Drop GLcontext typedef and use struct gl_context instead
[mesa.git] / src / mesa / drivers / dri / i965 / brw_curbe.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "main/glheader.h"
35 #include "main/context.h"
36 #include "main/macros.h"
37 #include "main/enums.h"
38 #include "program/prog_parameter.h"
39 #include "program/prog_print.h"
40 #include "program/prog_statevars.h"
41 #include "intel_batchbuffer.h"
42 #include "intel_regions.h"
43 #include "brw_context.h"
44 #include "brw_defines.h"
45 #include "brw_state.h"
46 #include "brw_util.h"
47
48
49 /**
50 * Partition the CURBE between the various users of constant values:
51 * Note that vertex and fragment shaders can now fetch constants out
52 * of constant buffers. We no longer allocatea block of the GRF for
53 * constants. That greatly reduces the demand for space in the CURBE.
54 * Some of the comments within are dated...
55 */
56 static void calculate_curbe_offsets( struct brw_context *brw )
57 {
58 struct gl_context *ctx = &brw->intel.ctx;
59 /* CACHE_NEW_WM_PROG */
60 const GLuint nr_fp_regs = (brw->wm.prog_data->nr_params + 15) / 16;
61
62 /* BRW_NEW_VERTEX_PROGRAM */
63 const GLuint nr_vp_regs = (brw->vs.prog_data->nr_params + 15) / 16;
64 GLuint nr_clip_regs = 0;
65 GLuint total_regs;
66
67 /* _NEW_TRANSFORM */
68 if (ctx->Transform.ClipPlanesEnabled) {
69 GLuint nr_planes = 6 + brw_count_bits(ctx->Transform.ClipPlanesEnabled);
70 nr_clip_regs = (nr_planes * 4 + 15) / 16;
71 }
72
73
74 total_regs = nr_fp_regs + nr_vp_regs + nr_clip_regs;
75
76 /* This can happen - what to do? Probably rather than falling
77 * back, the best thing to do is emit programs which code the
78 * constants as immediate values. Could do this either as a static
79 * cap on WM and VS, or adaptively.
80 *
81 * Unfortunately, this is currently dependent on the results of the
82 * program generation process (in the case of wm), so this would
83 * introduce the need to re-generate programs in the event of a
84 * curbe allocation failure.
85 */
86 /* Max size is 32 - just large enough to
87 * hold the 128 parameters allowed by
88 * the fragment and vertex program
89 * api's. It's not clear what happens
90 * when both VP and FP want to use 128
91 * parameters, though.
92 */
93 assert(total_regs <= 32);
94
95 /* Lazy resize:
96 */
97 if (nr_fp_regs > brw->curbe.wm_size ||
98 nr_vp_regs > brw->curbe.vs_size ||
99 nr_clip_regs != brw->curbe.clip_size ||
100 (total_regs < brw->curbe.total_size / 4 &&
101 brw->curbe.total_size > 16)) {
102
103 GLuint reg = 0;
104
105 /* Calculate a new layout:
106 */
107 reg = 0;
108 brw->curbe.wm_start = reg;
109 brw->curbe.wm_size = nr_fp_regs; reg += nr_fp_regs;
110 brw->curbe.clip_start = reg;
111 brw->curbe.clip_size = nr_clip_regs; reg += nr_clip_regs;
112 brw->curbe.vs_start = reg;
113 brw->curbe.vs_size = nr_vp_regs; reg += nr_vp_regs;
114 brw->curbe.total_size = reg;
115
116 if (0)
117 printf("curbe wm %d+%d clip %d+%d vs %d+%d\n",
118 brw->curbe.wm_start,
119 brw->curbe.wm_size,
120 brw->curbe.clip_start,
121 brw->curbe.clip_size,
122 brw->curbe.vs_start,
123 brw->curbe.vs_size );
124
125 brw->state.dirty.brw |= BRW_NEW_CURBE_OFFSETS;
126 }
127 }
128
129
130 const struct brw_tracked_state brw_curbe_offsets = {
131 .dirty = {
132 .mesa = _NEW_TRANSFORM,
133 .brw = BRW_NEW_VERTEX_PROGRAM | BRW_NEW_CONTEXT,
134 .cache = CACHE_NEW_WM_PROG
135 },
136 .prepare = calculate_curbe_offsets
137 };
138
139
140
141
142 /* Define the number of curbes within CS's urb allocation. Multiple
143 * urb entries -> multiple curbes. These will be used by
144 * fixed-function hardware in a double-buffering scheme to avoid a
145 * pipeline stall each time the contents of the curbe is changed.
146 */
147 void brw_upload_cs_urb_state(struct brw_context *brw)
148 {
149 struct brw_cs_urb_state cs_urb;
150 memset(&cs_urb, 0, sizeof(cs_urb));
151
152 /* It appears that this is the state packet for the CS unit, ie. the
153 * urb entries detailed here are housed in the CS range from the
154 * URB_FENCE command.
155 */
156 cs_urb.header.opcode = CMD_CS_URB_STATE;
157 cs_urb.header.length = sizeof(cs_urb)/4 - 2;
158
159 /* BRW_NEW_URB_FENCE */
160 cs_urb.bits0.nr_urb_entries = brw->urb.nr_cs_entries;
161 cs_urb.bits0.urb_entry_size = brw->urb.csize - 1;
162
163 assert(brw->urb.nr_cs_entries);
164 BRW_CACHED_BATCH_STRUCT(brw, &cs_urb);
165 }
166
167 static GLfloat fixed_plane[6][4] = {
168 { 0, 0, -1, 1 },
169 { 0, 0, 1, 1 },
170 { 0, -1, 0, 1 },
171 { 0, 1, 0, 1 },
172 {-1, 0, 0, 1 },
173 { 1, 0, 0, 1 }
174 };
175
176 /* Upload a new set of constants. Too much variability to go into the
177 * cache mechanism, but maybe would benefit from a comparison against
178 * the current uploaded set of constants.
179 */
180 static void prepare_constant_buffer(struct brw_context *brw)
181 {
182 struct gl_context *ctx = &brw->intel.ctx;
183 const struct brw_vertex_program *vp =
184 brw_vertex_program_const(brw->vertex_program);
185 const GLuint sz = brw->curbe.total_size;
186 const GLuint bufsz = sz * 16 * sizeof(GLfloat);
187 GLfloat *buf;
188 GLuint i;
189
190 if (sz == 0) {
191 brw->curbe.last_bufsz = 0;
192 return;
193 }
194
195 buf = brw->curbe.next_buf;
196
197 /* fragment shader constants */
198 if (brw->curbe.wm_size) {
199 GLuint offset = brw->curbe.wm_start * 16;
200
201 /* copy float constants */
202 for (i = 0; i < brw->wm.prog_data->nr_params; i++)
203 buf[offset + i] = *brw->wm.prog_data->param[i];
204 }
205
206
207 /* The clipplanes are actually delivered to both CLIP and VS units.
208 * VS uses them to calculate the outcode bitmasks.
209 */
210 if (brw->curbe.clip_size) {
211 GLuint offset = brw->curbe.clip_start * 16;
212 GLuint j;
213
214 /* If any planes are going this way, send them all this way:
215 */
216 for (i = 0; i < 6; i++) {
217 buf[offset + i * 4 + 0] = fixed_plane[i][0];
218 buf[offset + i * 4 + 1] = fixed_plane[i][1];
219 buf[offset + i * 4 + 2] = fixed_plane[i][2];
220 buf[offset + i * 4 + 3] = fixed_plane[i][3];
221 }
222
223 /* Clip planes: _NEW_TRANSFORM plus _NEW_PROJECTION to get to
224 * clip-space:
225 */
226 assert(MAX_CLIP_PLANES == 6);
227 for (j = 0; j < MAX_CLIP_PLANES; j++) {
228 if (ctx->Transform.ClipPlanesEnabled & (1<<j)) {
229 buf[offset + i * 4 + 0] = ctx->Transform._ClipUserPlane[j][0];
230 buf[offset + i * 4 + 1] = ctx->Transform._ClipUserPlane[j][1];
231 buf[offset + i * 4 + 2] = ctx->Transform._ClipUserPlane[j][2];
232 buf[offset + i * 4 + 3] = ctx->Transform._ClipUserPlane[j][3];
233 i++;
234 }
235 }
236 }
237
238 /* vertex shader constants */
239 if (brw->curbe.vs_size) {
240 GLuint offset = brw->curbe.vs_start * 16;
241 GLuint nr = brw->vs.prog_data->nr_params / 4;
242
243 if (vp->use_const_buffer) {
244 /* Load the subset of push constants that will get used when
245 * we also have a pull constant buffer.
246 */
247 for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) {
248 if (brw->vs.constant_map[i] != -1) {
249 assert(brw->vs.constant_map[i] <= nr);
250 memcpy(buf + offset + brw->vs.constant_map[i] * 4,
251 vp->program.Base.Parameters->ParameterValues[i],
252 4 * sizeof(float));
253 }
254 }
255 } else {
256 for (i = 0; i < nr; i++) {
257 memcpy(buf + offset + i * 4,
258 vp->program.Base.Parameters->ParameterValues[i],
259 4 * sizeof(float));
260 }
261 }
262 }
263
264 if (0) {
265 for (i = 0; i < sz*16; i+=4)
266 printf("curbe %d.%d: %f %f %f %f\n", i/8, i&4,
267 buf[i+0], buf[i+1], buf[i+2], buf[i+3]);
268
269 printf("last_buf %p buf %p sz %d/%d cmp %d\n",
270 brw->curbe.last_buf, buf,
271 bufsz, brw->curbe.last_bufsz,
272 brw->curbe.last_buf ? memcmp(buf, brw->curbe.last_buf, bufsz) : -1);
273 }
274
275 if (brw->curbe.curbe_bo != NULL &&
276 bufsz == brw->curbe.last_bufsz &&
277 memcmp(buf, brw->curbe.last_buf, bufsz) == 0) {
278 /* constants have not changed */
279 } else {
280 /* Update the record of what our last set of constants was. We
281 * don't just flip the pointers because we don't fill in the
282 * data in the padding between the entries.
283 */
284 memcpy(brw->curbe.last_buf, buf, bufsz);
285 brw->curbe.last_bufsz = bufsz;
286
287 if (brw->curbe.curbe_bo != NULL &&
288 brw->curbe.curbe_next_offset + bufsz > brw->curbe.curbe_bo->size)
289 {
290 drm_intel_gem_bo_unmap_gtt(brw->curbe.curbe_bo);
291 drm_intel_bo_unreference(brw->curbe.curbe_bo);
292 brw->curbe.curbe_bo = NULL;
293 }
294
295 if (brw->curbe.curbe_bo == NULL) {
296 /* Allocate a single page for CURBE entries for this batchbuffer.
297 * They're generally around 64b.
298 */
299 brw->curbe.curbe_bo = drm_intel_bo_alloc(brw->intel.bufmgr, "CURBE",
300 4096, 1 << 6);
301 brw->curbe.curbe_next_offset = 0;
302 drm_intel_gem_bo_map_gtt(brw->curbe.curbe_bo);
303 assert(bufsz < 4096);
304 }
305
306 brw->curbe.curbe_offset = brw->curbe.curbe_next_offset;
307 brw->curbe.curbe_next_offset += bufsz;
308 brw->curbe.curbe_next_offset = ALIGN(brw->curbe.curbe_next_offset, 64);
309
310 /* Copy data to the buffer:
311 */
312 memcpy(brw->curbe.curbe_bo->virtual + brw->curbe.curbe_offset,
313 buf,
314 bufsz);
315 }
316
317 brw_add_validated_bo(brw, brw->curbe.curbe_bo);
318
319 /* Because this provokes an action (ie copy the constants into the
320 * URB), it shouldn't be shortcircuited if identical to the
321 * previous time - because eg. the urb destination may have
322 * changed, or the urb contents different to last time.
323 *
324 * Note that the data referred to is actually copied internally,
325 * not just used in place according to passed pointer.
326 *
327 * It appears that the CS unit takes care of using each available
328 * URB entry (Const URB Entry == CURBE) in turn, and issuing
329 * flushes as necessary when doublebuffering of CURBEs isn't
330 * possible.
331 */
332 }
333
334 static void emit_constant_buffer(struct brw_context *brw)
335 {
336 struct intel_context *intel = &brw->intel;
337 GLuint sz = brw->curbe.total_size;
338
339 BEGIN_BATCH(2);
340 if (sz == 0) {
341 OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2));
342 OUT_BATCH(0);
343 } else {
344 OUT_BATCH((CMD_CONST_BUFFER << 16) | (1 << 8) | (2 - 2));
345 OUT_RELOC(brw->curbe.curbe_bo,
346 I915_GEM_DOMAIN_INSTRUCTION, 0,
347 (sz - 1) + brw->curbe.curbe_offset);
348 }
349 ADVANCE_BATCH();
350 }
351
352 /* This tracked state is unique in that the state it monitors varies
353 * dynamically depending on the parameters tracked by the fragment and
354 * vertex programs. This is the template used as a starting point,
355 * each context will maintain a copy of this internally and update as
356 * required.
357 */
358 const struct brw_tracked_state brw_constant_buffer = {
359 .dirty = {
360 .mesa = _NEW_PROGRAM_CONSTANTS,
361 .brw = (BRW_NEW_FRAGMENT_PROGRAM |
362 BRW_NEW_VERTEX_PROGRAM |
363 BRW_NEW_URB_FENCE | /* Implicit - hardware requires this, not used above */
364 BRW_NEW_PSP | /* Implicit - hardware requires this, not used above */
365 BRW_NEW_CURBE_OFFSETS |
366 BRW_NEW_BATCH),
367 .cache = (CACHE_NEW_WM_PROG)
368 },
369 .prepare = prepare_constant_buffer,
370 .emit = emit_constant_buffer,
371 };
372