i965: Reinstate max-index paranoia
[mesa.git] / src / mesa / drivers / dri / i965 / brw_draw_upload.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #undef NDEBUG
29
30 #include "main/glheader.h"
31 #include "main/bufferobj.h"
32 #include "main/context.h"
33 #include "main/enums.h"
34
35 #include "brw_draw.h"
36 #include "brw_defines.h"
37 #include "brw_context.h"
38 #include "brw_state.h"
39
40 #include "intel_batchbuffer.h"
41 #include "intel_buffer_objects.h"
42
43 static GLuint double_types[5] = {
44 0,
45 BRW_SURFACEFORMAT_R64_FLOAT,
46 BRW_SURFACEFORMAT_R64G64_FLOAT,
47 BRW_SURFACEFORMAT_R64G64B64_FLOAT,
48 BRW_SURFACEFORMAT_R64G64B64A64_FLOAT
49 };
50
51 static GLuint float_types[5] = {
52 0,
53 BRW_SURFACEFORMAT_R32_FLOAT,
54 BRW_SURFACEFORMAT_R32G32_FLOAT,
55 BRW_SURFACEFORMAT_R32G32B32_FLOAT,
56 BRW_SURFACEFORMAT_R32G32B32A32_FLOAT
57 };
58
59 static GLuint half_float_types[5] = {
60 0,
61 BRW_SURFACEFORMAT_R16_FLOAT,
62 BRW_SURFACEFORMAT_R16G16_FLOAT,
63 BRW_SURFACEFORMAT_R16G16B16A16_FLOAT,
64 BRW_SURFACEFORMAT_R16G16B16A16_FLOAT
65 };
66
67 static GLuint uint_types_norm[5] = {
68 0,
69 BRW_SURFACEFORMAT_R32_UNORM,
70 BRW_SURFACEFORMAT_R32G32_UNORM,
71 BRW_SURFACEFORMAT_R32G32B32_UNORM,
72 BRW_SURFACEFORMAT_R32G32B32A32_UNORM
73 };
74
75 static GLuint uint_types_scale[5] = {
76 0,
77 BRW_SURFACEFORMAT_R32_USCALED,
78 BRW_SURFACEFORMAT_R32G32_USCALED,
79 BRW_SURFACEFORMAT_R32G32B32_USCALED,
80 BRW_SURFACEFORMAT_R32G32B32A32_USCALED
81 };
82
83 static GLuint int_types_norm[5] = {
84 0,
85 BRW_SURFACEFORMAT_R32_SNORM,
86 BRW_SURFACEFORMAT_R32G32_SNORM,
87 BRW_SURFACEFORMAT_R32G32B32_SNORM,
88 BRW_SURFACEFORMAT_R32G32B32A32_SNORM
89 };
90
91 static GLuint int_types_scale[5] = {
92 0,
93 BRW_SURFACEFORMAT_R32_SSCALED,
94 BRW_SURFACEFORMAT_R32G32_SSCALED,
95 BRW_SURFACEFORMAT_R32G32B32_SSCALED,
96 BRW_SURFACEFORMAT_R32G32B32A32_SSCALED
97 };
98
99 static GLuint ushort_types_norm[5] = {
100 0,
101 BRW_SURFACEFORMAT_R16_UNORM,
102 BRW_SURFACEFORMAT_R16G16_UNORM,
103 BRW_SURFACEFORMAT_R16G16B16_UNORM,
104 BRW_SURFACEFORMAT_R16G16B16A16_UNORM
105 };
106
107 static GLuint ushort_types_scale[5] = {
108 0,
109 BRW_SURFACEFORMAT_R16_USCALED,
110 BRW_SURFACEFORMAT_R16G16_USCALED,
111 BRW_SURFACEFORMAT_R16G16B16_USCALED,
112 BRW_SURFACEFORMAT_R16G16B16A16_USCALED
113 };
114
115 static GLuint short_types_norm[5] = {
116 0,
117 BRW_SURFACEFORMAT_R16_SNORM,
118 BRW_SURFACEFORMAT_R16G16_SNORM,
119 BRW_SURFACEFORMAT_R16G16B16_SNORM,
120 BRW_SURFACEFORMAT_R16G16B16A16_SNORM
121 };
122
123 static GLuint short_types_scale[5] = {
124 0,
125 BRW_SURFACEFORMAT_R16_SSCALED,
126 BRW_SURFACEFORMAT_R16G16_SSCALED,
127 BRW_SURFACEFORMAT_R16G16B16_SSCALED,
128 BRW_SURFACEFORMAT_R16G16B16A16_SSCALED
129 };
130
131 static GLuint ubyte_types_norm[5] = {
132 0,
133 BRW_SURFACEFORMAT_R8_UNORM,
134 BRW_SURFACEFORMAT_R8G8_UNORM,
135 BRW_SURFACEFORMAT_R8G8B8_UNORM,
136 BRW_SURFACEFORMAT_R8G8B8A8_UNORM
137 };
138
139 static GLuint ubyte_types_scale[5] = {
140 0,
141 BRW_SURFACEFORMAT_R8_USCALED,
142 BRW_SURFACEFORMAT_R8G8_USCALED,
143 BRW_SURFACEFORMAT_R8G8B8_USCALED,
144 BRW_SURFACEFORMAT_R8G8B8A8_USCALED
145 };
146
147 static GLuint byte_types_norm[5] = {
148 0,
149 BRW_SURFACEFORMAT_R8_SNORM,
150 BRW_SURFACEFORMAT_R8G8_SNORM,
151 BRW_SURFACEFORMAT_R8G8B8_SNORM,
152 BRW_SURFACEFORMAT_R8G8B8A8_SNORM
153 };
154
155 static GLuint byte_types_scale[5] = {
156 0,
157 BRW_SURFACEFORMAT_R8_SSCALED,
158 BRW_SURFACEFORMAT_R8G8_SSCALED,
159 BRW_SURFACEFORMAT_R8G8B8_SSCALED,
160 BRW_SURFACEFORMAT_R8G8B8A8_SSCALED
161 };
162
163
164 /**
165 * Given vertex array type/size/format/normalized info, return
166 * the appopriate hardware surface type.
167 * Format will be GL_RGBA or possibly GL_BGRA for GLubyte[4] color arrays.
168 */
169 static GLuint get_surface_type( GLenum type, GLuint size,
170 GLenum format, GLboolean normalized )
171 {
172 if (unlikely(INTEL_DEBUG & DEBUG_VERTS))
173 printf("type %s size %d normalized %d\n",
174 _mesa_lookup_enum_by_nr(type), size, normalized);
175
176 if (normalized) {
177 switch (type) {
178 case GL_DOUBLE: return double_types[size];
179 case GL_FLOAT: return float_types[size];
180 case GL_HALF_FLOAT: return half_float_types[size];
181 case GL_INT: return int_types_norm[size];
182 case GL_SHORT: return short_types_norm[size];
183 case GL_BYTE: return byte_types_norm[size];
184 case GL_UNSIGNED_INT: return uint_types_norm[size];
185 case GL_UNSIGNED_SHORT: return ushort_types_norm[size];
186 case GL_UNSIGNED_BYTE:
187 if (format == GL_BGRA) {
188 /* See GL_EXT_vertex_array_bgra */
189 assert(size == 4);
190 return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
191 }
192 else {
193 return ubyte_types_norm[size];
194 }
195 default: assert(0); return 0;
196 }
197 }
198 else {
199 assert(format == GL_RGBA); /* sanity check */
200 switch (type) {
201 case GL_DOUBLE: return double_types[size];
202 case GL_FLOAT: return float_types[size];
203 case GL_HALF_FLOAT: return half_float_types[size];
204 case GL_INT: return int_types_scale[size];
205 case GL_SHORT: return short_types_scale[size];
206 case GL_BYTE: return byte_types_scale[size];
207 case GL_UNSIGNED_INT: return uint_types_scale[size];
208 case GL_UNSIGNED_SHORT: return ushort_types_scale[size];
209 case GL_UNSIGNED_BYTE: return ubyte_types_scale[size];
210 default: assert(0); return 0;
211 }
212 }
213 }
214
215
216 static GLuint get_size( GLenum type )
217 {
218 switch (type) {
219 case GL_DOUBLE: return sizeof(GLdouble);
220 case GL_FLOAT: return sizeof(GLfloat);
221 case GL_HALF_FLOAT: return sizeof(GLhalfARB);
222 case GL_INT: return sizeof(GLint);
223 case GL_SHORT: return sizeof(GLshort);
224 case GL_BYTE: return sizeof(GLbyte);
225 case GL_UNSIGNED_INT: return sizeof(GLuint);
226 case GL_UNSIGNED_SHORT: return sizeof(GLushort);
227 case GL_UNSIGNED_BYTE: return sizeof(GLubyte);
228 default: return 0;
229 }
230 }
231
232 static GLuint get_index_type(GLenum type)
233 {
234 switch (type) {
235 case GL_UNSIGNED_BYTE: return BRW_INDEX_BYTE;
236 case GL_UNSIGNED_SHORT: return BRW_INDEX_WORD;
237 case GL_UNSIGNED_INT: return BRW_INDEX_DWORD;
238 default: assert(0); return 0;
239 }
240 }
241
242 static void
243 copy_array_to_vbo_array( struct brw_context *brw,
244 struct brw_vertex_element *element,
245 struct brw_vertex_buffer *buffer,
246 GLuint dst_stride)
247 {
248 GLuint size = element->count * dst_stride;
249
250 buffer->stride = dst_stride;
251 if (dst_stride == element->glarray->StrideB) {
252 intel_upload_data(&brw->intel, element->glarray->Ptr, size, dst_stride,
253 &buffer->bo, &buffer->offset);
254 } else {
255 const unsigned char *src = element->glarray->Ptr;
256 char *dst = intel_upload_map(&brw->intel, size, dst_stride);
257 int i;
258
259 for (i = 0; i < element->count; i++) {
260 memcpy(dst, src, dst_stride);
261 src += element->glarray->StrideB;
262 dst += dst_stride;
263 }
264 intel_upload_unmap(&brw->intel, dst, size, dst_stride,
265 &buffer->bo, &buffer->offset);
266 }
267 }
268
269 static void brw_prepare_vertices(struct brw_context *brw)
270 {
271 struct gl_context *ctx = &brw->intel.ctx;
272 struct intel_context *intel = intel_context(ctx);
273 GLbitfield vs_inputs = brw->vs.prog_data->inputs_read;
274 const unsigned char *ptr = NULL;
275 GLuint interleaved = 0, total_size = 0;
276 unsigned int min_index = brw->vb.min_index;
277 unsigned int max_index = brw->vb.max_index;
278 int i, j;
279
280 struct brw_vertex_element *upload[VERT_ATTRIB_MAX];
281 GLuint nr_uploads = 0;
282
283 /* First build an array of pointers to ve's in vb.inputs_read
284 */
285 if (0)
286 printf("%s %d..%d\n", __FUNCTION__, min_index, max_index);
287
288 /* Accumulate the list of enabled arrays. */
289 brw->vb.nr_enabled = 0;
290 while (vs_inputs) {
291 GLuint i = _mesa_ffsll(vs_inputs) - 1;
292 struct brw_vertex_element *input = &brw->vb.inputs[i];
293
294 vs_inputs &= ~(1 << i);
295 brw->vb.enabled[brw->vb.nr_enabled++] = input;
296 }
297
298 if (brw->vb.nr_enabled == 0)
299 return;
300
301 if (brw->vb.nr_buffers)
302 goto validate;
303
304 /* XXX: In the rare cases where this happens we fallback all
305 * the way to software rasterization, although a tnl fallback
306 * would be sufficient. I don't know of *any* real world
307 * cases with > 17 vertex attributes enabled, so it probably
308 * isn't an issue at this point.
309 */
310 if (brw->vb.nr_enabled >= BRW_VEP_MAX) {
311 intel->Fallback = GL_TRUE; /* boolean, not bitfield */
312 return;
313 }
314
315 for (i = j = 0; i < brw->vb.nr_enabled; i++) {
316 struct brw_vertex_element *input = brw->vb.enabled[i];
317 const struct gl_client_array *glarray = input->glarray;
318 int type_size = get_size(glarray->Type);
319
320 input->element_size = type_size * glarray->Size;
321
322 if (_mesa_is_bufferobj(glarray->BufferObj)) {
323 struct intel_buffer_object *intel_buffer =
324 intel_buffer_object(glarray->BufferObj);
325 int k;
326
327 for (k = 0; k < i; k++) {
328 const struct gl_client_array *other = brw->vb.enabled[k]->glarray;
329 if (glarray->BufferObj == other->BufferObj &&
330 glarray->StrideB == other->StrideB &&
331 (uintptr_t)(glarray->Ptr - other->Ptr) < glarray->StrideB)
332 {
333 input->buffer = brw->vb.enabled[k]->buffer;
334 input->offset = glarray->Ptr - other->Ptr;
335 break;
336 }
337 }
338 if (k == i) {
339 struct brw_vertex_buffer *buffer = &brw->vb.buffers[j];
340 /* Named buffer object: Just reference its contents directly. */
341 buffer->bo = intel_bufferobj_source(intel, intel_buffer,
342 &buffer->offset);
343 drm_intel_bo_reference(buffer->bo);
344 buffer->offset += (uintptr_t)glarray->Ptr;
345 buffer->stride = glarray->StrideB;
346
347 input->buffer = j++;
348 input->offset = 0;
349 }
350 input->count = glarray->_MaxElement;
351
352 /* This is a common place to reach if the user mistakenly supplies
353 * a pointer in place of a VBO offset. If we just let it go through,
354 * we may end up dereferencing a pointer beyond the bounds of the
355 * GTT. We would hope that the VBO's max_index would save us, but
356 * Mesa appears to hand us min/max values not clipped to the
357 * array object's _MaxElement, and _MaxElement frequently appears
358 * to be wrong anyway.
359 *
360 * The VBO spec allows application termination in this case, and it's
361 * probably a service to the poor programmer to do so rather than
362 * trying to just not render.
363 */
364 assert(input->offset < brw->vb.buffers[input->buffer].bo->size);
365 } else {
366 input->count = glarray->StrideB ? max_index + 1 : 1;
367
368 /* Queue the buffer object up to be uploaded in the next pass,
369 * when we've decided if we're doing interleaved or not.
370 */
371 if (nr_uploads == 0) {
372 /* Position array not properly enabled:
373 */
374 if (input->attrib == VERT_ATTRIB_POS && glarray->StrideB == 0) {
375 intel->Fallback = GL_TRUE; /* boolean, not bitfield */
376 return;
377 }
378
379 interleaved = glarray->StrideB;
380 ptr = glarray->Ptr;
381 }
382 else if (interleaved != glarray->StrideB ||
383 (uintptr_t)(glarray->Ptr - ptr) > interleaved)
384 {
385 interleaved = 0;
386 }
387 else if (total_size & (type_size -1))
388 {
389 /* enforce natural alignment (for doubles) */
390 interleaved = 0;
391 }
392
393 upload[nr_uploads++] = input;
394 total_size += input->element_size;
395 }
396 }
397
398 /* Handle any arrays to be uploaded. */
399 if (nr_uploads > 1) {
400 if (interleaved && interleaved <= 2*total_size) {
401 /* All uploads are interleaved, so upload the arrays together as
402 * interleaved. First, upload the contents and set up upload[0].
403 */
404 copy_array_to_vbo_array(brw,
405 upload[0], &brw->vb.buffers[j],
406 interleaved);
407
408 for (i = 0; i < nr_uploads; i++) {
409 /* Then, just point upload[i] at upload[0]'s buffer. */
410 upload[i]->offset =
411 ((const unsigned char *)upload[i]->glarray->Ptr - ptr);
412 upload[i]->buffer = j;
413 }
414 j++;
415
416 nr_uploads = 0;
417 }
418 else if (total_size < 2048) {
419 /* Upload non-interleaved arrays into a single interleaved array */
420 struct brw_vertex_buffer *buffer = &brw->vb.buffers[j];
421 int count = upload[0]->count, offset;
422 char *map;
423
424 map = intel_upload_map(&brw->intel, total_size * count, total_size);
425 for (i = offset = 0; i < nr_uploads; i++) {
426 const unsigned char *src = upload[i]->glarray->Ptr;
427 int size = upload[i]->element_size;
428 int stride = upload[i]->glarray->StrideB;
429 char *dst = map + offset;
430 int n;
431
432 for (n = 0; n < count; n++) {
433 memcpy(dst, src, size);
434 src += stride;
435 dst += total_size;
436 }
437
438 upload[i]->offset = offset;
439 upload[i]->buffer = j;
440
441 offset += size;
442 }
443 intel_upload_unmap(&brw->intel, map, total_size * count, total_size,
444 &buffer->bo, &buffer->offset);
445 buffer->stride = offset;
446 j++;
447
448 nr_uploads = 0;
449 }
450 }
451 /* Upload non-interleaved arrays */
452 for (i = 0; i < nr_uploads; i++) {
453 copy_array_to_vbo_array(brw,
454 upload[i], &brw->vb.buffers[j],
455 upload[i]->element_size);
456 upload[i]->buffer = j++;
457 upload[i]->offset = 0;
458 }
459
460 /* can we simply extend the current vb? */
461 brw->vb.start_vertex_bias = 0;
462 if (j == brw->vb.nr_current_buffers) {
463 int delta = 0;
464 for (i = 0; i < j; i++) {
465 int d;
466
467 if (brw->vb.current_buffers[i].handle != brw->vb.buffers[i].bo->handle ||
468 brw->vb.current_buffers[i].stride != brw->vb.buffers[i].stride)
469 break;
470
471 d = brw->vb.buffers[i].offset - brw->vb.current_buffers[i].offset;
472 if (delta == 0)
473 delta = d / brw->vb.current_buffers[i].stride;
474 if (delta * brw->vb.current_buffers[i].stride != d)
475 break;
476 }
477
478 if (i == j) {
479 brw->vb.start_vertex_bias = delta;
480 while (--j >= 0)
481 drm_intel_bo_unreference(brw->vb.buffers[j].bo);
482 j = 0;
483 }
484 }
485
486 brw->vb.nr_buffers = j;
487
488 validate:
489 brw_prepare_query_begin(brw);
490 for (i = 0; i < brw->vb.nr_buffers; i++) {
491 brw_add_validated_bo(brw, brw->vb.buffers[i].bo);
492 }
493 }
494
495 static void brw_emit_vertices(struct brw_context *brw)
496 {
497 struct gl_context *ctx = &brw->intel.ctx;
498 struct intel_context *intel = intel_context(ctx);
499 GLuint i;
500
501 brw_emit_query_begin(brw);
502
503 /* If the VS doesn't read any inputs (calculating vertex position from
504 * a state variable for some reason, for example), emit a single pad
505 * VERTEX_ELEMENT struct and bail.
506 *
507 * The stale VB state stays in place, but they don't do anything unless
508 * a VE loads from them.
509 */
510 if (brw->vb.nr_enabled == 0) {
511 BEGIN_BATCH(3);
512 OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1);
513 if (intel->gen >= 6) {
514 OUT_BATCH((0 << GEN6_VE0_INDEX_SHIFT) |
515 GEN6_VE0_VALID |
516 (BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) |
517 (0 << BRW_VE0_SRC_OFFSET_SHIFT));
518 } else {
519 OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) |
520 BRW_VE0_VALID |
521 (BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) |
522 (0 << BRW_VE0_SRC_OFFSET_SHIFT));
523 }
524 OUT_BATCH((BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_0_SHIFT) |
525 (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) |
526 (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) |
527 (BRW_VE1_COMPONENT_STORE_1_FLT << BRW_VE1_COMPONENT_3_SHIFT));
528 CACHED_BATCH();
529 return;
530 }
531
532 /* Now emit VB and VEP state packets.
533 */
534
535 if (brw->vb.nr_buffers) {
536 BEGIN_BATCH(1 + 4*brw->vb.nr_buffers);
537 OUT_BATCH((CMD_VERTEX_BUFFER << 16) | (4*brw->vb.nr_buffers - 1));
538 for (i = 0; i < brw->vb.nr_buffers; i++) {
539 struct brw_vertex_buffer *buffer = &brw->vb.buffers[i];
540 uint32_t dw0;
541
542 if (intel->gen >= 6) {
543 dw0 = GEN6_VB0_ACCESS_VERTEXDATA | (i << GEN6_VB0_INDEX_SHIFT);
544 } else {
545 dw0 = BRW_VB0_ACCESS_VERTEXDATA | (i << BRW_VB0_INDEX_SHIFT);
546 }
547
548 OUT_BATCH(dw0 | (buffer->stride << BRW_VB0_PITCH_SHIFT));
549 OUT_RELOC(buffer->bo, I915_GEM_DOMAIN_VERTEX, 0, buffer->offset);
550 if (intel->gen >= 5) {
551 OUT_RELOC(buffer->bo, I915_GEM_DOMAIN_VERTEX, 0, buffer->bo->size - 1);
552 } else
553 OUT_BATCH(buffer->bo->size / buffer->stride);
554 OUT_BATCH(0); /* Instance data step rate */
555
556 brw->vb.current_buffers[i].handle = buffer->bo->handle;
557 brw->vb.current_buffers[i].offset = buffer->offset;
558 brw->vb.current_buffers[i].stride = buffer->stride;
559 }
560 brw->vb.nr_current_buffers = i;
561 ADVANCE_BATCH();
562 }
563
564 BEGIN_BATCH(1 + brw->vb.nr_enabled * 2);
565 OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | (2*brw->vb.nr_enabled - 1));
566 for (i = 0; i < brw->vb.nr_enabled; i++) {
567 struct brw_vertex_element *input = brw->vb.enabled[i];
568 uint32_t format = get_surface_type(input->glarray->Type,
569 input->glarray->Size,
570 input->glarray->Format,
571 input->glarray->Normalized);
572 uint32_t comp0 = BRW_VE1_COMPONENT_STORE_SRC;
573 uint32_t comp1 = BRW_VE1_COMPONENT_STORE_SRC;
574 uint32_t comp2 = BRW_VE1_COMPONENT_STORE_SRC;
575 uint32_t comp3 = BRW_VE1_COMPONENT_STORE_SRC;
576
577 switch (input->glarray->Size) {
578 case 0: comp0 = BRW_VE1_COMPONENT_STORE_0;
579 case 1: comp1 = BRW_VE1_COMPONENT_STORE_0;
580 case 2: comp2 = BRW_VE1_COMPONENT_STORE_0;
581 case 3: comp3 = BRW_VE1_COMPONENT_STORE_1_FLT;
582 break;
583 }
584
585 if (intel->gen >= 6) {
586 OUT_BATCH((input->buffer << GEN6_VE0_INDEX_SHIFT) |
587 GEN6_VE0_VALID |
588 (format << BRW_VE0_FORMAT_SHIFT) |
589 (input->offset << BRW_VE0_SRC_OFFSET_SHIFT));
590 } else {
591 OUT_BATCH((input->buffer << BRW_VE0_INDEX_SHIFT) |
592 BRW_VE0_VALID |
593 (format << BRW_VE0_FORMAT_SHIFT) |
594 (input->offset << BRW_VE0_SRC_OFFSET_SHIFT));
595 }
596
597 if (intel->gen >= 5)
598 OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
599 (comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
600 (comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
601 (comp3 << BRW_VE1_COMPONENT_3_SHIFT));
602 else
603 OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
604 (comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
605 (comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
606 (comp3 << BRW_VE1_COMPONENT_3_SHIFT) |
607 ((i * 4) << BRW_VE1_DST_OFFSET_SHIFT));
608 }
609 CACHED_BATCH();
610 }
611
612 const struct brw_tracked_state brw_vertices = {
613 .dirty = {
614 .mesa = 0,
615 .brw = BRW_NEW_BATCH | BRW_NEW_VERTICES,
616 .cache = 0,
617 },
618 .prepare = brw_prepare_vertices,
619 .emit = brw_emit_vertices,
620 };
621
622 static void brw_prepare_indices(struct brw_context *brw)
623 {
624 struct gl_context *ctx = &brw->intel.ctx;
625 struct intel_context *intel = &brw->intel;
626 const struct _mesa_index_buffer *index_buffer = brw->ib.ib;
627 GLuint ib_size;
628 drm_intel_bo *bo = NULL;
629 struct gl_buffer_object *bufferobj;
630 GLuint offset;
631 GLuint ib_type_size;
632
633 if (index_buffer == NULL)
634 return;
635
636 ib_type_size = get_size(index_buffer->type);
637 ib_size = ib_type_size * index_buffer->count;
638 bufferobj = index_buffer->obj;
639
640 /* Turn into a proper VBO:
641 */
642 if (!_mesa_is_bufferobj(bufferobj)) {
643
644 /* Get new bufferobj, offset:
645 */
646 intel_upload_data(&brw->intel, index_buffer->ptr, ib_size, ib_type_size,
647 &bo, &offset);
648 brw->ib.start_vertex_offset = offset / ib_type_size;
649 offset = 0;
650 } else {
651 offset = (GLuint) (unsigned long) index_buffer->ptr;
652
653 /* If the index buffer isn't aligned to its element size, we have to
654 * rebase it into a temporary.
655 */
656 if ((get_size(index_buffer->type) - 1) & offset) {
657 GLubyte *map = ctx->Driver.MapBuffer(ctx,
658 GL_ELEMENT_ARRAY_BUFFER_ARB,
659 GL_DYNAMIC_DRAW_ARB,
660 bufferobj);
661 map += offset;
662
663 intel_upload_data(&brw->intel, map, ib_size, ib_type_size,
664 &bo, &offset);
665 brw->ib.start_vertex_offset = offset / ib_type_size;
666 offset = 0;
667
668 ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, bufferobj);
669 } else {
670 /* Use CMD_3D_PRIM's start_vertex_offset to avoid re-uploading
671 * the index buffer state when we're just moving the start index
672 * of our drawing.
673 */
674 brw->ib.start_vertex_offset = offset / ib_type_size;
675
676 bo = intel_bufferobj_source(intel, intel_buffer_object(bufferobj),
677 &offset);
678 drm_intel_bo_reference(bo);
679 }
680 }
681
682 if (brw->ib.bo != bo || brw->ib.offset != offset) {
683 drm_intel_bo_unreference(brw->ib.bo);
684 brw->ib.bo = bo;
685 brw->ib.offset = offset;
686
687 brw_add_validated_bo(brw, brw->ib.bo);
688 brw->state.dirty.brw |= BRW_NEW_INDEX_BUFFER;
689 } else {
690 drm_intel_bo_unreference(bo);
691 }
692 }
693
694 const struct brw_tracked_state brw_indices = {
695 .dirty = {
696 .mesa = 0,
697 .brw = BRW_NEW_INDICES,
698 .cache = 0,
699 },
700 .prepare = brw_prepare_indices,
701 };
702
703 static void brw_emit_index_buffer(struct brw_context *brw)
704 {
705 struct intel_context *intel = &brw->intel;
706 const struct _mesa_index_buffer *index_buffer = brw->ib.ib;
707
708 if (index_buffer == NULL)
709 return;
710
711 BEGIN_BATCH(3);
712 OUT_BATCH(CMD_INDEX_BUFFER << 16 |
713 /* cut index enable << 10 */
714 get_index_type(index_buffer->type) << 8 |
715 1);
716 OUT_RELOC(brw->ib.bo,
717 I915_GEM_DOMAIN_VERTEX, 0,
718 brw->ib.offset);
719 OUT_RELOC(brw->ib.bo,
720 I915_GEM_DOMAIN_VERTEX, 0,
721 brw->ib.bo->size - 1);
722 ADVANCE_BATCH();
723 }
724
725 const struct brw_tracked_state brw_index_buffer = {
726 .dirty = {
727 .mesa = 0,
728 .brw = BRW_NEW_BATCH | BRW_NEW_INDEX_BUFFER,
729 .cache = 0,
730 },
731 .emit = brw_emit_index_buffer,
732 };