2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
5 <category name=
"GL_ARB_direct_state_access" number=
"164">
6 <enum name=
"TEXTURE_TARGET" value=
"0x1006"/>
7 <enum name=
"QUERY_TARGET" value=
"0x82EA"/>
8 <enum name=
"TEXTURE_BINDING" value=
"0x82EB"/>
10 <!-- Buffer object functions -->
12 <function name=
"CreateBuffers" offset=
"assign">
13 <param name=
"n" type=
"GLsizei" />
14 <param name=
"buffers" type=
"GLuint *" />
17 <function name=
"NamedBufferStorage" offset=
"assign">
18 <param name=
"buffer" type=
"GLuint" />
19 <param name=
"size" type=
"GLsizeiptr" />
20 <param name=
"data" type=
"const GLvoid *" />
21 <param name=
"flags" type=
"GLbitfield" />
24 <function name=
"NamedBufferData" offset=
"assign">
25 <param name=
"buffer" type=
"GLuint" />
26 <param name=
"size" type=
"GLsizeiptr" />
27 <param name=
"data" type=
"const GLvoid *" />
28 <param name=
"usage" type=
"GLenum" />
31 <function name=
"NamedBufferSubData" offset=
"assign">
32 <param name=
"buffer" type=
"GLuint" />
33 <param name=
"offset" type=
"GLintptr" />
34 <param name=
"size" type=
"GLsizeiptr" />
35 <param name=
"data" type=
"const GLvoid *" />
38 <!-- Texture object functions -->
40 <function name=
"CreateTextures" offset=
"assign">
41 <param name=
"target" type=
"GLenum" />
42 <param name=
"n" type=
"GLsizei" />
43 <param name=
"textures" type=
"GLuint *" />
46 <function name=
"TextureBuffer" offset=
"assign">
47 <param name=
"texture" type=
"GLuint" />
48 <param name=
"internalformat" type=
"GLenum" />
49 <param name=
"buffer" type=
"GLuint" />
52 <function name=
"TextureBufferRange" offset=
"assign">
53 <param name=
"texture" type=
"GLuint" />
54 <param name=
"internalformat" type=
"GLenum" />
55 <param name=
"buffer" type=
"GLuint" />
56 <param name=
"offset" type=
"GLintptr" />
57 <param name=
"size" type=
"GLsizeiptr" />
60 <function name=
"TextureStorage1D" offset=
"assign">
61 <param name=
"texture" type=
"GLuint" />
62 <param name=
"levels" type=
"GLsizei" />
63 <param name=
"internalformat" type=
"GLenum" />
64 <param name=
"width" type=
"GLsizei" />
67 <function name=
"TextureStorage2D" offset=
"assign">
68 <param name=
"texture" type=
"GLuint" />
69 <param name=
"levels" type=
"GLsizei" />
70 <param name=
"internalformat" type=
"GLenum" />
71 <param name=
"width" type=
"GLsizei" />
72 <param name=
"height" type=
"GLsizei" />
75 <function name=
"TextureStorage3D" offset=
"assign">
76 <param name=
"texture" type=
"GLuint" />
77 <param name=
"levels" type=
"GLsizei" />
78 <param name=
"internalformat" type=
"GLenum" />
79 <param name=
"width" type=
"GLsizei" />
80 <param name=
"height" type=
"GLsizei" />
81 <param name=
"depth" type=
"GLsizei" />
84 <function name=
"TextureStorage2DMultisample" offset=
"assign">
85 <param name=
"texture" type=
"GLuint" />
86 <param name=
"samples" type=
"GLsizei" />
87 <param name=
"internalformat" type=
"GLenum" />
88 <param name=
"width" type=
"GLsizei" />
89 <param name=
"height" type=
"GLsizei" />
90 <param name=
"fixedsamplelocations" type=
"GLboolean" />
93 <function name=
"TextureStorage3DMultisample" offset=
"assign">
94 <param name=
"texture" type=
"GLuint" />
95 <param name=
"samples" type=
"GLsizei" />
96 <param name=
"internalformat" type=
"GLenum" />
97 <param name=
"width" type=
"GLsizei" />
98 <param name=
"height" type=
"GLsizei" />
99 <param name=
"depth" type=
"GLsizei" />
100 <param name=
"fixedsamplelocations" type=
"GLboolean" />
103 <function name=
"TextureSubImage1D" offset=
"assign">
104 <param name=
"texture" type=
"GLuint" />
105 <param name=
"level" type=
"GLint" />
106 <param name=
"xoffset" type=
"GLint" />
107 <param name=
"width" type=
"GLsizei" />
108 <param name=
"format" type=
"GLenum" />
109 <param name=
"type" type=
"GLenum" />
110 <param name=
"pixels" type=
"const GLvoid *" />
113 <function name=
"TextureSubImage2D" offset=
"assign">
114 <param name=
"texture" type=
"GLuint" />
115 <param name=
"level" type=
"GLint" />
116 <param name=
"xoffset" type=
"GLint" />
117 <param name=
"yoffset" type=
"GLint" />
118 <param name=
"width" type=
"GLsizei" />
119 <param name=
"height" type=
"GLsizei" />
120 <param name=
"format" type=
"GLenum" />
121 <param name=
"type" type=
"GLenum" />
122 <param name=
"pixels" type=
"const GLvoid *" />
125 <function name=
"TextureSubImage3D" offset=
"assign">
126 <param name=
"texture" type=
"GLuint" />
127 <param name=
"level" type=
"GLint" />
128 <param name=
"xoffset" type=
"GLint" />
129 <param name=
"yoffset" type=
"GLint" />
130 <param name=
"zoffset" type=
"GLint" />
131 <param name=
"width" type=
"GLsizei" />
132 <param name=
"height" type=
"GLsizei" />
133 <param name=
"depth" type=
"GLsizei" />
134 <param name=
"format" type=
"GLenum" />
135 <param name=
"type" type=
"GLenum" />
136 <param name=
"pixels" type=
"const GLvoid *" />
139 <function name=
"CompressedTextureSubImage1D" offset=
"assign">
140 <param name=
"texture" type=
"GLuint" />
141 <param name=
"level" type=
"GLint" />
142 <param name=
"xoffset" type=
"GLint" />
143 <param name=
"width" type=
"GLsizei" />
144 <param name=
"format" type=
"GLenum" />
145 <param name=
"imageSize" type=
"GLsizei" />
146 <param name=
"data" type=
"const GLvoid *" />
149 <function name=
"CompressedTextureSubImage2D" offset=
"assign">
150 <param name=
"texture" type=
"GLuint" />
151 <param name=
"level" type=
"GLint" />
152 <param name=
"xoffset" type=
"GLint" />
153 <param name=
"yoffset" type=
"GLint" />
154 <param name=
"width" type=
"GLsizei" />
155 <param name=
"height" type=
"GLsizei" />
156 <param name=
"format" type=
"GLenum" />
157 <param name=
"imageSize" type=
"GLsizei" />
158 <param name=
"data" type=
"const GLvoid *" />
161 <function name=
"CompressedTextureSubImage3D" offset=
"assign">
162 <param name=
"texture" type=
"GLuint" />
163 <param name=
"level" type=
"GLint" />
164 <param name=
"xoffset" type=
"GLint" />
165 <param name=
"yoffset" type=
"GLint" />
166 <param name=
"zoffset" type=
"GLint" />
167 <param name=
"width" type=
"GLsizei" />
168 <param name=
"height" type=
"GLsizei" />
169 <param name=
"depth" type=
"GLsizei" />
170 <param name=
"format" type=
"GLenum" />
171 <param name=
"imageSize" type=
"GLsizei" />
172 <param name=
"data" type=
"const GLvoid *" />
175 <function name=
"CopyTextureSubImage1D" offset=
"assign">
176 <param name=
"texture" type=
"GLuint" />
177 <param name=
"level" type=
"GLint" />
178 <param name=
"xoffset" type=
"GLint" />
179 <param name=
"x" type=
"GLint" />
180 <param name=
"y" type=
"GLint" />
181 <param name=
"width" type=
"GLsizei" />
184 <function name=
"CopyTextureSubImage2D" offset=
"assign">
185 <param name=
"texture" type=
"GLuint" />
186 <param name=
"level" type=
"GLint" />
187 <param name=
"xoffset" type=
"GLint" />
188 <param name=
"yoffset" type=
"GLint" />
189 <param name=
"x" type=
"GLint" />
190 <param name=
"y" type=
"GLint" />
191 <param name=
"width" type=
"GLsizei" />
192 <param name=
"height" type=
"GLsizei" />
195 <function name=
"CopyTextureSubImage3D" offset=
"assign">
196 <param name=
"texture" type=
"GLuint" />
197 <param name=
"level" type=
"GLint" />
198 <param name=
"xoffset" type=
"GLint" />
199 <param name=
"yoffset" type=
"GLint" />
200 <param name=
"zoffset" type=
"GLint" />
201 <param name=
"x" type=
"GLint" />
202 <param name=
"y" type=
"GLint" />
203 <param name=
"width" type=
"GLsizei" />
204 <param name=
"height" type=
"GLsizei" />
207 <function name=
"TextureParameterf" offset=
"assign">
208 <param name=
"texture" type=
"GLuint" />
209 <param name=
"pname" type=
"GLenum" />
210 <param name=
"param" type=
"GLfloat" />
213 <function name=
"TextureParameterfv" offset=
"assign">
214 <param name=
"texture" type=
"GLuint" />
215 <param name=
"pname" type=
"GLenum" />
216 <param name=
"param" type=
"const GLfloat *" />
219 <function name=
"TextureParameteri" offset=
"assign">
220 <param name=
"texture" type=
"GLuint" />
221 <param name=
"pname" type=
"GLenum" />
222 <param name=
"param" type=
"GLint" />
225 <function name=
"TextureParameterIiv" offset=
"assign">
226 <param name=
"texture" type=
"GLuint" />
227 <param name=
"pname" type=
"GLenum" />
228 <param name=
"params" type=
"const GLint *" />
231 <function name=
"TextureParameterIuiv" offset=
"assign">
232 <param name=
"texture" type=
"GLuint" />
233 <param name=
"pname" type=
"GLenum" />
234 <param name=
"params" type=
"const GLuint *" />
237 <function name=
"TextureParameteriv" offset=
"assign">
238 <param name=
"texture" type=
"GLuint" />
239 <param name=
"pname" type=
"GLenum" />
240 <param name=
"param" type=
"const GLint *" />
243 <function name=
"GenerateTextureMipmap" offset=
"assign">
244 <param name=
"texture" type=
"GLuint" />
247 <function name=
"BindTextureUnit" offset=
"assign">
248 <param name=
"unit" type=
"GLuint" />
249 <param name=
"texture" type=
"GLuint" />
252 <function name=
"GetTextureImage" offset=
"assign">
253 <param name=
"texture" type=
"GLuint" />
254 <param name=
"level" type=
"GLint" />
255 <param name=
"format" type=
"GLenum" />
256 <param name=
"type" type=
"GLenum" />
257 <param name=
"bufSize" type=
"GLsizei" />
258 <param name=
"pixels" type=
"GLvoid *" />
261 <function name=
"GetCompressedTextureImage" offset=
"assign">
262 <param name=
"texture" type=
"GLuint" />
263 <param name=
"level" type=
"GLint" />
264 <param name=
"bufSize" type=
"GLsizei" />
265 <param name=
"pixels" type=
"GLvoid *" />
268 <function name=
"GetTextureLevelParameterfv" offset=
"assign">
269 <param name=
"texture" type=
"GLuint" />
270 <param name=
"level" type=
"GLint" />
271 <param name=
"pname" type=
"GLenum" />
272 <param name=
"params" type=
"GLfloat *" />
275 <function name=
"GetTextureLevelParameteriv" offset=
"assign">
276 <param name=
"texture" type=
"GLuint" />
277 <param name=
"level" type=
"GLint" />
278 <param name=
"pname" type=
"GLenum" />
279 <param name=
"params" type=
"GLint *" />
282 <function name=
"GetTextureParameterfv" offset=
"assign">
283 <param name=
"texture" type=
"GLuint" />
284 <param name=
"pname" type=
"GLenum" />
285 <param name=
"params" type=
"GLfloat *" />
288 <function name=
"GetTextureParameterIiv" offset=
"assign">
289 <param name=
"texture" type=
"GLuint" />
290 <param name=
"pname" type=
"GLenum" />
291 <param name=
"params" type=
"GLint *" />
294 <function name=
"GetTextureParameterIuiv" offset=
"assign">
295 <param name=
"texture" type=
"GLuint" />
296 <param name=
"pname" type=
"GLenum" />
297 <param name=
"params" type=
"GLuint *" />
300 <function name=
"GetTextureParameteriv" offset=
"assign">
301 <param name=
"texture" type=
"GLuint" />
302 <param name=
"pname" type=
"GLenum" />
303 <param name=
"params" type=
"GLint *" />