2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
5 <category name=
"GL_ARB_direct_state_access" number=
"164">
6 <enum name=
"TEXTURE_TARGET" value=
"0x1006"/>
7 <enum name=
"QUERY_TARGET" value=
"0x82EA"/>
8 <enum name=
"TEXTURE_BINDING" value=
"0x82EB"/>
10 <!-- Transform Feedback object functions -->
12 <function name=
"CreateTransformFeedbacks" offset=
"assign">
13 <param name=
"n" type=
"GLsizei" />
14 <param name=
"ids" type=
"GLuint *" />
17 <function name=
"TransformFeedbackBufferBase" offset=
"assign">
18 <param name=
"xfb" type=
"GLuint" />
19 <param name=
"index" type=
"GLuint" />
20 <param name=
"buffer" type=
"GLuint" />
23 <function name=
"TransformFeedbackBufferRange" offset=
"assign">
24 <param name=
"xfb" type=
"GLuint" />
25 <param name=
"index" type=
"GLuint" />
26 <param name=
"buffer" type=
"GLuint" />
27 <param name=
"offset" type=
"GLintptr" />
28 <param name=
"size" type=
"GLsizeiptr" />
31 <function name=
"GetTransformFeedbackiv" offset=
"assign">
32 <param name=
"xfb" type=
"GLuint" />
33 <param name=
"pname" type=
"GLenum" />
34 <param name=
"param" type=
"GLint *" />
37 <function name=
"GetTransformFeedbacki_v" offset=
"assign">
38 <param name=
"xfb" type=
"GLuint" />
39 <param name=
"pname" type=
"GLenum" />
40 <param name=
"index" type=
"GLuint" />
41 <param name=
"param" type=
"GLint *" />
44 <function name=
"GetTransformFeedbacki64_v" offset=
"assign">
45 <param name=
"xfb" type=
"GLuint" />
46 <param name=
"pname" type=
"GLenum" />
47 <param name=
"index" type=
"GLuint" />
48 <param name=
"param" type=
"GLint64 *" />
51 <!-- Buffer object functions -->
53 <function name=
"CreateBuffers" offset=
"assign">
54 <param name=
"n" type=
"GLsizei" />
55 <param name=
"buffers" type=
"GLuint *" />
58 <function name=
"NamedBufferStorage" offset=
"assign">
59 <param name=
"buffer" type=
"GLuint" />
60 <param name=
"size" type=
"GLsizeiptr" />
61 <param name=
"data" type=
"const GLvoid *" />
62 <param name=
"flags" type=
"GLbitfield" />
65 <function name=
"NamedBufferData" offset=
"assign">
66 <param name=
"buffer" type=
"GLuint" />
67 <param name=
"size" type=
"GLsizeiptr" />
68 <param name=
"data" type=
"const GLvoid *" />
69 <param name=
"usage" type=
"GLenum" />
72 <function name=
"NamedBufferSubData" offset=
"assign">
73 <param name=
"buffer" type=
"GLuint" />
74 <param name=
"offset" type=
"GLintptr" />
75 <param name=
"size" type=
"GLsizeiptr" />
76 <param name=
"data" type=
"const GLvoid *" />
79 <function name=
"CopyNamedBufferSubData" offset=
"assign">
80 <param name=
"readBuffer" type=
"GLuint" />
81 <param name=
"writeBuffer" type=
"GLuint" />
82 <param name=
"readOffset" type=
"GLintptr" />
83 <param name=
"writeOffset" type=
"GLintptr" />
84 <param name=
"size" type=
"GLsizeiptr" />
87 <function name=
"ClearNamedBufferData" offset=
"assign">
88 <param name=
"buffer" type=
"GLuint" />
89 <param name=
"internalformat" type=
"GLenum" />
90 <param name=
"format" type=
"GLenum" />
91 <param name=
"type" type=
"GLenum" />
92 <param name=
"data" type=
"const GLvoid *" />
95 <function name=
"ClearNamedBufferSubData" offset=
"assign">
96 <param name=
"buffer" type=
"GLuint" />
97 <param name=
"internalformat" type=
"GLenum" />
98 <param name=
"offset" type=
"GLintptr" />
99 <param name=
"size" type=
"GLsizeiptr" />
100 <param name=
"format" type=
"GLenum" />
101 <param name=
"type" type=
"GLenum" />
102 <param name=
"data" type=
"const GLvoid *" />
105 <function name=
"MapNamedBuffer" offset=
"assign">
106 <return type=
"GLvoid *" />
107 <param name=
"buffer" type=
"GLuint" />
108 <param name=
"access" type=
"GLenum" />
111 <function name=
"MapNamedBufferRange" offset=
"assign">
112 <return type=
"GLvoid *" />
113 <param name=
"buffer" type=
"GLuint" />
114 <param name=
"offset" type=
"GLintptr" />
115 <param name=
"length" type=
"GLsizeiptr" />
116 <param name=
"access" type=
"GLbitfield" />
119 <function name=
"UnmapNamedBuffer" offset=
"assign">
120 <return type=
"GLboolean" />
121 <param name=
"buffer" type=
"GLuint" />
124 <function name=
"FlushMappedNamedBufferRange" offset=
"assign">
125 <param name=
"buffer" type=
"GLuint" />
126 <param name=
"offset" type=
"GLintptr" />
127 <param name=
"length" type=
"GLsizeiptr" />
130 <function name=
"GetNamedBufferParameteriv" offset=
"assign">
131 <param name=
"buffer" type=
"GLuint" />
132 <param name=
"pname" type=
"GLenum" />
133 <param name=
"params" type=
"GLint *" />
136 <function name=
"GetNamedBufferParameteri64v" offset=
"assign">
137 <param name=
"buffer" type=
"GLuint" />
138 <param name=
"pname" type=
"GLenum" />
139 <param name=
"params" type=
"GLint64 *" />
142 <function name=
"GetNamedBufferPointerv" offset=
"assign">
143 <param name=
"buffer" type=
"GLuint" />
144 <param name=
"pname" type=
"GLenum" />
145 <param name=
"params" type=
"GLvoid **" />
148 <function name=
"GetNamedBufferSubData" offset=
"assign">
149 <param name=
"buffer" type=
"GLuint" />
150 <param name=
"offset" type=
"GLintptr" />
151 <param name=
"size" type=
"GLsizeiptr" />
152 <param name=
"data" type=
"GLvoid *" />
155 <!-- Framebuffer object functions -->
157 <function name=
"CreateFramebuffers" offset=
"assign">
158 <param name=
"n" type=
"GLsizei" />
159 <param name=
"framebuffers" type=
"GLuint *" />
162 <!-- Renderbuffer object functions -->
164 <function name=
"CreateRenderbuffers" offset=
"assign">
165 <param name=
"n" type=
"GLsizei" />
166 <param name=
"renderbuffers" type=
"GLuint *" />
169 <function name=
"NamedRenderbufferStorage" offset=
"assign">
170 <param name=
"renderbuffer" type=
"GLuint" />
171 <param name=
"internalformat" type=
"GLenum" />
172 <param name=
"width" type=
"GLsizei" />
173 <param name=
"height" type=
"GLsizei" />
176 <function name=
"NamedRenderbufferStorageMultisample" offset=
"assign">
177 <param name=
"renderbuffer" type=
"GLuint" />
178 <param name=
"samples" type=
"GLsizei" />
179 <param name=
"internalformat" type=
"GLenum" />
180 <param name=
"width" type=
"GLsizei" />
181 <param name=
"height" type=
"GLsizei" />
184 <function name=
"GetNamedRenderbufferParameteriv" offset=
"assign">
185 <param name=
"renderbuffer" type=
"GLuint" />
186 <param name=
"pname" type=
"GLenum" />
187 <param name=
"params" type=
"GLint *" />
190 <!-- Texture object functions -->
192 <function name=
"CreateTextures" offset=
"assign">
193 <param name=
"target" type=
"GLenum" />
194 <param name=
"n" type=
"GLsizei" />
195 <param name=
"textures" type=
"GLuint *" />
198 <function name=
"TextureBuffer" offset=
"assign">
199 <param name=
"texture" type=
"GLuint" />
200 <param name=
"internalformat" type=
"GLenum" />
201 <param name=
"buffer" type=
"GLuint" />
204 <function name=
"TextureBufferRange" offset=
"assign">
205 <param name=
"texture" type=
"GLuint" />
206 <param name=
"internalformat" type=
"GLenum" />
207 <param name=
"buffer" type=
"GLuint" />
208 <param name=
"offset" type=
"GLintptr" />
209 <param name=
"size" type=
"GLsizeiptr" />
212 <function name=
"TextureStorage1D" offset=
"assign">
213 <param name=
"texture" type=
"GLuint" />
214 <param name=
"levels" type=
"GLsizei" />
215 <param name=
"internalformat" type=
"GLenum" />
216 <param name=
"width" type=
"GLsizei" />
219 <function name=
"TextureStorage2D" offset=
"assign">
220 <param name=
"texture" type=
"GLuint" />
221 <param name=
"levels" type=
"GLsizei" />
222 <param name=
"internalformat" type=
"GLenum" />
223 <param name=
"width" type=
"GLsizei" />
224 <param name=
"height" type=
"GLsizei" />
227 <function name=
"TextureStorage3D" offset=
"assign">
228 <param name=
"texture" type=
"GLuint" />
229 <param name=
"levels" type=
"GLsizei" />
230 <param name=
"internalformat" type=
"GLenum" />
231 <param name=
"width" type=
"GLsizei" />
232 <param name=
"height" type=
"GLsizei" />
233 <param name=
"depth" type=
"GLsizei" />
236 <function name=
"TextureStorage2DMultisample" offset=
"assign">
237 <param name=
"texture" type=
"GLuint" />
238 <param name=
"samples" type=
"GLsizei" />
239 <param name=
"internalformat" type=
"GLenum" />
240 <param name=
"width" type=
"GLsizei" />
241 <param name=
"height" type=
"GLsizei" />
242 <param name=
"fixedsamplelocations" type=
"GLboolean" />
245 <function name=
"TextureStorage3DMultisample" offset=
"assign">
246 <param name=
"texture" type=
"GLuint" />
247 <param name=
"samples" type=
"GLsizei" />
248 <param name=
"internalformat" type=
"GLenum" />
249 <param name=
"width" type=
"GLsizei" />
250 <param name=
"height" type=
"GLsizei" />
251 <param name=
"depth" type=
"GLsizei" />
252 <param name=
"fixedsamplelocations" type=
"GLboolean" />
255 <function name=
"TextureSubImage1D" offset=
"assign">
256 <param name=
"texture" type=
"GLuint" />
257 <param name=
"level" type=
"GLint" />
258 <param name=
"xoffset" type=
"GLint" />
259 <param name=
"width" type=
"GLsizei" />
260 <param name=
"format" type=
"GLenum" />
261 <param name=
"type" type=
"GLenum" />
262 <param name=
"pixels" type=
"const GLvoid *" />
265 <function name=
"TextureSubImage2D" offset=
"assign">
266 <param name=
"texture" type=
"GLuint" />
267 <param name=
"level" type=
"GLint" />
268 <param name=
"xoffset" type=
"GLint" />
269 <param name=
"yoffset" type=
"GLint" />
270 <param name=
"width" type=
"GLsizei" />
271 <param name=
"height" type=
"GLsizei" />
272 <param name=
"format" type=
"GLenum" />
273 <param name=
"type" type=
"GLenum" />
274 <param name=
"pixels" type=
"const GLvoid *" />
277 <function name=
"TextureSubImage3D" offset=
"assign">
278 <param name=
"texture" type=
"GLuint" />
279 <param name=
"level" type=
"GLint" />
280 <param name=
"xoffset" type=
"GLint" />
281 <param name=
"yoffset" type=
"GLint" />
282 <param name=
"zoffset" type=
"GLint" />
283 <param name=
"width" type=
"GLsizei" />
284 <param name=
"height" type=
"GLsizei" />
285 <param name=
"depth" type=
"GLsizei" />
286 <param name=
"format" type=
"GLenum" />
287 <param name=
"type" type=
"GLenum" />
288 <param name=
"pixels" type=
"const GLvoid *" />
291 <function name=
"CompressedTextureSubImage1D" offset=
"assign">
292 <param name=
"texture" type=
"GLuint" />
293 <param name=
"level" type=
"GLint" />
294 <param name=
"xoffset" type=
"GLint" />
295 <param name=
"width" type=
"GLsizei" />
296 <param name=
"format" type=
"GLenum" />
297 <param name=
"imageSize" type=
"GLsizei" />
298 <param name=
"data" type=
"const GLvoid *" />
301 <function name=
"CompressedTextureSubImage2D" offset=
"assign">
302 <param name=
"texture" type=
"GLuint" />
303 <param name=
"level" type=
"GLint" />
304 <param name=
"xoffset" type=
"GLint" />
305 <param name=
"yoffset" type=
"GLint" />
306 <param name=
"width" type=
"GLsizei" />
307 <param name=
"height" type=
"GLsizei" />
308 <param name=
"format" type=
"GLenum" />
309 <param name=
"imageSize" type=
"GLsizei" />
310 <param name=
"data" type=
"const GLvoid *" />
313 <function name=
"CompressedTextureSubImage3D" offset=
"assign">
314 <param name=
"texture" type=
"GLuint" />
315 <param name=
"level" type=
"GLint" />
316 <param name=
"xoffset" type=
"GLint" />
317 <param name=
"yoffset" type=
"GLint" />
318 <param name=
"zoffset" type=
"GLint" />
319 <param name=
"width" type=
"GLsizei" />
320 <param name=
"height" type=
"GLsizei" />
321 <param name=
"depth" type=
"GLsizei" />
322 <param name=
"format" type=
"GLenum" />
323 <param name=
"imageSize" type=
"GLsizei" />
324 <param name=
"data" type=
"const GLvoid *" />
327 <function name=
"CopyTextureSubImage1D" offset=
"assign">
328 <param name=
"texture" type=
"GLuint" />
329 <param name=
"level" type=
"GLint" />
330 <param name=
"xoffset" type=
"GLint" />
331 <param name=
"x" type=
"GLint" />
332 <param name=
"y" type=
"GLint" />
333 <param name=
"width" type=
"GLsizei" />
336 <function name=
"CopyTextureSubImage2D" offset=
"assign">
337 <param name=
"texture" type=
"GLuint" />
338 <param name=
"level" type=
"GLint" />
339 <param name=
"xoffset" type=
"GLint" />
340 <param name=
"yoffset" type=
"GLint" />
341 <param name=
"x" type=
"GLint" />
342 <param name=
"y" type=
"GLint" />
343 <param name=
"width" type=
"GLsizei" />
344 <param name=
"height" type=
"GLsizei" />
347 <function name=
"CopyTextureSubImage3D" offset=
"assign">
348 <param name=
"texture" type=
"GLuint" />
349 <param name=
"level" type=
"GLint" />
350 <param name=
"xoffset" type=
"GLint" />
351 <param name=
"yoffset" type=
"GLint" />
352 <param name=
"zoffset" type=
"GLint" />
353 <param name=
"x" type=
"GLint" />
354 <param name=
"y" type=
"GLint" />
355 <param name=
"width" type=
"GLsizei" />
356 <param name=
"height" type=
"GLsizei" />
359 <function name=
"TextureParameterf" offset=
"assign">
360 <param name=
"texture" type=
"GLuint" />
361 <param name=
"pname" type=
"GLenum" />
362 <param name=
"param" type=
"GLfloat" />
365 <function name=
"TextureParameterfv" offset=
"assign">
366 <param name=
"texture" type=
"GLuint" />
367 <param name=
"pname" type=
"GLenum" />
368 <param name=
"param" type=
"const GLfloat *" />
371 <function name=
"TextureParameteri" offset=
"assign">
372 <param name=
"texture" type=
"GLuint" />
373 <param name=
"pname" type=
"GLenum" />
374 <param name=
"param" type=
"GLint" />
377 <function name=
"TextureParameterIiv" offset=
"assign">
378 <param name=
"texture" type=
"GLuint" />
379 <param name=
"pname" type=
"GLenum" />
380 <param name=
"params" type=
"const GLint *" />
383 <function name=
"TextureParameterIuiv" offset=
"assign">
384 <param name=
"texture" type=
"GLuint" />
385 <param name=
"pname" type=
"GLenum" />
386 <param name=
"params" type=
"const GLuint *" />
389 <function name=
"TextureParameteriv" offset=
"assign">
390 <param name=
"texture" type=
"GLuint" />
391 <param name=
"pname" type=
"GLenum" />
392 <param name=
"param" type=
"const GLint *" />
395 <function name=
"GenerateTextureMipmap" offset=
"assign">
396 <param name=
"texture" type=
"GLuint" />
399 <function name=
"BindTextureUnit" offset=
"assign">
400 <param name=
"unit" type=
"GLuint" />
401 <param name=
"texture" type=
"GLuint" />
404 <function name=
"GetTextureImage" offset=
"assign">
405 <param name=
"texture" type=
"GLuint" />
406 <param name=
"level" type=
"GLint" />
407 <param name=
"format" type=
"GLenum" />
408 <param name=
"type" type=
"GLenum" />
409 <param name=
"bufSize" type=
"GLsizei" />
410 <param name=
"pixels" type=
"GLvoid *" />
413 <function name=
"GetCompressedTextureImage" offset=
"assign">
414 <param name=
"texture" type=
"GLuint" />
415 <param name=
"level" type=
"GLint" />
416 <param name=
"bufSize" type=
"GLsizei" />
417 <param name=
"pixels" type=
"GLvoid *" />
420 <function name=
"GetTextureLevelParameterfv" offset=
"assign">
421 <param name=
"texture" type=
"GLuint" />
422 <param name=
"level" type=
"GLint" />
423 <param name=
"pname" type=
"GLenum" />
424 <param name=
"params" type=
"GLfloat *" />
427 <function name=
"GetTextureLevelParameteriv" offset=
"assign">
428 <param name=
"texture" type=
"GLuint" />
429 <param name=
"level" type=
"GLint" />
430 <param name=
"pname" type=
"GLenum" />
431 <param name=
"params" type=
"GLint *" />
434 <function name=
"GetTextureParameterfv" offset=
"assign">
435 <param name=
"texture" type=
"GLuint" />
436 <param name=
"pname" type=
"GLenum" />
437 <param name=
"params" type=
"GLfloat *" />
440 <function name=
"GetTextureParameterIiv" offset=
"assign">
441 <param name=
"texture" type=
"GLuint" />
442 <param name=
"pname" type=
"GLenum" />
443 <param name=
"params" type=
"GLint *" />
446 <function name=
"GetTextureParameterIuiv" offset=
"assign">
447 <param name=
"texture" type=
"GLuint" />
448 <param name=
"pname" type=
"GLenum" />
449 <param name=
"params" type=
"GLuint *" />
452 <function name=
"GetTextureParameteriv" offset=
"assign">
453 <param name=
"texture" type=
"GLuint" />
454 <param name=
"pname" type=
"GLenum" />
455 <param name=
"params" type=
"GLint *" />
458 <!-- Vertex Array object functions -->
460 <function name=
"CreateVertexArrays" offset=
"assign">
461 <param name=
"n" type=
"GLsizei" />
462 <param name=
"arrays" type=
"GLuint *" />
465 <function name=
"DisableVertexArrayAttrib" offset=
"assign">
466 <param name=
"vaobj" type=
"GLuint" />
467 <param name=
"index" type=
"GLuint" />
470 <function name=
"EnableVertexArrayAttrib" offset=
"assign">
471 <param name=
"vaobj" type=
"GLuint" />
472 <param name=
"index" type=
"GLuint" />
475 <function name=
"VertexArrayElementBuffer" offset=
"assign">
476 <param name=
"vaobj" type=
"GLuint" />
477 <param name=
"buffer" type=
"GLuint" />
480 <function name=
"VertexArrayVertexBuffer" offset=
"assign">
481 <param name=
"vaobj" type=
"GLuint" />
482 <param name=
"bindingindex" type=
"GLuint" />
483 <param name=
"buffer" type=
"GLuint" />
484 <param name=
"offset" type=
"GLintptr" />
485 <param name=
"stride" type=
"GLsizei" />
488 <function name=
"VertexArrayVertexBuffers" offset=
"assign">
489 <param name=
"vaobj" type=
"GLuint" />
490 <param name=
"first" type=
"GLuint" />
491 <param name=
"count" type=
"GLsizei" />
492 <param name=
"buffers" type=
"const GLuint *" />
493 <param name=
"offsets" type=
"const GLintptr *" />
494 <param name=
"strides" type=
"const GLsizei *" />
497 <function name=
"VertexArrayAttribFormat" offset=
"assign">
498 <param name=
"vaobj" type=
"GLuint" />
499 <param name=
"attribindex" type=
"GLuint" />
500 <param name=
"size" type=
"GLint" />
501 <param name=
"type" type=
"GLenum" />
502 <param name=
"normalized" type=
"GLboolean" />
503 <param name=
"relativeoffset" type=
"GLuint" />
506 <function name=
"VertexArrayAttribIFormat" offset=
"assign">
507 <param name=
"vaobj" type=
"GLuint" />
508 <param name=
"attribindex" type=
"GLuint" />
509 <param name=
"size" type=
"GLint" />
510 <param name=
"type" type=
"GLenum" />
511 <param name=
"relativeoffset" type=
"GLuint" />
514 <function name=
"VertexArrayAttribLFormat" offset=
"assign">
515 <param name=
"vaobj" type=
"GLuint" />
516 <param name=
"attribindex" type=
"GLuint" />
517 <param name=
"size" type=
"GLint" />
518 <param name=
"type" type=
"GLenum" />
519 <param name=
"relativeoffset" type=
"GLuint" />
522 <function name=
"VertexArrayAttribBinding" offset=
"assign">
523 <param name=
"vaobj" type=
"GLuint" />
524 <param name=
"attribindex" type=
"GLuint" />
525 <param name=
"bindingindex" type=
"GLuint" />
528 <function name=
"VertexArrayBindingDivisor" offset=
"assign">
529 <param name=
"vaobj" type=
"GLuint" />
530 <param name=
"bindingindex" type=
"GLuint" />
531 <param name=
"divisor" type=
"GLuint" />
534 <function name=
"GetVertexArrayiv" offset=
"assign">
535 <param name=
"vaobj" type=
"GLuint" />
536 <param name=
"pname" type=
"GLenum" />
537 <param name=
"param" type=
"GLint *" />
540 <function name=
"GetVertexArrayIndexediv" offset=
"assign">
541 <param name=
"vaobj" type=
"GLuint" />
542 <param name=
"index" type=
"GLuint" />
543 <param name=
"pname" type=
"GLenum" />
544 <param name=
"param" type=
"GLint *" />
547 <function name=
"GetVertexArrayIndexed64iv" offset=
"assign">
548 <param name=
"vaobj" type=
"GLuint" />
549 <param name=
"index" type=
"GLuint" />
550 <param name=
"pname" type=
"GLenum" />
551 <param name=
"param" type=
"GLint64 *" />
554 <!-- Sampler object functions -->
556 <function name=
"CreateSamplers" offset=
"assign">
557 <param name=
"n" type=
"GLsizei" />
558 <param name=
"samplers" type=
"GLuint *" />
561 <!-- Program Pipeline object functions -->
563 <function name=
"CreateProgramPipelines" offset=
"assign">
564 <param name=
"n" type=
"GLsizei" />
565 <param name=
"pipelines" type=
"GLuint *" />
568 <!-- Query object functions -->
570 <function name=
"CreateQueries" offset=
"assign">
571 <param name=
"target" type=
"GLenum" />
572 <param name=
"n" type=
"GLsizei" />
573 <param name=
"ids" type=
"GLuint *" />
576 <function name=
"GetQueryBufferObjectiv" offset=
"assign">
577 <param name=
"id" type=
"GLuint" />
578 <param name=
"buffer" type=
"GLuint" />
579 <param name=
"pname" type=
"GLenum" />
580 <param name=
"offset" type=
"GLintptr" />
583 <function name=
"GetQueryBufferObjectuiv" offset=
"assign">
584 <param name=
"id" type=
"GLuint" />
585 <param name=
"buffer" type=
"GLuint" />
586 <param name=
"pname" type=
"GLenum" />
587 <param name=
"offset" type=
"GLintptr" />
590 <function name=
"GetQueryBufferObjecti64v" offset=
"assign">
591 <param name=
"id" type=
"GLuint" />
592 <param name=
"buffer" type=
"GLuint" />
593 <param name=
"pname" type=
"GLenum" />
594 <param name=
"offset" type=
"GLintptr" />
597 <function name=
"GetQueryBufferObjectui64v" offset=
"assign">
598 <param name=
"id" type=
"GLuint" />
599 <param name=
"buffer" type=
"GLuint" />
600 <param name=
"pname" type=
"GLenum" />
601 <param name=
"offset" type=
"GLintptr" />