scons: Autogenerate GLSL builtin library *_gc.h from *.gc files.
[mesa.git] / src / mesa / SConscript
1 #######################################################################
2 # SConscript for Mesa
3
4
5 Import('*')
6
7 if env['platform'] != 'winddk':
8
9 env = env.Clone()
10
11 env.Append(CPPPATH = [
12 '#/src/mesa',
13 ])
14
15 if env['platform'] == 'windows':
16 env.Append(CPPDEFINES = [
17 '_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
18 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
19 'WIN32_THREADS', # use Win32 thread API
20 ])
21
22 #
23 # Source files
24 #
25
26 main_sources = [
27 'main/api_arrayelt.c',
28 'main/api_exec.c',
29 'main/api_loopback.c',
30 'main/api_noop.c',
31 'main/api_validate.c',
32 'main/accum.c',
33 'main/attrib.c',
34 'main/arrayobj.c',
35 'main/blend.c',
36 'main/bufferobj.c',
37 'main/buffers.c',
38 'main/clear.c',
39 'main/clip.c',
40 'main/colortab.c',
41 'main/context.c',
42 'main/convolve.c',
43 'main/cpuinfo.c',
44 'main/debug.c',
45 'main/depth.c',
46 'main/depthstencil.c',
47 'main/dlist.c',
48 'main/dlopen.c',
49 'main/drawpix.c',
50 'main/enable.c',
51 'main/enums.c',
52 'main/eval.c',
53 'main/execmem.c',
54 'main/extensions.c',
55 'main/fbobject.c',
56 'main/feedback.c',
57 'main/ffvertex_prog.c',
58 'main/fog.c',
59 'main/framebuffer.c',
60 'main/get.c',
61 'main/getstring.c',
62 'main/hash.c',
63 'main/hint.c',
64 'main/histogram.c',
65 'main/image.c',
66 'main/imports.c',
67 'main/light.c',
68 'main/lines.c',
69 'main/matrix.c',
70 'main/mipmap.c',
71 'main/mm.c',
72 'main/multisample.c',
73 'main/pixel.c',
74 'main/pixelstore.c',
75 'main/points.c',
76 'main/polygon.c',
77 'main/queryobj.c',
78 'main/rastpos.c',
79 'main/rbadaptors.c',
80 'main/readpix.c',
81 'main/renderbuffer.c',
82 'main/scissor.c',
83 'main/shaders.c',
84 'main/shared.c',
85 'main/state.c',
86 'main/stencil.c',
87 'main/syncobj.c',
88 'main/texcompress.c',
89 'main/texcompress_s3tc.c',
90 'main/texcompress_fxt1.c',
91 'main/texenv.c',
92 'main/texenvprogram.c',
93 'main/texformat.c',
94 'main/texgen.c',
95 'main/texgetimage.c',
96 'main/teximage.c',
97 'main/texobj.c',
98 'main/texparam.c',
99 'main/texrender.c',
100 'main/texstate.c',
101 'main/texstore.c',
102 'main/varray.c',
103 'main/viewport.c',
104 'main/vtxfmt.c',
105 ]
106
107 math_sources = [
108 'math/m_debug_clip.c',
109 'math/m_debug_norm.c',
110 'math/m_debug_xform.c',
111 'math/m_eval.c',
112 'math/m_matrix.c',
113 'math/m_translate.c',
114 'math/m_vector.c',
115 'math/m_xform.c',
116 ]
117
118 vbo_sources = [
119 'vbo/vbo_context.c',
120 'vbo/vbo_exec.c',
121 'vbo/vbo_exec_api.c',
122 'vbo/vbo_exec_array.c',
123 'vbo/vbo_exec_draw.c',
124 'vbo/vbo_exec_eval.c',
125 'vbo/vbo_rebase.c',
126 'vbo/vbo_split.c',
127 'vbo/vbo_split_copy.c',
128 'vbo/vbo_split_inplace.c',
129 'vbo/vbo_save.c',
130 'vbo/vbo_save_api.c',
131 'vbo/vbo_save_draw.c',
132 'vbo/vbo_save_loopback.c',
133 ]
134
135 vf_sources = [
136 'vf/vf.c',
137 'vf/vf_generic.c',
138 'vf/vf_sse.c',
139 ]
140
141 statetracker_sources = [
142 'state_tracker/st_atom.c',
143 'state_tracker/st_atom_blend.c',
144 'state_tracker/st_atom_clip.c',
145 'state_tracker/st_atom_constbuf.c',
146 'state_tracker/st_atom_depth.c',
147 'state_tracker/st_atom_framebuffer.c',
148 'state_tracker/st_atom_pixeltransfer.c',
149 'state_tracker/st_atom_sampler.c',
150 'state_tracker/st_atom_scissor.c',
151 'state_tracker/st_atom_shader.c',
152 'state_tracker/st_atom_rasterizer.c',
153 'state_tracker/st_atom_stipple.c',
154 'state_tracker/st_atom_texture.c',
155 'state_tracker/st_atom_viewport.c',
156 'state_tracker/st_cb_accum.c',
157 'state_tracker/st_cb_bitmap.c',
158 'state_tracker/st_cb_blit.c',
159 'state_tracker/st_cb_bufferobjects.c',
160 'state_tracker/st_cb_clear.c',
161 'state_tracker/st_cb_flush.c',
162 'state_tracker/st_cb_drawpixels.c',
163 'state_tracker/st_cb_fbo.c',
164 'state_tracker/st_cb_get.c',
165 'state_tracker/st_cb_feedback.c',
166 'state_tracker/st_cb_program.c',
167 'state_tracker/st_cb_queryobj.c',
168 'state_tracker/st_cb_rasterpos.c',
169 'state_tracker/st_cb_readpixels.c',
170 'state_tracker/st_cb_strings.c',
171 'state_tracker/st_cb_texture.c',
172 'state_tracker/st_cb_viewport.c',
173 'state_tracker/st_context.c',
174 'state_tracker/st_debug.c',
175 'state_tracker/st_draw.c',
176 'state_tracker/st_draw_feedback.c',
177 'state_tracker/st_extensions.c',
178 'state_tracker/st_format.c',
179 'state_tracker/st_framebuffer.c',
180 'state_tracker/st_gen_mipmap.c',
181 'state_tracker/st_mesa_to_tgsi.c',
182 'state_tracker/st_program.c',
183 'state_tracker/st_texture.c',
184 ]
185
186 shader_sources = [
187 'shader/arbprogparse.c',
188 'shader/arbprogram.c',
189 'shader/atifragshader.c',
190 'shader/grammar/grammar_mesa.c',
191 'shader/hash_table.c',
192 'shader/lex.yy.c',
193 'shader/nvfragparse.c',
194 'shader/nvprogram.c',
195 'shader/nvvertparse.c',
196 'shader/program.c',
197 'shader/program_parse.tab.c',
198 'shader/program_parse_extra.c',
199 'shader/prog_cache.c',
200 'shader/prog_execute.c',
201 'shader/prog_instruction.c',
202 'shader/prog_noise.c',
203 'shader/prog_optimize.c',
204 'shader/prog_parameter.c',
205 'shader/prog_parameter_layout.c',
206 'shader/prog_print.c',
207 'shader/prog_statevars.c',
208 'shader/prog_uniform.c',
209 'shader/programopt.c',
210 'shader/symbol_table.c',
211 'shader/shader_api.c',
212 ]
213
214 slang_sources = [
215 'shader/slang/slang_builtin.c',
216 'shader/slang/slang_codegen.c',
217 'shader/slang/slang_compile.c',
218 'shader/slang/slang_compile_function.c',
219 'shader/slang/slang_compile_operation.c',
220 'shader/slang/slang_compile_struct.c',
221 'shader/slang/slang_compile_variable.c',
222 'shader/slang/slang_emit.c',
223 'shader/slang/slang_ir.c',
224 'shader/slang/slang_label.c',
225 'shader/slang/slang_link.c',
226 'shader/slang/slang_log.c',
227 'shader/slang/slang_mem.c',
228 'shader/slang/slang_print.c',
229 'shader/slang/slang_simplify.c',
230 'shader/slang/slang_storage.c',
231 'shader/slang/slang_typeinfo.c',
232 'shader/slang/slang_vartable.c',
233 'shader/slang/slang_utility.c',
234 ]
235
236 mesa_sources = (
237 main_sources +
238 math_sources +
239 vbo_sources +
240 vf_sources +
241 statetracker_sources +
242 shader_sources +
243 slang_sources
244 )
245
246 glapi_sources = [
247 'main/dispatch.c',
248 'glapi/glapi.c',
249 'glapi/glapi_getproc.c',
250 'glapi/glthread.c',
251 ]
252
253 #
254 # Assembly sources
255 #
256 if gcc and env['machine'] == 'x86':
257 env.Append(CPPDEFINES = [
258 'USE_X86_ASM',
259 'USE_MMX_ASM',
260 'USE_3DNOW_ASM',
261 'USE_SSE_ASM',
262 ])
263 mesa_sources += [
264 'x86/common_x86.c',
265 'x86/x86_xform.c',
266 'x86/3dnow.c',
267 'x86/sse.c',
268 'x86/common_x86_asm.S',
269 'x86/x86_xform2.S',
270 'x86/x86_xform3.S',
271 'x86/x86_xform4.S',
272 'x86/x86_cliptest.S',
273 'x86/mmx_blend.S',
274 'x86/3dnow_xform1.S',
275 'x86/3dnow_xform2.S',
276 'x86/3dnow_xform3.S',
277 'x86/3dnow_xform4.S',
278 'x86/3dnow_normal.S',
279 'x86/sse_xform1.S',
280 'x86/sse_xform2.S',
281 'x86/sse_xform3.S',
282 'x86/sse_xform4.S',
283 'x86/sse_normal.S',
284 'x86/read_rgba_span_x86.S',
285 ]
286 glapi_sources += [
287 'x86/glapi_x86.S',
288 ]
289 elif gcc and env['machine'] == 'x86_64':
290 env.Append(CPPDEFINES = [
291 'USE_X86_64_ASM',
292 ])
293 mesa_sources += [
294 'x86-64/x86-64.c',
295 'x86-64/xform4.S',
296 ]
297 glapi_sources += [
298 'x86-64/glapi_x86-64.S'
299 ]
300 elif gcc and env['machine'] == 'ppc':
301 env.Append(CPPDEFINES = [
302 'USE_PPC_ASM',
303 'USE_VMX_ASM',
304 ])
305 mesa_sources += [
306 'ppc/common_ppc.c',
307 ]
308 glapi_sources += [
309 ]
310 elif gcc and env['machine'] == 'sparc':
311 mesa_sources += [
312 'sparc/sparc.c',
313 'sparc/clip.S',
314 'sparc/norm.S',
315 'sparc/xform.S',
316 ]
317 glapi_sources += [
318 'sparc/glapi_sparc.S'
319 ]
320 else:
321 pass
322
323 # Generate matypes.h
324 if gcc and env['machine'] in ('x86', 'x86_64'):
325 # See http://www.scons.org/wiki/UsingCodeGenerators
326 gen_matypes = env.Program(
327 target = 'gen_matypes',
328 source = 'x86/gen_matypes.c',
329 )
330 matypes = env.Command(
331 'matypes.h',
332 gen_matypes,
333 gen_matypes[0].abspath + ' > $TARGET',
334 )
335 # Add the dir containing the generated header (somewhere inside the
336 # build dir) to the include path
337 env.Append(CPPPATH = [matypes[0].dir])
338
339 SConscript('shader/slang/library/SConscript')
340
341 #
342 # Libraries
343 #
344
345 mesa = env.ConvenienceLibrary(
346 target = 'mesa',
347 source = mesa_sources,
348 )
349 Export('mesa')
350
351 if not dri:
352 glapi = env.ConvenienceLibrary(
353 target = 'glapi',
354 source = glapi_sources,
355 )
356 Export('glapi')
357