mesa: add EXT_dsa NamedCopyBufferSubDataEXT function
[mesa.git] / src / mapi / glapi / gen / ARB_compute_shader.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <!-- Note: no GLX protocol info yet. -->
5
6
7 <OpenGLAPI>
8
9 <category name="GL_ARB_compute_shader" number="122">
10 <enum name="COMPUTE_SHADER" value="0x91B9"/>
11 <enum name="MAX_COMPUTE_UNIFORM_BLOCKS" value="0x91BB"/>
12 <enum name="MAX_COMPUTE_TEXTURE_IMAGE_UNITS" value="0x91BC"/>
13 <enum name="MAX_COMPUTE_IMAGE_UNIFORMS" value="0x91BD"/>
14 <enum name="MAX_COMPUTE_SHARED_MEMORY_SIZE" value="0x8262"/>
15 <enum name="MAX_COMPUTE_UNIFORM_COMPONENTS" value="0x8263"/>
16 <enum name="MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS" value="0x8264"/>
17 <enum name="MAX_COMPUTE_ATOMIC_COUNTERS" value="0x8265"/>
18 <enum name="MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS" value="0x8266"/>
19 <enum name="MAX_COMPUTE_WORK_GROUP_INVOCATIONS" value="0x90EB"/>
20 <enum name="MAX_COMPUTE_WORK_GROUP_COUNT" value="0x91BE"/>
21 <enum name="MAX_COMPUTE_WORK_GROUP_SIZE" value="0x91BF"/>
22 <enum name="COMPUTE_WORK_GROUP_SIZE" value="0x8267"/>
23 <enum name="UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER" value="0x90EC"/>
24 <enum name="ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER" value="0x90ED"/>
25 <enum name="DISPATCH_INDIRECT_BUFFER" value="0x90EE"/>
26 <enum name="DISPATCH_INDIRECT_BUFFER_BINDING" value="0x90EF"/>
27 <enum name="COMPUTE_SHADER_BIT" value="0x00000020"/>
28
29 <function name="DispatchCompute" es2="3.1" no_error="true">
30 <param name="num_groups_x" type="GLuint"/>
31 <param name="num_groups_y" type="GLuint"/>
32 <param name="num_groups_z" type="GLuint"/>
33 </function>
34
35 <function name="DispatchComputeIndirect" es2="3.1" no_error="true">
36 <param name="indirect" type="GLintptr"/>
37 </function>
38 </category>
39
40 </OpenGLAPI>