3671 assert(offset
+ size
<= mem
->bo
->size
);
3673 /* FIXME: Is this supposed to be thread safe? Since vkUnmapMemory() only
3674 * takes a VkDeviceMemory pointer, it seems like only one map of the memory
3675 * at a time is valid. We could just mmap up front and return an offset
3676 * pointer here, but that may exhaust virtual memory on 32 bit
3679 uint32_t gem_flags
= 0;
3681 if (!device
->info
.has_llc
&&
3682 (mem
->type
->propertyFlags
& VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
))
3683 gem_flags
|= I915_MMAP_WC
;
3685 /* GEM will fail to map if the offset isn't 4k-aligned. Round down. */
3686 uint64_t map_offset
= offset
& ~4095ull;
3687 assert(offset
>= map_offset
);
3688 uint64_t map_size
= (offset
+ size
) - map_offset
;
3690 /* Let's map whole pages */
3691 map_size
= align_u64(map_size
, 4096);
3693 void *map
= anv_gem_mmap(device
, mem
->bo
->gem_handle
,
3694 map_offset
, map_size
, gem_flags
);
3695 if (map
== MAP_FAILED
)
3696 return vk_error(VK_ERROR_MEMORY_MAP_FAILED
);
3699 mem
->map_size
= map_size
;
3701 *ppData
= mem
->map
+ (offset
- map_offset
);
3706 void anv_UnmapMemory(
3708 VkDeviceMemory _memory
)
3710 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
3712 if (mem
== NULL
|| mem
->host_ptr
)
3715 anv_gem_munmap(mem
->map
, mem
->map_size
);
3722 clflush_mapped_ranges(struct anv_device
*device
,
3724 const VkMappedMemoryRange
*ranges
)
3726 for (uint32_t i
= 0; i
< count
; i
++) {
3727 ANV_FROM_HANDLE(anv_device_memory
, mem
, ranges
[i
].memory
);
3728 if (ranges
[i
].offset
>= mem
->map_size
)
3731 gen_clflush_range(mem
->map
+ ranges
[i
].offset
,
3732 MIN2(ranges
[i
].size
, mem
->map_size
- ranges
[i
].offset
));
3736 VkResult
anv_FlushMappedMemoryRanges(
3738 uint32_t memoryRangeCount
,
3739 const VkMappedMemoryRange
* pMemoryRanges
)
3741 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3743 if (device
->info
.has_llc
)
3746 /* Make sure the writes we're flushing have landed. */
3747 __builtin_ia32_mfence();
3749 clflush_mapped_ranges(device
, memoryRangeCount
, pMemoryRanges
);
3754 VkResult
anv_InvalidateMappedMemoryRanges(
3756 uint32_t memoryRangeCount
,
3757 const VkMappedMemoryRange
* pMemoryRanges
)
3759 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3761 if (device
->info
.has_llc
)
3764 clflush_mapped_ranges(device
, memoryRangeCount
, pMemoryRanges
);
3766 /* Make sure no reads get moved up above the invalidate. */
3767 __builtin_ia32_mfence();
3772 void anv_GetBufferMemoryRequirements(
3775 VkMemoryRequirements
* pMemoryRequirements
)
3777 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
3778 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3780 /* The Vulkan spec (git aaed022) says:
3782 * memoryTypeBits is a bitfield and contains one bit set for every
3783 * supported memory type for the resource. The bit `1<<i` is set if and
3784 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
3785 * structure for the physical device is supported.
3787 uint32_t memory_types
= (1ull << device
->physical
->memory
.type_count
) - 1;
3789 /* Base alignment requirement of a cache line */
3790 uint32_t alignment
= 16;
3792 /* We need an alignment of 32 for pushing UBOs */
3793 if (buffer
->usage
& VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
)
3794 alignment
= MAX2(alignment
, 32);
3796 pMemoryRequirements
->size
= buffer
->size
;
3797 pMemoryRequirements
->alignment
= alignment
;
3799 /* Storage and Uniform buffers should have their size aligned to
3800 * 32-bits to avoid boundary checks when last DWord is not complete.
3801 * This would ensure that not internal padding would be needed for
3804 if (device
->robust_buffer_access
&&
3805 (buffer
->usage
& VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
||
3806 buffer
->usage
& VK_BUFFER_USAGE_STORAGE_BUFFER_BIT
))
3807 pMemoryRequirements
->size
= align_u64(buffer
->size
, 4);
3809 pMemoryRequirements
->memoryTypeBits
= memory_types
;
3812 void anv_GetBufferMemoryRequirements2(
3814 const VkBufferMemoryRequirementsInfo2
* pInfo
,
3815 VkMemoryRequirements2
* pMemoryRequirements
)
3817 anv_GetBufferMemoryRequirements(_device
, pInfo
->buffer
,
3818 &pMemoryRequirements
->memoryRequirements
);
3820 vk_foreach_struct(ext
, pMemoryRequirements
->pNext
) {
3821 switch (ext
->sType
) {
3822 case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS
: {
3823 VkMemoryDedicatedRequirements
*requirements
= (void *)ext
;
3824 requirements
->prefersDedicatedAllocation
= false;
3825 requirements
->requiresDedicatedAllocation
= false;
3830 anv_debug_ignored_stype(ext
->sType
);
3836 void anv_GetImageMemoryRequirements(
3839 VkMemoryRequirements
* pMemoryRequirements
)
3841 ANV_FROM_HANDLE(anv_image
, image
, _image
);
3842 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3844 /* The Vulkan spec (git aaed022) says:
3846 * memoryTypeBits is a bitfield and contains one bit set for every
3847 * supported memory type for the resource. The bit `1<<i` is set if and
3848 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
3849 * structure for the physical device is supported.
3851 * All types are currently supported for images.
3853 uint32_t memory_types
= (1ull << device
->physical
->memory
.type_count
) - 1;
3855 /* We must have image allocated or imported at this point. According to the
3856 * specification, external images must have been bound to memory before
3857 * calling GetImageMemoryRequirements.
3859 assert(image
->size
> 0);
3861 pMemoryRequirements
->size
= image
->size
;
3862 pMemoryRequirements
->alignment
= image
->alignment
;
3863 pMemoryRequirements
->memoryTypeBits
= memory_types
;
3866 void anv_GetImageMemoryRequirements2(
3868 const VkImageMemoryRequirementsInfo2
* pInfo
,
3869 VkMemoryRequirements2
* pMemoryRequirements
)
3871 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3872 ANV_FROM_HANDLE(anv_image
, image
, pInfo
->image
);
3874 anv_GetImageMemoryRequirements(_device
, pInfo
->image
,
3875 &pMemoryRequirements
->memoryRequirements
);
3877 vk_foreach_struct_const(ext
, pInfo
->pNext
) {
3878 switch (ext
->sType
) {
3879 case VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO
: {
3880 const VkImagePlaneMemoryRequirementsInfo
*plane_reqs
=
3881 (const VkImagePlaneMemoryRequirementsInfo
*) ext
;
3882 uint32_t plane
= anv_image_aspect_to_plane(image
->aspects
,
3883 plane_reqs
->planeAspect
);
3885 assert(image
->planes
[plane
].offset
== 0);
3887 /* The Vulkan spec (git aaed022) says:
3889 * memoryTypeBits is a bitfield and contains one bit set for every
3890 * supported memory type for the resource. The bit `1<<i` is set
3891 * if and only if the memory type `i` in the
3892 * VkPhysicalDeviceMemoryProperties structure for the physical
3893 * device is supported.
3895 * All types are currently supported for images.
3897 pMemoryRequirements
->memoryRequirements
.memoryTypeBits
=
3898 (1ull << device
->physical
->memory
.type_count
) - 1;
3900 /* We must have image allocated or imported at this point. According to the
3901 * specification, external images must have been bound to memory before
3902 * calling GetImageMemoryRequirements.
3904 assert(image
->planes
[plane
].size
> 0);
3906 pMemoryRequirements
->memoryRequirements
.size
= image
->planes
[plane
].size
;
3907 pMemoryRequirements
->memoryRequirements
.alignment
=
3908 image
->planes
[plane
].alignment
;
3913 anv_debug_ignored_stype(ext
->sType
);
3918 vk_foreach_struct(ext
, pMemoryRequirements
->pNext
) {
3919 switch (ext
->sType
) {
3920 case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS
: {
3921 VkMemoryDedicatedRequirements
*requirements
= (void *)ext
;
3922 if (image
->needs_set_tiling
|| image
->external_format
) {
3923 /* If we need to set the tiling for external consumers, we need a
3924 * dedicated allocation.
3926 * See also anv_AllocateMemory.
3928 requirements
->prefersDedicatedAllocation
= true;
3929 requirements
->requiresDedicatedAllocation
= true;
3931 requirements
->prefersDedicatedAllocation
= false;
3932 requirements
->requiresDedicatedAllocation
= false;
3938 anv_debug_ignored_stype(ext
->sType
);
3944 void anv_GetImageSparseMemoryRequirements(
3947 uint32_t* pSparseMemoryRequirementCount
,
3948 VkSparseImageMemoryRequirements
* pSparseMemoryRequirements
)
3950 *pSparseMemoryRequirementCount
= 0;
3953 void anv_GetImageSparseMemoryRequirements2(
3955 const VkImageSparseMemoryRequirementsInfo2
* pInfo
,
3956 uint32_t* pSparseMemoryRequirementCount
,
3957 VkSparseImageMemoryRequirements2
* pSparseMemoryRequirements
)
3959 *pSparseMemoryRequirementCount
= 0;
3962 void anv_GetDeviceMemoryCommitment(
3964 VkDeviceMemory memory
,
3965 VkDeviceSize
* pCommittedMemoryInBytes
)
3967 *pCommittedMemoryInBytes
= 0;
3971 anv_bind_buffer_memory(const VkBindBufferMemoryInfo
*pBindInfo
)
3973 ANV_FROM_HANDLE(anv_device_memory
, mem
, pBindInfo
->memory
);
3974 ANV_FROM_HANDLE(anv_buffer
, buffer
, pBindInfo
->buffer
);
3976 assert(pBindInfo
->sType
== VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO
);
3979 buffer
->address
= (struct anv_address
) {
3981 .offset
= pBindInfo
->memoryOffset
,
3984 buffer
->address
= ANV_NULL_ADDRESS
;
3988 VkResult
anv_BindBufferMemory(
3991 VkDeviceMemory memory
,
3992 VkDeviceSize memoryOffset
)
3994 anv_bind_buffer_memory(
3995 &(VkBindBufferMemoryInfo
) {
3996 .sType
= VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO
,
3999 .memoryOffset
= memoryOffset
,
4005 VkResult
anv_BindBufferMemory2(
4007 uint32_t bindInfoCount
,
4008 const VkBindBufferMemoryInfo
* pBindInfos
)
4010 for (uint32_t i
= 0; i
< bindInfoCount
; i
++)
4011 anv_bind_buffer_memory(&pBindInfos
[i
]);
4016 VkResult
anv_QueueBindSparse(
4018 uint32_t bindInfoCount
,
4019 const VkBindSparseInfo
* pBindInfo
,
4022 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
4023 if (anv_device_is_lost(queue
->device
))
4024 return VK_ERROR_DEVICE_LOST
;
4026 return vk_error(VK_ERROR_FEATURE_NOT_PRESENT
);
4031 VkResult
anv_CreateEvent(
4033 const VkEventCreateInfo
* pCreateInfo
,
4034 const VkAllocationCallbacks
* pAllocator
,
4037 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4038 struct anv_state state
;
4039 struct anv_event
*event
;
4041 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_EVENT_CREATE_INFO
);
4043 state
= anv_state_pool_alloc(&device
->dynamic_state_pool
,
4046 event
->state
= state
;
4047 event
->semaphore
= VK_EVENT_RESET
;
4049 if (!device
->info
.has_llc
) {
4050 /* Make sure the writes we're flushing have landed. */
4051 __builtin_ia32_mfence();
4052 __builtin_ia32_clflush(event
);
4055 *pEvent
= anv_event_to_handle(event
);
4060 void anv_DestroyEvent(
4063 const VkAllocationCallbacks
* pAllocator
)
4065 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4066 ANV_FROM_HANDLE(anv_event
, event
, _event
);
4071 anv_state_pool_free(&device
->dynamic_state_pool
, event
->state
);
4074 VkResult
anv_GetEventStatus(
4078 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4079 ANV_FROM_HANDLE(anv_event
, event
, _event
);
4081 if (anv_device_is_lost(device
))
4082 return VK_ERROR_DEVICE_LOST
;
4084 if (!device
->info
.has_llc
) {
4085 /* Invalidate read cache before reading event written by GPU. */
4086 __builtin_ia32_clflush(event
);
4087 __builtin_ia32_mfence();
4091 return event
->semaphore
;
4094 VkResult
anv_SetEvent(
4098 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4099 ANV_FROM_HANDLE(anv_event
, event
, _event
);
4101 event
->semaphore
= VK_EVENT_SET
;
4103 if (!device
->info
.has_llc
) {
4104 /* Make sure the writes we're flushing have landed. */
4105 __builtin_ia32_mfence();
4106 __builtin_ia32_clflush(event
);
4112 VkResult
anv_ResetEvent(
4116 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4117 ANV_FROM_HANDLE(anv_event
, event
, _event
);
4119 event
->semaphore
= VK_EVENT_RESET
;
4121 if (!device
->info
.has_llc
) {
4122 /* Make sure the writes we're flushing have landed. */
4123 __builtin_ia32_mfence();
4124 __builtin_ia32_clflush(event
);
4132 VkResult
anv_CreateBuffer(
4134 const VkBufferCreateInfo
* pCreateInfo
,
4135 const VkAllocationCallbacks
* pAllocator
,
4138 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4139 struct anv_buffer
*buffer
;
4141 /* Don't allow creating buffers bigger than our address space. The real
4142 * issue here is that we may align up the buffer size and we don't want
4143 * doing so to cause roll-over. However, no one has any business
4144 * allocating a buffer larger than our GTT size.
4146 if (pCreateInfo
->size
> device
->physical
->gtt_size
)
4147 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
4149 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO
);
4151 buffer
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*buffer
), 8,
4152 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
4154 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
4156 buffer
->size
= pCreateInfo
->size
;
4157 buffer
->usage
= pCreateInfo
->usage
;
4158 buffer
->address
= ANV_NULL_ADDRESS
;
4160 *pBuffer
= anv_buffer_to_handle(buffer
);
4165 void anv_DestroyBuffer(
4168 const VkAllocationCallbacks
* pAllocator
)
4170 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4171 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
4176 vk_free2(&device
->alloc
, pAllocator
, buffer
);
4179 VkDeviceAddress
anv_GetBufferDeviceAddress(
4181 const VkBufferDeviceAddressInfoKHR
* pInfo
)
4183 ANV_FROM_HANDLE(anv_buffer
, buffer
, pInfo
->buffer
);
4185 assert(!anv_address_is_null(buffer
->address
));
4186 assert(buffer
->address
.bo
->flags
& EXEC_OBJECT_PINNED
);
4188 return anv_address_physical(buffer
->address
);
4191 uint64_t anv_GetBufferOpaqueCaptureAddress(
4193 const VkBufferDeviceAddressInfoKHR
* pInfo
)
4198 uint64_t anv_GetDeviceMemoryOpaqueCaptureAddress(
4200 const VkDeviceMemoryOpaqueCaptureAddressInfoKHR
* pInfo
)
4202 ANV_FROM_HANDLE(anv_device_memory
, memory
, pInfo
->memory
);
4204 assert(memory
->bo
->flags
& EXEC_OBJECT_PINNED
);
4205 assert(memory
->bo
->has_client_visible_address
);
4207 return gen_48b_address(memory
->bo
->offset
);
4211 anv_fill_buffer_surface_state(struct anv_device
*device
, struct anv_state state
,
4212 enum isl_format format
,
4213 struct anv_address address
,
4214 uint32_t range
, uint32_t stride
)
4216 isl_buffer_fill_state(&device
->isl_dev
, state
.map
,
4217 .address
= anv_address_physical(address
),
4218 .mocs
= device
->isl_dev
.mocs
.internal
,
4221 .swizzle
= ISL_SWIZZLE_IDENTITY
,
4222 .stride_B
= stride
);
4225 void anv_DestroySampler(
4228 const VkAllocationCallbacks
* pAllocator
)
4230 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4231 ANV_FROM_HANDLE(anv_sampler
, sampler
, _sampler
);
4236 if (sampler
->bindless_state
.map
) {
4237 anv_state_pool_free(&device
->dynamic_state_pool
,
4238 sampler
->bindless_state
);
4241 vk_free2(&device
->alloc
, pAllocator
, sampler
);
4244 VkResult
anv_CreateFramebuffer(
4246 const VkFramebufferCreateInfo
* pCreateInfo
,
4247 const VkAllocationCallbacks
* pAllocator
,
4248 VkFramebuffer
* pFramebuffer
)
4250 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4251 struct anv_framebuffer
*framebuffer
;
4253 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
);
4255 size_t size
= sizeof(*framebuffer
);
4257 /* VK_KHR_imageless_framebuffer extension says:
4259 * If flags includes VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT_KHR,
4260 * parameter pAttachments is ignored.
4262 if (!(pCreateInfo
->flags
& VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT_KHR
)) {
4263 size
+= sizeof(struct anv_image_view
*) * pCreateInfo
->attachmentCount
;
4264 framebuffer
= vk_alloc2(&device
->alloc
, pAllocator
, size
, 8,
4265 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
4266 if (framebuffer
== NULL
)
4267 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
4269 for (uint32_t i
= 0; i
< pCreateInfo
->attachmentCount
; i
++) {
4270 ANV_FROM_HANDLE(anv_image_view
, iview
, pCreateInfo
->pAttachments
[i
]);
4271 framebuffer
->attachments
[i
] = iview
;
4273 framebuffer
->attachment_count
= pCreateInfo
->attachmentCount
;
4275 assert(device
->enabled_extensions
.KHR_imageless_framebuffer
);
4276 framebuffer
= vk_alloc2(&device
->alloc
, pAllocator
, size
, 8,
4277 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
4278 if (framebuffer
== NULL
)
4279 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
4281 framebuffer
->attachment_count
= 0;
4284 framebuffer
->width
= pCreateInfo
->width
;
4285 framebuffer
->height
= pCreateInfo
->height
;
4286 framebuffer
->layers
= pCreateInfo
->layers
;
4288 *pFramebuffer
= anv_framebuffer_to_handle(framebuffer
);
4293 void anv_DestroyFramebuffer(
4296 const VkAllocationCallbacks
* pAllocator
)
4298 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4299 ANV_FROM_HANDLE(anv_framebuffer
, fb
, _fb
);
4304 vk_free2(&device
->alloc
, pAllocator
, fb
);
4307 static const VkTimeDomainEXT anv_time_domains
[] = {
4308 VK_TIME_DOMAIN_DEVICE_EXT
,
4309 VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT
,
4310 VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT
,
4313 VkResult
anv_GetPhysicalDeviceCalibrateableTimeDomainsEXT(
4314 VkPhysicalDevice physicalDevice
,
4315 uint32_t *pTimeDomainCount
,
4316 VkTimeDomainEXT
*pTimeDomains
)
4319 VK_OUTARRAY_MAKE(out
, pTimeDomains
, pTimeDomainCount
);
4321 for (d
= 0; d
< ARRAY_SIZE(anv_time_domains
); d
++) {
4322 vk_outarray_append(&out
, i
) {
4323 *i
= anv_time_domains
[d
];
4327 return vk_outarray_status(&out
);
4331 anv_clock_gettime(clockid_t clock_id
)
4333 struct timespec current
;
4336 ret
= clock_gettime(clock_id
, ¤t
);
4337 if (ret
< 0 && clock_id
== CLOCK_MONOTONIC_RAW
)
4338 ret
= clock_gettime(CLOCK_MONOTONIC
, ¤t
);
4342 return (uint64_t) current
.tv_sec
* 1000000000ULL + current
.tv_nsec
;
4345 #define TIMESTAMP 0x2358
4347 VkResult
anv_GetCalibratedTimestampsEXT(
4349 uint32_t timestampCount
,
4350 const VkCalibratedTimestampInfoEXT
*pTimestampInfos
,
4351 uint64_t *pTimestamps
,
4352 uint64_t *pMaxDeviation
)
4354 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4355 uint64_t timestamp_frequency
= device
->info
.timestamp_frequency
;
4358 uint64_t begin
, end
;
4359 uint64_t max_clock_period
= 0;
4361 begin
= anv_clock_gettime(CLOCK_MONOTONIC_RAW
);
4363 for (d
= 0; d
< timestampCount
; d
++) {
4364 switch (pTimestampInfos
[d
].timeDomain
) {
4365 case VK_TIME_DOMAIN_DEVICE_EXT
:
4366 ret
= anv_gem_reg_read(device
, TIMESTAMP
| 1,
4370 return anv_device_set_lost(device
, "Failed to read the TIMESTAMP "
4373 uint64_t device_period
= DIV_ROUND_UP(1000000000, timestamp_frequency
);
4374 max_clock_period
= MAX2(max_clock_period
, device_period
);
4376 case VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT
:
4377 pTimestamps
[d
] = anv_clock_gettime(CLOCK_MONOTONIC
);
4378 max_clock_period
= MAX2(max_clock_period
, 1);
4381 case VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT
:
4382 pTimestamps
[d
] = begin
;
4390 end
= anv_clock_gettime(CLOCK_MONOTONIC_RAW
);
4393 * The maximum deviation is the sum of the interval over which we
4394 * perform the sampling and the maximum period of any sampled
4395 * clock. That's because the maximum skew between any two sampled
4396 * clock edges is when the sampled clock with the largest period is
4397 * sampled at the end of that period but right at the beginning of the
4398 * sampling interval and some other clock is sampled right at the
4399 * begining of its sampling period and right at the end of the
4400 * sampling interval. Let's assume the GPU has the longest clock
4401 * period and that the application is sampling GPU and monotonic:
4404 * w x y z 0 1 2 3 4 5 6 7 8 9 a b c d e f
4405 * Raw -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
4409 * GPU -----_____-----_____-----_____-----_____
4412 * x y z 0 1 2 3 4 5 6 7 8 9 a b c
4413 * Monotonic -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
4415 * Interval <----------------->
4416 * Deviation <-------------------------->
4420 * m = read(monotonic) 2
4423 * We round the sample interval up by one tick to cover sampling error
4424 * in the interval clock
4427 uint64_t sample_interval
= end
- begin
+ 1;
4429 *pMaxDeviation
= sample_interval
+ max_clock_period
;
4434 /* vk_icd.h does not declare this function, so we declare it here to
4435 * suppress Wmissing-prototypes.
4437 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
4438 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion
);
4440 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
4441 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion
)
4443 /* For the full details on loader interface versioning, see
4444 * <https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/blob/master/loader/LoaderAndLayerInterface.md>.
4445 * What follows is a condensed summary, to help you navigate the large and
4446 * confusing official doc.
4448 * - Loader interface v0 is incompatible with later versions. We don't
4451 * - In loader interface v1:
4452 * - The first ICD entrypoint called by the loader is
4453 * vk_icdGetInstanceProcAddr(). The ICD must statically expose this
4455 * - The ICD must statically expose no other Vulkan symbol unless it is
4456 * linked with -Bsymbolic.
4457 * - Each dispatchable Vulkan handle created by the ICD must be
4458 * a pointer to a struct whose first member is VK_LOADER_DATA. The
4459 * ICD must initialize VK_LOADER_DATA.loadMagic to ICD_LOADER_MAGIC.
4460 * - The loader implements vkCreate{PLATFORM}SurfaceKHR() and
4461 * vkDestroySurfaceKHR(). The ICD must be capable of working with
4462 * such loader-managed surfaces.
4464 * - Loader interface v2 differs from v1 in:
4465 * - The first ICD entrypoint called by the loader is
4466 * vk_icdNegotiateLoaderICDInterfaceVersion(). The ICD must
4467 * statically expose this entrypoint.
4469 * - Loader interface v3 differs from v2 in:
4470 * - The ICD must implement vkCreate{PLATFORM}SurfaceKHR(),
4471 * vkDestroySurfaceKHR(), and other API which uses VKSurfaceKHR,
4472 * because the loader no longer does so.
4474 * - Loader interface v4 differs from v3 in:
4475 * - The ICD must implement vk_icdGetPhysicalDeviceProcAddr().
4477 *pSupportedVersion
= MIN2(*pSupportedVersion
, 4u);