main: Add entry point for CopyNamedBufferSubData.
[mesa.git] / src / mapi / glapi / gen / ARB_direct_state_access.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5 <category name="GL_ARB_direct_state_access" number="164">
6 <enum name="TEXTURE_TARGET" value="0x1006"/>
7 <enum name="QUERY_TARGET" value="0x82EA"/>
8 <enum name="TEXTURE_BINDING" value="0x82EB"/>
9
10 <!-- Buffer object functions -->
11
12 <function name="CreateBuffers" offset="assign">
13 <param name="n" type="GLsizei" />
14 <param name="buffers" type="GLuint *" />
15 </function>
16
17 <function name="NamedBufferStorage" offset="assign">
18 <param name="buffer" type="GLuint" />
19 <param name="size" type="GLsizeiptr" />
20 <param name="data" type="const GLvoid *" />
21 <param name="flags" type="GLbitfield" />
22 </function>
23
24 <function name="NamedBufferData" offset="assign">
25 <param name="buffer" type="GLuint" />
26 <param name="size" type="GLsizeiptr" />
27 <param name="data" type="const GLvoid *" />
28 <param name="usage" type="GLenum" />
29 </function>
30
31 <function name="NamedBufferSubData" offset="assign">
32 <param name="buffer" type="GLuint" />
33 <param name="offset" type="GLintptr" />
34 <param name="size" type="GLsizeiptr" />
35 <param name="data" type="const GLvoid *" />
36 </function>
37
38 <function name="CopyNamedBufferSubData" offset="assign">
39 <param name="readBuffer" type="GLuint" />
40 <param name="writeBuffer" type="GLuint" />
41 <param name="readOffset" type="GLintptr" />
42 <param name="writeOffset" type="GLintptr" />
43 <param name="size" type="GLsizeiptr" />
44 </function>
45
46 <!-- Texture object functions -->
47
48 <function name="CreateTextures" offset="assign">
49 <param name="target" type="GLenum" />
50 <param name="n" type="GLsizei" />
51 <param name="textures" type="GLuint *" />
52 </function>
53
54 <function name="TextureBuffer" offset="assign">
55 <param name="texture" type="GLuint" />
56 <param name="internalformat" type="GLenum" />
57 <param name="buffer" type="GLuint" />
58 </function>
59
60 <function name="TextureBufferRange" offset="assign">
61 <param name="texture" type="GLuint" />
62 <param name="internalformat" type="GLenum" />
63 <param name="buffer" type="GLuint" />
64 <param name="offset" type="GLintptr" />
65 <param name="size" type="GLsizeiptr" />
66 </function>
67
68 <function name="TextureStorage1D" offset="assign">
69 <param name="texture" type="GLuint" />
70 <param name="levels" type="GLsizei" />
71 <param name="internalformat" type="GLenum" />
72 <param name="width" type="GLsizei" />
73 </function>
74
75 <function name="TextureStorage2D" offset="assign">
76 <param name="texture" type="GLuint" />
77 <param name="levels" type="GLsizei" />
78 <param name="internalformat" type="GLenum" />
79 <param name="width" type="GLsizei" />
80 <param name="height" type="GLsizei" />
81 </function>
82
83 <function name="TextureStorage3D" offset="assign">
84 <param name="texture" type="GLuint" />
85 <param name="levels" type="GLsizei" />
86 <param name="internalformat" type="GLenum" />
87 <param name="width" type="GLsizei" />
88 <param name="height" type="GLsizei" />
89 <param name="depth" type="GLsizei" />
90 </function>
91
92 <function name="TextureStorage2DMultisample" offset="assign">
93 <param name="texture" type="GLuint" />
94 <param name="samples" type="GLsizei" />
95 <param name="internalformat" type="GLenum" />
96 <param name="width" type="GLsizei" />
97 <param name="height" type="GLsizei" />
98 <param name="fixedsamplelocations" type="GLboolean" />
99 </function>
100
101 <function name="TextureStorage3DMultisample" offset="assign">
102 <param name="texture" type="GLuint" />
103 <param name="samples" type="GLsizei" />
104 <param name="internalformat" type="GLenum" />
105 <param name="width" type="GLsizei" />
106 <param name="height" type="GLsizei" />
107 <param name="depth" type="GLsizei" />
108 <param name="fixedsamplelocations" type="GLboolean" />
109 </function>
110
111 <function name="TextureSubImage1D" offset="assign">
112 <param name="texture" type="GLuint" />
113 <param name="level" type="GLint" />
114 <param name="xoffset" type="GLint" />
115 <param name="width" type="GLsizei" />
116 <param name="format" type="GLenum" />
117 <param name="type" type="GLenum" />
118 <param name="pixels" type="const GLvoid *" />
119 </function>
120
121 <function name="TextureSubImage2D" offset="assign">
122 <param name="texture" type="GLuint" />
123 <param name="level" type="GLint" />
124 <param name="xoffset" type="GLint" />
125 <param name="yoffset" type="GLint" />
126 <param name="width" type="GLsizei" />
127 <param name="height" type="GLsizei" />
128 <param name="format" type="GLenum" />
129 <param name="type" type="GLenum" />
130 <param name="pixels" type="const GLvoid *" />
131 </function>
132
133 <function name="TextureSubImage3D" offset="assign">
134 <param name="texture" type="GLuint" />
135 <param name="level" type="GLint" />
136 <param name="xoffset" type="GLint" />
137 <param name="yoffset" type="GLint" />
138 <param name="zoffset" type="GLint" />
139 <param name="width" type="GLsizei" />
140 <param name="height" type="GLsizei" />
141 <param name="depth" type="GLsizei" />
142 <param name="format" type="GLenum" />
143 <param name="type" type="GLenum" />
144 <param name="pixels" type="const GLvoid *" />
145 </function>
146
147 <function name="CompressedTextureSubImage1D" offset="assign">
148 <param name="texture" type="GLuint" />
149 <param name="level" type="GLint" />
150 <param name="xoffset" type="GLint" />
151 <param name="width" type="GLsizei" />
152 <param name="format" type="GLenum" />
153 <param name="imageSize" type="GLsizei" />
154 <param name="data" type="const GLvoid *" />
155 </function>
156
157 <function name="CompressedTextureSubImage2D" offset="assign">
158 <param name="texture" type="GLuint" />
159 <param name="level" type="GLint" />
160 <param name="xoffset" type="GLint" />
161 <param name="yoffset" type="GLint" />
162 <param name="width" type="GLsizei" />
163 <param name="height" type="GLsizei" />
164 <param name="format" type="GLenum" />
165 <param name="imageSize" type="GLsizei" />
166 <param name="data" type="const GLvoid *" />
167 </function>
168
169 <function name="CompressedTextureSubImage3D" offset="assign">
170 <param name="texture" type="GLuint" />
171 <param name="level" type="GLint" />
172 <param name="xoffset" type="GLint" />
173 <param name="yoffset" type="GLint" />
174 <param name="zoffset" type="GLint" />
175 <param name="width" type="GLsizei" />
176 <param name="height" type="GLsizei" />
177 <param name="depth" type="GLsizei" />
178 <param name="format" type="GLenum" />
179 <param name="imageSize" type="GLsizei" />
180 <param name="data" type="const GLvoid *" />
181 </function>
182
183 <function name="CopyTextureSubImage1D" offset="assign">
184 <param name="texture" type="GLuint" />
185 <param name="level" type="GLint" />
186 <param name="xoffset" type="GLint" />
187 <param name="x" type="GLint" />
188 <param name="y" type="GLint" />
189 <param name="width" type="GLsizei" />
190 </function>
191
192 <function name="CopyTextureSubImage2D" offset="assign">
193 <param name="texture" type="GLuint" />
194 <param name="level" type="GLint" />
195 <param name="xoffset" type="GLint" />
196 <param name="yoffset" type="GLint" />
197 <param name="x" type="GLint" />
198 <param name="y" type="GLint" />
199 <param name="width" type="GLsizei" />
200 <param name="height" type="GLsizei" />
201 </function>
202
203 <function name="CopyTextureSubImage3D" offset="assign">
204 <param name="texture" type="GLuint" />
205 <param name="level" type="GLint" />
206 <param name="xoffset" type="GLint" />
207 <param name="yoffset" type="GLint" />
208 <param name="zoffset" type="GLint" />
209 <param name="x" type="GLint" />
210 <param name="y" type="GLint" />
211 <param name="width" type="GLsizei" />
212 <param name="height" type="GLsizei" />
213 </function>
214
215 <function name="TextureParameterf" offset="assign">
216 <param name="texture" type="GLuint" />
217 <param name="pname" type="GLenum" />
218 <param name="param" type="GLfloat" />
219 </function>
220
221 <function name="TextureParameterfv" offset="assign">
222 <param name="texture" type="GLuint" />
223 <param name="pname" type="GLenum" />
224 <param name="param" type="const GLfloat *" />
225 </function>
226
227 <function name="TextureParameteri" offset="assign">
228 <param name="texture" type="GLuint" />
229 <param name="pname" type="GLenum" />
230 <param name="param" type="GLint" />
231 </function>
232
233 <function name="TextureParameterIiv" offset="assign">
234 <param name="texture" type="GLuint" />
235 <param name="pname" type="GLenum" />
236 <param name="params" type="const GLint *" />
237 </function>
238
239 <function name="TextureParameterIuiv" offset="assign">
240 <param name="texture" type="GLuint" />
241 <param name="pname" type="GLenum" />
242 <param name="params" type="const GLuint *" />
243 </function>
244
245 <function name="TextureParameteriv" offset="assign">
246 <param name="texture" type="GLuint" />
247 <param name="pname" type="GLenum" />
248 <param name="param" type="const GLint *" />
249 </function>
250
251 <function name="GenerateTextureMipmap" offset="assign">
252 <param name="texture" type="GLuint" />
253 </function>
254
255 <function name="BindTextureUnit" offset="assign">
256 <param name="unit" type="GLuint" />
257 <param name="texture" type="GLuint" />
258 </function>
259
260 <function name="GetTextureImage" offset="assign">
261 <param name="texture" type="GLuint" />
262 <param name="level" type="GLint" />
263 <param name="format" type="GLenum" />
264 <param name="type" type="GLenum" />
265 <param name="bufSize" type="GLsizei" />
266 <param name="pixels" type="GLvoid *" />
267 </function>
268
269 <function name="GetCompressedTextureImage" offset="assign">
270 <param name="texture" type="GLuint" />
271 <param name="level" type="GLint" />
272 <param name="bufSize" type="GLsizei" />
273 <param name="pixels" type="GLvoid *" />
274 </function>
275
276 <function name="GetTextureLevelParameterfv" offset="assign">
277 <param name="texture" type="GLuint" />
278 <param name="level" type="GLint" />
279 <param name="pname" type="GLenum" />
280 <param name="params" type="GLfloat *" />
281 </function>
282
283 <function name="GetTextureLevelParameteriv" offset="assign">
284 <param name="texture" type="GLuint" />
285 <param name="level" type="GLint" />
286 <param name="pname" type="GLenum" />
287 <param name="params" type="GLint *" />
288 </function>
289
290 <function name="GetTextureParameterfv" offset="assign">
291 <param name="texture" type="GLuint" />
292 <param name="pname" type="GLenum" />
293 <param name="params" type="GLfloat *" />
294 </function>
295
296 <function name="GetTextureParameterIiv" offset="assign">
297 <param name="texture" type="GLuint" />
298 <param name="pname" type="GLenum" />
299 <param name="params" type="GLint *" />
300 </function>
301
302 <function name="GetTextureParameterIuiv" offset="assign">
303 <param name="texture" type="GLuint" />
304 <param name="pname" type="GLenum" />
305 <param name="params" type="GLuint *" />
306 </function>
307
308 <function name="GetTextureParameteriv" offset="assign">
309 <param name="texture" type="GLuint" />
310 <param name="pname" type="GLenum" />
311 <param name="params" type="GLint *" />
312 </function>
313
314 </category>
315 </OpenGLAPI>