i965: Abstract BRW_REGISTER_TYPE_* into an enum with unique values.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_defines.h
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #define INTEL_MASK(high, low) (((1<<((high)-(low)+1))-1)<<(low))
33 #define SET_FIELD(value, field) (((value) << field ## _SHIFT) & field ## _MASK)
34 #define GET_FIELD(word, field) (((word) & field ## _MASK) >> field ## _SHIFT)
35
36 #ifndef BRW_DEFINES_H
37 #define BRW_DEFINES_H
38
39 /* 3D state:
40 */
41 #define PIPE_CONTROL_NOWRITE 0x00
42 #define PIPE_CONTROL_WRITEIMMEDIATE 0x01
43 #define PIPE_CONTROL_WRITEDEPTH 0x02
44 #define PIPE_CONTROL_WRITETIMESTAMP 0x03
45
46 #define PIPE_CONTROL_GTTWRITE_PROCESS_LOCAL 0x00
47 #define PIPE_CONTROL_GTTWRITE_GLOBAL 0x01
48
49 #define CMD_3D_PRIM 0x7b00 /* 3DPRIMITIVE */
50 /* DW0 */
51 # define GEN4_3DPRIM_TOPOLOGY_TYPE_SHIFT 10
52 # define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 15)
53 # define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 15)
54 # define GEN7_3DPRIM_INDIRECT_PARAMETER_ENABLE (1 << 10)
55 /* DW1 */
56 # define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 8)
57 # define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 8)
58
59 #define _3DPRIM_POINTLIST 0x01
60 #define _3DPRIM_LINELIST 0x02
61 #define _3DPRIM_LINESTRIP 0x03
62 #define _3DPRIM_TRILIST 0x04
63 #define _3DPRIM_TRISTRIP 0x05
64 #define _3DPRIM_TRIFAN 0x06
65 #define _3DPRIM_QUADLIST 0x07
66 #define _3DPRIM_QUADSTRIP 0x08
67 #define _3DPRIM_LINELIST_ADJ 0x09
68 #define _3DPRIM_LINESTRIP_ADJ 0x0A
69 #define _3DPRIM_TRILIST_ADJ 0x0B
70 #define _3DPRIM_TRISTRIP_ADJ 0x0C
71 #define _3DPRIM_TRISTRIP_REVERSE 0x0D
72 #define _3DPRIM_POLYGON 0x0E
73 #define _3DPRIM_RECTLIST 0x0F
74 #define _3DPRIM_LINELOOP 0x10
75 #define _3DPRIM_POINTLIST_BF 0x11
76 #define _3DPRIM_LINESTRIP_CONT 0x12
77 #define _3DPRIM_LINESTRIP_BF 0x13
78 #define _3DPRIM_LINESTRIP_CONT_BF 0x14
79 #define _3DPRIM_TRIFAN_NOSTIPPLE 0x15
80
81 #define BRW_ANISORATIO_2 0
82 #define BRW_ANISORATIO_4 1
83 #define BRW_ANISORATIO_6 2
84 #define BRW_ANISORATIO_8 3
85 #define BRW_ANISORATIO_10 4
86 #define BRW_ANISORATIO_12 5
87 #define BRW_ANISORATIO_14 6
88 #define BRW_ANISORATIO_16 7
89
90 #define BRW_BLENDFACTOR_ONE 0x1
91 #define BRW_BLENDFACTOR_SRC_COLOR 0x2
92 #define BRW_BLENDFACTOR_SRC_ALPHA 0x3
93 #define BRW_BLENDFACTOR_DST_ALPHA 0x4
94 #define BRW_BLENDFACTOR_DST_COLOR 0x5
95 #define BRW_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6
96 #define BRW_BLENDFACTOR_CONST_COLOR 0x7
97 #define BRW_BLENDFACTOR_CONST_ALPHA 0x8
98 #define BRW_BLENDFACTOR_SRC1_COLOR 0x9
99 #define BRW_BLENDFACTOR_SRC1_ALPHA 0x0A
100 #define BRW_BLENDFACTOR_ZERO 0x11
101 #define BRW_BLENDFACTOR_INV_SRC_COLOR 0x12
102 #define BRW_BLENDFACTOR_INV_SRC_ALPHA 0x13
103 #define BRW_BLENDFACTOR_INV_DST_ALPHA 0x14
104 #define BRW_BLENDFACTOR_INV_DST_COLOR 0x15
105 #define BRW_BLENDFACTOR_INV_CONST_COLOR 0x17
106 #define BRW_BLENDFACTOR_INV_CONST_ALPHA 0x18
107 #define BRW_BLENDFACTOR_INV_SRC1_COLOR 0x19
108 #define BRW_BLENDFACTOR_INV_SRC1_ALPHA 0x1A
109
110 #define BRW_BLENDFUNCTION_ADD 0
111 #define BRW_BLENDFUNCTION_SUBTRACT 1
112 #define BRW_BLENDFUNCTION_REVERSE_SUBTRACT 2
113 #define BRW_BLENDFUNCTION_MIN 3
114 #define BRW_BLENDFUNCTION_MAX 4
115
116 #define BRW_ALPHATEST_FORMAT_UNORM8 0
117 #define BRW_ALPHATEST_FORMAT_FLOAT32 1
118
119 #define BRW_CHROMAKEY_KILL_ON_ANY_MATCH 0
120 #define BRW_CHROMAKEY_REPLACE_BLACK 1
121
122 #define BRW_CLIP_API_OGL 0
123 #define BRW_CLIP_API_DX 1
124
125 #define BRW_CLIPMODE_NORMAL 0
126 #define BRW_CLIPMODE_CLIP_ALL 1
127 #define BRW_CLIPMODE_CLIP_NON_REJECTED 2
128 #define BRW_CLIPMODE_REJECT_ALL 3
129 #define BRW_CLIPMODE_ACCEPT_ALL 4
130 #define BRW_CLIPMODE_KERNEL_CLIP 5
131
132 #define BRW_CLIP_NDCSPACE 0
133 #define BRW_CLIP_SCREENSPACE 1
134
135 #define BRW_COMPAREFUNCTION_ALWAYS 0
136 #define BRW_COMPAREFUNCTION_NEVER 1
137 #define BRW_COMPAREFUNCTION_LESS 2
138 #define BRW_COMPAREFUNCTION_EQUAL 3
139 #define BRW_COMPAREFUNCTION_LEQUAL 4
140 #define BRW_COMPAREFUNCTION_GREATER 5
141 #define BRW_COMPAREFUNCTION_NOTEQUAL 6
142 #define BRW_COMPAREFUNCTION_GEQUAL 7
143
144 #define BRW_COVERAGE_PIXELS_HALF 0
145 #define BRW_COVERAGE_PIXELS_1 1
146 #define BRW_COVERAGE_PIXELS_2 2
147 #define BRW_COVERAGE_PIXELS_4 3
148
149 #define BRW_CULLMODE_BOTH 0
150 #define BRW_CULLMODE_NONE 1
151 #define BRW_CULLMODE_FRONT 2
152 #define BRW_CULLMODE_BACK 3
153
154 #define BRW_DEFAULTCOLOR_R8G8B8A8_UNORM 0
155 #define BRW_DEFAULTCOLOR_R32G32B32A32_FLOAT 1
156
157 #define BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0
158 #define BRW_DEPTHFORMAT_D32_FLOAT 1
159 #define BRW_DEPTHFORMAT_D24_UNORM_S8_UINT 2
160 #define BRW_DEPTHFORMAT_D24_UNORM_X8_UINT 3 /* GEN5 */
161 #define BRW_DEPTHFORMAT_D16_UNORM 5
162
163 #define BRW_FLOATING_POINT_IEEE_754 0
164 #define BRW_FLOATING_POINT_NON_IEEE_754 1
165
166 #define BRW_FRONTWINDING_CW 0
167 #define BRW_FRONTWINDING_CCW 1
168
169 #define BRW_SPRITE_POINT_ENABLE 16
170
171 #define BRW_CUT_INDEX_ENABLE (1 << 10)
172
173 #define BRW_INDEX_BYTE 0
174 #define BRW_INDEX_WORD 1
175 #define BRW_INDEX_DWORD 2
176
177 #define BRW_LOGICOPFUNCTION_CLEAR 0
178 #define BRW_LOGICOPFUNCTION_NOR 1
179 #define BRW_LOGICOPFUNCTION_AND_INVERTED 2
180 #define BRW_LOGICOPFUNCTION_COPY_INVERTED 3
181 #define BRW_LOGICOPFUNCTION_AND_REVERSE 4
182 #define BRW_LOGICOPFUNCTION_INVERT 5
183 #define BRW_LOGICOPFUNCTION_XOR 6
184 #define BRW_LOGICOPFUNCTION_NAND 7
185 #define BRW_LOGICOPFUNCTION_AND 8
186 #define BRW_LOGICOPFUNCTION_EQUIV 9
187 #define BRW_LOGICOPFUNCTION_NOOP 10
188 #define BRW_LOGICOPFUNCTION_OR_INVERTED 11
189 #define BRW_LOGICOPFUNCTION_COPY 12
190 #define BRW_LOGICOPFUNCTION_OR_REVERSE 13
191 #define BRW_LOGICOPFUNCTION_OR 14
192 #define BRW_LOGICOPFUNCTION_SET 15
193
194 #define BRW_MAPFILTER_NEAREST 0x0
195 #define BRW_MAPFILTER_LINEAR 0x1
196 #define BRW_MAPFILTER_ANISOTROPIC 0x2
197
198 #define BRW_MIPFILTER_NONE 0
199 #define BRW_MIPFILTER_NEAREST 1
200 #define BRW_MIPFILTER_LINEAR 3
201
202 #define BRW_ADDRESS_ROUNDING_ENABLE_U_MAG 0x20
203 #define BRW_ADDRESS_ROUNDING_ENABLE_U_MIN 0x10
204 #define BRW_ADDRESS_ROUNDING_ENABLE_V_MAG 0x08
205 #define BRW_ADDRESS_ROUNDING_ENABLE_V_MIN 0x04
206 #define BRW_ADDRESS_ROUNDING_ENABLE_R_MAG 0x02
207 #define BRW_ADDRESS_ROUNDING_ENABLE_R_MIN 0x01
208
209 #define BRW_POLYGON_FRONT_FACING 0
210 #define BRW_POLYGON_BACK_FACING 1
211
212 #define BRW_PREFILTER_ALWAYS 0x0
213 #define BRW_PREFILTER_NEVER 0x1
214 #define BRW_PREFILTER_LESS 0x2
215 #define BRW_PREFILTER_EQUAL 0x3
216 #define BRW_PREFILTER_LEQUAL 0x4
217 #define BRW_PREFILTER_GREATER 0x5
218 #define BRW_PREFILTER_NOTEQUAL 0x6
219 #define BRW_PREFILTER_GEQUAL 0x7
220
221 #define BRW_PROVOKING_VERTEX_0 0
222 #define BRW_PROVOKING_VERTEX_1 1
223 #define BRW_PROVOKING_VERTEX_2 2
224
225 #define BRW_RASTRULE_UPPER_LEFT 0
226 #define BRW_RASTRULE_UPPER_RIGHT 1
227 /* These are listed as "Reserved, but not seen as useful"
228 * in Intel documentation (page 212, "Point Rasterization Rule",
229 * section 7.4 "SF Pipeline State Summary", of document
230 * "Intel® 965 Express Chipset Family and Intel® G35 Express
231 * Chipset Graphics Controller Programmer's Reference Manual,
232 * Volume 2: 3D/Media", Revision 1.0b as of January 2008,
233 * available at
234 * http://intellinuxgraphics.org/documentation.html
235 * at the time of this writing).
236 *
237 * These appear to be supported on at least some
238 * i965-family devices, and the BRW_RASTRULE_LOWER_RIGHT
239 * is useful when using OpenGL to render to a FBO
240 * (which has the pixel coordinate Y orientation inverted
241 * with respect to the normal OpenGL pixel coordinate system).
242 */
243 #define BRW_RASTRULE_LOWER_LEFT 2
244 #define BRW_RASTRULE_LOWER_RIGHT 3
245
246 #define BRW_RENDERTARGET_CLAMPRANGE_UNORM 0
247 #define BRW_RENDERTARGET_CLAMPRANGE_SNORM 1
248 #define BRW_RENDERTARGET_CLAMPRANGE_FORMAT 2
249
250 #define BRW_STENCILOP_KEEP 0
251 #define BRW_STENCILOP_ZERO 1
252 #define BRW_STENCILOP_REPLACE 2
253 #define BRW_STENCILOP_INCRSAT 3
254 #define BRW_STENCILOP_DECRSAT 4
255 #define BRW_STENCILOP_INCR 5
256 #define BRW_STENCILOP_DECR 6
257 #define BRW_STENCILOP_INVERT 7
258
259 /* Surface state DW0 */
260 #define BRW_SURFACE_RC_READ_WRITE (1 << 8)
261 #define BRW_SURFACE_MIPLAYOUT_SHIFT 10
262 #define BRW_SURFACE_MIPMAPLAYOUT_BELOW 0
263 #define BRW_SURFACE_MIPMAPLAYOUT_RIGHT 1
264 #define BRW_SURFACE_CUBEFACE_ENABLES 0x3f
265 #define BRW_SURFACE_BLEND_ENABLED (1 << 13)
266 #define BRW_SURFACE_WRITEDISABLE_B_SHIFT 14
267 #define BRW_SURFACE_WRITEDISABLE_G_SHIFT 15
268 #define BRW_SURFACE_WRITEDISABLE_R_SHIFT 16
269 #define BRW_SURFACE_WRITEDISABLE_A_SHIFT 17
270
271 #define BRW_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000
272 #define BRW_SURFACEFORMAT_R32G32B32A32_SINT 0x001
273 #define BRW_SURFACEFORMAT_R32G32B32A32_UINT 0x002
274 #define BRW_SURFACEFORMAT_R32G32B32A32_UNORM 0x003
275 #define BRW_SURFACEFORMAT_R32G32B32A32_SNORM 0x004
276 #define BRW_SURFACEFORMAT_R64G64_FLOAT 0x005
277 #define BRW_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006
278 #define BRW_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007
279 #define BRW_SURFACEFORMAT_R32G32B32A32_USCALED 0x008
280 #define BRW_SURFACEFORMAT_R32G32B32A32_SFIXED 0x020
281 #define BRW_SURFACEFORMAT_R64G64_PASSTHRU 0x021
282 #define BRW_SURFACEFORMAT_R32G32B32_FLOAT 0x040
283 #define BRW_SURFACEFORMAT_R32G32B32_SINT 0x041
284 #define BRW_SURFACEFORMAT_R32G32B32_UINT 0x042
285 #define BRW_SURFACEFORMAT_R32G32B32_UNORM 0x043
286 #define BRW_SURFACEFORMAT_R32G32B32_SNORM 0x044
287 #define BRW_SURFACEFORMAT_R32G32B32_SSCALED 0x045
288 #define BRW_SURFACEFORMAT_R32G32B32_USCALED 0x046
289 #define BRW_SURFACEFORMAT_R32G32B32_SFIXED 0x050
290 #define BRW_SURFACEFORMAT_R16G16B16A16_UNORM 0x080
291 #define BRW_SURFACEFORMAT_R16G16B16A16_SNORM 0x081
292 #define BRW_SURFACEFORMAT_R16G16B16A16_SINT 0x082
293 #define BRW_SURFACEFORMAT_R16G16B16A16_UINT 0x083
294 #define BRW_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084
295 #define BRW_SURFACEFORMAT_R32G32_FLOAT 0x085
296 #define BRW_SURFACEFORMAT_R32G32_SINT 0x086
297 #define BRW_SURFACEFORMAT_R32G32_UINT 0x087
298 #define BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088
299 #define BRW_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089
300 #define BRW_SURFACEFORMAT_L32A32_FLOAT 0x08A
301 #define BRW_SURFACEFORMAT_R32G32_UNORM 0x08B
302 #define BRW_SURFACEFORMAT_R32G32_SNORM 0x08C
303 #define BRW_SURFACEFORMAT_R64_FLOAT 0x08D
304 #define BRW_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E
305 #define BRW_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F
306 #define BRW_SURFACEFORMAT_A32X32_FLOAT 0x090
307 #define BRW_SURFACEFORMAT_L32X32_FLOAT 0x091
308 #define BRW_SURFACEFORMAT_I32X32_FLOAT 0x092
309 #define BRW_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093
310 #define BRW_SURFACEFORMAT_R16G16B16A16_USCALED 0x094
311 #define BRW_SURFACEFORMAT_R32G32_SSCALED 0x095
312 #define BRW_SURFACEFORMAT_R32G32_USCALED 0x096
313 #define BRW_SURFACEFORMAT_R32G32_FLOAT_LD 0x097
314 #define BRW_SURFACEFORMAT_R32G32_SFIXED 0x0A0
315 #define BRW_SURFACEFORMAT_R64_PASSTHRU 0x0A1
316 #define BRW_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0
317 #define BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1
318 #define BRW_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2
319 #define BRW_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3
320 #define BRW_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4
321 #define BRW_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5
322 #define BRW_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7
323 #define BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8
324 #define BRW_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9
325 #define BRW_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA
326 #define BRW_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB
327 #define BRW_SURFACEFORMAT_R16G16_UNORM 0x0CC
328 #define BRW_SURFACEFORMAT_R16G16_SNORM 0x0CD
329 #define BRW_SURFACEFORMAT_R16G16_SINT 0x0CE
330 #define BRW_SURFACEFORMAT_R16G16_UINT 0x0CF
331 #define BRW_SURFACEFORMAT_R16G16_FLOAT 0x0D0
332 #define BRW_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1
333 #define BRW_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2
334 #define BRW_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3
335 #define BRW_SURFACEFORMAT_R32_SINT 0x0D6
336 #define BRW_SURFACEFORMAT_R32_UINT 0x0D7
337 #define BRW_SURFACEFORMAT_R32_FLOAT 0x0D8
338 #define BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9
339 #define BRW_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA
340 #define BRW_SURFACEFORMAT_L16A16_UNORM 0x0DF
341 #define BRW_SURFACEFORMAT_I24X8_UNORM 0x0E0
342 #define BRW_SURFACEFORMAT_L24X8_UNORM 0x0E1
343 #define BRW_SURFACEFORMAT_A24X8_UNORM 0x0E2
344 #define BRW_SURFACEFORMAT_I32_FLOAT 0x0E3
345 #define BRW_SURFACEFORMAT_L32_FLOAT 0x0E4
346 #define BRW_SURFACEFORMAT_A32_FLOAT 0x0E5
347 #define BRW_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9
348 #define BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA
349 #define BRW_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB
350 #define BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC
351 #define BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED
352 #define BRW_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE
353 #define BRW_SURFACEFORMAT_L16A16_FLOAT 0x0F0
354 #define BRW_SURFACEFORMAT_R32_UNORM 0x0F1
355 #define BRW_SURFACEFORMAT_R32_SNORM 0x0F2
356 #define BRW_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3
357 #define BRW_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4
358 #define BRW_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5
359 #define BRW_SURFACEFORMAT_R16G16_SSCALED 0x0F6
360 #define BRW_SURFACEFORMAT_R16G16_USCALED 0x0F7
361 #define BRW_SURFACEFORMAT_R32_SSCALED 0x0F8
362 #define BRW_SURFACEFORMAT_R32_USCALED 0x0F9
363 #define BRW_SURFACEFORMAT_B5G6R5_UNORM 0x100
364 #define BRW_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101
365 #define BRW_SURFACEFORMAT_B5G5R5A1_UNORM 0x102
366 #define BRW_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103
367 #define BRW_SURFACEFORMAT_B4G4R4A4_UNORM 0x104
368 #define BRW_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105
369 #define BRW_SURFACEFORMAT_R8G8_UNORM 0x106
370 #define BRW_SURFACEFORMAT_R8G8_SNORM 0x107
371 #define BRW_SURFACEFORMAT_R8G8_SINT 0x108
372 #define BRW_SURFACEFORMAT_R8G8_UINT 0x109
373 #define BRW_SURFACEFORMAT_R16_UNORM 0x10A
374 #define BRW_SURFACEFORMAT_R16_SNORM 0x10B
375 #define BRW_SURFACEFORMAT_R16_SINT 0x10C
376 #define BRW_SURFACEFORMAT_R16_UINT 0x10D
377 #define BRW_SURFACEFORMAT_R16_FLOAT 0x10E
378 #define BRW_SURFACEFORMAT_A8P8_UNORM_PALETTE0 0x10F
379 #define BRW_SURFACEFORMAT_A8P8_UNORM_PALETTE1 0x110
380 #define BRW_SURFACEFORMAT_I16_UNORM 0x111
381 #define BRW_SURFACEFORMAT_L16_UNORM 0x112
382 #define BRW_SURFACEFORMAT_A16_UNORM 0x113
383 #define BRW_SURFACEFORMAT_L8A8_UNORM 0x114
384 #define BRW_SURFACEFORMAT_I16_FLOAT 0x115
385 #define BRW_SURFACEFORMAT_L16_FLOAT 0x116
386 #define BRW_SURFACEFORMAT_A16_FLOAT 0x117
387 #define BRW_SURFACEFORMAT_L8A8_UNORM_SRGB 0x118
388 #define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119
389 #define BRW_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A
390 #define BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B
391 #define BRW_SURFACEFORMAT_R8G8_SSCALED 0x11C
392 #define BRW_SURFACEFORMAT_R8G8_USCALED 0x11D
393 #define BRW_SURFACEFORMAT_R16_SSCALED 0x11E
394 #define BRW_SURFACEFORMAT_R16_USCALED 0x11F
395 #define BRW_SURFACEFORMAT_P8A8_UNORM_PALETTE0 0x122
396 #define BRW_SURFACEFORMAT_P8A8_UNORM_PALETTE1 0x123
397 #define BRW_SURFACEFORMAT_A1B5G5R5_UNORM 0x124
398 #define BRW_SURFACEFORMAT_A4B4G4R4_UNORM 0x125
399 #define BRW_SURFACEFORMAT_L8A8_UINT 0x126
400 #define BRW_SURFACEFORMAT_L8A8_SINT 0x127
401 #define BRW_SURFACEFORMAT_R8_UNORM 0x140
402 #define BRW_SURFACEFORMAT_R8_SNORM 0x141
403 #define BRW_SURFACEFORMAT_R8_SINT 0x142
404 #define BRW_SURFACEFORMAT_R8_UINT 0x143
405 #define BRW_SURFACEFORMAT_A8_UNORM 0x144
406 #define BRW_SURFACEFORMAT_I8_UNORM 0x145
407 #define BRW_SURFACEFORMAT_L8_UNORM 0x146
408 #define BRW_SURFACEFORMAT_P4A4_UNORM 0x147
409 #define BRW_SURFACEFORMAT_A4P4_UNORM 0x148
410 #define BRW_SURFACEFORMAT_R8_SSCALED 0x149
411 #define BRW_SURFACEFORMAT_R8_USCALED 0x14A
412 #define BRW_SURFACEFORMAT_P8_UNORM_PALETTE0 0x14B
413 #define BRW_SURFACEFORMAT_L8_UNORM_SRGB 0x14C
414 #define BRW_SURFACEFORMAT_P8_UNORM_PALETTE1 0x14D
415 #define BRW_SURFACEFORMAT_P4A4_UNORM_PALETTE1 0x14E
416 #define BRW_SURFACEFORMAT_A4P4_UNORM_PALETTE1 0x14F
417 #define BRW_SURFACEFORMAT_Y8_SNORM 0x150
418 #define BRW_SURFACEFORMAT_L8_UINT 0x152
419 #define BRW_SURFACEFORMAT_L8_SINT 0x153
420 #define BRW_SURFACEFORMAT_I8_UINT 0x154
421 #define BRW_SURFACEFORMAT_I8_SINT 0x155
422 #define BRW_SURFACEFORMAT_DXT1_RGB_SRGB 0x180
423 #define BRW_SURFACEFORMAT_R1_UINT 0x181
424 #define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182
425 #define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183
426 #define BRW_SURFACEFORMAT_P2_UNORM_PALETTE0 0x184
427 #define BRW_SURFACEFORMAT_P2_UNORM_PALETTE1 0x185
428 #define BRW_SURFACEFORMAT_BC1_UNORM 0x186
429 #define BRW_SURFACEFORMAT_BC2_UNORM 0x187
430 #define BRW_SURFACEFORMAT_BC3_UNORM 0x188
431 #define BRW_SURFACEFORMAT_BC4_UNORM 0x189
432 #define BRW_SURFACEFORMAT_BC5_UNORM 0x18A
433 #define BRW_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B
434 #define BRW_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C
435 #define BRW_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D
436 #define BRW_SURFACEFORMAT_MONO8 0x18E
437 #define BRW_SURFACEFORMAT_YCRCB_SWAPUV 0x18F
438 #define BRW_SURFACEFORMAT_YCRCB_SWAPY 0x190
439 #define BRW_SURFACEFORMAT_DXT1_RGB 0x191
440 #define BRW_SURFACEFORMAT_FXT1 0x192
441 #define BRW_SURFACEFORMAT_R8G8B8_UNORM 0x193
442 #define BRW_SURFACEFORMAT_R8G8B8_SNORM 0x194
443 #define BRW_SURFACEFORMAT_R8G8B8_SSCALED 0x195
444 #define BRW_SURFACEFORMAT_R8G8B8_USCALED 0x196
445 #define BRW_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197
446 #define BRW_SURFACEFORMAT_R64G64B64_FLOAT 0x198
447 #define BRW_SURFACEFORMAT_BC4_SNORM 0x199
448 #define BRW_SURFACEFORMAT_BC5_SNORM 0x19A
449 #define BRW_SURFACEFORMAT_R16G16B16_FLOAT 0x19B
450 #define BRW_SURFACEFORMAT_R16G16B16_UNORM 0x19C
451 #define BRW_SURFACEFORMAT_R16G16B16_SNORM 0x19D
452 #define BRW_SURFACEFORMAT_R16G16B16_SSCALED 0x19E
453 #define BRW_SURFACEFORMAT_R16G16B16_USCALED 0x19F
454 #define BRW_SURFACEFORMAT_BC6H_SF16 0x1A1
455 #define BRW_SURFACEFORMAT_BC7_UNORM 0x1A2
456 #define BRW_SURFACEFORMAT_BC7_UNORM_SRGB 0x1A3
457 #define BRW_SURFACEFORMAT_BC6H_UF16 0x1A4
458 #define BRW_SURFACEFORMAT_PLANAR_420_8 0x1A5
459 #define BRW_SURFACEFORMAT_R8G8B8_UNORM_SRGB 0x1A8
460 #define BRW_SURFACEFORMAT_ETC1_RGB8 0x1A9
461 #define BRW_SURFACEFORMAT_ETC2_RGB8 0x1AA
462 #define BRW_SURFACEFORMAT_EAC_R11 0x1AB
463 #define BRW_SURFACEFORMAT_EAC_RG11 0x1AC
464 #define BRW_SURFACEFORMAT_EAC_SIGNED_R11 0x1AD
465 #define BRW_SURFACEFORMAT_EAC_SIGNED_RG11 0x1AE
466 #define BRW_SURFACEFORMAT_ETC2_SRGB8 0x1AF
467 #define BRW_SURFACEFORMAT_R16G16B16_UINT 0x1B0
468 #define BRW_SURFACEFORMAT_R16G16B16_SINT 0x1B1
469 #define BRW_SURFACEFORMAT_R32_SFIXED 0x1B2
470 #define BRW_SURFACEFORMAT_R10G10B10A2_SNORM 0x1B3
471 #define BRW_SURFACEFORMAT_R10G10B10A2_USCALED 0x1B4
472 #define BRW_SURFACEFORMAT_R10G10B10A2_SSCALED 0x1B5
473 #define BRW_SURFACEFORMAT_R10G10B10A2_SINT 0x1B6
474 #define BRW_SURFACEFORMAT_B10G10R10A2_SNORM 0x1B7
475 #define BRW_SURFACEFORMAT_B10G10R10A2_USCALED 0x1B8
476 #define BRW_SURFACEFORMAT_B10G10R10A2_SSCALED 0x1B9
477 #define BRW_SURFACEFORMAT_B10G10R10A2_UINT 0x1BA
478 #define BRW_SURFACEFORMAT_B10G10R10A2_SINT 0x1BB
479 #define BRW_SURFACEFORMAT_R64G64B64A64_PASSTHRU 0x1BC
480 #define BRW_SURFACEFORMAT_R64G64B64_PASSTHRU 0x1BD
481 #define BRW_SURFACEFORMAT_ETC2_RGB8_PTA 0x1C0
482 #define BRW_SURFACEFORMAT_ETC2_SRGB8_PTA 0x1C1
483 #define BRW_SURFACEFORMAT_ETC2_EAC_RGBA8 0x1C2
484 #define BRW_SURFACEFORMAT_ETC2_EAC_SRGB8_A8 0x1C3
485 #define BRW_SURFACEFORMAT_R8G8B8_UINT 0x1C8
486 #define BRW_SURFACEFORMAT_R8G8B8_SINT 0x1C9
487 #define BRW_SURFACEFORMAT_RAW 0x1FF
488 #define BRW_SURFACE_FORMAT_SHIFT 18
489 #define BRW_SURFACE_FORMAT_MASK INTEL_MASK(26, 18)
490
491 #define BRW_SURFACERETURNFORMAT_FLOAT32 0
492 #define BRW_SURFACERETURNFORMAT_S1 1
493
494 #define BRW_SURFACE_TYPE_SHIFT 29
495 #define BRW_SURFACE_TYPE_MASK INTEL_MASK(31, 29)
496 #define BRW_SURFACE_1D 0
497 #define BRW_SURFACE_2D 1
498 #define BRW_SURFACE_3D 2
499 #define BRW_SURFACE_CUBE 3
500 #define BRW_SURFACE_BUFFER 4
501 #define BRW_SURFACE_NULL 7
502
503 #define GEN7_SURFACE_IS_ARRAY (1 << 28)
504 #define GEN7_SURFACE_VALIGN_2 (0 << 16)
505 #define GEN7_SURFACE_VALIGN_4 (1 << 16)
506 #define GEN7_SURFACE_HALIGN_4 (0 << 15)
507 #define GEN7_SURFACE_HALIGN_8 (1 << 15)
508 #define GEN7_SURFACE_TILING_NONE (0 << 13)
509 #define GEN7_SURFACE_TILING_X (2 << 13)
510 #define GEN7_SURFACE_TILING_Y (3 << 13)
511 #define GEN7_SURFACE_ARYSPC_FULL (0 << 10)
512 #define GEN7_SURFACE_ARYSPC_LOD0 (1 << 10)
513
514 /* Surface state DW2 */
515 #define BRW_SURFACE_HEIGHT_SHIFT 19
516 #define BRW_SURFACE_HEIGHT_MASK INTEL_MASK(31, 19)
517 #define BRW_SURFACE_WIDTH_SHIFT 6
518 #define BRW_SURFACE_WIDTH_MASK INTEL_MASK(18, 6)
519 #define BRW_SURFACE_LOD_SHIFT 2
520 #define BRW_SURFACE_LOD_MASK INTEL_MASK(5, 2)
521 #define GEN7_SURFACE_HEIGHT_SHIFT 16
522 #define GEN7_SURFACE_HEIGHT_MASK INTEL_MASK(29, 16)
523 #define GEN7_SURFACE_WIDTH_SHIFT 0
524 #define GEN7_SURFACE_WIDTH_MASK INTEL_MASK(13, 0)
525
526 /* Surface state DW3 */
527 #define BRW_SURFACE_DEPTH_SHIFT 21
528 #define BRW_SURFACE_DEPTH_MASK INTEL_MASK(31, 21)
529 #define BRW_SURFACE_PITCH_SHIFT 3
530 #define BRW_SURFACE_PITCH_MASK INTEL_MASK(19, 3)
531 #define BRW_SURFACE_TILED (1 << 1)
532 #define BRW_SURFACE_TILED_Y (1 << 0)
533
534 /* Surface state DW4 */
535 #define BRW_SURFACE_MIN_LOD_SHIFT 28
536 #define BRW_SURFACE_MIN_LOD_MASK INTEL_MASK(31, 28)
537 #define BRW_SURFACE_MULTISAMPLECOUNT_1 (0 << 4)
538 #define BRW_SURFACE_MULTISAMPLECOUNT_4 (2 << 4)
539 #define GEN7_SURFACE_MULTISAMPLECOUNT_1 (0 << 3)
540 #define GEN7_SURFACE_MULTISAMPLECOUNT_4 (2 << 3)
541 #define GEN7_SURFACE_MULTISAMPLECOUNT_8 (3 << 3)
542 #define GEN7_SURFACE_MSFMT_MSS (0 << 6)
543 #define GEN7_SURFACE_MSFMT_DEPTH_STENCIL (1 << 6)
544 #define GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT 18
545 #define GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT_SHIFT 7
546
547 /* Surface state DW5 */
548 #define BRW_SURFACE_X_OFFSET_SHIFT 25
549 #define BRW_SURFACE_X_OFFSET_MASK INTEL_MASK(31, 25)
550 #define BRW_SURFACE_VERTICAL_ALIGN_ENABLE (1 << 24)
551 #define BRW_SURFACE_Y_OFFSET_SHIFT 20
552 #define BRW_SURFACE_Y_OFFSET_MASK INTEL_MASK(23, 20)
553 #define GEN7_SURFACE_MIN_LOD_SHIFT 4
554 #define GEN7_SURFACE_MIN_LOD_MASK INTEL_MASK(7, 4)
555
556 #define GEN7_SURFACE_MOCS_SHIFT 16
557 #define GEN7_SURFACE_MOCS_MASK INTEL_MASK(19, 16)
558
559 /* Surface state DW6 */
560 #define GEN7_SURFACE_MCS_ENABLE (1 << 0)
561 #define GEN7_SURFACE_MCS_PITCH_SHIFT 3
562 #define GEN7_SURFACE_MCS_PITCH_MASK INTEL_MASK(11, 3)
563
564 /* Surface state DW7 */
565 #define GEN7_SURFACE_CLEAR_COLOR_SHIFT 28
566 #define GEN7_SURFACE_SCS_R_SHIFT 25
567 #define GEN7_SURFACE_SCS_R_MASK INTEL_MASK(27, 25)
568 #define GEN7_SURFACE_SCS_G_SHIFT 22
569 #define GEN7_SURFACE_SCS_G_MASK INTEL_MASK(24, 22)
570 #define GEN7_SURFACE_SCS_B_SHIFT 19
571 #define GEN7_SURFACE_SCS_B_MASK INTEL_MASK(21, 19)
572 #define GEN7_SURFACE_SCS_A_SHIFT 16
573 #define GEN7_SURFACE_SCS_A_MASK INTEL_MASK(18, 16)
574
575 /* The actual swizzle values/what channel to use */
576 #define HSW_SCS_ZERO 0
577 #define HSW_SCS_ONE 1
578 #define HSW_SCS_RED 4
579 #define HSW_SCS_GREEN 5
580 #define HSW_SCS_BLUE 6
581 #define HSW_SCS_ALPHA 7
582
583 #define BRW_TEXCOORDMODE_WRAP 0
584 #define BRW_TEXCOORDMODE_MIRROR 1
585 #define BRW_TEXCOORDMODE_CLAMP 2
586 #define BRW_TEXCOORDMODE_CUBE 3
587 #define BRW_TEXCOORDMODE_CLAMP_BORDER 4
588 #define BRW_TEXCOORDMODE_MIRROR_ONCE 5
589
590 #define BRW_THREAD_PRIORITY_NORMAL 0
591 #define BRW_THREAD_PRIORITY_HIGH 1
592
593 #define BRW_TILEWALK_XMAJOR 0
594 #define BRW_TILEWALK_YMAJOR 1
595
596 #define BRW_VERTEX_SUBPIXEL_PRECISION_8BITS 0
597 #define BRW_VERTEX_SUBPIXEL_PRECISION_4BITS 1
598
599 /* Execution Unit (EU) defines
600 */
601
602 #define BRW_ALIGN_1 0
603 #define BRW_ALIGN_16 1
604
605 #define BRW_ADDRESS_DIRECT 0
606 #define BRW_ADDRESS_REGISTER_INDIRECT_REGISTER 1
607
608 #define BRW_CHANNEL_X 0
609 #define BRW_CHANNEL_Y 1
610 #define BRW_CHANNEL_Z 2
611 #define BRW_CHANNEL_W 3
612
613 enum brw_compression {
614 BRW_COMPRESSION_NONE = 0,
615 BRW_COMPRESSION_2NDHALF = 1,
616 BRW_COMPRESSION_COMPRESSED = 2,
617 };
618
619 #define GEN6_COMPRESSION_1Q 0
620 #define GEN6_COMPRESSION_2Q 1
621 #define GEN6_COMPRESSION_3Q 2
622 #define GEN6_COMPRESSION_4Q 3
623 #define GEN6_COMPRESSION_1H 0
624 #define GEN6_COMPRESSION_2H 2
625
626 #define BRW_CONDITIONAL_NONE 0
627 #define BRW_CONDITIONAL_Z 1
628 #define BRW_CONDITIONAL_NZ 2
629 #define BRW_CONDITIONAL_EQ 1 /* Z */
630 #define BRW_CONDITIONAL_NEQ 2 /* NZ */
631 #define BRW_CONDITIONAL_G 3
632 #define BRW_CONDITIONAL_GE 4
633 #define BRW_CONDITIONAL_L 5
634 #define BRW_CONDITIONAL_LE 6
635 #define BRW_CONDITIONAL_R 7
636 #define BRW_CONDITIONAL_O 8
637 #define BRW_CONDITIONAL_U 9
638
639 #define BRW_DEBUG_NONE 0
640 #define BRW_DEBUG_BREAKPOINT 1
641
642 #define BRW_DEPENDENCY_NORMAL 0
643 #define BRW_DEPENDENCY_NOTCLEARED 1
644 #define BRW_DEPENDENCY_NOTCHECKED 2
645 #define BRW_DEPENDENCY_DISABLE 3
646
647 #define BRW_EXECUTE_1 0
648 #define BRW_EXECUTE_2 1
649 #define BRW_EXECUTE_4 2
650 #define BRW_EXECUTE_8 3
651 #define BRW_EXECUTE_16 4
652 #define BRW_EXECUTE_32 5
653
654 #define BRW_HORIZONTAL_STRIDE_0 0
655 #define BRW_HORIZONTAL_STRIDE_1 1
656 #define BRW_HORIZONTAL_STRIDE_2 2
657 #define BRW_HORIZONTAL_STRIDE_4 3
658
659 #define BRW_INSTRUCTION_NORMAL 0
660 #define BRW_INSTRUCTION_SATURATE 1
661
662 #define BRW_MASK_ENABLE 0
663 #define BRW_MASK_DISABLE 1
664
665 /** @{
666 *
667 * Gen6 has replaced "mask enable/disable" with WECtrl, which is
668 * effectively the same but much simpler to think about. Now, there
669 * are two contributors ANDed together to whether channels are
670 * executed: The predication on the instruction, and the channel write
671 * enable.
672 */
673 /**
674 * This is the default value. It means that a channel's write enable is set
675 * if the per-channel IP is pointing at this instruction.
676 */
677 #define BRW_WE_NORMAL 0
678 /**
679 * This is used like BRW_MASK_DISABLE, and causes all channels to have
680 * their write enable set. Note that predication still contributes to
681 * whether the channel actually gets written.
682 */
683 #define BRW_WE_ALL 1
684 /** @} */
685
686 enum opcode {
687 /* These are the actual hardware opcodes. */
688 BRW_OPCODE_MOV = 1,
689 BRW_OPCODE_SEL = 2,
690 BRW_OPCODE_NOT = 4,
691 BRW_OPCODE_AND = 5,
692 BRW_OPCODE_OR = 6,
693 BRW_OPCODE_XOR = 7,
694 BRW_OPCODE_SHR = 8,
695 BRW_OPCODE_SHL = 9,
696 BRW_OPCODE_ASR = 12,
697 BRW_OPCODE_CMP = 16,
698 BRW_OPCODE_CMPN = 17,
699 BRW_OPCODE_F32TO16 = 19,
700 BRW_OPCODE_F16TO32 = 20,
701 BRW_OPCODE_BFREV = 23,
702 BRW_OPCODE_BFE = 24,
703 BRW_OPCODE_BFI1 = 25,
704 BRW_OPCODE_BFI2 = 26,
705 BRW_OPCODE_JMPI = 32,
706 BRW_OPCODE_IF = 34,
707 BRW_OPCODE_IFF = 35,
708 BRW_OPCODE_ELSE = 36,
709 BRW_OPCODE_ENDIF = 37,
710 BRW_OPCODE_DO = 38,
711 BRW_OPCODE_WHILE = 39,
712 BRW_OPCODE_BREAK = 40,
713 BRW_OPCODE_CONTINUE = 41,
714 BRW_OPCODE_HALT = 42,
715 BRW_OPCODE_MSAVE = 44,
716 BRW_OPCODE_MRESTORE = 45,
717 BRW_OPCODE_PUSH = 46,
718 BRW_OPCODE_POP = 47,
719 BRW_OPCODE_WAIT = 48,
720 BRW_OPCODE_SEND = 49,
721 BRW_OPCODE_SENDC = 50,
722 BRW_OPCODE_MATH = 56,
723 BRW_OPCODE_ADD = 64,
724 BRW_OPCODE_MUL = 65,
725 BRW_OPCODE_AVG = 66,
726 BRW_OPCODE_FRC = 67,
727 BRW_OPCODE_RNDU = 68,
728 BRW_OPCODE_RNDD = 69,
729 BRW_OPCODE_RNDE = 70,
730 BRW_OPCODE_RNDZ = 71,
731 BRW_OPCODE_MAC = 72,
732 BRW_OPCODE_MACH = 73,
733 BRW_OPCODE_LZD = 74,
734 BRW_OPCODE_FBH = 75,
735 BRW_OPCODE_FBL = 76,
736 BRW_OPCODE_CBIT = 77,
737 BRW_OPCODE_ADDC = 78,
738 BRW_OPCODE_SUBB = 79,
739 BRW_OPCODE_SAD2 = 80,
740 BRW_OPCODE_SADA2 = 81,
741 BRW_OPCODE_DP4 = 84,
742 BRW_OPCODE_DPH = 85,
743 BRW_OPCODE_DP3 = 86,
744 BRW_OPCODE_DP2 = 87,
745 BRW_OPCODE_LINE = 89,
746 BRW_OPCODE_PLN = 90,
747 BRW_OPCODE_MAD = 91,
748 BRW_OPCODE_LRP = 92,
749 BRW_OPCODE_NOP = 126,
750
751 /* These are compiler backend opcodes that get translated into other
752 * instructions.
753 */
754 FS_OPCODE_FB_WRITE = 128,
755 SHADER_OPCODE_RCP,
756 SHADER_OPCODE_RSQ,
757 SHADER_OPCODE_SQRT,
758 SHADER_OPCODE_EXP2,
759 SHADER_OPCODE_LOG2,
760 SHADER_OPCODE_POW,
761 SHADER_OPCODE_INT_QUOTIENT,
762 SHADER_OPCODE_INT_REMAINDER,
763 SHADER_OPCODE_SIN,
764 SHADER_OPCODE_COS,
765
766 SHADER_OPCODE_TEX,
767 SHADER_OPCODE_TXD,
768 SHADER_OPCODE_TXF,
769 SHADER_OPCODE_TXL,
770 SHADER_OPCODE_TXS,
771 FS_OPCODE_TXB,
772 SHADER_OPCODE_TXF_MS,
773 SHADER_OPCODE_TXF_MCS,
774 SHADER_OPCODE_LOD,
775 SHADER_OPCODE_TG4,
776 SHADER_OPCODE_TG4_OFFSET,
777
778 SHADER_OPCODE_SHADER_TIME_ADD,
779
780 SHADER_OPCODE_UNTYPED_ATOMIC,
781 SHADER_OPCODE_UNTYPED_SURFACE_READ,
782
783 SHADER_OPCODE_GEN4_SCRATCH_READ,
784 SHADER_OPCODE_GEN4_SCRATCH_WRITE,
785 SHADER_OPCODE_GEN7_SCRATCH_READ,
786
787 FS_OPCODE_DDX,
788 FS_OPCODE_DDY,
789 FS_OPCODE_PIXEL_X,
790 FS_OPCODE_PIXEL_Y,
791 FS_OPCODE_CINTERP,
792 FS_OPCODE_LINTERP,
793 FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD,
794 FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GEN7,
795 FS_OPCODE_VARYING_PULL_CONSTANT_LOAD,
796 FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN7,
797 FS_OPCODE_MOV_DISPATCH_TO_FLAGS,
798 FS_OPCODE_DISCARD_JUMP,
799 FS_OPCODE_SET_OMASK,
800 FS_OPCODE_SET_SAMPLE_ID,
801 FS_OPCODE_SET_SIMD4X2_OFFSET,
802 FS_OPCODE_PACK_HALF_2x16_SPLIT,
803 FS_OPCODE_UNPACK_HALF_2x16_SPLIT_X,
804 FS_OPCODE_UNPACK_HALF_2x16_SPLIT_Y,
805 FS_OPCODE_PLACEHOLDER_HALT,
806
807 VS_OPCODE_URB_WRITE,
808 VS_OPCODE_PULL_CONSTANT_LOAD,
809 VS_OPCODE_PULL_CONSTANT_LOAD_GEN7,
810 VS_OPCODE_UNPACK_FLAGS_SIMD4X2,
811
812 /**
813 * Write geometry shader output data to the URB.
814 *
815 * Unlike VS_OPCODE_URB_WRITE, this opcode doesn't do an implied move from
816 * R0 to the first MRF. This allows the geometry shader to override the
817 * "Slot {0,1} Offset" fields in the message header.
818 */
819 GS_OPCODE_URB_WRITE,
820
821 /**
822 * Terminate the geometry shader thread by doing an empty URB write.
823 *
824 * This opcode doesn't do an implied move from R0 to the first MRF. This
825 * allows the geometry shader to override the "GS Number of Output Vertices
826 * for Slot {0,1}" fields in the message header.
827 */
828 GS_OPCODE_THREAD_END,
829
830 /**
831 * Set the "Slot {0,1} Offset" fields of a URB_WRITE message header.
832 *
833 * - dst is the MRF containing the message header.
834 *
835 * - src0.x indicates which portion of the URB should be written to (e.g. a
836 * vertex number)
837 *
838 * - src1 is an immediate multiplier which will be applied to src0
839 * (e.g. the size of a single vertex in the URB).
840 *
841 * Note: the hardware will apply this offset *in addition to* the offset in
842 * vec4_instruction::offset.
843 */
844 GS_OPCODE_SET_WRITE_OFFSET,
845
846 /**
847 * Set the "GS Number of Output Vertices for Slot {0,1}" fields of a
848 * URB_WRITE message header.
849 *
850 * - dst is the MRF containing the message header.
851 *
852 * - src0.x is the vertex count. The upper 16 bits will be ignored.
853 */
854 GS_OPCODE_SET_VERTEX_COUNT,
855
856 /**
857 * Set DWORD 2 of dst to the immediate value in src. Used by geometry
858 * shaders to initialize DWORD 2 of R0, which needs to be 0 in order for
859 * scratch reads and writes to operate correctly.
860 */
861 GS_OPCODE_SET_DWORD_2_IMMED,
862
863 /**
864 * Prepare the dst register for storage in the "Channel Mask" fields of a
865 * URB_WRITE message header.
866 *
867 * DWORD 4 of dst is shifted left by 4 bits, so that later,
868 * GS_OPCODE_SET_CHANNEL_MASKS can OR DWORDs 0 and 4 together to form the
869 * final channel mask.
870 *
871 * Note: since GS_OPCODE_SET_CHANNEL_MASKS ORs DWORDs 0 and 4 together to
872 * form the final channel mask, DWORDs 0 and 4 of the dst register must not
873 * have any extraneous bits set prior to execution of this opcode (that is,
874 * they should be in the range 0x0 to 0xf).
875 */
876 GS_OPCODE_PREPARE_CHANNEL_MASKS,
877
878 /**
879 * Set the "Channel Mask" fields of a URB_WRITE message header.
880 *
881 * - dst is the MRF containing the message header.
882 *
883 * - src.x is the channel mask, as prepared by
884 * GS_OPCODE_PREPARE_CHANNEL_MASKS. DWORDs 0 and 4 are OR'ed together to
885 * form the final channel mask.
886 */
887 GS_OPCODE_SET_CHANNEL_MASKS,
888 };
889
890 enum brw_urb_write_flags {
891 BRW_URB_WRITE_NO_FLAGS = 0,
892
893 /**
894 * Causes a new URB entry to be allocated, and its address stored in the
895 * destination register (gen < 7).
896 */
897 BRW_URB_WRITE_ALLOCATE = 0x1,
898
899 /**
900 * Causes the current URB entry to be deallocated (gen < 7).
901 */
902 BRW_URB_WRITE_UNUSED = 0x2,
903
904 /**
905 * Causes the thread to terminate.
906 */
907 BRW_URB_WRITE_EOT = 0x4,
908
909 /**
910 * Indicates that the given URB entry is complete, and may be sent further
911 * down the 3D pipeline (gen < 7).
912 */
913 BRW_URB_WRITE_COMPLETE = 0x8,
914
915 /**
916 * Indicates that an additional offset (which may be different for the two
917 * vec4 slots) is stored in the message header (gen == 7).
918 */
919 BRW_URB_WRITE_PER_SLOT_OFFSET = 0x10,
920
921 /**
922 * Indicates that the channel masks in the URB_WRITE message header should
923 * not be overridden to 0xff (gen == 7).
924 */
925 BRW_URB_WRITE_USE_CHANNEL_MASKS = 0x20,
926
927 /**
928 * Indicates that the data should be sent to the URB using the
929 * URB_WRITE_OWORD message rather than URB_WRITE_HWORD (gen == 7). This
930 * causes offsets to be interpreted as multiples of an OWORD instead of an
931 * HWORD, and only allows one OWORD to be written.
932 */
933 BRW_URB_WRITE_OWORD = 0x40,
934
935 /**
936 * Convenient combination of flags: end the thread while simultaneously
937 * marking the given URB entry as complete.
938 */
939 BRW_URB_WRITE_EOT_COMPLETE = BRW_URB_WRITE_EOT | BRW_URB_WRITE_COMPLETE,
940
941 /**
942 * Convenient combination of flags: mark the given URB entry as complete
943 * and simultaneously allocate a new one.
944 */
945 BRW_URB_WRITE_ALLOCATE_COMPLETE =
946 BRW_URB_WRITE_ALLOCATE | BRW_URB_WRITE_COMPLETE,
947 };
948
949 #ifdef __cplusplus
950 /**
951 * Allow brw_urb_write_flags enums to be ORed together.
952 */
953 inline brw_urb_write_flags
954 operator|(brw_urb_write_flags x, brw_urb_write_flags y)
955 {
956 return static_cast<brw_urb_write_flags>(static_cast<int>(x) |
957 static_cast<int>(y));
958 }
959 #endif
960
961 #define BRW_PREDICATE_NONE 0
962 #define BRW_PREDICATE_NORMAL 1
963 #define BRW_PREDICATE_ALIGN1_ANYV 2
964 #define BRW_PREDICATE_ALIGN1_ALLV 3
965 #define BRW_PREDICATE_ALIGN1_ANY2H 4
966 #define BRW_PREDICATE_ALIGN1_ALL2H 5
967 #define BRW_PREDICATE_ALIGN1_ANY4H 6
968 #define BRW_PREDICATE_ALIGN1_ALL4H 7
969 #define BRW_PREDICATE_ALIGN1_ANY8H 8
970 #define BRW_PREDICATE_ALIGN1_ALL8H 9
971 #define BRW_PREDICATE_ALIGN1_ANY16H 10
972 #define BRW_PREDICATE_ALIGN1_ALL16H 11
973 #define BRW_PREDICATE_ALIGN16_REPLICATE_X 2
974 #define BRW_PREDICATE_ALIGN16_REPLICATE_Y 3
975 #define BRW_PREDICATE_ALIGN16_REPLICATE_Z 4
976 #define BRW_PREDICATE_ALIGN16_REPLICATE_W 5
977 #define BRW_PREDICATE_ALIGN16_ANY4H 6
978 #define BRW_PREDICATE_ALIGN16_ALL4H 7
979
980 #define BRW_ARCHITECTURE_REGISTER_FILE 0
981 #define BRW_GENERAL_REGISTER_FILE 1
982 #define BRW_MESSAGE_REGISTER_FILE 2
983 #define BRW_IMMEDIATE_VALUE 3
984
985 #define BRW_HW_REG_TYPE_UD 0
986 #define BRW_HW_REG_TYPE_D 1
987 #define BRW_HW_REG_TYPE_UW 2
988 #define BRW_HW_REG_TYPE_W 3
989 #define BRW_HW_REG_TYPE_F 7
990
991 #define BRW_HW_REG_NON_IMM_TYPE_UB 4
992 #define BRW_HW_REG_NON_IMM_TYPE_B 5
993
994 #define BRW_HW_REG_IMM_TYPE_UV 4 /* Gen6+ packed unsigned immediate vector */
995 #define BRW_HW_REG_IMM_TYPE_VF 5 /* packed float immediate vector */
996 #define BRW_HW_REG_IMM_TYPE_V 6 /* packed int imm. vector; uword dest only */
997
998 /* SNB adds 3-src instructions (MAD and LRP) that only operate on floats, so
999 * the types were implied. IVB adds BFE and BFI2 that operate on doublewords
1000 * and unsigned doublewords, so a new field is also available in the da3src
1001 * struct (part of struct brw_instruction.bits1 in brw_structs.h) to select
1002 * dst and shared-src types. The values are different from BRW_REGISTER_TYPE_*.
1003 */
1004 #define BRW_3SRC_TYPE_F 0
1005 #define BRW_3SRC_TYPE_D 1
1006 #define BRW_3SRC_TYPE_UD 2
1007 #define BRW_3SRC_TYPE_DF 3
1008
1009 #define BRW_ARF_NULL 0x00
1010 #define BRW_ARF_ADDRESS 0x10
1011 #define BRW_ARF_ACCUMULATOR 0x20
1012 #define BRW_ARF_FLAG 0x30
1013 #define BRW_ARF_MASK 0x40
1014 #define BRW_ARF_MASK_STACK 0x50
1015 #define BRW_ARF_MASK_STACK_DEPTH 0x60
1016 #define BRW_ARF_STATE 0x70
1017 #define BRW_ARF_CONTROL 0x80
1018 #define BRW_ARF_NOTIFICATION_COUNT 0x90
1019 #define BRW_ARF_IP 0xA0
1020 #define BRW_ARF_TDR 0xB0
1021 #define BRW_ARF_TIMESTAMP 0xC0
1022
1023 #define BRW_MRF_COMPR4 (1 << 7)
1024
1025 #define BRW_AMASK 0
1026 #define BRW_IMASK 1
1027 #define BRW_LMASK 2
1028 #define BRW_CMASK 3
1029
1030
1031
1032 #define BRW_THREAD_NORMAL 0
1033 #define BRW_THREAD_ATOMIC 1
1034 #define BRW_THREAD_SWITCH 2
1035
1036 #define BRW_VERTICAL_STRIDE_0 0
1037 #define BRW_VERTICAL_STRIDE_1 1
1038 #define BRW_VERTICAL_STRIDE_2 2
1039 #define BRW_VERTICAL_STRIDE_4 3
1040 #define BRW_VERTICAL_STRIDE_8 4
1041 #define BRW_VERTICAL_STRIDE_16 5
1042 #define BRW_VERTICAL_STRIDE_32 6
1043 #define BRW_VERTICAL_STRIDE_64 7
1044 #define BRW_VERTICAL_STRIDE_128 8
1045 #define BRW_VERTICAL_STRIDE_256 9
1046 #define BRW_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF
1047
1048 #define BRW_WIDTH_1 0
1049 #define BRW_WIDTH_2 1
1050 #define BRW_WIDTH_4 2
1051 #define BRW_WIDTH_8 3
1052 #define BRW_WIDTH_16 4
1053
1054 #define BRW_STATELESS_BUFFER_BOUNDARY_1K 0
1055 #define BRW_STATELESS_BUFFER_BOUNDARY_2K 1
1056 #define BRW_STATELESS_BUFFER_BOUNDARY_4K 2
1057 #define BRW_STATELESS_BUFFER_BOUNDARY_8K 3
1058 #define BRW_STATELESS_BUFFER_BOUNDARY_16K 4
1059 #define BRW_STATELESS_BUFFER_BOUNDARY_32K 5
1060 #define BRW_STATELESS_BUFFER_BOUNDARY_64K 6
1061 #define BRW_STATELESS_BUFFER_BOUNDARY_128K 7
1062 #define BRW_STATELESS_BUFFER_BOUNDARY_256K 8
1063 #define BRW_STATELESS_BUFFER_BOUNDARY_512K 9
1064 #define BRW_STATELESS_BUFFER_BOUNDARY_1M 10
1065 #define BRW_STATELESS_BUFFER_BOUNDARY_2M 11
1066
1067 #define BRW_POLYGON_FACING_FRONT 0
1068 #define BRW_POLYGON_FACING_BACK 1
1069
1070 /**
1071 * Message target: Shared Function ID for where to SEND a message.
1072 *
1073 * These are enumerated in the ISA reference under "send - Send Message".
1074 * In particular, see the following tables:
1075 * - G45 PRM, Volume 4, Table 14-15 "Message Descriptor Definition"
1076 * - Sandybridge PRM, Volume 4 Part 2, Table 8-16 "Extended Message Descriptor"
1077 * - Ivybridge PRM, Volume 1 Part 1, section 3.2.7 "GPE Function IDs"
1078 */
1079 enum brw_message_target {
1080 BRW_SFID_NULL = 0,
1081 BRW_SFID_MATH = 1, /* Only valid on Gen4-5 */
1082 BRW_SFID_SAMPLER = 2,
1083 BRW_SFID_MESSAGE_GATEWAY = 3,
1084 BRW_SFID_DATAPORT_READ = 4,
1085 BRW_SFID_DATAPORT_WRITE = 5,
1086 BRW_SFID_URB = 6,
1087 BRW_SFID_THREAD_SPAWNER = 7,
1088
1089 GEN6_SFID_DATAPORT_SAMPLER_CACHE = 4,
1090 GEN6_SFID_DATAPORT_RENDER_CACHE = 5,
1091 GEN6_SFID_DATAPORT_CONSTANT_CACHE = 9,
1092
1093 GEN7_SFID_DATAPORT_DATA_CACHE = 10,
1094 HSW_SFID_DATAPORT_DATA_CACHE_1 = 12,
1095 };
1096
1097 #define GEN7_MESSAGE_TARGET_DP_DATA_CACHE 10
1098
1099 #define BRW_SAMPLER_RETURN_FORMAT_FLOAT32 0
1100 #define BRW_SAMPLER_RETURN_FORMAT_UINT32 2
1101 #define BRW_SAMPLER_RETURN_FORMAT_SINT32 3
1102
1103 #define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE 0
1104 #define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE 0
1105 #define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0
1106 #define BRW_SAMPLER_MESSAGE_SIMD8_KILLPIX 1
1107 #define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1
1108 #define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1
1109 #define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2
1110 #define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2
1111 #define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0
1112 #define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2
1113 #define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_COMPARE 0
1114 #define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_COMPARE 1
1115 #define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_COMPARE 1
1116 #define BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2
1117 #define BRW_SAMPLER_MESSAGE_SIMD16_RESINFO 2
1118 #define BRW_SAMPLER_MESSAGE_SIMD4X2_LD 3
1119 #define BRW_SAMPLER_MESSAGE_SIMD8_LD 3
1120 #define BRW_SAMPLER_MESSAGE_SIMD16_LD 3
1121
1122 #define GEN5_SAMPLER_MESSAGE_SAMPLE 0
1123 #define GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS 1
1124 #define GEN5_SAMPLER_MESSAGE_SAMPLE_LOD 2
1125 #define GEN5_SAMPLER_MESSAGE_SAMPLE_COMPARE 3
1126 #define GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS 4
1127 #define GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS_COMPARE 5
1128 #define GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE 6
1129 #define GEN5_SAMPLER_MESSAGE_SAMPLE_LD 7
1130 #define GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4 8
1131 #define GEN5_SAMPLER_MESSAGE_LOD 9
1132 #define GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO 10
1133 #define GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_C 16
1134 #define GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_PO 17
1135 #define GEN7_SAMPLER_MESSAGE_SAMPLE_GATHER4_PO_C 18
1136 #define HSW_SAMPLER_MESSAGE_SAMPLE_DERIV_COMPARE 20
1137 #define GEN7_SAMPLER_MESSAGE_SAMPLE_LD_MCS 29
1138 #define GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DMS 30
1139 #define GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DSS 31
1140
1141 /* for GEN5 only */
1142 #define BRW_SAMPLER_SIMD_MODE_SIMD4X2 0
1143 #define BRW_SAMPLER_SIMD_MODE_SIMD8 1
1144 #define BRW_SAMPLER_SIMD_MODE_SIMD16 2
1145 #define BRW_SAMPLER_SIMD_MODE_SIMD32_64 3
1146
1147 #define BRW_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0
1148 #define BRW_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1
1149 #define BRW_DATAPORT_OWORD_BLOCK_2_OWORDS 2
1150 #define BRW_DATAPORT_OWORD_BLOCK_4_OWORDS 3
1151 #define BRW_DATAPORT_OWORD_BLOCK_8_OWORDS 4
1152
1153 #define BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0
1154 #define BRW_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2
1155
1156 #define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2
1157 #define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3
1158
1159 /* This one stays the same across generations. */
1160 #define BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0
1161 /* GEN4 */
1162 #define BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1
1163 #define BRW_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 2
1164 #define BRW_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3
1165 /* G45, GEN5 */
1166 #define G45_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1
1167 #define G45_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 2
1168 #define G45_DATAPORT_READ_MESSAGE_AVC_LOOP_FILTER_READ 3
1169 #define G45_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 4
1170 #define G45_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 6
1171 /* GEN6 */
1172 #define GEN6_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1
1173 #define GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 2
1174 #define GEN6_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 4
1175 #define GEN6_DATAPORT_READ_MESSAGE_OWORD_UNALIGN_BLOCK_READ 5
1176 #define GEN6_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 6
1177
1178 #define BRW_DATAPORT_READ_TARGET_DATA_CACHE 0
1179 #define BRW_DATAPORT_READ_TARGET_RENDER_CACHE 1
1180 #define BRW_DATAPORT_READ_TARGET_SAMPLER_CACHE 2
1181
1182 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0
1183 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1
1184 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2
1185 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3
1186 #define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4
1187
1188 #define BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0
1189 #define BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1
1190 #define BRW_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE 2
1191 #define BRW_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3
1192 #define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4
1193 #define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5
1194 #define BRW_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7
1195
1196 /* GEN6 */
1197 #define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_ATOMIC_WRITE 7
1198 #define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 8
1199 #define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 9
1200 #define GEN6_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE 10
1201 #define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 11
1202 #define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 12
1203 #define GEN6_DATAPORT_WRITE_MESSAGE_STREAMED_VB_WRITE 13
1204 #define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_UNORM_WRITE 14
1205
1206 /* GEN7 */
1207 #define GEN7_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 10
1208 #define GEN7_DATAPORT_DC_OWORD_BLOCK_READ 0
1209 #define GEN7_DATAPORT_DC_UNALIGNED_OWORD_BLOCK_READ 1
1210 #define GEN7_DATAPORT_DC_OWORD_DUAL_BLOCK_READ 2
1211 #define GEN7_DATAPORT_DC_DWORD_SCATTERED_READ 3
1212 #define GEN7_DATAPORT_DC_BYTE_SCATTERED_READ 4
1213 #define GEN7_DATAPORT_DC_UNTYPED_SURFACE_READ 5
1214 #define GEN7_DATAPORT_DC_UNTYPED_ATOMIC_OP 6
1215 #define GEN7_DATAPORT_DC_MEMORY_FENCE 7
1216 #define GEN7_DATAPORT_DC_OWORD_BLOCK_WRITE 8
1217 #define GEN7_DATAPORT_DC_OWORD_DUAL_BLOCK_WRITE 10
1218 #define GEN7_DATAPORT_DC_DWORD_SCATTERED_WRITE 11
1219 #define GEN7_DATAPORT_DC_BYTE_SCATTERED_WRITE 12
1220 #define GEN7_DATAPORT_DC_UNTYPED_SURFACE_WRITE 13
1221
1222 #define GEN7_DATAPORT_SCRATCH_READ ((1 << 18) | \
1223 (0 << 17))
1224 #define GEN7_DATAPORT_SCRATCH_WRITE ((1 << 18) | \
1225 (1 << 17))
1226 #define GEN7_DATAPORT_SCRATCH_NUM_REGS_SHIFT 12
1227
1228 /* HSW */
1229 #define HSW_DATAPORT_DC_PORT0_OWORD_BLOCK_READ 0
1230 #define HSW_DATAPORT_DC_PORT0_UNALIGNED_OWORD_BLOCK_READ 1
1231 #define HSW_DATAPORT_DC_PORT0_OWORD_DUAL_BLOCK_READ 2
1232 #define HSW_DATAPORT_DC_PORT0_DWORD_SCATTERED_READ 3
1233 #define HSW_DATAPORT_DC_PORT0_BYTE_SCATTERED_READ 4
1234 #define HSW_DATAPORT_DC_PORT0_MEMORY_FENCE 7
1235 #define HSW_DATAPORT_DC_PORT0_OWORD_BLOCK_WRITE 8
1236 #define HSW_DATAPORT_DC_PORT0_OWORD_DUAL_BLOCK_WRITE 10
1237 #define HSW_DATAPORT_DC_PORT0_DWORD_SCATTERED_WRITE 11
1238 #define HSW_DATAPORT_DC_PORT0_BYTE_SCATTERED_WRITE 12
1239
1240 #define HSW_DATAPORT_DC_PORT1_UNTYPED_SURFACE_READ 1
1241 #define HSW_DATAPORT_DC_PORT1_UNTYPED_ATOMIC_OP 2
1242 #define HSW_DATAPORT_DC_PORT1_UNTYPED_ATOMIC_OP_SIMD4X2 3
1243 #define HSW_DATAPORT_DC_PORT1_MEDIA_BLOCK_READ 4
1244 #define HSW_DATAPORT_DC_PORT1_TYPED_SURFACE_READ 5
1245 #define HSW_DATAPORT_DC_PORT1_TYPED_ATOMIC_OP 6
1246 #define HSW_DATAPORT_DC_PORT1_TYPED_ATOMIC_OP_SIMD4X2 7
1247 #define HSW_DATAPORT_DC_PORT1_UNTYPED_SURFACE_WRITE 9
1248 #define HSW_DATAPORT_DC_PORT1_MEDIA_BLOCK_WRITE 10
1249 #define HSW_DATAPORT_DC_PORT1_ATOMIC_COUNTER_OP 11
1250 #define HSW_DATAPORT_DC_PORT1_ATOMIC_COUNTER_OP_SIMD4X2 12
1251 #define HSW_DATAPORT_DC_PORT1_TYPED_SURFACE_WRITE 13
1252
1253 /* dataport atomic operations. */
1254 #define BRW_AOP_AND 1
1255 #define BRW_AOP_OR 2
1256 #define BRW_AOP_XOR 3
1257 #define BRW_AOP_MOV 4
1258 #define BRW_AOP_INC 5
1259 #define BRW_AOP_DEC 6
1260 #define BRW_AOP_ADD 7
1261 #define BRW_AOP_SUB 8
1262 #define BRW_AOP_REVSUB 9
1263 #define BRW_AOP_IMAX 10
1264 #define BRW_AOP_IMIN 11
1265 #define BRW_AOP_UMAX 12
1266 #define BRW_AOP_UMIN 13
1267 #define BRW_AOP_CMPWR 14
1268 #define BRW_AOP_PREDEC 15
1269
1270 #define BRW_MATH_FUNCTION_INV 1
1271 #define BRW_MATH_FUNCTION_LOG 2
1272 #define BRW_MATH_FUNCTION_EXP 3
1273 #define BRW_MATH_FUNCTION_SQRT 4
1274 #define BRW_MATH_FUNCTION_RSQ 5
1275 #define BRW_MATH_FUNCTION_SIN 6
1276 #define BRW_MATH_FUNCTION_COS 7
1277 #define BRW_MATH_FUNCTION_SINCOS 8 /* gen4, gen5 */
1278 #define BRW_MATH_FUNCTION_FDIV 9 /* gen6+ */
1279 #define BRW_MATH_FUNCTION_POW 10
1280 #define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11
1281 #define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT 12
1282 #define BRW_MATH_FUNCTION_INT_DIV_REMAINDER 13
1283
1284 #define BRW_MATH_INTEGER_UNSIGNED 0
1285 #define BRW_MATH_INTEGER_SIGNED 1
1286
1287 #define BRW_MATH_PRECISION_FULL 0
1288 #define BRW_MATH_PRECISION_PARTIAL 1
1289
1290 #define BRW_MATH_SATURATE_NONE 0
1291 #define BRW_MATH_SATURATE_SATURATE 1
1292
1293 #define BRW_MATH_DATA_VECTOR 0
1294 #define BRW_MATH_DATA_SCALAR 1
1295
1296 #define BRW_URB_OPCODE_WRITE_HWORD 0
1297 #define BRW_URB_OPCODE_WRITE_OWORD 1
1298
1299 #define BRW_URB_SWIZZLE_NONE 0
1300 #define BRW_URB_SWIZZLE_INTERLEAVE 1
1301 #define BRW_URB_SWIZZLE_TRANSPOSE 2
1302
1303 #define BRW_SCRATCH_SPACE_SIZE_1K 0
1304 #define BRW_SCRATCH_SPACE_SIZE_2K 1
1305 #define BRW_SCRATCH_SPACE_SIZE_4K 2
1306 #define BRW_SCRATCH_SPACE_SIZE_8K 3
1307 #define BRW_SCRATCH_SPACE_SIZE_16K 4
1308 #define BRW_SCRATCH_SPACE_SIZE_32K 5
1309 #define BRW_SCRATCH_SPACE_SIZE_64K 6
1310 #define BRW_SCRATCH_SPACE_SIZE_128K 7
1311 #define BRW_SCRATCH_SPACE_SIZE_256K 8
1312 #define BRW_SCRATCH_SPACE_SIZE_512K 9
1313 #define BRW_SCRATCH_SPACE_SIZE_1M 10
1314 #define BRW_SCRATCH_SPACE_SIZE_2M 11
1315
1316
1317 #define CMD_URB_FENCE 0x6000
1318 #define CMD_CS_URB_STATE 0x6001
1319 #define CMD_CONST_BUFFER 0x6002
1320
1321 #define CMD_STATE_BASE_ADDRESS 0x6101
1322 #define CMD_STATE_SIP 0x6102
1323 #define CMD_PIPELINE_SELECT_965 0x6104
1324 #define CMD_PIPELINE_SELECT_GM45 0x6904
1325
1326 #define _3DSTATE_PIPELINED_POINTERS 0x7800
1327 #define _3DSTATE_BINDING_TABLE_POINTERS 0x7801
1328 # define GEN6_BINDING_TABLE_MODIFY_VS (1 << 8)
1329 # define GEN6_BINDING_TABLE_MODIFY_GS (1 << 9)
1330 # define GEN6_BINDING_TABLE_MODIFY_PS (1 << 12)
1331
1332 #define _3DSTATE_BINDING_TABLE_POINTERS_VS 0x7826 /* GEN7+ */
1333 #define _3DSTATE_BINDING_TABLE_POINTERS_HS 0x7827 /* GEN7+ */
1334 #define _3DSTATE_BINDING_TABLE_POINTERS_DS 0x7828 /* GEN7+ */
1335 #define _3DSTATE_BINDING_TABLE_POINTERS_GS 0x7829 /* GEN7+ */
1336 #define _3DSTATE_BINDING_TABLE_POINTERS_PS 0x782A /* GEN7+ */
1337
1338 #define _3DSTATE_SAMPLER_STATE_POINTERS 0x7802 /* GEN6+ */
1339 # define PS_SAMPLER_STATE_CHANGE (1 << 12)
1340 # define GS_SAMPLER_STATE_CHANGE (1 << 9)
1341 # define VS_SAMPLER_STATE_CHANGE (1 << 8)
1342 /* DW1: VS */
1343 /* DW2: GS */
1344 /* DW3: PS */
1345
1346 #define _3DSTATE_SAMPLER_STATE_POINTERS_VS 0x782B /* GEN7+ */
1347 #define _3DSTATE_SAMPLER_STATE_POINTERS_GS 0x782E /* GEN7+ */
1348 #define _3DSTATE_SAMPLER_STATE_POINTERS_PS 0x782F /* GEN7+ */
1349
1350 #define _3DSTATE_VERTEX_BUFFERS 0x7808
1351 # define BRW_VB0_INDEX_SHIFT 27
1352 # define GEN6_VB0_INDEX_SHIFT 26
1353 # define BRW_VB0_ACCESS_VERTEXDATA (0 << 26)
1354 # define BRW_VB0_ACCESS_INSTANCEDATA (1 << 26)
1355 # define GEN6_VB0_ACCESS_VERTEXDATA (0 << 20)
1356 # define GEN6_VB0_ACCESS_INSTANCEDATA (1 << 20)
1357 # define GEN7_VB0_ADDRESS_MODIFYENABLE (1 << 14)
1358 # define BRW_VB0_PITCH_SHIFT 0
1359
1360 #define _3DSTATE_VERTEX_ELEMENTS 0x7809
1361 # define BRW_VE0_INDEX_SHIFT 27
1362 # define GEN6_VE0_INDEX_SHIFT 26
1363 # define BRW_VE0_FORMAT_SHIFT 16
1364 # define BRW_VE0_VALID (1 << 26)
1365 # define GEN6_VE0_VALID (1 << 25)
1366 # define GEN6_VE0_EDGE_FLAG_ENABLE (1 << 15)
1367 # define BRW_VE0_SRC_OFFSET_SHIFT 0
1368 # define BRW_VE1_COMPONENT_NOSTORE 0
1369 # define BRW_VE1_COMPONENT_STORE_SRC 1
1370 # define BRW_VE1_COMPONENT_STORE_0 2
1371 # define BRW_VE1_COMPONENT_STORE_1_FLT 3
1372 # define BRW_VE1_COMPONENT_STORE_1_INT 4
1373 # define BRW_VE1_COMPONENT_STORE_VID 5
1374 # define BRW_VE1_COMPONENT_STORE_IID 6
1375 # define BRW_VE1_COMPONENT_STORE_PID 7
1376 # define BRW_VE1_COMPONENT_0_SHIFT 28
1377 # define BRW_VE1_COMPONENT_1_SHIFT 24
1378 # define BRW_VE1_COMPONENT_2_SHIFT 20
1379 # define BRW_VE1_COMPONENT_3_SHIFT 16
1380 # define BRW_VE1_DST_OFFSET_SHIFT 0
1381
1382 #define CMD_INDEX_BUFFER 0x780a
1383 #define GEN4_3DSTATE_VF_STATISTICS 0x780b
1384 #define GM45_3DSTATE_VF_STATISTICS 0x680b
1385 #define _3DSTATE_CC_STATE_POINTERS 0x780e /* GEN6+ */
1386 #define _3DSTATE_BLEND_STATE_POINTERS 0x7824 /* GEN7+ */
1387 #define _3DSTATE_DEPTH_STENCIL_STATE_POINTERS 0x7825 /* GEN7+ */
1388
1389 #define _3DSTATE_URB 0x7805 /* GEN6 */
1390 # define GEN6_URB_VS_SIZE_SHIFT 16
1391 # define GEN6_URB_VS_ENTRIES_SHIFT 0
1392 # define GEN6_URB_GS_ENTRIES_SHIFT 8
1393 # define GEN6_URB_GS_SIZE_SHIFT 0
1394
1395 #define _3DSTATE_VF 0x780c /* GEN7.5+ */
1396 #define HSW_CUT_INDEX_ENABLE (1 << 8)
1397
1398 #define _3DSTATE_URB_VS 0x7830 /* GEN7+ */
1399 #define _3DSTATE_URB_HS 0x7831 /* GEN7+ */
1400 #define _3DSTATE_URB_DS 0x7832 /* GEN7+ */
1401 #define _3DSTATE_URB_GS 0x7833 /* GEN7+ */
1402 # define GEN7_URB_ENTRY_SIZE_SHIFT 16
1403 # define GEN7_URB_STARTING_ADDRESS_SHIFT 25
1404
1405 /* "GS URB Entry Allocation Size" is a U9-1 field, so the maximum gs_size
1406 * is 2^9, or 512. It's counted in multiples of 64 bytes.
1407 */
1408 #define GEN7_MAX_GS_URB_ENTRY_SIZE_BYTES (512*64)
1409
1410 #define _3DSTATE_PUSH_CONSTANT_ALLOC_VS 0x7912 /* GEN7+ */
1411 #define _3DSTATE_PUSH_CONSTANT_ALLOC_GS 0x7915 /* GEN7+ */
1412 #define _3DSTATE_PUSH_CONSTANT_ALLOC_PS 0x7916 /* GEN7+ */
1413 # define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16
1414
1415 #define _3DSTATE_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */
1416 # define GEN6_CC_VIEWPORT_MODIFY (1 << 12)
1417 # define GEN6_SF_VIEWPORT_MODIFY (1 << 11)
1418 # define GEN6_CLIP_VIEWPORT_MODIFY (1 << 10)
1419
1420 #define _3DSTATE_VIEWPORT_STATE_POINTERS_CC 0x7823 /* GEN7+ */
1421 #define _3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL 0x7821 /* GEN7+ */
1422
1423 #define _3DSTATE_SCISSOR_STATE_POINTERS 0x780f /* GEN6+ */
1424
1425 #define _3DSTATE_VS 0x7810 /* GEN6+ */
1426 /* DW2 */
1427 # define GEN6_VS_SPF_MODE (1 << 31)
1428 # define GEN6_VS_VECTOR_MASK_ENABLE (1 << 30)
1429 # define GEN6_VS_SAMPLER_COUNT_SHIFT 27
1430 # define GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
1431 # define GEN6_VS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
1432 # define GEN6_VS_FLOATING_POINT_MODE_ALT (1 << 16)
1433 /* DW4 */
1434 # define GEN6_VS_DISPATCH_START_GRF_SHIFT 20
1435 # define GEN6_VS_URB_READ_LENGTH_SHIFT 11
1436 # define GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT 4
1437 /* DW5 */
1438 # define GEN6_VS_MAX_THREADS_SHIFT 25
1439 # define HSW_VS_MAX_THREADS_SHIFT 23
1440 # define GEN6_VS_STATISTICS_ENABLE (1 << 10)
1441 # define GEN6_VS_CACHE_DISABLE (1 << 1)
1442 # define GEN6_VS_ENABLE (1 << 0)
1443
1444 #define _3DSTATE_GS 0x7811 /* GEN6+ */
1445 /* DW2 */
1446 # define GEN6_GS_SPF_MODE (1 << 31)
1447 # define GEN6_GS_VECTOR_MASK_ENABLE (1 << 30)
1448 # define GEN6_GS_SAMPLER_COUNT_SHIFT 27
1449 # define GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
1450 # define GEN6_GS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
1451 # define GEN6_GS_FLOATING_POINT_MODE_ALT (1 << 16)
1452 /* DW4 */
1453 # define GEN7_GS_OUTPUT_VERTEX_SIZE_SHIFT 23
1454 # define GEN7_GS_OUTPUT_TOPOLOGY_SHIFT 17
1455 # define GEN6_GS_URB_READ_LENGTH_SHIFT 11
1456 # define GEN7_GS_INCLUDE_VERTEX_HANDLES (1 << 10)
1457 # define GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT 4
1458 # define GEN6_GS_DISPATCH_START_GRF_SHIFT 0
1459 /* DW5 */
1460 # define GEN6_GS_MAX_THREADS_SHIFT 25
1461 # define HSW_GS_MAX_THREADS_SHIFT 24
1462 # define IVB_GS_CONTROL_DATA_FORMAT_SHIFT 24
1463 # define GEN7_GS_CONTROL_DATA_FORMAT_GSCTL_CUT 0
1464 # define GEN7_GS_CONTROL_DATA_FORMAT_GSCTL_SID 1
1465 # define GEN7_GS_CONTROL_DATA_HEADER_SIZE_SHIFT 20
1466 # define GEN7_GS_DISPATCH_MODE_SINGLE (0 << 11)
1467 # define GEN7_GS_DISPATCH_MODE_DUAL_INSTANCE (1 << 11)
1468 # define GEN7_GS_DISPATCH_MODE_DUAL_OBJECT (2 << 11)
1469 # define GEN6_GS_STATISTICS_ENABLE (1 << 10)
1470 # define GEN6_GS_SO_STATISTICS_ENABLE (1 << 9)
1471 # define GEN6_GS_RENDERING_ENABLE (1 << 8)
1472 # define GEN7_GS_INCLUDE_PRIMITIVE_ID (1 << 4)
1473 # define GEN7_GS_REORDER_TRAILING (1 << 2)
1474 # define GEN7_GS_ENABLE (1 << 0)
1475 /* DW6 */
1476 # define HSW_GS_CONTROL_DATA_FORMAT_SHIFT 31
1477 # define GEN6_GS_REORDER (1 << 30)
1478 # define GEN6_GS_DISCARD_ADJACENCY (1 << 29)
1479 # define GEN6_GS_SVBI_PAYLOAD_ENABLE (1 << 28)
1480 # define GEN6_GS_SVBI_POSTINCREMENT_ENABLE (1 << 27)
1481 # define GEN6_GS_SVBI_POSTINCREMENT_VALUE_SHIFT 16
1482 # define GEN6_GS_SVBI_POSTINCREMENT_VALUE_MASK INTEL_MASK(25, 16)
1483 # define GEN6_GS_ENABLE (1 << 15)
1484
1485 # define BRW_GS_EDGE_INDICATOR_0 (1 << 8)
1486 # define BRW_GS_EDGE_INDICATOR_1 (1 << 9)
1487
1488 /* 3DSTATE_GS "Output Vertex Size" has an effective maximum of 62. It's
1489 * counted in multiples of 16 bytes.
1490 */
1491 #define GEN7_MAX_GS_OUTPUT_VERTEX_SIZE_BYTES (62*16)
1492
1493 #define _3DSTATE_HS 0x781B /* GEN7+ */
1494 #define _3DSTATE_TE 0x781C /* GEN7+ */
1495 #define _3DSTATE_DS 0x781D /* GEN7+ */
1496
1497 #define _3DSTATE_CLIP 0x7812 /* GEN6+ */
1498 /* DW1 */
1499 # define GEN7_CLIP_WINDING_CW (0 << 20)
1500 # define GEN7_CLIP_WINDING_CCW (1 << 20)
1501 # define GEN7_CLIP_VERTEX_SUBPIXEL_PRECISION_8 (0 << 19)
1502 # define GEN7_CLIP_VERTEX_SUBPIXEL_PRECISION_4 (1 << 19)
1503 # define GEN7_CLIP_EARLY_CULL (1 << 18)
1504 # define GEN7_CLIP_CULLMODE_BOTH (0 << 16)
1505 # define GEN7_CLIP_CULLMODE_NONE (1 << 16)
1506 # define GEN7_CLIP_CULLMODE_FRONT (2 << 16)
1507 # define GEN7_CLIP_CULLMODE_BACK (3 << 16)
1508 # define GEN6_CLIP_STATISTICS_ENABLE (1 << 10)
1509 /**
1510 * Just does cheap culling based on the clip distance. Bits must be
1511 * disjoint with USER_CLIP_CLIP_DISTANCE bits.
1512 */
1513 # define GEN6_USER_CLIP_CULL_DISTANCES_SHIFT 0
1514 /* DW2 */
1515 # define GEN6_CLIP_ENABLE (1 << 31)
1516 # define GEN6_CLIP_API_OGL (0 << 30)
1517 # define GEN6_CLIP_API_D3D (1 << 30)
1518 # define GEN6_CLIP_XY_TEST (1 << 28)
1519 # define GEN6_CLIP_Z_TEST (1 << 27)
1520 # define GEN6_CLIP_GB_TEST (1 << 26)
1521 /** 8-bit field of which user clip distances to clip aganist. */
1522 # define GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT 16
1523 # define GEN6_CLIP_MODE_NORMAL (0 << 13)
1524 # define GEN6_CLIP_MODE_REJECT_ALL (3 << 13)
1525 # define GEN6_CLIP_MODE_ACCEPT_ALL (4 << 13)
1526 # define GEN6_CLIP_PERSPECTIVE_DIVIDE_DISABLE (1 << 9)
1527 # define GEN6_CLIP_NON_PERSPECTIVE_BARYCENTRIC_ENABLE (1 << 8)
1528 # define GEN6_CLIP_TRI_PROVOKE_SHIFT 4
1529 # define GEN6_CLIP_LINE_PROVOKE_SHIFT 2
1530 # define GEN6_CLIP_TRIFAN_PROVOKE_SHIFT 0
1531 /* DW3 */
1532 # define GEN6_CLIP_MIN_POINT_WIDTH_SHIFT 17
1533 # define GEN6_CLIP_MAX_POINT_WIDTH_SHIFT 6
1534 # define GEN6_CLIP_FORCE_ZERO_RTAINDEX (1 << 5)
1535
1536 #define _3DSTATE_SF 0x7813 /* GEN6+ */
1537 /* DW1 (for gen6) */
1538 # define GEN6_SF_NUM_OUTPUTS_SHIFT 22
1539 # define GEN6_SF_SWIZZLE_ENABLE (1 << 21)
1540 # define GEN6_SF_POINT_SPRITE_UPPERLEFT (0 << 20)
1541 # define GEN6_SF_POINT_SPRITE_LOWERLEFT (1 << 20)
1542 # define GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT 11
1543 # define GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT 4
1544 /* DW2 */
1545 # define GEN6_SF_LEGACY_GLOBAL_DEPTH_BIAS (1 << 11)
1546 # define GEN6_SF_STATISTICS_ENABLE (1 << 10)
1547 # define GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID (1 << 9)
1548 # define GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME (1 << 8)
1549 # define GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT (1 << 7)
1550 # define GEN6_SF_FRONT_SOLID (0 << 5)
1551 # define GEN6_SF_FRONT_WIREFRAME (1 << 5)
1552 # define GEN6_SF_FRONT_POINT (2 << 5)
1553 # define GEN6_SF_BACK_SOLID (0 << 3)
1554 # define GEN6_SF_BACK_WIREFRAME (1 << 3)
1555 # define GEN6_SF_BACK_POINT (2 << 3)
1556 # define GEN6_SF_VIEWPORT_TRANSFORM_ENABLE (1 << 1)
1557 # define GEN6_SF_WINDING_CCW (1 << 0)
1558 /* DW3 */
1559 # define GEN6_SF_LINE_AA_ENABLE (1 << 31)
1560 # define GEN6_SF_CULL_BOTH (0 << 29)
1561 # define GEN6_SF_CULL_NONE (1 << 29)
1562 # define GEN6_SF_CULL_FRONT (2 << 29)
1563 # define GEN6_SF_CULL_BACK (3 << 29)
1564 # define GEN6_SF_LINE_WIDTH_SHIFT 18 /* U3.7 */
1565 # define GEN6_SF_LINE_END_CAP_WIDTH_0_5 (0 << 16)
1566 # define GEN6_SF_LINE_END_CAP_WIDTH_1_0 (1 << 16)
1567 # define GEN6_SF_LINE_END_CAP_WIDTH_2_0 (2 << 16)
1568 # define GEN6_SF_LINE_END_CAP_WIDTH_4_0 (3 << 16)
1569 # define GEN6_SF_SCISSOR_ENABLE (1 << 11)
1570 # define GEN6_SF_MSRAST_OFF_PIXEL (0 << 8)
1571 # define GEN6_SF_MSRAST_OFF_PATTERN (1 << 8)
1572 # define GEN6_SF_MSRAST_ON_PIXEL (2 << 8)
1573 # define GEN6_SF_MSRAST_ON_PATTERN (3 << 8)
1574 /* DW4 */
1575 # define GEN6_SF_TRI_PROVOKE_SHIFT 29
1576 # define GEN6_SF_LINE_PROVOKE_SHIFT 27
1577 # define GEN6_SF_TRIFAN_PROVOKE_SHIFT 25
1578 # define GEN6_SF_LINE_AA_MODE_MANHATTAN (0 << 14)
1579 # define GEN6_SF_LINE_AA_MODE_TRUE (1 << 14)
1580 # define GEN6_SF_VERTEX_SUBPIXEL_8BITS (0 << 12)
1581 # define GEN6_SF_VERTEX_SUBPIXEL_4BITS (1 << 12)
1582 # define GEN6_SF_USE_STATE_POINT_WIDTH (1 << 11)
1583 # define GEN6_SF_POINT_WIDTH_SHIFT 0 /* U8.3 */
1584 /* DW5: depth offset constant */
1585 /* DW6: depth offset scale */
1586 /* DW7: depth offset clamp */
1587 /* DW8 */
1588 # define ATTRIBUTE_1_OVERRIDE_W (1 << 31)
1589 # define ATTRIBUTE_1_OVERRIDE_Z (1 << 30)
1590 # define ATTRIBUTE_1_OVERRIDE_Y (1 << 29)
1591 # define ATTRIBUTE_1_OVERRIDE_X (1 << 28)
1592 # define ATTRIBUTE_1_CONST_SOURCE_SHIFT 25
1593 # define ATTRIBUTE_1_SWIZZLE_SHIFT 22
1594 # define ATTRIBUTE_1_SOURCE_SHIFT 16
1595 # define ATTRIBUTE_0_OVERRIDE_W (1 << 15)
1596 # define ATTRIBUTE_0_OVERRIDE_Z (1 << 14)
1597 # define ATTRIBUTE_0_OVERRIDE_Y (1 << 13)
1598 # define ATTRIBUTE_0_OVERRIDE_X (1 << 12)
1599 # define ATTRIBUTE_0_CONST_SOURCE_SHIFT 9
1600 # define ATTRIBUTE_CONST_0000 0
1601 # define ATTRIBUTE_CONST_0001_FLOAT 1
1602 # define ATTRIBUTE_CONST_1111_FLOAT 2
1603 # define ATTRIBUTE_CONST_PRIM_ID 3
1604 # define ATTRIBUTE_0_SWIZZLE_SHIFT 6
1605 # define ATTRIBUTE_0_SOURCE_SHIFT 0
1606
1607 # define ATTRIBUTE_SWIZZLE_INPUTATTR 0
1608 # define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING 1
1609 # define ATTRIBUTE_SWIZZLE_INPUTATTR_W 2
1610 # define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING_W 3
1611 # define ATTRIBUTE_SWIZZLE_SHIFT 6
1612
1613 /* DW16: Point sprite texture coordinate enables */
1614 /* DW17: Constant interpolation enables */
1615 /* DW18: attr 0-7 wrap shortest enables */
1616 /* DW19: attr 8-16 wrap shortest enables */
1617
1618 /* On GEN7, many fields of 3DSTATE_SF were split out into a new command:
1619 * 3DSTATE_SBE. The remaining fields live in different DWords, but retain
1620 * the same bit-offset. The only new field:
1621 */
1622 /* GEN7/DW1: */
1623 # define GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT 12
1624 /* GEN7/DW2: */
1625 # define HSW_SF_LINE_STIPPLE_ENABLE 14
1626
1627 #define _3DSTATE_SBE 0x781F /* GEN7+ */
1628 /* DW1 */
1629 # define GEN7_SBE_SWIZZLE_CONTROL_MODE (1 << 28)
1630 # define GEN7_SBE_NUM_OUTPUTS_SHIFT 22
1631 # define GEN7_SBE_SWIZZLE_ENABLE (1 << 21)
1632 # define GEN7_SBE_POINT_SPRITE_LOWERLEFT (1 << 20)
1633 # define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT 11
1634 # define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT 4
1635 /* DW2-9: Attribute setup (same as DW8-15 of gen6 _3DSTATE_SF) */
1636 /* DW10: Point sprite texture coordinate enables */
1637 /* DW11: Constant interpolation enables */
1638 /* DW12: attr 0-7 wrap shortest enables */
1639 /* DW13: attr 8-16 wrap shortest enables */
1640
1641 enum brw_wm_barycentric_interp_mode {
1642 BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC = 0,
1643 BRW_WM_PERSPECTIVE_CENTROID_BARYCENTRIC = 1,
1644 BRW_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC = 2,
1645 BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC = 3,
1646 BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC = 4,
1647 BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC = 5,
1648 BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT = 6
1649 };
1650 #define BRW_WM_NONPERSPECTIVE_BARYCENTRIC_BITS \
1651 ((1 << BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC) | \
1652 (1 << BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC) | \
1653 (1 << BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC))
1654
1655 #define _3DSTATE_WM 0x7814 /* GEN6+ */
1656 /* DW1: kernel pointer */
1657 /* DW2 */
1658 # define GEN6_WM_SPF_MODE (1 << 31)
1659 # define GEN6_WM_VECTOR_MASK_ENABLE (1 << 30)
1660 # define GEN6_WM_SAMPLER_COUNT_SHIFT 27
1661 # define GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
1662 # define GEN6_WM_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
1663 # define GEN6_WM_FLOATING_POINT_MODE_ALT (1 << 16)
1664 /* DW3: scratch space */
1665 /* DW4 */
1666 # define GEN6_WM_STATISTICS_ENABLE (1 << 31)
1667 # define GEN6_WM_DEPTH_CLEAR (1 << 30)
1668 # define GEN6_WM_DEPTH_RESOLVE (1 << 28)
1669 # define GEN6_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27)
1670 # define GEN6_WM_DISPATCH_START_GRF_SHIFT_0 16
1671 # define GEN6_WM_DISPATCH_START_GRF_SHIFT_1 8
1672 # define GEN6_WM_DISPATCH_START_GRF_SHIFT_2 0
1673 /* DW5 */
1674 # define GEN6_WM_MAX_THREADS_SHIFT 25
1675 # define GEN6_WM_KILL_ENABLE (1 << 22)
1676 # define GEN6_WM_COMPUTED_DEPTH (1 << 21)
1677 # define GEN6_WM_USES_SOURCE_DEPTH (1 << 20)
1678 # define GEN6_WM_DISPATCH_ENABLE (1 << 19)
1679 # define GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 16)
1680 # define GEN6_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 16)
1681 # define GEN6_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 16)
1682 # define GEN6_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 16)
1683 # define GEN6_WM_LINE_AA_WIDTH_0_5 (0 << 14)
1684 # define GEN6_WM_LINE_AA_WIDTH_1_0 (1 << 14)
1685 # define GEN6_WM_LINE_AA_WIDTH_2_0 (2 << 14)
1686 # define GEN6_WM_LINE_AA_WIDTH_4_0 (3 << 14)
1687 # define GEN6_WM_POLYGON_STIPPLE_ENABLE (1 << 13)
1688 # define GEN6_WM_LINE_STIPPLE_ENABLE (1 << 11)
1689 # define GEN6_WM_OMASK_TO_RENDER_TARGET (1 << 9)
1690 # define GEN6_WM_USES_SOURCE_W (1 << 8)
1691 # define GEN6_WM_DUAL_SOURCE_BLEND_ENABLE (1 << 7)
1692 # define GEN6_WM_32_DISPATCH_ENABLE (1 << 2)
1693 # define GEN6_WM_16_DISPATCH_ENABLE (1 << 1)
1694 # define GEN6_WM_8_DISPATCH_ENABLE (1 << 0)
1695 /* DW6 */
1696 # define GEN6_WM_NUM_SF_OUTPUTS_SHIFT 20
1697 # define GEN6_WM_POSOFFSET_NONE (0 << 18)
1698 # define GEN6_WM_POSOFFSET_CENTROID (2 << 18)
1699 # define GEN6_WM_POSOFFSET_SAMPLE (3 << 18)
1700 # define GEN6_WM_POSITION_ZW_PIXEL (0 << 16)
1701 # define GEN6_WM_POSITION_ZW_CENTROID (2 << 16)
1702 # define GEN6_WM_POSITION_ZW_SAMPLE (3 << 16)
1703 # define GEN6_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15)
1704 # define GEN6_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14)
1705 # define GEN6_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13)
1706 # define GEN6_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12)
1707 # define GEN6_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11)
1708 # define GEN6_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10)
1709 # define GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT 10
1710 # define GEN6_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 9)
1711 # define GEN6_WM_MSRAST_OFF_PIXEL (0 << 1)
1712 # define GEN6_WM_MSRAST_OFF_PATTERN (1 << 1)
1713 # define GEN6_WM_MSRAST_ON_PIXEL (2 << 1)
1714 # define GEN6_WM_MSRAST_ON_PATTERN (3 << 1)
1715 # define GEN6_WM_MSDISPMODE_PERSAMPLE (0 << 0)
1716 # define GEN6_WM_MSDISPMODE_PERPIXEL (1 << 0)
1717 /* DW7: kernel 1 pointer */
1718 /* DW8: kernel 2 pointer */
1719
1720 #define _3DSTATE_CONSTANT_VS 0x7815 /* GEN6+ */
1721 #define _3DSTATE_CONSTANT_GS 0x7816 /* GEN6+ */
1722 #define _3DSTATE_CONSTANT_PS 0x7817 /* GEN6+ */
1723 # define GEN6_CONSTANT_BUFFER_3_ENABLE (1 << 15)
1724 # define GEN6_CONSTANT_BUFFER_2_ENABLE (1 << 14)
1725 # define GEN6_CONSTANT_BUFFER_1_ENABLE (1 << 13)
1726 # define GEN6_CONSTANT_BUFFER_0_ENABLE (1 << 12)
1727
1728 #define _3DSTATE_CONSTANT_HS 0x7819 /* GEN7+ */
1729 #define _3DSTATE_CONSTANT_DS 0x781A /* GEN7+ */
1730
1731 #define _3DSTATE_STREAMOUT 0x781e /* GEN7+ */
1732 /* DW1 */
1733 # define SO_FUNCTION_ENABLE (1 << 31)
1734 # define SO_RENDERING_DISABLE (1 << 30)
1735 /* This selects which incoming rendering stream goes down the pipeline. The
1736 * rendering stream is 0 if not defined by special cases in the GS state.
1737 */
1738 # define SO_RENDER_STREAM_SELECT_SHIFT 27
1739 # define SO_RENDER_STREAM_SELECT_MASK INTEL_MASK(28, 27)
1740 /* Controls reordering of TRISTRIP_* elements in stream output (not rendering).
1741 */
1742 # define SO_REORDER_TRAILING (1 << 26)
1743 /* Controls SO_NUM_PRIMS_WRITTEN_* and SO_PRIM_STORAGE_* */
1744 # define SO_STATISTICS_ENABLE (1 << 25)
1745 # define SO_BUFFER_ENABLE(n) (1 << (8 + (n)))
1746 /* DW2 */
1747 # define SO_STREAM_3_VERTEX_READ_OFFSET_SHIFT 29
1748 # define SO_STREAM_3_VERTEX_READ_OFFSET_MASK INTEL_MASK(29, 29)
1749 # define SO_STREAM_3_VERTEX_READ_LENGTH_SHIFT 24
1750 # define SO_STREAM_3_VERTEX_READ_LENGTH_MASK INTEL_MASK(28, 24)
1751 # define SO_STREAM_2_VERTEX_READ_OFFSET_SHIFT 21
1752 # define SO_STREAM_2_VERTEX_READ_OFFSET_MASK INTEL_MASK(21, 21)
1753 # define SO_STREAM_2_VERTEX_READ_LENGTH_SHIFT 16
1754 # define SO_STREAM_2_VERTEX_READ_LENGTH_MASK INTEL_MASK(20, 16)
1755 # define SO_STREAM_1_VERTEX_READ_OFFSET_SHIFT 13
1756 # define SO_STREAM_1_VERTEX_READ_OFFSET_MASK INTEL_MASK(13, 13)
1757 # define SO_STREAM_1_VERTEX_READ_LENGTH_SHIFT 8
1758 # define SO_STREAM_1_VERTEX_READ_LENGTH_MASK INTEL_MASK(12, 8)
1759 # define SO_STREAM_0_VERTEX_READ_OFFSET_SHIFT 5
1760 # define SO_STREAM_0_VERTEX_READ_OFFSET_MASK INTEL_MASK(5, 5)
1761 # define SO_STREAM_0_VERTEX_READ_LENGTH_SHIFT 0
1762 # define SO_STREAM_0_VERTEX_READ_LENGTH_MASK INTEL_MASK(4, 0)
1763
1764 /* 3DSTATE_WM for Gen7 */
1765 /* DW1 */
1766 # define GEN7_WM_STATISTICS_ENABLE (1 << 31)
1767 # define GEN7_WM_DEPTH_CLEAR (1 << 30)
1768 # define GEN7_WM_DISPATCH_ENABLE (1 << 29)
1769 # define GEN7_WM_DEPTH_RESOLVE (1 << 28)
1770 # define GEN7_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27)
1771 # define GEN7_WM_KILL_ENABLE (1 << 25)
1772 # define GEN7_WM_PSCDEPTH_OFF (0 << 23)
1773 # define GEN7_WM_PSCDEPTH_ON (1 << 23)
1774 # define GEN7_WM_PSCDEPTH_ON_GE (2 << 23)
1775 # define GEN7_WM_PSCDEPTH_ON_LE (3 << 23)
1776 # define GEN7_WM_USES_SOURCE_DEPTH (1 << 20)
1777 # define GEN7_WM_USES_SOURCE_W (1 << 19)
1778 # define GEN7_WM_POSITION_ZW_PIXEL (0 << 17)
1779 # define GEN7_WM_POSITION_ZW_CENTROID (2 << 17)
1780 # define GEN7_WM_POSITION_ZW_SAMPLE (3 << 17)
1781 # define GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT 11
1782 # define GEN7_WM_USES_INPUT_COVERAGE_MASK (1 << 10)
1783 # define GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 8)
1784 # define GEN7_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 8)
1785 # define GEN7_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 8)
1786 # define GEN7_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 8)
1787 # define GEN7_WM_LINE_AA_WIDTH_0_5 (0 << 6)
1788 # define GEN7_WM_LINE_AA_WIDTH_1_0 (1 << 6)
1789 # define GEN7_WM_LINE_AA_WIDTH_2_0 (2 << 6)
1790 # define GEN7_WM_LINE_AA_WIDTH_4_0 (3 << 6)
1791 # define GEN7_WM_POLYGON_STIPPLE_ENABLE (1 << 4)
1792 # define GEN7_WM_LINE_STIPPLE_ENABLE (1 << 3)
1793 # define GEN7_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 2)
1794 # define GEN7_WM_MSRAST_OFF_PIXEL (0 << 0)
1795 # define GEN7_WM_MSRAST_OFF_PATTERN (1 << 0)
1796 # define GEN7_WM_MSRAST_ON_PIXEL (2 << 0)
1797 # define GEN7_WM_MSRAST_ON_PATTERN (3 << 0)
1798 /* DW2 */
1799 # define GEN7_WM_MSDISPMODE_PERSAMPLE (0 << 31)
1800 # define GEN7_WM_MSDISPMODE_PERPIXEL (1 << 31)
1801
1802 #define _3DSTATE_PS 0x7820 /* GEN7+ */
1803 /* DW1: kernel pointer */
1804 /* DW2 */
1805 # define GEN7_PS_SPF_MODE (1 << 31)
1806 # define GEN7_PS_VECTOR_MASK_ENABLE (1 << 30)
1807 # define GEN7_PS_SAMPLER_COUNT_SHIFT 27
1808 # define GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
1809 # define GEN7_PS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
1810 # define GEN7_PS_FLOATING_POINT_MODE_ALT (1 << 16)
1811 /* DW3: scratch space */
1812 /* DW4 */
1813 # define IVB_PS_MAX_THREADS_SHIFT 24
1814 # define HSW_PS_MAX_THREADS_SHIFT 23
1815 # define HSW_PS_SAMPLE_MASK_SHIFT 12
1816 # define HSW_PS_SAMPLE_MASK_MASK INTEL_MASK(19, 12)
1817 # define GEN7_PS_PUSH_CONSTANT_ENABLE (1 << 11)
1818 # define GEN7_PS_ATTRIBUTE_ENABLE (1 << 10)
1819 # define GEN7_PS_OMASK_TO_RENDER_TARGET (1 << 9)
1820 # define GEN7_PS_RENDER_TARGET_FAST_CLEAR_ENABLE (1 << 8)
1821 # define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE (1 << 7)
1822 # define GEN7_PS_RENDER_TARGET_RESOLVE_ENABLE (1 << 6)
1823 # define GEN7_PS_POSOFFSET_NONE (0 << 3)
1824 # define GEN7_PS_POSOFFSET_CENTROID (2 << 3)
1825 # define GEN7_PS_POSOFFSET_SAMPLE (3 << 3)
1826 # define GEN7_PS_32_DISPATCH_ENABLE (1 << 2)
1827 # define GEN7_PS_16_DISPATCH_ENABLE (1 << 1)
1828 # define GEN7_PS_8_DISPATCH_ENABLE (1 << 0)
1829 /* DW5 */
1830 # define GEN7_PS_DISPATCH_START_GRF_SHIFT_0 16
1831 # define GEN7_PS_DISPATCH_START_GRF_SHIFT_1 8
1832 # define GEN7_PS_DISPATCH_START_GRF_SHIFT_2 0
1833 /* DW6: kernel 1 pointer */
1834 /* DW7: kernel 2 pointer */
1835
1836 #define _3DSTATE_SAMPLE_MASK 0x7818 /* GEN6+ */
1837
1838 #define _3DSTATE_DRAWING_RECTANGLE 0x7900
1839 #define _3DSTATE_BLEND_CONSTANT_COLOR 0x7901
1840 #define _3DSTATE_CHROMA_KEY 0x7904
1841 #define _3DSTATE_DEPTH_BUFFER 0x7905 /* GEN4-6 */
1842 #define _3DSTATE_POLY_STIPPLE_OFFSET 0x7906
1843 #define _3DSTATE_POLY_STIPPLE_PATTERN 0x7907
1844 #define _3DSTATE_LINE_STIPPLE_PATTERN 0x7908
1845 #define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909
1846 #define _3DSTATE_AA_LINE_PARAMETERS 0x790a /* G45+ */
1847
1848 #define _3DSTATE_GS_SVB_INDEX 0x790b /* CTG+ */
1849 /* DW1 */
1850 # define SVB_INDEX_SHIFT 29
1851 # define SVB_LOAD_INTERNAL_VERTEX_COUNT (1 << 0) /* SNB+ */
1852 /* DW2: SVB index */
1853 /* DW3: SVB maximum index */
1854
1855 #define _3DSTATE_MULTISAMPLE 0x790d /* GEN6+ */
1856 /* DW1 */
1857 # define MS_PIXEL_LOCATION_CENTER (0 << 4)
1858 # define MS_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
1859 # define MS_NUMSAMPLES_1 (0 << 1)
1860 # define MS_NUMSAMPLES_4 (2 << 1)
1861 # define MS_NUMSAMPLES_8 (3 << 1)
1862
1863 #define _3DSTATE_STENCIL_BUFFER 0x790e /* ILK, SNB */
1864 #define _3DSTATE_HIER_DEPTH_BUFFER 0x790f /* ILK, SNB */
1865
1866 #define GEN7_3DSTATE_CLEAR_PARAMS 0x7804
1867 #define GEN7_3DSTATE_DEPTH_BUFFER 0x7805
1868 #define GEN7_3DSTATE_STENCIL_BUFFER 0x7806
1869 # define HSW_STENCIL_ENABLED (1 << 31)
1870 #define GEN7_3DSTATE_HIER_DEPTH_BUFFER 0x7807
1871
1872 #define _3DSTATE_CLEAR_PARAMS 0x7910 /* ILK, SNB */
1873 # define GEN5_DEPTH_CLEAR_VALID (1 << 15)
1874 /* DW1: depth clear value */
1875 /* DW2 */
1876 # define GEN7_DEPTH_CLEAR_VALID (1 << 0)
1877
1878 #define _3DSTATE_SO_DECL_LIST 0x7917 /* GEN7+ */
1879 /* DW1 */
1880 # define SO_STREAM_TO_BUFFER_SELECTS_3_SHIFT 12
1881 # define SO_STREAM_TO_BUFFER_SELECTS_3_MASK INTEL_MASK(15, 12)
1882 # define SO_STREAM_TO_BUFFER_SELECTS_2_SHIFT 8
1883 # define SO_STREAM_TO_BUFFER_SELECTS_2_MASK INTEL_MASK(11, 8)
1884 # define SO_STREAM_TO_BUFFER_SELECTS_1_SHIFT 4
1885 # define SO_STREAM_TO_BUFFER_SELECTS_1_MASK INTEL_MASK(7, 4)
1886 # define SO_STREAM_TO_BUFFER_SELECTS_0_SHIFT 0
1887 # define SO_STREAM_TO_BUFFER_SELECTS_0_MASK INTEL_MASK(3, 0)
1888 /* DW2 */
1889 # define SO_NUM_ENTRIES_3_SHIFT 24
1890 # define SO_NUM_ENTRIES_3_MASK INTEL_MASK(31, 24)
1891 # define SO_NUM_ENTRIES_2_SHIFT 16
1892 # define SO_NUM_ENTRIES_2_MASK INTEL_MASK(23, 16)
1893 # define SO_NUM_ENTRIES_1_SHIFT 8
1894 # define SO_NUM_ENTRIES_1_MASK INTEL_MASK(15, 8)
1895 # define SO_NUM_ENTRIES_0_SHIFT 0
1896 # define SO_NUM_ENTRIES_0_MASK INTEL_MASK(7, 0)
1897
1898 /* SO_DECL DW0 */
1899 # define SO_DECL_OUTPUT_BUFFER_SLOT_SHIFT 12
1900 # define SO_DECL_OUTPUT_BUFFER_SLOT_MASK INTEL_MASK(13, 12)
1901 # define SO_DECL_HOLE_FLAG (1 << 11)
1902 # define SO_DECL_REGISTER_INDEX_SHIFT 4
1903 # define SO_DECL_REGISTER_INDEX_MASK INTEL_MASK(9, 4)
1904 # define SO_DECL_COMPONENT_MASK_SHIFT 0
1905 # define SO_DECL_COMPONENT_MASK_MASK INTEL_MASK(3, 0)
1906
1907 #define _3DSTATE_SO_BUFFER 0x7918 /* GEN7+ */
1908 /* DW1 */
1909 # define SO_BUFFER_INDEX_SHIFT 29
1910 # define SO_BUFFER_INDEX_MASK INTEL_MASK(30, 29)
1911 # define SO_BUFFER_PITCH_SHIFT 0
1912 # define SO_BUFFER_PITCH_MASK INTEL_MASK(11, 0)
1913 /* DW2: start address */
1914 /* DW3: end address. */
1915
1916 #define CMD_PIPE_CONTROL 0x7a00
1917
1918 #define CMD_MI_FLUSH 0x0200
1919
1920 #define GEN5_MI_REPORT_PERF_COUNT ((0x26 << 23) | (3 - 2))
1921 /* DW0 */
1922 # define GEN5_MI_COUNTER_SET_0 (0 << 6)
1923 # define GEN5_MI_COUNTER_SET_1 (1 << 6)
1924 /* DW1 */
1925 # define MI_COUNTER_ADDRESS_GTT (1 << 0)
1926 /* DW2: a user-defined report ID (written to the buffer but can be anything) */
1927
1928 #define GEN6_MI_REPORT_PERF_COUNT ((0x28 << 23) | (3 - 2))
1929
1930 /* Bitfields for the URB_WRITE message, DW2 of message header: */
1931 #define URB_WRITE_PRIM_END 0x1
1932 #define URB_WRITE_PRIM_START 0x2
1933 #define URB_WRITE_PRIM_TYPE_SHIFT 2
1934
1935
1936 /* Maximum number of entries that can be addressed using a binding table
1937 * pointer of type SURFTYPE_BUFFER
1938 */
1939 #define BRW_MAX_NUM_BUFFER_ENTRIES (1 << 27)
1940
1941 /* Memory Object Control State:
1942 * Specifying zero for L3 means "uncached in L3", at least on Haswell
1943 * and Baytrail, since there are no PTE flags for setting L3 cacheability.
1944 * On Ivybridge, the PTEs do have a cache-in-L3 bit, so setting MOCS to 0
1945 * may still respect that.
1946 */
1947 #define GEN7_MOCS_L3 1
1948
1949 /* Ivybridge only: cache in LLC.
1950 * Specifying zero here means to use the PTE values set by the kernel;
1951 * non-zero overrides the PTE values.
1952 */
1953 #define IVB_MOCS_LLC (1 << 1)
1954
1955 /* Baytrail only: snoop in CPU cache */
1956 #define BYT_MOCS_SNOOP (1 << 1)
1957
1958 /* Haswell only: LLC/eLLC controls (write-back or uncached).
1959 * Specifying zero here means to use the PTE values set by the kernel,
1960 * which is useful since it offers additional control (write-through
1961 * cacheing and age). Non-zero overrides the PTE values.
1962 */
1963 #define HSW_MOCS_UC_LLC_UC_ELLC (1 << 1)
1964 #define HSW_MOCS_WB_LLC_WB_ELLC (2 << 1)
1965 #define HSW_MOCS_UC_LLC_WB_ELLC (3 << 1)
1966
1967 #include "intel_chipset.h"
1968
1969 #endif