glthread: sync in glFlush for multiple contexts
[mesa.git] / src / mapi / glapi / gen / ARB_texture_rg.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5
6 <category name="GL_ARB_texture_rg" number="53">
7
8 <enum name="COMPRESSED_RED" value = "0x8225"/>
9 <enum name="COMPRESSED_RG" value = "0x8226"/>
10
11 <enum name="RG" value = "0x8227"/>
12 <enum name="RG_INTEGER" value = "0x8228"/>
13
14 <enum name="R8" value = "0x8229"/>
15 <enum name="R16" value = "0x822A"/>
16
17 <enum name="RG8" value = "0x822B"/>
18 <enum name="RG16" value = "0x822C"/>
19
20 <enum name="R16F" value = "0x822D"/>
21 <enum name="R32F" value = "0x822E"/>
22
23 <enum name="RG16F" value = "0x822F"/>
24 <enum name="RG32F" value = "0x8230"/>
25
26 <enum name="R8I" value = "0x8231"/>
27 <enum name="R8UI" value = "0x8232"/>
28 <enum name="R16I" value = "0x8233"/>
29 <enum name="R16UI" value = "0x8234"/>
30 <enum name="R32I" value = "0x8235"/>
31 <enum name="R32UI" value = "0x8236"/>
32
33 <enum name="RG8I" value = "0x8237"/>
34 <enum name="RG8UI" value = "0x8238"/>
35 <enum name="RG16I" value = "0x8239"/>
36 <enum name="RG16UI" value = "0x823A"/>
37 <enum name="RG32I" value = "0x823B"/>
38 <enum name="RG32UI" value = "0x823C"/>
39
40 </category>
41
42 </OpenGLAPI>