main: Add entry point for UnmapNamedBuffer.
[mesa.git] / src / mapi / glapi / gen / ARB_direct_state_access.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5 <category name="GL_ARB_direct_state_access" number="164">
6 <enum name="TEXTURE_TARGET" value="0x1006"/>
7 <enum name="QUERY_TARGET" value="0x82EA"/>
8 <enum name="TEXTURE_BINDING" value="0x82EB"/>
9
10 <!-- Buffer object functions -->
11
12 <function name="CreateBuffers" offset="assign">
13 <param name="n" type="GLsizei" />
14 <param name="buffers" type="GLuint *" />
15 </function>
16
17 <function name="NamedBufferStorage" offset="assign">
18 <param name="buffer" type="GLuint" />
19 <param name="size" type="GLsizeiptr" />
20 <param name="data" type="const GLvoid *" />
21 <param name="flags" type="GLbitfield" />
22 </function>
23
24 <function name="NamedBufferData" offset="assign">
25 <param name="buffer" type="GLuint" />
26 <param name="size" type="GLsizeiptr" />
27 <param name="data" type="const GLvoid *" />
28 <param name="usage" type="GLenum" />
29 </function>
30
31 <function name="NamedBufferSubData" offset="assign">
32 <param name="buffer" type="GLuint" />
33 <param name="offset" type="GLintptr" />
34 <param name="size" type="GLsizeiptr" />
35 <param name="data" type="const GLvoid *" />
36 </function>
37
38 <function name="CopyNamedBufferSubData" offset="assign">
39 <param name="readBuffer" type="GLuint" />
40 <param name="writeBuffer" type="GLuint" />
41 <param name="readOffset" type="GLintptr" />
42 <param name="writeOffset" type="GLintptr" />
43 <param name="size" type="GLsizeiptr" />
44 </function>
45
46 <function name="ClearNamedBufferData" offset="assign">
47 <param name="buffer" type="GLuint" />
48 <param name="internalformat" type="GLenum" />
49 <param name="format" type="GLenum" />
50 <param name="type" type="GLenum" />
51 <param name="data" type="const GLvoid *" />
52 </function>
53
54 <function name="ClearNamedBufferSubData" offset="assign">
55 <param name="buffer" type="GLuint" />
56 <param name="internalformat" type="GLenum" />
57 <param name="offset" type="GLintptr" />
58 <param name="size" type="GLsizeiptr" />
59 <param name="format" type="GLenum" />
60 <param name="type" type="GLenum" />
61 <param name="data" type="const GLvoid *" />
62 </function>
63
64 <function name="MapNamedBuffer" offset="assign">
65 <return type="GLvoid *" />
66 <param name="buffer" type="GLuint" />
67 <param name="access" type="GLenum" />
68 </function>
69
70 <function name="MapNamedBufferRange" offset="assign">
71 <return type="GLvoid *" />
72 <param name="buffer" type="GLuint" />
73 <param name="offset" type="GLintptr" />
74 <param name="length" type="GLsizeiptr" />
75 <param name="access" type="GLbitfield" />
76 </function>
77
78 <function name="UnmapNamedBuffer" offset="assign">
79 <return type="GLboolean" />
80 <param name="buffer" type="GLuint" />
81 </function>
82
83 <!-- Texture object functions -->
84
85 <function name="CreateTextures" offset="assign">
86 <param name="target" type="GLenum" />
87 <param name="n" type="GLsizei" />
88 <param name="textures" type="GLuint *" />
89 </function>
90
91 <function name="TextureBuffer" offset="assign">
92 <param name="texture" type="GLuint" />
93 <param name="internalformat" type="GLenum" />
94 <param name="buffer" type="GLuint" />
95 </function>
96
97 <function name="TextureBufferRange" offset="assign">
98 <param name="texture" type="GLuint" />
99 <param name="internalformat" type="GLenum" />
100 <param name="buffer" type="GLuint" />
101 <param name="offset" type="GLintptr" />
102 <param name="size" type="GLsizeiptr" />
103 </function>
104
105 <function name="TextureStorage1D" offset="assign">
106 <param name="texture" type="GLuint" />
107 <param name="levels" type="GLsizei" />
108 <param name="internalformat" type="GLenum" />
109 <param name="width" type="GLsizei" />
110 </function>
111
112 <function name="TextureStorage2D" offset="assign">
113 <param name="texture" type="GLuint" />
114 <param name="levels" type="GLsizei" />
115 <param name="internalformat" type="GLenum" />
116 <param name="width" type="GLsizei" />
117 <param name="height" type="GLsizei" />
118 </function>
119
120 <function name="TextureStorage3D" offset="assign">
121 <param name="texture" type="GLuint" />
122 <param name="levels" type="GLsizei" />
123 <param name="internalformat" type="GLenum" />
124 <param name="width" type="GLsizei" />
125 <param name="height" type="GLsizei" />
126 <param name="depth" type="GLsizei" />
127 </function>
128
129 <function name="TextureStorage2DMultisample" offset="assign">
130 <param name="texture" type="GLuint" />
131 <param name="samples" type="GLsizei" />
132 <param name="internalformat" type="GLenum" />
133 <param name="width" type="GLsizei" />
134 <param name="height" type="GLsizei" />
135 <param name="fixedsamplelocations" type="GLboolean" />
136 </function>
137
138 <function name="TextureStorage3DMultisample" offset="assign">
139 <param name="texture" type="GLuint" />
140 <param name="samples" type="GLsizei" />
141 <param name="internalformat" type="GLenum" />
142 <param name="width" type="GLsizei" />
143 <param name="height" type="GLsizei" />
144 <param name="depth" type="GLsizei" />
145 <param name="fixedsamplelocations" type="GLboolean" />
146 </function>
147
148 <function name="TextureSubImage1D" offset="assign">
149 <param name="texture" type="GLuint" />
150 <param name="level" type="GLint" />
151 <param name="xoffset" type="GLint" />
152 <param name="width" type="GLsizei" />
153 <param name="format" type="GLenum" />
154 <param name="type" type="GLenum" />
155 <param name="pixels" type="const GLvoid *" />
156 </function>
157
158 <function name="TextureSubImage2D" offset="assign">
159 <param name="texture" type="GLuint" />
160 <param name="level" type="GLint" />
161 <param name="xoffset" type="GLint" />
162 <param name="yoffset" type="GLint" />
163 <param name="width" type="GLsizei" />
164 <param name="height" type="GLsizei" />
165 <param name="format" type="GLenum" />
166 <param name="type" type="GLenum" />
167 <param name="pixels" type="const GLvoid *" />
168 </function>
169
170 <function name="TextureSubImage3D" offset="assign">
171 <param name="texture" type="GLuint" />
172 <param name="level" type="GLint" />
173 <param name="xoffset" type="GLint" />
174 <param name="yoffset" type="GLint" />
175 <param name="zoffset" type="GLint" />
176 <param name="width" type="GLsizei" />
177 <param name="height" type="GLsizei" />
178 <param name="depth" type="GLsizei" />
179 <param name="format" type="GLenum" />
180 <param name="type" type="GLenum" />
181 <param name="pixels" type="const GLvoid *" />
182 </function>
183
184 <function name="CompressedTextureSubImage1D" offset="assign">
185 <param name="texture" type="GLuint" />
186 <param name="level" type="GLint" />
187 <param name="xoffset" type="GLint" />
188 <param name="width" type="GLsizei" />
189 <param name="format" type="GLenum" />
190 <param name="imageSize" type="GLsizei" />
191 <param name="data" type="const GLvoid *" />
192 </function>
193
194 <function name="CompressedTextureSubImage2D" offset="assign">
195 <param name="texture" type="GLuint" />
196 <param name="level" type="GLint" />
197 <param name="xoffset" type="GLint" />
198 <param name="yoffset" type="GLint" />
199 <param name="width" type="GLsizei" />
200 <param name="height" type="GLsizei" />
201 <param name="format" type="GLenum" />
202 <param name="imageSize" type="GLsizei" />
203 <param name="data" type="const GLvoid *" />
204 </function>
205
206 <function name="CompressedTextureSubImage3D" offset="assign">
207 <param name="texture" type="GLuint" />
208 <param name="level" type="GLint" />
209 <param name="xoffset" type="GLint" />
210 <param name="yoffset" type="GLint" />
211 <param name="zoffset" type="GLint" />
212 <param name="width" type="GLsizei" />
213 <param name="height" type="GLsizei" />
214 <param name="depth" type="GLsizei" />
215 <param name="format" type="GLenum" />
216 <param name="imageSize" type="GLsizei" />
217 <param name="data" type="const GLvoid *" />
218 </function>
219
220 <function name="CopyTextureSubImage1D" offset="assign">
221 <param name="texture" type="GLuint" />
222 <param name="level" type="GLint" />
223 <param name="xoffset" type="GLint" />
224 <param name="x" type="GLint" />
225 <param name="y" type="GLint" />
226 <param name="width" type="GLsizei" />
227 </function>
228
229 <function name="CopyTextureSubImage2D" offset="assign">
230 <param name="texture" type="GLuint" />
231 <param name="level" type="GLint" />
232 <param name="xoffset" type="GLint" />
233 <param name="yoffset" type="GLint" />
234 <param name="x" type="GLint" />
235 <param name="y" type="GLint" />
236 <param name="width" type="GLsizei" />
237 <param name="height" type="GLsizei" />
238 </function>
239
240 <function name="CopyTextureSubImage3D" offset="assign">
241 <param name="texture" type="GLuint" />
242 <param name="level" type="GLint" />
243 <param name="xoffset" type="GLint" />
244 <param name="yoffset" type="GLint" />
245 <param name="zoffset" type="GLint" />
246 <param name="x" type="GLint" />
247 <param name="y" type="GLint" />
248 <param name="width" type="GLsizei" />
249 <param name="height" type="GLsizei" />
250 </function>
251
252 <function name="TextureParameterf" offset="assign">
253 <param name="texture" type="GLuint" />
254 <param name="pname" type="GLenum" />
255 <param name="param" type="GLfloat" />
256 </function>
257
258 <function name="TextureParameterfv" offset="assign">
259 <param name="texture" type="GLuint" />
260 <param name="pname" type="GLenum" />
261 <param name="param" type="const GLfloat *" />
262 </function>
263
264 <function name="TextureParameteri" offset="assign">
265 <param name="texture" type="GLuint" />
266 <param name="pname" type="GLenum" />
267 <param name="param" type="GLint" />
268 </function>
269
270 <function name="TextureParameterIiv" offset="assign">
271 <param name="texture" type="GLuint" />
272 <param name="pname" type="GLenum" />
273 <param name="params" type="const GLint *" />
274 </function>
275
276 <function name="TextureParameterIuiv" offset="assign">
277 <param name="texture" type="GLuint" />
278 <param name="pname" type="GLenum" />
279 <param name="params" type="const GLuint *" />
280 </function>
281
282 <function name="TextureParameteriv" offset="assign">
283 <param name="texture" type="GLuint" />
284 <param name="pname" type="GLenum" />
285 <param name="param" type="const GLint *" />
286 </function>
287
288 <function name="GenerateTextureMipmap" offset="assign">
289 <param name="texture" type="GLuint" />
290 </function>
291
292 <function name="BindTextureUnit" offset="assign">
293 <param name="unit" type="GLuint" />
294 <param name="texture" type="GLuint" />
295 </function>
296
297 <function name="GetTextureImage" offset="assign">
298 <param name="texture" type="GLuint" />
299 <param name="level" type="GLint" />
300 <param name="format" type="GLenum" />
301 <param name="type" type="GLenum" />
302 <param name="bufSize" type="GLsizei" />
303 <param name="pixels" type="GLvoid *" />
304 </function>
305
306 <function name="GetCompressedTextureImage" offset="assign">
307 <param name="texture" type="GLuint" />
308 <param name="level" type="GLint" />
309 <param name="bufSize" type="GLsizei" />
310 <param name="pixels" type="GLvoid *" />
311 </function>
312
313 <function name="GetTextureLevelParameterfv" offset="assign">
314 <param name="texture" type="GLuint" />
315 <param name="level" type="GLint" />
316 <param name="pname" type="GLenum" />
317 <param name="params" type="GLfloat *" />
318 </function>
319
320 <function name="GetTextureLevelParameteriv" offset="assign">
321 <param name="texture" type="GLuint" />
322 <param name="level" type="GLint" />
323 <param name="pname" type="GLenum" />
324 <param name="params" type="GLint *" />
325 </function>
326
327 <function name="GetTextureParameterfv" offset="assign">
328 <param name="texture" type="GLuint" />
329 <param name="pname" type="GLenum" />
330 <param name="params" type="GLfloat *" />
331 </function>
332
333 <function name="GetTextureParameterIiv" offset="assign">
334 <param name="texture" type="GLuint" />
335 <param name="pname" type="GLenum" />
336 <param name="params" type="GLint *" />
337 </function>
338
339 <function name="GetTextureParameterIuiv" offset="assign">
340 <param name="texture" type="GLuint" />
341 <param name="pname" type="GLenum" />
342 <param name="params" type="GLuint *" />
343 </function>
344
345 <function name="GetTextureParameteriv" offset="assign">
346 <param name="texture" type="GLuint" />
347 <param name="pname" type="GLenum" />
348 <param name="params" type="GLint *" />
349 </function>
350
351 </category>
352 </OpenGLAPI>