2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include <sys/sysinfo.h>
32 #include "drm-uapi/drm_fourcc.h"
34 #include "anv_private.h"
35 #include "util/strtod.h"
36 #include "util/debug.h"
37 #include "util/build_id.h"
38 #include "util/disk_cache.h"
39 #include "util/mesa-sha1.h"
40 #include "util/os_file.h"
41 #include "util/u_atomic.h"
42 #include "util/u_string.h"
45 #include "common/gen_defines.h"
46 #include "compiler/glsl_types.h"
48 #include "genxml/gen7_pack.h"
50 /* This is probably far to big but it reflects the max size used for messages
51 * in OpenGLs KHR_debug.
53 #define MAX_DEBUG_MESSAGE_LENGTH 4096
56 compiler_debug_log(void *data
, const char *fmt
, ...)
58 char str
[MAX_DEBUG_MESSAGE_LENGTH
];
59 struct anv_device
*device
= (struct anv_device
*)data
;
61 if (list_empty(&device
->instance
->debug_report_callbacks
.callbacks
))
66 (void) vsnprintf(str
, MAX_DEBUG_MESSAGE_LENGTH
, fmt
, args
);
69 vk_debug_report(&device
->instance
->debug_report_callbacks
,
70 VK_DEBUG_REPORT_DEBUG_BIT_EXT
,
71 VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT
,
76 compiler_perf_log(void *data
, const char *fmt
, ...)
81 if (unlikely(INTEL_DEBUG
& DEBUG_PERF
))
82 intel_logd_v(fmt
, args
);
88 anv_compute_heap_size(int fd
, uint64_t gtt_size
)
90 /* Query the total ram from the system */
94 uint64_t total_ram
= (uint64_t)info
.totalram
* (uint64_t)info
.mem_unit
;
96 /* We don't want to burn too much ram with the GPU. If the user has 4GiB
97 * or less, we use at most half. If they have more than 4GiB, we use 3/4.
99 uint64_t available_ram
;
100 if (total_ram
<= 4ull * 1024ull * 1024ull * 1024ull)
101 available_ram
= total_ram
/ 2;
103 available_ram
= total_ram
* 3 / 4;
105 /* We also want to leave some padding for things we allocate in the driver,
106 * so don't go over 3/4 of the GTT either.
108 uint64_t available_gtt
= gtt_size
* 3 / 4;
110 return MIN2(available_ram
, available_gtt
);
114 anv_physical_device_init_heaps(struct anv_physical_device
*device
, int fd
)
117 if (anv_gem_get_context_param(fd
, 0, I915_CONTEXT_PARAM_GTT_SIZE
,
119 /* If, for whatever reason, we can't actually get the GTT size from the
120 * kernel (too old?) fall back to the aperture size.
122 anv_perf_warn(NULL
, NULL
,
123 "Failed to get I915_CONTEXT_PARAM_GTT_SIZE: %m");
125 if (anv_gem_get_aperture(fd
, >t_size
) == -1) {
126 return vk_errorf(NULL
, NULL
, VK_ERROR_INITIALIZATION_FAILED
,
127 "failed to get aperture size: %m");
131 device
->supports_48bit_addresses
= (device
->info
.gen
>= 8) &&
132 gtt_size
> (4ULL << 30 /* GiB */);
134 uint64_t heap_size
= anv_compute_heap_size(fd
, gtt_size
);
136 if (heap_size
> (2ull << 30) && !device
->supports_48bit_addresses
) {
137 /* When running with an overridden PCI ID, we may get a GTT size from
138 * the kernel that is greater than 2 GiB but the execbuf check for 48bit
139 * address support can still fail. Just clamp the address space size to
140 * 2 GiB if we don't have 48-bit support.
142 intel_logw("%s:%d: The kernel reported a GTT size larger than 2 GiB but "
143 "not support for 48-bit addresses",
145 heap_size
= 2ull << 30;
148 if (heap_size
<= 3ull * (1ull << 30)) {
149 /* In this case, everything fits nicely into the 32-bit address space,
150 * so there's no need for supporting 48bit addresses on client-allocated
153 device
->memory
.heap_count
= 1;
154 device
->memory
.heaps
[0] = (struct anv_memory_heap
) {
155 .vma_start
= LOW_HEAP_MIN_ADDRESS
,
156 .vma_size
= LOW_HEAP_SIZE
,
158 .flags
= VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
,
159 .supports_48bit_addresses
= false,
162 /* Not everything will fit nicely into a 32-bit address space. In this
163 * case we need a 64-bit heap. Advertise a small 32-bit heap and a
164 * larger 48-bit heap. If we're in this case, then we have a total heap
165 * size larger than 3GiB which most likely means they have 8 GiB of
166 * video memory and so carving off 1 GiB for the 32-bit heap should be
169 const uint64_t heap_size_32bit
= 1ull << 30;
170 const uint64_t heap_size_48bit
= heap_size
- heap_size_32bit
;
172 assert(device
->supports_48bit_addresses
);
174 device
->memory
.heap_count
= 2;
175 device
->memory
.heaps
[0] = (struct anv_memory_heap
) {
176 .vma_start
= HIGH_HEAP_MIN_ADDRESS
,
177 /* Leave the last 4GiB out of the high vma range, so that no state
178 * base address + size can overflow 48 bits. For more information see
179 * the comment about Wa32bitGeneralStateOffset in anv_allocator.c
181 .vma_size
= gtt_size
- (1ull << 32) - HIGH_HEAP_MIN_ADDRESS
,
182 .size
= heap_size_48bit
,
183 .flags
= VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
,
184 .supports_48bit_addresses
= true,
186 device
->memory
.heaps
[1] = (struct anv_memory_heap
) {
187 .vma_start
= LOW_HEAP_MIN_ADDRESS
,
188 .vma_size
= LOW_HEAP_SIZE
,
189 .size
= heap_size_32bit
,
190 .flags
= VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
,
191 .supports_48bit_addresses
= false,
195 uint32_t type_count
= 0;
196 for (uint32_t heap
= 0; heap
< device
->memory
.heap_count
; heap
++) {
197 uint32_t valid_buffer_usage
= ~0;
199 /* There appears to be a hardware issue in the VF cache where it only
200 * considers the bottom 32 bits of memory addresses. If you happen to
201 * have two vertex buffers which get placed exactly 4 GiB apart and use
202 * them in back-to-back draw calls, you can get collisions. In order to
203 * solve this problem, we require vertex and index buffers be bound to
204 * memory allocated out of the 32-bit heap.
206 if (device
->memory
.heaps
[heap
].supports_48bit_addresses
) {
207 valid_buffer_usage
&= ~(VK_BUFFER_USAGE_INDEX_BUFFER_BIT
|
208 VK_BUFFER_USAGE_VERTEX_BUFFER_BIT
);
211 if (device
->info
.has_llc
) {
212 /* Big core GPUs share LLC with the CPU and thus one memory type can be
213 * both cached and coherent at the same time.
215 device
->memory
.types
[type_count
++] = (struct anv_memory_type
) {
216 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
217 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
218 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
219 VK_MEMORY_PROPERTY_HOST_CACHED_BIT
,
221 .valid_buffer_usage
= valid_buffer_usage
,
224 /* The spec requires that we expose a host-visible, coherent memory
225 * type, but Atom GPUs don't share LLC. Thus we offer two memory types
226 * to give the application a choice between cached, but not coherent and
227 * coherent but uncached (WC though).
229 device
->memory
.types
[type_count
++] = (struct anv_memory_type
) {
230 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
231 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
232 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
,
234 .valid_buffer_usage
= valid_buffer_usage
,
236 device
->memory
.types
[type_count
++] = (struct anv_memory_type
) {
237 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
238 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
239 VK_MEMORY_PROPERTY_HOST_CACHED_BIT
,
241 .valid_buffer_usage
= valid_buffer_usage
,
245 device
->memory
.type_count
= type_count
;
251 anv_physical_device_init_uuids(struct anv_physical_device
*device
)
253 const struct build_id_note
*note
=
254 build_id_find_nhdr_for_addr(anv_physical_device_init_uuids
);
256 return vk_errorf(device
->instance
, device
,
257 VK_ERROR_INITIALIZATION_FAILED
,
258 "Failed to find build-id");
261 unsigned build_id_len
= build_id_length(note
);
262 if (build_id_len
< 20) {
263 return vk_errorf(device
->instance
, device
,
264 VK_ERROR_INITIALIZATION_FAILED
,
265 "build-id too short. It needs to be a SHA");
268 memcpy(device
->driver_build_sha1
, build_id_data(note
), 20);
270 struct mesa_sha1 sha1_ctx
;
272 STATIC_ASSERT(VK_UUID_SIZE
<= sizeof(sha1
));
274 /* The pipeline cache UUID is used for determining when a pipeline cache is
275 * invalid. It needs both a driver build and the PCI ID of the device.
277 _mesa_sha1_init(&sha1_ctx
);
278 _mesa_sha1_update(&sha1_ctx
, build_id_data(note
), build_id_len
);
279 _mesa_sha1_update(&sha1_ctx
, &device
->chipset_id
,
280 sizeof(device
->chipset_id
));
281 _mesa_sha1_update(&sha1_ctx
, &device
->always_use_bindless
,
282 sizeof(device
->always_use_bindless
));
283 _mesa_sha1_update(&sha1_ctx
, &device
->has_a64_buffer_access
,
284 sizeof(device
->has_a64_buffer_access
));
285 _mesa_sha1_update(&sha1_ctx
, &device
->has_bindless_images
,
286 sizeof(device
->has_bindless_images
));
287 _mesa_sha1_update(&sha1_ctx
, &device
->has_bindless_samplers
,
288 sizeof(device
->has_bindless_samplers
));
289 _mesa_sha1_final(&sha1_ctx
, sha1
);
290 memcpy(device
->pipeline_cache_uuid
, sha1
, VK_UUID_SIZE
);
292 /* The driver UUID is used for determining sharability of images and memory
293 * between two Vulkan instances in separate processes. People who want to
294 * share memory need to also check the device UUID (below) so all this
295 * needs to be is the build-id.
297 memcpy(device
->driver_uuid
, build_id_data(note
), VK_UUID_SIZE
);
299 /* The device UUID uniquely identifies the given device within the machine.
300 * Since we never have more than one device, this doesn't need to be a real
301 * UUID. However, on the off-chance that someone tries to use this to
302 * cache pre-tiled images or something of the like, we use the PCI ID and
303 * some bits of ISL info to ensure that this is safe.
305 _mesa_sha1_init(&sha1_ctx
);
306 _mesa_sha1_update(&sha1_ctx
, &device
->chipset_id
,
307 sizeof(device
->chipset_id
));
308 _mesa_sha1_update(&sha1_ctx
, &device
->isl_dev
.has_bit6_swizzling
,
309 sizeof(device
->isl_dev
.has_bit6_swizzling
));
310 _mesa_sha1_final(&sha1_ctx
, sha1
);
311 memcpy(device
->device_uuid
, sha1
, VK_UUID_SIZE
);
317 anv_physical_device_init_disk_cache(struct anv_physical_device
*device
)
319 #ifdef ENABLE_SHADER_CACHE
321 ASSERTED
int len
= snprintf(renderer
, sizeof(renderer
), "anv_%04x",
323 assert(len
== sizeof(renderer
) - 2);
326 _mesa_sha1_format(timestamp
, device
->driver_build_sha1
);
328 const uint64_t driver_flags
=
329 brw_get_compiler_config_value(device
->compiler
);
330 device
->disk_cache
= disk_cache_create(renderer
, timestamp
, driver_flags
);
332 device
->disk_cache
= NULL
;
337 anv_physical_device_free_disk_cache(struct anv_physical_device
*device
)
339 #ifdef ENABLE_SHADER_CACHE
340 if (device
->disk_cache
)
341 disk_cache_destroy(device
->disk_cache
);
343 assert(device
->disk_cache
== NULL
);
348 get_available_system_memory()
350 char *meminfo
= os_read_file("/proc/meminfo");
354 char *str
= strstr(meminfo
, "MemAvailable:");
360 uint64_t kb_mem_available
;
361 if (sscanf(str
, "MemAvailable: %" PRIx64
, &kb_mem_available
) == 1) {
363 return kb_mem_available
<< 10;
371 anv_physical_device_init(struct anv_physical_device
*device
,
372 struct anv_instance
*instance
,
373 drmDevicePtr drm_device
)
375 const char *primary_path
= drm_device
->nodes
[DRM_NODE_PRIMARY
];
376 const char *path
= drm_device
->nodes
[DRM_NODE_RENDER
];
381 brw_process_intel_debug_variable();
383 fd
= open(path
, O_RDWR
| O_CLOEXEC
);
385 return vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
387 device
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
388 device
->instance
= instance
;
390 assert(strlen(path
) < ARRAY_SIZE(device
->path
));
391 snprintf(device
->path
, ARRAY_SIZE(device
->path
), "%s", path
);
393 if (!gen_get_device_info_from_fd(fd
, &device
->info
)) {
394 result
= vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
397 device
->chipset_id
= device
->info
.chipset_id
;
398 device
->no_hw
= device
->info
.no_hw
;
400 if (getenv("INTEL_NO_HW") != NULL
)
401 device
->no_hw
= true;
403 device
->pci_info
.domain
= drm_device
->businfo
.pci
->domain
;
404 device
->pci_info
.bus
= drm_device
->businfo
.pci
->bus
;
405 device
->pci_info
.device
= drm_device
->businfo
.pci
->dev
;
406 device
->pci_info
.function
= drm_device
->businfo
.pci
->func
;
408 device
->name
= gen_get_device_name(device
->chipset_id
);
410 if (device
->info
.is_haswell
) {
411 intel_logw("Haswell Vulkan support is incomplete");
412 } else if (device
->info
.gen
== 7 && !device
->info
.is_baytrail
) {
413 intel_logw("Ivy Bridge Vulkan support is incomplete");
414 } else if (device
->info
.gen
== 7 && device
->info
.is_baytrail
) {
415 intel_logw("Bay Trail Vulkan support is incomplete");
416 } else if (device
->info
.gen
>= 8 && device
->info
.gen
<= 11) {
417 /* Gen8-11 fully supported */
419 result
= vk_errorf(device
->instance
, device
,
420 VK_ERROR_INCOMPATIBLE_DRIVER
,
421 "Vulkan not yet supported on %s", device
->name
);
425 device
->cmd_parser_version
= -1;
426 if (device
->info
.gen
== 7) {
427 device
->cmd_parser_version
=
428 anv_gem_get_param(fd
, I915_PARAM_CMD_PARSER_VERSION
);
429 if (device
->cmd_parser_version
== -1) {
430 result
= vk_errorf(device
->instance
, device
,
431 VK_ERROR_INITIALIZATION_FAILED
,
432 "failed to get command parser version");
437 if (!anv_gem_get_param(fd
, I915_PARAM_HAS_WAIT_TIMEOUT
)) {
438 result
= vk_errorf(device
->instance
, device
,
439 VK_ERROR_INITIALIZATION_FAILED
,
440 "kernel missing gem wait");
444 if (!anv_gem_get_param(fd
, I915_PARAM_HAS_EXECBUF2
)) {
445 result
= vk_errorf(device
->instance
, device
,
446 VK_ERROR_INITIALIZATION_FAILED
,
447 "kernel missing execbuf2");
451 if (!device
->info
.has_llc
&&
452 anv_gem_get_param(fd
, I915_PARAM_MMAP_VERSION
) < 1) {
453 result
= vk_errorf(device
->instance
, device
,
454 VK_ERROR_INITIALIZATION_FAILED
,
455 "kernel missing wc mmap");
459 result
= anv_physical_device_init_heaps(device
, fd
);
460 if (result
!= VK_SUCCESS
)
463 device
->has_exec_async
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_ASYNC
);
464 device
->has_exec_capture
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_CAPTURE
);
465 device
->has_exec_fence
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_FENCE
);
466 device
->has_syncobj
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_FENCE_ARRAY
);
467 device
->has_syncobj_wait
= device
->has_syncobj
&&
468 anv_gem_supports_syncobj_wait(fd
);
469 device
->has_context_priority
= anv_gem_has_context_priority(fd
);
471 device
->use_softpin
= anv_gem_get_param(fd
, I915_PARAM_HAS_EXEC_SOFTPIN
)
472 && device
->supports_48bit_addresses
;
474 device
->has_context_isolation
=
475 anv_gem_get_param(fd
, I915_PARAM_HAS_CONTEXT_ISOLATION
);
477 device
->always_use_bindless
=
478 env_var_as_boolean("ANV_ALWAYS_BINDLESS", false);
480 /* We first got the A64 messages on broadwell and we can only use them if
481 * we can pass addresses directly into the shader which requires softpin.
483 device
->has_a64_buffer_access
= device
->info
.gen
>= 8 &&
486 /* We first get bindless image access on Skylake and we can only really do
487 * it if we don't have any relocations so we need softpin.
489 device
->has_bindless_images
= device
->info
.gen
>= 9 &&
492 /* We've had bindless samplers since Ivy Bridge (forever in Vulkan terms)
493 * because it's just a matter of setting the sampler address in the sample
494 * message header. However, we've not bothered to wire it up for vec4 so
495 * we leave it disabled on gen7.
497 device
->has_bindless_samplers
= device
->info
.gen
>= 8;
499 device
->has_mem_available
= get_available_system_memory() != 0;
501 /* Starting with Gen10, the timestamp frequency of the command streamer may
502 * vary from one part to another. We can query the value from the kernel.
504 if (device
->info
.gen
>= 10) {
505 int timestamp_frequency
=
506 anv_gem_get_param(fd
, I915_PARAM_CS_TIMESTAMP_FREQUENCY
);
508 if (timestamp_frequency
< 0)
509 intel_logw("Kernel 4.16-rc1+ required to properly query CS timestamp frequency");
511 device
->info
.timestamp_frequency
= timestamp_frequency
;
514 /* GENs prior to 8 do not support EU/Subslice info */
515 if (device
->info
.gen
>= 8) {
516 device
->subslice_total
= anv_gem_get_param(fd
, I915_PARAM_SUBSLICE_TOTAL
);
517 device
->eu_total
= anv_gem_get_param(fd
, I915_PARAM_EU_TOTAL
);
519 /* Without this information, we cannot get the right Braswell
520 * brandstrings, and we have to use conservative numbers for GPGPU on
521 * many platforms, but otherwise, things will just work.
523 if (device
->subslice_total
< 1 || device
->eu_total
< 1) {
524 intel_logw("Kernel 4.1 required to properly query GPU properties");
526 } else if (device
->info
.gen
== 7) {
527 device
->subslice_total
= 1 << (device
->info
.gt
- 1);
530 if (device
->info
.is_cherryview
&&
531 device
->subslice_total
> 0 && device
->eu_total
> 0) {
532 /* Logical CS threads = EUs per subslice * num threads per EU */
533 uint32_t max_cs_threads
=
534 device
->eu_total
/ device
->subslice_total
* device
->info
.num_thread_per_eu
;
536 /* Fuse configurations may give more threads than expected, never less. */
537 if (max_cs_threads
> device
->info
.max_cs_threads
)
538 device
->info
.max_cs_threads
= max_cs_threads
;
541 device
->compiler
= brw_compiler_create(NULL
, &device
->info
);
542 if (device
->compiler
== NULL
) {
543 result
= vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
546 device
->compiler
->shader_debug_log
= compiler_debug_log
;
547 device
->compiler
->shader_perf_log
= compiler_perf_log
;
548 device
->compiler
->supports_pull_constants
= false;
549 device
->compiler
->constant_buffer_0_is_relative
=
550 device
->info
.gen
< 8 || !device
->has_context_isolation
;
551 device
->compiler
->supports_shader_constants
= true;
553 /* Broadwell PRM says:
555 * "Before Gen8, there was a historical configuration control field to
556 * swizzle address bit[6] for in X/Y tiling modes. This was set in three
557 * different places: TILECTL[1:0], ARB_MODE[5:4], and
558 * DISP_ARB_CTL[14:13].
560 * For Gen8 and subsequent generations, the swizzle fields are all
561 * reserved, and the CPU's memory controller performs all address
562 * swizzling modifications."
565 device
->info
.gen
< 8 && anv_gem_get_bit6_swizzle(fd
, I915_TILING_X
);
567 isl_device_init(&device
->isl_dev
, &device
->info
, swizzled
);
569 result
= anv_physical_device_init_uuids(device
);
570 if (result
!= VK_SUCCESS
)
573 anv_physical_device_init_disk_cache(device
);
575 if (instance
->enabled_extensions
.KHR_display
) {
576 master_fd
= open(primary_path
, O_RDWR
| O_CLOEXEC
);
577 if (master_fd
>= 0) {
578 /* prod the device with a GETPARAM call which will fail if
579 * we don't have permission to even render on this device
581 if (anv_gem_get_param(master_fd
, I915_PARAM_CHIPSET_ID
) == 0) {
587 device
->master_fd
= master_fd
;
589 result
= anv_init_wsi(device
);
590 if (result
!= VK_SUCCESS
) {
591 ralloc_free(device
->compiler
);
592 anv_physical_device_free_disk_cache(device
);
596 anv_physical_device_get_supported_extensions(device
,
597 &device
->supported_extensions
);
600 device
->local_fd
= fd
;
612 anv_physical_device_finish(struct anv_physical_device
*device
)
614 anv_finish_wsi(device
);
615 anv_physical_device_free_disk_cache(device
);
616 ralloc_free(device
->compiler
);
617 close(device
->local_fd
);
618 if (device
->master_fd
>= 0)
619 close(device
->master_fd
);
623 default_alloc_func(void *pUserData
, size_t size
, size_t align
,
624 VkSystemAllocationScope allocationScope
)
630 default_realloc_func(void *pUserData
, void *pOriginal
, size_t size
,
631 size_t align
, VkSystemAllocationScope allocationScope
)
633 return realloc(pOriginal
, size
);
637 default_free_func(void *pUserData
, void *pMemory
)
642 static const VkAllocationCallbacks default_alloc
= {
644 .pfnAllocation
= default_alloc_func
,
645 .pfnReallocation
= default_realloc_func
,
646 .pfnFree
= default_free_func
,
649 VkResult
anv_EnumerateInstanceExtensionProperties(
650 const char* pLayerName
,
651 uint32_t* pPropertyCount
,
652 VkExtensionProperties
* pProperties
)
654 VK_OUTARRAY_MAKE(out
, pProperties
, pPropertyCount
);
656 for (int i
= 0; i
< ANV_INSTANCE_EXTENSION_COUNT
; i
++) {
657 if (anv_instance_extensions_supported
.extensions
[i
]) {
658 vk_outarray_append(&out
, prop
) {
659 *prop
= anv_instance_extensions
[i
];
664 return vk_outarray_status(&out
);
667 VkResult
anv_CreateInstance(
668 const VkInstanceCreateInfo
* pCreateInfo
,
669 const VkAllocationCallbacks
* pAllocator
,
670 VkInstance
* pInstance
)
672 struct anv_instance
*instance
;
675 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
);
677 struct anv_instance_extension_table enabled_extensions
= {};
678 for (uint32_t i
= 0; i
< pCreateInfo
->enabledExtensionCount
; i
++) {
680 for (idx
= 0; idx
< ANV_INSTANCE_EXTENSION_COUNT
; idx
++) {
681 if (strcmp(pCreateInfo
->ppEnabledExtensionNames
[i
],
682 anv_instance_extensions
[idx
].extensionName
) == 0)
686 if (idx
>= ANV_INSTANCE_EXTENSION_COUNT
)
687 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
689 if (!anv_instance_extensions_supported
.extensions
[idx
])
690 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
692 enabled_extensions
.extensions
[idx
] = true;
695 instance
= vk_alloc2(&default_alloc
, pAllocator
, sizeof(*instance
), 8,
696 VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
);
698 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
700 instance
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
703 instance
->alloc
= *pAllocator
;
705 instance
->alloc
= default_alloc
;
707 instance
->app_info
= (struct anv_app_info
) { .api_version
= 0 };
708 if (pCreateInfo
->pApplicationInfo
) {
709 const VkApplicationInfo
*app
= pCreateInfo
->pApplicationInfo
;
711 instance
->app_info
.app_name
=
712 vk_strdup(&instance
->alloc
, app
->pApplicationName
,
713 VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
);
714 instance
->app_info
.app_version
= app
->applicationVersion
;
716 instance
->app_info
.engine_name
=
717 vk_strdup(&instance
->alloc
, app
->pEngineName
,
718 VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
);
719 instance
->app_info
.engine_version
= app
->engineVersion
;
721 instance
->app_info
.api_version
= app
->apiVersion
;
724 if (instance
->app_info
.api_version
== 0)
725 instance
->app_info
.api_version
= VK_API_VERSION_1_0
;
727 instance
->enabled_extensions
= enabled_extensions
;
729 for (unsigned i
= 0; i
< ARRAY_SIZE(instance
->dispatch
.entrypoints
); i
++) {
730 /* Vulkan requires that entrypoints for extensions which have not been
731 * enabled must not be advertised.
733 if (!anv_instance_entrypoint_is_enabled(i
, instance
->app_info
.api_version
,
734 &instance
->enabled_extensions
)) {
735 instance
->dispatch
.entrypoints
[i
] = NULL
;
737 instance
->dispatch
.entrypoints
[i
] =
738 anv_instance_dispatch_table
.entrypoints
[i
];
742 for (unsigned i
= 0; i
< ARRAY_SIZE(instance
->device_dispatch
.entrypoints
); i
++) {
743 /* Vulkan requires that entrypoints for extensions which have not been
744 * enabled must not be advertised.
746 if (!anv_device_entrypoint_is_enabled(i
, instance
->app_info
.api_version
,
747 &instance
->enabled_extensions
, NULL
)) {
748 instance
->device_dispatch
.entrypoints
[i
] = NULL
;
750 instance
->device_dispatch
.entrypoints
[i
] =
751 anv_device_dispatch_table
.entrypoints
[i
];
755 instance
->physicalDeviceCount
= -1;
757 result
= vk_debug_report_instance_init(&instance
->debug_report_callbacks
);
758 if (result
!= VK_SUCCESS
) {
759 vk_free2(&default_alloc
, pAllocator
, instance
);
760 return vk_error(result
);
763 instance
->pipeline_cache_enabled
=
764 env_var_as_boolean("ANV_ENABLE_PIPELINE_CACHE", true);
767 glsl_type_singleton_init_or_ref();
769 VG(VALGRIND_CREATE_MEMPOOL(instance
, 0, false));
771 *pInstance
= anv_instance_to_handle(instance
);
776 void anv_DestroyInstance(
777 VkInstance _instance
,
778 const VkAllocationCallbacks
* pAllocator
)
780 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
785 if (instance
->physicalDeviceCount
> 0) {
786 /* We support at most one physical device. */
787 assert(instance
->physicalDeviceCount
== 1);
788 anv_physical_device_finish(&instance
->physicalDevice
);
791 vk_free(&instance
->alloc
, (char *)instance
->app_info
.app_name
);
792 vk_free(&instance
->alloc
, (char *)instance
->app_info
.engine_name
);
794 VG(VALGRIND_DESTROY_MEMPOOL(instance
));
796 vk_debug_report_instance_destroy(&instance
->debug_report_callbacks
);
798 glsl_type_singleton_decref();
801 vk_free(&instance
->alloc
, instance
);
805 anv_enumerate_devices(struct anv_instance
*instance
)
807 /* TODO: Check for more devices ? */
808 drmDevicePtr devices
[8];
809 VkResult result
= VK_ERROR_INCOMPATIBLE_DRIVER
;
812 instance
->physicalDeviceCount
= 0;
814 max_devices
= drmGetDevices2(0, devices
, ARRAY_SIZE(devices
));
816 return VK_ERROR_INCOMPATIBLE_DRIVER
;
818 for (unsigned i
= 0; i
< (unsigned)max_devices
; i
++) {
819 if (devices
[i
]->available_nodes
& 1 << DRM_NODE_RENDER
&&
820 devices
[i
]->bustype
== DRM_BUS_PCI
&&
821 devices
[i
]->deviceinfo
.pci
->vendor_id
== 0x8086) {
823 result
= anv_physical_device_init(&instance
->physicalDevice
,
824 instance
, devices
[i
]);
825 if (result
!= VK_ERROR_INCOMPATIBLE_DRIVER
)
829 drmFreeDevices(devices
, max_devices
);
831 if (result
== VK_SUCCESS
)
832 instance
->physicalDeviceCount
= 1;
838 anv_instance_ensure_physical_device(struct anv_instance
*instance
)
840 if (instance
->physicalDeviceCount
< 0) {
841 VkResult result
= anv_enumerate_devices(instance
);
842 if (result
!= VK_SUCCESS
&&
843 result
!= VK_ERROR_INCOMPATIBLE_DRIVER
)
850 VkResult
anv_EnumeratePhysicalDevices(
851 VkInstance _instance
,
852 uint32_t* pPhysicalDeviceCount
,
853 VkPhysicalDevice
* pPhysicalDevices
)
855 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
856 VK_OUTARRAY_MAKE(out
, pPhysicalDevices
, pPhysicalDeviceCount
);
858 VkResult result
= anv_instance_ensure_physical_device(instance
);
859 if (result
!= VK_SUCCESS
)
862 if (instance
->physicalDeviceCount
== 0)
865 assert(instance
->physicalDeviceCount
== 1);
866 vk_outarray_append(&out
, i
) {
867 *i
= anv_physical_device_to_handle(&instance
->physicalDevice
);
870 return vk_outarray_status(&out
);
873 VkResult
anv_EnumeratePhysicalDeviceGroups(
874 VkInstance _instance
,
875 uint32_t* pPhysicalDeviceGroupCount
,
876 VkPhysicalDeviceGroupProperties
* pPhysicalDeviceGroupProperties
)
878 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
879 VK_OUTARRAY_MAKE(out
, pPhysicalDeviceGroupProperties
,
880 pPhysicalDeviceGroupCount
);
882 VkResult result
= anv_instance_ensure_physical_device(instance
);
883 if (result
!= VK_SUCCESS
)
886 if (instance
->physicalDeviceCount
== 0)
889 assert(instance
->physicalDeviceCount
== 1);
891 vk_outarray_append(&out
, p
) {
892 p
->physicalDeviceCount
= 1;
893 memset(p
->physicalDevices
, 0, sizeof(p
->physicalDevices
));
894 p
->physicalDevices
[0] =
895 anv_physical_device_to_handle(&instance
->physicalDevice
);
896 p
->subsetAllocation
= false;
898 vk_foreach_struct(ext
, p
->pNext
)
899 anv_debug_ignored_stype(ext
->sType
);
902 return vk_outarray_status(&out
);
905 void anv_GetPhysicalDeviceFeatures(
906 VkPhysicalDevice physicalDevice
,
907 VkPhysicalDeviceFeatures
* pFeatures
)
909 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
911 *pFeatures
= (VkPhysicalDeviceFeatures
) {
912 .robustBufferAccess
= true,
913 .fullDrawIndexUint32
= true,
914 .imageCubeArray
= true,
915 .independentBlend
= true,
916 .geometryShader
= true,
917 .tessellationShader
= true,
918 .sampleRateShading
= true,
919 .dualSrcBlend
= true,
921 .multiDrawIndirect
= true,
922 .drawIndirectFirstInstance
= true,
924 .depthBiasClamp
= true,
925 .fillModeNonSolid
= true,
926 .depthBounds
= false,
930 .multiViewport
= true,
931 .samplerAnisotropy
= true,
932 .textureCompressionETC2
= pdevice
->info
.gen
>= 8 ||
933 pdevice
->info
.is_baytrail
,
934 .textureCompressionASTC_LDR
= pdevice
->info
.gen
>= 9, /* FINISHME CHV */
935 .textureCompressionBC
= true,
936 .occlusionQueryPrecise
= true,
937 .pipelineStatisticsQuery
= true,
938 .fragmentStoresAndAtomics
= true,
939 .shaderTessellationAndGeometryPointSize
= true,
940 .shaderImageGatherExtended
= true,
941 .shaderStorageImageExtendedFormats
= true,
942 .shaderStorageImageMultisample
= false,
943 .shaderStorageImageReadWithoutFormat
= false,
944 .shaderStorageImageWriteWithoutFormat
= true,
945 .shaderUniformBufferArrayDynamicIndexing
= true,
946 .shaderSampledImageArrayDynamicIndexing
= true,
947 .shaderStorageBufferArrayDynamicIndexing
= true,
948 .shaderStorageImageArrayDynamicIndexing
= true,
949 .shaderClipDistance
= true,
950 .shaderCullDistance
= true,
951 .shaderFloat64
= pdevice
->info
.gen
>= 8 &&
952 pdevice
->info
.has_64bit_types
,
953 .shaderInt64
= pdevice
->info
.gen
>= 8 &&
954 pdevice
->info
.has_64bit_types
,
955 .shaderInt16
= pdevice
->info
.gen
>= 8,
956 .shaderResourceMinLod
= pdevice
->info
.gen
>= 9,
957 .variableMultisampleRate
= true,
958 .inheritedQueries
= true,
961 /* We can't do image stores in vec4 shaders */
962 pFeatures
->vertexPipelineStoresAndAtomics
=
963 pdevice
->compiler
->scalar_stage
[MESA_SHADER_VERTEX
] &&
964 pdevice
->compiler
->scalar_stage
[MESA_SHADER_GEOMETRY
];
966 struct anv_app_info
*app_info
= &pdevice
->instance
->app_info
;
968 /* The new DOOM and Wolfenstein games require depthBounds without
969 * checking for it. They seem to run fine without it so just claim it's
970 * there and accept the consequences.
972 if (app_info
->engine_name
&& strcmp(app_info
->engine_name
, "idTech") == 0)
973 pFeatures
->depthBounds
= true;
976 void anv_GetPhysicalDeviceFeatures2(
977 VkPhysicalDevice physicalDevice
,
978 VkPhysicalDeviceFeatures2
* pFeatures
)
980 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
981 anv_GetPhysicalDeviceFeatures(physicalDevice
, &pFeatures
->features
);
983 vk_foreach_struct(ext
, pFeatures
->pNext
) {
984 switch (ext
->sType
) {
985 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR
: {
986 VkPhysicalDevice8BitStorageFeaturesKHR
*features
=
987 (VkPhysicalDevice8BitStorageFeaturesKHR
*)ext
;
988 features
->storageBuffer8BitAccess
= pdevice
->info
.gen
>= 8;
989 features
->uniformAndStorageBuffer8BitAccess
= pdevice
->info
.gen
>= 8;
990 features
->storagePushConstant8
= pdevice
->info
.gen
>= 8;
994 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES
: {
995 VkPhysicalDevice16BitStorageFeatures
*features
=
996 (VkPhysicalDevice16BitStorageFeatures
*)ext
;
997 features
->storageBuffer16BitAccess
= pdevice
->info
.gen
>= 8;
998 features
->uniformAndStorageBuffer16BitAccess
= pdevice
->info
.gen
>= 8;
999 features
->storagePushConstant16
= pdevice
->info
.gen
>= 8;
1000 features
->storageInputOutput16
= false;
1004 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT
: {
1005 VkPhysicalDeviceBufferDeviceAddressFeaturesEXT
*features
= (void *)ext
;
1006 features
->bufferDeviceAddress
= pdevice
->has_a64_buffer_access
;
1007 features
->bufferDeviceAddressCaptureReplay
= false;
1008 features
->bufferDeviceAddressMultiDevice
= false;
1012 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV
: {
1013 VkPhysicalDeviceComputeShaderDerivativesFeaturesNV
*features
=
1014 (VkPhysicalDeviceComputeShaderDerivativesFeaturesNV
*)ext
;
1015 features
->computeDerivativeGroupQuads
= true;
1016 features
->computeDerivativeGroupLinear
= true;
1020 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT
: {
1021 VkPhysicalDeviceConditionalRenderingFeaturesEXT
*features
=
1022 (VkPhysicalDeviceConditionalRenderingFeaturesEXT
*)ext
;
1023 features
->conditionalRendering
= pdevice
->info
.gen
>= 8 ||
1024 pdevice
->info
.is_haswell
;
1025 features
->inheritedConditionalRendering
= pdevice
->info
.gen
>= 8 ||
1026 pdevice
->info
.is_haswell
;
1030 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT
: {
1031 VkPhysicalDeviceDepthClipEnableFeaturesEXT
*features
=
1032 (VkPhysicalDeviceDepthClipEnableFeaturesEXT
*)ext
;
1033 features
->depthClipEnable
= true;
1037 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR
: {
1038 VkPhysicalDeviceFloat16Int8FeaturesKHR
*features
= (void *)ext
;
1039 features
->shaderFloat16
= pdevice
->info
.gen
>= 8;
1040 features
->shaderInt8
= pdevice
->info
.gen
>= 8;
1044 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT
: {
1045 VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT
*features
=
1046 (VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT
*)ext
;
1047 features
->fragmentShaderSampleInterlock
= pdevice
->info
.gen
>= 9;
1048 features
->fragmentShaderPixelInterlock
= pdevice
->info
.gen
>= 9;
1049 features
->fragmentShaderShadingRateInterlock
= false;
1053 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT
: {
1054 VkPhysicalDeviceHostQueryResetFeaturesEXT
*features
=
1055 (VkPhysicalDeviceHostQueryResetFeaturesEXT
*)ext
;
1056 features
->hostQueryReset
= true;
1060 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT
: {
1061 VkPhysicalDeviceDescriptorIndexingFeaturesEXT
*features
=
1062 (VkPhysicalDeviceDescriptorIndexingFeaturesEXT
*)ext
;
1063 features
->shaderInputAttachmentArrayDynamicIndexing
= false;
1064 features
->shaderUniformTexelBufferArrayDynamicIndexing
= true;
1065 features
->shaderStorageTexelBufferArrayDynamicIndexing
= true;
1066 features
->shaderUniformBufferArrayNonUniformIndexing
= false;
1067 features
->shaderSampledImageArrayNonUniformIndexing
= true;
1068 features
->shaderStorageBufferArrayNonUniformIndexing
= true;
1069 features
->shaderStorageImageArrayNonUniformIndexing
= true;
1070 features
->shaderInputAttachmentArrayNonUniformIndexing
= false;
1071 features
->shaderUniformTexelBufferArrayNonUniformIndexing
= true;
1072 features
->shaderStorageTexelBufferArrayNonUniformIndexing
= true;
1073 features
->descriptorBindingUniformBufferUpdateAfterBind
= false;
1074 features
->descriptorBindingSampledImageUpdateAfterBind
= true;
1075 features
->descriptorBindingStorageImageUpdateAfterBind
= true;
1076 features
->descriptorBindingStorageBufferUpdateAfterBind
= true;
1077 features
->descriptorBindingUniformTexelBufferUpdateAfterBind
= true;
1078 features
->descriptorBindingStorageTexelBufferUpdateAfterBind
= true;
1079 features
->descriptorBindingUpdateUnusedWhilePending
= true;
1080 features
->descriptorBindingPartiallyBound
= true;
1081 features
->descriptorBindingVariableDescriptorCount
= false;
1082 features
->runtimeDescriptorArray
= true;
1086 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT
: {
1087 VkPhysicalDeviceIndexTypeUint8FeaturesEXT
*features
=
1088 (VkPhysicalDeviceIndexTypeUint8FeaturesEXT
*)ext
;
1089 features
->indexTypeUint8
= true;
1093 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT
: {
1094 VkPhysicalDeviceInlineUniformBlockFeaturesEXT
*features
=
1095 (VkPhysicalDeviceInlineUniformBlockFeaturesEXT
*)ext
;
1096 features
->inlineUniformBlock
= true;
1097 features
->descriptorBindingInlineUniformBlockUpdateAfterBind
= true;
1101 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT
: {
1102 VkPhysicalDeviceLineRasterizationFeaturesEXT
*features
=
1103 (VkPhysicalDeviceLineRasterizationFeaturesEXT
*)ext
;
1104 features
->rectangularLines
= true;
1105 features
->bresenhamLines
= true;
1106 features
->smoothLines
= true;
1107 features
->stippledRectangularLines
= false;
1108 features
->stippledBresenhamLines
= true;
1109 features
->stippledSmoothLines
= false;
1113 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES
: {
1114 VkPhysicalDeviceMultiviewFeatures
*features
=
1115 (VkPhysicalDeviceMultiviewFeatures
*)ext
;
1116 features
->multiview
= true;
1117 features
->multiviewGeometryShader
= true;
1118 features
->multiviewTessellationShader
= true;
1122 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES_KHR
: {
1123 VkPhysicalDeviceImagelessFramebufferFeaturesKHR
*features
=
1124 (VkPhysicalDeviceImagelessFramebufferFeaturesKHR
*)ext
;
1125 features
->imagelessFramebuffer
= true;
1129 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR
: {
1130 VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR
*features
=
1131 (VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR
*)ext
;
1132 features
->pipelineExecutableInfo
= true;
1136 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES
: {
1137 VkPhysicalDeviceProtectedMemoryFeatures
*features
= (void *)ext
;
1138 features
->protectedMemory
= false;
1142 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES
: {
1143 VkPhysicalDeviceSamplerYcbcrConversionFeatures
*features
=
1144 (VkPhysicalDeviceSamplerYcbcrConversionFeatures
*) ext
;
1145 features
->samplerYcbcrConversion
= true;
1149 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES_EXT
: {
1150 VkPhysicalDeviceScalarBlockLayoutFeaturesEXT
*features
=
1151 (VkPhysicalDeviceScalarBlockLayoutFeaturesEXT
*)ext
;
1152 features
->scalarBlockLayout
= true;
1156 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR
: {
1157 VkPhysicalDeviceShaderAtomicInt64FeaturesKHR
*features
= (void *)ext
;
1158 features
->shaderBufferInt64Atomics
=
1159 pdevice
->info
.gen
>= 9 && pdevice
->use_softpin
;
1160 features
->shaderSharedInt64Atomics
= VK_FALSE
;
1164 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT
: {
1165 VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT
*features
= (void *)ext
;
1166 features
->shaderDemoteToHelperInvocation
= true;
1170 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES
: {
1171 VkPhysicalDeviceShaderDrawParametersFeatures
*features
= (void *)ext
;
1172 features
->shaderDrawParameters
= true;
1176 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT
: {
1177 VkPhysicalDeviceSubgroupSizeControlFeaturesEXT
*features
=
1178 (VkPhysicalDeviceSubgroupSizeControlFeaturesEXT
*)ext
;
1179 features
->subgroupSizeControl
= true;
1180 features
->computeFullSubgroups
= true;
1184 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT
: {
1185 VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT
*features
=
1186 (VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT
*)ext
;
1187 features
->texelBufferAlignment
= true;
1191 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES
: {
1192 VkPhysicalDeviceVariablePointersFeatures
*features
= (void *)ext
;
1193 features
->variablePointersStorageBuffer
= true;
1194 features
->variablePointers
= true;
1198 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT
: {
1199 VkPhysicalDeviceTransformFeedbackFeaturesEXT
*features
=
1200 (VkPhysicalDeviceTransformFeedbackFeaturesEXT
*)ext
;
1201 features
->transformFeedback
= true;
1202 features
->geometryStreams
= true;
1206 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR
: {
1207 VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR
*features
=
1208 (VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR
*)ext
;
1209 features
->uniformBufferStandardLayout
= true;
1213 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT
: {
1214 VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT
*features
=
1215 (VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT
*)ext
;
1216 features
->vertexAttributeInstanceRateDivisor
= true;
1217 features
->vertexAttributeInstanceRateZeroDivisor
= true;
1221 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_IMAGE_ARRAYS_FEATURES_EXT
: {
1222 VkPhysicalDeviceYcbcrImageArraysFeaturesEXT
*features
=
1223 (VkPhysicalDeviceYcbcrImageArraysFeaturesEXT
*)ext
;
1224 features
->ycbcrImageArrays
= true;
1229 anv_debug_ignored_stype(ext
->sType
);
1235 #define MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS 64
1237 #define MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS 64
1238 #define MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS 256
1240 void anv_GetPhysicalDeviceProperties(
1241 VkPhysicalDevice physicalDevice
,
1242 VkPhysicalDeviceProperties
* pProperties
)
1244 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
1245 const struct gen_device_info
*devinfo
= &pdevice
->info
;
1247 /* See assertions made when programming the buffer surface state. */
1248 const uint32_t max_raw_buffer_sz
= devinfo
->gen
>= 7 ?
1249 (1ul << 30) : (1ul << 27);
1251 const uint32_t max_ssbos
= pdevice
->has_a64_buffer_access
? UINT16_MAX
: 64;
1252 const uint32_t max_textures
=
1253 pdevice
->has_bindless_images
? UINT16_MAX
: 128;
1254 const uint32_t max_samplers
=
1255 pdevice
->has_bindless_samplers
? UINT16_MAX
:
1256 (devinfo
->gen
>= 8 || devinfo
->is_haswell
) ? 128 : 16;
1257 const uint32_t max_images
=
1258 pdevice
->has_bindless_images
? UINT16_MAX
: MAX_IMAGES
;
1260 /* The moment we have anything bindless, claim a high per-stage limit */
1261 const uint32_t max_per_stage
=
1262 pdevice
->has_a64_buffer_access
? UINT32_MAX
:
1263 MAX_BINDING_TABLE_SIZE
- MAX_RTS
;
1265 VkSampleCountFlags sample_counts
=
1266 isl_device_get_sample_counts(&pdevice
->isl_dev
);
1269 VkPhysicalDeviceLimits limits
= {
1270 .maxImageDimension1D
= (1 << 14),
1271 .maxImageDimension2D
= (1 << 14),
1272 .maxImageDimension3D
= (1 << 11),
1273 .maxImageDimensionCube
= (1 << 14),
1274 .maxImageArrayLayers
= (1 << 11),
1275 .maxTexelBufferElements
= 128 * 1024 * 1024,
1276 .maxUniformBufferRange
= (1ul << 27),
1277 .maxStorageBufferRange
= max_raw_buffer_sz
,
1278 .maxPushConstantsSize
= MAX_PUSH_CONSTANTS_SIZE
,
1279 .maxMemoryAllocationCount
= UINT32_MAX
,
1280 .maxSamplerAllocationCount
= 64 * 1024,
1281 .bufferImageGranularity
= 64, /* A cache line */
1282 .sparseAddressSpaceSize
= 0,
1283 .maxBoundDescriptorSets
= MAX_SETS
,
1284 .maxPerStageDescriptorSamplers
= max_samplers
,
1285 .maxPerStageDescriptorUniformBuffers
= MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS
,
1286 .maxPerStageDescriptorStorageBuffers
= max_ssbos
,
1287 .maxPerStageDescriptorSampledImages
= max_textures
,
1288 .maxPerStageDescriptorStorageImages
= max_images
,
1289 .maxPerStageDescriptorInputAttachments
= MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS
,
1290 .maxPerStageResources
= max_per_stage
,
1291 .maxDescriptorSetSamplers
= 6 * max_samplers
, /* number of stages * maxPerStageDescriptorSamplers */
1292 .maxDescriptorSetUniformBuffers
= 6 * MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS
, /* number of stages * maxPerStageDescriptorUniformBuffers */
1293 .maxDescriptorSetUniformBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2,
1294 .maxDescriptorSetStorageBuffers
= 6 * max_ssbos
, /* number of stages * maxPerStageDescriptorStorageBuffers */
1295 .maxDescriptorSetStorageBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2,
1296 .maxDescriptorSetSampledImages
= 6 * max_textures
, /* number of stages * maxPerStageDescriptorSampledImages */
1297 .maxDescriptorSetStorageImages
= 6 * max_images
, /* number of stages * maxPerStageDescriptorStorageImages */
1298 .maxDescriptorSetInputAttachments
= MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS
,
1299 .maxVertexInputAttributes
= MAX_VBS
,
1300 .maxVertexInputBindings
= MAX_VBS
,
1301 .maxVertexInputAttributeOffset
= 2047,
1302 .maxVertexInputBindingStride
= 2048,
1303 .maxVertexOutputComponents
= 128,
1304 .maxTessellationGenerationLevel
= 64,
1305 .maxTessellationPatchSize
= 32,
1306 .maxTessellationControlPerVertexInputComponents
= 128,
1307 .maxTessellationControlPerVertexOutputComponents
= 128,
1308 .maxTessellationControlPerPatchOutputComponents
= 128,
1309 .maxTessellationControlTotalOutputComponents
= 2048,
1310 .maxTessellationEvaluationInputComponents
= 128,
1311 .maxTessellationEvaluationOutputComponents
= 128,
1312 .maxGeometryShaderInvocations
= 32,
1313 .maxGeometryInputComponents
= 64,
1314 .maxGeometryOutputComponents
= 128,
1315 .maxGeometryOutputVertices
= 256,
1316 .maxGeometryTotalOutputComponents
= 1024,
1317 .maxFragmentInputComponents
= 116, /* 128 components - (PSIZ, CLIP_DIST0, CLIP_DIST1) */
1318 .maxFragmentOutputAttachments
= 8,
1319 .maxFragmentDualSrcAttachments
= 1,
1320 .maxFragmentCombinedOutputResources
= 8,
1321 .maxComputeSharedMemorySize
= 64 * 1024,
1322 .maxComputeWorkGroupCount
= { 65535, 65535, 65535 },
1323 .maxComputeWorkGroupInvocations
= 32 * devinfo
->max_cs_threads
,
1324 .maxComputeWorkGroupSize
= {
1325 16 * devinfo
->max_cs_threads
,
1326 16 * devinfo
->max_cs_threads
,
1327 16 * devinfo
->max_cs_threads
,
1329 .subPixelPrecisionBits
= 8,
1330 .subTexelPrecisionBits
= 8,
1331 .mipmapPrecisionBits
= 8,
1332 .maxDrawIndexedIndexValue
= UINT32_MAX
,
1333 .maxDrawIndirectCount
= UINT32_MAX
,
1334 .maxSamplerLodBias
= 16,
1335 .maxSamplerAnisotropy
= 16,
1336 .maxViewports
= MAX_VIEWPORTS
,
1337 .maxViewportDimensions
= { (1 << 14), (1 << 14) },
1338 .viewportBoundsRange
= { INT16_MIN
, INT16_MAX
},
1339 .viewportSubPixelBits
= 13, /* We take a float? */
1340 .minMemoryMapAlignment
= 4096, /* A page */
1341 /* The dataport requires texel alignment so we need to assume a worst
1342 * case of R32G32B32A32 which is 16 bytes.
1344 .minTexelBufferOffsetAlignment
= 16,
1345 /* We need 16 for UBO block reads to work and 32 for push UBOs */
1346 .minUniformBufferOffsetAlignment
= 32,
1347 .minStorageBufferOffsetAlignment
= 4,
1348 .minTexelOffset
= -8,
1349 .maxTexelOffset
= 7,
1350 .minTexelGatherOffset
= -32,
1351 .maxTexelGatherOffset
= 31,
1352 .minInterpolationOffset
= -0.5,
1353 .maxInterpolationOffset
= 0.4375,
1354 .subPixelInterpolationOffsetBits
= 4,
1355 .maxFramebufferWidth
= (1 << 14),
1356 .maxFramebufferHeight
= (1 << 14),
1357 .maxFramebufferLayers
= (1 << 11),
1358 .framebufferColorSampleCounts
= sample_counts
,
1359 .framebufferDepthSampleCounts
= sample_counts
,
1360 .framebufferStencilSampleCounts
= sample_counts
,
1361 .framebufferNoAttachmentsSampleCounts
= sample_counts
,
1362 .maxColorAttachments
= MAX_RTS
,
1363 .sampledImageColorSampleCounts
= sample_counts
,
1364 .sampledImageIntegerSampleCounts
= VK_SAMPLE_COUNT_1_BIT
,
1365 .sampledImageDepthSampleCounts
= sample_counts
,
1366 .sampledImageStencilSampleCounts
= sample_counts
,
1367 .storageImageSampleCounts
= VK_SAMPLE_COUNT_1_BIT
,
1368 .maxSampleMaskWords
= 1,
1369 .timestampComputeAndGraphics
= true,
1370 .timestampPeriod
= 1000000000.0 / devinfo
->timestamp_frequency
,
1371 .maxClipDistances
= 8,
1372 .maxCullDistances
= 8,
1373 .maxCombinedClipAndCullDistances
= 8,
1374 .discreteQueuePriorities
= 2,
1375 .pointSizeRange
= { 0.125, 255.875 },
1378 (devinfo
->gen
>= 9 || devinfo
->is_cherryview
) ?
1379 2047.9921875 : 7.9921875,
1381 .pointSizeGranularity
= (1.0 / 8.0),
1382 .lineWidthGranularity
= (1.0 / 128.0),
1383 .strictLines
= false,
1384 .standardSampleLocations
= true,
1385 .optimalBufferCopyOffsetAlignment
= 128,
1386 .optimalBufferCopyRowPitchAlignment
= 128,
1387 .nonCoherentAtomSize
= 64,
1390 *pProperties
= (VkPhysicalDeviceProperties
) {
1391 .apiVersion
= anv_physical_device_api_version(pdevice
),
1392 .driverVersion
= vk_get_driver_version(),
1394 .deviceID
= pdevice
->chipset_id
,
1395 .deviceType
= VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
,
1397 .sparseProperties
= {0}, /* Broadwell doesn't do sparse. */
1400 snprintf(pProperties
->deviceName
, sizeof(pProperties
->deviceName
),
1401 "%s", pdevice
->name
);
1402 memcpy(pProperties
->pipelineCacheUUID
,
1403 pdevice
->pipeline_cache_uuid
, VK_UUID_SIZE
);
1406 void anv_GetPhysicalDeviceProperties2(
1407 VkPhysicalDevice physicalDevice
,
1408 VkPhysicalDeviceProperties2
* pProperties
)
1410 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
1412 anv_GetPhysicalDeviceProperties(physicalDevice
, &pProperties
->properties
);
1414 vk_foreach_struct(ext
, pProperties
->pNext
) {
1415 switch (ext
->sType
) {
1416 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES_KHR
: {
1417 VkPhysicalDeviceDepthStencilResolvePropertiesKHR
*props
=
1418 (VkPhysicalDeviceDepthStencilResolvePropertiesKHR
*)ext
;
1420 /* We support all of the depth resolve modes */
1421 props
->supportedDepthResolveModes
=
1422 VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR
|
1423 VK_RESOLVE_MODE_AVERAGE_BIT_KHR
|
1424 VK_RESOLVE_MODE_MIN_BIT_KHR
|
1425 VK_RESOLVE_MODE_MAX_BIT_KHR
;
1427 /* Average doesn't make sense for stencil so we don't support that */
1428 props
->supportedStencilResolveModes
=
1429 VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR
;
1430 if (pdevice
->info
.gen
>= 8) {
1431 /* The advanced stencil resolve modes currently require stencil
1432 * sampling be supported by the hardware.
1434 props
->supportedStencilResolveModes
|=
1435 VK_RESOLVE_MODE_MIN_BIT_KHR
|
1436 VK_RESOLVE_MODE_MAX_BIT_KHR
;
1439 props
->independentResolveNone
= true;
1440 props
->independentResolve
= true;
1444 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT
: {
1445 VkPhysicalDeviceDescriptorIndexingPropertiesEXT
*props
=
1446 (VkPhysicalDeviceDescriptorIndexingPropertiesEXT
*)ext
;
1448 /* It's a bit hard to exactly map our implementation to the limits
1449 * described here. The bindless surface handle in the extended
1450 * message descriptors is 20 bits and it's an index into the table of
1451 * RENDER_SURFACE_STATE structs that starts at bindless surface base
1452 * address. Given that most things consume two surface states per
1453 * view (general/sampled for textures and write-only/read-write for
1454 * images), we claim 2^19 things.
1456 * For SSBOs, we just use A64 messages so there is no real limit
1457 * there beyond the limit on the total size of a descriptor set.
1459 const unsigned max_bindless_views
= 1 << 19;
1461 props
->maxUpdateAfterBindDescriptorsInAllPools
= max_bindless_views
;
1462 props
->shaderUniformBufferArrayNonUniformIndexingNative
= false;
1463 props
->shaderSampledImageArrayNonUniformIndexingNative
= false;
1464 props
->shaderStorageBufferArrayNonUniformIndexingNative
= true;
1465 props
->shaderStorageImageArrayNonUniformIndexingNative
= false;
1466 props
->shaderInputAttachmentArrayNonUniformIndexingNative
= false;
1467 props
->robustBufferAccessUpdateAfterBind
= true;
1468 props
->quadDivergentImplicitLod
= false;
1469 props
->maxPerStageDescriptorUpdateAfterBindSamplers
= max_bindless_views
;
1470 props
->maxPerStageDescriptorUpdateAfterBindUniformBuffers
= MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS
;
1471 props
->maxPerStageDescriptorUpdateAfterBindStorageBuffers
= UINT32_MAX
;
1472 props
->maxPerStageDescriptorUpdateAfterBindSampledImages
= max_bindless_views
;
1473 props
->maxPerStageDescriptorUpdateAfterBindStorageImages
= max_bindless_views
;
1474 props
->maxPerStageDescriptorUpdateAfterBindInputAttachments
= MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS
;
1475 props
->maxPerStageUpdateAfterBindResources
= UINT32_MAX
;
1476 props
->maxDescriptorSetUpdateAfterBindSamplers
= max_bindless_views
;
1477 props
->maxDescriptorSetUpdateAfterBindUniformBuffers
= 6 * MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS
;
1478 props
->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2;
1479 props
->maxDescriptorSetUpdateAfterBindStorageBuffers
= UINT32_MAX
;
1480 props
->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic
= MAX_DYNAMIC_BUFFERS
/ 2;
1481 props
->maxDescriptorSetUpdateAfterBindSampledImages
= max_bindless_views
;
1482 props
->maxDescriptorSetUpdateAfterBindStorageImages
= max_bindless_views
;
1483 props
->maxDescriptorSetUpdateAfterBindInputAttachments
= MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS
;
1487 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR
: {
1488 VkPhysicalDeviceDriverPropertiesKHR
*driver_props
=
1489 (VkPhysicalDeviceDriverPropertiesKHR
*) ext
;
1491 driver_props
->driverID
= VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA_KHR
;
1492 snprintf(driver_props
->driverName
, VK_MAX_DRIVER_NAME_SIZE_KHR
,
1493 "Intel open-source Mesa driver");
1495 snprintf(driver_props
->driverInfo
, VK_MAX_DRIVER_INFO_SIZE_KHR
,
1496 "Mesa " PACKAGE_VERSION MESA_GIT_SHA1
);
1498 driver_props
->conformanceVersion
= (VkConformanceVersionKHR
) {
1507 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT
: {
1508 VkPhysicalDeviceExternalMemoryHostPropertiesEXT
*props
=
1509 (VkPhysicalDeviceExternalMemoryHostPropertiesEXT
*) ext
;
1510 /* Userptr needs page aligned memory. */
1511 props
->minImportedHostPointerAlignment
= 4096;
1515 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES
: {
1516 VkPhysicalDeviceIDProperties
*id_props
=
1517 (VkPhysicalDeviceIDProperties
*)ext
;
1518 memcpy(id_props
->deviceUUID
, pdevice
->device_uuid
, VK_UUID_SIZE
);
1519 memcpy(id_props
->driverUUID
, pdevice
->driver_uuid
, VK_UUID_SIZE
);
1520 /* The LUID is for Windows. */
1521 id_props
->deviceLUIDValid
= false;
1525 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT
: {
1526 VkPhysicalDeviceInlineUniformBlockPropertiesEXT
*props
=
1527 (VkPhysicalDeviceInlineUniformBlockPropertiesEXT
*)ext
;
1528 props
->maxInlineUniformBlockSize
= MAX_INLINE_UNIFORM_BLOCK_SIZE
;
1529 props
->maxPerStageDescriptorInlineUniformBlocks
=
1530 MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS
;
1531 props
->maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks
=
1532 MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS
;
1533 props
->maxDescriptorSetInlineUniformBlocks
=
1534 MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS
;
1535 props
->maxDescriptorSetUpdateAfterBindInlineUniformBlocks
=
1536 MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS
;
1540 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT
: {
1541 VkPhysicalDeviceLineRasterizationPropertiesEXT
*props
=
1542 (VkPhysicalDeviceLineRasterizationPropertiesEXT
*)ext
;
1543 /* In the Skylake PRM Vol. 7, subsection titled "GIQ (Diamond)
1544 * Sampling Rules - Legacy Mode", it says the following:
1546 * "Note that the device divides a pixel into a 16x16 array of
1547 * subpixels, referenced by their upper left corners."
1549 * This is the only known reference in the PRMs to the subpixel
1550 * precision of line rasterization and a "16x16 array of subpixels"
1551 * implies 4 subpixel precision bits. Empirical testing has shown
1552 * that 4 subpixel precision bits applies to all line rasterization
1555 props
->lineSubPixelPrecisionBits
= 4;
1559 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES
: {
1560 VkPhysicalDeviceMaintenance3Properties
*props
=
1561 (VkPhysicalDeviceMaintenance3Properties
*)ext
;
1562 /* This value doesn't matter for us today as our per-stage
1563 * descriptors are the real limit.
1565 props
->maxPerSetDescriptors
= 1024;
1566 props
->maxMemoryAllocationSize
= MAX_MEMORY_ALLOCATION_SIZE
;
1570 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES
: {
1571 VkPhysicalDeviceMultiviewProperties
*properties
=
1572 (VkPhysicalDeviceMultiviewProperties
*)ext
;
1573 properties
->maxMultiviewViewCount
= 16;
1574 properties
->maxMultiviewInstanceIndex
= UINT32_MAX
/ 16;
1578 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT
: {
1579 VkPhysicalDevicePCIBusInfoPropertiesEXT
*properties
=
1580 (VkPhysicalDevicePCIBusInfoPropertiesEXT
*)ext
;
1581 properties
->pciDomain
= pdevice
->pci_info
.domain
;
1582 properties
->pciBus
= pdevice
->pci_info
.bus
;
1583 properties
->pciDevice
= pdevice
->pci_info
.device
;
1584 properties
->pciFunction
= pdevice
->pci_info
.function
;
1588 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES
: {
1589 VkPhysicalDevicePointClippingProperties
*properties
=
1590 (VkPhysicalDevicePointClippingProperties
*) ext
;
1591 properties
->pointClippingBehavior
= VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
;
1595 #pragma GCC diagnostic push
1596 #pragma GCC diagnostic ignored "-Wswitch"
1597 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENTATION_PROPERTIES_ANDROID
: {
1598 VkPhysicalDevicePresentationPropertiesANDROID
*props
=
1599 (VkPhysicalDevicePresentationPropertiesANDROID
*)ext
;
1600 props
->sharedImage
= VK_FALSE
;
1603 #pragma GCC diagnostic pop
1605 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES
: {
1606 VkPhysicalDeviceProtectedMemoryProperties
*props
=
1607 (VkPhysicalDeviceProtectedMemoryProperties
*)ext
;
1608 props
->protectedNoFault
= false;
1612 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR
: {
1613 VkPhysicalDevicePushDescriptorPropertiesKHR
*properties
=
1614 (VkPhysicalDevicePushDescriptorPropertiesKHR
*) ext
;
1616 properties
->maxPushDescriptors
= MAX_PUSH_DESCRIPTORS
;
1620 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT
: {
1621 VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT
*properties
=
1622 (VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT
*)ext
;
1623 properties
->filterMinmaxImageComponentMapping
= pdevice
->info
.gen
>= 9;
1624 properties
->filterMinmaxSingleComponentFormats
= true;
1628 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES
: {
1629 VkPhysicalDeviceSubgroupProperties
*properties
= (void *)ext
;
1631 properties
->subgroupSize
= BRW_SUBGROUP_SIZE
;
1633 VkShaderStageFlags scalar_stages
= 0;
1634 for (unsigned stage
= 0; stage
< MESA_SHADER_STAGES
; stage
++) {
1635 if (pdevice
->compiler
->scalar_stage
[stage
])
1636 scalar_stages
|= mesa_to_vk_shader_stage(stage
);
1638 properties
->supportedStages
= scalar_stages
;
1640 properties
->supportedOperations
= VK_SUBGROUP_FEATURE_BASIC_BIT
|
1641 VK_SUBGROUP_FEATURE_VOTE_BIT
|
1642 VK_SUBGROUP_FEATURE_BALLOT_BIT
|
1643 VK_SUBGROUP_FEATURE_SHUFFLE_BIT
|
1644 VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
|
1645 VK_SUBGROUP_FEATURE_QUAD_BIT
;
1646 if (pdevice
->info
.gen
>= 8) {
1647 /* TODO: There's no technical reason why these can't be made to
1648 * work on gen7 but they don't at the moment so it's best to leave
1649 * the feature disabled than enabled and broken.
1651 properties
->supportedOperations
|=
1652 VK_SUBGROUP_FEATURE_ARITHMETIC_BIT
|
1653 VK_SUBGROUP_FEATURE_CLUSTERED_BIT
;
1655 properties
->quadOperationsInAllStages
= pdevice
->info
.gen
>= 8;
1659 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT
: {
1660 VkPhysicalDeviceSubgroupSizeControlPropertiesEXT
*props
=
1661 (VkPhysicalDeviceSubgroupSizeControlPropertiesEXT
*)ext
;
1662 STATIC_ASSERT(8 <= BRW_SUBGROUP_SIZE
&& BRW_SUBGROUP_SIZE
<= 32);
1663 props
->minSubgroupSize
= 8;
1664 props
->maxSubgroupSize
= 32;
1665 props
->maxComputeWorkgroupSubgroups
= pdevice
->info
.max_cs_threads
;
1666 props
->requiredSubgroupSizeStages
= VK_SHADER_STAGE_COMPUTE_BIT
;
1670 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES_EXT
: {
1671 VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT
*props
=
1672 (VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT
*)ext
;
1674 /* From the SKL PRM Vol. 2d, docs for RENDER_SURFACE_STATE::Surface
1677 * "For SURFTYPE_BUFFER non-rendertarget surfaces, this field
1678 * specifies the base address of the first element of the surface,
1679 * computed in software by adding the surface base address to the
1680 * byte offset of the element in the buffer. The base address must
1681 * be aligned to element size."
1683 * The typed dataport messages require that things be texel aligned.
1684 * Otherwise, we may just load/store the wrong data or, in the worst
1685 * case, there may be hangs.
1687 props
->storageTexelBufferOffsetAlignmentBytes
= 16;
1688 props
->storageTexelBufferOffsetSingleTexelAlignment
= true;
1690 /* The sampler, however, is much more forgiving and it can handle
1691 * arbitrary byte alignment for linear and buffer surfaces. It's
1692 * hard to find a good PRM citation for this but years of empirical
1693 * experience demonstrate that this is true.
1695 props
->uniformTexelBufferOffsetAlignmentBytes
= 1;
1696 props
->uniformTexelBufferOffsetSingleTexelAlignment
= false;
1700 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT
: {
1701 VkPhysicalDeviceTransformFeedbackPropertiesEXT
*props
=
1702 (VkPhysicalDeviceTransformFeedbackPropertiesEXT
*)ext
;
1704 props
->maxTransformFeedbackStreams
= MAX_XFB_STREAMS
;
1705 props
->maxTransformFeedbackBuffers
= MAX_XFB_BUFFERS
;
1706 props
->maxTransformFeedbackBufferSize
= (1ull << 32);
1707 props
->maxTransformFeedbackStreamDataSize
= 128 * 4;
1708 props
->maxTransformFeedbackBufferDataSize
= 128 * 4;
1709 props
->maxTransformFeedbackBufferDataStride
= 2048;
1710 props
->transformFeedbackQueries
= true;
1711 props
->transformFeedbackStreamsLinesTriangles
= false;
1712 props
->transformFeedbackRasterizationStreamSelect
= false;
1713 props
->transformFeedbackDraw
= true;
1717 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT
: {
1718 VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT
*props
=
1719 (VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT
*)ext
;
1720 /* We have to restrict this a bit for multiview */
1721 props
->maxVertexAttribDivisor
= UINT32_MAX
/ 16;
1726 anv_debug_ignored_stype(ext
->sType
);
1732 /* We support exactly one queue family. */
1733 static const VkQueueFamilyProperties
1734 anv_queue_family_properties
= {
1735 .queueFlags
= VK_QUEUE_GRAPHICS_BIT
|
1736 VK_QUEUE_COMPUTE_BIT
|
1737 VK_QUEUE_TRANSFER_BIT
,
1739 .timestampValidBits
= 36, /* XXX: Real value here */
1740 .minImageTransferGranularity
= { 1, 1, 1 },
1743 void anv_GetPhysicalDeviceQueueFamilyProperties(
1744 VkPhysicalDevice physicalDevice
,
1746 VkQueueFamilyProperties
* pQueueFamilyProperties
)
1748 VK_OUTARRAY_MAKE(out
, pQueueFamilyProperties
, pCount
);
1750 vk_outarray_append(&out
, p
) {
1751 *p
= anv_queue_family_properties
;
1755 void anv_GetPhysicalDeviceQueueFamilyProperties2(
1756 VkPhysicalDevice physicalDevice
,
1757 uint32_t* pQueueFamilyPropertyCount
,
1758 VkQueueFamilyProperties2
* pQueueFamilyProperties
)
1761 VK_OUTARRAY_MAKE(out
, pQueueFamilyProperties
, pQueueFamilyPropertyCount
);
1763 vk_outarray_append(&out
, p
) {
1764 p
->queueFamilyProperties
= anv_queue_family_properties
;
1766 vk_foreach_struct(s
, p
->pNext
) {
1767 anv_debug_ignored_stype(s
->sType
);
1772 void anv_GetPhysicalDeviceMemoryProperties(
1773 VkPhysicalDevice physicalDevice
,
1774 VkPhysicalDeviceMemoryProperties
* pMemoryProperties
)
1776 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
1778 pMemoryProperties
->memoryTypeCount
= physical_device
->memory
.type_count
;
1779 for (uint32_t i
= 0; i
< physical_device
->memory
.type_count
; i
++) {
1780 pMemoryProperties
->memoryTypes
[i
] = (VkMemoryType
) {
1781 .propertyFlags
= physical_device
->memory
.types
[i
].propertyFlags
,
1782 .heapIndex
= physical_device
->memory
.types
[i
].heapIndex
,
1786 pMemoryProperties
->memoryHeapCount
= physical_device
->memory
.heap_count
;
1787 for (uint32_t i
= 0; i
< physical_device
->memory
.heap_count
; i
++) {
1788 pMemoryProperties
->memoryHeaps
[i
] = (VkMemoryHeap
) {
1789 .size
= physical_device
->memory
.heaps
[i
].size
,
1790 .flags
= physical_device
->memory
.heaps
[i
].flags
,
1796 anv_get_memory_budget(VkPhysicalDevice physicalDevice
,
1797 VkPhysicalDeviceMemoryBudgetPropertiesEXT
*memoryBudget
)
1799 ANV_FROM_HANDLE(anv_physical_device
, device
, physicalDevice
);
1800 uint64_t sys_available
= get_available_system_memory();
1801 assert(sys_available
> 0);
1803 VkDeviceSize total_heaps_size
= 0;
1804 for (size_t i
= 0; i
< device
->memory
.heap_count
; i
++)
1805 total_heaps_size
+= device
->memory
.heaps
[i
].size
;
1807 for (size_t i
= 0; i
< device
->memory
.heap_count
; i
++) {
1808 VkDeviceSize heap_size
= device
->memory
.heaps
[i
].size
;
1809 VkDeviceSize heap_used
= device
->memory
.heaps
[i
].used
;
1810 VkDeviceSize heap_budget
;
1812 double heap_proportion
= (double) heap_size
/ total_heaps_size
;
1813 VkDeviceSize sys_available_prop
= sys_available
* heap_proportion
;
1816 * Let's not incite the app to starve the system: report at most 90% of
1817 * available system memory.
1819 uint64_t heap_available
= sys_available_prop
* 9 / 10;
1820 heap_budget
= MIN2(heap_size
, heap_used
+ heap_available
);
1823 * Round down to the nearest MB
1825 heap_budget
&= ~((1ull << 20) - 1);
1828 * The heapBudget value must be non-zero for array elements less than
1829 * VkPhysicalDeviceMemoryProperties::memoryHeapCount. The heapBudget
1830 * value must be less than or equal to VkMemoryHeap::size for each heap.
1832 assert(0 < heap_budget
&& heap_budget
<= heap_size
);
1834 memoryBudget
->heapUsage
[i
] = heap_used
;
1835 memoryBudget
->heapBudget
[i
] = heap_budget
;
1838 /* The heapBudget and heapUsage values must be zero for array elements
1839 * greater than or equal to VkPhysicalDeviceMemoryProperties::memoryHeapCount
1841 for (uint32_t i
= device
->memory
.heap_count
; i
< VK_MAX_MEMORY_HEAPS
; i
++) {
1842 memoryBudget
->heapBudget
[i
] = 0;
1843 memoryBudget
->heapUsage
[i
] = 0;
1847 void anv_GetPhysicalDeviceMemoryProperties2(
1848 VkPhysicalDevice physicalDevice
,
1849 VkPhysicalDeviceMemoryProperties2
* pMemoryProperties
)
1851 anv_GetPhysicalDeviceMemoryProperties(physicalDevice
,
1852 &pMemoryProperties
->memoryProperties
);
1854 vk_foreach_struct(ext
, pMemoryProperties
->pNext
) {
1855 switch (ext
->sType
) {
1856 case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT
:
1857 anv_get_memory_budget(physicalDevice
, (void*)ext
);
1860 anv_debug_ignored_stype(ext
->sType
);
1867 anv_GetDeviceGroupPeerMemoryFeatures(
1870 uint32_t localDeviceIndex
,
1871 uint32_t remoteDeviceIndex
,
1872 VkPeerMemoryFeatureFlags
* pPeerMemoryFeatures
)
1874 assert(localDeviceIndex
== 0 && remoteDeviceIndex
== 0);
1875 *pPeerMemoryFeatures
= VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT
|
1876 VK_PEER_MEMORY_FEATURE_COPY_DST_BIT
|
1877 VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT
|
1878 VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT
;
1881 PFN_vkVoidFunction
anv_GetInstanceProcAddr(
1882 VkInstance _instance
,
1885 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
1887 /* The Vulkan 1.0 spec for vkGetInstanceProcAddr has a table of exactly
1888 * when we have to return valid function pointers, NULL, or it's left
1889 * undefined. See the table for exact details.
1894 #define LOOKUP_ANV_ENTRYPOINT(entrypoint) \
1895 if (strcmp(pName, "vk" #entrypoint) == 0) \
1896 return (PFN_vkVoidFunction)anv_##entrypoint
1898 LOOKUP_ANV_ENTRYPOINT(EnumerateInstanceExtensionProperties
);
1899 LOOKUP_ANV_ENTRYPOINT(EnumerateInstanceLayerProperties
);
1900 LOOKUP_ANV_ENTRYPOINT(EnumerateInstanceVersion
);
1901 LOOKUP_ANV_ENTRYPOINT(CreateInstance
);
1903 #undef LOOKUP_ANV_ENTRYPOINT
1905 if (instance
== NULL
)
1908 int idx
= anv_get_instance_entrypoint_index(pName
);
1910 return instance
->dispatch
.entrypoints
[idx
];
1912 idx
= anv_get_device_entrypoint_index(pName
);
1914 return instance
->device_dispatch
.entrypoints
[idx
];
1919 /* With version 1+ of the loader interface the ICD should expose
1920 * vk_icdGetInstanceProcAddr to work around certain LD_PRELOAD issues seen in apps.
1923 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(
1924 VkInstance instance
,
1928 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(
1929 VkInstance instance
,
1932 return anv_GetInstanceProcAddr(instance
, pName
);
1935 PFN_vkVoidFunction
anv_GetDeviceProcAddr(
1939 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1941 if (!device
|| !pName
)
1944 int idx
= anv_get_device_entrypoint_index(pName
);
1948 return device
->dispatch
.entrypoints
[idx
];
1952 anv_CreateDebugReportCallbackEXT(VkInstance _instance
,
1953 const VkDebugReportCallbackCreateInfoEXT
* pCreateInfo
,
1954 const VkAllocationCallbacks
* pAllocator
,
1955 VkDebugReportCallbackEXT
* pCallback
)
1957 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
1958 return vk_create_debug_report_callback(&instance
->debug_report_callbacks
,
1959 pCreateInfo
, pAllocator
, &instance
->alloc
,
1964 anv_DestroyDebugReportCallbackEXT(VkInstance _instance
,
1965 VkDebugReportCallbackEXT _callback
,
1966 const VkAllocationCallbacks
* pAllocator
)
1968 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
1969 vk_destroy_debug_report_callback(&instance
->debug_report_callbacks
,
1970 _callback
, pAllocator
, &instance
->alloc
);
1974 anv_DebugReportMessageEXT(VkInstance _instance
,
1975 VkDebugReportFlagsEXT flags
,
1976 VkDebugReportObjectTypeEXT objectType
,
1979 int32_t messageCode
,
1980 const char* pLayerPrefix
,
1981 const char* pMessage
)
1983 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
1984 vk_debug_report(&instance
->debug_report_callbacks
, flags
, objectType
,
1985 object
, location
, messageCode
, pLayerPrefix
, pMessage
);
1989 anv_queue_init(struct anv_device
*device
, struct anv_queue
*queue
)
1991 queue
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
1992 queue
->device
= device
;
1997 anv_queue_finish(struct anv_queue
*queue
)
2001 static struct anv_state
2002 anv_state_pool_emit_data(struct anv_state_pool
*pool
, size_t size
, size_t align
, const void *p
)
2004 struct anv_state state
;
2006 state
= anv_state_pool_alloc(pool
, size
, align
);
2007 memcpy(state
.map
, p
, size
);
2012 /* Haswell border color is a bit of a disaster. Float and unorm formats use a
2013 * straightforward 32-bit float color in the first 64 bytes. Instead of using
2014 * a nice float/integer union like Gen8+, Haswell specifies the integer border
2015 * color as a separate entry /after/ the float color. The layout of this entry
2016 * also depends on the format's bpp (with extra hacks for RG32), and overlaps.
2018 * Since we don't know the format/bpp, we can't make any of the border colors
2019 * containing '1' work for all formats, as it would be in the wrong place for
2020 * some of them. We opt to make 32-bit integers work as this seems like the
2021 * most common option. Fortunately, transparent black works regardless, as
2022 * all zeroes is the same in every bit-size.
2024 struct hsw_border_color
{
2028 uint32_t _pad1
[108];
2031 struct gen8_border_color
{
2036 /* Pad out to 64 bytes */
2041 anv_device_init_border_colors(struct anv_device
*device
)
2043 if (device
->info
.is_haswell
) {
2044 static const struct hsw_border_color border_colors
[] = {
2045 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 0.0 } },
2046 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 1.0 } },
2047 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE
] = { .float32
= { 1.0, 1.0, 1.0, 1.0 } },
2048 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK
] = { .uint32
= { 0, 0, 0, 0 } },
2049 [VK_BORDER_COLOR_INT_OPAQUE_BLACK
] = { .uint32
= { 0, 0, 0, 1 } },
2050 [VK_BORDER_COLOR_INT_OPAQUE_WHITE
] = { .uint32
= { 1, 1, 1, 1 } },
2053 device
->border_colors
=
2054 anv_state_pool_emit_data(&device
->dynamic_state_pool
,
2055 sizeof(border_colors
), 512, border_colors
);
2057 static const struct gen8_border_color border_colors
[] = {
2058 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 0.0 } },
2059 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 1.0 } },
2060 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE
] = { .float32
= { 1.0, 1.0, 1.0, 1.0 } },
2061 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK
] = { .uint32
= { 0, 0, 0, 0 } },
2062 [VK_BORDER_COLOR_INT_OPAQUE_BLACK
] = { .uint32
= { 0, 0, 0, 1 } },
2063 [VK_BORDER_COLOR_INT_OPAQUE_WHITE
] = { .uint32
= { 1, 1, 1, 1 } },
2066 device
->border_colors
=
2067 anv_state_pool_emit_data(&device
->dynamic_state_pool
,
2068 sizeof(border_colors
), 64, border_colors
);
2073 anv_device_init_trivial_batch(struct anv_device
*device
)
2075 anv_bo_init_new(&device
->trivial_batch_bo
, device
, 4096);
2077 if (device
->instance
->physicalDevice
.has_exec_async
)
2078 device
->trivial_batch_bo
.flags
|= EXEC_OBJECT_ASYNC
;
2080 if (device
->instance
->physicalDevice
.use_softpin
)
2081 device
->trivial_batch_bo
.flags
|= EXEC_OBJECT_PINNED
;
2083 anv_vma_alloc(device
, &device
->trivial_batch_bo
);
2085 void *map
= anv_gem_mmap(device
, device
->trivial_batch_bo
.gem_handle
,
2088 struct anv_batch batch
= {
2094 anv_batch_emit(&batch
, GEN7_MI_BATCH_BUFFER_END
, bbe
);
2095 anv_batch_emit(&batch
, GEN7_MI_NOOP
, noop
);
2097 if (!device
->info
.has_llc
)
2098 gen_clflush_range(map
, batch
.next
- map
);
2100 anv_gem_munmap(map
, device
->trivial_batch_bo
.size
);
2103 VkResult
anv_EnumerateDeviceExtensionProperties(
2104 VkPhysicalDevice physicalDevice
,
2105 const char* pLayerName
,
2106 uint32_t* pPropertyCount
,
2107 VkExtensionProperties
* pProperties
)
2109 ANV_FROM_HANDLE(anv_physical_device
, device
, physicalDevice
);
2110 VK_OUTARRAY_MAKE(out
, pProperties
, pPropertyCount
);
2112 for (int i
= 0; i
< ANV_DEVICE_EXTENSION_COUNT
; i
++) {
2113 if (device
->supported_extensions
.extensions
[i
]) {
2114 vk_outarray_append(&out
, prop
) {
2115 *prop
= anv_device_extensions
[i
];
2120 return vk_outarray_status(&out
);
2124 anv_device_init_dispatch(struct anv_device
*device
)
2126 const struct anv_device_dispatch_table
*genX_table
;
2127 switch (device
->info
.gen
) {
2129 genX_table
= &gen11_device_dispatch_table
;
2132 genX_table
= &gen10_device_dispatch_table
;
2135 genX_table
= &gen9_device_dispatch_table
;
2138 genX_table
= &gen8_device_dispatch_table
;
2141 if (device
->info
.is_haswell
)
2142 genX_table
= &gen75_device_dispatch_table
;
2144 genX_table
= &gen7_device_dispatch_table
;
2147 unreachable("unsupported gen\n");
2150 for (unsigned i
= 0; i
< ARRAY_SIZE(device
->dispatch
.entrypoints
); i
++) {
2151 /* Vulkan requires that entrypoints for extensions which have not been
2152 * enabled must not be advertised.
2154 if (!anv_device_entrypoint_is_enabled(i
, device
->instance
->app_info
.api_version
,
2155 &device
->instance
->enabled_extensions
,
2156 &device
->enabled_extensions
)) {
2157 device
->dispatch
.entrypoints
[i
] = NULL
;
2158 } else if (genX_table
->entrypoints
[i
]) {
2159 device
->dispatch
.entrypoints
[i
] = genX_table
->entrypoints
[i
];
2161 device
->dispatch
.entrypoints
[i
] =
2162 anv_device_dispatch_table
.entrypoints
[i
];
2168 vk_priority_to_gen(int priority
)
2171 case VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT
:
2172 return GEN_CONTEXT_LOW_PRIORITY
;
2173 case VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT
:
2174 return GEN_CONTEXT_MEDIUM_PRIORITY
;
2175 case VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT
:
2176 return GEN_CONTEXT_HIGH_PRIORITY
;
2177 case VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT
:
2178 return GEN_CONTEXT_REALTIME_PRIORITY
;
2180 unreachable("Invalid priority");
2185 anv_device_init_hiz_clear_value_bo(struct anv_device
*device
)
2187 anv_bo_init_new(&device
->hiz_clear_bo
, device
, 4096);
2189 if (device
->instance
->physicalDevice
.has_exec_async
)
2190 device
->hiz_clear_bo
.flags
|= EXEC_OBJECT_ASYNC
;
2192 if (device
->instance
->physicalDevice
.use_softpin
)
2193 device
->hiz_clear_bo
.flags
|= EXEC_OBJECT_PINNED
;
2195 anv_vma_alloc(device
, &device
->hiz_clear_bo
);
2197 uint32_t *map
= anv_gem_mmap(device
, device
->hiz_clear_bo
.gem_handle
,
2200 union isl_color_value hiz_clear
= { .u32
= { 0, } };
2201 hiz_clear
.f32
[0] = ANV_HZ_FC_VAL
;
2203 memcpy(map
, hiz_clear
.u32
, sizeof(hiz_clear
.u32
));
2204 anv_gem_munmap(map
, device
->hiz_clear_bo
.size
);
2208 get_bo_from_pool(struct gen_batch_decode_bo
*ret
,
2209 struct anv_block_pool
*pool
,
2212 for (uint32_t i
= 0; i
< pool
->nbos
; i
++) {
2213 uint64_t bo_address
= pool
->bos
[i
].offset
& (~0ull >> 16);
2214 uint32_t bo_size
= pool
->bos
[i
].size
;
2215 if (address
>= bo_address
&& address
< (bo_address
+ bo_size
)) {
2216 *ret
= (struct gen_batch_decode_bo
) {
2219 .map
= pool
->bos
[i
].map
,
2227 /* Finding a buffer for batch decoding */
2228 static struct gen_batch_decode_bo
2229 decode_get_bo(void *v_batch
, bool ppgtt
, uint64_t address
)
2231 struct anv_device
*device
= v_batch
;
2232 struct gen_batch_decode_bo ret_bo
= {};
2236 if (get_bo_from_pool(&ret_bo
, &device
->dynamic_state_pool
.block_pool
, address
))
2238 if (get_bo_from_pool(&ret_bo
, &device
->instruction_state_pool
.block_pool
, address
))
2240 if (get_bo_from_pool(&ret_bo
, &device
->binding_table_pool
.block_pool
, address
))
2242 if (get_bo_from_pool(&ret_bo
, &device
->surface_state_pool
.block_pool
, address
))
2245 if (!device
->cmd_buffer_being_decoded
)
2246 return (struct gen_batch_decode_bo
) { };
2248 struct anv_batch_bo
**bo
;
2250 u_vector_foreach(bo
, &device
->cmd_buffer_being_decoded
->seen_bbos
) {
2251 /* The decoder zeroes out the top 16 bits, so we need to as well */
2252 uint64_t bo_address
= (*bo
)->bo
.offset
& (~0ull >> 16);
2254 if (address
>= bo_address
&& address
< bo_address
+ (*bo
)->bo
.size
) {
2255 return (struct gen_batch_decode_bo
) {
2257 .size
= (*bo
)->bo
.size
,
2258 .map
= (*bo
)->bo
.map
,
2263 return (struct gen_batch_decode_bo
) { };
2266 VkResult
anv_CreateDevice(
2267 VkPhysicalDevice physicalDevice
,
2268 const VkDeviceCreateInfo
* pCreateInfo
,
2269 const VkAllocationCallbacks
* pAllocator
,
2272 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
2274 struct anv_device
*device
;
2276 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
);
2278 struct anv_device_extension_table enabled_extensions
= { };
2279 for (uint32_t i
= 0; i
< pCreateInfo
->enabledExtensionCount
; i
++) {
2281 for (idx
= 0; idx
< ANV_DEVICE_EXTENSION_COUNT
; idx
++) {
2282 if (strcmp(pCreateInfo
->ppEnabledExtensionNames
[i
],
2283 anv_device_extensions
[idx
].extensionName
) == 0)
2287 if (idx
>= ANV_DEVICE_EXTENSION_COUNT
)
2288 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
2290 if (!physical_device
->supported_extensions
.extensions
[idx
])
2291 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
2293 enabled_extensions
.extensions
[idx
] = true;
2296 /* Check enabled features */
2297 if (pCreateInfo
->pEnabledFeatures
) {
2298 VkPhysicalDeviceFeatures supported_features
;
2299 anv_GetPhysicalDeviceFeatures(physicalDevice
, &supported_features
);
2300 VkBool32
*supported_feature
= (VkBool32
*)&supported_features
;
2301 VkBool32
*enabled_feature
= (VkBool32
*)pCreateInfo
->pEnabledFeatures
;
2302 unsigned num_features
= sizeof(VkPhysicalDeviceFeatures
) / sizeof(VkBool32
);
2303 for (uint32_t i
= 0; i
< num_features
; i
++) {
2304 if (enabled_feature
[i
] && !supported_feature
[i
])
2305 return vk_error(VK_ERROR_FEATURE_NOT_PRESENT
);
2309 /* Check requested queues and fail if we are requested to create any
2310 * queues with flags we don't support.
2312 assert(pCreateInfo
->queueCreateInfoCount
> 0);
2313 for (uint32_t i
= 0; i
< pCreateInfo
->queueCreateInfoCount
; i
++) {
2314 if (pCreateInfo
->pQueueCreateInfos
[i
].flags
!= 0)
2315 return vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2318 /* Check if client specified queue priority. */
2319 const VkDeviceQueueGlobalPriorityCreateInfoEXT
*queue_priority
=
2320 vk_find_struct_const(pCreateInfo
->pQueueCreateInfos
[0].pNext
,
2321 DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT
);
2323 VkQueueGlobalPriorityEXT priority
=
2324 queue_priority
? queue_priority
->globalPriority
:
2325 VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT
;
2327 device
= vk_alloc2(&physical_device
->instance
->alloc
, pAllocator
,
2329 VK_SYSTEM_ALLOCATION_SCOPE_DEVICE
);
2331 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2333 if (INTEL_DEBUG
& DEBUG_BATCH
) {
2334 const unsigned decode_flags
=
2335 GEN_BATCH_DECODE_FULL
|
2336 ((INTEL_DEBUG
& DEBUG_COLOR
) ? GEN_BATCH_DECODE_IN_COLOR
: 0) |
2337 GEN_BATCH_DECODE_OFFSETS
|
2338 GEN_BATCH_DECODE_FLOATS
;
2340 gen_batch_decode_ctx_init(&device
->decoder_ctx
,
2341 &physical_device
->info
,
2342 stderr
, decode_flags
, NULL
,
2343 decode_get_bo
, NULL
, device
);
2346 device
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
2347 device
->instance
= physical_device
->instance
;
2348 device
->chipset_id
= physical_device
->chipset_id
;
2349 device
->no_hw
= physical_device
->no_hw
;
2350 device
->_lost
= false;
2353 device
->alloc
= *pAllocator
;
2355 device
->alloc
= physical_device
->instance
->alloc
;
2357 /* XXX(chadv): Can we dup() physicalDevice->fd here? */
2358 device
->fd
= open(physical_device
->path
, O_RDWR
| O_CLOEXEC
);
2359 if (device
->fd
== -1) {
2360 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2364 device
->context_id
= anv_gem_create_context(device
);
2365 if (device
->context_id
== -1) {
2366 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2370 if (physical_device
->use_softpin
) {
2371 if (pthread_mutex_init(&device
->vma_mutex
, NULL
) != 0) {
2372 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2376 /* keep the page with address zero out of the allocator */
2377 struct anv_memory_heap
*low_heap
=
2378 &physical_device
->memory
.heaps
[physical_device
->memory
.heap_count
- 1];
2379 util_vma_heap_init(&device
->vma_lo
, low_heap
->vma_start
, low_heap
->vma_size
);
2380 device
->vma_lo_available
= low_heap
->size
;
2382 struct anv_memory_heap
*high_heap
=
2383 &physical_device
->memory
.heaps
[0];
2384 util_vma_heap_init(&device
->vma_hi
, high_heap
->vma_start
, high_heap
->vma_size
);
2385 device
->vma_hi_available
= physical_device
->memory
.heap_count
== 1 ? 0 :
2389 list_inithead(&device
->memory_objects
);
2391 /* As per spec, the driver implementation may deny requests to acquire
2392 * a priority above the default priority (MEDIUM) if the caller does not
2393 * have sufficient privileges. In this scenario VK_ERROR_NOT_PERMITTED_EXT
2396 if (physical_device
->has_context_priority
) {
2397 int err
= anv_gem_set_context_param(device
->fd
, device
->context_id
,
2398 I915_CONTEXT_PARAM_PRIORITY
,
2399 vk_priority_to_gen(priority
));
2400 if (err
!= 0 && priority
> VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT
) {
2401 result
= vk_error(VK_ERROR_NOT_PERMITTED_EXT
);
2406 device
->info
= physical_device
->info
;
2407 device
->isl_dev
= physical_device
->isl_dev
;
2409 /* On Broadwell and later, we can use batch chaining to more efficiently
2410 * implement growing command buffers. Prior to Haswell, the kernel
2411 * command parser gets in the way and we have to fall back to growing
2414 device
->can_chain_batches
= device
->info
.gen
>= 8;
2416 device
->robust_buffer_access
= pCreateInfo
->pEnabledFeatures
&&
2417 pCreateInfo
->pEnabledFeatures
->robustBufferAccess
;
2418 device
->enabled_extensions
= enabled_extensions
;
2420 anv_device_init_dispatch(device
);
2422 if (pthread_mutex_init(&device
->mutex
, NULL
) != 0) {
2423 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2424 goto fail_context_id
;
2427 pthread_condattr_t condattr
;
2428 if (pthread_condattr_init(&condattr
) != 0) {
2429 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2432 if (pthread_condattr_setclock(&condattr
, CLOCK_MONOTONIC
) != 0) {
2433 pthread_condattr_destroy(&condattr
);
2434 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2437 if (pthread_cond_init(&device
->queue_submit
, &condattr
) != 0) {
2438 pthread_condattr_destroy(&condattr
);
2439 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
2442 pthread_condattr_destroy(&condattr
);
2445 (physical_device
->supports_48bit_addresses
? EXEC_OBJECT_SUPPORTS_48B_ADDRESS
: 0) |
2446 (physical_device
->has_exec_async
? EXEC_OBJECT_ASYNC
: 0) |
2447 (physical_device
->has_exec_capture
? EXEC_OBJECT_CAPTURE
: 0) |
2448 (physical_device
->use_softpin
? EXEC_OBJECT_PINNED
: 0);
2450 anv_bo_pool_init(&device
->batch_bo_pool
, device
, bo_flags
);
2452 result
= anv_bo_cache_init(&device
->bo_cache
);
2453 if (result
!= VK_SUCCESS
)
2454 goto fail_batch_bo_pool
;
2456 if (!physical_device
->use_softpin
)
2457 bo_flags
&= ~EXEC_OBJECT_SUPPORTS_48B_ADDRESS
;
2459 result
= anv_state_pool_init(&device
->dynamic_state_pool
, device
,
2460 DYNAMIC_STATE_POOL_MIN_ADDRESS
,
2463 if (result
!= VK_SUCCESS
)
2466 result
= anv_state_pool_init(&device
->instruction_state_pool
, device
,
2467 INSTRUCTION_STATE_POOL_MIN_ADDRESS
,
2470 if (result
!= VK_SUCCESS
)
2471 goto fail_dynamic_state_pool
;
2473 result
= anv_state_pool_init(&device
->surface_state_pool
, device
,
2474 SURFACE_STATE_POOL_MIN_ADDRESS
,
2477 if (result
!= VK_SUCCESS
)
2478 goto fail_instruction_state_pool
;
2480 if (physical_device
->use_softpin
) {
2481 result
= anv_state_pool_init(&device
->binding_table_pool
, device
,
2482 BINDING_TABLE_POOL_MIN_ADDRESS
,
2485 if (result
!= VK_SUCCESS
)
2486 goto fail_surface_state_pool
;
2489 result
= anv_bo_init_new(&device
->workaround_bo
, device
, 4096);
2490 if (result
!= VK_SUCCESS
)
2491 goto fail_binding_table_pool
;
2493 if (physical_device
->use_softpin
)
2494 device
->workaround_bo
.flags
|= EXEC_OBJECT_PINNED
;
2496 if (!anv_vma_alloc(device
, &device
->workaround_bo
))
2497 goto fail_workaround_bo
;
2499 anv_device_init_trivial_batch(device
);
2501 if (device
->info
.gen
>= 10)
2502 anv_device_init_hiz_clear_value_bo(device
);
2504 anv_scratch_pool_init(device
, &device
->scratch_pool
);
2506 anv_queue_init(device
, &device
->queue
);
2508 switch (device
->info
.gen
) {
2510 if (!device
->info
.is_haswell
)
2511 result
= gen7_init_device_state(device
);
2513 result
= gen75_init_device_state(device
);
2516 result
= gen8_init_device_state(device
);
2519 result
= gen9_init_device_state(device
);
2522 result
= gen10_init_device_state(device
);
2525 result
= gen11_init_device_state(device
);
2528 /* Shouldn't get here as we don't create physical devices for any other
2530 unreachable("unhandled gen");
2532 if (result
!= VK_SUCCESS
)
2533 goto fail_workaround_bo
;
2535 anv_pipeline_cache_init(&device
->default_pipeline_cache
, device
, true);
2537 anv_device_init_blorp(device
);
2539 anv_device_init_border_colors(device
);
2541 *pDevice
= anv_device_to_handle(device
);
2546 anv_queue_finish(&device
->queue
);
2547 anv_scratch_pool_finish(device
, &device
->scratch_pool
);
2548 anv_gem_munmap(device
->workaround_bo
.map
, device
->workaround_bo
.size
);
2549 anv_gem_close(device
, device
->workaround_bo
.gem_handle
);
2550 fail_binding_table_pool
:
2551 if (physical_device
->use_softpin
)
2552 anv_state_pool_finish(&device
->binding_table_pool
);
2553 fail_surface_state_pool
:
2554 anv_state_pool_finish(&device
->surface_state_pool
);
2555 fail_instruction_state_pool
:
2556 anv_state_pool_finish(&device
->instruction_state_pool
);
2557 fail_dynamic_state_pool
:
2558 anv_state_pool_finish(&device
->dynamic_state_pool
);
2560 anv_bo_cache_finish(&device
->bo_cache
);
2562 anv_bo_pool_finish(&device
->batch_bo_pool
);
2563 pthread_cond_destroy(&device
->queue_submit
);
2565 pthread_mutex_destroy(&device
->mutex
);
2567 anv_gem_destroy_context(device
, device
->context_id
);
2571 vk_free(&device
->alloc
, device
);
2576 void anv_DestroyDevice(
2578 const VkAllocationCallbacks
* pAllocator
)
2580 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2581 struct anv_physical_device
*physical_device
;
2586 physical_device
= &device
->instance
->physicalDevice
;
2588 anv_device_finish_blorp(device
);
2590 anv_pipeline_cache_finish(&device
->default_pipeline_cache
);
2592 anv_queue_finish(&device
->queue
);
2594 #ifdef HAVE_VALGRIND
2595 /* We only need to free these to prevent valgrind errors. The backing
2596 * BO will go away in a couple of lines so we don't actually leak.
2598 anv_state_pool_free(&device
->dynamic_state_pool
, device
->border_colors
);
2601 anv_scratch_pool_finish(device
, &device
->scratch_pool
);
2603 anv_gem_munmap(device
->workaround_bo
.map
, device
->workaround_bo
.size
);
2604 anv_vma_free(device
, &device
->workaround_bo
);
2605 anv_gem_close(device
, device
->workaround_bo
.gem_handle
);
2607 anv_vma_free(device
, &device
->trivial_batch_bo
);
2608 anv_gem_close(device
, device
->trivial_batch_bo
.gem_handle
);
2609 if (device
->info
.gen
>= 10)
2610 anv_gem_close(device
, device
->hiz_clear_bo
.gem_handle
);
2612 if (physical_device
->use_softpin
)
2613 anv_state_pool_finish(&device
->binding_table_pool
);
2614 anv_state_pool_finish(&device
->surface_state_pool
);
2615 anv_state_pool_finish(&device
->instruction_state_pool
);
2616 anv_state_pool_finish(&device
->dynamic_state_pool
);
2618 anv_bo_cache_finish(&device
->bo_cache
);
2620 anv_bo_pool_finish(&device
->batch_bo_pool
);
2622 pthread_cond_destroy(&device
->queue_submit
);
2623 pthread_mutex_destroy(&device
->mutex
);
2625 anv_gem_destroy_context(device
, device
->context_id
);
2627 if (INTEL_DEBUG
& DEBUG_BATCH
)
2628 gen_batch_decode_ctx_finish(&device
->decoder_ctx
);
2632 vk_free(&device
->alloc
, device
);
2635 VkResult
anv_EnumerateInstanceLayerProperties(
2636 uint32_t* pPropertyCount
,
2637 VkLayerProperties
* pProperties
)
2639 if (pProperties
== NULL
) {
2640 *pPropertyCount
= 0;
2644 /* None supported at this time */
2645 return vk_error(VK_ERROR_LAYER_NOT_PRESENT
);
2648 VkResult
anv_EnumerateDeviceLayerProperties(
2649 VkPhysicalDevice physicalDevice
,
2650 uint32_t* pPropertyCount
,
2651 VkLayerProperties
* pProperties
)
2653 if (pProperties
== NULL
) {
2654 *pPropertyCount
= 0;
2658 /* None supported at this time */
2659 return vk_error(VK_ERROR_LAYER_NOT_PRESENT
);
2662 void anv_GetDeviceQueue(
2664 uint32_t queueNodeIndex
,
2665 uint32_t queueIndex
,
2668 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2670 assert(queueIndex
== 0);
2672 *pQueue
= anv_queue_to_handle(&device
->queue
);
2675 void anv_GetDeviceQueue2(
2677 const VkDeviceQueueInfo2
* pQueueInfo
,
2680 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2682 assert(pQueueInfo
->queueIndex
== 0);
2684 if (pQueueInfo
->flags
== device
->queue
.flags
)
2685 *pQueue
= anv_queue_to_handle(&device
->queue
);
2691 _anv_device_set_lost(struct anv_device
*device
,
2692 const char *file
, int line
,
2693 const char *msg
, ...)
2698 device
->_lost
= true;
2701 err
= __vk_errorv(device
->instance
, device
,
2702 VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT
,
2703 VK_ERROR_DEVICE_LOST
, file
, line
, msg
, ap
);
2706 if (env_var_as_boolean("ANV_ABORT_ON_DEVICE_LOSS", false))
2713 anv_device_query_status(struct anv_device
*device
)
2715 /* This isn't likely as most of the callers of this function already check
2716 * for it. However, it doesn't hurt to check and it potentially lets us
2719 if (anv_device_is_lost(device
))
2720 return VK_ERROR_DEVICE_LOST
;
2722 uint32_t active
, pending
;
2723 int ret
= anv_gem_gpu_get_reset_stats(device
, &active
, &pending
);
2725 /* We don't know the real error. */
2726 return anv_device_set_lost(device
, "get_reset_stats failed: %m");
2730 return anv_device_set_lost(device
, "GPU hung on one of our command buffers");
2731 } else if (pending
) {
2732 return anv_device_set_lost(device
, "GPU hung with commands in-flight");
2739 anv_device_bo_busy(struct anv_device
*device
, struct anv_bo
*bo
)
2741 /* Note: This only returns whether or not the BO is in use by an i915 GPU.
2742 * Other usages of the BO (such as on different hardware) will not be
2743 * flagged as "busy" by this ioctl. Use with care.
2745 int ret
= anv_gem_busy(device
, bo
->gem_handle
);
2747 return VK_NOT_READY
;
2748 } else if (ret
== -1) {
2749 /* We don't know the real error. */
2750 return anv_device_set_lost(device
, "gem wait failed: %m");
2753 /* Query for device status after the busy call. If the BO we're checking
2754 * got caught in a GPU hang we don't want to return VK_SUCCESS to the
2755 * client because it clearly doesn't have valid data. Yes, this most
2756 * likely means an ioctl, but we just did an ioctl to query the busy status
2757 * so it's no great loss.
2759 return anv_device_query_status(device
);
2763 anv_device_wait(struct anv_device
*device
, struct anv_bo
*bo
,
2766 int ret
= anv_gem_wait(device
, bo
->gem_handle
, &timeout
);
2767 if (ret
== -1 && errno
== ETIME
) {
2769 } else if (ret
== -1) {
2770 /* We don't know the real error. */
2771 return anv_device_set_lost(device
, "gem wait failed: %m");
2774 /* Query for device status after the wait. If the BO we're waiting on got
2775 * caught in a GPU hang we don't want to return VK_SUCCESS to the client
2776 * because it clearly doesn't have valid data. Yes, this most likely means
2777 * an ioctl, but we just did an ioctl to wait so it's no great loss.
2779 return anv_device_query_status(device
);
2782 VkResult
anv_DeviceWaitIdle(
2785 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2786 if (anv_device_is_lost(device
))
2787 return VK_ERROR_DEVICE_LOST
;
2789 struct anv_batch batch
;
2792 batch
.start
= batch
.next
= cmds
;
2793 batch
.end
= (void *) cmds
+ sizeof(cmds
);
2795 anv_batch_emit(&batch
, GEN7_MI_BATCH_BUFFER_END
, bbe
);
2796 anv_batch_emit(&batch
, GEN7_MI_NOOP
, noop
);
2798 return anv_device_submit_simple_batch(device
, &batch
);
2802 anv_vma_alloc(struct anv_device
*device
, struct anv_bo
*bo
)
2804 if (!(bo
->flags
& EXEC_OBJECT_PINNED
))
2807 pthread_mutex_lock(&device
->vma_mutex
);
2811 if (bo
->flags
& EXEC_OBJECT_SUPPORTS_48B_ADDRESS
&&
2812 device
->vma_hi_available
>= bo
->size
) {
2813 uint64_t addr
= util_vma_heap_alloc(&device
->vma_hi
, bo
->size
, 4096);
2815 bo
->offset
= gen_canonical_address(addr
);
2816 assert(addr
== gen_48b_address(bo
->offset
));
2817 device
->vma_hi_available
-= bo
->size
;
2821 if (bo
->offset
== 0 && device
->vma_lo_available
>= bo
->size
) {
2822 uint64_t addr
= util_vma_heap_alloc(&device
->vma_lo
, bo
->size
, 4096);
2824 bo
->offset
= gen_canonical_address(addr
);
2825 assert(addr
== gen_48b_address(bo
->offset
));
2826 device
->vma_lo_available
-= bo
->size
;
2830 pthread_mutex_unlock(&device
->vma_mutex
);
2832 return bo
->offset
!= 0;
2836 anv_vma_free(struct anv_device
*device
, struct anv_bo
*bo
)
2838 if (!(bo
->flags
& EXEC_OBJECT_PINNED
))
2841 const uint64_t addr_48b
= gen_48b_address(bo
->offset
);
2843 pthread_mutex_lock(&device
->vma_mutex
);
2845 if (addr_48b
>= LOW_HEAP_MIN_ADDRESS
&&
2846 addr_48b
<= LOW_HEAP_MAX_ADDRESS
) {
2847 util_vma_heap_free(&device
->vma_lo
, addr_48b
, bo
->size
);
2848 device
->vma_lo_available
+= bo
->size
;
2850 ASSERTED
const struct anv_physical_device
*physical_device
=
2851 &device
->instance
->physicalDevice
;
2852 assert(addr_48b
>= physical_device
->memory
.heaps
[0].vma_start
&&
2853 addr_48b
< (physical_device
->memory
.heaps
[0].vma_start
+
2854 physical_device
->memory
.heaps
[0].vma_size
));
2855 util_vma_heap_free(&device
->vma_hi
, addr_48b
, bo
->size
);
2856 device
->vma_hi_available
+= bo
->size
;
2859 pthread_mutex_unlock(&device
->vma_mutex
);
2865 anv_bo_init_new(struct anv_bo
*bo
, struct anv_device
*device
, uint64_t size
)
2867 uint32_t gem_handle
= anv_gem_create(device
, size
);
2869 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
2871 anv_bo_init(bo
, gem_handle
, size
);
2876 VkResult
anv_AllocateMemory(
2878 const VkMemoryAllocateInfo
* pAllocateInfo
,
2879 const VkAllocationCallbacks
* pAllocator
,
2880 VkDeviceMemory
* pMem
)
2882 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2883 struct anv_physical_device
*pdevice
= &device
->instance
->physicalDevice
;
2884 struct anv_device_memory
*mem
;
2885 VkResult result
= VK_SUCCESS
;
2887 assert(pAllocateInfo
->sType
== VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO
);
2889 /* The Vulkan 1.0.33 spec says "allocationSize must be greater than 0". */
2890 assert(pAllocateInfo
->allocationSize
> 0);
2892 if (pAllocateInfo
->allocationSize
> MAX_MEMORY_ALLOCATION_SIZE
)
2893 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
2895 /* FINISHME: Fail if allocation request exceeds heap size. */
2897 mem
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*mem
), 8,
2898 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2900 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2902 assert(pAllocateInfo
->memoryTypeIndex
< pdevice
->memory
.type_count
);
2903 mem
->type
= &pdevice
->memory
.types
[pAllocateInfo
->memoryTypeIndex
];
2907 mem
->host_ptr
= NULL
;
2909 uint64_t bo_flags
= 0;
2911 assert(mem
->type
->heapIndex
< pdevice
->memory
.heap_count
);
2912 if (pdevice
->memory
.heaps
[mem
->type
->heapIndex
].supports_48bit_addresses
)
2913 bo_flags
|= EXEC_OBJECT_SUPPORTS_48B_ADDRESS
;
2915 const struct wsi_memory_allocate_info
*wsi_info
=
2916 vk_find_struct_const(pAllocateInfo
->pNext
, WSI_MEMORY_ALLOCATE_INFO_MESA
);
2917 if (wsi_info
&& wsi_info
->implicit_sync
) {
2918 /* We need to set the WRITE flag on window system buffers so that GEM
2919 * will know we're writing to them and synchronize uses on other rings
2920 * (eg if the display server uses the blitter ring).
2922 bo_flags
|= EXEC_OBJECT_WRITE
;
2923 } else if (pdevice
->has_exec_async
) {
2924 bo_flags
|= EXEC_OBJECT_ASYNC
;
2927 if (pdevice
->use_softpin
)
2928 bo_flags
|= EXEC_OBJECT_PINNED
;
2930 const VkExportMemoryAllocateInfo
*export_info
=
2931 vk_find_struct_const(pAllocateInfo
->pNext
, EXPORT_MEMORY_ALLOCATE_INFO
);
2933 /* Check if we need to support Android HW buffer export. If so,
2934 * create AHardwareBuffer and import memory from it.
2936 bool android_export
= false;
2937 if (export_info
&& export_info
->handleTypes
&
2938 VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID
)
2939 android_export
= true;
2941 /* Android memory import. */
2942 const struct VkImportAndroidHardwareBufferInfoANDROID
*ahw_import_info
=
2943 vk_find_struct_const(pAllocateInfo
->pNext
,
2944 IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID
);
2946 if (ahw_import_info
) {
2947 result
= anv_import_ahw_memory(_device
, mem
, ahw_import_info
);
2948 if (result
!= VK_SUCCESS
)
2952 } else if (android_export
) {
2953 result
= anv_create_ahw_memory(_device
, mem
, pAllocateInfo
);
2954 if (result
!= VK_SUCCESS
)
2957 const struct VkImportAndroidHardwareBufferInfoANDROID import_info
= {
2960 result
= anv_import_ahw_memory(_device
, mem
, &import_info
);
2961 if (result
!= VK_SUCCESS
)
2967 const VkImportMemoryFdInfoKHR
*fd_info
=
2968 vk_find_struct_const(pAllocateInfo
->pNext
, IMPORT_MEMORY_FD_INFO_KHR
);
2970 /* The Vulkan spec permits handleType to be 0, in which case the struct is
2973 if (fd_info
&& fd_info
->handleType
) {
2974 /* At the moment, we support only the below handle types. */
2975 assert(fd_info
->handleType
==
2976 VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT
||
2977 fd_info
->handleType
==
2978 VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT
);
2980 result
= anv_bo_cache_import(device
, &device
->bo_cache
, fd_info
->fd
,
2981 bo_flags
| ANV_BO_EXTERNAL
, &mem
->bo
);
2982 if (result
!= VK_SUCCESS
)
2985 VkDeviceSize aligned_alloc_size
=
2986 align_u64(pAllocateInfo
->allocationSize
, 4096);
2988 /* For security purposes, we reject importing the bo if it's smaller
2989 * than the requested allocation size. This prevents a malicious client
2990 * from passing a buffer to a trusted client, lying about the size, and
2991 * telling the trusted client to try and texture from an image that goes
2992 * out-of-bounds. This sort of thing could lead to GPU hangs or worse
2993 * in the trusted client. The trusted client can protect itself against
2994 * this sort of attack but only if it can trust the buffer size.
2996 if (mem
->bo
->size
< aligned_alloc_size
) {
2997 result
= vk_errorf(device
->instance
, device
,
2998 VK_ERROR_INVALID_EXTERNAL_HANDLE
,
2999 "aligned allocationSize too large for "
3000 "VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT: "
3001 "%"PRIu64
"B > %"PRIu64
"B",
3002 aligned_alloc_size
, mem
->bo
->size
);
3003 anv_bo_cache_release(device
, &device
->bo_cache
, mem
->bo
);
3007 /* From the Vulkan spec:
3009 * "Importing memory from a file descriptor transfers ownership of
3010 * the file descriptor from the application to the Vulkan
3011 * implementation. The application must not perform any operations on
3012 * the file descriptor after a successful import."
3014 * If the import fails, we leave the file descriptor open.
3020 const VkImportMemoryHostPointerInfoEXT
*host_ptr_info
=
3021 vk_find_struct_const(pAllocateInfo
->pNext
,
3022 IMPORT_MEMORY_HOST_POINTER_INFO_EXT
);
3023 if (host_ptr_info
&& host_ptr_info
->handleType
) {
3024 if (host_ptr_info
->handleType
==
3025 VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_MAPPED_FOREIGN_MEMORY_BIT_EXT
) {
3026 result
= vk_error(VK_ERROR_INVALID_EXTERNAL_HANDLE
);
3030 assert(host_ptr_info
->handleType
==
3031 VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT
);
3033 result
= anv_bo_cache_import_host_ptr(
3034 device
, &device
->bo_cache
, host_ptr_info
->pHostPointer
,
3035 pAllocateInfo
->allocationSize
, bo_flags
, &mem
->bo
);
3037 if (result
!= VK_SUCCESS
)
3040 mem
->host_ptr
= host_ptr_info
->pHostPointer
;
3044 /* Regular allocate (not importing memory). */
3046 if (export_info
&& export_info
->handleTypes
)
3047 bo_flags
|= ANV_BO_EXTERNAL
;
3049 result
= anv_bo_cache_alloc(device
, &device
->bo_cache
,
3050 pAllocateInfo
->allocationSize
, bo_flags
,
3052 if (result
!= VK_SUCCESS
)
3055 const VkMemoryDedicatedAllocateInfo
*dedicated_info
=
3056 vk_find_struct_const(pAllocateInfo
->pNext
, MEMORY_DEDICATED_ALLOCATE_INFO
);
3057 if (dedicated_info
&& dedicated_info
->image
!= VK_NULL_HANDLE
) {
3058 ANV_FROM_HANDLE(anv_image
, image
, dedicated_info
->image
);
3060 /* Some legacy (non-modifiers) consumers need the tiling to be set on
3061 * the BO. In this case, we have a dedicated allocation.
3063 if (image
->needs_set_tiling
) {
3064 const uint32_t i915_tiling
=
3065 isl_tiling_to_i915_tiling(image
->planes
[0].surface
.isl
.tiling
);
3066 int ret
= anv_gem_set_tiling(device
, mem
->bo
->gem_handle
,
3067 image
->planes
[0].surface
.isl
.row_pitch_B
,
3070 anv_bo_cache_release(device
, &device
->bo_cache
, mem
->bo
);
3071 return vk_errorf(device
->instance
, NULL
,
3072 VK_ERROR_OUT_OF_DEVICE_MEMORY
,
3073 "failed to set BO tiling: %m");
3079 pthread_mutex_lock(&device
->mutex
);
3080 list_addtail(&mem
->link
, &device
->memory_objects
);
3081 pthread_mutex_unlock(&device
->mutex
);
3083 *pMem
= anv_device_memory_to_handle(mem
);
3085 p_atomic_add(&pdevice
->memory
.heaps
[mem
->type
->heapIndex
].used
,
3091 vk_free2(&device
->alloc
, pAllocator
, mem
);
3096 VkResult
anv_GetMemoryFdKHR(
3098 const VkMemoryGetFdInfoKHR
* pGetFdInfo
,
3101 ANV_FROM_HANDLE(anv_device
, dev
, device_h
);
3102 ANV_FROM_HANDLE(anv_device_memory
, mem
, pGetFdInfo
->memory
);
3104 assert(pGetFdInfo
->sType
== VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR
);
3106 assert(pGetFdInfo
->handleType
== VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT
||
3107 pGetFdInfo
->handleType
== VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT
);
3109 return anv_bo_cache_export(dev
, &dev
->bo_cache
, mem
->bo
, pFd
);
3112 VkResult
anv_GetMemoryFdPropertiesKHR(
3114 VkExternalMemoryHandleTypeFlagBits handleType
,
3116 VkMemoryFdPropertiesKHR
* pMemoryFdProperties
)
3118 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3119 struct anv_physical_device
*pdevice
= &device
->instance
->physicalDevice
;
3121 switch (handleType
) {
3122 case VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT
:
3123 /* dma-buf can be imported as any memory type */
3124 pMemoryFdProperties
->memoryTypeBits
=
3125 (1 << pdevice
->memory
.type_count
) - 1;
3129 /* The valid usage section for this function says:
3131 * "handleType must not be one of the handle types defined as
3134 * So opaque handle types fall into the default "unsupported" case.
3136 return vk_error(VK_ERROR_INVALID_EXTERNAL_HANDLE
);
3140 VkResult
anv_GetMemoryHostPointerPropertiesEXT(
3142 VkExternalMemoryHandleTypeFlagBits handleType
,
3143 const void* pHostPointer
,
3144 VkMemoryHostPointerPropertiesEXT
* pMemoryHostPointerProperties
)
3146 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3148 assert(pMemoryHostPointerProperties
->sType
==
3149 VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT
);
3151 switch (handleType
) {
3152 case VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT
: {
3153 struct anv_physical_device
*pdevice
= &device
->instance
->physicalDevice
;
3155 /* Host memory can be imported as any memory type. */
3156 pMemoryHostPointerProperties
->memoryTypeBits
=
3157 (1ull << pdevice
->memory
.type_count
) - 1;
3162 return VK_ERROR_INVALID_EXTERNAL_HANDLE
;
3166 void anv_FreeMemory(
3168 VkDeviceMemory _mem
,
3169 const VkAllocationCallbacks
* pAllocator
)
3171 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3172 ANV_FROM_HANDLE(anv_device_memory
, mem
, _mem
);
3173 struct anv_physical_device
*pdevice
= &device
->instance
->physicalDevice
;
3178 pthread_mutex_lock(&device
->mutex
);
3179 list_del(&mem
->link
);
3180 pthread_mutex_unlock(&device
->mutex
);
3183 anv_UnmapMemory(_device
, _mem
);
3185 p_atomic_add(&pdevice
->memory
.heaps
[mem
->type
->heapIndex
].used
,
3188 anv_bo_cache_release(device
, &device
->bo_cache
, mem
->bo
);
3190 #if defined(ANDROID) && ANDROID_API_LEVEL >= 26
3192 AHardwareBuffer_release(mem
->ahw
);
3195 vk_free2(&device
->alloc
, pAllocator
, mem
);
3198 VkResult
anv_MapMemory(
3200 VkDeviceMemory _memory
,
3201 VkDeviceSize offset
,
3203 VkMemoryMapFlags flags
,
3206 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3207 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
3214 if (mem
->host_ptr
) {
3215 *ppData
= mem
->host_ptr
+ offset
;
3219 if (size
== VK_WHOLE_SIZE
)
3220 size
= mem
->bo
->size
- offset
;
3222 /* From the Vulkan spec version 1.0.32 docs for MapMemory:
3224 * * If size is not equal to VK_WHOLE_SIZE, size must be greater than 0
3225 * assert(size != 0);
3226 * * If size is not equal to VK_WHOLE_SIZE, size must be less than or
3227 * equal to the size of the memory minus offset
3230 assert(offset
+ size
<= mem
->bo
->size
);
3232 /* FIXME: Is this supposed to be thread safe? Since vkUnmapMemory() only
3233 * takes a VkDeviceMemory pointer, it seems like only one map of the memory
3234 * at a time is valid. We could just mmap up front and return an offset
3235 * pointer here, but that may exhaust virtual memory on 32 bit
3238 uint32_t gem_flags
= 0;
3240 if (!device
->info
.has_llc
&&
3241 (mem
->type
->propertyFlags
& VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
))
3242 gem_flags
|= I915_MMAP_WC
;
3244 /* GEM will fail to map if the offset isn't 4k-aligned. Round down. */
3245 uint64_t map_offset
= offset
& ~4095ull;
3246 assert(offset
>= map_offset
);
3247 uint64_t map_size
= (offset
+ size
) - map_offset
;
3249 /* Let's map whole pages */
3250 map_size
= align_u64(map_size
, 4096);
3252 void *map
= anv_gem_mmap(device
, mem
->bo
->gem_handle
,
3253 map_offset
, map_size
, gem_flags
);
3254 if (map
== MAP_FAILED
)
3255 return vk_error(VK_ERROR_MEMORY_MAP_FAILED
);
3258 mem
->map_size
= map_size
;
3260 *ppData
= mem
->map
+ (offset
- map_offset
);
3265 void anv_UnmapMemory(
3267 VkDeviceMemory _memory
)
3269 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
3271 if (mem
== NULL
|| mem
->host_ptr
)
3274 anv_gem_munmap(mem
->map
, mem
->map_size
);
3281 clflush_mapped_ranges(struct anv_device
*device
,
3283 const VkMappedMemoryRange
*ranges
)
3285 for (uint32_t i
= 0; i
< count
; i
++) {
3286 ANV_FROM_HANDLE(anv_device_memory
, mem
, ranges
[i
].memory
);
3287 if (ranges
[i
].offset
>= mem
->map_size
)
3290 gen_clflush_range(mem
->map
+ ranges
[i
].offset
,
3291 MIN2(ranges
[i
].size
, mem
->map_size
- ranges
[i
].offset
));
3295 VkResult
anv_FlushMappedMemoryRanges(
3297 uint32_t memoryRangeCount
,
3298 const VkMappedMemoryRange
* pMemoryRanges
)
3300 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3302 if (device
->info
.has_llc
)
3305 /* Make sure the writes we're flushing have landed. */
3306 __builtin_ia32_mfence();
3308 clflush_mapped_ranges(device
, memoryRangeCount
, pMemoryRanges
);
3313 VkResult
anv_InvalidateMappedMemoryRanges(
3315 uint32_t memoryRangeCount
,
3316 const VkMappedMemoryRange
* pMemoryRanges
)
3318 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3320 if (device
->info
.has_llc
)
3323 clflush_mapped_ranges(device
, memoryRangeCount
, pMemoryRanges
);
3325 /* Make sure no reads get moved up above the invalidate. */
3326 __builtin_ia32_mfence();
3331 void anv_GetBufferMemoryRequirements(
3334 VkMemoryRequirements
* pMemoryRequirements
)
3336 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
3337 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3338 struct anv_physical_device
*pdevice
= &device
->instance
->physicalDevice
;
3340 /* The Vulkan spec (git aaed022) says:
3342 * memoryTypeBits is a bitfield and contains one bit set for every
3343 * supported memory type for the resource. The bit `1<<i` is set if and
3344 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
3345 * structure for the physical device is supported.
3347 uint32_t memory_types
= 0;
3348 for (uint32_t i
= 0; i
< pdevice
->memory
.type_count
; i
++) {
3349 uint32_t valid_usage
= pdevice
->memory
.types
[i
].valid_buffer_usage
;
3350 if ((valid_usage
& buffer
->usage
) == buffer
->usage
)
3351 memory_types
|= (1u << i
);
3354 /* Base alignment requirement of a cache line */
3355 uint32_t alignment
= 16;
3357 /* We need an alignment of 32 for pushing UBOs */
3358 if (buffer
->usage
& VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
)
3359 alignment
= MAX2(alignment
, 32);
3361 pMemoryRequirements
->size
= buffer
->size
;
3362 pMemoryRequirements
->alignment
= alignment
;
3364 /* Storage and Uniform buffers should have their size aligned to
3365 * 32-bits to avoid boundary checks when last DWord is not complete.
3366 * This would ensure that not internal padding would be needed for
3369 if (device
->robust_buffer_access
&&
3370 (buffer
->usage
& VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
||
3371 buffer
->usage
& VK_BUFFER_USAGE_STORAGE_BUFFER_BIT
))
3372 pMemoryRequirements
->size
= align_u64(buffer
->size
, 4);
3374 pMemoryRequirements
->memoryTypeBits
= memory_types
;
3377 void anv_GetBufferMemoryRequirements2(
3379 const VkBufferMemoryRequirementsInfo2
* pInfo
,
3380 VkMemoryRequirements2
* pMemoryRequirements
)
3382 anv_GetBufferMemoryRequirements(_device
, pInfo
->buffer
,
3383 &pMemoryRequirements
->memoryRequirements
);
3385 vk_foreach_struct(ext
, pMemoryRequirements
->pNext
) {
3386 switch (ext
->sType
) {
3387 case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS
: {
3388 VkMemoryDedicatedRequirements
*requirements
= (void *)ext
;
3389 requirements
->prefersDedicatedAllocation
= false;
3390 requirements
->requiresDedicatedAllocation
= false;
3395 anv_debug_ignored_stype(ext
->sType
);
3401 void anv_GetImageMemoryRequirements(
3404 VkMemoryRequirements
* pMemoryRequirements
)
3406 ANV_FROM_HANDLE(anv_image
, image
, _image
);
3407 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3408 struct anv_physical_device
*pdevice
= &device
->instance
->physicalDevice
;
3410 /* The Vulkan spec (git aaed022) says:
3412 * memoryTypeBits is a bitfield and contains one bit set for every
3413 * supported memory type for the resource. The bit `1<<i` is set if and
3414 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
3415 * structure for the physical device is supported.
3417 * All types are currently supported for images.
3419 uint32_t memory_types
= (1ull << pdevice
->memory
.type_count
) - 1;
3421 /* We must have image allocated or imported at this point. According to the
3422 * specification, external images must have been bound to memory before
3423 * calling GetImageMemoryRequirements.
3425 assert(image
->size
> 0);
3427 pMemoryRequirements
->size
= image
->size
;
3428 pMemoryRequirements
->alignment
= image
->alignment
;
3429 pMemoryRequirements
->memoryTypeBits
= memory_types
;
3432 void anv_GetImageMemoryRequirements2(
3434 const VkImageMemoryRequirementsInfo2
* pInfo
,
3435 VkMemoryRequirements2
* pMemoryRequirements
)
3437 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3438 ANV_FROM_HANDLE(anv_image
, image
, pInfo
->image
);
3440 anv_GetImageMemoryRequirements(_device
, pInfo
->image
,
3441 &pMemoryRequirements
->memoryRequirements
);
3443 vk_foreach_struct_const(ext
, pInfo
->pNext
) {
3444 switch (ext
->sType
) {
3445 case VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO
: {
3446 struct anv_physical_device
*pdevice
= &device
->instance
->physicalDevice
;
3447 const VkImagePlaneMemoryRequirementsInfo
*plane_reqs
=
3448 (const VkImagePlaneMemoryRequirementsInfo
*) ext
;
3449 uint32_t plane
= anv_image_aspect_to_plane(image
->aspects
,
3450 plane_reqs
->planeAspect
);
3452 assert(image
->planes
[plane
].offset
== 0);
3454 /* The Vulkan spec (git aaed022) says:
3456 * memoryTypeBits is a bitfield and contains one bit set for every
3457 * supported memory type for the resource. The bit `1<<i` is set
3458 * if and only if the memory type `i` in the
3459 * VkPhysicalDeviceMemoryProperties structure for the physical
3460 * device is supported.
3462 * All types are currently supported for images.
3464 pMemoryRequirements
->memoryRequirements
.memoryTypeBits
=
3465 (1ull << pdevice
->memory
.type_count
) - 1;
3467 /* We must have image allocated or imported at this point. According to the
3468 * specification, external images must have been bound to memory before
3469 * calling GetImageMemoryRequirements.
3471 assert(image
->planes
[plane
].size
> 0);
3473 pMemoryRequirements
->memoryRequirements
.size
= image
->planes
[plane
].size
;
3474 pMemoryRequirements
->memoryRequirements
.alignment
=
3475 image
->planes
[plane
].alignment
;
3480 anv_debug_ignored_stype(ext
->sType
);
3485 vk_foreach_struct(ext
, pMemoryRequirements
->pNext
) {
3486 switch (ext
->sType
) {
3487 case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS
: {
3488 VkMemoryDedicatedRequirements
*requirements
= (void *)ext
;
3489 if (image
->needs_set_tiling
|| image
->external_format
) {
3490 /* If we need to set the tiling for external consumers, we need a
3491 * dedicated allocation.
3493 * See also anv_AllocateMemory.
3495 requirements
->prefersDedicatedAllocation
= true;
3496 requirements
->requiresDedicatedAllocation
= true;
3498 requirements
->prefersDedicatedAllocation
= false;
3499 requirements
->requiresDedicatedAllocation
= false;
3505 anv_debug_ignored_stype(ext
->sType
);
3511 void anv_GetImageSparseMemoryRequirements(
3514 uint32_t* pSparseMemoryRequirementCount
,
3515 VkSparseImageMemoryRequirements
* pSparseMemoryRequirements
)
3517 *pSparseMemoryRequirementCount
= 0;
3520 void anv_GetImageSparseMemoryRequirements2(
3522 const VkImageSparseMemoryRequirementsInfo2
* pInfo
,
3523 uint32_t* pSparseMemoryRequirementCount
,
3524 VkSparseImageMemoryRequirements2
* pSparseMemoryRequirements
)
3526 *pSparseMemoryRequirementCount
= 0;
3529 void anv_GetDeviceMemoryCommitment(
3531 VkDeviceMemory memory
,
3532 VkDeviceSize
* pCommittedMemoryInBytes
)
3534 *pCommittedMemoryInBytes
= 0;
3538 anv_bind_buffer_memory(const VkBindBufferMemoryInfo
*pBindInfo
)
3540 ANV_FROM_HANDLE(anv_device_memory
, mem
, pBindInfo
->memory
);
3541 ANV_FROM_HANDLE(anv_buffer
, buffer
, pBindInfo
->buffer
);
3543 assert(pBindInfo
->sType
== VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO
);
3546 assert((buffer
->usage
& mem
->type
->valid_buffer_usage
) == buffer
->usage
);
3547 buffer
->address
= (struct anv_address
) {
3549 .offset
= pBindInfo
->memoryOffset
,
3552 buffer
->address
= ANV_NULL_ADDRESS
;
3556 VkResult
anv_BindBufferMemory(
3559 VkDeviceMemory memory
,
3560 VkDeviceSize memoryOffset
)
3562 anv_bind_buffer_memory(
3563 &(VkBindBufferMemoryInfo
) {
3564 .sType
= VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO
,
3567 .memoryOffset
= memoryOffset
,
3573 VkResult
anv_BindBufferMemory2(
3575 uint32_t bindInfoCount
,
3576 const VkBindBufferMemoryInfo
* pBindInfos
)
3578 for (uint32_t i
= 0; i
< bindInfoCount
; i
++)
3579 anv_bind_buffer_memory(&pBindInfos
[i
]);
3584 VkResult
anv_QueueBindSparse(
3586 uint32_t bindInfoCount
,
3587 const VkBindSparseInfo
* pBindInfo
,
3590 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
3591 if (anv_device_is_lost(queue
->device
))
3592 return VK_ERROR_DEVICE_LOST
;
3594 return vk_error(VK_ERROR_FEATURE_NOT_PRESENT
);
3599 VkResult
anv_CreateEvent(
3601 const VkEventCreateInfo
* pCreateInfo
,
3602 const VkAllocationCallbacks
* pAllocator
,
3605 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3606 struct anv_state state
;
3607 struct anv_event
*event
;
3609 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_EVENT_CREATE_INFO
);
3611 state
= anv_state_pool_alloc(&device
->dynamic_state_pool
,
3614 event
->state
= state
;
3615 event
->semaphore
= VK_EVENT_RESET
;
3617 if (!device
->info
.has_llc
) {
3618 /* Make sure the writes we're flushing have landed. */
3619 __builtin_ia32_mfence();
3620 __builtin_ia32_clflush(event
);
3623 *pEvent
= anv_event_to_handle(event
);
3628 void anv_DestroyEvent(
3631 const VkAllocationCallbacks
* pAllocator
)
3633 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3634 ANV_FROM_HANDLE(anv_event
, event
, _event
);
3639 anv_state_pool_free(&device
->dynamic_state_pool
, event
->state
);
3642 VkResult
anv_GetEventStatus(
3646 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3647 ANV_FROM_HANDLE(anv_event
, event
, _event
);
3649 if (anv_device_is_lost(device
))
3650 return VK_ERROR_DEVICE_LOST
;
3652 if (!device
->info
.has_llc
) {
3653 /* Invalidate read cache before reading event written by GPU. */
3654 __builtin_ia32_clflush(event
);
3655 __builtin_ia32_mfence();
3659 return event
->semaphore
;
3662 VkResult
anv_SetEvent(
3666 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3667 ANV_FROM_HANDLE(anv_event
, event
, _event
);
3669 event
->semaphore
= VK_EVENT_SET
;
3671 if (!device
->info
.has_llc
) {
3672 /* Make sure the writes we're flushing have landed. */
3673 __builtin_ia32_mfence();
3674 __builtin_ia32_clflush(event
);
3680 VkResult
anv_ResetEvent(
3684 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3685 ANV_FROM_HANDLE(anv_event
, event
, _event
);
3687 event
->semaphore
= VK_EVENT_RESET
;
3689 if (!device
->info
.has_llc
) {
3690 /* Make sure the writes we're flushing have landed. */
3691 __builtin_ia32_mfence();
3692 __builtin_ia32_clflush(event
);
3700 VkResult
anv_CreateBuffer(
3702 const VkBufferCreateInfo
* pCreateInfo
,
3703 const VkAllocationCallbacks
* pAllocator
,
3706 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3707 struct anv_buffer
*buffer
;
3709 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO
);
3711 buffer
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*buffer
), 8,
3712 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
3714 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
3716 buffer
->size
= pCreateInfo
->size
;
3717 buffer
->usage
= pCreateInfo
->usage
;
3718 buffer
->address
= ANV_NULL_ADDRESS
;
3720 *pBuffer
= anv_buffer_to_handle(buffer
);
3725 void anv_DestroyBuffer(
3728 const VkAllocationCallbacks
* pAllocator
)
3730 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3731 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
3736 vk_free2(&device
->alloc
, pAllocator
, buffer
);
3739 VkDeviceAddress
anv_GetBufferDeviceAddressEXT(
3741 const VkBufferDeviceAddressInfoEXT
* pInfo
)
3743 ANV_FROM_HANDLE(anv_buffer
, buffer
, pInfo
->buffer
);
3745 assert(buffer
->address
.bo
->flags
& EXEC_OBJECT_PINNED
);
3747 return anv_address_physical(buffer
->address
);
3751 anv_fill_buffer_surface_state(struct anv_device
*device
, struct anv_state state
,
3752 enum isl_format format
,
3753 struct anv_address address
,
3754 uint32_t range
, uint32_t stride
)
3756 isl_buffer_fill_state(&device
->isl_dev
, state
.map
,
3757 .address
= anv_address_physical(address
),
3758 .mocs
= device
->default_mocs
,
3761 .swizzle
= ISL_SWIZZLE_IDENTITY
,
3762 .stride_B
= stride
);
3765 void anv_DestroySampler(
3768 const VkAllocationCallbacks
* pAllocator
)
3770 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3771 ANV_FROM_HANDLE(anv_sampler
, sampler
, _sampler
);
3776 if (sampler
->bindless_state
.map
) {
3777 anv_state_pool_free(&device
->dynamic_state_pool
,
3778 sampler
->bindless_state
);
3781 vk_free2(&device
->alloc
, pAllocator
, sampler
);
3784 VkResult
anv_CreateFramebuffer(
3786 const VkFramebufferCreateInfo
* pCreateInfo
,
3787 const VkAllocationCallbacks
* pAllocator
,
3788 VkFramebuffer
* pFramebuffer
)
3790 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3791 struct anv_framebuffer
*framebuffer
;
3793 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
);
3795 size_t size
= sizeof(*framebuffer
);
3797 /* VK_KHR_imageless_framebuffer extension says:
3799 * If flags includes VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT_KHR,
3800 * parameter pAttachments is ignored.
3802 if (!(pCreateInfo
->flags
& VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT_KHR
)) {
3803 size
+= sizeof(struct anv_image_view
*) * pCreateInfo
->attachmentCount
;
3804 framebuffer
= vk_alloc2(&device
->alloc
, pAllocator
, size
, 8,
3805 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
3806 if (framebuffer
== NULL
)
3807 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
3809 for (uint32_t i
= 0; i
< pCreateInfo
->attachmentCount
; i
++) {
3810 ANV_FROM_HANDLE(anv_image_view
, iview
, pCreateInfo
->pAttachments
[i
]);
3811 framebuffer
->attachments
[i
] = iview
;
3813 framebuffer
->attachment_count
= pCreateInfo
->attachmentCount
;
3815 assert(device
->enabled_extensions
.KHR_imageless_framebuffer
);
3816 framebuffer
= vk_alloc2(&device
->alloc
, pAllocator
, size
, 8,
3817 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
3818 if (framebuffer
== NULL
)
3819 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
3821 framebuffer
->attachment_count
= 0;
3824 framebuffer
->width
= pCreateInfo
->width
;
3825 framebuffer
->height
= pCreateInfo
->height
;
3826 framebuffer
->layers
= pCreateInfo
->layers
;
3828 *pFramebuffer
= anv_framebuffer_to_handle(framebuffer
);
3833 void anv_DestroyFramebuffer(
3836 const VkAllocationCallbacks
* pAllocator
)
3838 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3839 ANV_FROM_HANDLE(anv_framebuffer
, fb
, _fb
);
3844 vk_free2(&device
->alloc
, pAllocator
, fb
);
3847 static const VkTimeDomainEXT anv_time_domains
[] = {
3848 VK_TIME_DOMAIN_DEVICE_EXT
,
3849 VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT
,
3850 VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT
,
3853 VkResult
anv_GetPhysicalDeviceCalibrateableTimeDomainsEXT(
3854 VkPhysicalDevice physicalDevice
,
3855 uint32_t *pTimeDomainCount
,
3856 VkTimeDomainEXT
*pTimeDomains
)
3859 VK_OUTARRAY_MAKE(out
, pTimeDomains
, pTimeDomainCount
);
3861 for (d
= 0; d
< ARRAY_SIZE(anv_time_domains
); d
++) {
3862 vk_outarray_append(&out
, i
) {
3863 *i
= anv_time_domains
[d
];
3867 return vk_outarray_status(&out
);
3871 anv_clock_gettime(clockid_t clock_id
)
3873 struct timespec current
;
3876 ret
= clock_gettime(clock_id
, ¤t
);
3877 if (ret
< 0 && clock_id
== CLOCK_MONOTONIC_RAW
)
3878 ret
= clock_gettime(CLOCK_MONOTONIC
, ¤t
);
3882 return (uint64_t) current
.tv_sec
* 1000000000ULL + current
.tv_nsec
;
3885 #define TIMESTAMP 0x2358
3887 VkResult
anv_GetCalibratedTimestampsEXT(
3889 uint32_t timestampCount
,
3890 const VkCalibratedTimestampInfoEXT
*pTimestampInfos
,
3891 uint64_t *pTimestamps
,
3892 uint64_t *pMaxDeviation
)
3894 ANV_FROM_HANDLE(anv_device
, device
, _device
);
3895 uint64_t timestamp_frequency
= device
->info
.timestamp_frequency
;
3898 uint64_t begin
, end
;
3899 uint64_t max_clock_period
= 0;
3901 begin
= anv_clock_gettime(CLOCK_MONOTONIC_RAW
);
3903 for (d
= 0; d
< timestampCount
; d
++) {
3904 switch (pTimestampInfos
[d
].timeDomain
) {
3905 case VK_TIME_DOMAIN_DEVICE_EXT
:
3906 ret
= anv_gem_reg_read(device
, TIMESTAMP
| 1,
3910 return anv_device_set_lost(device
, "Failed to read the TIMESTAMP "
3913 uint64_t device_period
= DIV_ROUND_UP(1000000000, timestamp_frequency
);
3914 max_clock_period
= MAX2(max_clock_period
, device_period
);
3916 case VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT
:
3917 pTimestamps
[d
] = anv_clock_gettime(CLOCK_MONOTONIC
);
3918 max_clock_period
= MAX2(max_clock_period
, 1);
3921 case VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT
:
3922 pTimestamps
[d
] = begin
;
3930 end
= anv_clock_gettime(CLOCK_MONOTONIC_RAW
);
3933 * The maximum deviation is the sum of the interval over which we
3934 * perform the sampling and the maximum period of any sampled
3935 * clock. That's because the maximum skew between any two sampled
3936 * clock edges is when the sampled clock with the largest period is
3937 * sampled at the end of that period but right at the beginning of the
3938 * sampling interval and some other clock is sampled right at the
3939 * begining of its sampling period and right at the end of the
3940 * sampling interval. Let's assume the GPU has the longest clock
3941 * period and that the application is sampling GPU and monotonic:
3944 * w x y z 0 1 2 3 4 5 6 7 8 9 a b c d e f
3945 * Raw -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
3949 * GPU -----_____-----_____-----_____-----_____
3952 * x y z 0 1 2 3 4 5 6 7 8 9 a b c
3953 * Monotonic -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
3955 * Interval <----------------->
3956 * Deviation <-------------------------->
3960 * m = read(monotonic) 2
3963 * We round the sample interval up by one tick to cover sampling error
3964 * in the interval clock
3967 uint64_t sample_interval
= end
- begin
+ 1;
3969 *pMaxDeviation
= sample_interval
+ max_clock_period
;
3974 /* vk_icd.h does not declare this function, so we declare it here to
3975 * suppress Wmissing-prototypes.
3977 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
3978 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion
);
3980 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
3981 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion
)
3983 /* For the full details on loader interface versioning, see
3984 * <https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/blob/master/loader/LoaderAndLayerInterface.md>.
3985 * What follows is a condensed summary, to help you navigate the large and
3986 * confusing official doc.
3988 * - Loader interface v0 is incompatible with later versions. We don't
3991 * - In loader interface v1:
3992 * - The first ICD entrypoint called by the loader is
3993 * vk_icdGetInstanceProcAddr(). The ICD must statically expose this
3995 * - The ICD must statically expose no other Vulkan symbol unless it is
3996 * linked with -Bsymbolic.
3997 * - Each dispatchable Vulkan handle created by the ICD must be
3998 * a pointer to a struct whose first member is VK_LOADER_DATA. The
3999 * ICD must initialize VK_LOADER_DATA.loadMagic to ICD_LOADER_MAGIC.
4000 * - The loader implements vkCreate{PLATFORM}SurfaceKHR() and
4001 * vkDestroySurfaceKHR(). The ICD must be capable of working with
4002 * such loader-managed surfaces.
4004 * - Loader interface v2 differs from v1 in:
4005 * - The first ICD entrypoint called by the loader is
4006 * vk_icdNegotiateLoaderICDInterfaceVersion(). The ICD must
4007 * statically expose this entrypoint.
4009 * - Loader interface v3 differs from v2 in:
4010 * - The ICD must implement vkCreate{PLATFORM}SurfaceKHR(),
4011 * vkDestroySurfaceKHR(), and other API which uses VKSurfaceKHR,
4012 * because the loader no longer does so.
4014 *pSupportedVersion
= MIN2(*pSupportedVersion
, 3u);