2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
30 #include "anv_private.h"
32 #include "genxml/gen_macros.h"
33 #include "genxml/genX_pack.h"
36 cmd_buffer_flush_push_constants(struct anv_cmd_buffer
*cmd_buffer
)
38 static const uint32_t push_constant_opcodes
[] = {
39 [MESA_SHADER_VERTEX
] = 21,
40 [MESA_SHADER_TESS_CTRL
] = 25, /* HS */
41 [MESA_SHADER_TESS_EVAL
] = 26, /* DS */
42 [MESA_SHADER_GEOMETRY
] = 22,
43 [MESA_SHADER_FRAGMENT
] = 23,
44 [MESA_SHADER_COMPUTE
] = 0,
47 VkShaderStageFlags flushed
= 0;
49 anv_foreach_stage(stage
, cmd_buffer
->state
.push_constants_dirty
) {
50 if (stage
== MESA_SHADER_COMPUTE
)
53 struct anv_state state
= anv_cmd_buffer_push_constants(cmd_buffer
, stage
);
55 if (state
.offset
== 0) {
56 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_CONSTANT_VS
),
57 ._3DCommandSubOpcode
= push_constant_opcodes
[stage
]);
59 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_CONSTANT_VS
),
60 ._3DCommandSubOpcode
= push_constant_opcodes
[stage
],
62 .PointerToConstantBuffer0
= { .offset
= state
.offset
},
63 .ConstantBuffer0ReadLength
= DIV_ROUND_UP(state
.alloc_size
, 32),
68 cmd_buffer
->state
.push_constants_dirty
&= ~VK_SHADER_STAGE_ALL_GRAPHICS
;
73 #if GEN_GEN == 7 && !GEN_IS_HASWELL
75 gen7_cmd_buffer_emit_descriptor_pointers(struct anv_cmd_buffer
*cmd_buffer
,
78 static const uint32_t sampler_state_opcodes
[] = {
79 [MESA_SHADER_VERTEX
] = 43,
80 [MESA_SHADER_TESS_CTRL
] = 44, /* HS */
81 [MESA_SHADER_TESS_EVAL
] = 45, /* DS */
82 [MESA_SHADER_GEOMETRY
] = 46,
83 [MESA_SHADER_FRAGMENT
] = 47,
84 [MESA_SHADER_COMPUTE
] = 0,
87 static const uint32_t binding_table_opcodes
[] = {
88 [MESA_SHADER_VERTEX
] = 38,
89 [MESA_SHADER_TESS_CTRL
] = 39,
90 [MESA_SHADER_TESS_EVAL
] = 40,
91 [MESA_SHADER_GEOMETRY
] = 41,
92 [MESA_SHADER_FRAGMENT
] = 42,
93 [MESA_SHADER_COMPUTE
] = 0,
96 anv_foreach_stage(s
, stages
) {
97 if (cmd_buffer
->state
.samplers
[s
].alloc_size
> 0) {
98 anv_batch_emit(&cmd_buffer
->batch
,
99 GENX(3DSTATE_SAMPLER_STATE_POINTERS_VS
),
100 ._3DCommandSubOpcode
= sampler_state_opcodes
[s
],
101 .PointertoVSSamplerState
= cmd_buffer
->state
.samplers
[s
].offset
);
104 /* Always emit binding table pointers if we're asked to, since on SKL
105 * this is what flushes push constants. */
106 anv_batch_emit(&cmd_buffer
->batch
,
107 GENX(3DSTATE_BINDING_TABLE_POINTERS_VS
),
108 ._3DCommandSubOpcode
= binding_table_opcodes
[s
],
109 .PointertoVSBindingTable
= cmd_buffer
->state
.binding_tables
[s
].offset
);
114 gen7_cmd_buffer_flush_descriptor_sets(struct anv_cmd_buffer
*cmd_buffer
)
116 VkShaderStageFlags dirty
= cmd_buffer
->state
.descriptors_dirty
&
117 cmd_buffer
->state
.pipeline
->active_stages
;
119 VkResult result
= VK_SUCCESS
;
120 anv_foreach_stage(s
, dirty
) {
121 result
= anv_cmd_buffer_emit_samplers(cmd_buffer
, s
,
122 &cmd_buffer
->state
.samplers
[s
]);
123 if (result
!= VK_SUCCESS
)
125 result
= anv_cmd_buffer_emit_binding_table(cmd_buffer
, s
,
126 &cmd_buffer
->state
.binding_tables
[s
]);
127 if (result
!= VK_SUCCESS
)
131 if (result
!= VK_SUCCESS
) {
132 assert(result
== VK_ERROR_OUT_OF_DEVICE_MEMORY
);
134 result
= anv_cmd_buffer_new_binding_table_block(cmd_buffer
);
135 assert(result
== VK_SUCCESS
);
137 /* Re-emit state base addresses so we get the new surface state base
138 * address before we start emitting binding tables etc.
140 anv_cmd_buffer_emit_state_base_address(cmd_buffer
);
142 /* Re-emit all active binding tables */
143 dirty
|= cmd_buffer
->state
.pipeline
->active_stages
;
144 anv_foreach_stage(s
, dirty
) {
145 result
= anv_cmd_buffer_emit_samplers(cmd_buffer
, s
,
146 &cmd_buffer
->state
.samplers
[s
]);
147 if (result
!= VK_SUCCESS
)
149 result
= anv_cmd_buffer_emit_binding_table(cmd_buffer
, s
,
150 &cmd_buffer
->state
.binding_tables
[s
]);
151 if (result
!= VK_SUCCESS
)
156 cmd_buffer
->state
.descriptors_dirty
&= ~dirty
;
160 #endif /* GEN_GEN == 7 && !GEN_IS_HASWELL */
162 static inline int64_t
163 clamp_int64(int64_t x
, int64_t min
, int64_t max
)
173 #if GEN_GEN == 7 && !GEN_IS_HASWELL
175 emit_scissor_state(struct anv_cmd_buffer
*cmd_buffer
,
176 uint32_t count
, const VkRect2D
*scissors
)
178 struct anv_state scissor_state
=
179 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, count
* 8, 32);
181 for (uint32_t i
= 0; i
< count
; i
++) {
182 const VkRect2D
*s
= &scissors
[i
];
184 /* Since xmax and ymax are inclusive, we have to have xmax < xmin or
185 * ymax < ymin for empty clips. In case clip x, y, width height are all
186 * 0, the clamps below produce 0 for xmin, ymin, xmax, ymax, which isn't
187 * what we want. Just special case empty clips and produce a canonical
189 static const struct GEN7_SCISSOR_RECT empty_scissor
= {
190 .ScissorRectangleYMin
= 1,
191 .ScissorRectangleXMin
= 1,
192 .ScissorRectangleYMax
= 0,
193 .ScissorRectangleXMax
= 0
196 const int max
= 0xffff;
197 struct GEN7_SCISSOR_RECT scissor
= {
198 /* Do this math using int64_t so overflow gets clamped correctly. */
199 .ScissorRectangleYMin
= clamp_int64(s
->offset
.y
, 0, max
),
200 .ScissorRectangleXMin
= clamp_int64(s
->offset
.x
, 0, max
),
201 .ScissorRectangleYMax
= clamp_int64((uint64_t) s
->offset
.y
+ s
->extent
.height
- 1, 0, max
),
202 .ScissorRectangleXMax
= clamp_int64((uint64_t) s
->offset
.x
+ s
->extent
.width
- 1, 0, max
)
205 if (s
->extent
.width
<= 0 || s
->extent
.height
<= 0) {
206 GEN7_SCISSOR_RECT_pack(NULL
, scissor_state
.map
+ i
* 8,
209 GEN7_SCISSOR_RECT_pack(NULL
, scissor_state
.map
+ i
* 8, &scissor
);
213 anv_batch_emit(&cmd_buffer
->batch
, GEN7_3DSTATE_SCISSOR_STATE_POINTERS
,
214 .ScissorRectPointer
= scissor_state
.offset
);
216 if (!cmd_buffer
->device
->info
.has_llc
)
217 anv_state_clflush(scissor_state
);
221 gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer
*cmd_buffer
)
223 if (cmd_buffer
->state
.dynamic
.scissor
.count
> 0) {
224 emit_scissor_state(cmd_buffer
, cmd_buffer
->state
.dynamic
.scissor
.count
,
225 cmd_buffer
->state
.dynamic
.scissor
.scissors
);
227 /* Emit a default scissor based on the currently bound framebuffer */
228 emit_scissor_state(cmd_buffer
, 1,
230 .offset
= { .x
= 0, .y
= 0, },
232 .width
= cmd_buffer
->state
.framebuffer
->width
,
233 .height
= cmd_buffer
->state
.framebuffer
->height
,
240 static const uint32_t vk_to_gen_index_type
[] = {
241 [VK_INDEX_TYPE_UINT16
] = INDEX_WORD
,
242 [VK_INDEX_TYPE_UINT32
] = INDEX_DWORD
,
245 static const uint32_t restart_index_for_type
[] = {
246 [VK_INDEX_TYPE_UINT16
] = UINT16_MAX
,
247 [VK_INDEX_TYPE_UINT32
] = UINT32_MAX
,
250 void genX(CmdBindIndexBuffer
)(
251 VkCommandBuffer commandBuffer
,
254 VkIndexType indexType
)
256 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
257 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
259 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_INDEX_BUFFER
;
261 cmd_buffer
->state
.restart_index
= restart_index_for_type
[indexType
];
262 cmd_buffer
->state
.gen7
.index_buffer
= buffer
;
263 cmd_buffer
->state
.gen7
.index_type
= vk_to_gen_index_type
[indexType
];
264 cmd_buffer
->state
.gen7
.index_offset
= offset
;
268 flush_compute_descriptor_set(struct anv_cmd_buffer
*cmd_buffer
)
270 struct anv_device
*device
= cmd_buffer
->device
;
271 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute_pipeline
;
272 struct anv_state surfaces
= { 0, }, samplers
= { 0, };
275 result
= anv_cmd_buffer_emit_samplers(cmd_buffer
,
276 MESA_SHADER_COMPUTE
, &samplers
);
277 if (result
!= VK_SUCCESS
)
279 result
= anv_cmd_buffer_emit_binding_table(cmd_buffer
,
280 MESA_SHADER_COMPUTE
, &surfaces
);
281 if (result
!= VK_SUCCESS
)
284 struct anv_state push_state
= anv_cmd_buffer_cs_push_constants(cmd_buffer
);
286 const struct brw_cs_prog_data
*cs_prog_data
= &pipeline
->cs_prog_data
;
287 const struct brw_stage_prog_data
*prog_data
= &cs_prog_data
->base
;
289 unsigned local_id_dwords
= cs_prog_data
->local_invocation_id_regs
* 8;
290 unsigned push_constant_data_size
=
291 (prog_data
->nr_params
+ local_id_dwords
) * 4;
292 unsigned reg_aligned_constant_size
= ALIGN(push_constant_data_size
, 32);
293 unsigned push_constant_regs
= reg_aligned_constant_size
/ 32;
295 if (push_state
.alloc_size
) {
296 anv_batch_emit(&cmd_buffer
->batch
, GENX(MEDIA_CURBE_LOAD
),
297 .CURBETotalDataLength
= push_state
.alloc_size
,
298 .CURBEDataStartAddress
= push_state
.offset
);
301 assert(prog_data
->total_shared
<= 64 * 1024);
302 uint32_t slm_size
= 0;
303 if (prog_data
->total_shared
> 0) {
304 /* slm_size is in 4k increments, but must be a power of 2. */
306 while (slm_size
< prog_data
->total_shared
)
308 slm_size
/= 4 * 1024;
311 struct anv_state state
=
312 anv_state_pool_emit(&device
->dynamic_state_pool
,
313 GENX(INTERFACE_DESCRIPTOR_DATA
), 64,
314 .KernelStartPointer
= pipeline
->cs_simd
,
315 .BindingTablePointer
= surfaces
.offset
,
316 .SamplerStatePointer
= samplers
.offset
,
317 .ConstantURBEntryReadLength
=
320 .ConstantURBEntryReadOffset
= 0,
322 .BarrierEnable
= cs_prog_data
->uses_barrier
,
323 .SharedLocalMemorySize
= slm_size
,
324 .NumberofThreadsinGPGPUThreadGroup
=
325 pipeline
->cs_thread_width_max
);
327 const uint32_t size
= GENX(INTERFACE_DESCRIPTOR_DATA_length
) * sizeof(uint32_t);
328 anv_batch_emit(&cmd_buffer
->batch
, GENX(MEDIA_INTERFACE_DESCRIPTOR_LOAD
),
329 .InterfaceDescriptorTotalLength
= size
,
330 .InterfaceDescriptorDataStartAddress
= state
.offset
);
336 emit_lri(struct anv_batch
*batch
, uint32_t reg
, uint32_t imm
)
338 anv_batch_emit(batch
, GENX(MI_LOAD_REGISTER_IMM
),
339 .RegisterOffset
= reg
,
343 #define GEN7_L3SQCREG1 0xb010
344 #define GEN7_L3CNTLREG2 0xb020
345 #define GEN7_L3CNTLREG3 0xb024
348 config_l3(struct anv_cmd_buffer
*cmd_buffer
, bool enable_slm
)
350 /* References for GL state:
352 * - commits e307cfa..228d5a3
353 * - src/mesa/drivers/dri/i965/gen7_l3_state.c
356 uint32_t l3c2_val
= enable_slm
?
357 /* All = 0 ways; URB = 16 ways; DC and RO = 16; SLM = 1 */
358 /*0x02040021*/0x010000a1 :
359 /* All = 0 ways; URB = 32 ways; DC = 0; RO = 32; SLM = 0 */
360 /*0x04080040*/0x02000030;
361 bool changed
= cmd_buffer
->state
.current_l3_config
!= l3c2_val
;
364 /* According to the hardware docs, the L3 partitioning can only be changed
365 * while the pipeline is completely drained and the caches are flushed,
366 * which involves a first PIPE_CONTROL flush which stalls the pipeline and
367 * initiates invalidation of the relevant caches...
369 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
370 .TextureCacheInvalidationEnable
= true,
371 .ConstantCacheInvalidationEnable
= true,
372 .InstructionCacheInvalidateEnable
= true,
373 .DCFlushEnable
= true,
374 .PostSyncOperation
= NoWrite
,
375 .CommandStreamerStallEnable
= true);
377 /* ...followed by a second stalling flush which guarantees that
378 * invalidation is complete when the L3 configuration registers are
381 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
382 .DCFlushEnable
= true,
383 .PostSyncOperation
= NoWrite
,
384 .CommandStreamerStallEnable
= true);
386 anv_finishme("write GEN7_L3SQCREG1");
387 emit_lri(&cmd_buffer
->batch
, GEN7_L3CNTLREG2
, l3c2_val
);
388 emit_lri(&cmd_buffer
->batch
, GEN7_L3CNTLREG3
,
389 enable_slm
? 0x00040810 : 0x00040410);
390 cmd_buffer
->state
.current_l3_config
= l3c2_val
;
395 genX(cmd_buffer_flush_compute_state
)(struct anv_cmd_buffer
*cmd_buffer
)
397 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute_pipeline
;
400 assert(pipeline
->active_stages
== VK_SHADER_STAGE_COMPUTE_BIT
);
402 bool needs_slm
= pipeline
->cs_prog_data
.base
.total_shared
> 0;
403 config_l3(cmd_buffer
, needs_slm
);
405 if (cmd_buffer
->state
.current_pipeline
!= GPGPU
) {
406 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPELINE_SELECT
),
407 .PipelineSelection
= GPGPU
);
408 cmd_buffer
->state
.current_pipeline
= GPGPU
;
411 if (cmd_buffer
->state
.compute_dirty
& ANV_CMD_DIRTY_PIPELINE
)
412 anv_batch_emit_batch(&cmd_buffer
->batch
, &pipeline
->batch
);
414 if ((cmd_buffer
->state
.descriptors_dirty
& VK_SHADER_STAGE_COMPUTE_BIT
) ||
415 (cmd_buffer
->state
.compute_dirty
& ANV_CMD_DIRTY_PIPELINE
)) {
416 /* FIXME: figure out descriptors for gen7 */
417 result
= flush_compute_descriptor_set(cmd_buffer
);
418 assert(result
== VK_SUCCESS
);
419 cmd_buffer
->state
.descriptors_dirty
&= ~VK_SHADER_STAGE_COMPUTE_BIT
;
422 cmd_buffer
->state
.compute_dirty
= 0;
426 genX(cmd_buffer_flush_state
)(struct anv_cmd_buffer
*cmd_buffer
)
428 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.pipeline
;
431 uint32_t vb_emit
= cmd_buffer
->state
.vb_dirty
& pipeline
->vb_used
;
433 assert((pipeline
->active_stages
& VK_SHADER_STAGE_COMPUTE_BIT
) == 0);
435 genX(flush_pipeline_select_3d
)(cmd_buffer
);
438 const uint32_t num_buffers
= __builtin_popcount(vb_emit
);
439 const uint32_t num_dwords
= 1 + num_buffers
* 4;
441 p
= anv_batch_emitn(&cmd_buffer
->batch
, num_dwords
,
442 GENX(3DSTATE_VERTEX_BUFFERS
));
444 for_each_bit(vb
, vb_emit
) {
445 struct anv_buffer
*buffer
= cmd_buffer
->state
.vertex_bindings
[vb
].buffer
;
446 uint32_t offset
= cmd_buffer
->state
.vertex_bindings
[vb
].offset
;
448 struct GENX(VERTEX_BUFFER_STATE
) state
= {
449 .VertexBufferIndex
= vb
,
450 .BufferAccessType
= pipeline
->instancing_enable
[vb
] ? INSTANCEDATA
: VERTEXDATA
,
451 .VertexBufferMemoryObjectControlState
= GENX(MOCS
),
452 .AddressModifyEnable
= true,
453 .BufferPitch
= pipeline
->binding_stride
[vb
],
454 .BufferStartingAddress
= { buffer
->bo
, buffer
->offset
+ offset
},
455 .EndAddress
= { buffer
->bo
, buffer
->offset
+ buffer
->size
- 1},
456 .InstanceDataStepRate
= 1
459 GENX(VERTEX_BUFFER_STATE_pack
)(&cmd_buffer
->batch
, &p
[1 + i
* 4], &state
);
464 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_PIPELINE
) {
465 /* If somebody compiled a pipeline after starting a command buffer the
466 * scratch bo may have grown since we started this cmd buffer (and
467 * emitted STATE_BASE_ADDRESS). If we're binding that pipeline now,
468 * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
469 if (cmd_buffer
->state
.scratch_size
< pipeline
->total_scratch
)
470 gen7_cmd_buffer_emit_state_base_address(cmd_buffer
);
472 anv_batch_emit_batch(&cmd_buffer
->batch
, &pipeline
->batch
);
474 /* From the BDW PRM for 3DSTATE_PUSH_CONSTANT_ALLOC_VS:
476 * "The 3DSTATE_CONSTANT_VS must be reprogrammed prior to
477 * the next 3DPRIMITIVE command after programming the
478 * 3DSTATE_PUSH_CONSTANT_ALLOC_VS"
480 * Since 3DSTATE_PUSH_CONSTANT_ALLOC_VS is programmed as part of
481 * pipeline setup, we need to dirty push constants.
483 cmd_buffer
->state
.push_constants_dirty
|= VK_SHADER_STAGE_ALL_GRAPHICS
;
486 if (cmd_buffer
->state
.descriptors_dirty
& VK_SHADER_STAGE_VERTEX_BIT
||
487 cmd_buffer
->state
.push_constants_dirty
& VK_SHADER_STAGE_VERTEX_BIT
) {
488 /* From the IVB PRM Vol. 2, Part 1, Section 3.2.1:
490 * "A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth
491 * stall needs to be sent just prior to any 3DSTATE_VS,
492 * 3DSTATE_URB_VS, 3DSTATE_CONSTANT_VS,
493 * 3DSTATE_BINDING_TABLE_POINTER_VS,
494 * 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one
495 * PIPE_CONTROL needs to be sent before any combination of VS
496 * associated 3DSTATE."
498 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
499 .DepthStallEnable
= true,
500 .PostSyncOperation
= WriteImmediateData
,
501 .Address
= { &cmd_buffer
->device
->workaround_bo
, 0 });
505 if (cmd_buffer
->state
.descriptors_dirty
) {
506 dirty
= gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer
);
507 gen7_cmd_buffer_emit_descriptor_pointers(cmd_buffer
, dirty
);
510 if (cmd_buffer
->state
.push_constants_dirty
)
511 cmd_buffer_flush_push_constants(cmd_buffer
);
513 /* We use the gen8 state here because it only contains the additional
514 * min/max fields and, since they occur at the end of the packet and
515 * don't change the stride, they work on gen7 too.
517 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
)
518 gen8_cmd_buffer_emit_viewport(cmd_buffer
);
520 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_DYNAMIC_SCISSOR
)
521 gen7_cmd_buffer_emit_scissor(cmd_buffer
);
523 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
524 ANV_CMD_DIRTY_RENDER_TARGETS
|
525 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
|
526 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
)) {
528 bool enable_bias
= cmd_buffer
->state
.dynamic
.depth_bias
.bias
!= 0.0f
||
529 cmd_buffer
->state
.dynamic
.depth_bias
.slope
!= 0.0f
;
531 const struct anv_image_view
*iview
=
532 anv_cmd_buffer_get_depth_stencil_view(cmd_buffer
);
533 const struct anv_image
*image
= iview
? iview
->image
: NULL
;
534 const struct anv_format
*anv_format
=
535 iview
? anv_format_for_vk_format(iview
->vk_format
) : NULL
;
536 const bool has_depth
= iview
&& anv_format
->has_depth
;
537 const uint32_t depth_format
= has_depth
?
538 isl_surf_get_depth_format(&cmd_buffer
->device
->isl_dev
,
539 &image
->depth_surface
.isl
) : D16_UNORM
;
541 uint32_t sf_dw
[GENX(3DSTATE_SF_length
)];
542 struct GENX(3DSTATE_SF
) sf
= {
543 GENX(3DSTATE_SF_header
),
544 .DepthBufferSurfaceFormat
= depth_format
,
545 .LineWidth
= cmd_buffer
->state
.dynamic
.line_width
,
546 .GlobalDepthOffsetEnableSolid
= enable_bias
,
547 .GlobalDepthOffsetEnableWireframe
= enable_bias
,
548 .GlobalDepthOffsetEnablePoint
= enable_bias
,
549 .GlobalDepthOffsetConstant
= cmd_buffer
->state
.dynamic
.depth_bias
.bias
,
550 .GlobalDepthOffsetScale
= cmd_buffer
->state
.dynamic
.depth_bias
.slope
,
551 .GlobalDepthOffsetClamp
= cmd_buffer
->state
.dynamic
.depth_bias
.clamp
553 GENX(3DSTATE_SF_pack
)(NULL
, sf_dw
, &sf
);
555 anv_batch_emit_merge(&cmd_buffer
->batch
, sf_dw
, pipeline
->gen7
.sf
);
558 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
|
559 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
)) {
560 struct anv_dynamic_state
*d
= &cmd_buffer
->state
.dynamic
;
561 struct anv_state cc_state
=
562 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
563 GENX(COLOR_CALC_STATE_length
) * 4,
565 struct GENX(COLOR_CALC_STATE
) cc
= {
566 .BlendConstantColorRed
= cmd_buffer
->state
.dynamic
.blend_constants
[0],
567 .BlendConstantColorGreen
= cmd_buffer
->state
.dynamic
.blend_constants
[1],
568 .BlendConstantColorBlue
= cmd_buffer
->state
.dynamic
.blend_constants
[2],
569 .BlendConstantColorAlpha
= cmd_buffer
->state
.dynamic
.blend_constants
[3],
570 .StencilReferenceValue
= d
->stencil_reference
.front
,
571 .BackFaceStencilReferenceValue
= d
->stencil_reference
.back
,
573 GENX(COLOR_CALC_STATE_pack
)(NULL
, cc_state
.map
, &cc
);
574 if (!cmd_buffer
->device
->info
.has_llc
)
575 anv_state_clflush(cc_state
);
577 anv_batch_emit(&cmd_buffer
->batch
,
578 GENX(3DSTATE_CC_STATE_POINTERS
),
579 .ColorCalcStatePointer
= cc_state
.offset
);
582 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
583 ANV_CMD_DIRTY_RENDER_TARGETS
|
584 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
|
585 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
)) {
586 uint32_t depth_stencil_dw
[GENX(DEPTH_STENCIL_STATE_length
)];
587 struct anv_dynamic_state
*d
= &cmd_buffer
->state
.dynamic
;
589 struct GENX(DEPTH_STENCIL_STATE
) depth_stencil
= {
590 .StencilBufferWriteEnable
= d
->stencil_write_mask
.front
!= 0 ||
591 d
->stencil_write_mask
.back
!= 0,
593 .StencilTestMask
= d
->stencil_compare_mask
.front
& 0xff,
594 .StencilWriteMask
= d
->stencil_write_mask
.front
& 0xff,
596 .BackfaceStencilTestMask
= d
->stencil_compare_mask
.back
& 0xff,
597 .BackfaceStencilWriteMask
= d
->stencil_write_mask
.back
& 0xff,
599 GENX(DEPTH_STENCIL_STATE_pack
)(NULL
, depth_stencil_dw
, &depth_stencil
);
601 struct anv_state ds_state
=
602 anv_cmd_buffer_merge_dynamic(cmd_buffer
, depth_stencil_dw
,
603 pipeline
->gen7
.depth_stencil_state
,
604 GENX(DEPTH_STENCIL_STATE_length
), 64);
606 anv_batch_emit(&cmd_buffer
->batch
,
607 GENX(3DSTATE_DEPTH_STENCIL_STATE_POINTERS
),
608 .PointertoDEPTH_STENCIL_STATE
= ds_state
.offset
);
611 if (cmd_buffer
->state
.gen7
.index_buffer
&&
612 cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
613 ANV_CMD_DIRTY_INDEX_BUFFER
)) {
614 struct anv_buffer
*buffer
= cmd_buffer
->state
.gen7
.index_buffer
;
615 uint32_t offset
= cmd_buffer
->state
.gen7
.index_offset
;
618 anv_batch_emit(&cmd_buffer
->batch
, GEN75_3DSTATE_VF
,
619 .IndexedDrawCutIndexEnable
= pipeline
->primitive_restart
,
620 .CutIndex
= cmd_buffer
->state
.restart_index
);
623 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_INDEX_BUFFER
),
625 .CutIndexEnable
= pipeline
->primitive_restart
,
627 .IndexFormat
= cmd_buffer
->state
.gen7
.index_type
,
628 .MemoryObjectControlState
= GENX(MOCS
),
629 .BufferStartingAddress
= { buffer
->bo
, buffer
->offset
+ offset
},
630 .BufferEndingAddress
= { buffer
->bo
, buffer
->offset
+ buffer
->size
});
633 cmd_buffer
->state
.vb_dirty
&= ~vb_emit
;
634 cmd_buffer
->state
.dirty
= 0;
637 void genX(CmdSetEvent
)(
638 VkCommandBuffer commandBuffer
,
640 VkPipelineStageFlags stageMask
)
645 void genX(CmdResetEvent
)(
646 VkCommandBuffer commandBuffer
,
648 VkPipelineStageFlags stageMask
)
653 void genX(CmdWaitEvents
)(
654 VkCommandBuffer commandBuffer
,
656 const VkEvent
* pEvents
,
657 VkPipelineStageFlags srcStageMask
,
658 VkPipelineStageFlags destStageMask
,
659 uint32_t memoryBarrierCount
,
660 const VkMemoryBarrier
* pMemoryBarriers
,
661 uint32_t bufferMemoryBarrierCount
,
662 const VkBufferMemoryBarrier
* pBufferMemoryBarriers
,
663 uint32_t imageMemoryBarrierCount
,
664 const VkImageMemoryBarrier
* pImageMemoryBarriers
)