2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
5 <category name=
"GL_ARB_direct_state_access" number=
"164">
6 <enum name=
"TEXTURE_TARGET" value=
"0x1006"/>
7 <enum name=
"QUERY_TARGET" value=
"0x82EA"/>
8 <enum name=
"TEXTURE_BINDING" value=
"0x82EB"/>
10 <!-- Buffer object functions -->
12 <function name=
"CreateBuffers" offset=
"assign">
13 <param name=
"n" type=
"GLsizei" />
14 <param name=
"buffers" type=
"GLuint *" />
17 <function name=
"NamedBufferStorage" offset=
"assign">
18 <param name=
"buffer" type=
"GLuint" />
19 <param name=
"size" type=
"GLsizeiptr" />
20 <param name=
"data" type=
"const GLvoid *" />
21 <param name=
"flags" type=
"GLbitfield" />
24 <function name=
"NamedBufferData" offset=
"assign">
25 <param name=
"buffer" type=
"GLuint" />
26 <param name=
"size" type=
"GLsizeiptr" />
27 <param name=
"data" type=
"const GLvoid *" />
28 <param name=
"usage" type=
"GLenum" />
31 <function name=
"NamedBufferSubData" offset=
"assign">
32 <param name=
"buffer" type=
"GLuint" />
33 <param name=
"offset" type=
"GLintptr" />
34 <param name=
"size" type=
"GLsizeiptr" />
35 <param name=
"data" type=
"const GLvoid *" />
38 <function name=
"CopyNamedBufferSubData" offset=
"assign">
39 <param name=
"readBuffer" type=
"GLuint" />
40 <param name=
"writeBuffer" type=
"GLuint" />
41 <param name=
"readOffset" type=
"GLintptr" />
42 <param name=
"writeOffset" type=
"GLintptr" />
43 <param name=
"size" type=
"GLsizeiptr" />
46 <!-- Texture object functions -->
48 <function name=
"CreateTextures" offset=
"assign">
49 <param name=
"target" type=
"GLenum" />
50 <param name=
"n" type=
"GLsizei" />
51 <param name=
"textures" type=
"GLuint *" />
54 <function name=
"TextureBuffer" offset=
"assign">
55 <param name=
"texture" type=
"GLuint" />
56 <param name=
"internalformat" type=
"GLenum" />
57 <param name=
"buffer" type=
"GLuint" />
60 <function name=
"TextureBufferRange" offset=
"assign">
61 <param name=
"texture" type=
"GLuint" />
62 <param name=
"internalformat" type=
"GLenum" />
63 <param name=
"buffer" type=
"GLuint" />
64 <param name=
"offset" type=
"GLintptr" />
65 <param name=
"size" type=
"GLsizeiptr" />
68 <function name=
"TextureStorage1D" offset=
"assign">
69 <param name=
"texture" type=
"GLuint" />
70 <param name=
"levels" type=
"GLsizei" />
71 <param name=
"internalformat" type=
"GLenum" />
72 <param name=
"width" type=
"GLsizei" />
75 <function name=
"TextureStorage2D" offset=
"assign">
76 <param name=
"texture" type=
"GLuint" />
77 <param name=
"levels" type=
"GLsizei" />
78 <param name=
"internalformat" type=
"GLenum" />
79 <param name=
"width" type=
"GLsizei" />
80 <param name=
"height" type=
"GLsizei" />
83 <function name=
"TextureStorage3D" offset=
"assign">
84 <param name=
"texture" type=
"GLuint" />
85 <param name=
"levels" type=
"GLsizei" />
86 <param name=
"internalformat" type=
"GLenum" />
87 <param name=
"width" type=
"GLsizei" />
88 <param name=
"height" type=
"GLsizei" />
89 <param name=
"depth" type=
"GLsizei" />
92 <function name=
"TextureStorage2DMultisample" offset=
"assign">
93 <param name=
"texture" type=
"GLuint" />
94 <param name=
"samples" type=
"GLsizei" />
95 <param name=
"internalformat" type=
"GLenum" />
96 <param name=
"width" type=
"GLsizei" />
97 <param name=
"height" type=
"GLsizei" />
98 <param name=
"fixedsamplelocations" type=
"GLboolean" />
101 <function name=
"TextureStorage3DMultisample" offset=
"assign">
102 <param name=
"texture" type=
"GLuint" />
103 <param name=
"samples" type=
"GLsizei" />
104 <param name=
"internalformat" type=
"GLenum" />
105 <param name=
"width" type=
"GLsizei" />
106 <param name=
"height" type=
"GLsizei" />
107 <param name=
"depth" type=
"GLsizei" />
108 <param name=
"fixedsamplelocations" type=
"GLboolean" />
111 <function name=
"TextureSubImage1D" offset=
"assign">
112 <param name=
"texture" type=
"GLuint" />
113 <param name=
"level" type=
"GLint" />
114 <param name=
"xoffset" type=
"GLint" />
115 <param name=
"width" type=
"GLsizei" />
116 <param name=
"format" type=
"GLenum" />
117 <param name=
"type" type=
"GLenum" />
118 <param name=
"pixels" type=
"const GLvoid *" />
121 <function name=
"TextureSubImage2D" offset=
"assign">
122 <param name=
"texture" type=
"GLuint" />
123 <param name=
"level" type=
"GLint" />
124 <param name=
"xoffset" type=
"GLint" />
125 <param name=
"yoffset" type=
"GLint" />
126 <param name=
"width" type=
"GLsizei" />
127 <param name=
"height" type=
"GLsizei" />
128 <param name=
"format" type=
"GLenum" />
129 <param name=
"type" type=
"GLenum" />
130 <param name=
"pixels" type=
"const GLvoid *" />
133 <function name=
"TextureSubImage3D" offset=
"assign">
134 <param name=
"texture" type=
"GLuint" />
135 <param name=
"level" type=
"GLint" />
136 <param name=
"xoffset" type=
"GLint" />
137 <param name=
"yoffset" type=
"GLint" />
138 <param name=
"zoffset" type=
"GLint" />
139 <param name=
"width" type=
"GLsizei" />
140 <param name=
"height" type=
"GLsizei" />
141 <param name=
"depth" type=
"GLsizei" />
142 <param name=
"format" type=
"GLenum" />
143 <param name=
"type" type=
"GLenum" />
144 <param name=
"pixels" type=
"const GLvoid *" />
147 <function name=
"CompressedTextureSubImage1D" offset=
"assign">
148 <param name=
"texture" type=
"GLuint" />
149 <param name=
"level" type=
"GLint" />
150 <param name=
"xoffset" type=
"GLint" />
151 <param name=
"width" type=
"GLsizei" />
152 <param name=
"format" type=
"GLenum" />
153 <param name=
"imageSize" type=
"GLsizei" />
154 <param name=
"data" type=
"const GLvoid *" />
157 <function name=
"CompressedTextureSubImage2D" offset=
"assign">
158 <param name=
"texture" type=
"GLuint" />
159 <param name=
"level" type=
"GLint" />
160 <param name=
"xoffset" type=
"GLint" />
161 <param name=
"yoffset" type=
"GLint" />
162 <param name=
"width" type=
"GLsizei" />
163 <param name=
"height" type=
"GLsizei" />
164 <param name=
"format" type=
"GLenum" />
165 <param name=
"imageSize" type=
"GLsizei" />
166 <param name=
"data" type=
"const GLvoid *" />
169 <function name=
"CompressedTextureSubImage3D" offset=
"assign">
170 <param name=
"texture" type=
"GLuint" />
171 <param name=
"level" type=
"GLint" />
172 <param name=
"xoffset" type=
"GLint" />
173 <param name=
"yoffset" type=
"GLint" />
174 <param name=
"zoffset" type=
"GLint" />
175 <param name=
"width" type=
"GLsizei" />
176 <param name=
"height" type=
"GLsizei" />
177 <param name=
"depth" type=
"GLsizei" />
178 <param name=
"format" type=
"GLenum" />
179 <param name=
"imageSize" type=
"GLsizei" />
180 <param name=
"data" type=
"const GLvoid *" />
183 <function name=
"CopyTextureSubImage1D" offset=
"assign">
184 <param name=
"texture" type=
"GLuint" />
185 <param name=
"level" type=
"GLint" />
186 <param name=
"xoffset" type=
"GLint" />
187 <param name=
"x" type=
"GLint" />
188 <param name=
"y" type=
"GLint" />
189 <param name=
"width" type=
"GLsizei" />
192 <function name=
"CopyTextureSubImage2D" offset=
"assign">
193 <param name=
"texture" type=
"GLuint" />
194 <param name=
"level" type=
"GLint" />
195 <param name=
"xoffset" type=
"GLint" />
196 <param name=
"yoffset" type=
"GLint" />
197 <param name=
"x" type=
"GLint" />
198 <param name=
"y" type=
"GLint" />
199 <param name=
"width" type=
"GLsizei" />
200 <param name=
"height" type=
"GLsizei" />
203 <function name=
"CopyTextureSubImage3D" offset=
"assign">
204 <param name=
"texture" type=
"GLuint" />
205 <param name=
"level" type=
"GLint" />
206 <param name=
"xoffset" type=
"GLint" />
207 <param name=
"yoffset" type=
"GLint" />
208 <param name=
"zoffset" type=
"GLint" />
209 <param name=
"x" type=
"GLint" />
210 <param name=
"y" type=
"GLint" />
211 <param name=
"width" type=
"GLsizei" />
212 <param name=
"height" type=
"GLsizei" />
215 <function name=
"TextureParameterf" offset=
"assign">
216 <param name=
"texture" type=
"GLuint" />
217 <param name=
"pname" type=
"GLenum" />
218 <param name=
"param" type=
"GLfloat" />
221 <function name=
"TextureParameterfv" offset=
"assign">
222 <param name=
"texture" type=
"GLuint" />
223 <param name=
"pname" type=
"GLenum" />
224 <param name=
"param" type=
"const GLfloat *" />
227 <function name=
"TextureParameteri" offset=
"assign">
228 <param name=
"texture" type=
"GLuint" />
229 <param name=
"pname" type=
"GLenum" />
230 <param name=
"param" type=
"GLint" />
233 <function name=
"TextureParameterIiv" offset=
"assign">
234 <param name=
"texture" type=
"GLuint" />
235 <param name=
"pname" type=
"GLenum" />
236 <param name=
"params" type=
"const GLint *" />
239 <function name=
"TextureParameterIuiv" offset=
"assign">
240 <param name=
"texture" type=
"GLuint" />
241 <param name=
"pname" type=
"GLenum" />
242 <param name=
"params" type=
"const GLuint *" />
245 <function name=
"TextureParameteriv" offset=
"assign">
246 <param name=
"texture" type=
"GLuint" />
247 <param name=
"pname" type=
"GLenum" />
248 <param name=
"param" type=
"const GLint *" />
251 <function name=
"GenerateTextureMipmap" offset=
"assign">
252 <param name=
"texture" type=
"GLuint" />
255 <function name=
"BindTextureUnit" offset=
"assign">
256 <param name=
"unit" type=
"GLuint" />
257 <param name=
"texture" type=
"GLuint" />
260 <function name=
"GetTextureImage" offset=
"assign">
261 <param name=
"texture" type=
"GLuint" />
262 <param name=
"level" type=
"GLint" />
263 <param name=
"format" type=
"GLenum" />
264 <param name=
"type" type=
"GLenum" />
265 <param name=
"bufSize" type=
"GLsizei" />
266 <param name=
"pixels" type=
"GLvoid *" />
269 <function name=
"GetCompressedTextureImage" offset=
"assign">
270 <param name=
"texture" type=
"GLuint" />
271 <param name=
"level" type=
"GLint" />
272 <param name=
"bufSize" type=
"GLsizei" />
273 <param name=
"pixels" type=
"GLvoid *" />
276 <function name=
"GetTextureLevelParameterfv" offset=
"assign">
277 <param name=
"texture" type=
"GLuint" />
278 <param name=
"level" type=
"GLint" />
279 <param name=
"pname" type=
"GLenum" />
280 <param name=
"params" type=
"GLfloat *" />
283 <function name=
"GetTextureLevelParameteriv" offset=
"assign">
284 <param name=
"texture" type=
"GLuint" />
285 <param name=
"level" type=
"GLint" />
286 <param name=
"pname" type=
"GLenum" />
287 <param name=
"params" type=
"GLint *" />
290 <function name=
"GetTextureParameterfv" offset=
"assign">
291 <param name=
"texture" type=
"GLuint" />
292 <param name=
"pname" type=
"GLenum" />
293 <param name=
"params" type=
"GLfloat *" />
296 <function name=
"GetTextureParameterIiv" offset=
"assign">
297 <param name=
"texture" type=
"GLuint" />
298 <param name=
"pname" type=
"GLenum" />
299 <param name=
"params" type=
"GLint *" />
302 <function name=
"GetTextureParameterIuiv" offset=
"assign">
303 <param name=
"texture" type=
"GLuint" />
304 <param name=
"pname" type=
"GLenum" />
305 <param name=
"params" type=
"GLuint *" />
308 <function name=
"GetTextureParameteriv" offset=
"assign">
309 <param name=
"texture" type=
"GLuint" />
310 <param name=
"pname" type=
"GLenum" />
311 <param name=
"params" type=
"GLint *" />