glthread: sync in glFlush for multiple contexts
[mesa.git] / src / mapi / glapi / gen / gl_API.dtd
1 <!ELEMENT OpenGLAPI (category?, xi:include?, OpenGLAPI?)+>
2 <!ELEMENT category (type*, enum*, function*)*>
3 <!ELEMENT type EMPTY>
4 <!ELEMENT enum (size*)>
5 <!ELEMENT size EMPTY>
6 <!ELEMENT function (param*, return?, glx?)*>
7 <!ELEMENT param EMPTY>
8 <!ELEMENT return EMPTY>
9 <!ELEMENT glx EMPTY>
10
11 <!ELEMENT xi:include (xi:fallback)?>
12 <!ATTLIST xi:include
13 xmlns:xi CDATA #FIXED "http://www.w3.org/2001/XInclude"
14 href CDATA #REQUIRED
15 parse (xml|text) "xml"
16 encoding CDATA #IMPLIED>
17 <!ELEMENT xi:fallback ANY>
18 <!ATTLIST xi:fallback
19 xmlns:xi CDATA #FIXED "http://www.w3.org/2001/XInclude">
20
21
22 <!ATTLIST category name NMTOKEN #REQUIRED
23 number NMTOKEN #IMPLIED
24 window_system NMTOKEN #IMPLIED>
25 <!ATTLIST type name NMTOKEN #REQUIRED
26 size NMTOKEN #REQUIRED
27 float (true | false) "false"
28 unsigned (true | false) "false"
29 pointer (true | false) "false"
30 glx_name NMTOKEN #IMPLIED>
31 <!ATTLIST enum name NMTOKEN #REQUIRED
32 count CDATA #IMPLIED
33 value NMTOKEN #REQUIRED>
34 <!ATTLIST function name NMTOKEN #REQUIRED
35 alias NMTOKEN #IMPLIED
36 vectorequiv NMTOKEN #IMPLIED
37 es1 CDATA "none"
38 es2 CDATA "none"
39 deprecated CDATA "none"
40 exec NMTOKEN #IMPLIED
41 desktop (true | false) "true"
42 marshal NMTOKEN #IMPLIED
43 marshal_sync CDATA #IMPLIED>
44 marshal_count CDATA #IMPLIED>
45 marshal_call_after CDATA #IMPLIED>
46 <!ATTLIST size name NMTOKEN #REQUIRED
47 count NMTOKEN #IMPLIED
48 mode (get | set) "set">
49 <!ATTLIST param name NMTOKEN #REQUIRED
50 type CDATA #REQUIRED
51 client_only (true | false) "false"
52 count NMTOKEN #IMPLIED
53 counter (true | false) "false"
54 count_scale NMTOKEN "1"
55 output (true | false) "false"
56 padding (true | false) "false"
57 img_width NMTOKEN #IMPLIED
58 img_height NMTOKEN #IMPLIED
59 img_depth NMTOKEN #IMPLIED
60 img_extent NMTOKEN #IMPLIED
61 img_xoff NMTOKEN #IMPLIED
62 img_yoff NMTOKEN #IMPLIED
63 img_zoff NMTOKEN #IMPLIED
64 img_woff NMTOKEN #IMPLIED
65 img_format NMTOKEN #IMPLIED
66 img_type NMTOKEN #IMPLIED
67 img_target NMTOKEN #IMPLIED
68 img_send_null (true | false) "false"
69 img_null_flag (true | false) "false"
70 img_pad_dimensions (true | false) "false"
71 variable_param NMTOKENS #IMPLIED>
72 <!ATTLIST return type CDATA "void">
73 <!ATTLIST glx rop NMTOKEN #IMPLIED
74 sop NMTOKEN #IMPLIED
75 vendorpriv NMTOKEN #IMPLIED
76 large (true | false) "false"
77 doubles_in_order (true | false) "false"
78 always_array (true | false) "false"
79 handcode (true | false | client | server) "false"
80 img_reset NMTOKEN #IMPLIED
81 dimensions_in_reply (true | false) "false"
82 ignore (true | false) "false">
83
84 <!--
85 The various attributes for param and glx have the meanings listed below.
86 When adding new functions, please annote them correctly. In most cases this
87 will just mean adding a '<glx ignore="true"/>' tag.
88
89 param:
90 name - name of the parameter
91 type - fully qualified type (e.g., with "const", etc.)
92 client_only - boolean flag set on parameters which are interpreted only
93 by the client and are not present in the protocol encoding (e.g.,
94 the stride parameters to Map1f, etc.)
95 count - for counted arrays (e.g., the 'lists' parameter to glCallLists),
96 the parameter or literal that represents the count. For functions
97 like glVertex3fv it will be a literal, for others it will be one of
98 the parameters.
99 counter - this parameter is a counter that will be referenced by the
100 'count' attribute in another parameter.
101 count_scale - literal value scale factor for the 'count' attribute.
102 See ProgramParameters4dvNV for an example.
103 output - this parameter is used to store the output of the function.
104 variable_param - name of parameter used to determine the number of
105 elements referenced by this parameter. This should be the name of a
106 single enum parameter. Most of the gl*Parameter[if]v functions use
107 this. Additionally, the enums that can be passed should be properly
108 annotated.
109 img_width / img_height / img_depth / img_extent - name of parameters
110 (or hardcoded integer) used for the dimensions of pixel data.
111 img_xoff / img_yoff / img_zoff / img_woff - name of parameters used
112 for x, y, z, and w offsets of pixel data.
113 img_format - name of parameter used as the pixel data format.
114 img_type - name of parameter used as the pixel data type.
115 img_target - name of parameter used as a texture target. Non-texture
116 pixel data should hardcode 0.
117 img_send_null - boolean flag to determine if blank pixel data should
118 be sent when a NULL pointer is passed. This is only used by
119 TexImage1D and TexImage2D.
120 img_null_flag - boolean flag to determine if an extra flag is used to
121 determine if a NULL pixel pointer was passed. This is used by
122 TexSubImage1D, TexSubImage2D, TexImage3D and others.
123 img_pad_dimensions - boolean flag to determine if dimension data and
124 offset data should be padded to the next even number of dimensions.
125 For example, this will insert an empty "height" field after the
126 "width" field in the protocol for TexImage1D.
127 marshal - One of "sync", "async", "draw", or "custom", defaulting to
128 async unless one of the arguments is something we know we can't
129 codegen for. If "sync", we finish any queued glthread work and call
130 the Mesa implementation directly. If "async", we queue the function
131 call to be performed by glthread. If "custom", the prototype will be
132 generated but a custom implementation will be present in marshal.c.
133 If "draw", it will follow the "async" rules except that "indices" are
134 ignored (since they may come from a VBO).
135 marshal_sync - an expression that, if it evaluates true, causes glthread
136 to sync and execute the call directly.
137 marshal_count - same as count, but variable_param is ignored. Used by
138 glthread.
139 marshal_call_after - insert the string at the end of the marshal function
140
141 glx:
142 rop - Opcode value for "render" commands
143 sop - Opcode value for "single" commands
144 vendorpriv - Opcode value for vendor private (or vendor private with
145 reply) commands
146 large - set to "true" of the render command can use RenderLarge protocol.
147 doubles_in_order - older commands always put GLdouble data at the
148 start of the render packet. Newer commands (e.g.,
149 ProgramEnvParameter4dvARB) put the in the order that they appear
150 in the parameter list.
151 always_array - some single commands take reply data as an array or as
152 return value data (e.g., glGetLightfv). Other single commands take
153 reply data only as an array (e.g., glGetClipPlane).
154 handcode - some functions are just too complicated to generate
155 (e.g., glSeperableFilter2D) or operate only on client-side data
156 (e.g., glVertexPointer) and must be handcoded.
157 ignore - some functions have an entry in the dispatch table, but aren't
158 suitable for protocol implementation (e.g., glLockArraysEXT). This
159 also applies to functions that don't have any GLX protocol specified
160 (e.g., glGetFogFuncSGIS).
161 -->