2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include <sys/sysinfo.h>
32 #include "drm-uapi/drm_fourcc.h"
34 #include "anv_private.h"
35 #include "util/debug.h"
36 #include "util/build_id.h"
37 #include "util/disk_cache.h"
38 #include "util/mesa-sha1.h"
39 #include "util/os_file.h"
40 #include "util/u_atomic.h"
41 #include "util/u_string.h"
42 #include "util/xmlpool.h"
45 #include "common/gen_aux_map.h"
46 #include "common/gen_defines.h"
47 #include "compiler/glsl_types.h"
49 #include "genxml/gen7_pack.h"
51 static const char anv_dri_options_xml
[] =
53 DRI_CONF_SECTION_PERFORMANCE
54 DRI_CONF_VK_X11_OVERRIDE_MIN_IMAGE_COUNT(0)
55 DRI_CONF_VK_X11_STRICT_IMAGE_COUNT("false")
58 DRI_CONF_SECTION_DEBUG
59 DRI_CONF_ALWAYS_FLUSH_CACHE("false")
60 DRI_CONF_VK_WSI_FORCE_BGRA8_UNORM_FIRST("false")
64 /* This is probably far to big but it reflects the max size used for messages
65 * in OpenGLs KHR_debug.
67 #define MAX_DEBUG_MESSAGE_LENGTH 4096
70 compiler_debug_log(void *data
, const char *fmt
, ...)
72 char str
[MAX_DEBUG_MESSAGE_LENGTH
];
73 struct anv_device
*device
= (struct anv_device
*)data
;
74 struct anv_instance
*instance
= device
->physical
->instance
;
76 if (list_is_empty(&instance
->debug_report_callbacks
.callbacks
))
81 (void) vsnprintf(str
, MAX_DEBUG_MESSAGE_LENGTH
, fmt
, args
);
84 vk_debug_report(&instance
->debug_report_callbacks
,
85 VK_DEBUG_REPORT_DEBUG_BIT_EXT
,
86 VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT
,
91 compiler_perf_log(void *data
, const char *fmt
, ...)
96 if (unlikely(INTEL_DEBUG
& DEBUG_PERF
))
97 intel_logd_v(fmt
, args
);
103 anv_compute_heap_size(int fd
, uint64_t gtt_size
)
105 /* Query the total ram from the system */
109 uint64_t total_ram
= (uint64_t)info
.totalram
* (uint64_t)info
.mem_unit
;
111 /* We don't want to burn too much ram with the GPU. If the user has 4GiB
112 * or less, we use at most half. If they have more than 4GiB, we use 3/4.
114 uint64_t available_ram
;
115 if (total_ram
<= 4ull * 1024ull * 1024ull * 1024ull)
116 available_ram
= total_ram
/ 2;
118 available_ram
= total_ram
* 3 / 4;
120 /* We also want to leave some padding for things we allocate in the driver,
121 * so don't go over 3/4 of the GTT either.
123 uint64_t available_gtt
= gtt_size
* 3 / 4;
125 return MIN2(available_ram
, available_gtt
);
129 anv_physical_device_init_heaps(struct anv_physical_device
*device
, int fd
)
131 if (anv_gem_get_context_param(fd
, 0, I915_CONTEXT_PARAM_GTT_SIZE
,
132 &device
->gtt_size
) == -1) {
133 /* If, for whatever reason, we can't actually get the GTT size from the
134 * kernel (too old?) fall back to the aperture size.
136 anv_perf_warn(NULL
, NULL
,
137 "Failed to get I915_CONTEXT_PARAM_GTT_SIZE: %m");
139 if (anv_gem_get_aperture(fd
, &device
->gtt_size
) == -1) {
140 return vk_errorfi(device
->instance
, NULL
,
141 VK_ERROR_INITIALIZATION_FAILED
,
142 "failed to get aperture size: %m");
146 /* We only allow 48-bit addresses with softpin because knowing the actual
147 * address is required for the vertex cache flush workaround.
149 device
->supports_48bit_addresses
= (device
->info
.gen
>= 8) &&
150 device
->has_softpin
&&
151 device
->gtt_size
> (4ULL << 30 /* GiB */);
153 uint64_t heap_size
= anv_compute_heap_size(fd
, device
->gtt_size
);
155 if (heap_size
> (2ull << 30) && !device
->supports_48bit_addresses
) {
156 /* When running with an overridden PCI ID, we may get a GTT size from
157 * the kernel that is greater than 2 GiB but the execbuf check for 48bit
158 * address support can still fail. Just clamp the address space size to
159 * 2 GiB if we don't have 48-bit support.
161 intel_logw("%s:%d: The kernel reported a GTT size larger than 2 GiB but "
162 "not support for 48-bit addresses",
164 heap_size
= 2ull << 30;
167 device
->memory
.heap_count
= 1;
168 device
->memory
.heaps
[0] = (struct anv_memory_heap
) {
170 .flags
= VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
,
173 uint32_t type_count
= 0;
174 for (uint32_t heap
= 0; heap
< device
->memory
.heap_count
; heap
++) {
175 if (device
->info
.has_llc
) {
176 /* Big core GPUs share LLC with the CPU and thus one memory type can be
177 * both cached and coherent at the same time.
179 device
->memory
.types
[type_count
++] = (struct anv_memory_type
) {
180 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
181 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
182 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
183 VK_MEMORY_PROPERTY_HOST_CACHED_BIT
,
187 /* The spec requires that we expose a host-visible, coherent memory
188 * type, but Atom GPUs don't share LLC. Thus we offer two memory types
189 * to give the application a choice between cached, but not coherent and
190 * coherent but uncached (WC though).
192 device
->memory
.types
[type_count
++] = (struct anv_memory_type
) {
193 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
194 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
195 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
,
198 device
->memory
.types
[type_count
++] = (struct anv_memory_type
) {
199 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
200 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
201 VK_MEMORY_PROPERTY_HOST_CACHED_BIT
,
206 device
->memory
.type_count
= type_count
;
212 anv_physical_device_init_uuids(struct anv_physical_device
*device
)
214 const struct build_id_note
*note
=
215 build_id_find_nhdr_for_addr(anv_physical_device_init_uuids
);
217 return vk_errorfi(device
->instance
, NULL
,
218 VK_ERROR_INITIALIZATION_FAILED
,
219 "Failed to find build-id");
222 unsigned build_id_len
= build_id_length(note
);
223 if (build_id_len
< 20) {
224 return vk_errorfi(device
->instance
, NULL
,
225 VK_ERROR_INITIALIZATION_FAILED
,
226 "build-id too short. It needs to be a SHA");
229 memcpy(device
->driver_build_sha1
, build_id_data(note
), 20);
231 struct mesa_sha1 sha1_ctx
;
233 STATIC_ASSERT(VK_UUID_SIZE
<= sizeof(sha1
));
235 /* The pipeline cache UUID is used for determining when a pipeline cache is
236 * invalid. It needs both a driver build and the PCI ID of the device.
238 _mesa_sha1_init(&sha1_ctx
);
239 _mesa_sha1_update(&sha1_ctx
, build_id_data(note
), build_id_len
);
240 _mesa_sha1_update(&sha1_ctx
, &device
->chipset_id
,
241 sizeof(device
->chipset_id
));
242 _mesa_sha1_update(&sha1_ctx
, &device
->always_use_bindless
,
243 sizeof(device
->always_use_bindless
));
244 _mesa_sha1_update(&sha1_ctx
, &device
->has_a64_buffer_access
,
245 sizeof(device
->has_a64_buffer_access
));
246 _mesa_sha1_update(&sha1_ctx
, &device
->has_bindless_images
,
247 sizeof(device
->has_bindless_images
));
248 _mesa_sha1_update(&sha1_ctx
, &device
->has_bindless_samplers
,
249 sizeof(device
->has_bindless_samplers
));
250 _mesa_sha1_final(&sha1_ctx
, sha1
);
251 memcpy(device
->pipeline_cache_uuid
, sha1
, VK_UUID_SIZE
);
253 /* The driver UUID is used for determining sharability of images and memory
254 * between two Vulkan instances in separate processes. People who want to
255 * share memory need to also check the device UUID (below) so all this
256 * needs to be is the build-id.
258 memcpy(device
->driver_uuid
, build_id_data(note
), VK_UUID_SIZE
);
260 /* The device UUID uniquely identifies the given device within the machine.
261 * Since we never have more than one device, this doesn't need to be a real
262 * UUID. However, on the off-chance that someone tries to use this to
263 * cache pre-tiled images or something of the like, we use the PCI ID and
264 * some bits of ISL info to ensure that this is safe.
266 _mesa_sha1_init(&sha1_ctx
);
267 _mesa_sha1_update(&sha1_ctx
, &device
->chipset_id
,
268 sizeof(device
->chipset_id
));
269 _mesa_sha1_update(&sha1_ctx
, &device
->isl_dev
.has_bit6_swizzling
,
270 sizeof(device
->isl_dev
.has_bit6_swizzling
));
271 _mesa_sha1_final(&sha1_ctx
, sha1
);
272 memcpy(device
->device_uuid
, sha1
, VK_UUID_SIZE
);
278 anv_physical_device_init_disk_cache(struct anv_physical_device
*device
)
280 #ifdef ENABLE_SHADER_CACHE
282 ASSERTED
int len
= snprintf(renderer
, sizeof(renderer
), "anv_%04x",
284 assert(len
== sizeof(renderer
) - 2);
287 _mesa_sha1_format(timestamp
, device
->driver_build_sha1
);
289 const uint64_t driver_flags
=
290 brw_get_compiler_config_value(device
->compiler
);
291 device
->disk_cache
= disk_cache_create(renderer
, timestamp
, driver_flags
);
293 device
->disk_cache
= NULL
;
298 anv_physical_device_free_disk_cache(struct anv_physical_device
*device
)
300 #ifdef ENABLE_SHADER_CACHE
301 if (device
->disk_cache
)
302 disk_cache_destroy(device
->disk_cache
);
304 assert(device
->disk_cache
== NULL
);
309 get_available_system_memory()
311 char *meminfo
= os_read_file("/proc/meminfo");
315 char *str
= strstr(meminfo
, "MemAvailable:");
321 uint64_t kb_mem_available
;
322 if (sscanf(str
, "MemAvailable: %" PRIx64
, &kb_mem_available
) == 1) {
324 return kb_mem_available
<< 10;
332 anv_physical_device_init(struct anv_physical_device
*device
,
333 struct anv_instance
*instance
,
334 drmDevicePtr drm_device
)
336 const char *primary_path
= drm_device
->nodes
[DRM_NODE_PRIMARY
];
337 const char *path
= drm_device
->nodes
[DRM_NODE_RENDER
];
342 brw_process_intel_debug_variable();
344 fd
= open(path
, O_RDWR
| O_CLOEXEC
);
346 return vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
348 device
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
349 device
->instance
= instance
;
351 assert(strlen(path
) < ARRAY_SIZE(device
->path
));
352 snprintf(device
->path
, ARRAY_SIZE(device
->path
), "%s", path
);
354 if (!gen_get_device_info_from_fd(fd
, &device
->info
)) {
355 result
= vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
358 device
->chipset_id
= device
->info
.chipset_id
;
359 device
->no_hw
= device
->info
.no_hw
;
361 if (getenv("INTEL_NO_HW") != NULL
)
362 device
->no_hw
= true;
364 device
->pci_info
.domain
= drm_device
->businfo
.pci
->domain
;
365 device
->pci_info
.bus
= drm_device
->businfo
.pci
->bus
;
366 device
->pci_info
.device
= drm_device
->businfo
.pci
->dev
;
367 device
->pci_info
.function
= drm_device
->businfo
.pci
->func
;
369 device
->name
= gen_get_device_name(device
->chipset_id
);
371 if (device
->info
.is_haswell
) {
372 intel_logw("Haswell Vulkan support is incomplete");
373 } else if (device
->info
.gen
== 7 && !device
->info
.is_baytrail
) {
374 intel_logw("Ivy Bridge Vulkan support is incomplete");
375 } else if (device
->info
.gen
== 7 && device
->info
.is_baytrail
) {
376 intel_logw("Bay Trail Vulkan support is incomplete");
377 } else if (device
->info
.gen
>= 8 && device
->info
.gen
<= 11) {
378 /* Gen8-11 fully supported */
379 } else if (device
->info
.gen
== 12) {
380 intel_logw("Vulkan is not yet fully supported on gen12");
382 result
= vk_errorfi(instance
, NULL
, VK_ERROR_INCOMPATIBLE_DRIVER
,
383 "Vulkan not yet supported on %s", device
->name
);
387 device
->cmd_parser_version
= -1;
388 if (device
->info
.gen
== 7) {
389 device
->cmd_parser_version
=
390 anv_gem_get_param(fd
, I915_PARAM_CMD_PARSER_VERSION
);
391 if (device
->cmd_parser_version
== -1) {
392 result
= vk_errorfi(device
->instance
, NULL
,
393 VK_ERROR_INITIALIZATION_FAILED
,
394 "failed to get command parser version");
399 if (!anv_gem_get_param(fd
, I915_PARAM_HAS_WAIT_TIMEOUT
)) {
400 result
= vk_errorfi(device
->instance
, NULL
,
401 VK_ERROR_INITIALIZATION_FAILED
,
402 "kernel missing gem wait");
406 if (!anv_gem_get_param(fd
, I915_PARAM_HAS_EXECBUF2
)) {
407 result
= vk_errorfi(device
->instance
, NULL
,
408 VK_ERROR_INITIALIZATION_FAILED
,
409 "kernel missing execbuf2");
413 if (!device
->info
.has_llc
&&
414 anv_gem_get_param(fd
, I915_PARAM_MMAP_VERSION
) < 1) {
415 result
= vk_errorfi(device
->instance
, NULL
,
416 VK_ERROR_INITIALIZATION_FAILED
,
417 "kernel missing wc mmap");
421 device
->has_softpin
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_SOFTPIN
);
422 device
->has_exec_async
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_ASYNC
);
423 device
->has_exec_capture
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_CAPTURE
);
424 device
->has_exec_fence
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_FENCE
);
425 device
->has_syncobj
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_FENCE_ARRAY
);
426 device
->has_syncobj_wait
= device
->has_syncobj
&&
427 anv_gem_supports_syncobj_wait(fd
);
428 device
->has_context_priority
= anv_gem_has_context_priority(fd
);
430 result
= anv_physical_device_init_heaps(device
, fd
);
431 if (result
!= VK_SUCCESS
)
434 device
->use_softpin
= device
->has_softpin
&&
435 device
->supports_48bit_addresses
;
437 device
->has_context_isolation
=
438 anv_gem_get_param(fd
, I915_PARAM_HAS_CONTEXT_ISOLATION
);
440 device
->always_use_bindless
=
441 env_var_as_boolean("ANV_ALWAYS_BINDLESS", false);
443 /* We first got the A64 messages on broadwell and we can only use them if
444 * we can pass addresses directly into the shader which requires softpin.
446 device
->has_a64_buffer_access
= device
->info
.gen
>= 8 &&
449 /* We first get bindless image access on Skylake and we can only really do
450 * it if we don't have any relocations so we need softpin.
452 device
->has_bindless_images
= device
->info
.gen
>= 9 &&
455 /* We've had bindless samplers since Ivy Bridge (forever in Vulkan terms)
456 * because it's just a matter of setting the sampler address in the sample
457 * message header. However, we've not bothered to wire it up for vec4 so
458 * we leave it disabled on gen7.
460 device
->has_bindless_samplers
= device
->info
.gen
>= 8;
462 device
->has_mem_available
= get_available_system_memory() != 0;
464 device
->always_flush_cache
=
465 driQueryOptionb(&instance
->dri_options
, "always_flush_cache");
467 /* Starting with Gen10, the timestamp frequency of the command streamer may
468 * vary from one part to another. We can query the value from the kernel.
470 if (device
->info
.gen
>= 10) {
471 int timestamp_frequency
=
472 anv_gem_get_param(fd
, I915_PARAM_CS_TIMESTAMP_FREQUENCY
);
474 if (timestamp_frequency
< 0)
475 intel_logw("Kernel 4.16-rc1+ required to properly query CS timestamp frequency");
477 device
->info
.timestamp_frequency
= timestamp_frequency
;
480 /* GENs prior to 8 do not support EU/Subslice info */
481 if (device
->info
.gen
>= 8) {
482 device
->subslice_total
= anv_gem_get_param(fd
, I915_PARAM_SUBSLICE_TOTAL
);
483 device
->eu_total
= anv_gem_get_param(fd
, I915_PARAM_EU_TOTAL
);
485 /* Without this information, we cannot get the right Braswell
486 * brandstrings, and we have to use conservative numbers for GPGPU on
487 * many platforms, but otherwise, things will just work.
489 if (device
->subslice_total
< 1 || device
->eu_total
< 1) {
490 intel_logw("Kernel 4.1 required to properly query GPU properties");
492 } else if (device
->info
.gen
== 7) {
493 device
->subslice_total
= 1 << (device
->info
.gt
- 1);
496 if (device
->info
.is_cherryview
&&
497 device
->subslice_total
> 0 && device
->eu_total
> 0) {
498 /* Logical CS threads = EUs per subslice * num threads per EU */
499 uint32_t max_cs_threads
=
500 device
->eu_total
/ device
->subslice_total
* device
->info
.num_thread_per_eu
;
502 /* Fuse configurations may give more threads than expected, never less. */
503 if (max_cs_threads
> device
->info
.max_cs_threads
)
504 device
->info
.max_cs_threads
= max_cs_threads
;
507 device
->compiler
= brw_compiler_create(NULL
, &device
->info
);
508 if (device
->compiler
== NULL
) {
509 result
= vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
512 device
->compiler
->shader_debug_log
= compiler_debug_log
;
513 device
->compiler
->shader_perf_log
= compiler_perf_log
;
514 device
->compiler
->supports_pull_constants
= false;
515 device
->compiler
->constant_buffer_0_is_relative
=
516 device
->info
.gen
< 8 || !device
->has_context_isolation
;
517 device
->compiler
->supports_shader_constants
= true;
518 device
->compiler
->compact_params
= false;
520 /* Broadwell PRM says:
522 * "Before Gen8, there was a historical configuration control field to
523 * swizzle address bit[6] for in X/Y tiling modes. This was set in three
524 * different places: TILECTL[1:0], ARB_MODE[5:4], and
525 * DISP_ARB_CTL[14:13].
527 * For Gen8 and subsequent generations, the swizzle fields are all
528 * reserved, and the CPU's memory controller performs all address
529 * swizzling modifications."
532 device
->info
.gen
< 8 && anv_gem_get_bit6_swizzle(fd
, I915_TILING_X
);
534 isl_device_init(&device
->isl_dev
, &device
->info
, swizzled
);
536 result
= anv_physical_device_init_uuids(device
);
537 if (result
!= VK_SUCCESS
)
540 anv_physical_device_init_disk_cache(device
);
542 if (instance
->enabled_extensions
.KHR_display
) {
543 master_fd
= open(primary_path
, O_RDWR
| O_CLOEXEC
);
544 if (master_fd
>= 0) {
545 /* prod the device with a GETPARAM call which will fail if
546 * we don't have permission to even render on this device
548 if (anv_gem_get_param(master_fd
, I915_PARAM_CHIPSET_ID
) == 0) {
554 device
->master_fd
= master_fd
;
556 result
= anv_init_wsi(device
);
557 if (result
!= VK_SUCCESS
) {
558 ralloc_free(device
->compiler
);
559 anv_physical_device_free_disk_cache(device
);
563 device
->perf
= anv_get_perf(&device
->info
, fd
);
565 anv_physical_device_get_supported_extensions(device
,
566 &device
->supported_extensions
);
569 device
->local_fd
= fd
;
581 anv_physical_device_finish(struct anv_physical_device
*device
)
583 anv_finish_wsi(device
);
584 anv_physical_device_free_disk_cache(device
);
585 ralloc_free(device
->compiler
);
586 ralloc_free(device
->perf
);
587 close(device
->local_fd
);
588 if (device
->master_fd
>= 0)
589 close(device
->master_fd
);
593 default_alloc_func(void *pUserData
, size_t size
, size_t align
,
594 VkSystemAllocationScope allocationScope
)
600 default_realloc_func(void *pUserData
, void *pOriginal
, size_t size
,
601 size_t align
, VkSystemAllocationScope allocationScope
)
603 return realloc(pOriginal
, size
);
607 default_free_func(void *pUserData
, void *pMemory
)
612 static const VkAllocationCallbacks default_alloc
= {
614 .pfnAllocation
= default_alloc_func
,
615 .pfnReallocation
= default_realloc_func
,
616 .pfnFree
= default_free_func
,
619 VkResult
anv_EnumerateInstanceExtensionProperties(
620 const char* pLayerName
,
621 uint32_t* pPropertyCount
,
622 VkExtensionProperties
* pProperties
)
624 VK_OUTARRAY_MAKE(out
, pProperties
, pPropertyCount
);
626 for (int i
= 0; i
< ANV_INSTANCE_EXTENSION_COUNT
; i
++) {
627 if (anv_instance_extensions_supported
.extensions
[i
]) {
628 vk_outarray_append(&out
, prop
) {
629 *prop
= anv_instance_extensions
[i
];
634 return vk_outarray_status(&out
);
637 VkResult
anv_CreateInstance(
638 const VkInstanceCreateInfo
* pCreateInfo
,
639 const VkAllocationCallbacks
* pAllocator
,
640 VkInstance
* pInstance
)
642 struct anv_instance
*instance
;
645 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
);
647 struct anv_instance_extension_table enabled_extensions
= {};
648 for (uint32_t i
= 0; i
< pCreateInfo
->enabledExtensionCount
; i
++) {
650 for (idx
= 0; idx
< ANV_INSTANCE_EXTENSION_COUNT
; idx
++) {
651 if (strcmp(pCreateInfo
->ppEnabledExtensionNames
[i
],
652 anv_instance_extensions
[idx
].extensionName
) == 0)
656 if (idx
>= ANV_INSTANCE_EXTENSION_COUNT
)
657 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
659 if (!anv_instance_extensions_supported
.extensions
[idx
])
660 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
662 enabled_extensions
.extensions
[idx
] = true;
665 instance
= vk_alloc2(&default_alloc
, pAllocator
, sizeof(*instance
), 8,
666 VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
);
668 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
670 instance
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
673 instance
->alloc
= *pAllocator
;
675 instance
->alloc
= default_alloc
;
677 instance
->app_info
= (struct anv_app_info
) { .api_version
= 0 };
678 if (pCreateInfo
->pApplicationInfo
) {
679 const VkApplicationInfo
*app
= pCreateInfo
->pApplicationInfo
;
681 instance
->app_info
.app_name
=
682 vk_strdup(&instance
->alloc
, app
->pApplicationName
,
683 VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
);
684 instance
->app_info
.app_version
= app
->applicationVersion
;
686 instance
->app_info
.engine_name
=
687 vk_strdup(&instance
->alloc
, app
->pEngineName
,
688 VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
);
689 instance
->app_info
.engine_version
= app
->engineVersion
;
691 instance
->app_info
.api_version
= app
->apiVersion
;
694 if (instance
->app_info
.api_version
== 0)
695 instance
->app_info
.api_version
= VK_API_VERSION_1_0
;
697 instance
->enabled_extensions
= enabled_extensions
;
699 for (unsigned i
= 0; i
< ARRAY_SIZE(instance
->dispatch
.entrypoints
); i
++) {
700 /* Vulkan requires that entrypoints for extensions which have not been
701 * enabled must not be advertised.
703 if (!anv_instance_entrypoint_is_enabled(i
, instance
->app_info
.api_version
,
704 &instance
->enabled_extensions
)) {
705 instance
->dispatch
.entrypoints
[i
] = NULL
;
707 instance
->dispatch
.entrypoints
[i
] =
708 anv_instance_dispatch_table
.entrypoints
[i
];
712 struct anv_physical_device
*pdevice
= &instance
->physicalDevice
;
713 for (unsigned i
= 0; i
< ARRAY_SIZE(pdevice
->dispatch
.entrypoints
); i
++) {
714 /* Vulkan requires that entrypoints for extensions which have not been
715 * enabled must not be advertised.
717 if (!anv_physical_device_entrypoint_is_enabled(i
, instance
->app_info
.api_version
,
718 &instance
->enabled_extensions
)) {
719 pdevice
->dispatch
.entrypoints
[i
] = NULL
;
721 pdevice
->dispatch
.entrypoints
[i
] =
722 anv_physical_device_dispatch_table
.entrypoints
[i
];
726 for (unsigned i
= 0; i
< ARRAY_SIZE(instance
->device_dispatch
.entrypoints
); i
++) {
727 /* Vulkan requires that entrypoints for extensions which have not been
728 * enabled must not be advertised.
730 if (!anv_device_entrypoint_is_enabled(i
, instance
->app_info
.api_version
,
731 &instance
->enabled_extensions
, NULL
)) {
732 instance
->device_dispatch
.entrypoints
[i
] = NULL
;
734 instance
->device_dispatch
.entrypoints
[i
] =
735 anv_device_dispatch_table
.entrypoints
[i
];
739 instance
->physicalDeviceCount
= -1;
741 result
= vk_debug_report_instance_init(&instance
->debug_report_callbacks
);
742 if (result
!= VK_SUCCESS
) {
743 vk_free2(&default_alloc
, pAllocator
, instance
);
744 return vk_error(result
);
747 instance
->pipeline_cache_enabled
=
748 env_var_as_boolean("ANV_ENABLE_PIPELINE_CACHE", true);
750 glsl_type_singleton_init_or_ref();
752 VG(VALGRIND_CREATE_MEMPOOL(instance
, 0, false));
754 driParseOptionInfo(&instance
->available_dri_options
, anv_dri_options_xml
);
755 driParseConfigFiles(&instance
->dri_options
, &instance
->available_dri_options
,
757 instance
->app_info
.engine_name
,
758 instance
->app_info
.engine_version
);
760 *pInstance
= anv_instance_to_handle(instance
);
765 void anv_DestroyInstance(
766 VkInstance _instance
,
767 const VkAllocationCallbacks
* pAllocator
)
769 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
774 if (instance
->physicalDeviceCount
> 0) {
775 /* We support at most one physical device. */
776 assert(instance
->physicalDeviceCount
== 1);
777 anv_physical_device_finish(&instance
->physicalDevice
);
780 vk_free(&instance
->alloc
, (char *)instance
->app_info
.app_name
);
781 vk_free(&instance
->alloc
, (char *)instance
->app_info
.engine_name
);
783 VG(VALGRIND_DESTROY_MEMPOOL(instance
));
785 vk_debug_report_instance_destroy(&instance
->debug_report_callbacks
);
787 glsl_type_singleton_decref();
789 driDestroyOptionCache(&instance
->dri_options
);
790 driDestroyOptionInfo(&instance
->available_dri_options
);
792 vk_free(&instance
->alloc
, instance
);
796 anv_enumerate_devices(struct anv_instance
*instance
)
798 /* TODO: Check for more devices ? */
799 drmDevicePtr devices
[8];
800 VkResult result
= VK_ERROR_INCOMPATIBLE_DRIVER
;
803 instance
->physicalDeviceCount
= 0;
805 max_devices
= drmGetDevices2(0, devices
, ARRAY_SIZE(devices
));
807 return VK_ERROR_INCOMPATIBLE_DRIVER
;
809 for (unsigned i
= 0; i
< (unsigned)max_devices
; i
++) {
810 if (devices
[i
]->available_nodes
& 1 << DRM_NODE_RENDER
&&
811 devices
[i
]->bustype
== DRM_BUS_PCI
&&
812 devices
[i
]->deviceinfo
.pci
->vendor_id
== 0x8086) {
814 result
= anv_physical_device_init(&instance
->physicalDevice
,
815 instance
, devices
[i
]);
816 if (result
!= VK_ERROR_INCOMPATIBLE_DRIVER
)
820 drmFreeDevices(devices
, max_devices
);
822 if (result
== VK_SUCCESS
)
823 instance
->physicalDeviceCount
= 1;
829 anv_instance_ensure_physical_device(struct anv_instance
*instance
)
831 if (instance
->physicalDeviceCount
< 0) {
832 VkResult result
= anv_enumerate_devices(instance
);
833 if (result
!= VK_SUCCESS
&&
834 result
!= VK_ERROR_INCOMPATIBLE_DRIVER
)
841 VkResult
anv_EnumeratePhysicalDevices(
842 VkInstance _instance
,
843 uint32_t* pPhysicalDeviceCount
,
844 VkPhysicalDevice
* pPhysicalDevices
)
846 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
847 VK_OUTARRAY_MAKE(out
, pPhysicalDevices
, pPhysicalDeviceCount
);
849 VkResult result
= anv_instance_ensure_physical_device(instance
);
850 if (result
!= VK_SUCCESS
)
853 if (instance
->physicalDeviceCount
== 0)
856 assert(instance
->physicalDeviceCount
== 1);
857 vk_outarray_append(&out
, i
) {
858 *i
= anv_physical_device_to_handle(&instance
->physicalDevice
);
861 return vk_outarray_status(&out
);
864 VkResult
anv_EnumeratePhysicalDeviceGroups(
865 VkInstance _instance
,
866 uint32_t* pPhysicalDeviceGroupCount
,
867 VkPhysicalDeviceGroupProperties
* pPhysicalDeviceGroupProperties
)
869 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
870 VK_OUTARRAY_MAKE(out
, pPhysicalDeviceGroupProperties
,
871 pPhysicalDeviceGroupCount
);
873 VkResult result
= anv_instance_ensure_physical_device(instance
);
874 if (result
!= VK_SUCCESS
)
877 if (instance
->physicalDeviceCount
== 0)
880 assert(instance
->physicalDeviceCount
== 1);
882 vk_outarray_append(&out
, p
) {
883 p
->physicalDeviceCount
= 1;
884 memset(p
->physicalDevices
, 0, sizeof(p
->physicalDevices
));
885 p
->physicalDevices
[0] =
886 anv_physical_device_to_handle(&instance
->physicalDevice
);
887 p
->subsetAllocation
= false;
889 vk_foreach_struct(ext
, p
->pNext
)
890 anv_debug_ignored_stype(ext
->sType
);
893 return vk_outarray_status(&out
);
896 void anv_GetPhysicalDeviceFeatures(
897 VkPhysicalDevice physicalDevice
,
898 VkPhysicalDeviceFeatures
* pFeatures
)
900 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
902 *pFeatures
= (VkPhysicalDeviceFeatures
) {
903 .robustBufferAccess
= true,
904 .fullDrawIndexUint32
= true,
905 .imageCubeArray
= true,
906 .independentBlend
= true,
907 .geometryShader
= true,
908 .tessellationShader
= true,
909 .sampleRateShading
= true,
910 .dualSrcBlend
= true,
912 .multiDrawIndirect
= true,
913 .drawIndirectFirstInstance
= true,
915 .depthBiasClamp
= true,
916 .fillModeNonSolid
= true,
917 .depthBounds
= pdevice
->info
.gen
>= 12,
921 .multiViewport
= true,
922 .samplerAnisotropy
= true,
923 .textureCompressionETC2
= pdevice
->info
.gen
>= 8 ||
924 pdevice
->info
.is_baytrail
,
925 .textureCompressionASTC_LDR
= pdevice
->info
.gen
>= 9, /* FINISHME CHV */
926 .textureCompressionBC
= true,
927 .occlusionQueryPrecise
= true,
928 .pipelineStatisticsQuery
= true,
929 .fragmentStoresAndAtomics
= true,
930 .shaderTessellationAndGeometryPointSize
= true,
931 .shaderImageGatherExtended
= true,
932 .shaderStorageImageExtendedFormats
= true,
933 .shaderStorageImageMultisample
= false,
934 .shaderStorageImageReadWithoutFormat
= false,
935 .shaderStorageImageWriteWithoutFormat
= true,
936 .shaderUniformBufferArrayDynamicIndexing
= true,
937 .shaderSampledImageArrayDynamicIndexing
= true,
938 .shaderStorageBufferArrayDynamicIndexing
= true,
939 .shaderStorageImageArrayDynamicIndexing
= true,
940 .shaderClipDistance
= true,
941 .shaderCullDistance
= true,
942 .shaderFloat64
= pdevice
->info
.gen
>= 8 &&
943 pdevice
->info
.has_64bit_types
,
944 .shaderInt64
= pdevice
->info
.gen
>= 8 &&
945 pdevice
->info
.has_64bit_types
,
946 .shaderInt16
= pdevice
->info
.gen
>= 8,
947 .shaderResourceMinLod
= pdevice
->info
.gen
>= 9,
948 .variableMultisampleRate
= true,
949 .inheritedQueries
= true,
952 /* We can't do image stores in vec4 shaders */
953 pFeatures
->vertexPipelineStoresAndAtomics
=
954 pdevice
->compiler
->scalar_stage
[MESA_SHADER_VERTEX
] &&
955 pdevice
->compiler
->scalar_stage
[MESA_SHADER_GEOMETRY
];
957 struct anv_app_info
*app_info
= &pdevice
->instance
->app_info
;
959 /* The new DOOM and Wolfenstein games require depthBounds without
960 * checking for it. They seem to run fine without it so just claim it's
961 * there and accept the consequences.
963 if (app_info
->engine_name
&& strcmp(app_info
->engine_name
, "idTech") == 0)
964 pFeatures
->depthBounds
= true;
968 anv_get_physical_device_features_1_1(struct anv_physical_device
*pdevice
,
969 VkPhysicalDeviceVulkan11Features
*f
)
971 assert(f
->sType
== VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES
);
973 f
->storageBuffer16BitAccess
= pdevice
->info
.gen
>= 8;
974 f
->uniformAndStorageBuffer16BitAccess
= pdevice
->info
.gen
>= 8;
975 f
->storagePushConstant16
= pdevice
->info
.gen
>= 8;
976 f
->storageInputOutput16
= false;
978 f
->multiviewGeometryShader
= true;
979 f
->multiviewTessellationShader
= true;
980 f
->variablePointersStorageBuffer
= true;
981 f
->variablePointers
= true;
982 f
->protectedMemory
= false;
983 f
->samplerYcbcrConversion
= true;
984 f
->shaderDrawParameters
= true;
988 anv_get_physical_device_features_1_2(struct anv_physical_device
*pdevice
,
989 VkPhysicalDeviceVulkan12Features
*f
)
991 assert(f
->sType
== VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES
);
993 f
->samplerMirrorClampToEdge
= true;
994 f
->drawIndirectCount
= true;
995 f
->storageBuffer8BitAccess
= pdevice
->info
.gen
>= 8;
996 f
->uniformAndStorageBuffer8BitAccess
= pdevice
->info
.gen
>= 8;
997 f
->storagePushConstant8
= pdevice
->info
.gen
>= 8;
998 f
->shaderBufferInt64Atomics
= pdevice
->info
.gen
>= 9 &&
999 pdevice
->use_softpin
;
1000 f
->shaderSharedInt64Atomics
= false;
1001 f
->shaderFloat16
= pdevice
->info
.gen
>= 8;
1002 f
->shaderInt8
= pdevice
->info
.gen
>= 8;
1004 bool descIndexing
= pdevice
->has_a64_buffer_access
&&
1005 pdevice
->has_bindless_images
;
1006 f
->descriptorIndexing
= descIndexing
;
1007 f
->shaderInputAttachmentArrayDynamicIndexing
= false;
1008 f
->shaderUniformTexelBufferArrayDynamicIndexing
= descIndexing
;
1009 f
->shaderStorageTexelBufferArrayDynamicIndexing
= descIndexing
;
1010 f
->shaderUniformBufferArrayNonUniformIndexing
= false;
1011 f
->shaderSampledImageArrayNonUniformIndexing
= descIndexing
;
1012 f
->shaderStorageBufferArrayNonUniformIndexing
= descIndexing
;
1013 f
->shaderStorageImageArrayNonUniformIndexing
= descIndexing
;
1014 f
->shaderInputAttachmentArrayNonUniformIndexing
= false;
1015 f
->shaderUniformTexelBufferArrayNonUniformIndexing
= descIndexing
;
1016 f
->shaderStorageTexelBufferArrayNonUniformIndexing
= descIndexing
;
1017 f
->descriptorBindingUniformBufferUpdateAfterBind
= false;
1018 f
->descriptorBindingSampledImageUpdateAfterBind
= descIndexing
;
1019 f
->descriptorBindingStorageImageUpdateAfterBind
= descIndexing
;
1020 f
->descriptorBindingStorageBufferUpdateAfterBind
= descIndexing
;
1021 f
->descriptorBindingUniformTexelBufferUpdateAfterBind
= descIndexing
;
1022 f
->descriptorBindingStorageTexelBufferUpdateAfterBind
= descIndexing
;
1023 f
->descriptorBindingUpdateUnusedWhilePending
= descIndexing
;
1024 f
->descriptorBindingPartiallyBound
= descIndexing
;
1025 f
->descriptorBindingVariableDescriptorCount
= false;
1026 f
->runtimeDescriptorArray
= descIndexing
;
1028 f
->samplerFilterMinmax
= pdevice
->info
.gen
>= 9;
1029 f
->scalarBlockLayout
= true;
1030 f
->imagelessFramebuffer
= true;
1031 f
->uniformBufferStandardLayout
= true;
1032 f
->shaderSubgroupExtendedTypes
= true;
1033 f
->separateDepthStencilLayouts
= true;
1034 f
->hostQueryReset
= true;
1035 f
->timelineSemaphore
= true;
1036 f
->bufferDeviceAddress
= pdevice
->has_a64_buffer_access
;
1037 f
->bufferDeviceAddressCaptureReplay
= pdevice
->has_a64_buffer_access
;
1038 f
->bufferDeviceAddressMultiDevice
= false;
1039 f
->vulkanMemoryModel
= true;
1040 f
->vulkanMemoryModelDeviceScope
= true;
1041 f
->vulkanMemoryModelAvailabilityVisibilityChains
= true;
1042 f
->shaderOutputViewportIndex
= true;
1043 f
->shaderOutputLayer
= true;
1044 f
->subgroupBroadcastDynamicId
= true;
1047 void anv_GetPhysicalDeviceFeatures2(
1048 VkPhysicalDevice physicalDevice
,
1049 VkPhysicalDeviceFeatures2
* pFeatures
)
1051 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
1052 anv_GetPhysicalDeviceFeatures(physicalDevice
, &pFeatures
->features
);
1054 VkPhysicalDeviceVulkan11Features core_1_1
= {
1055 .sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES
,
1057 anv_get_physical_device_features_1_1(pdevice
, &core_1_1
);
1059 VkPhysicalDeviceVulkan12Features core_1_2
= {
1060 .sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES
,
1062 anv_get_physical_device_features_1_2(pdevice
, &core_1_2
);
1064 #define CORE_FEATURE(major, minor, feature) \
1065 features->feature = core_##major##_##minor.feature
1068 vk_foreach_struct(ext
, pFeatures
->pNext
) {
1069 switch (ext
->sType
) {
1070 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR
: {
1071 VkPhysicalDevice8BitStorageFeaturesKHR
*features
=
1072 (VkPhysicalDevice8BitStorageFeaturesKHR
*)ext
;
1073 CORE_FEATURE(1, 2, storageBuffer8BitAccess
);
1074 CORE_FEATURE(1, 2, uniformAndStorageBuffer8BitAccess
);
1075 CORE_FEATURE(1, 2, storagePushConstant8
);
1079 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES
: {
1080 VkPhysicalDevice16BitStorageFeatures
*features
=
1081 (VkPhysicalDevice16BitStorageFeatures
*)ext
;
1082 CORE_FEATURE(1, 1, storageBuffer16BitAccess
);
1083 CORE_FEATURE(1, 1, uniformAndStorageBuffer16BitAccess
);
1084 CORE_FEATURE(1, 1, storagePushConstant16
);
1085 CORE_FEATURE(1, 1, storageInputOutput16
);
1089 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT
: {
1090 VkPhysicalDeviceBufferDeviceAddressFeaturesEXT
*features
= (void *)ext
;
1091 features
->bufferDeviceAddress
= pdevice
->has_a64_buffer_access
;
1092 features
->bufferDeviceAddressCaptureReplay
= false;
1093 features
->bufferDeviceAddressMultiDevice
= false;
1097 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_KHR
: {
1098 VkPhysicalDeviceBufferDeviceAddressFeaturesKHR
*features
= (void *)ext
;
1099 CORE_FEATURE(1, 2, bufferDeviceAddress
);
1100 CORE_FEATURE(1, 2, bufferDeviceAddressCaptureReplay
);
1101 CORE_FEATURE(1, 2, bufferDeviceAddressMultiDevice
);
1105 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV
: {
1106 VkPhysicalDeviceComputeShaderDerivativesFeaturesNV
*features
=
1107 (VkPhysicalDeviceComputeShaderDerivativesFeaturesNV
*)ext
;
1108 features
->computeDerivativeGroupQuads
= true;
1109 features
->computeDerivativeGroupLinear
= true;
1113 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT
: {
1114 VkPhysicalDeviceConditionalRenderingFeaturesEXT
*features
=
1115 (VkPhysicalDeviceConditionalRenderingFeaturesEXT
*)ext
;
1116 features
->conditionalRendering
= pdevice
->info
.gen
>= 8 ||
1117 pdevice
->info
.is_haswell
;
1118 features
->inheritedConditionalRendering
= pdevice
->info
.gen
>= 8 ||
1119 pdevice
->info
.is_haswell
;
1123 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT
: {
1124 VkPhysicalDeviceDepthClipEnableFeaturesEXT
*features
=
1125 (VkPhysicalDeviceDepthClipEnableFeaturesEXT
*)ext
;
1126 features
->depthClipEnable
= true;
1130 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR
: {
1131 VkPhysicalDeviceFloat16Int8FeaturesKHR
*features
= (void *)ext
;
1132 CORE_FEATURE(1, 2, shaderFloat16
);
1133 CORE_FEATURE(1, 2, shaderInt8
);
1137 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT
: {
1138 VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT
*features
=
1139 (VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT
*)ext
;
1140 features
->fragmentShaderSampleInterlock
= pdevice
->info
.gen
>= 9;
1141 features
->fragmentShaderPixelInterlock
= pdevice
->info
.gen
>= 9;
1142 features
->fragmentShaderShadingRateInterlock
= false;
1146 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT
: {
1147 VkPhysicalDeviceHostQueryResetFeaturesEXT
*features
=
1148 (VkPhysicalDeviceHostQueryResetFeaturesEXT
*)ext
;
1149 CORE_FEATURE(1, 2, hostQueryReset
);
1153 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT
: {
1154 VkPhysicalDeviceDescriptorIndexingFeaturesEXT
*features
=
1155 (VkPhysicalDeviceDescriptorIndexingFeaturesEXT
*)ext
;
1156 CORE_FEATURE(1, 2, shaderInputAttachmentArrayDynamicIndexing
);
1157 CORE_FEATURE(1, 2, shaderUniformTexelBufferArrayDynamicIndexing
);
1158 CORE_FEATURE(1, 2, shaderStorageTexelBufferArrayDynamicIndexing
);
1159 CORE_FEATURE(1, 2, shaderUniformBufferArrayNonUniformIndexing
);
1160 CORE_FEATURE(1, 2, shaderSampledImageArrayNonUniformIndexing
);
1161 CORE_FEATURE(1, 2, shaderStorageBufferArrayNonUniformIndexing
);
1162 CORE_FEATURE(1, 2, shaderStorageImageArrayNonUniformIndexing
);
1163 CORE_FEATURE(1, 2, shaderInputAttachmentArrayNonUniformIndexing
);
1164 CORE_FEATURE(1, 2, shaderUniformTexelBufferArrayNonUniformIndexing
);
1165 CORE_FEATURE(1, 2, shaderStorageTexelBufferArrayNonUniformIndexing
);
1166 CORE_FEATURE(1, 2, descriptorBindingUniformBufferUpdateAfterBind
);
1167 CORE_FEATURE(1, 2, descriptorBindingSampledImageUpdateAfterBind
);
1168 CORE_FEATURE(1, 2, descriptorBindingStorageImageUpdateAfterBind
);
1169 CORE_FEATURE(1, 2, descriptorBindingStorageBufferUpdateAfterBind
);
1170 CORE_FEATURE(1, 2, descriptorBindingUniformTexelBufferUpdateAfterBind
);
1171 CORE_FEATURE(1, 2, descriptorBindingStorageTexelBufferUpdateAfterBind
);
1172 CORE_FEATURE(1, 2, descriptorBindingUpdateUnusedWhilePending
);
1173 CORE_FEATURE(1, 2, descriptorBindingPartiallyBound
);
1174 CORE_FEATURE(1, 2, descriptorBindingVariableDescriptorCount
);
1175 CORE_FEATURE(1, 2, runtimeDescriptorArray
);
1179 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT
: {
1180 VkPhysicalDeviceIndexTypeUint8FeaturesEXT
*features
=
1181 (VkPhysicalDeviceIndexTypeUint8FeaturesEXT
*)ext
;
1182 features
->indexTypeUint8
= true;
1186 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT
: {
1187 VkPhysicalDeviceInlineUniformBlockFeaturesEXT
*features
=
1188 (VkPhysicalDeviceInlineUniformBlockFeaturesEXT
*)ext
;
1189 features
->inlineUniformBlock
= true;
1190 features
->descriptorBindingInlineUniformBlockUpdateAfterBind
= true;
1194 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT
: {
1195 VkPhysicalDeviceLineRasterizationFeaturesEXT
*features
=
1196 (VkPhysicalDeviceLineRasterizationFeaturesEXT
*)ext
;
1197 features
->rectangularLines
= true;
1198 features
->bresenhamLines
= true;
1199 /* Support for Smooth lines with MSAA was removed on gen11. From the
1200 * BSpec section "Multisample ModesState" table for "AA Line Support
1203 * GEN10:BUG:######## NUM_MULTISAMPLES == 1
1205 * Fortunately, this isn't a case most people care about.
1207 features
->smoothLines
= pdevice
->info
.gen
< 10;
1208 features
->stippledRectangularLines
= false;
1209 features
->stippledBresenhamLines
= true;
1210 features
->stippledSmoothLines
= false;
1214 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES
: {
1215 VkPhysicalDeviceMultiviewFeatures
*features
=
1216 (VkPhysicalDeviceMultiviewFeatures
*)ext
;
1217 CORE_FEATURE(1, 1, multiview
);
1218 CORE_FEATURE(1, 1, multiviewGeometryShader
);
1219 CORE_FEATURE(1, 1, multiviewTessellationShader
);
1223 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES_KHR
: {
1224 VkPhysicalDeviceImagelessFramebufferFeaturesKHR
*features
=
1225 (VkPhysicalDeviceImagelessFramebufferFeaturesKHR
*)ext
;
1226 CORE_FEATURE(1, 2, imagelessFramebuffer
);
1230 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR
: {
1231 VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR
*features
=
1232 (VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR
*)ext
;
1233 features
->pipelineExecutableInfo
= true;
1237 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES
: {
1238 VkPhysicalDeviceProtectedMemoryFeatures
*features
= (void *)ext
;
1239 CORE_FEATURE(1, 1, protectedMemory
);
1243 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES
: {
1244 VkPhysicalDeviceSamplerYcbcrConversionFeatures
*features
=
1245 (VkPhysicalDeviceSamplerYcbcrConversionFeatures
*) ext
;
1246 CORE_FEATURE(1, 1, samplerYcbcrConversion
);
1250 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES_EXT
: {
1251 VkPhysicalDeviceScalarBlockLayoutFeaturesEXT
*features
=
1252 (VkPhysicalDeviceScalarBlockLayoutFeaturesEXT
*)ext
;
1253 CORE_FEATURE(1, 2, scalarBlockLayout
);
1257 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES_KHR
: {
1258 VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR
*features
=
1259 (VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR
*)ext
;
1260 CORE_FEATURE(1, 2, separateDepthStencilLayouts
);
1264 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR
: {
1265 VkPhysicalDeviceShaderAtomicInt64FeaturesKHR
*features
= (void *)ext
;
1266 CORE_FEATURE(1, 2, shaderBufferInt64Atomics
);
1267 CORE_FEATURE(1, 2, shaderSharedInt64Atomics
);
1271 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT
: {
1272 VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT
*features
= (void *)ext
;
1273 features
->shaderDemoteToHelperInvocation
= true;
1277 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHR
: {
1278 VkPhysicalDeviceShaderClockFeaturesKHR
*features
=
1279 (VkPhysicalDeviceShaderClockFeaturesKHR
*)ext
;
1280 features
->shaderSubgroupClock
= true;
1281 features
->shaderDeviceClock
= false;
1285 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES
: {
1286 VkPhysicalDeviceShaderDrawParametersFeatures
*features
= (void *)ext
;
1287 CORE_FEATURE(1, 1, shaderDrawParameters
);
1291 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES_KHR
: {
1292 VkPhysicalDeviceShaderSubgroupExtendedTypesFeaturesKHR
*features
=
1293 (VkPhysicalDeviceShaderSubgroupExtendedTypesFeaturesKHR
*)ext
;
1294 CORE_FEATURE(1, 2, shaderSubgroupExtendedTypes
);
1298 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT
: {
1299 VkPhysicalDeviceSubgroupSizeControlFeaturesEXT
*features
=
1300 (VkPhysicalDeviceSubgroupSizeControlFeaturesEXT
*)ext
;
1301 features
->subgroupSizeControl
= true;
1302 features
->computeFullSubgroups
= true;
1306 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT
: {
1307 VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT
*features
=
1308 (VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT
*)ext
;
1309 features
->texelBufferAlignment
= true;
1313 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES_KHR
: {
1314 VkPhysicalDeviceTimelineSemaphoreFeaturesKHR
*features
=
1315 (VkPhysicalDeviceTimelineSemaphoreFeaturesKHR
*) ext
;
1316 CORE_FEATURE(1, 2, timelineSemaphore
);
1320 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES
: {
1321 VkPhysicalDeviceVariablePointersFeatures
*features
= (void *)ext
;
1322 CORE_FEATURE(1, 1, variablePointersStorageBuffer
);
1323 CORE_FEATURE(1, 1, variablePointers
);
1327 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT
: {
1328 VkPhysicalDeviceTransformFeedbackFeaturesEXT
*features
=
1329 (VkPhysicalDeviceTransformFeedbackFeaturesEXT
*)ext
;
1330 features
->transformFeedback
= true;
1331 features
->geometryStreams
= true;
1335 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR
: {
1336 VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR
*features
=
1337 (VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR
*)ext
;
1338 CORE_FEATURE(1, 2, uniformBufferStandardLayout
);
1342 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT
: {
1343 VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT
*features
=
1344 (VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT
*)ext
;
1345 features
->vertexAttributeInstanceRateDivisor
= true;
1346 features
->vertexAttributeInstanceRateZeroDivisor
= true;
1350 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES
:
1351 anv_get_physical_device_features_1_1(pdevice
, (void *)ext
);
1354 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES
:
1355 anv_get_physical_device_features_1_2(pdevice
, (void *)ext
);
1358 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES_KHR
: {
1359 VkPhysicalDeviceVulkanMemoryModelFeaturesKHR
*features
= (void *)ext
;
1360 CORE_FEATURE(1, 2, vulkanMemoryModel
);
1361 CORE_FEATURE(1, 2, vulkanMemoryModelDeviceScope
);
1362 CORE_FEATURE(1, 2, vulkanMemoryModelAvailabilityVisibilityChains
);
1366 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_IMAGE_ARRAYS_FEATURES_EXT
: {
1367 VkPhysicalDeviceYcbcrImageArraysFeaturesEXT
*features
=
1368 (VkPhysicalDeviceYcbcrImageArraysFeaturesEXT
*)ext
;
1369 features
->ycbcrImageArrays
= true;
1374 anv_debug_ignored_stype(ext
->sType
);
1382 #define MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS 64
1384 #define MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS 64
1385 #define MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS 256
1387 void anv_GetPhysicalDeviceProperties(
1388 VkPhysicalDevice physicalDevice
,
1389 VkPhysicalDeviceProperties
* pProperties
)
1391 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
1392 const struct gen_device_info
*devinfo
= &pdevice
->info
;
1394 /* See assertions made when programming the buffer surface state. */
1395 const uint32_t max_raw_buffer_sz
= devinfo
->gen
>= 7 ?
1396 (1ul << 30) : (1ul << 27);
1398 const uint32_t max_ssbos
= pdevice
->has_a64_buffer_access
? UINT16_MAX
: 64;
1399 const uint32_t max_textures
=
1400 pdevice
->has_bindless_images
? UINT16_MAX
: 128;
1401 const uint32_t max_samplers
=
1402 pdevice
->has_bindless_samplers
? UINT16_MAX
:
1403 (devinfo
->gen
>= 8 || devinfo
->is_haswell
) ? 128 : 16;
1404 const uint32_t max_images
=
1405 pdevice
->has_bindless_images
? UINT16_MAX
: MAX_IMAGES
;
1407 /* If we can use bindless for everything, claim a high per-stage limit,
1408 * otherwise use the binding table size, minus the slots reserved for
1409 * render targets and one slot for the descriptor buffer. */
1410 const uint32_t max_per_stage
=
1411 pdevice
->has_bindless_images
&& pdevice
->has_a64_buffer_access
1412 ? UINT32_MAX
: MAX_BINDING_TABLE_SIZE
- MAX_RTS
- 1;
1414 const uint32_t max_workgroup_size
= 32 * devinfo
->max_cs_threads
;
1416 VkSampleCountFlags sample_counts
=
1417 isl_device_get_sample_counts(&pdevice
->isl_dev
);
1420 VkPhysicalDeviceLimits limits
= {
1421 .maxImageDimension1D
= (1 << 14),
1422 .maxImageDimension2D
= (1 << 14),
1423 .maxImageDimension3D
= (1 << 11),
1424 .maxImageDimensionCube
= (1 << 14),
1425 .maxImageArrayLayers
= (1 << 11),
1426 .maxTexelBufferElements
= 128 * 1024 * 1024,
1427 .maxUniformBufferRange
= (1ul << 27),
1428 .maxStorageBufferRange
= max_raw_buffer_sz
,
1429 .maxPushConstantsSize
= MAX_PUSH_CONSTANTS_SIZE
,
1430 .maxMemoryAllocationCount
= UINT32_MAX
,
1431 .maxSamplerAllocationCount
= 64 * 1024,
1432 .bufferImageGranularity
= 64, /* A cache line */
1433 .sparseAddressSpaceSize
= 0,
1434 .maxBoundDescriptorSets
= MAX_SETS
,
1435 .maxPerStageDescriptorSamplers
= max_samplers
,
1436 .maxPerStageDescriptorUniformBuffers
= MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS
,
1437 .maxPerStageDescriptorStorageBuffers
= max_ssbos
,
1438 .maxPerStageDescriptorSampledImages
= max_textures
,
1439 .maxPerStageDescriptorStorageImages
= max_images
,
1440 .maxPerStageDescriptorInputAttachments
= MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS
,
1441 .maxPerStageResources
= max_per_stage
,
1442 .maxDescriptorSetSamplers
= 6 * max_samplers
, /* number of stages * maxPerStageDescriptorSamplers */
1443 .maxDescriptorSetUniformBuffers
= 6 * MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS
, /* number of stages * maxPerStageDescriptorUniformBuffers */
1444 .maxDescriptorSetUniformBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2,
1445 .maxDescriptorSetStorageBuffers
= 6 * max_ssbos
, /* number of stages * maxPerStageDescriptorStorageBuffers */
1446 .maxDescriptorSetStorageBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2,
1447 .maxDescriptorSetSampledImages
= 6 * max_textures
, /* number of stages * maxPerStageDescriptorSampledImages */
1448 .maxDescriptorSetStorageImages
= 6 * max_images
, /* number of stages * maxPerStageDescriptorStorageImages */
1449 .maxDescriptorSetInputAttachments
= MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS
,
1450 .maxVertexInputAttributes
= MAX_VBS
,
1451 .maxVertexInputBindings
= MAX_VBS
,
1452 .maxVertexInputAttributeOffset
= 2047,
1453 .maxVertexInputBindingStride
= 2048,
1454 .maxVertexOutputComponents
= 128,
1455 .maxTessellationGenerationLevel
= 64,
1456 .maxTessellationPatchSize
= 32,
1457 .maxTessellationControlPerVertexInputComponents
= 128,
1458 .maxTessellationControlPerVertexOutputComponents
= 128,
1459 .maxTessellationControlPerPatchOutputComponents
= 128,
1460 .maxTessellationControlTotalOutputComponents
= 2048,
1461 .maxTessellationEvaluationInputComponents
= 128,
1462 .maxTessellationEvaluationOutputComponents
= 128,
1463 .maxGeometryShaderInvocations
= 32,
1464 .maxGeometryInputComponents
= 64,
1465 .maxGeometryOutputComponents
= 128,
1466 .maxGeometryOutputVertices
= 256,
1467 .maxGeometryTotalOutputComponents
= 1024,
1468 .maxFragmentInputComponents
= 116, /* 128 components - (PSIZ, CLIP_DIST0, CLIP_DIST1) */
1469 .maxFragmentOutputAttachments
= 8,
1470 .maxFragmentDualSrcAttachments
= 1,
1471 .maxFragmentCombinedOutputResources
= 8,
1472 .maxComputeSharedMemorySize
= 64 * 1024,
1473 .maxComputeWorkGroupCount
= { 65535, 65535, 65535 },
1474 .maxComputeWorkGroupInvocations
= max_workgroup_size
,
1475 .maxComputeWorkGroupSize
= {
1480 .subPixelPrecisionBits
= 8,
1481 .subTexelPrecisionBits
= 8,
1482 .mipmapPrecisionBits
= 8,
1483 .maxDrawIndexedIndexValue
= UINT32_MAX
,
1484 .maxDrawIndirectCount
= UINT32_MAX
,
1485 .maxSamplerLodBias
= 16,
1486 .maxSamplerAnisotropy
= 16,
1487 .maxViewports
= MAX_VIEWPORTS
,
1488 .maxViewportDimensions
= { (1 << 14), (1 << 14) },
1489 .viewportBoundsRange
= { INT16_MIN
, INT16_MAX
},
1490 .viewportSubPixelBits
= 13, /* We take a float? */
1491 .minMemoryMapAlignment
= 4096, /* A page */
1492 /* The dataport requires texel alignment so we need to assume a worst
1493 * case of R32G32B32A32 which is 16 bytes.
1495 .minTexelBufferOffsetAlignment
= 16,
1496 /* We need 16 for UBO block reads to work and 32 for push UBOs */
1497 .minUniformBufferOffsetAlignment
= 32,
1498 .minStorageBufferOffsetAlignment
= 4,
1499 .minTexelOffset
= -8,
1500 .maxTexelOffset
= 7,
1501 .minTexelGatherOffset
= -32,
1502 .maxTexelGatherOffset
= 31,
1503 .minInterpolationOffset
= -0.5,
1504 .maxInterpolationOffset
= 0.4375,
1505 .subPixelInterpolationOffsetBits
= 4,
1506 .maxFramebufferWidth
= (1 << 14),
1507 .maxFramebufferHeight
= (1 << 14),
1508 .maxFramebufferLayers
= (1 << 11),
1509 .framebufferColorSampleCounts
= sample_counts
,
1510 .framebufferDepthSampleCounts
= sample_counts
,
1511 .framebufferStencilSampleCounts
= sample_counts
,
1512 .framebufferNoAttachmentsSampleCounts
= sample_counts
,
1513 .maxColorAttachments
= MAX_RTS
,
1514 .sampledImageColorSampleCounts
= sample_counts
,
1515 .sampledImageIntegerSampleCounts
= sample_counts
,
1516 .sampledImageDepthSampleCounts
= sample_counts
,
1517 .sampledImageStencilSampleCounts
= sample_counts
,
1518 .storageImageSampleCounts
= VK_SAMPLE_COUNT_1_BIT
,
1519 .maxSampleMaskWords
= 1,
1520 .timestampComputeAndGraphics
= true,
1521 .timestampPeriod
= 1000000000.0 / devinfo
->timestamp_frequency
,
1522 .maxClipDistances
= 8,
1523 .maxCullDistances
= 8,
1524 .maxCombinedClipAndCullDistances
= 8,
1525 .discreteQueuePriorities
= 2,
1526 .pointSizeRange
= { 0.125, 255.875 },
1529 (devinfo
->gen
>= 9 || devinfo
->is_cherryview
) ?
1530 2047.9921875 : 7.9921875,
1532 .pointSizeGranularity
= (1.0 / 8.0),
1533 .lineWidthGranularity
= (1.0 / 128.0),
1534 .strictLines
= false,
1535 .standardSampleLocations
= true,
1536 .optimalBufferCopyOffsetAlignment
= 128,
1537 .optimalBufferCopyRowPitchAlignment
= 128,
1538 .nonCoherentAtomSize
= 64,
1541 *pProperties
= (VkPhysicalDeviceProperties
) {
1542 .apiVersion
= anv_physical_device_api_version(pdevice
),
1543 .driverVersion
= vk_get_driver_version(),
1545 .deviceID
= pdevice
->chipset_id
,
1546 .deviceType
= VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
,
1548 .sparseProperties
= {0}, /* Broadwell doesn't do sparse. */
1551 snprintf(pProperties
->deviceName
, sizeof(pProperties
->deviceName
),
1552 "%s", pdevice
->name
);
1553 memcpy(pProperties
->pipelineCacheUUID
,
1554 pdevice
->pipeline_cache_uuid
, VK_UUID_SIZE
);
1558 anv_get_physical_device_properties_1_1(struct anv_physical_device
*pdevice
,
1559 VkPhysicalDeviceVulkan11Properties
*p
)
1561 assert(p
->sType
== VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES
);
1563 memcpy(p
->deviceUUID
, pdevice
->device_uuid
, VK_UUID_SIZE
);
1564 memcpy(p
->driverUUID
, pdevice
->driver_uuid
, VK_UUID_SIZE
);
1565 memset(p
->deviceLUID
, 0, VK_LUID_SIZE
);
1566 p
->deviceNodeMask
= 0;
1567 p
->deviceLUIDValid
= false;
1569 p
->subgroupSize
= BRW_SUBGROUP_SIZE
;
1570 VkShaderStageFlags scalar_stages
= 0;
1571 for (unsigned stage
= 0; stage
< MESA_SHADER_STAGES
; stage
++) {
1572 if (pdevice
->compiler
->scalar_stage
[stage
])
1573 scalar_stages
|= mesa_to_vk_shader_stage(stage
);
1575 p
->subgroupSupportedStages
= scalar_stages
;
1576 p
->subgroupSupportedOperations
= VK_SUBGROUP_FEATURE_BASIC_BIT
|
1577 VK_SUBGROUP_FEATURE_VOTE_BIT
|
1578 VK_SUBGROUP_FEATURE_BALLOT_BIT
|
1579 VK_SUBGROUP_FEATURE_SHUFFLE_BIT
|
1580 VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
|
1581 VK_SUBGROUP_FEATURE_QUAD_BIT
;
1582 if (pdevice
->info
.gen
>= 8) {
1583 /* TODO: There's no technical reason why these can't be made to
1584 * work on gen7 but they don't at the moment so it's best to leave
1585 * the feature disabled than enabled and broken.
1587 p
->subgroupSupportedOperations
|= VK_SUBGROUP_FEATURE_ARITHMETIC_BIT
|
1588 VK_SUBGROUP_FEATURE_CLUSTERED_BIT
;
1590 p
->subgroupQuadOperationsInAllStages
= pdevice
->info
.gen
>= 8;
1592 p
->pointClippingBehavior
= VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
;
1593 p
->maxMultiviewViewCount
= 16;
1594 p
->maxMultiviewInstanceIndex
= UINT32_MAX
/ 16;
1595 p
->protectedNoFault
= false;
1596 /* This value doesn't matter for us today as our per-stage descriptors are
1599 p
->maxPerSetDescriptors
= 1024;
1600 p
->maxMemoryAllocationSize
= MAX_MEMORY_ALLOCATION_SIZE
;
1604 anv_get_physical_device_properties_1_2(struct anv_physical_device
*pdevice
,
1605 VkPhysicalDeviceVulkan12Properties
*p
)
1607 assert(p
->sType
== VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES
);
1609 p
->driverID
= VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA_KHR
;
1610 memset(p
->driverName
, 0, sizeof(p
->driverName
));
1611 snprintf(p
->driverName
, VK_MAX_DRIVER_NAME_SIZE_KHR
,
1612 "Intel open-source Mesa driver");
1613 memset(p
->driverInfo
, 0, sizeof(p
->driverInfo
));
1614 snprintf(p
->driverInfo
, VK_MAX_DRIVER_INFO_SIZE_KHR
,
1615 "Mesa " PACKAGE_VERSION MESA_GIT_SHA1
);
1616 p
->conformanceVersion
= (VkConformanceVersionKHR
) {
1623 p
->denormBehaviorIndependence
=
1624 VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR
;
1625 p
->roundingModeIndependence
=
1626 VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE_KHR
;
1628 /* Broadwell does not support HF denorms and there are restrictions
1629 * other gens. According to Kabylake's PRM:
1631 * "math - Extended Math Function
1633 * Restriction : Half-float denorms are always retained."
1635 p
->shaderDenormFlushToZeroFloat16
= false;
1636 p
->shaderDenormPreserveFloat16
= pdevice
->info
.gen
> 8;
1637 p
->shaderRoundingModeRTEFloat16
= true;
1638 p
->shaderRoundingModeRTZFloat16
= true;
1639 p
->shaderSignedZeroInfNanPreserveFloat16
= true;
1641 p
->shaderDenormFlushToZeroFloat32
= true;
1642 p
->shaderDenormPreserveFloat32
= true;
1643 p
->shaderRoundingModeRTEFloat32
= true;
1644 p
->shaderRoundingModeRTZFloat32
= true;
1645 p
->shaderSignedZeroInfNanPreserveFloat32
= true;
1647 p
->shaderDenormFlushToZeroFloat64
= true;
1648 p
->shaderDenormPreserveFloat64
= true;
1649 p
->shaderRoundingModeRTEFloat64
= true;
1650 p
->shaderRoundingModeRTZFloat64
= true;
1651 p
->shaderSignedZeroInfNanPreserveFloat64
= true;
1653 /* It's a bit hard to exactly map our implementation to the limits
1654 * described here. The bindless surface handle in the extended
1655 * message descriptors is 20 bits and it's an index into the table of
1656 * RENDER_SURFACE_STATE structs that starts at bindless surface base
1657 * address. Given that most things consume two surface states per
1658 * view (general/sampled for textures and write-only/read-write for
1659 * images), we claim 2^19 things.
1661 * For SSBOs, we just use A64 messages so there is no real limit
1662 * there beyond the limit on the total size of a descriptor set.
1664 const unsigned max_bindless_views
= 1 << 19;
1665 p
->maxUpdateAfterBindDescriptorsInAllPools
= max_bindless_views
;
1666 p
->shaderUniformBufferArrayNonUniformIndexingNative
= false;
1667 p
->shaderSampledImageArrayNonUniformIndexingNative
= false;
1668 p
->shaderStorageBufferArrayNonUniformIndexingNative
= true;
1669 p
->shaderStorageImageArrayNonUniformIndexingNative
= false;
1670 p
->shaderInputAttachmentArrayNonUniformIndexingNative
= false;
1671 p
->robustBufferAccessUpdateAfterBind
= true;
1672 p
->quadDivergentImplicitLod
= false;
1673 p
->maxPerStageDescriptorUpdateAfterBindSamplers
= max_bindless_views
;
1674 p
->maxPerStageDescriptorUpdateAfterBindUniformBuffers
= MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS
;
1675 p
->maxPerStageDescriptorUpdateAfterBindStorageBuffers
= UINT32_MAX
;
1676 p
->maxPerStageDescriptorUpdateAfterBindSampledImages
= max_bindless_views
;
1677 p
->maxPerStageDescriptorUpdateAfterBindStorageImages
= max_bindless_views
;
1678 p
->maxPerStageDescriptorUpdateAfterBindInputAttachments
= MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS
;
1679 p
->maxPerStageUpdateAfterBindResources
= UINT32_MAX
;
1680 p
->maxDescriptorSetUpdateAfterBindSamplers
= max_bindless_views
;
1681 p
->maxDescriptorSetUpdateAfterBindUniformBuffers
= 6 * MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS
;
1682 p
->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2;
1683 p
->maxDescriptorSetUpdateAfterBindStorageBuffers
= UINT32_MAX
;
1684 p
->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2;
1685 p
->maxDescriptorSetUpdateAfterBindSampledImages
= max_bindless_views
;
1686 p
->maxDescriptorSetUpdateAfterBindStorageImages
= max_bindless_views
;
1687 p
->maxDescriptorSetUpdateAfterBindInputAttachments
= MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS
;
1689 /* We support all of the depth resolve modes */
1690 p
->supportedDepthResolveModes
= VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR
|
1691 VK_RESOLVE_MODE_AVERAGE_BIT_KHR
|
1692 VK_RESOLVE_MODE_MIN_BIT_KHR
|
1693 VK_RESOLVE_MODE_MAX_BIT_KHR
;
1694 /* Average doesn't make sense for stencil so we don't support that */
1695 p
->supportedStencilResolveModes
= VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR
;
1696 if (pdevice
->info
.gen
>= 8) {
1697 /* The advanced stencil resolve modes currently require stencil
1698 * sampling be supported by the hardware.
1700 p
->supportedStencilResolveModes
|= VK_RESOLVE_MODE_MIN_BIT_KHR
|
1701 VK_RESOLVE_MODE_MAX_BIT_KHR
;
1703 p
->independentResolveNone
= true;
1704 p
->independentResolve
= true;
1706 p
->filterMinmaxSingleComponentFormats
= pdevice
->info
.gen
>= 9;
1707 p
->filterMinmaxImageComponentMapping
= pdevice
->info
.gen
>= 9;
1709 p
->maxTimelineSemaphoreValueDifference
= UINT64_MAX
;
1711 p
->framebufferIntegerColorSampleCounts
=
1712 isl_device_get_sample_counts(&pdevice
->isl_dev
);
1715 void anv_GetPhysicalDeviceProperties2(
1716 VkPhysicalDevice physicalDevice
,
1717 VkPhysicalDeviceProperties2
* pProperties
)
1719 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
1721 anv_GetPhysicalDeviceProperties(physicalDevice
, &pProperties
->properties
);
1723 VkPhysicalDeviceVulkan11Properties core_1_1
= {
1724 .sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES
,
1726 anv_get_physical_device_properties_1_1(pdevice
, &core_1_1
);
1728 VkPhysicalDeviceVulkan12Properties core_1_2
= {
1729 .sType
= VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES
,
1731 anv_get_physical_device_properties_1_2(pdevice
, &core_1_2
);
1733 #define CORE_RENAMED_PROPERTY(major, minor, ext_property, core_property) \
1734 memcpy(&properties->ext_property, &core_##major##_##minor.core_property, \
1735 sizeof(core_##major##_##minor.core_property))
1737 #define CORE_PROPERTY(major, minor, property) \
1738 CORE_RENAMED_PROPERTY(major, minor, property, property)
1740 vk_foreach_struct(ext
, pProperties
->pNext
) {
1741 switch (ext
->sType
) {
1742 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES_KHR
: {
1743 VkPhysicalDeviceDepthStencilResolvePropertiesKHR
*properties
=
1744 (VkPhysicalDeviceDepthStencilResolvePropertiesKHR
*)ext
;
1745 CORE_PROPERTY(1, 2, supportedDepthResolveModes
);
1746 CORE_PROPERTY(1, 2, supportedStencilResolveModes
);
1747 CORE_PROPERTY(1, 2, independentResolveNone
);
1748 CORE_PROPERTY(1, 2, independentResolve
);
1752 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT
: {
1753 VkPhysicalDeviceDescriptorIndexingPropertiesEXT
*properties
=
1754 (VkPhysicalDeviceDescriptorIndexingPropertiesEXT
*)ext
;
1755 CORE_PROPERTY(1, 2, maxUpdateAfterBindDescriptorsInAllPools
);
1756 CORE_PROPERTY(1, 2, shaderUniformBufferArrayNonUniformIndexingNative
);
1757 CORE_PROPERTY(1, 2, shaderSampledImageArrayNonUniformIndexingNative
);
1758 CORE_PROPERTY(1, 2, shaderStorageBufferArrayNonUniformIndexingNative
);
1759 CORE_PROPERTY(1, 2, shaderStorageImageArrayNonUniformIndexingNative
);
1760 CORE_PROPERTY(1, 2, shaderInputAttachmentArrayNonUniformIndexingNative
);
1761 CORE_PROPERTY(1, 2, robustBufferAccessUpdateAfterBind
);
1762 CORE_PROPERTY(1, 2, quadDivergentImplicitLod
);
1763 CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindSamplers
);
1764 CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindUniformBuffers
);
1765 CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindStorageBuffers
);
1766 CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindSampledImages
);
1767 CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindStorageImages
);
1768 CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindInputAttachments
);
1769 CORE_PROPERTY(1, 2, maxPerStageUpdateAfterBindResources
);
1770 CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindSamplers
);
1771 CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindUniformBuffers
);
1772 CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindUniformBuffersDynamic
);
1773 CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindStorageBuffers
);
1774 CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindStorageBuffersDynamic
);
1775 CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindSampledImages
);
1776 CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindStorageImages
);
1777 CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindInputAttachments
);
1781 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR
: {
1782 VkPhysicalDeviceDriverPropertiesKHR
*properties
=
1783 (VkPhysicalDeviceDriverPropertiesKHR
*) ext
;
1784 CORE_PROPERTY(1, 2, driverID
);
1785 CORE_PROPERTY(1, 2, driverName
);
1786 CORE_PROPERTY(1, 2, driverInfo
);
1787 CORE_PROPERTY(1, 2, conformanceVersion
);
1791 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT
: {
1792 VkPhysicalDeviceExternalMemoryHostPropertiesEXT
*props
=
1793 (VkPhysicalDeviceExternalMemoryHostPropertiesEXT
*) ext
;
1794 /* Userptr needs page aligned memory. */
1795 props
->minImportedHostPointerAlignment
= 4096;
1799 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES
: {
1800 VkPhysicalDeviceIDProperties
*properties
=
1801 (VkPhysicalDeviceIDProperties
*)ext
;
1802 CORE_PROPERTY(1, 1, deviceUUID
);
1803 CORE_PROPERTY(1, 1, driverUUID
);
1804 CORE_PROPERTY(1, 1, deviceLUID
);
1805 CORE_PROPERTY(1, 1, deviceLUIDValid
);
1809 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT
: {
1810 VkPhysicalDeviceInlineUniformBlockPropertiesEXT
*props
=
1811 (VkPhysicalDeviceInlineUniformBlockPropertiesEXT
*)ext
;
1812 props
->maxInlineUniformBlockSize
= MAX_INLINE_UNIFORM_BLOCK_SIZE
;
1813 props
->maxPerStageDescriptorInlineUniformBlocks
=
1814 MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS
;
1815 props
->maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks
=
1816 MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS
;
1817 props
->maxDescriptorSetInlineUniformBlocks
=
1818 MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS
;
1819 props
->maxDescriptorSetUpdateAfterBindInlineUniformBlocks
=
1820 MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS
;
1824 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT
: {
1825 VkPhysicalDeviceLineRasterizationPropertiesEXT
*props
=
1826 (VkPhysicalDeviceLineRasterizationPropertiesEXT
*)ext
;
1827 /* In the Skylake PRM Vol. 7, subsection titled "GIQ (Diamond)
1828 * Sampling Rules - Legacy Mode", it says the following:
1830 * "Note that the device divides a pixel into a 16x16 array of
1831 * subpixels, referenced by their upper left corners."
1833 * This is the only known reference in the PRMs to the subpixel
1834 * precision of line rasterization and a "16x16 array of subpixels"
1835 * implies 4 subpixel precision bits. Empirical testing has shown
1836 * that 4 subpixel precision bits applies to all line rasterization
1839 props
->lineSubPixelPrecisionBits
= 4;
1843 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES
: {
1844 VkPhysicalDeviceMaintenance3Properties
*properties
=
1845 (VkPhysicalDeviceMaintenance3Properties
*)ext
;
1846 /* This value doesn't matter for us today as our per-stage
1847 * descriptors are the real limit.
1849 CORE_PROPERTY(1, 1, maxPerSetDescriptors
);
1850 CORE_PROPERTY(1, 1, maxMemoryAllocationSize
);
1854 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES
: {
1855 VkPhysicalDeviceMultiviewProperties
*properties
=
1856 (VkPhysicalDeviceMultiviewProperties
*)ext
;
1857 CORE_PROPERTY(1, 1, maxMultiviewViewCount
);
1858 CORE_PROPERTY(1, 1, maxMultiviewInstanceIndex
);
1862 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT
: {
1863 VkPhysicalDevicePCIBusInfoPropertiesEXT
*properties
=
1864 (VkPhysicalDevicePCIBusInfoPropertiesEXT
*)ext
;
1865 properties
->pciDomain
= pdevice
->pci_info
.domain
;
1866 properties
->pciBus
= pdevice
->pci_info
.bus
;
1867 properties
->pciDevice
= pdevice
->pci_info
.device
;
1868 properties
->pciFunction
= pdevice
->pci_info
.function
;
1872 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES
: {
1873 VkPhysicalDevicePointClippingProperties
*properties
=
1874 (VkPhysicalDevicePointClippingProperties
*) ext
;
1875 CORE_PROPERTY(1, 1, pointClippingBehavior
);
1879 #pragma GCC diagnostic push
1880 #pragma GCC diagnostic ignored "-Wswitch"
1881 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENTATION_PROPERTIES_ANDROID
: {
1882 VkPhysicalDevicePresentationPropertiesANDROID
*props
=
1883 (VkPhysicalDevicePresentationPropertiesANDROID
*)ext
;
1884 props
->sharedImage
= VK_FALSE
;
1887 #pragma GCC diagnostic pop
1889 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES
: {
1890 VkPhysicalDeviceProtectedMemoryProperties
*properties
=
1891 (VkPhysicalDeviceProtectedMemoryProperties
*)ext
;
1892 CORE_PROPERTY(1, 1, protectedNoFault
);
1896 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR
: {
1897 VkPhysicalDevicePushDescriptorPropertiesKHR
*properties
=
1898 (VkPhysicalDevicePushDescriptorPropertiesKHR
*) ext
;
1899 properties
->maxPushDescriptors
= MAX_PUSH_DESCRIPTORS
;
1903 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT
: {
1904 VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT
*properties
=
1905 (VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT
*)ext
;
1906 CORE_PROPERTY(1, 2, filterMinmaxImageComponentMapping
);
1907 CORE_PROPERTY(1, 2, filterMinmaxSingleComponentFormats
);
1911 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES
: {
1912 VkPhysicalDeviceSubgroupProperties
*properties
= (void *)ext
;
1913 CORE_PROPERTY(1, 1, subgroupSize
);
1914 CORE_RENAMED_PROPERTY(1, 1, supportedStages
,
1915 subgroupSupportedStages
);
1916 CORE_RENAMED_PROPERTY(1, 1, supportedOperations
,
1917 subgroupSupportedOperations
);
1918 CORE_RENAMED_PROPERTY(1, 1, quadOperationsInAllStages
,
1919 subgroupQuadOperationsInAllStages
);
1923 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT
: {
1924 VkPhysicalDeviceSubgroupSizeControlPropertiesEXT
*props
=
1925 (VkPhysicalDeviceSubgroupSizeControlPropertiesEXT
*)ext
;
1926 STATIC_ASSERT(8 <= BRW_SUBGROUP_SIZE
&& BRW_SUBGROUP_SIZE
<= 32);
1927 props
->minSubgroupSize
= 8;
1928 props
->maxSubgroupSize
= 32;
1929 props
->maxComputeWorkgroupSubgroups
= pdevice
->info
.max_cs_threads
;
1930 props
->requiredSubgroupSizeStages
= VK_SHADER_STAGE_COMPUTE_BIT
;
1933 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR
: {
1934 VkPhysicalDeviceFloatControlsPropertiesKHR
*properties
= (void *)ext
;
1935 CORE_PROPERTY(1, 2, denormBehaviorIndependence
);
1936 CORE_PROPERTY(1, 2, roundingModeIndependence
);
1937 CORE_PROPERTY(1, 2, shaderDenormFlushToZeroFloat16
);
1938 CORE_PROPERTY(1, 2, shaderDenormPreserveFloat16
);
1939 CORE_PROPERTY(1, 2, shaderRoundingModeRTEFloat16
);
1940 CORE_PROPERTY(1, 2, shaderRoundingModeRTZFloat16
);
1941 CORE_PROPERTY(1, 2, shaderSignedZeroInfNanPreserveFloat16
);
1942 CORE_PROPERTY(1, 2, shaderDenormFlushToZeroFloat32
);
1943 CORE_PROPERTY(1, 2, shaderDenormPreserveFloat32
);
1944 CORE_PROPERTY(1, 2, shaderRoundingModeRTEFloat32
);
1945 CORE_PROPERTY(1, 2, shaderRoundingModeRTZFloat32
);
1946 CORE_PROPERTY(1, 2, shaderSignedZeroInfNanPreserveFloat32
);
1947 CORE_PROPERTY(1, 2, shaderDenormFlushToZeroFloat64
);
1948 CORE_PROPERTY(1, 2, shaderDenormPreserveFloat64
);
1949 CORE_PROPERTY(1, 2, shaderRoundingModeRTEFloat64
);
1950 CORE_PROPERTY(1, 2, shaderRoundingModeRTZFloat64
);
1951 CORE_PROPERTY(1, 2, shaderSignedZeroInfNanPreserveFloat64
);
1955 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES_EXT
: {
1956 VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT
*props
=
1957 (VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT
*)ext
;
1959 /* From the SKL PRM Vol. 2d, docs for RENDER_SURFACE_STATE::Surface
1962 * "For SURFTYPE_BUFFER non-rendertarget surfaces, this field
1963 * specifies the base address of the first element of the surface,
1964 * computed in software by adding the surface base address to the
1965 * byte offset of the element in the buffer. The base address must
1966 * be aligned to element size."
1968 * The typed dataport messages require that things be texel aligned.
1969 * Otherwise, we may just load/store the wrong data or, in the worst
1970 * case, there may be hangs.
1972 props
->storageTexelBufferOffsetAlignmentBytes
= 16;
1973 props
->storageTexelBufferOffsetSingleTexelAlignment
= true;
1975 /* The sampler, however, is much more forgiving and it can handle
1976 * arbitrary byte alignment for linear and buffer surfaces. It's
1977 * hard to find a good PRM citation for this but years of empirical
1978 * experience demonstrate that this is true.
1980 props
->uniformTexelBufferOffsetAlignmentBytes
= 1;
1981 props
->uniformTexelBufferOffsetSingleTexelAlignment
= false;
1985 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES_KHR
: {
1986 VkPhysicalDeviceTimelineSemaphorePropertiesKHR
*properties
=
1987 (VkPhysicalDeviceTimelineSemaphorePropertiesKHR
*) ext
;
1988 CORE_PROPERTY(1, 2, maxTimelineSemaphoreValueDifference
);
1992 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT
: {
1993 VkPhysicalDeviceTransformFeedbackPropertiesEXT
*props
=
1994 (VkPhysicalDeviceTransformFeedbackPropertiesEXT
*)ext
;
1996 props
->maxTransformFeedbackStreams
= MAX_XFB_STREAMS
;
1997 props
->maxTransformFeedbackBuffers
= MAX_XFB_BUFFERS
;
1998 props
->maxTransformFeedbackBufferSize
= (1ull << 32);
1999 props
->maxTransformFeedbackStreamDataSize
= 128 * 4;
2000 props
->maxTransformFeedbackBufferDataSize
= 128 * 4;
2001 props
->maxTransformFeedbackBufferDataStride
= 2048;
2002 props
->transformFeedbackQueries
= true;
2003 props
->transformFeedbackStreamsLinesTriangles
= false;
2004 props
->transformFeedbackRasterizationStreamSelect
= false;
2005 props
->transformFeedbackDraw
= true;
2009 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT
: {
2010 VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT
*props
=
2011 (VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT
*)ext
;
2012 /* We have to restrict this a bit for multiview */
2013 props
->maxVertexAttribDivisor
= UINT32_MAX
/ 16;
2017 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES
:
2018 anv_get_physical_device_properties_1_1(pdevice
, (void *)ext
);
2021 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES
:
2022 anv_get_physical_device_properties_1_2(pdevice
, (void *)ext
);
2026 anv_debug_ignored_stype(ext
->sType
);
2031 #undef CORE_RENAMED_PROPERTY
2032 #undef CORE_PROPERTY
2035 /* We support exactly one queue family. */
2036 static const VkQueueFamilyProperties
2037 anv_queue_family_properties
= {
2038 .queueFlags
= VK_QUEUE_GRAPHICS_BIT
|
2039 VK_QUEUE_COMPUTE_BIT
|
2040 VK_QUEUE_TRANSFER_BIT
,
2042 .timestampValidBits
= 36, /* XXX: Real value here */
2043 .minImageTransferGranularity
= { 1, 1, 1 },
2046 void anv_GetPhysicalDeviceQueueFamilyProperties(
2047 VkPhysicalDevice physicalDevice
,
2049 VkQueueFamilyProperties
* pQueueFamilyProperties
)
2051 VK_OUTARRAY_MAKE(out
, pQueueFamilyProperties
, pCount
);
2053 vk_outarray_append(&out
, p
) {
2054 *p
= anv_queue_family_properties
;
2058 void anv_GetPhysicalDeviceQueueFamilyProperties2(
2059 VkPhysicalDevice physicalDevice
,
2060 uint32_t* pQueueFamilyPropertyCount
,
2061 VkQueueFamilyProperties2
* pQueueFamilyProperties
)
2064 VK_OUTARRAY_MAKE(out
, pQueueFamilyProperties
, pQueueFamilyPropertyCount
);
2066 vk_outarray_append(&out
, p
) {
2067 p
->queueFamilyProperties
= anv_queue_family_properties
;
2069 vk_foreach_struct(s
, p
->pNext
) {
2070 anv_debug_ignored_stype(s
->sType
);
2075 void anv_GetPhysicalDeviceMemoryProperties(
2076 VkPhysicalDevice physicalDevice
,
2077 VkPhysicalDeviceMemoryProperties
* pMemoryProperties
)
2079 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
2081 pMemoryProperties
->memoryTypeCount
= physical_device
->memory
.type_count
;
2082 for (uint32_t i
= 0; i
< physical_device
->memory
.type_count
; i
++) {
2083 pMemoryProperties
->memoryTypes
[i
] = (VkMemoryType
) {
2084 .propertyFlags
= physical_device
->memory
.types
[i
].propertyFlags
,
2085 .heapIndex
= physical_device
->memory
.types
[i
].heapIndex
,
2089 pMemoryProperties
->memoryHeapCount
= physical_device
->memory
.heap_count
;
2090 for (uint32_t i
= 0; i
< physical_device
->memory
.heap_count
; i
++) {
2091 pMemoryProperties
->memoryHeaps
[i
] = (VkMemoryHeap
) {
2092 .size
= physical_device
->memory
.heaps
[i
].size
,
2093 .flags
= physical_device
->memory
.heaps
[i
].flags
,
2099 anv_get_memory_budget(VkPhysicalDevice physicalDevice
,
2100 VkPhysicalDeviceMemoryBudgetPropertiesEXT
*memoryBudget
)
2102 ANV_FROM_HANDLE(anv_physical_device
, device
, physicalDevice
);
2103 uint64_t sys_available
= get_available_system_memory();
2104 assert(sys_available
> 0);
2106 VkDeviceSize total_heaps_size
= 0;
2107 for (size_t i
= 0; i
< device
->memory
.heap_count
; i
++)
2108 total_heaps_size
+= device
->memory
.heaps
[i
].size
;
2110 for (size_t i
= 0; i
< device
->memory
.heap_count
; i
++) {
2111 VkDeviceSize heap_size
= device
->memory
.heaps
[i
].size
;
2112 VkDeviceSize heap_used
= device
->memory
.heaps
[i
].used
;
2113 VkDeviceSize heap_budget
;
2115 double heap_proportion
= (double) heap_size
/ total_heaps_size
;
2116 VkDeviceSize sys_available_prop
= sys_available
* heap_proportion
;
2119 * Let's not incite the app to starve the system: report at most 90% of
2120 * available system memory.
2122 uint64_t heap_available
= sys_available_prop
* 9 / 10;
2123 heap_budget
= MIN2(heap_size
, heap_used
+ heap_available
);
2126 * Round down to the nearest MB
2128 heap_budget
&= ~((1ull << 20) - 1);
2131 * The heapBudget value must be non-zero for array elements less than
2132 * VkPhysicalDeviceMemoryProperties::memoryHeapCount. The heapBudget
2133 * value must be less than or equal to VkMemoryHeap::size for each heap.
2135 assert(0 < heap_budget
&& heap_budget
<= heap_size
);
2137 memoryBudget
->heapUsage
[i
] = heap_used
;
2138 memoryBudget
->heapBudget
[i
] = heap_budget
;
2141 /* The heapBudget and heapUsage values must be zero for array elements
2142 * greater than or equal to VkPhysicalDeviceMemoryProperties::memoryHeapCount
2144 for (uint32_t i
= device
->memory
.heap_count
; i
< VK_MAX_MEMORY_HEAPS
; i
++) {
2145 memoryBudget
->heapBudget
[i
] = 0;
2146 memoryBudget
->heapUsage
[i
] = 0;
2150 void anv_GetPhysicalDeviceMemoryProperties2(
2151 VkPhysicalDevice physicalDevice
,
2152 VkPhysicalDeviceMemoryProperties2
* pMemoryProperties
)
2154 anv_GetPhysicalDeviceMemoryProperties(physicalDevice
,
2155 &pMemoryProperties
->memoryProperties
);
2157 vk_foreach_struct(ext
, pMemoryProperties
->pNext
) {
2158 switch (ext
->sType
) {
2159 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT
:
2160 anv_get_memory_budget(physicalDevice
, (void*)ext
);
2163 anv_debug_ignored_stype(ext
->sType
);
2170 anv_GetDeviceGroupPeerMemoryFeatures(
2173 uint32_t localDeviceIndex
,
2174 uint32_t remoteDeviceIndex
,
2175 VkPeerMemoryFeatureFlags
* pPeerMemoryFeatures
)
2177 assert(localDeviceIndex
== 0 && remoteDeviceIndex
== 0);
2178 *pPeerMemoryFeatures
= VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT
|
2179 VK_PEER_MEMORY_FEATURE_COPY_DST_BIT
|
2180 VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT
|
2181 VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT
;
2184 PFN_vkVoidFunction
anv_GetInstanceProcAddr(
2185 VkInstance _instance
,
2188 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
2190 /* The Vulkan 1.0 spec for vkGetInstanceProcAddr has a table of exactly
2191 * when we have to return valid function pointers, NULL, or it's left
2192 * undefined. See the table for exact details.
2197 #define LOOKUP_ANV_ENTRYPOINT(entrypoint) \
2198 if (strcmp(pName, "vk" #entrypoint) == 0) \
2199 return (PFN_vkVoidFunction)anv_##entrypoint
2201 LOOKUP_ANV_ENTRYPOINT(EnumerateInstanceExtensionProperties
);
2202 LOOKUP_ANV_ENTRYPOINT(EnumerateInstanceLayerProperties
);
2203 LOOKUP_ANV_ENTRYPOINT(EnumerateInstanceVersion
);
2204 LOOKUP_ANV_ENTRYPOINT(CreateInstance
);
2206 #undef LOOKUP_ANV_ENTRYPOINT
2208 if (instance
== NULL
)
2211 int idx
= anv_get_instance_entrypoint_index(pName
);
2213 return instance
->dispatch
.entrypoints
[idx
];
2215 idx
= anv_get_physical_device_entrypoint_index(pName
);
2217 return instance
->physicalDevice
.dispatch
.entrypoints
[idx
];
2219 idx
= anv_get_device_entrypoint_index(pName
);
2221 return instance
->device_dispatch
.entrypoints
[idx
];
2226 /* With version 1+ of the loader interface the ICD should expose
2227 * vk_icdGetInstanceProcAddr to work around certain LD_PRELOAD issues seen in apps.
2230 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(
2231 VkInstance instance
,
2235 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(
2236 VkInstance instance
,
2239 return anv_GetInstanceProcAddr(instance
, pName
);
2242 PFN_vkVoidFunction
anv_GetDeviceProcAddr(
2246 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2248 if (!device
|| !pName
)
2251 int idx
= anv_get_device_entrypoint_index(pName
);
2255 return device
->dispatch
.entrypoints
[idx
];
2258 /* With version 4+ of the loader interface the ICD should expose
2259 * vk_icdGetPhysicalDeviceProcAddr()
2262 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetPhysicalDeviceProcAddr(
2263 VkInstance _instance
,
2266 PFN_vkVoidFunction
vk_icdGetPhysicalDeviceProcAddr(
2267 VkInstance _instance
,
2270 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
2272 if (!pName
|| !instance
)
2275 int idx
= anv_get_physical_device_entrypoint_index(pName
);
2279 return instance
->physicalDevice
.dispatch
.entrypoints
[idx
];
2284 anv_CreateDebugReportCallbackEXT(VkInstance _instance
,
2285 const VkDebugReportCallbackCreateInfoEXT
* pCreateInfo
,
2286 const VkAllocationCallbacks
* pAllocator
,
2287 VkDebugReportCallbackEXT
* pCallback
)
2289 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
2290 return vk_create_debug_report_callback(&instance
->debug_report_callbacks
,
2291 pCreateInfo
, pAllocator
, &instance
->alloc
,
2296 anv_DestroyDebugReportCallbackEXT(VkInstance _instance
,
2297 VkDebugReportCallbackEXT _callback
,
2298 const VkAllocationCallbacks
* pAllocator
)
2300 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
2301 vk_destroy_debug_report_callback(&instance
->debug_report_callbacks
,
2302 _callback
, pAllocator
, &instance
->alloc
);
2306 anv_DebugReportMessageEXT(VkInstance _instance
,
2307 VkDebugReportFlagsEXT flags
,
2308 VkDebugReportObjectTypeEXT objectType
,
2311 int32_t messageCode
,
2312 const char* pLayerPrefix
,
2313 const char* pMessage
)
2315 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
2316 vk_debug_report(&instance
->debug_report_callbacks
, flags
, objectType
,
2317 object
, location
, messageCode
, pLayerPrefix
, pMessage
);
2320 static struct anv_state
2321 anv_state_pool_emit_data(struct anv_state_pool
*pool
, size_t size
, size_t align
, const void *p
)
2323 struct anv_state state
;
2325 state
= anv_state_pool_alloc(pool
, size
, align
);
2326 memcpy(state
.map
, p
, size
);
2331 /* Haswell border color is a bit of a disaster. Float and unorm formats use a
2332 * straightforward 32-bit float color in the first 64 bytes. Instead of using
2333 * a nice float/integer union like Gen8+, Haswell specifies the integer border
2334 * color as a separate entry /after/ the float color. The layout of this entry
2335 * also depends on the format's bpp (with extra hacks for RG32), and overlaps.
2337 * Since we don't know the format/bpp, we can't make any of the border colors
2338 * containing '1' work for all formats, as it would be in the wrong place for
2339 * some of them. We opt to make 32-bit integers work as this seems like the
2340 * most common option. Fortunately, transparent black works regardless, as
2341 * all zeroes is the same in every bit-size.
2343 struct hsw_border_color
{
2347 uint32_t _pad1
[108];
2350 struct gen8_border_color
{
2355 /* Pad out to 64 bytes */
2360 anv_device_init_border_colors(struct anv_device
*device
)
2362 if (device
->info
.is_haswell
) {
2363 static const struct hsw_border_color border_colors
[] = {
2364 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 0.0 } },
2365 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 1.0 } },
2366 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE
] = { .float32
= { 1.0, 1.0, 1.0, 1.0 } },
2367 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK
] = { .uint32
= { 0, 0, 0, 0 } },
2368 [VK_BORDER_COLOR_INT_OPAQUE_BLACK
] = { .uint32
= { 0, 0, 0, 1 } },
2369 [VK_BORDER_COLOR_INT_OPAQUE_WHITE
] = { .uint32
= { 1, 1, 1, 1 } },
2372 device
->border_colors
=
2373 anv_state_pool_emit_data(&device
->dynamic_state_pool
,
2374 sizeof(border_colors
), 512, border_colors
);
2376 static const struct gen8_border_color border_colors
[] = {
2377 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 0.0 } },
2378 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 1.0 } },
2379 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE
] = { .float32
= { 1.0, 1.0, 1.0, 1.0 } },
2380 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK
] = { .uint32
= { 0, 0, 0, 0 } },
2381 [VK_BORDER_COLOR_INT_OPAQUE_BLACK
] = { .uint32
= { 0, 0, 0, 1 } },
2382 [VK_BORDER_COLOR_INT_OPAQUE_WHITE
] = { .uint32
= { 1, 1, 1, 1 } },
2385 device
->border_colors
=
2386 anv_state_pool_emit_data(&device
->dynamic_state_pool
,
2387 sizeof(border_colors
), 64, border_colors
);
2392 anv_device_init_trivial_batch(struct anv_device
*device
)
2394 VkResult result
= anv_device_alloc_bo(device
, 4096,
2395 ANV_BO_ALLOC_MAPPED
,
2396 0 /* explicit_address */,
2397 &device
->trivial_batch_bo
);
2398 if (result
!= VK_SUCCESS
)
2401 struct anv_batch batch
= {
2402 .start
= device
->trivial_batch_bo
->map
,
2403 .next
= device
->trivial_batch_bo
->map
,
2404 .end
= device
->trivial_batch_bo
->map
+ 4096,
2407 anv_batch_emit(&batch
, GEN7_MI_BATCH_BUFFER_END
, bbe
);
2408 anv_batch_emit(&batch
, GEN7_MI_NOOP
, noop
);
2410 if (!device
->info
.has_llc
)
2411 gen_clflush_range(batch
.start
, batch
.next
- batch
.start
);
2416 VkResult
anv_EnumerateDeviceExtensionProperties(
2417 VkPhysicalDevice physicalDevice
,
2418 const char* pLayerName
,
2419 uint32_t* pPropertyCount
,
2420 VkExtensionProperties
* pProperties
)
2422 ANV_FROM_HANDLE(anv_physical_device
, device
, physicalDevice
);
2423 VK_OUTARRAY_MAKE(out
, pProperties
, pPropertyCount
);
2425 for (int i
= 0; i
< ANV_DEVICE_EXTENSION_COUNT
; i
++) {
2426 if (device
->supported_extensions
.extensions
[i
]) {
2427 vk_outarray_append(&out
, prop
) {
2428 *prop
= anv_device_extensions
[i
];
2433 return vk_outarray_status(&out
);
2437 anv_device_init_dispatch(struct anv_device
*device
)
2439 const struct anv_instance
*instance
= device
->physical
->instance
;
2441 const struct anv_device_dispatch_table
*genX_table
;
2442 switch (device
->info
.gen
) {
2444 genX_table
= &gen12_device_dispatch_table
;
2447 genX_table
= &gen11_device_dispatch_table
;
2450 genX_table
= &gen10_device_dispatch_table
;
2453 genX_table
= &gen9_device_dispatch_table
;
2456 genX_table
= &gen8_device_dispatch_table
;
2459 if (device
->info
.is_haswell
)
2460 genX_table
= &gen75_device_dispatch_table
;
2462 genX_table
= &gen7_device_dispatch_table
;
2465 unreachable("unsupported gen\n");
2468 for (unsigned i
= 0; i
< ARRAY_SIZE(device
->dispatch
.entrypoints
); i
++) {
2469 /* Vulkan requires that entrypoints for extensions which have not been
2470 * enabled must not be advertised.
2472 if (!anv_device_entrypoint_is_enabled(i
, instance
->app_info
.api_version
,
2473 &instance
->enabled_extensions
,
2474 &device
->enabled_extensions
)) {
2475 device
->dispatch
.entrypoints
[i
] = NULL
;
2476 } else if (genX_table
->entrypoints
[i
]) {
2477 device
->dispatch
.entrypoints
[i
] = genX_table
->entrypoints
[i
];
2479 device
->dispatch
.entrypoints
[i
] =
2480 anv_device_dispatch_table
.entrypoints
[i
];
2486 vk_priority_to_gen(int priority
)
2489 case VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT
:
2490 return GEN_CONTEXT_LOW_PRIORITY
;
2491 case VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT
:
2492 return GEN_CONTEXT_MEDIUM_PRIORITY
;
2493 case VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT
:
2494 return GEN_CONTEXT_HIGH_PRIORITY
;
2495 case VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT
:
2496 return GEN_CONTEXT_REALTIME_PRIORITY
;
2498 unreachable("Invalid priority");
2503 anv_device_init_hiz_clear_value_bo(struct anv_device
*device
)
2505 VkResult result
= anv_device_alloc_bo(device
, 4096,
2506 ANV_BO_ALLOC_MAPPED
,
2507 0 /* explicit_address */,
2508 &device
->hiz_clear_bo
);
2509 if (result
!= VK_SUCCESS
)
2512 union isl_color_value hiz_clear
= { .u32
= { 0, } };
2513 hiz_clear
.f32
[0] = ANV_HZ_FC_VAL
;
2515 memcpy(device
->hiz_clear_bo
->map
, hiz_clear
.u32
, sizeof(hiz_clear
.u32
));
2517 if (!device
->info
.has_llc
)
2518 gen_clflush_range(device
->hiz_clear_bo
->map
, sizeof(hiz_clear
.u32
));
2524 get_bo_from_pool(struct gen_batch_decode_bo
*ret
,
2525 struct anv_block_pool
*pool
,
2528 anv_block_pool_foreach_bo(bo
, pool
) {
2529 uint64_t bo_address
= gen_48b_address(bo
->offset
);
2530 if (address
>= bo_address
&& address
< (bo_address
+ bo
->size
)) {
2531 *ret
= (struct gen_batch_decode_bo
) {
2542 /* Finding a buffer for batch decoding */
2543 static struct gen_batch_decode_bo
2544 decode_get_bo(void *v_batch
, bool ppgtt
, uint64_t address
)
2546 struct anv_device
*device
= v_batch
;
2547 struct gen_batch_decode_bo ret_bo
= {};
2551 if (get_bo_from_pool(&ret_bo
, &device
->dynamic_state_pool
.block_pool
, address
))
2553 if (get_bo_from_pool(&ret_bo
, &device
->instruction_state_pool
.block_pool
, address
))
2555 if (get_bo_from_pool(&ret_bo
, &device
->binding_table_pool
.block_pool
, address
))
2557 if (get_bo_from_pool(&ret_bo
, &device
->surface_state_pool
.block_pool
, address
))
2560 if (!device
->cmd_buffer_being_decoded
)
2561 return (struct gen_batch_decode_bo
) { };
2563 struct anv_batch_bo
**bo
;
2565 u_vector_foreach(bo
, &device
->cmd_buffer_being_decoded
->seen_bbos
) {
2566 /* The decoder zeroes out the top 16 bits, so we need to as well */
2567 uint64_t bo_address
= (*bo
)->bo
->offset
& (~0ull >> 16);
2569 if (address
>= bo_address
&& address
< bo_address
+ (*bo
)->bo
->size
) {
2570 return (struct gen_batch_decode_bo
) {
2572 .size
= (*bo
)->bo
->size
,
2573 .map
= (*bo
)->bo
->map
,
2578 return (struct gen_batch_decode_bo
) { };
2581 struct gen_aux_map_buffer
{
2582 struct gen_buffer base
;
2583 struct anv_state state
;
2586 static struct gen_buffer
*
2587 gen_aux_map_buffer_alloc(void *driver_ctx
, uint32_t size
)
2589 struct gen_aux_map_buffer
*buf
= malloc(sizeof(struct gen_aux_map_buffer
));
2593 struct anv_device
*device
= (struct anv_device
*)driver_ctx
;
2594 assert(device
->physical
->supports_48bit_addresses
&&
2595 device
->physical
->use_softpin
);
2597 struct anv_state_pool
*pool
= &device
->dynamic_state_pool
;
2598 buf
->state
= anv_state_pool_alloc(pool
, size
, size
);
2600 buf
->base
.gpu
= pool
->block_pool
.bo
->offset
+ buf
->state
.offset
;
2601 buf
->base
.gpu_end
= buf
->base
.gpu
+ buf
->state
.alloc_size
;
2602 buf
->base
.map
= buf
->state
.map
;
2603 buf
->base
.driver_bo
= &buf
->state
;
2608 gen_aux_map_buffer_free(void *driver_ctx
, struct gen_buffer
*buffer
)
2610 struct gen_aux_map_buffer
*buf
= (struct gen_aux_map_buffer
*)buffer
;
2611 struct anv_device
*device
= (struct anv_device
*)driver_ctx
;
2612 struct anv_state_pool
*pool
= &device
->dynamic_state_pool
;
2613 anv_state_pool_free(pool
, buf
->state
);
2617 static struct gen_mapped_pinned_buffer_alloc aux_map_allocator
= {
2618 .alloc
= gen_aux_map_buffer_alloc
,
2619 .free
= gen_aux_map_buffer_free
,
2622 VkResult
anv_CreateDevice(
2623 VkPhysicalDevice physicalDevice
,
2624 const VkDeviceCreateInfo
* pCreateInfo
,
2625 const VkAllocationCallbacks
* pAllocator
,
2628 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
2630 struct anv_device
*device
;
2632 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
);
2634 struct anv_device_extension_table enabled_extensions
= { };
2635 for (uint32_t i
= 0; i
< pCreateInfo
->enabledExtensionCount
; i
++) {
2637 for (idx
= 0; idx
< ANV_DEVICE_EXTENSION_COUNT
; idx
++) {
2638 if (strcmp(pCreateInfo
->ppEnabledExtensionNames
[i
],
2639 anv_device_extensions
[idx
].extensionName
) == 0)
2643 if (idx
>= ANV_DEVICE_EXTENSION_COUNT
)
2644 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
2646 if (!physical_device
->supported_extensions
.extensions
[idx
])
2647 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
2649 enabled_extensions
.extensions
[idx
] = true;
2652 /* Check enabled features */
2653 if (pCreateInfo
->pEnabledFeatures
) {
2654 VkPhysicalDeviceFeatures supported_features
;
2655 anv_GetPhysicalDeviceFeatures(physicalDevice
, &supported_features
);
2656 VkBool32
*supported_feature
= (VkBool32
*)&supported_features
;
2657 VkBool32
*enabled_feature
= (VkBool32
*)pCreateInfo
->pEnabledFeatures
;
2658 unsigned num_features
= sizeof(VkPhysicalDeviceFeatures
) / sizeof(VkBool32
);
2659 for (uint32_t i
= 0; i
< num_features
; i
++) {
2660 if (enabled_feature
[i
] && !supported_feature
[i
])
2661 return vk_error(VK_ERROR_FEATURE_NOT_PRESENT
);
2665 /* Check requested queues and fail if we are requested to create any
2666 * queues with flags we don't support.
2668 assert(pCreateInfo
->queueCreateInfoCount
> 0);
2669 for (uint32_t i
= 0; i
< pCreateInfo
->queueCreateInfoCount
; i
++) {
2670 if (pCreateInfo
->pQueueCreateInfos
[i
].flags
!= 0)
2671 return vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2674 /* Check if client specified queue priority. */
2675 const VkDeviceQueueGlobalPriorityCreateInfoEXT
*queue_priority
=
2676 vk_find_struct_const(pCreateInfo
->pQueueCreateInfos
[0].pNext
,
2677 DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT
);
2679 VkQueueGlobalPriorityEXT priority
=
2680 queue_priority
? queue_priority
->globalPriority
:
2681 VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT
;
2683 device
= vk_alloc2(&physical_device
->instance
->alloc
, pAllocator
,
2685 VK_SYSTEM_ALLOCATION_SCOPE_DEVICE
);
2687 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2689 if (INTEL_DEBUG
& DEBUG_BATCH
) {
2690 const unsigned decode_flags
=
2691 GEN_BATCH_DECODE_FULL
|
2692 ((INTEL_DEBUG
& DEBUG_COLOR
) ? GEN_BATCH_DECODE_IN_COLOR
: 0) |
2693 GEN_BATCH_DECODE_OFFSETS
|
2694 GEN_BATCH_DECODE_FLOATS
;
2696 gen_batch_decode_ctx_init(&device
->decoder_ctx
,
2697 &physical_device
->info
,
2698 stderr
, decode_flags
, NULL
,
2699 decode_get_bo
, NULL
, device
);
2702 device
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
2703 device
->physical
= physical_device
;
2704 device
->chipset_id
= physical_device
->chipset_id
;
2705 device
->no_hw
= physical_device
->no_hw
;
2706 device
->_lost
= false;
2709 device
->alloc
= *pAllocator
;
2711 device
->alloc
= physical_device
->instance
->alloc
;
2713 /* XXX(chadv): Can we dup() physicalDevice->fd here? */
2714 device
->fd
= open(physical_device
->path
, O_RDWR
| O_CLOEXEC
);
2715 if (device
->fd
== -1) {
2716 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2720 device
->context_id
= anv_gem_create_context(device
);
2721 if (device
->context_id
== -1) {
2722 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2726 result
= anv_queue_init(device
, &device
->queue
);
2727 if (result
!= VK_SUCCESS
)
2728 goto fail_context_id
;
2730 if (physical_device
->use_softpin
) {
2731 if (pthread_mutex_init(&device
->vma_mutex
, NULL
) != 0) {
2732 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2736 /* keep the page with address zero out of the allocator */
2737 util_vma_heap_init(&device
->vma_lo
,
2738 LOW_HEAP_MIN_ADDRESS
, LOW_HEAP_SIZE
);
2740 util_vma_heap_init(&device
->vma_cva
, CLIENT_VISIBLE_HEAP_MIN_ADDRESS
,
2741 CLIENT_VISIBLE_HEAP_SIZE
);
2743 /* Leave the last 4GiB out of the high vma range, so that no state
2744 * base address + size can overflow 48 bits. For more information see
2745 * the comment about Wa32bitGeneralStateOffset in anv_allocator.c
2747 util_vma_heap_init(&device
->vma_hi
, HIGH_HEAP_MIN_ADDRESS
,
2748 physical_device
->gtt_size
- (1ull << 32) -
2749 HIGH_HEAP_MIN_ADDRESS
);
2752 list_inithead(&device
->memory_objects
);
2754 /* As per spec, the driver implementation may deny requests to acquire
2755 * a priority above the default priority (MEDIUM) if the caller does not
2756 * have sufficient privileges. In this scenario VK_ERROR_NOT_PERMITTED_EXT
2759 if (physical_device
->has_context_priority
) {
2760 int err
= anv_gem_set_context_param(device
->fd
, device
->context_id
,
2761 I915_CONTEXT_PARAM_PRIORITY
,
2762 vk_priority_to_gen(priority
));
2763 if (err
!= 0 && priority
> VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT
) {
2764 result
= vk_error(VK_ERROR_NOT_PERMITTED_EXT
);
2769 device
->info
= physical_device
->info
;
2770 device
->isl_dev
= physical_device
->isl_dev
;
2772 /* On Broadwell and later, we can use batch chaining to more efficiently
2773 * implement growing command buffers. Prior to Haswell, the kernel
2774 * command parser gets in the way and we have to fall back to growing
2777 device
->can_chain_batches
= device
->info
.gen
>= 8;
2779 device
->robust_buffer_access
= pCreateInfo
->pEnabledFeatures
&&
2780 pCreateInfo
->pEnabledFeatures
->robustBufferAccess
;
2781 device
->enabled_extensions
= enabled_extensions
;
2783 anv_device_init_dispatch(device
);
2785 if (pthread_mutex_init(&device
->mutex
, NULL
) != 0) {
2786 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2790 pthread_condattr_t condattr
;
2791 if (pthread_condattr_init(&condattr
) != 0) {
2792 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2795 if (pthread_condattr_setclock(&condattr
, CLOCK_MONOTONIC
) != 0) {
2796 pthread_condattr_destroy(&condattr
);
2797 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2800 if (pthread_cond_init(&device
->queue_submit
, &condattr
) != 0) {
2801 pthread_condattr_destroy(&condattr
);
2802 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2805 pthread_condattr_destroy(&condattr
);
2807 result
= anv_bo_cache_init(&device
->bo_cache
);
2808 if (result
!= VK_SUCCESS
)
2809 goto fail_queue_cond
;
2811 anv_bo_pool_init(&device
->batch_bo_pool
, device
);
2813 result
= anv_state_pool_init(&device
->dynamic_state_pool
, device
,
2814 DYNAMIC_STATE_POOL_MIN_ADDRESS
, 16384);
2815 if (result
!= VK_SUCCESS
)
2816 goto fail_batch_bo_pool
;
2818 result
= anv_state_pool_init(&device
->instruction_state_pool
, device
,
2819 INSTRUCTION_STATE_POOL_MIN_ADDRESS
, 16384);
2820 if (result
!= VK_SUCCESS
)
2821 goto fail_dynamic_state_pool
;
2823 result
= anv_state_pool_init(&device
->surface_state_pool
, device
,
2824 SURFACE_STATE_POOL_MIN_ADDRESS
, 4096);
2825 if (result
!= VK_SUCCESS
)
2826 goto fail_instruction_state_pool
;
2828 if (physical_device
->use_softpin
) {
2829 result
= anv_state_pool_init(&device
->binding_table_pool
, device
,
2830 BINDING_TABLE_POOL_MIN_ADDRESS
, 4096);
2831 if (result
!= VK_SUCCESS
)
2832 goto fail_surface_state_pool
;
2835 if (device
->info
.gen
>= 12) {
2836 device
->aux_map_ctx
= gen_aux_map_init(device
, &aux_map_allocator
,
2837 &physical_device
->info
);
2838 if (!device
->aux_map_ctx
)
2839 goto fail_binding_table_pool
;
2842 result
= anv_device_alloc_bo(device
, 4096, 0 /* flags */,
2843 0 /* explicit_address */,
2844 &device
->workaround_bo
);
2845 if (result
!= VK_SUCCESS
)
2846 goto fail_surface_aux_map_pool
;
2848 result
= anv_device_init_trivial_batch(device
);
2849 if (result
!= VK_SUCCESS
)
2850 goto fail_workaround_bo
;
2852 if (device
->info
.gen
>= 10) {
2853 result
= anv_device_init_hiz_clear_value_bo(device
);
2854 if (result
!= VK_SUCCESS
)
2855 goto fail_trivial_batch_bo
;
2858 anv_scratch_pool_init(device
, &device
->scratch_pool
);
2860 switch (device
->info
.gen
) {
2862 if (!device
->info
.is_haswell
)
2863 result
= gen7_init_device_state(device
);
2865 result
= gen75_init_device_state(device
);
2868 result
= gen8_init_device_state(device
);
2871 result
= gen9_init_device_state(device
);
2874 result
= gen10_init_device_state(device
);
2877 result
= gen11_init_device_state(device
);
2880 result
= gen12_init_device_state(device
);
2883 /* Shouldn't get here as we don't create physical devices for any other
2885 unreachable("unhandled gen");
2887 if (result
!= VK_SUCCESS
)
2888 goto fail_workaround_bo
;
2890 anv_pipeline_cache_init(&device
->default_pipeline_cache
, device
, true);
2892 anv_device_init_blorp(device
);
2894 anv_device_init_border_colors(device
);
2896 anv_device_perf_init(device
);
2898 *pDevice
= anv_device_to_handle(device
);
2903 anv_scratch_pool_finish(device
, &device
->scratch_pool
);
2904 if (device
->info
.gen
>= 10)
2905 anv_device_release_bo(device
, device
->hiz_clear_bo
);
2906 anv_device_release_bo(device
, device
->workaround_bo
);
2907 fail_trivial_batch_bo
:
2908 anv_device_release_bo(device
, device
->trivial_batch_bo
);
2909 fail_surface_aux_map_pool
:
2910 if (device
->info
.gen
>= 12) {
2911 gen_aux_map_finish(device
->aux_map_ctx
);
2912 device
->aux_map_ctx
= NULL
;
2914 fail_binding_table_pool
:
2915 if (physical_device
->use_softpin
)
2916 anv_state_pool_finish(&device
->binding_table_pool
);
2917 fail_surface_state_pool
:
2918 anv_state_pool_finish(&device
->surface_state_pool
);
2919 fail_instruction_state_pool
:
2920 anv_state_pool_finish(&device
->instruction_state_pool
);
2921 fail_dynamic_state_pool
:
2922 anv_state_pool_finish(&device
->dynamic_state_pool
);
2924 anv_bo_pool_finish(&device
->batch_bo_pool
);
2925 anv_bo_cache_finish(&device
->bo_cache
);
2927 pthread_cond_destroy(&device
->queue_submit
);
2929 pthread_mutex_destroy(&device
->mutex
);
2931 if (physical_device
->use_softpin
) {
2932 util_vma_heap_finish(&device
->vma_hi
);
2933 util_vma_heap_finish(&device
->vma_cva
);
2934 util_vma_heap_finish(&device
->vma_lo
);
2937 anv_queue_finish(&device
->queue
);
2939 anv_gem_destroy_context(device
, device
->context_id
);
2943 vk_free(&device
->alloc
, device
);
2948 void anv_DestroyDevice(
2950 const VkAllocationCallbacks
* pAllocator
)
2952 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2957 anv_device_finish_blorp(device
);
2959 anv_pipeline_cache_finish(&device
->default_pipeline_cache
);
2961 anv_queue_finish(&device
->queue
);
2963 #ifdef HAVE_VALGRIND
2964 /* We only need to free these to prevent valgrind errors. The backing
2965 * BO will go away in a couple of lines so we don't actually leak.
2967 anv_state_pool_free(&device
->dynamic_state_pool
, device
->border_colors
);
2968 anv_state_pool_free(&device
->dynamic_state_pool
, device
->slice_hash
);
2971 anv_scratch_pool_finish(device
, &device
->scratch_pool
);
2973 anv_device_release_bo(device
, device
->workaround_bo
);
2974 anv_device_release_bo(device
, device
->trivial_batch_bo
);
2975 if (device
->info
.gen
>= 10)
2976 anv_device_release_bo(device
, device
->hiz_clear_bo
);
2978 if (device
->info
.gen
>= 12) {
2979 gen_aux_map_finish(device
->aux_map_ctx
);
2980 device
->aux_map_ctx
= NULL
;
2983 if (device
->physical
->use_softpin
)
2984 anv_state_pool_finish(&device
->binding_table_pool
);
2985 anv_state_pool_finish(&device
->surface_state_pool
);
2986 anv_state_pool_finish(&device
->instruction_state_pool
);
2987 anv_state_pool_finish(&device
->dynamic_state_pool
);
2989 anv_bo_pool_finish(&device
->batch_bo_pool
);
2991 anv_bo_cache_finish(&device
->bo_cache
);
2993 if (device
->physical
->use_softpin
) {
2994 util_vma_heap_finish(&device
->vma_hi
);
2995 util_vma_heap_finish(&device
->vma_cva
);
2996 util_vma_heap_finish(&device
->vma_lo
);
2999 pthread_cond_destroy(&device
->queue_submit
);
3000 pthread_mutex_destroy(&device
->mutex
);
3002 anv_gem_destroy_context(device
, device
->context_id
);
3004 if (INTEL_DEBUG
& DEBUG_BATCH
)
3005 gen_batch_decode_ctx_finish(&device
->decoder_ctx
);
3009 vk_free(&device
->alloc
, device
);
3012 VkResult
anv_EnumerateInstanceLayerProperties(
3013 uint32_t* pPropertyCount
,
3014 VkLayerProperties
* pProperties
)
3016 if (pProperties
== NULL
) {
3017 *pPropertyCount
= 0;
3021 /* None supported at this time */
3022 return vk_error(VK_ERROR_LAYER_NOT_PRESENT
);
3025 VkResult
anv_EnumerateDeviceLayerProperties(
3026 VkPhysicalDevice physicalDevice
,
3027 uint32_t* pPropertyCount
,
3028 VkLayerProperties
* pProperties
)
3030 if (pProperties
== NULL
) {
3031 *pPropertyCount
= 0;
3035 /* None supported at this time */
3036 return vk_error(VK_ERROR_LAYER_NOT_PRESENT
);
3039 void anv_GetDeviceQueue(
3041 uint32_t queueNodeIndex
,
3042 uint32_t queueIndex
,
3045 const VkDeviceQueueInfo2 info
= {
3046 .sType
= VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2
,
3049 .queueFamilyIndex
= queueNodeIndex
,
3050 .queueIndex
= queueIndex
,
3053 anv_GetDeviceQueue2(_device
, &info
, pQueue
);
3056 void anv_GetDeviceQueue2(
3058 const VkDeviceQueueInfo2
* pQueueInfo
,
3061 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3063 assert(pQueueInfo
->queueIndex
== 0);
3065 if (pQueueInfo
->flags
== device
->queue
.flags
)
3066 *pQueue
= anv_queue_to_handle(&device
->queue
);
3072 _anv_device_set_lost(struct anv_device
*device
,
3073 const char *file
, int line
,
3074 const char *msg
, ...)
3079 p_atomic_inc(&device
->_lost
);
3082 err
= __vk_errorv(device
->physical
->instance
, device
,
3083 VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT
,
3084 VK_ERROR_DEVICE_LOST
, file
, line
, msg
, ap
);
3087 if (env_var_as_boolean("ANV_ABORT_ON_DEVICE_LOSS", false))
3094 _anv_queue_set_lost(struct anv_queue
*queue
,
3095 const char *file
, int line
,
3096 const char *msg
, ...)
3101 p_atomic_inc(&queue
->device
->_lost
);
3104 err
= __vk_errorv(queue
->device
->physical
->instance
, queue
->device
,
3105 VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT
,
3106 VK_ERROR_DEVICE_LOST
, file
, line
, msg
, ap
);
3109 if (env_var_as_boolean("ANV_ABORT_ON_DEVICE_LOSS", false))
3116 anv_device_query_status(struct anv_device
*device
)
3118 /* This isn't likely as most of the callers of this function already check
3119 * for it. However, it doesn't hurt to check and it potentially lets us
3122 if (anv_device_is_lost(device
))
3123 return VK_ERROR_DEVICE_LOST
;
3125 uint32_t active
, pending
;
3126 int ret
= anv_gem_gpu_get_reset_stats(device
, &active
, &pending
);
3128 /* We don't know the real error. */
3129 return anv_device_set_lost(device
, "get_reset_stats failed: %m");
3133 return anv_device_set_lost(device
, "GPU hung on one of our command buffers");
3134 } else if (pending
) {
3135 return anv_device_set_lost(device
, "GPU hung with commands in-flight");
3142 anv_device_bo_busy(struct anv_device
*device
, struct anv_bo
*bo
)
3144 /* Note: This only returns whether or not the BO is in use by an i915 GPU.
3145 * Other usages of the BO (such as on different hardware) will not be
3146 * flagged as "busy" by this ioctl. Use with care.
3148 int ret
= anv_gem_busy(device
, bo
->gem_handle
);
3150 return VK_NOT_READY
;
3151 } else if (ret
== -1) {
3152 /* We don't know the real error. */
3153 return anv_device_set_lost(device
, "gem wait failed: %m");
3156 /* Query for device status after the busy call. If the BO we're checking
3157 * got caught in a GPU hang we don't want to return VK_SUCCESS to the
3158 * client because it clearly doesn't have valid data. Yes, this most
3159 * likely means an ioctl, but we just did an ioctl to query the busy status
3160 * so it's no great loss.
3162 return anv_device_query_status(device
);
3166 anv_device_wait(struct anv_device
*device
, struct anv_bo
*bo
,
3169 int ret
= anv_gem_wait(device
, bo
->gem_handle
, &timeout
);
3170 if (ret
== -1 && errno
== ETIME
) {
3172 } else if (ret
== -1) {
3173 /* We don't know the real error. */
3174 return anv_device_set_lost(device
, "gem wait failed: %m");
3177 /* Query for device status after the wait. If the BO we're waiting on got
3178 * caught in a GPU hang we don't want to return VK_SUCCESS to the client
3179 * because it clearly doesn't have valid data. Yes, this most likely means
3180 * an ioctl, but we just did an ioctl to wait so it's no great loss.
3182 return anv_device_query_status(device
);
3185 VkResult
anv_DeviceWaitIdle(
3188 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3190 if (anv_device_is_lost(device
))
3191 return VK_ERROR_DEVICE_LOST
;
3193 return anv_queue_submit_simple_batch(&device
->queue
, NULL
);
3197 anv_vma_alloc(struct anv_device
*device
, struct anv_bo
*bo
,
3198 uint64_t client_address
)
3200 const struct gen_device_info
*devinfo
= &device
->info
;
3201 /* Gen12 CCS surface addresses need to be 64K aligned. We have no way of
3202 * telling what this allocation is for so pick the largest alignment.
3204 const uint32_t vma_alignment
=
3205 devinfo
->gen
>= 12 ? (64 * 1024) : (4 * 1024);
3207 if (!(bo
->flags
& EXEC_OBJECT_PINNED
)) {
3208 assert(!(bo
->has_client_visible_address
));
3212 pthread_mutex_lock(&device
->vma_mutex
);
3216 if (bo
->has_client_visible_address
) {
3217 assert(bo
->flags
& EXEC_OBJECT_SUPPORTS_48B_ADDRESS
);
3218 if (client_address
) {
3219 if (util_vma_heap_alloc_addr(&device
->vma_cva
,
3220 client_address
, bo
->size
)) {
3221 bo
->offset
= gen_canonical_address(client_address
);
3225 util_vma_heap_alloc(&device
->vma_cva
, bo
->size
, vma_alignment
);
3227 bo
->offset
= gen_canonical_address(addr
);
3228 assert(addr
== gen_48b_address(bo
->offset
));
3231 /* We don't want to fall back to other heaps */
3235 assert(client_address
== 0);
3237 if (bo
->flags
& EXEC_OBJECT_SUPPORTS_48B_ADDRESS
) {
3239 util_vma_heap_alloc(&device
->vma_hi
, bo
->size
, vma_alignment
);
3241 bo
->offset
= gen_canonical_address(addr
);
3242 assert(addr
== gen_48b_address(bo
->offset
));
3246 if (bo
->offset
== 0) {
3248 util_vma_heap_alloc(&device
->vma_lo
, bo
->size
, vma_alignment
);
3250 bo
->offset
= gen_canonical_address(addr
);
3251 assert(addr
== gen_48b_address(bo
->offset
));
3256 pthread_mutex_unlock(&device
->vma_mutex
);
3258 return bo
->offset
!= 0;
3262 anv_vma_free(struct anv_device
*device
, struct anv_bo
*bo
)
3264 if (!(bo
->flags
& EXEC_OBJECT_PINNED
))
3267 const uint64_t addr_48b
= gen_48b_address(bo
->offset
);
3269 pthread_mutex_lock(&device
->vma_mutex
);
3271 if (addr_48b
>= LOW_HEAP_MIN_ADDRESS
&&
3272 addr_48b
<= LOW_HEAP_MAX_ADDRESS
) {
3273 util_vma_heap_free(&device
->vma_lo
, addr_48b
, bo
->size
);
3274 } else if (addr_48b
>= CLIENT_VISIBLE_HEAP_MIN_ADDRESS
&&
3275 addr_48b
<= CLIENT_VISIBLE_HEAP_MAX_ADDRESS
) {
3276 util_vma_heap_free(&device
->vma_cva
, addr_48b
, bo
->size
);
3278 assert(addr_48b
>= HIGH_HEAP_MIN_ADDRESS
);
3279 util_vma_heap_free(&device
->vma_hi
, addr_48b
, bo
->size
);
3282 pthread_mutex_unlock(&device
->vma_mutex
);
3287 VkResult
anv_AllocateMemory(
3289 const VkMemoryAllocateInfo
* pAllocateInfo
,
3290 const VkAllocationCallbacks
* pAllocator
,
3291 VkDeviceMemory
* pMem
)
3293 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3294 struct anv_physical_device
*pdevice
= device
->physical
;
3295 struct anv_device_memory
*mem
;
3296 VkResult result
= VK_SUCCESS
;
3298 assert(pAllocateInfo
->sType
== VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO
);
3300 /* The Vulkan 1.0.33 spec says "allocationSize must be greater than 0". */
3301 assert(pAllocateInfo
->allocationSize
> 0);
3303 VkDeviceSize aligned_alloc_size
=
3304 align_u64(pAllocateInfo
->allocationSize
, 4096);
3306 if (aligned_alloc_size
> MAX_MEMORY_ALLOCATION_SIZE
)
3307 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
3309 assert(pAllocateInfo
->memoryTypeIndex
< pdevice
->memory
.type_count
);
3310 struct anv_memory_type
*mem_type
=
3311 &pdevice
->memory
.types
[pAllocateInfo
->memoryTypeIndex
];
3312 assert(mem_type
->heapIndex
< pdevice
->memory
.heap_count
);
3313 struct anv_memory_heap
*mem_heap
=
3314 &pdevice
->memory
.heaps
[mem_type
->heapIndex
];
3316 uint64_t mem_heap_used
= p_atomic_read(&mem_heap
->used
);
3317 if (mem_heap_used
+ aligned_alloc_size
> mem_heap
->size
)
3318 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
3320 mem
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*mem
), 8,
3321 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
3323 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
3325 assert(pAllocateInfo
->memoryTypeIndex
< pdevice
->memory
.type_count
);
3326 mem
->type
= mem_type
;
3330 mem
->host_ptr
= NULL
;
3332 enum anv_bo_alloc_flags alloc_flags
= 0;
3334 const VkExportMemoryAllocateInfo
*export_info
= NULL
;
3335 const VkImportAndroidHardwareBufferInfoANDROID
*ahw_import_info
= NULL
;
3336 const VkImportMemoryFdInfoKHR
*fd_info
= NULL
;
3337 const VkImportMemoryHostPointerInfoEXT
*host_ptr_info
= NULL
;
3338 const VkMemoryDedicatedAllocateInfo
*dedicated_info
= NULL
;
3339 VkMemoryAllocateFlags vk_flags
= 0;
3340 uint64_t client_address
= 0;
3342 vk_foreach_struct_const(ext
, pAllocateInfo
->pNext
) {
3343 switch (ext
->sType
) {
3344 case VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO
:
3345 export_info
= (void *)ext
;
3348 case VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID
:
3349 ahw_import_info
= (void *)ext
;
3352 case VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR
:
3353 fd_info
= (void *)ext
;
3356 case VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT
:
3357 host_ptr_info
= (void *)ext
;
3360 case VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO
: {
3361 const VkMemoryAllocateFlagsInfo
*flags_info
= (void *)ext
;
3362 vk_flags
= flags_info
->flags
;
3366 case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO
:
3367 dedicated_info
= (void *)ext
;
3370 case VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO_KHR
: {
3371 const VkMemoryOpaqueCaptureAddressAllocateInfoKHR
*addr_info
=
3372 (const VkMemoryOpaqueCaptureAddressAllocateInfoKHR
*)ext
;
3373 client_address
= addr_info
->opaqueCaptureAddress
;
3378 anv_debug_ignored_stype(ext
->sType
);
3383 if (vk_flags
& VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR
)
3384 alloc_flags
|= ANV_BO_ALLOC_CLIENT_VISIBLE_ADDRESS
;
3386 /* Check if we need to support Android HW buffer export. If so,
3387 * create AHardwareBuffer and import memory from it.
3389 bool android_export
= false;
3390 if (export_info
&& export_info
->handleTypes
&
3391 VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID
)
3392 android_export
= true;
3394 if (ahw_import_info
) {
3395 result
= anv_import_ahw_memory(_device
, mem
, ahw_import_info
);
3396 if (result
!= VK_SUCCESS
)
3400 } else if (android_export
) {
3401 result
= anv_create_ahw_memory(_device
, mem
, pAllocateInfo
);
3402 if (result
!= VK_SUCCESS
)
3405 const VkImportAndroidHardwareBufferInfoANDROID import_info
= {
3408 result
= anv_import_ahw_memory(_device
, mem
, &import_info
);
3409 if (result
!= VK_SUCCESS
)
3415 /* The Vulkan spec permits handleType to be 0, in which case the struct is
3418 if (fd_info
&& fd_info
->handleType
) {
3419 /* At the moment, we support only the below handle types. */
3420 assert(fd_info
->handleType
==
3421 VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT
||
3422 fd_info
->handleType
==
3423 VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT
);
3425 result
= anv_device_import_bo(device
, fd_info
->fd
, alloc_flags
,
3426 client_address
, &mem
->bo
);
3427 if (result
!= VK_SUCCESS
)
3430 VkDeviceSize aligned_alloc_size
=
3431 align_u64(pAllocateInfo
->allocationSize
, 4096);
3433 /* For security purposes, we reject importing the bo if it's smaller
3434 * than the requested allocation size. This prevents a malicious client
3435 * from passing a buffer to a trusted client, lying about the size, and
3436 * telling the trusted client to try and texture from an image that goes
3437 * out-of-bounds. This sort of thing could lead to GPU hangs or worse
3438 * in the trusted client. The trusted client can protect itself against
3439 * this sort of attack but only if it can trust the buffer size.
3441 if (mem
->bo
->size
< aligned_alloc_size
) {
3442 result
= vk_errorf(device
, device
, VK_ERROR_INVALID_EXTERNAL_HANDLE
,
3443 "aligned allocationSize too large for "
3444 "VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT: "
3445 "%"PRIu64
"B > %"PRIu64
"B",
3446 aligned_alloc_size
, mem
->bo
->size
);
3447 anv_device_release_bo(device
, mem
->bo
);
3451 /* From the Vulkan spec:
3453 * "Importing memory from a file descriptor transfers ownership of
3454 * the file descriptor from the application to the Vulkan
3455 * implementation. The application must not perform any operations on
3456 * the file descriptor after a successful import."
3458 * If the import fails, we leave the file descriptor open.
3464 if (host_ptr_info
&& host_ptr_info
->handleType
) {
3465 if (host_ptr_info
->handleType
==
3466 VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_MAPPED_FOREIGN_MEMORY_BIT_EXT
) {
3467 result
= vk_error(VK_ERROR_INVALID_EXTERNAL_HANDLE
);
3471 assert(host_ptr_info
->handleType
==
3472 VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT
);
3474 result
= anv_device_import_bo_from_host_ptr(device
,
3475 host_ptr_info
->pHostPointer
,
3476 pAllocateInfo
->allocationSize
,
3480 if (result
!= VK_SUCCESS
)
3483 mem
->host_ptr
= host_ptr_info
->pHostPointer
;
3487 /* Regular allocate (not importing memory). */
3489 if (export_info
&& export_info
->handleTypes
)
3490 alloc_flags
|= ANV_BO_ALLOC_EXTERNAL
;
3492 result
= anv_device_alloc_bo(device
, pAllocateInfo
->allocationSize
,
3493 alloc_flags
, client_address
, &mem
->bo
);
3494 if (result
!= VK_SUCCESS
)
3497 if (dedicated_info
&& dedicated_info
->image
!= VK_NULL_HANDLE
) {
3498 ANV_FROM_HANDLE(anv_image
, image
, dedicated_info
->image
);
3500 /* Some legacy (non-modifiers) consumers need the tiling to be set on
3501 * the BO. In this case, we have a dedicated allocation.
3503 if (image
->needs_set_tiling
) {
3504 const uint32_t i915_tiling
=
3505 isl_tiling_to_i915_tiling(image
->planes
[0].surface
.isl
.tiling
);
3506 int ret
= anv_gem_set_tiling(device
, mem
->bo
->gem_handle
,
3507 image
->planes
[0].surface
.isl
.row_pitch_B
,
3510 anv_device_release_bo(device
, mem
->bo
);
3511 result
= vk_errorf(device
, device
, VK_ERROR_OUT_OF_DEVICE_MEMORY
,
3512 "failed to set BO tiling: %m");
3519 mem_heap_used
= p_atomic_add_return(&mem_heap
->used
, mem
->bo
->size
);
3520 if (mem_heap_used
> mem_heap
->size
) {
3521 p_atomic_add(&mem_heap
->used
, -mem
->bo
->size
);
3522 anv_device_release_bo(device
, mem
->bo
);
3523 result
= vk_errorf(device
, device
, VK_ERROR_OUT_OF_DEVICE_MEMORY
,
3524 "Out of heap memory");
3528 pthread_mutex_lock(&device
->mutex
);
3529 list_addtail(&mem
->link
, &device
->memory_objects
);
3530 pthread_mutex_unlock(&device
->mutex
);
3532 *pMem
= anv_device_memory_to_handle(mem
);
3537 vk_free2(&device
->alloc
, pAllocator
, mem
);
3542 VkResult
anv_GetMemoryFdKHR(
3544 const VkMemoryGetFdInfoKHR
* pGetFdInfo
,
3547 ANV_FROM_HANDLE(anv_device
, dev
, device_h
);
3548 ANV_FROM_HANDLE(anv_device_memory
, mem
, pGetFdInfo
->memory
);
3550 assert(pGetFdInfo
->sType
== VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR
);
3552 assert(pGetFdInfo
->handleType
== VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT
||
3553 pGetFdInfo
->handleType
== VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT
);
3555 return anv_device_export_bo(dev
, mem
->bo
, pFd
);
3558 VkResult
anv_GetMemoryFdPropertiesKHR(
3560 VkExternalMemoryHandleTypeFlagBits handleType
,
3562 VkMemoryFdPropertiesKHR
* pMemoryFdProperties
)
3564 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3566 switch (handleType
) {
3567 case VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT
:
3568 /* dma-buf can be imported as any memory type */
3569 pMemoryFdProperties
->memoryTypeBits
=
3570 (1 << device
->physical
->memory
.type_count
) - 1;
3574 /* The valid usage section for this function says:
3576 * "handleType must not be one of the handle types defined as
3579 * So opaque handle types fall into the default "unsupported" case.
3581 return vk_error(VK_ERROR_INVALID_EXTERNAL_HANDLE
);
3585 VkResult
anv_GetMemoryHostPointerPropertiesEXT(
3587 VkExternalMemoryHandleTypeFlagBits handleType
,
3588 const void* pHostPointer
,
3589 VkMemoryHostPointerPropertiesEXT
* pMemoryHostPointerProperties
)
3591 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3593 assert(pMemoryHostPointerProperties
->sType
==
3594 VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT
);
3596 switch (handleType
) {
3597 case VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT
:
3598 /* Host memory can be imported as any memory type. */
3599 pMemoryHostPointerProperties
->memoryTypeBits
=
3600 (1ull << device
->physical
->memory
.type_count
) - 1;
3605 return VK_ERROR_INVALID_EXTERNAL_HANDLE
;
3609 void anv_FreeMemory(
3611 VkDeviceMemory _mem
,
3612 const VkAllocationCallbacks
* pAllocator
)
3614 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3615 ANV_FROM_HANDLE(anv_device_memory
, mem
, _mem
);
3620 pthread_mutex_lock(&device
->mutex
);
3621 list_del(&mem
->link
);
3622 pthread_mutex_unlock(&device
->mutex
);
3625 anv_UnmapMemory(_device
, _mem
);
3627 p_atomic_add(&device
->physical
->memory
.heaps
[mem
->type
->heapIndex
].used
,
3630 anv_device_release_bo(device
, mem
->bo
);
3632 #if defined(ANDROID) && ANDROID_API_LEVEL >= 26
3634 AHardwareBuffer_release(mem
->ahw
);
3637 vk_free2(&device
->alloc
, pAllocator
, mem
);
3640 VkResult
anv_MapMemory(
3642 VkDeviceMemory _memory
,
3643 VkDeviceSize offset
,
3645 VkMemoryMapFlags flags
,
3648 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3649 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
3656 if (mem
->host_ptr
) {
3657 *ppData
= mem
->host_ptr
+ offset
;
3661 if (size
== VK_WHOLE_SIZE
)
3662 size
= mem
->bo
->size
- offset
;
3664 /* From the Vulkan spec version 1.0.32 docs for MapMemory:
3666 * * If size is not equal to VK_WHOLE_SIZE, size must be greater than 0
3667 * assert(size != 0);
3668 * * If size is not equal to VK_WHOLE_SIZE, size must be less than or
3669 * equal to the size of the memory minus offset
3672 assert(offset
+ size
<= mem
->bo
->size
);
3674 /* FIXME: Is this supposed to be thread safe? Since vkUnmapMemory() only
3675 * takes a VkDeviceMemory pointer, it seems like only one map of the memory
3676 * at a time is valid. We could just mmap up front and return an offset
3677 * pointer here, but that may exhaust virtual memory on 32 bit
3680 uint32_t gem_flags
= 0;
3682 if (!device
->info
.has_llc
&&
3683 (mem
->type
->propertyFlags
& VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
))
3684 gem_flags
|= I915_MMAP_WC
;
3686 /* GEM will fail to map if the offset isn't 4k-aligned. Round down. */
3687 uint64_t map_offset
= offset
& ~4095ull;
3688 assert(offset
>= map_offset
);
3689 uint64_t map_size
= (offset
+ size
) - map_offset
;
3691 /* Let's map whole pages */
3692 map_size
= align_u64(map_size
, 4096);
3694 void *map
= anv_gem_mmap(device
, mem
->bo
->gem_handle
,
3695 map_offset
, map_size
, gem_flags
);
3696 if (map
== MAP_FAILED
)
3697 return vk_error(VK_ERROR_MEMORY_MAP_FAILED
);
3700 mem
->map_size
= map_size
;
3702 *ppData
= mem
->map
+ (offset
- map_offset
);
3707 void anv_UnmapMemory(
3709 VkDeviceMemory _memory
)
3711 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
3713 if (mem
== NULL
|| mem
->host_ptr
)
3716 anv_gem_munmap(mem
->map
, mem
->map_size
);
3723 clflush_mapped_ranges(struct anv_device
*device
,
3725 const VkMappedMemoryRange
*ranges
)
3727 for (uint32_t i
= 0; i
< count
; i
++) {
3728 ANV_FROM_HANDLE(anv_device_memory
, mem
, ranges
[i
].memory
);
3729 if (ranges
[i
].offset
>= mem
->map_size
)
3732 gen_clflush_range(mem
->map
+ ranges
[i
].offset
,
3733 MIN2(ranges
[i
].size
, mem
->map_size
- ranges
[i
].offset
));
3737 VkResult
anv_FlushMappedMemoryRanges(
3739 uint32_t memoryRangeCount
,
3740 const VkMappedMemoryRange
* pMemoryRanges
)
3742 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3744 if (device
->info
.has_llc
)
3747 /* Make sure the writes we're flushing have landed. */
3748 __builtin_ia32_mfence();
3750 clflush_mapped_ranges(device
, memoryRangeCount
, pMemoryRanges
);
3755 VkResult
anv_InvalidateMappedMemoryRanges(
3757 uint32_t memoryRangeCount
,
3758 const VkMappedMemoryRange
* pMemoryRanges
)
3760 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3762 if (device
->info
.has_llc
)
3765 clflush_mapped_ranges(device
, memoryRangeCount
, pMemoryRanges
);
3767 /* Make sure no reads get moved up above the invalidate. */
3768 __builtin_ia32_mfence();
3773 void anv_GetBufferMemoryRequirements(
3776 VkMemoryRequirements
* pMemoryRequirements
)
3778 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
3779 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3781 /* The Vulkan spec (git aaed022) says:
3783 * memoryTypeBits is a bitfield and contains one bit set for every
3784 * supported memory type for the resource. The bit `1<<i` is set if and
3785 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
3786 * structure for the physical device is supported.
3788 uint32_t memory_types
= (1ull << device
->physical
->memory
.type_count
) - 1;
3790 /* Base alignment requirement of a cache line */
3791 uint32_t alignment
= 16;
3793 /* We need an alignment of 32 for pushing UBOs */
3794 if (buffer
->usage
& VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
)
3795 alignment
= MAX2(alignment
, 32);
3797 pMemoryRequirements
->size
= buffer
->size
;
3798 pMemoryRequirements
->alignment
= alignment
;
3800 /* Storage and Uniform buffers should have their size aligned to
3801 * 32-bits to avoid boundary checks when last DWord is not complete.
3802 * This would ensure that not internal padding would be needed for
3805 if (device
->robust_buffer_access
&&
3806 (buffer
->usage
& VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
||
3807 buffer
->usage
& VK_BUFFER_USAGE_STORAGE_BUFFER_BIT
))
3808 pMemoryRequirements
->size
= align_u64(buffer
->size
, 4);
3810 pMemoryRequirements
->memoryTypeBits
= memory_types
;
3813 void anv_GetBufferMemoryRequirements2(
3815 const VkBufferMemoryRequirementsInfo2
* pInfo
,
3816 VkMemoryRequirements2
* pMemoryRequirements
)
3818 anv_GetBufferMemoryRequirements(_device
, pInfo
->buffer
,
3819 &pMemoryRequirements
->memoryRequirements
);
3821 vk_foreach_struct(ext
, pMemoryRequirements
->pNext
) {
3822 switch (ext
->sType
) {
3823 case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS
: {
3824 VkMemoryDedicatedRequirements
*requirements
= (void *)ext
;
3825 requirements
->prefersDedicatedAllocation
= false;
3826 requirements
->requiresDedicatedAllocation
= false;
3831 anv_debug_ignored_stype(ext
->sType
);
3837 void anv_GetImageMemoryRequirements(
3840 VkMemoryRequirements
* pMemoryRequirements
)
3842 ANV_FROM_HANDLE(anv_image
, image
, _image
);
3843 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3845 /* The Vulkan spec (git aaed022) says:
3847 * memoryTypeBits is a bitfield and contains one bit set for every
3848 * supported memory type for the resource. The bit `1<<i` is set if and
3849 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
3850 * structure for the physical device is supported.
3852 * All types are currently supported for images.
3854 uint32_t memory_types
= (1ull << device
->physical
->memory
.type_count
) - 1;
3856 /* We must have image allocated or imported at this point. According to the
3857 * specification, external images must have been bound to memory before
3858 * calling GetImageMemoryRequirements.
3860 assert(image
->size
> 0);
3862 pMemoryRequirements
->size
= image
->size
;
3863 pMemoryRequirements
->alignment
= image
->alignment
;
3864 pMemoryRequirements
->memoryTypeBits
= memory_types
;
3867 void anv_GetImageMemoryRequirements2(
3869 const VkImageMemoryRequirementsInfo2
* pInfo
,
3870 VkMemoryRequirements2
* pMemoryRequirements
)
3872 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3873 ANV_FROM_HANDLE(anv_image
, image
, pInfo
->image
);
3875 anv_GetImageMemoryRequirements(_device
, pInfo
->image
,
3876 &pMemoryRequirements
->memoryRequirements
);
3878 vk_foreach_struct_const(ext
, pInfo
->pNext
) {
3879 switch (ext
->sType
) {
3880 case VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO
: {
3881 const VkImagePlaneMemoryRequirementsInfo
*plane_reqs
=
3882 (const VkImagePlaneMemoryRequirementsInfo
*) ext
;
3883 uint32_t plane
= anv_image_aspect_to_plane(image
->aspects
,
3884 plane_reqs
->planeAspect
);
3886 assert(image
->planes
[plane
].offset
== 0);
3888 /* The Vulkan spec (git aaed022) says:
3890 * memoryTypeBits is a bitfield and contains one bit set for every
3891 * supported memory type for the resource. The bit `1<<i` is set
3892 * if and only if the memory type `i` in the
3893 * VkPhysicalDeviceMemoryProperties structure for the physical
3894 * device is supported.
3896 * All types are currently supported for images.
3898 pMemoryRequirements
->memoryRequirements
.memoryTypeBits
=
3899 (1ull << device
->physical
->memory
.type_count
) - 1;
3901 /* We must have image allocated or imported at this point. According to the
3902 * specification, external images must have been bound to memory before
3903 * calling GetImageMemoryRequirements.
3905 assert(image
->planes
[plane
].size
> 0);
3907 pMemoryRequirements
->memoryRequirements
.size
= image
->planes
[plane
].size
;
3908 pMemoryRequirements
->memoryRequirements
.alignment
=
3909 image
->planes
[plane
].alignment
;
3914 anv_debug_ignored_stype(ext
->sType
);
3919 vk_foreach_struct(ext
, pMemoryRequirements
->pNext
) {
3920 switch (ext
->sType
) {
3921 case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS
: {
3922 VkMemoryDedicatedRequirements
*requirements
= (void *)ext
;
3923 if (image
->needs_set_tiling
|| image
->external_format
) {
3924 /* If we need to set the tiling for external consumers, we need a
3925 * dedicated allocation.
3927 * See also anv_AllocateMemory.
3929 requirements
->prefersDedicatedAllocation
= true;
3930 requirements
->requiresDedicatedAllocation
= true;
3932 requirements
->prefersDedicatedAllocation
= false;
3933 requirements
->requiresDedicatedAllocation
= false;
3939 anv_debug_ignored_stype(ext
->sType
);
3945 void anv_GetImageSparseMemoryRequirements(
3948 uint32_t* pSparseMemoryRequirementCount
,
3949 VkSparseImageMemoryRequirements
* pSparseMemoryRequirements
)
3951 *pSparseMemoryRequirementCount
= 0;
3954 void anv_GetImageSparseMemoryRequirements2(
3956 const VkImageSparseMemoryRequirementsInfo2
* pInfo
,
3957 uint32_t* pSparseMemoryRequirementCount
,
3958 VkSparseImageMemoryRequirements2
* pSparseMemoryRequirements
)
3960 *pSparseMemoryRequirementCount
= 0;
3963 void anv_GetDeviceMemoryCommitment(
3965 VkDeviceMemory memory
,
3966 VkDeviceSize
* pCommittedMemoryInBytes
)
3968 *pCommittedMemoryInBytes
= 0;
3972 anv_bind_buffer_memory(const VkBindBufferMemoryInfo
*pBindInfo
)
3974 ANV_FROM_HANDLE(anv_device_memory
, mem
, pBindInfo
->memory
);
3975 ANV_FROM_HANDLE(anv_buffer
, buffer
, pBindInfo
->buffer
);
3977 assert(pBindInfo
->sType
== VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO
);
3980 buffer
->address
= (struct anv_address
) {
3982 .offset
= pBindInfo
->memoryOffset
,
3985 buffer
->address
= ANV_NULL_ADDRESS
;
3989 VkResult
anv_BindBufferMemory(
3992 VkDeviceMemory memory
,
3993 VkDeviceSize memoryOffset
)
3995 anv_bind_buffer_memory(
3996 &(VkBindBufferMemoryInfo
) {
3997 .sType
= VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO
,
4000 .memoryOffset
= memoryOffset
,
4006 VkResult
anv_BindBufferMemory2(
4008 uint32_t bindInfoCount
,
4009 const VkBindBufferMemoryInfo
* pBindInfos
)
4011 for (uint32_t i
= 0; i
< bindInfoCount
; i
++)
4012 anv_bind_buffer_memory(&pBindInfos
[i
]);
4017 VkResult
anv_QueueBindSparse(
4019 uint32_t bindInfoCount
,
4020 const VkBindSparseInfo
* pBindInfo
,
4023 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
4024 if (anv_device_is_lost(queue
->device
))
4025 return VK_ERROR_DEVICE_LOST
;
4027 return vk_error(VK_ERROR_FEATURE_NOT_PRESENT
);
4032 VkResult
anv_CreateEvent(
4034 const VkEventCreateInfo
* pCreateInfo
,
4035 const VkAllocationCallbacks
* pAllocator
,
4038 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4039 struct anv_state state
;
4040 struct anv_event
*event
;
4042 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_EVENT_CREATE_INFO
);
4044 state
= anv_state_pool_alloc(&device
->dynamic_state_pool
,
4047 event
->state
= state
;
4048 event
->semaphore
= VK_EVENT_RESET
;
4050 if (!device
->info
.has_llc
) {
4051 /* Make sure the writes we're flushing have landed. */
4052 __builtin_ia32_mfence();
4053 __builtin_ia32_clflush(event
);
4056 *pEvent
= anv_event_to_handle(event
);
4061 void anv_DestroyEvent(
4064 const VkAllocationCallbacks
* pAllocator
)
4066 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4067 ANV_FROM_HANDLE(anv_event
, event
, _event
);
4072 anv_state_pool_free(&device
->dynamic_state_pool
, event
->state
);
4075 VkResult
anv_GetEventStatus(
4079 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4080 ANV_FROM_HANDLE(anv_event
, event
, _event
);
4082 if (anv_device_is_lost(device
))
4083 return VK_ERROR_DEVICE_LOST
;
4085 if (!device
->info
.has_llc
) {
4086 /* Invalidate read cache before reading event written by GPU. */
4087 __builtin_ia32_clflush(event
);
4088 __builtin_ia32_mfence();
4092 return event
->semaphore
;
4095 VkResult
anv_SetEvent(
4099 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4100 ANV_FROM_HANDLE(anv_event
, event
, _event
);
4102 event
->semaphore
= VK_EVENT_SET
;
4104 if (!device
->info
.has_llc
) {
4105 /* Make sure the writes we're flushing have landed. */
4106 __builtin_ia32_mfence();
4107 __builtin_ia32_clflush(event
);
4113 VkResult
anv_ResetEvent(
4117 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4118 ANV_FROM_HANDLE(anv_event
, event
, _event
);
4120 event
->semaphore
= VK_EVENT_RESET
;
4122 if (!device
->info
.has_llc
) {
4123 /* Make sure the writes we're flushing have landed. */
4124 __builtin_ia32_mfence();
4125 __builtin_ia32_clflush(event
);
4133 VkResult
anv_CreateBuffer(
4135 const VkBufferCreateInfo
* pCreateInfo
,
4136 const VkAllocationCallbacks
* pAllocator
,
4139 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4140 struct anv_buffer
*buffer
;
4142 /* Don't allow creating buffers bigger than our address space. The real
4143 * issue here is that we may align up the buffer size and we don't want
4144 * doing so to cause roll-over. However, no one has any business
4145 * allocating a buffer larger than our GTT size.
4147 if (pCreateInfo
->size
> device
->physical
->gtt_size
)
4148 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
4150 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO
);
4152 buffer
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*buffer
), 8,
4153 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
4155 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
4157 buffer
->size
= pCreateInfo
->size
;
4158 buffer
->usage
= pCreateInfo
->usage
;
4159 buffer
->address
= ANV_NULL_ADDRESS
;
4161 *pBuffer
= anv_buffer_to_handle(buffer
);
4166 void anv_DestroyBuffer(
4169 const VkAllocationCallbacks
* pAllocator
)
4171 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4172 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
4177 vk_free2(&device
->alloc
, pAllocator
, buffer
);
4180 VkDeviceAddress
anv_GetBufferDeviceAddress(
4182 const VkBufferDeviceAddressInfoKHR
* pInfo
)
4184 ANV_FROM_HANDLE(anv_buffer
, buffer
, pInfo
->buffer
);
4186 assert(!anv_address_is_null(buffer
->address
));
4187 assert(buffer
->address
.bo
->flags
& EXEC_OBJECT_PINNED
);
4189 return anv_address_physical(buffer
->address
);
4192 uint64_t anv_GetBufferOpaqueCaptureAddress(
4194 const VkBufferDeviceAddressInfoKHR
* pInfo
)
4199 uint64_t anv_GetDeviceMemoryOpaqueCaptureAddress(
4201 const VkDeviceMemoryOpaqueCaptureAddressInfoKHR
* pInfo
)
4203 ANV_FROM_HANDLE(anv_device_memory
, memory
, pInfo
->memory
);
4205 assert(memory
->bo
->flags
& EXEC_OBJECT_PINNED
);
4206 assert(memory
->bo
->has_client_visible_address
);
4208 return gen_48b_address(memory
->bo
->offset
);
4212 anv_fill_buffer_surface_state(struct anv_device
*device
, struct anv_state state
,
4213 enum isl_format format
,
4214 struct anv_address address
,
4215 uint32_t range
, uint32_t stride
)
4217 isl_buffer_fill_state(&device
->isl_dev
, state
.map
,
4218 .address
= anv_address_physical(address
),
4219 .mocs
= device
->isl_dev
.mocs
.internal
,
4222 .swizzle
= ISL_SWIZZLE_IDENTITY
,
4223 .stride_B
= stride
);
4226 void anv_DestroySampler(
4229 const VkAllocationCallbacks
* pAllocator
)
4231 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4232 ANV_FROM_HANDLE(anv_sampler
, sampler
, _sampler
);
4237 if (sampler
->bindless_state
.map
) {
4238 anv_state_pool_free(&device
->dynamic_state_pool
,
4239 sampler
->bindless_state
);
4242 vk_free2(&device
->alloc
, pAllocator
, sampler
);
4245 VkResult
anv_CreateFramebuffer(
4247 const VkFramebufferCreateInfo
* pCreateInfo
,
4248 const VkAllocationCallbacks
* pAllocator
,
4249 VkFramebuffer
* pFramebuffer
)
4251 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4252 struct anv_framebuffer
*framebuffer
;
4254 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
);
4256 size_t size
= sizeof(*framebuffer
);
4258 /* VK_KHR_imageless_framebuffer extension says:
4260 * If flags includes VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT_KHR,
4261 * parameter pAttachments is ignored.
4263 if (!(pCreateInfo
->flags
& VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT_KHR
)) {
4264 size
+= sizeof(struct anv_image_view
*) * pCreateInfo
->attachmentCount
;
4265 framebuffer
= vk_alloc2(&device
->alloc
, pAllocator
, size
, 8,
4266 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
4267 if (framebuffer
== NULL
)
4268 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
4270 for (uint32_t i
= 0; i
< pCreateInfo
->attachmentCount
; i
++) {
4271 ANV_FROM_HANDLE(anv_image_view
, iview
, pCreateInfo
->pAttachments
[i
]);
4272 framebuffer
->attachments
[i
] = iview
;
4274 framebuffer
->attachment_count
= pCreateInfo
->attachmentCount
;
4276 assert(device
->enabled_extensions
.KHR_imageless_framebuffer
);
4277 framebuffer
= vk_alloc2(&device
->alloc
, pAllocator
, size
, 8,
4278 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
4279 if (framebuffer
== NULL
)
4280 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
4282 framebuffer
->attachment_count
= 0;
4285 framebuffer
->width
= pCreateInfo
->width
;
4286 framebuffer
->height
= pCreateInfo
->height
;
4287 framebuffer
->layers
= pCreateInfo
->layers
;
4289 *pFramebuffer
= anv_framebuffer_to_handle(framebuffer
);
4294 void anv_DestroyFramebuffer(
4297 const VkAllocationCallbacks
* pAllocator
)
4299 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4300 ANV_FROM_HANDLE(anv_framebuffer
, fb
, _fb
);
4305 vk_free2(&device
->alloc
, pAllocator
, fb
);
4308 static const VkTimeDomainEXT anv_time_domains
[] = {
4309 VK_TIME_DOMAIN_DEVICE_EXT
,
4310 VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT
,
4311 VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT
,
4314 VkResult
anv_GetPhysicalDeviceCalibrateableTimeDomainsEXT(
4315 VkPhysicalDevice physicalDevice
,
4316 uint32_t *pTimeDomainCount
,
4317 VkTimeDomainEXT
*pTimeDomains
)
4320 VK_OUTARRAY_MAKE(out
, pTimeDomains
, pTimeDomainCount
);
4322 for (d
= 0; d
< ARRAY_SIZE(anv_time_domains
); d
++) {
4323 vk_outarray_append(&out
, i
) {
4324 *i
= anv_time_domains
[d
];
4328 return vk_outarray_status(&out
);
4332 anv_clock_gettime(clockid_t clock_id
)
4334 struct timespec current
;
4337 ret
= clock_gettime(clock_id
, ¤t
);
4338 if (ret
< 0 && clock_id
== CLOCK_MONOTONIC_RAW
)
4339 ret
= clock_gettime(CLOCK_MONOTONIC
, ¤t
);
4343 return (uint64_t) current
.tv_sec
* 1000000000ULL + current
.tv_nsec
;
4346 #define TIMESTAMP 0x2358
4348 VkResult
anv_GetCalibratedTimestampsEXT(
4350 uint32_t timestampCount
,
4351 const VkCalibratedTimestampInfoEXT
*pTimestampInfos
,
4352 uint64_t *pTimestamps
,
4353 uint64_t *pMaxDeviation
)
4355 ANV_FROM_HANDLE(anv_device
, device
, _device
);
4356 uint64_t timestamp_frequency
= device
->info
.timestamp_frequency
;
4359 uint64_t begin
, end
;
4360 uint64_t max_clock_period
= 0;
4362 begin
= anv_clock_gettime(CLOCK_MONOTONIC_RAW
);
4364 for (d
= 0; d
< timestampCount
; d
++) {
4365 switch (pTimestampInfos
[d
].timeDomain
) {
4366 case VK_TIME_DOMAIN_DEVICE_EXT
:
4367 ret
= anv_gem_reg_read(device
, TIMESTAMP
| 1,
4371 return anv_device_set_lost(device
, "Failed to read the TIMESTAMP "
4374 uint64_t device_period
= DIV_ROUND_UP(1000000000, timestamp_frequency
);
4375 max_clock_period
= MAX2(max_clock_period
, device_period
);
4377 case VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT
:
4378 pTimestamps
[d
] = anv_clock_gettime(CLOCK_MONOTONIC
);
4379 max_clock_period
= MAX2(max_clock_period
, 1);
4382 case VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT
:
4383 pTimestamps
[d
] = begin
;
4391 end
= anv_clock_gettime(CLOCK_MONOTONIC_RAW
);
4394 * The maximum deviation is the sum of the interval over which we
4395 * perform the sampling and the maximum period of any sampled
4396 * clock. That's because the maximum skew between any two sampled
4397 * clock edges is when the sampled clock with the largest period is
4398 * sampled at the end of that period but right at the beginning of the
4399 * sampling interval and some other clock is sampled right at the
4400 * begining of its sampling period and right at the end of the
4401 * sampling interval. Let's assume the GPU has the longest clock
4402 * period and that the application is sampling GPU and monotonic:
4405 * w x y z 0 1 2 3 4 5 6 7 8 9 a b c d e f
4406 * Raw -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
4410 * GPU -----_____-----_____-----_____-----_____
4413 * x y z 0 1 2 3 4 5 6 7 8 9 a b c
4414 * Monotonic -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
4416 * Interval <----------------->
4417 * Deviation <-------------------------->
4421 * m = read(monotonic) 2
4424 * We round the sample interval up by one tick to cover sampling error
4425 * in the interval clock
4428 uint64_t sample_interval
= end
- begin
+ 1;
4430 *pMaxDeviation
= sample_interval
+ max_clock_period
;
4435 /* vk_icd.h does not declare this function, so we declare it here to
4436 * suppress Wmissing-prototypes.
4438 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
4439 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion
);
4441 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
4442 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion
)
4444 /* For the full details on loader interface versioning, see
4445 * <https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/blob/master/loader/LoaderAndLayerInterface.md>.
4446 * What follows is a condensed summary, to help you navigate the large and
4447 * confusing official doc.
4449 * - Loader interface v0 is incompatible with later versions. We don't
4452 * - In loader interface v1:
4453 * - The first ICD entrypoint called by the loader is
4454 * vk_icdGetInstanceProcAddr(). The ICD must statically expose this
4456 * - The ICD must statically expose no other Vulkan symbol unless it is
4457 * linked with -Bsymbolic.
4458 * - Each dispatchable Vulkan handle created by the ICD must be
4459 * a pointer to a struct whose first member is VK_LOADER_DATA. The
4460 * ICD must initialize VK_LOADER_DATA.loadMagic to ICD_LOADER_MAGIC.
4461 * - The loader implements vkCreate{PLATFORM}SurfaceKHR() and
4462 * vkDestroySurfaceKHR(). The ICD must be capable of working with
4463 * such loader-managed surfaces.
4465 * - Loader interface v2 differs from v1 in:
4466 * - The first ICD entrypoint called by the loader is
4467 * vk_icdNegotiateLoaderICDInterfaceVersion(). The ICD must
4468 * statically expose this entrypoint.
4470 * - Loader interface v3 differs from v2 in:
4471 * - The ICD must implement vkCreate{PLATFORM}SurfaceKHR(),
4472 * vkDestroySurfaceKHR(), and other API which uses VKSurfaceKHR,
4473 * because the loader no longer does so.
4475 * - Loader interface v4 differs from v3 in:
4476 * - The ICD must implement vk_icdGetPhysicalDeviceProcAddr().
4478 *pSupportedVersion
= MIN2(*pSupportedVersion
, 4u);