Drop GLcontext typedef and use struct gl_context instead
[mesa.git] / src / mesa / drivers / dri / i810 / i810state.h
1 #ifndef _I810_STATE_H
2 #define _I810_STATE_H
3
4 #include "i810context.h"
5
6 extern void i810InitState( struct gl_context *ctx );
7 extern void i810InitStateFuncs( struct gl_context *ctx );
8 extern void i810PrintDirty( const char *msg, GLuint state );
9 extern void i810DrawBuffer(struct gl_context *ctx, GLenum mode );
10
11 extern void i810Fallback( i810ContextPtr imesa, GLuint bit, GLboolean mode );
12 #define FALLBACK( imesa, bit, mode ) i810Fallback( imesa, bit, mode )
13
14
15 #endif