Merge commit 'origin/master' into gallium-0.2
[mesa.git] / src / mesa / drivers / dri / common / utils.c
1 /*
2 * (C) Copyright IBM Corporation 2002, 2004
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file utils.c
27 * Utility functions for DRI drivers.
28 *
29 * \author Ian Romanick <idr@us.ibm.com>
30 */
31
32 #include <string.h>
33 #include <stdlib.h>
34 #include "main/mtypes.h"
35 #include "main/extensions.h"
36 #include "glapi/dispatch.h"
37 #include "utils.h"
38
39 int driDispatchRemapTable[ driDispatchRemapTable_size ];
40
41 #if defined(USE_X86_ASM)
42 #include "x86/common_x86_asm.h"
43 #endif
44
45 #if defined(USE_PPC_ASM)
46 #include "ppc/common_ppc_features.h"
47 #endif
48
49 unsigned
50 driParseDebugString( const char * debug,
51 const struct dri_debug_control * control )
52 {
53 unsigned flag;
54
55
56 flag = 0;
57 if ( debug != NULL ) {
58 while( control->string != NULL ) {
59 if ( !strcmp( debug, "all" ) ||
60 strstr( debug, control->string ) != NULL ) {
61 flag |= control->flag;
62 }
63
64 control++;
65 }
66 }
67
68 return flag;
69 }
70
71
72
73 /**
74 * Create the \c GL_RENDERER string for DRI drivers.
75 *
76 * Almost all DRI drivers use a \c GL_RENDERER string of the form:
77 *
78 * "Mesa DRI <chip> <driver date> <AGP speed) <CPU information>"
79 *
80 * Using the supplied chip name, driver data, and AGP speed, this function
81 * creates the string.
82 *
83 * \param buffer Buffer to hold the \c GL_RENDERER string.
84 * \param hardware_name Name of the hardware.
85 * \param driver_date Driver date.
86 * \param agp_mode AGP mode (speed).
87 *
88 * \returns
89 * The length of the string stored in \c buffer. This does \b not include
90 * the terminating \c NUL character.
91 */
92 unsigned
93 driGetRendererString( char * buffer, const char * hardware_name,
94 const char * driver_date, GLuint agp_mode )
95 {
96 #define MAX_INFO 4
97 const char * cpu[MAX_INFO];
98 unsigned next = 0;
99 unsigned i;
100 unsigned offset;
101
102
103 offset = sprintf( buffer, "Mesa DRI %s %s", hardware_name, driver_date );
104
105 /* Append any AGP-specific information.
106 */
107 switch ( agp_mode ) {
108 case 1:
109 case 2:
110 case 4:
111 case 8:
112 offset += sprintf( & buffer[ offset ], " AGP %ux", agp_mode );
113 break;
114
115 default:
116 break;
117 }
118
119 /* Append any CPU-specific information.
120 */
121 #ifdef USE_X86_ASM
122 if ( _mesa_x86_cpu_features ) {
123 cpu[next] = " x86";
124 next++;
125 }
126 # ifdef USE_MMX_ASM
127 if ( cpu_has_mmx ) {
128 cpu[next] = (cpu_has_mmxext) ? "/MMX+" : "/MMX";
129 next++;
130 }
131 # endif
132 # ifdef USE_3DNOW_ASM
133 if ( cpu_has_3dnow ) {
134 cpu[next] = (cpu_has_3dnowext) ? "/3DNow!+" : "/3DNow!";
135 next++;
136 }
137 # endif
138 # ifdef USE_SSE_ASM
139 if ( cpu_has_xmm ) {
140 cpu[next] = (cpu_has_xmm2) ? "/SSE2" : "/SSE";
141 next++;
142 }
143 # endif
144
145 #elif defined(USE_SPARC_ASM)
146
147 cpu[0] = " SPARC";
148 next = 1;
149
150 #elif defined(USE_PPC_ASM)
151 if ( _mesa_ppc_cpu_features ) {
152 cpu[next] = (cpu_has_64) ? " PowerPC 64" : " PowerPC";
153 next++;
154 }
155
156 # ifdef USE_VMX_ASM
157 if ( cpu_has_vmx ) {
158 cpu[next] = "/Altivec";
159 next++;
160 }
161 # endif
162
163 if ( ! cpu_has_fpu ) {
164 cpu[next] = "/No FPU";
165 next++;
166 }
167 #endif
168
169 for ( i = 0 ; i < next ; i++ ) {
170 const size_t len = strlen( cpu[i] );
171
172 strncpy( & buffer[ offset ], cpu[i], len );
173 offset += len;
174 }
175
176 return offset;
177 }
178
179
180
181
182 #define need_GL_ARB_multisample
183 #define need_GL_ARB_transpose_matrix
184 #define need_GL_ARB_window_pos
185 #define need_GL_EXT_compiled_vertex_array
186 #define need_GL_EXT_polygon_offset
187 #define need_GL_EXT_texture_object
188 #define need_GL_EXT_vertex_array
189 #define need_GL_MESA_window_pos
190
191 /* These are needed in *all* drivers because Mesa internally implements
192 * certain functionality in terms of functions provided by these extensions.
193 * For example, glBlendFunc is implemented by calling glBlendFuncSeparateEXT.
194 */
195 #define need_GL_EXT_blend_func_separate
196 #define need_GL_NV_vertex_program
197
198 #include "extension_helper.h"
199
200 static const struct dri_extension all_mesa_extensions[] = {
201 { "GL_ARB_multisample", GL_ARB_multisample_functions },
202 { "GL_ARB_transpose_matrix", GL_ARB_transpose_matrix_functions },
203 { "GL_ARB_window_pos", GL_ARB_window_pos_functions },
204 { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
205 { "GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions },
206 { "GL_EXT_polygon_offset", GL_EXT_polygon_offset_functions },
207 { "GL_EXT_texture_object", GL_EXT_texture_object_functions },
208 { "GL_EXT_vertex_array", GL_EXT_vertex_array_functions },
209 { "GL_MESA_window_pos", GL_MESA_window_pos_functions },
210 { "GL_NV_vertex_program", GL_NV_vertex_program_functions },
211 { NULL, NULL }
212 };
213
214
215 /**
216 * Enable extensions supported by the driver.
217 *
218 * \bug
219 * ARB_imaging isn't handled properly. In Mesa, enabling ARB_imaging also
220 * enables all the sub-extensions that are folded into it. This means that
221 * we need to add entry-points (via \c driInitSingleExtension) for those
222 * new functions here.
223 */
224 void driInitExtensions( GLcontext * ctx,
225 const struct dri_extension * extensions_to_enable,
226 GLboolean enable_imaging )
227 {
228 static int first_time = 1;
229 unsigned i;
230
231 if ( first_time ) {
232 for ( i = 0 ; i < driDispatchRemapTable_size ; i++ ) {
233 driDispatchRemapTable[i] = -1;
234 }
235
236 first_time = 0;
237 driInitExtensions( ctx, all_mesa_extensions, GL_FALSE );
238 }
239
240 if ( (ctx != NULL) && enable_imaging ) {
241 _mesa_enable_imaging_extensions( ctx );
242 }
243
244 for ( i = 0 ; extensions_to_enable[i].name != NULL ; i++ ) {
245 driInitSingleExtension( ctx, & extensions_to_enable[i] );
246 }
247 }
248
249
250
251
252 /**
253 * Enable and add dispatch functions for a single extension
254 *
255 * \param ctx Context where extension is to be enabled.
256 * \param ext Extension that is to be enabled.
257 *
258 * \sa driInitExtensions, _mesa_enable_extension, _glapi_add_entrypoint
259 *
260 * \todo
261 * Determine if it would be better to use \c strlen instead of the hardcoded
262 * for-loops.
263 */
264 void driInitSingleExtension( GLcontext * ctx,
265 const struct dri_extension * ext )
266 {
267 unsigned i;
268
269
270 if ( ext->functions != NULL ) {
271 for ( i = 0 ; ext->functions[i].strings != NULL ; i++ ) {
272 const char * functions[16];
273 const char * parameter_signature;
274 const char * str = ext->functions[i].strings;
275 unsigned j;
276 unsigned offset;
277
278
279 /* Separate the parameter signature from the rest of the string.
280 * If the parameter signature is empty (i.e., the string starts
281 * with a NUL character), then the function has a void parameter
282 * list.
283 */
284 parameter_signature = str;
285 while ( str[0] != '\0' ) {
286 str++;
287 }
288 str++;
289
290
291 /* Divide the string into the substrings that name each
292 * entry-point for the function.
293 */
294 for ( j = 0 ; j < 16 ; j++ ) {
295 if ( str[0] == '\0' ) {
296 functions[j] = NULL;
297 break;
298 }
299
300 functions[j] = str;
301
302 while ( str[0] != '\0' ) {
303 str++;
304 }
305 str++;
306 }
307
308
309 /* Add each entry-point to the dispatch table.
310 */
311 offset = _glapi_add_dispatch( functions, parameter_signature );
312 if (offset == -1) {
313 #if 0 /* this causes noise with egl */
314 fprintf(stderr, "DISPATCH ERROR! _glapi_add_dispatch failed "
315 "to add %s!\n", functions[0]);
316 #endif
317 }
318 else if (ext->functions[i].remap_index != -1) {
319 driDispatchRemapTable[ ext->functions[i].remap_index ] =
320 offset;
321 }
322 else if (ext->functions[i].offset != offset) {
323 fprintf(stderr, "DISPATCH ERROR! %s -> %u != %u\n",
324 functions[0], offset, ext->functions[i].offset);
325 }
326 }
327 }
328
329 if ( ctx != NULL ) {
330 _mesa_enable_extension( ctx, ext->name );
331 }
332 }
333
334
335 /**
336 * Utility function used by drivers to test the verions of other components.
337 *
338 * If one of the version requirements is not met, a message is logged using
339 * \c __driUtilMessage.
340 *
341 * \param driver_name Name of the driver. Used in error messages.
342 * \param driActual Actual DRI version supplied __driCreateNewScreen.
343 * \param driExpected Minimum DRI version required by the driver.
344 * \param ddxActual Actual DDX version supplied __driCreateNewScreen.
345 * \param ddxExpected Minimum DDX minor and range of DDX major version required by the driver.
346 * \param drmActual Actual DRM version supplied __driCreateNewScreen.
347 * \param drmExpected Minimum DRM version required by the driver.
348 *
349 * \returns \c GL_TRUE if all version requirements are met. Otherwise,
350 * \c GL_FALSE is returned.
351 *
352 * \sa __driCreateNewScreen, driCheckDriDdxDrmVersions2, __driUtilMessage
353 *
354 * \todo
355 * Now that the old \c driCheckDriDdxDrmVersions function is gone, this
356 * function and \c driCheckDriDdxDrmVersions2 should be renamed.
357 */
358 GLboolean
359 driCheckDriDdxDrmVersions3(const char * driver_name,
360 const __DRIversion * driActual,
361 const __DRIversion * driExpected,
362 const __DRIversion * ddxActual,
363 const __DRIutilversion2 * ddxExpected,
364 const __DRIversion * drmActual,
365 const __DRIversion * drmExpected)
366 {
367 static const char format[] = "%s DRI driver expected %s version %d.%d.x "
368 "but got version %d.%d.%d\n";
369 static const char format2[] = "%s DRI driver expected %s version %d-%d.%d.x "
370 "but got version %d.%d.%d\n";
371
372
373 /* Check the DRI version */
374 if ( (driActual->major != driExpected->major)
375 || (driActual->minor < driExpected->minor) ) {
376 fprintf(stderr, format, driver_name, "DRI",
377 driExpected->major, driExpected->minor,
378 driActual->major, driActual->minor, driActual->patch);
379 return GL_FALSE;
380 }
381
382 /* Check that the DDX driver version is compatible */
383 /* for miniglx we pass in -1 so we can ignore the DDX version */
384 if ( (ddxActual->major != -1) && ((ddxActual->major < ddxExpected->major_min)
385 || (ddxActual->major > ddxExpected->major_max)
386 || (ddxActual->minor < ddxExpected->minor)) ) {
387 fprintf(stderr, format2, driver_name, "DDX",
388 ddxExpected->major_min, ddxExpected->major_max, ddxExpected->minor,
389 ddxActual->major, ddxActual->minor, ddxActual->patch);
390 return GL_FALSE;
391 }
392
393 /* Check that the DRM driver version is compatible */
394 if ( (drmActual->major != drmExpected->major)
395 || (drmActual->minor < drmExpected->minor) ) {
396 fprintf(stderr, format, driver_name, "DRM",
397 drmExpected->major, drmExpected->minor,
398 drmActual->major, drmActual->minor, drmActual->patch);
399 return GL_FALSE;
400 }
401
402 return GL_TRUE;
403 }
404
405 GLboolean
406 driCheckDriDdxDrmVersions2(const char * driver_name,
407 const __DRIversion * driActual,
408 const __DRIversion * driExpected,
409 const __DRIversion * ddxActual,
410 const __DRIversion * ddxExpected,
411 const __DRIversion * drmActual,
412 const __DRIversion * drmExpected)
413 {
414 __DRIutilversion2 ddx_expected;
415 ddx_expected.major_min = ddxExpected->major;
416 ddx_expected.major_max = ddxExpected->major;
417 ddx_expected.minor = ddxExpected->minor;
418 ddx_expected.patch = ddxExpected->patch;
419 return driCheckDriDdxDrmVersions3(driver_name, driActual,
420 driExpected, ddxActual, & ddx_expected,
421 drmActual, drmExpected);
422 }
423
424 GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer,
425 GLint *x, GLint *y,
426 GLsizei *width, GLsizei *height )
427 {
428 /* left clipping */
429 if (*x < buffer->_Xmin) {
430 *width -= (buffer->_Xmin - *x);
431 *x = buffer->_Xmin;
432 }
433
434 /* right clipping */
435 if (*x + *width > buffer->_Xmax)
436 *width -= (*x + *width - buffer->_Xmax - 1);
437
438 if (*width <= 0)
439 return GL_FALSE;
440
441 /* bottom clipping */
442 if (*y < buffer->_Ymin) {
443 *height -= (buffer->_Ymin - *y);
444 *y = buffer->_Ymin;
445 }
446
447 /* top clipping */
448 if (*y + *height > buffer->_Ymax)
449 *height -= (*y + *height - buffer->_Ymax - 1);
450
451 if (*height <= 0)
452 return GL_FALSE;
453
454 return GL_TRUE;
455 }
456
457 /**
458 * Creates a set of \c __GLcontextModes that a driver will expose.
459 *
460 * A set of \c __GLcontextModes will be created based on the supplied
461 * parameters. The number of modes processed will be 2 *
462 * \c num_depth_stencil_bits * \c num_db_modes.
463 *
464 * For the most part, data is just copied from \c depth_bits, \c stencil_bits,
465 * \c db_modes, and \c visType into each \c __GLcontextModes element.
466 * However, the meanings of \c fb_format and \c fb_type require further
467 * explanation. The \c fb_format specifies which color components are in
468 * each pixel and what the default order is. For example, \c GL_RGB specifies
469 * that red, green, blue are available and red is in the "most significant"
470 * position and blue is in the "least significant". The \c fb_type specifies
471 * the bit sizes of each component and the actual ordering. For example, if
472 * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11]
473 * are the blue value, bits [10:5] are the green value, and bits [4:0] are
474 * the red value.
475 *
476 * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either
477 * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the
478 * \c __GLcontextModes structure is \b identical to the \c GL_RGBA or
479 * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as
480 * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8
481 * still uses 32-bits.
482 *
483 * If in doubt, look at the tables used in the function.
484 *
485 * \param ptr_to_modes Pointer to a pointer to a linked list of
486 * \c __GLcontextModes. Upon completion, a pointer to
487 * the next element to be process will be stored here.
488 * If the function fails and returns \c GL_FALSE, this
489 * value will be unmodified, but some elements in the
490 * linked list may be modified.
491 * \param fb_format Format of the framebuffer. Currently only \c GL_RGB,
492 * \c GL_RGBA, \c GL_BGR, and \c GL_BGRA are supported.
493 * \param fb_type Type of the pixels in the framebuffer. Currently only
494 * \c GL_UNSIGNED_SHORT_5_6_5,
495 * \c GL_UNSIGNED_SHORT_5_6_5_REV,
496 * \c GL_UNSIGNED_INT_8_8_8_8, and
497 * \c GL_UNSIGNED_INT_8_8_8_8_REV are supported.
498 * \param depth_bits Array of depth buffer sizes to be exposed.
499 * \param stencil_bits Array of stencil buffer sizes to be exposed.
500 * \param num_depth_stencil_bits Number of entries in both \c depth_bits and
501 * \c stencil_bits.
502 * \param db_modes Array of buffer swap modes. If an element has a
503 * value of \c GLX_NONE, then it represents a
504 * single-buffered mode. Other valid values are
505 * \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and
506 * \c GLX_SWAP_UNDEFINED_OML. See the
507 * GLX_OML_swap_method extension spec for more details.
508 * \param num_db_modes Number of entries in \c db_modes.
509 * \param msaa_samples Array of msaa sample count. 0 represents a visual
510 * without a multisample buffer.
511 * \param num_msaa_modes Number of entries in \c msaa_samples.
512 * \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or
513 * \c GLX_DIRECT_COLOR.
514 *
515 * \returns
516 * \c GL_TRUE on success or \c GL_FALSE on failure. Currently the only
517 * cause of failure is a bad parameter (i.e., unsupported \c fb_format or
518 * \c fb_type).
519 *
520 * \todo
521 * There is currently no way to support packed RGB modes (i.e., modes with
522 * exactly 3 bytes per pixel) or floating-point modes. This could probably
523 * be done by creating some new, private enums with clever names likes
524 * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32,
525 * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it.
526 */
527 __DRIconfig **
528 driCreateConfigs(GLenum fb_format, GLenum fb_type,
529 const uint8_t * depth_bits, const uint8_t * stencil_bits,
530 unsigned num_depth_stencil_bits,
531 const GLenum * db_modes, unsigned num_db_modes,
532 const u_int8_t * msaa_samples, unsigned num_msaa_modes)
533 {
534 static const uint8_t bits_table[4][4] = {
535 /* R G B A */
536 { 3, 3, 2, 0 }, /* Any GL_UNSIGNED_BYTE_3_3_2 */
537 { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */
538 { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */
539 { 8, 8, 8, 8 } /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */
540 };
541
542 static const uint32_t masks_table_rgb[6][4] = {
543 { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */
544 { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */
545 { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */
546 { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */
547 { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000 }, /* 8_8_8_8 */
548 { 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 } /* 8_8_8_8_REV */
549 };
550
551 static const uint32_t masks_table_rgba[6][4] = {
552 { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */
553 { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */
554 { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */
555 { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */
556 { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF }, /* 8_8_8_8 */
557 { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 }, /* 8_8_8_8_REV */
558 };
559
560 static const uint32_t masks_table_bgr[6][4] = {
561 { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */
562 { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */
563 { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */
564 { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */
565 { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000 }, /* 8_8_8_8 */
566 { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }, /* 8_8_8_8_REV */
567 };
568
569 static const uint32_t masks_table_bgra[6][4] = {
570 { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */
571 { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */
572 { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */
573 { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */
574 { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF }, /* 8_8_8_8 */
575 { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }, /* 8_8_8_8_REV */
576 };
577
578 static const uint8_t bytes_per_pixel[6] = {
579 1, /* 3_3_2 */
580 1, /* 2_3_3_REV */
581 2, /* 5_6_5 */
582 2, /* 5_6_5_REV */
583 4, /* 8_8_8_8 */
584 4 /* 8_8_8_8_REV */
585 };
586
587 const uint8_t * bits;
588 const uint32_t * masks;
589 int index;
590 __DRIconfig **configs, **c;
591 __GLcontextModes *modes;
592 unsigned i, j, k, h;
593 unsigned num_modes;
594 unsigned num_accum_bits = 2;
595
596 switch ( fb_type ) {
597 case GL_UNSIGNED_BYTE_3_3_2:
598 index = 0;
599 break;
600 case GL_UNSIGNED_BYTE_2_3_3_REV:
601 index = 1;
602 break;
603 case GL_UNSIGNED_SHORT_5_6_5:
604 index = 2;
605 break;
606 case GL_UNSIGNED_SHORT_5_6_5_REV:
607 index = 3;
608 break;
609 case GL_UNSIGNED_INT_8_8_8_8:
610 index = 4;
611 break;
612 case GL_UNSIGNED_INT_8_8_8_8_REV:
613 index = 5;
614 break;
615 default:
616 fprintf( stderr, "[%s:%u] Unknown framebuffer type 0x%04x.\n",
617 __FUNCTION__, __LINE__, fb_type );
618 return NULL;
619 }
620
621
622 /* Valid types are GL_UNSIGNED_SHORT_5_6_5 and GL_UNSIGNED_INT_8_8_8_8 and
623 * the _REV versions.
624 *
625 * Valid formats are GL_RGBA, GL_RGB, and GL_BGRA.
626 */
627
628 switch ( fb_format ) {
629 case GL_RGB:
630 masks = masks_table_rgb[ index ];
631 break;
632
633 case GL_RGBA:
634 masks = masks_table_rgba[ index ];
635 break;
636
637 case GL_BGR:
638 masks = masks_table_bgr[ index ];
639 break;
640
641 case GL_BGRA:
642 masks = masks_table_bgra[ index ];
643 break;
644
645 default:
646 fprintf( stderr, "[%s:%u] Unknown framebuffer format 0x%04x.\n",
647 __FUNCTION__, __LINE__, fb_format );
648 return NULL;
649 }
650
651 switch ( bytes_per_pixel[ index ] ) {
652 case 1:
653 bits = bits_table[0];
654 break;
655 case 2:
656 bits = bits_table[1];
657 break;
658 default:
659 bits = ((fb_format == GL_RGB) || (fb_format == GL_BGR))
660 ? bits_table[2]
661 : bits_table[3];
662 break;
663 }
664
665 num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits * num_msaa_modes;
666 configs = _mesa_calloc((num_modes + 1) * sizeof *configs);
667 if (configs == NULL)
668 return NULL;
669
670 c = configs;
671 for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) {
672 for ( i = 0 ; i < num_db_modes ; i++ ) {
673 for ( h = 0 ; h < num_msaa_modes; h++ ) {
674 for ( j = 0 ; j < num_accum_bits ; j++ ) {
675 *c = _mesa_malloc (sizeof **c);
676 modes = &(*c)->modes;
677 c++;
678
679 memset(modes, 0, sizeof *modes);
680 modes->redBits = bits[0];
681 modes->greenBits = bits[1];
682 modes->blueBits = bits[2];
683 modes->alphaBits = bits[3];
684 modes->redMask = masks[0];
685 modes->greenMask = masks[1];
686 modes->blueMask = masks[2];
687 modes->alphaMask = masks[3];
688 modes->rgbBits = modes->redBits + modes->greenBits
689 + modes->blueBits + modes->alphaBits;
690
691 modes->accumRedBits = 16 * j;
692 modes->accumGreenBits = 16 * j;
693 modes->accumBlueBits = 16 * j;
694 modes->accumAlphaBits = (masks[3] != 0) ? 16 * j : 0;
695 modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
696
697 modes->stencilBits = stencil_bits[k];
698 modes->depthBits = depth_bits[k];
699
700 modes->transparentPixel = GLX_NONE;
701 modes->transparentRed = GLX_DONT_CARE;
702 modes->transparentGreen = GLX_DONT_CARE;
703 modes->transparentBlue = GLX_DONT_CARE;
704 modes->transparentAlpha = GLX_DONT_CARE;
705 modes->transparentIndex = GLX_DONT_CARE;
706 modes->visualType = GLX_DONT_CARE;
707 modes->renderType = GLX_RGBA_BIT;
708 modes->drawableType = GLX_WINDOW_BIT;
709 modes->rgbMode = GL_TRUE;
710
711 if ( db_modes[i] == GLX_NONE ) {
712 modes->doubleBufferMode = GL_FALSE;
713 }
714 else {
715 modes->doubleBufferMode = GL_TRUE;
716 modes->swapMethod = db_modes[i];
717 }
718
719 modes->samples = msaa_samples[h];
720 modes->sampleBuffers = modes->samples ? 1 : 0;
721
722
723 modes->haveAccumBuffer = ((modes->accumRedBits +
724 modes->accumGreenBits +
725 modes->accumBlueBits +
726 modes->accumAlphaBits) > 0);
727 modes->haveDepthBuffer = (modes->depthBits > 0);
728 modes->haveStencilBuffer = (modes->stencilBits > 0);
729
730 modes->bindToTextureRgb = GL_TRUE;
731 modes->bindToTextureRgba = GL_TRUE;
732 modes->bindToMipmapTexture = GL_FALSE;
733 modes->bindToTextureTargets = modes->rgbMode ?
734 __DRI_ATTRIB_TEXTURE_1D_BIT |
735 __DRI_ATTRIB_TEXTURE_2D_BIT |
736 __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT :
737 0;
738 }
739 }
740 }
741 }
742 *c = NULL;
743
744 return configs;
745 }
746
747 const __DRIconfig **driConcatConfigs(__DRIconfig **a, __DRIconfig **b)
748 {
749 const __DRIconfig **all;
750 int i, j, index;
751
752 i = 0;
753 while (a[i] != NULL)
754 i++;
755 j = 0;
756 while (b[j] != NULL)
757 j++;
758
759 all = _mesa_malloc((i + j + 1) * sizeof *all);
760 index = 0;
761 for (i = 0; a[i] != NULL; i++)
762 all[index++] = a[i];
763 for (j = 0; b[j] != NULL; j++)
764 all[index++] = b[j];
765 all[index++] = NULL;
766
767 _mesa_free(a);
768 _mesa_free(b);
769
770 return all;
771 }
772
773 #define __ATTRIB(attrib, field) \
774 { attrib, offsetof(__GLcontextModes, field) }
775
776 static const struct { unsigned int attrib, offset; } attribMap[] = {
777 __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits),
778 __ATTRIB(__DRI_ATTRIB_LEVEL, level),
779 __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits),
780 __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits),
781 __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits),
782 __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits),
783 __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits),
784 __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits),
785 __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits),
786 __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits),
787 __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits),
788 __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits),
789 __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers),
790 __ATTRIB(__DRI_ATTRIB_SAMPLES, samples),
791 __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode),
792 __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode),
793 __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers),
794 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel),
795 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel),
796 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed),
797 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen),
798 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue),
799 __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha),
800 __ATTRIB(__DRI_ATTRIB_FLOAT_MODE, floatMode),
801 __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask),
802 __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask),
803 __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask),
804 __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask),
805 __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth),
806 __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight),
807 __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels),
808 __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth),
809 __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight),
810 __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod),
811 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb),
812 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba),
813 __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture),
814 __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS, bindToTextureTargets),
815 __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),
816
817 /* The struct field doesn't matter here, these are handled by the
818 * switch in driGetConfigAttribIndex. We need them in the array
819 * so the iterator includes them though.*/
820 __ATTRIB(__DRI_ATTRIB_RENDER_TYPE, level),
821 __ATTRIB(__DRI_ATTRIB_CONFIG_CAVEAT, level),
822 __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, level)
823 };
824
825 #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
826
827 static int
828 driGetConfigAttribIndex(const __DRIconfig *config,
829 unsigned int index, unsigned int *value)
830 {
831 switch (attribMap[index].attrib) {
832 case __DRI_ATTRIB_RENDER_TYPE:
833 if (config->modes.rgbMode)
834 *value = __DRI_ATTRIB_RGBA_BIT;
835 else
836 *value = __DRI_ATTRIB_COLOR_INDEX_BIT;
837 break;
838 case __DRI_ATTRIB_CONFIG_CAVEAT:
839 if (config->modes.visualRating == GLX_NON_CONFORMANT_CONFIG)
840 *value = __DRI_ATTRIB_NON_CONFORMANT_CONFIG;
841 else if (config->modes.visualRating == GLX_SLOW_CONFIG)
842 *value = __DRI_ATTRIB_SLOW_BIT;
843 else
844 *value = 0;
845 break;
846 case __DRI_ATTRIB_SWAP_METHOD:
847 break;
848
849 case __DRI_ATTRIB_FLOAT_MODE:
850 *value = config->modes.floatMode;
851 break;
852
853 default:
854 *value = *(unsigned int *)
855 ((char *) &config->modes + attribMap[index].offset);
856
857 break;
858 }
859
860 return GL_TRUE;
861 }
862
863 int
864 driGetConfigAttrib(const __DRIconfig *config,
865 unsigned int attrib, unsigned int *value)
866 {
867 int i;
868
869 for (i = 0; i < ARRAY_SIZE(attribMap); i++)
870 if (attribMap[i].attrib == attrib)
871 return driGetConfigAttribIndex(config, i, value);
872
873 return GL_FALSE;
874 }
875
876 int
877 driIndexConfigAttrib(const __DRIconfig *config, int index,
878 unsigned int *attrib, unsigned int *value)
879 {
880 if (index >= 0 && index < ARRAY_SIZE(attribMap)) {
881 *attrib = attribMap[index].attrib;
882 return driGetConfigAttribIndex(config, index, value);
883 }
884
885 return GL_FALSE;
886 }