i965: Add support for discard instructions on gen6.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_fs.cpp
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 extern "C" {
29
30 #include <sys/types.h>
31
32 #include "main/macros.h"
33 #include "main/shaderobj.h"
34 #include "main/uniforms.h"
35 #include "program/prog_parameter.h"
36 #include "program/prog_print.h"
37 #include "program/prog_optimize.h"
38 #include "program/register_allocate.h"
39 #include "program/sampler.h"
40 #include "program/hash_table.h"
41 #include "brw_context.h"
42 #include "brw_eu.h"
43 #include "brw_wm.h"
44 #include "talloc.h"
45 }
46 #include "brw_fs.h"
47 #include "../glsl/glsl_types.h"
48 #include "../glsl/ir_optimization.h"
49 #include "../glsl/ir_print_visitor.h"
50
51 static struct brw_reg brw_reg_from_fs_reg(class fs_reg *reg);
52
53 struct gl_shader *
54 brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type)
55 {
56 struct brw_shader *shader;
57
58 shader = talloc_zero(NULL, struct brw_shader);
59 if (shader) {
60 shader->base.Type = type;
61 shader->base.Name = name;
62 _mesa_init_shader(ctx, &shader->base);
63 }
64
65 return &shader->base;
66 }
67
68 struct gl_shader_program *
69 brw_new_shader_program(struct gl_context *ctx, GLuint name)
70 {
71 struct brw_shader_program *prog;
72 prog = talloc_zero(NULL, struct brw_shader_program);
73 if (prog) {
74 prog->base.Name = name;
75 _mesa_init_shader_program(ctx, &prog->base);
76 }
77 return &prog->base;
78 }
79
80 GLboolean
81 brw_compile_shader(struct gl_context *ctx, struct gl_shader *shader)
82 {
83 if (!_mesa_ir_compile_shader(ctx, shader))
84 return GL_FALSE;
85
86 return GL_TRUE;
87 }
88
89 GLboolean
90 brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
91 {
92 struct intel_context *intel = intel_context(ctx);
93
94 struct brw_shader *shader =
95 (struct brw_shader *)prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
96 if (shader != NULL) {
97 void *mem_ctx = talloc_new(NULL);
98 bool progress;
99
100 if (shader->ir)
101 talloc_free(shader->ir);
102 shader->ir = new(shader) exec_list;
103 clone_ir_list(mem_ctx, shader->ir, shader->base.ir);
104
105 do_mat_op_to_vec(shader->ir);
106 do_mod_to_fract(shader->ir);
107 do_div_to_mul_rcp(shader->ir);
108 do_sub_to_add_neg(shader->ir);
109 do_explog_to_explog2(shader->ir);
110 do_lower_texture_projection(shader->ir);
111 brw_do_cubemap_normalize(shader->ir);
112
113 do {
114 progress = false;
115
116 brw_do_channel_expressions(shader->ir);
117 brw_do_vector_splitting(shader->ir);
118
119 progress = do_lower_jumps(shader->ir, true, true,
120 true, /* main return */
121 false, /* continue */
122 false /* loops */
123 ) || progress;
124
125 progress = do_common_optimization(shader->ir, true, 32) || progress;
126
127 progress = lower_noise(shader->ir) || progress;
128 progress =
129 lower_variable_index_to_cond_assign(shader->ir,
130 GL_TRUE, /* input */
131 GL_TRUE, /* output */
132 GL_TRUE, /* temp */
133 GL_TRUE /* uniform */
134 ) || progress;
135 if (intel->gen == 6) {
136 progress = do_if_to_cond_assign(shader->ir) || progress;
137 }
138 } while (progress);
139
140 validate_ir_tree(shader->ir);
141
142 reparent_ir(shader->ir, shader->ir);
143 talloc_free(mem_ctx);
144 }
145
146 if (!_mesa_ir_link_shader(ctx, prog))
147 return GL_FALSE;
148
149 return GL_TRUE;
150 }
151
152 static int
153 type_size(const struct glsl_type *type)
154 {
155 unsigned int size, i;
156
157 switch (type->base_type) {
158 case GLSL_TYPE_UINT:
159 case GLSL_TYPE_INT:
160 case GLSL_TYPE_FLOAT:
161 case GLSL_TYPE_BOOL:
162 return type->components();
163 case GLSL_TYPE_ARRAY:
164 return type_size(type->fields.array) * type->length;
165 case GLSL_TYPE_STRUCT:
166 size = 0;
167 for (i = 0; i < type->length; i++) {
168 size += type_size(type->fields.structure[i].type);
169 }
170 return size;
171 case GLSL_TYPE_SAMPLER:
172 /* Samplers take up no register space, since they're baked in at
173 * link time.
174 */
175 return 0;
176 default:
177 assert(!"not reached");
178 return 0;
179 }
180 }
181
182 int
183 fs_visitor::virtual_grf_alloc(int size)
184 {
185 if (virtual_grf_array_size <= virtual_grf_next) {
186 if (virtual_grf_array_size == 0)
187 virtual_grf_array_size = 16;
188 else
189 virtual_grf_array_size *= 2;
190 virtual_grf_sizes = talloc_realloc(mem_ctx, virtual_grf_sizes,
191 int, virtual_grf_array_size);
192
193 /* This slot is always unused. */
194 virtual_grf_sizes[0] = 0;
195 }
196 virtual_grf_sizes[virtual_grf_next] = size;
197 return virtual_grf_next++;
198 }
199
200 /** Fixed HW reg constructor. */
201 fs_reg::fs_reg(enum register_file file, int hw_reg)
202 {
203 init();
204 this->file = file;
205 this->hw_reg = hw_reg;
206 this->type = BRW_REGISTER_TYPE_F;
207 }
208
209 /** Fixed HW reg constructor. */
210 fs_reg::fs_reg(enum register_file file, int hw_reg, uint32_t type)
211 {
212 init();
213 this->file = file;
214 this->hw_reg = hw_reg;
215 this->type = type;
216 }
217
218 int
219 brw_type_for_base_type(const struct glsl_type *type)
220 {
221 switch (type->base_type) {
222 case GLSL_TYPE_FLOAT:
223 return BRW_REGISTER_TYPE_F;
224 case GLSL_TYPE_INT:
225 case GLSL_TYPE_BOOL:
226 return BRW_REGISTER_TYPE_D;
227 case GLSL_TYPE_UINT:
228 return BRW_REGISTER_TYPE_UD;
229 case GLSL_TYPE_ARRAY:
230 case GLSL_TYPE_STRUCT:
231 /* These should be overridden with the type of the member when
232 * dereferenced into. BRW_REGISTER_TYPE_UD seems like a likely
233 * way to trip up if we don't.
234 */
235 return BRW_REGISTER_TYPE_UD;
236 default:
237 assert(!"not reached");
238 return BRW_REGISTER_TYPE_F;
239 }
240 }
241
242 /** Automatic reg constructor. */
243 fs_reg::fs_reg(class fs_visitor *v, const struct glsl_type *type)
244 {
245 init();
246
247 this->file = GRF;
248 this->reg = v->virtual_grf_alloc(type_size(type));
249 this->reg_offset = 0;
250 this->type = brw_type_for_base_type(type);
251 }
252
253 fs_reg *
254 fs_visitor::variable_storage(ir_variable *var)
255 {
256 return (fs_reg *)hash_table_find(this->variable_ht, var);
257 }
258
259 /* Our support for uniforms is piggy-backed on the struct
260 * gl_fragment_program, because that's where the values actually
261 * get stored, rather than in some global gl_shader_program uniform
262 * store.
263 */
264 int
265 fs_visitor::setup_uniform_values(int loc, const glsl_type *type)
266 {
267 unsigned int offset = 0;
268 float *vec_values;
269
270 if (type->is_matrix()) {
271 const glsl_type *column = glsl_type::get_instance(GLSL_TYPE_FLOAT,
272 type->vector_elements,
273 1);
274
275 for (unsigned int i = 0; i < type->matrix_columns; i++) {
276 offset += setup_uniform_values(loc + offset, column);
277 }
278
279 return offset;
280 }
281
282 switch (type->base_type) {
283 case GLSL_TYPE_FLOAT:
284 case GLSL_TYPE_UINT:
285 case GLSL_TYPE_INT:
286 case GLSL_TYPE_BOOL:
287 vec_values = fp->Base.Parameters->ParameterValues[loc];
288 for (unsigned int i = 0; i < type->vector_elements; i++) {
289 assert(c->prog_data.nr_params < ARRAY_SIZE(c->prog_data.param));
290 c->prog_data.param[c->prog_data.nr_params++] = &vec_values[i];
291 }
292 return 1;
293
294 case GLSL_TYPE_STRUCT:
295 for (unsigned int i = 0; i < type->length; i++) {
296 offset += setup_uniform_values(loc + offset,
297 type->fields.structure[i].type);
298 }
299 return offset;
300
301 case GLSL_TYPE_ARRAY:
302 for (unsigned int i = 0; i < type->length; i++) {
303 offset += setup_uniform_values(loc + offset, type->fields.array);
304 }
305 return offset;
306
307 case GLSL_TYPE_SAMPLER:
308 /* The sampler takes up a slot, but we don't use any values from it. */
309 return 1;
310
311 default:
312 assert(!"not reached");
313 return 0;
314 }
315 }
316
317
318 /* Our support for builtin uniforms is even scarier than non-builtin.
319 * It sits on top of the PROG_STATE_VAR parameters that are
320 * automatically updated from GL context state.
321 */
322 void
323 fs_visitor::setup_builtin_uniform_values(ir_variable *ir)
324 {
325 const struct gl_builtin_uniform_desc *statevar = NULL;
326
327 for (unsigned int i = 0; _mesa_builtin_uniform_desc[i].name; i++) {
328 statevar = &_mesa_builtin_uniform_desc[i];
329 if (strcmp(ir->name, _mesa_builtin_uniform_desc[i].name) == 0)
330 break;
331 }
332
333 if (!statevar->name) {
334 this->fail = true;
335 printf("Failed to find builtin uniform `%s'\n", ir->name);
336 return;
337 }
338
339 int array_count;
340 if (ir->type->is_array()) {
341 array_count = ir->type->length;
342 } else {
343 array_count = 1;
344 }
345
346 for (int a = 0; a < array_count; a++) {
347 for (unsigned int i = 0; i < statevar->num_elements; i++) {
348 struct gl_builtin_uniform_element *element = &statevar->elements[i];
349 int tokens[STATE_LENGTH];
350
351 memcpy(tokens, element->tokens, sizeof(element->tokens));
352 if (ir->type->is_array()) {
353 tokens[1] = a;
354 }
355
356 /* This state reference has already been setup by ir_to_mesa,
357 * but we'll get the same index back here.
358 */
359 int index = _mesa_add_state_reference(this->fp->Base.Parameters,
360 (gl_state_index *)tokens);
361 float *vec_values = this->fp->Base.Parameters->ParameterValues[index];
362
363 /* Add each of the unique swizzles of the element as a
364 * parameter. This'll end up matching the expected layout of
365 * the array/matrix/structure we're trying to fill in.
366 */
367 int last_swiz = -1;
368 for (unsigned int i = 0; i < 4; i++) {
369 int swiz = GET_SWZ(element->swizzle, i);
370 if (swiz == last_swiz)
371 break;
372 last_swiz = swiz;
373
374 c->prog_data.param[c->prog_data.nr_params++] = &vec_values[swiz];
375 }
376 }
377 }
378 }
379
380 fs_reg *
381 fs_visitor::emit_fragcoord_interpolation(ir_variable *ir)
382 {
383 fs_reg *reg = new(this->mem_ctx) fs_reg(this, ir->type);
384 fs_reg wpos = *reg;
385 fs_reg neg_y = this->pixel_y;
386 neg_y.negate = true;
387
388 /* gl_FragCoord.x */
389 if (ir->pixel_center_integer) {
390 emit(fs_inst(BRW_OPCODE_MOV, wpos, this->pixel_x));
391 } else {
392 emit(fs_inst(BRW_OPCODE_ADD, wpos, this->pixel_x, fs_reg(0.5f)));
393 }
394 wpos.reg_offset++;
395
396 /* gl_FragCoord.y */
397 if (ir->origin_upper_left && ir->pixel_center_integer) {
398 emit(fs_inst(BRW_OPCODE_MOV, wpos, this->pixel_y));
399 } else {
400 fs_reg pixel_y = this->pixel_y;
401 float offset = (ir->pixel_center_integer ? 0.0 : 0.5);
402
403 if (!ir->origin_upper_left) {
404 pixel_y.negate = true;
405 offset += c->key.drawable_height - 1.0;
406 }
407
408 emit(fs_inst(BRW_OPCODE_ADD, wpos, pixel_y, fs_reg(offset)));
409 }
410 wpos.reg_offset++;
411
412 /* gl_FragCoord.z */
413 emit(fs_inst(FS_OPCODE_LINTERP, wpos, this->delta_x, this->delta_y,
414 interp_reg(FRAG_ATTRIB_WPOS, 2)));
415 wpos.reg_offset++;
416
417 /* gl_FragCoord.w: Already set up in emit_interpolation */
418 emit(fs_inst(BRW_OPCODE_MOV, wpos, this->wpos_w));
419
420 return reg;
421 }
422
423 fs_reg *
424 fs_visitor::emit_general_interpolation(ir_variable *ir)
425 {
426 fs_reg *reg = new(this->mem_ctx) fs_reg(this, ir->type);
427 /* Interpolation is always in floating point regs. */
428 reg->type = BRW_REGISTER_TYPE_F;
429 fs_reg attr = *reg;
430
431 unsigned int array_elements;
432 const glsl_type *type;
433
434 if (ir->type->is_array()) {
435 array_elements = ir->type->length;
436 if (array_elements == 0) {
437 this->fail = true;
438 }
439 type = ir->type->fields.array;
440 } else {
441 array_elements = 1;
442 type = ir->type;
443 }
444
445 int location = ir->location;
446 for (unsigned int i = 0; i < array_elements; i++) {
447 for (unsigned int j = 0; j < type->matrix_columns; j++) {
448 if (urb_setup[location] == -1) {
449 /* If there's no incoming setup data for this slot, don't
450 * emit interpolation for it.
451 */
452 attr.reg_offset += type->vector_elements;
453 location++;
454 continue;
455 }
456
457 for (unsigned int c = 0; c < type->vector_elements; c++) {
458 struct brw_reg interp = interp_reg(location, c);
459 emit(fs_inst(FS_OPCODE_LINTERP,
460 attr,
461 this->delta_x,
462 this->delta_y,
463 fs_reg(interp)));
464 attr.reg_offset++;
465 }
466
467 if (intel->gen < 6) {
468 attr.reg_offset -= type->vector_elements;
469 for (unsigned int c = 0; c < type->vector_elements; c++) {
470 emit(fs_inst(BRW_OPCODE_MUL,
471 attr,
472 attr,
473 this->pixel_w));
474 attr.reg_offset++;
475 }
476 }
477 location++;
478 }
479 }
480
481 return reg;
482 }
483
484 fs_reg *
485 fs_visitor::emit_frontfacing_interpolation(ir_variable *ir)
486 {
487 fs_reg *reg = new(this->mem_ctx) fs_reg(this, ir->type);
488
489 /* The frontfacing comes in as a bit in the thread payload. */
490 if (intel->gen >= 6) {
491 emit(fs_inst(BRW_OPCODE_ASR,
492 *reg,
493 fs_reg(retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_D)),
494 fs_reg(15)));
495 emit(fs_inst(BRW_OPCODE_NOT,
496 *reg,
497 *reg));
498 emit(fs_inst(BRW_OPCODE_AND,
499 *reg,
500 *reg,
501 fs_reg(1)));
502 } else {
503 struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD);
504 /* bit 31 is "primitive is back face", so checking < (1 << 31) gives
505 * us front face
506 */
507 fs_inst *inst = emit(fs_inst(BRW_OPCODE_CMP,
508 *reg,
509 fs_reg(r1_6ud),
510 fs_reg(1u << 31)));
511 inst->conditional_mod = BRW_CONDITIONAL_L;
512 emit(fs_inst(BRW_OPCODE_AND, *reg, *reg, fs_reg(1u)));
513 }
514
515 return reg;
516 }
517
518 fs_inst *
519 fs_visitor::emit_math(fs_opcodes opcode, fs_reg dst, fs_reg src)
520 {
521 switch (opcode) {
522 case FS_OPCODE_RCP:
523 case FS_OPCODE_RSQ:
524 case FS_OPCODE_SQRT:
525 case FS_OPCODE_EXP2:
526 case FS_OPCODE_LOG2:
527 case FS_OPCODE_SIN:
528 case FS_OPCODE_COS:
529 break;
530 default:
531 assert(!"not reached: bad math opcode");
532 return NULL;
533 }
534
535 /* Can't do hstride == 0 args to gen6 math, so expand it out. We
536 * might be able to do better by doing execsize = 1 math and then
537 * expanding that result out, but we would need to be careful with
538 * masking.
539 */
540 if (intel->gen >= 6 && src.file == UNIFORM) {
541 fs_reg expanded = fs_reg(this, glsl_type::float_type);
542 emit(fs_inst(BRW_OPCODE_MOV, expanded, src));
543 src = expanded;
544 }
545
546 fs_inst *inst = emit(fs_inst(opcode, dst, src));
547
548 if (intel->gen < 6) {
549 inst->base_mrf = 2;
550 inst->mlen = 1;
551 }
552
553 return inst;
554 }
555
556 fs_inst *
557 fs_visitor::emit_math(fs_opcodes opcode, fs_reg dst, fs_reg src0, fs_reg src1)
558 {
559 int base_mrf = 2;
560 fs_inst *inst;
561
562 assert(opcode == FS_OPCODE_POW);
563
564 if (intel->gen >= 6) {
565 /* Can't do hstride == 0 args to gen6 math, so expand it out. */
566 if (src0.file == UNIFORM) {
567 fs_reg expanded = fs_reg(this, glsl_type::float_type);
568 emit(fs_inst(BRW_OPCODE_MOV, expanded, src0));
569 src0 = expanded;
570 }
571
572 if (src1.file == UNIFORM) {
573 fs_reg expanded = fs_reg(this, glsl_type::float_type);
574 emit(fs_inst(BRW_OPCODE_MOV, expanded, src1));
575 src1 = expanded;
576 }
577
578 inst = emit(fs_inst(opcode, dst, src0, src1));
579 } else {
580 emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + 1), src1));
581 inst = emit(fs_inst(opcode, dst, src0, reg_null_f));
582
583 inst->base_mrf = base_mrf;
584 inst->mlen = 2;
585 }
586 return inst;
587 }
588
589 void
590 fs_visitor::visit(ir_variable *ir)
591 {
592 fs_reg *reg = NULL;
593
594 if (variable_storage(ir))
595 return;
596
597 if (strcmp(ir->name, "gl_FragColor") == 0) {
598 this->frag_color = ir;
599 } else if (strcmp(ir->name, "gl_FragData") == 0) {
600 this->frag_data = ir;
601 } else if (strcmp(ir->name, "gl_FragDepth") == 0) {
602 this->frag_depth = ir;
603 }
604
605 if (ir->mode == ir_var_in) {
606 if (!strcmp(ir->name, "gl_FragCoord")) {
607 reg = emit_fragcoord_interpolation(ir);
608 } else if (!strcmp(ir->name, "gl_FrontFacing")) {
609 reg = emit_frontfacing_interpolation(ir);
610 } else {
611 reg = emit_general_interpolation(ir);
612 }
613 assert(reg);
614 hash_table_insert(this->variable_ht, reg, ir);
615 return;
616 }
617
618 if (ir->mode == ir_var_uniform) {
619 int param_index = c->prog_data.nr_params;
620
621 if (!strncmp(ir->name, "gl_", 3)) {
622 setup_builtin_uniform_values(ir);
623 } else {
624 setup_uniform_values(ir->location, ir->type);
625 }
626
627 reg = new(this->mem_ctx) fs_reg(UNIFORM, param_index);
628 }
629
630 if (!reg)
631 reg = new(this->mem_ctx) fs_reg(this, ir->type);
632
633 hash_table_insert(this->variable_ht, reg, ir);
634 }
635
636 void
637 fs_visitor::visit(ir_dereference_variable *ir)
638 {
639 fs_reg *reg = variable_storage(ir->var);
640 this->result = *reg;
641 }
642
643 void
644 fs_visitor::visit(ir_dereference_record *ir)
645 {
646 const glsl_type *struct_type = ir->record->type;
647
648 ir->record->accept(this);
649
650 unsigned int offset = 0;
651 for (unsigned int i = 0; i < struct_type->length; i++) {
652 if (strcmp(struct_type->fields.structure[i].name, ir->field) == 0)
653 break;
654 offset += type_size(struct_type->fields.structure[i].type);
655 }
656 this->result.reg_offset += offset;
657 this->result.type = brw_type_for_base_type(ir->type);
658 }
659
660 void
661 fs_visitor::visit(ir_dereference_array *ir)
662 {
663 ir_constant *index;
664 int element_size;
665
666 ir->array->accept(this);
667 index = ir->array_index->as_constant();
668
669 element_size = type_size(ir->type);
670 this->result.type = brw_type_for_base_type(ir->type);
671
672 if (index) {
673 assert(this->result.file == UNIFORM ||
674 (this->result.file == GRF &&
675 this->result.reg != 0));
676 this->result.reg_offset += index->value.i[0] * element_size;
677 } else {
678 assert(!"FINISHME: non-constant array element");
679 }
680 }
681
682 void
683 fs_visitor::visit(ir_expression *ir)
684 {
685 unsigned int operand;
686 fs_reg op[2], temp;
687 fs_inst *inst;
688
689 for (operand = 0; operand < ir->get_num_operands(); operand++) {
690 ir->operands[operand]->accept(this);
691 if (this->result.file == BAD_FILE) {
692 ir_print_visitor v;
693 printf("Failed to get tree for expression operand:\n");
694 ir->operands[operand]->accept(&v);
695 this->fail = true;
696 }
697 op[operand] = this->result;
698
699 /* Matrix expression operands should have been broken down to vector
700 * operations already.
701 */
702 assert(!ir->operands[operand]->type->is_matrix());
703 /* And then those vector operands should have been broken down to scalar.
704 */
705 assert(!ir->operands[operand]->type->is_vector());
706 }
707
708 /* Storage for our result. If our result goes into an assignment, it will
709 * just get copy-propagated out, so no worries.
710 */
711 this->result = fs_reg(this, ir->type);
712
713 switch (ir->operation) {
714 case ir_unop_logic_not:
715 /* Note that BRW_OPCODE_NOT is not appropriate here, since it is
716 * ones complement of the whole register, not just bit 0.
717 */
718 emit(fs_inst(BRW_OPCODE_XOR, this->result, op[0], fs_reg(1)));
719 break;
720 case ir_unop_neg:
721 op[0].negate = !op[0].negate;
722 this->result = op[0];
723 break;
724 case ir_unop_abs:
725 op[0].abs = true;
726 this->result = op[0];
727 break;
728 case ir_unop_sign:
729 temp = fs_reg(this, ir->type);
730
731 emit(fs_inst(BRW_OPCODE_MOV, this->result, fs_reg(0.0f)));
732
733 inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_f, op[0], fs_reg(0.0f)));
734 inst->conditional_mod = BRW_CONDITIONAL_G;
735 inst = emit(fs_inst(BRW_OPCODE_MOV, this->result, fs_reg(1.0f)));
736 inst->predicated = true;
737
738 inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_f, op[0], fs_reg(0.0f)));
739 inst->conditional_mod = BRW_CONDITIONAL_L;
740 inst = emit(fs_inst(BRW_OPCODE_MOV, this->result, fs_reg(-1.0f)));
741 inst->predicated = true;
742
743 break;
744 case ir_unop_rcp:
745 emit_math(FS_OPCODE_RCP, this->result, op[0]);
746 break;
747
748 case ir_unop_exp2:
749 emit_math(FS_OPCODE_EXP2, this->result, op[0]);
750 break;
751 case ir_unop_log2:
752 emit_math(FS_OPCODE_LOG2, this->result, op[0]);
753 break;
754 case ir_unop_exp:
755 case ir_unop_log:
756 assert(!"not reached: should be handled by ir_explog_to_explog2");
757 break;
758 case ir_unop_sin:
759 emit_math(FS_OPCODE_SIN, this->result, op[0]);
760 break;
761 case ir_unop_cos:
762 emit_math(FS_OPCODE_COS, this->result, op[0]);
763 break;
764
765 case ir_unop_dFdx:
766 emit(fs_inst(FS_OPCODE_DDX, this->result, op[0]));
767 break;
768 case ir_unop_dFdy:
769 emit(fs_inst(FS_OPCODE_DDY, this->result, op[0]));
770 break;
771
772 case ir_binop_add:
773 emit(fs_inst(BRW_OPCODE_ADD, this->result, op[0], op[1]));
774 break;
775 case ir_binop_sub:
776 assert(!"not reached: should be handled by ir_sub_to_add_neg");
777 break;
778
779 case ir_binop_mul:
780 emit(fs_inst(BRW_OPCODE_MUL, this->result, op[0], op[1]));
781 break;
782 case ir_binop_div:
783 assert(!"not reached: should be handled by ir_div_to_mul_rcp");
784 break;
785 case ir_binop_mod:
786 assert(!"ir_binop_mod should have been converted to b * fract(a/b)");
787 break;
788
789 case ir_binop_less:
790 inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
791 inst->conditional_mod = BRW_CONDITIONAL_L;
792 emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
793 break;
794 case ir_binop_greater:
795 inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
796 inst->conditional_mod = BRW_CONDITIONAL_G;
797 emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
798 break;
799 case ir_binop_lequal:
800 inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
801 inst->conditional_mod = BRW_CONDITIONAL_LE;
802 emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
803 break;
804 case ir_binop_gequal:
805 inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
806 inst->conditional_mod = BRW_CONDITIONAL_GE;
807 emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
808 break;
809 case ir_binop_equal:
810 case ir_binop_all_equal: /* same as nequal for scalars */
811 inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
812 inst->conditional_mod = BRW_CONDITIONAL_Z;
813 emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
814 break;
815 case ir_binop_nequal:
816 case ir_binop_any_nequal: /* same as nequal for scalars */
817 inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
818 inst->conditional_mod = BRW_CONDITIONAL_NZ;
819 emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
820 break;
821
822 case ir_binop_logic_xor:
823 emit(fs_inst(BRW_OPCODE_XOR, this->result, op[0], op[1]));
824 break;
825
826 case ir_binop_logic_or:
827 emit(fs_inst(BRW_OPCODE_OR, this->result, op[0], op[1]));
828 break;
829
830 case ir_binop_logic_and:
831 emit(fs_inst(BRW_OPCODE_AND, this->result, op[0], op[1]));
832 break;
833
834 case ir_binop_dot:
835 case ir_binop_cross:
836 case ir_unop_any:
837 assert(!"not reached: should be handled by brw_fs_channel_expressions");
838 break;
839
840 case ir_unop_noise:
841 assert(!"not reached: should be handled by lower_noise");
842 break;
843
844 case ir_unop_sqrt:
845 emit_math(FS_OPCODE_SQRT, this->result, op[0]);
846 break;
847
848 case ir_unop_rsq:
849 emit_math(FS_OPCODE_RSQ, this->result, op[0]);
850 break;
851
852 case ir_unop_i2f:
853 case ir_unop_b2f:
854 case ir_unop_b2i:
855 case ir_unop_f2i:
856 emit(fs_inst(BRW_OPCODE_MOV, this->result, op[0]));
857 break;
858 case ir_unop_f2b:
859 case ir_unop_i2b:
860 inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], fs_reg(0.0f)));
861 inst->conditional_mod = BRW_CONDITIONAL_NZ;
862 inst = emit(fs_inst(BRW_OPCODE_AND, this->result,
863 this->result, fs_reg(1)));
864 break;
865
866 case ir_unop_trunc:
867 emit(fs_inst(BRW_OPCODE_RNDZ, this->result, op[0]));
868 break;
869 case ir_unop_ceil:
870 op[0].negate = !op[0].negate;
871 inst = emit(fs_inst(BRW_OPCODE_RNDD, this->result, op[0]));
872 this->result.negate = true;
873 break;
874 case ir_unop_floor:
875 inst = emit(fs_inst(BRW_OPCODE_RNDD, this->result, op[0]));
876 break;
877 case ir_unop_fract:
878 inst = emit(fs_inst(BRW_OPCODE_FRC, this->result, op[0]));
879 break;
880 case ir_unop_round_even:
881 emit(fs_inst(BRW_OPCODE_RNDE, this->result, op[0]));
882 break;
883
884 case ir_binop_min:
885 inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
886 inst->conditional_mod = BRW_CONDITIONAL_L;
887
888 inst = emit(fs_inst(BRW_OPCODE_SEL, this->result, op[0], op[1]));
889 inst->predicated = true;
890 break;
891 case ir_binop_max:
892 inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
893 inst->conditional_mod = BRW_CONDITIONAL_G;
894
895 inst = emit(fs_inst(BRW_OPCODE_SEL, this->result, op[0], op[1]));
896 inst->predicated = true;
897 break;
898
899 case ir_binop_pow:
900 emit_math(FS_OPCODE_POW, this->result, op[0], op[1]);
901 break;
902
903 case ir_unop_bit_not:
904 case ir_unop_u2f:
905 case ir_binop_lshift:
906 case ir_binop_rshift:
907 case ir_binop_bit_and:
908 case ir_binop_bit_xor:
909 case ir_binop_bit_or:
910 assert(!"GLSL 1.30 features unsupported");
911 break;
912 }
913 }
914
915 void
916 fs_visitor::emit_assignment_writes(fs_reg &l, fs_reg &r,
917 const glsl_type *type, bool predicated)
918 {
919 switch (type->base_type) {
920 case GLSL_TYPE_FLOAT:
921 case GLSL_TYPE_UINT:
922 case GLSL_TYPE_INT:
923 case GLSL_TYPE_BOOL:
924 for (unsigned int i = 0; i < type->components(); i++) {
925 l.type = brw_type_for_base_type(type);
926 r.type = brw_type_for_base_type(type);
927
928 fs_inst *inst = emit(fs_inst(BRW_OPCODE_MOV, l, r));
929 inst->predicated = predicated;
930
931 l.reg_offset++;
932 r.reg_offset++;
933 }
934 break;
935 case GLSL_TYPE_ARRAY:
936 for (unsigned int i = 0; i < type->length; i++) {
937 emit_assignment_writes(l, r, type->fields.array, predicated);
938 }
939 break;
940
941 case GLSL_TYPE_STRUCT:
942 for (unsigned int i = 0; i < type->length; i++) {
943 emit_assignment_writes(l, r, type->fields.structure[i].type,
944 predicated);
945 }
946 break;
947
948 case GLSL_TYPE_SAMPLER:
949 break;
950
951 default:
952 assert(!"not reached");
953 break;
954 }
955 }
956
957 void
958 fs_visitor::visit(ir_assignment *ir)
959 {
960 struct fs_reg l, r;
961 fs_inst *inst;
962
963 /* FINISHME: arrays on the lhs */
964 ir->lhs->accept(this);
965 l = this->result;
966
967 ir->rhs->accept(this);
968 r = this->result;
969
970 assert(l.file != BAD_FILE);
971 assert(r.file != BAD_FILE);
972
973 if (ir->condition) {
974 emit_bool_to_cond_code(ir->condition);
975 }
976
977 if (ir->lhs->type->is_scalar() ||
978 ir->lhs->type->is_vector()) {
979 for (int i = 0; i < ir->lhs->type->vector_elements; i++) {
980 if (ir->write_mask & (1 << i)) {
981 inst = emit(fs_inst(BRW_OPCODE_MOV, l, r));
982 if (ir->condition)
983 inst->predicated = true;
984 r.reg_offset++;
985 }
986 l.reg_offset++;
987 }
988 } else {
989 emit_assignment_writes(l, r, ir->lhs->type, ir->condition != NULL);
990 }
991 }
992
993 fs_inst *
994 fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate)
995 {
996 int mlen;
997 int base_mrf = 1;
998 bool simd16 = false;
999 fs_reg orig_dst;
1000
1001 /* g0 header. */
1002 mlen = 1;
1003
1004 if (ir->shadow_comparitor) {
1005 for (int i = 0; i < ir->coordinate->type->vector_elements; i++) {
1006 emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen + i),
1007 coordinate));
1008 coordinate.reg_offset++;
1009 }
1010 /* gen4's SIMD8 sampler always has the slots for u,v,r present. */
1011 mlen += 3;
1012
1013 if (ir->op == ir_tex) {
1014 /* There's no plain shadow compare message, so we use shadow
1015 * compare with a bias of 0.0.
1016 */
1017 emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen),
1018 fs_reg(0.0f)));
1019 mlen++;
1020 } else if (ir->op == ir_txb) {
1021 ir->lod_info.bias->accept(this);
1022 emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen),
1023 this->result));
1024 mlen++;
1025 } else {
1026 assert(ir->op == ir_txl);
1027 ir->lod_info.lod->accept(this);
1028 emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen),
1029 this->result));
1030 mlen++;
1031 }
1032
1033 ir->shadow_comparitor->accept(this);
1034 emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), this->result));
1035 mlen++;
1036 } else if (ir->op == ir_tex) {
1037 for (int i = 0; i < ir->coordinate->type->vector_elements; i++) {
1038 emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen + i),
1039 coordinate));
1040 coordinate.reg_offset++;
1041 }
1042 /* gen4's SIMD8 sampler always has the slots for u,v,r present. */
1043 mlen += 3;
1044 } else {
1045 /* Oh joy. gen4 doesn't have SIMD8 non-shadow-compare bias/lod
1046 * instructions. We'll need to do SIMD16 here.
1047 */
1048 assert(ir->op == ir_txb || ir->op == ir_txl);
1049
1050 for (int i = 0; i < ir->coordinate->type->vector_elements; i++) {
1051 emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen + i * 2),
1052 coordinate));
1053 coordinate.reg_offset++;
1054 }
1055
1056 /* lod/bias appears after u/v/r. */
1057 mlen += 6;
1058
1059 if (ir->op == ir_txb) {
1060 ir->lod_info.bias->accept(this);
1061 emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen),
1062 this->result));
1063 mlen++;
1064 } else {
1065 ir->lod_info.lod->accept(this);
1066 emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen),
1067 this->result));
1068 mlen++;
1069 }
1070
1071 /* The unused upper half. */
1072 mlen++;
1073
1074 /* Now, since we're doing simd16, the return is 2 interleaved
1075 * vec4s where the odd-indexed ones are junk. We'll need to move
1076 * this weirdness around to the expected layout.
1077 */
1078 simd16 = true;
1079 orig_dst = dst;
1080 dst = fs_reg(this, glsl_type::get_array_instance(glsl_type::vec4_type,
1081 2));
1082 dst.type = BRW_REGISTER_TYPE_F;
1083 }
1084
1085 fs_inst *inst = NULL;
1086 switch (ir->op) {
1087 case ir_tex:
1088 inst = emit(fs_inst(FS_OPCODE_TEX, dst));
1089 break;
1090 case ir_txb:
1091 inst = emit(fs_inst(FS_OPCODE_TXB, dst));
1092 break;
1093 case ir_txl:
1094 inst = emit(fs_inst(FS_OPCODE_TXL, dst));
1095 break;
1096 case ir_txd:
1097 case ir_txf:
1098 assert(!"GLSL 1.30 features unsupported");
1099 break;
1100 }
1101 inst->base_mrf = base_mrf;
1102 inst->mlen = mlen;
1103
1104 if (simd16) {
1105 for (int i = 0; i < 4; i++) {
1106 emit(fs_inst(BRW_OPCODE_MOV, orig_dst, dst));
1107 orig_dst.reg_offset++;
1108 dst.reg_offset += 2;
1109 }
1110 }
1111
1112 return inst;
1113 }
1114
1115 fs_inst *
1116 fs_visitor::emit_texture_gen5(ir_texture *ir, fs_reg dst, fs_reg coordinate)
1117 {
1118 /* gen5's SIMD8 sampler has slots for u, v, r, array index, then
1119 * optional parameters like shadow comparitor or LOD bias. If
1120 * optional parameters aren't present, those base slots are
1121 * optional and don't need to be included in the message.
1122 *
1123 * We don't fill in the unnecessary slots regardless, which may
1124 * look surprising in the disassembly.
1125 */
1126 int mlen = 1; /* g0 header always present. */
1127 int base_mrf = 1;
1128
1129 for (int i = 0; i < ir->coordinate->type->vector_elements; i++) {
1130 emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen + i),
1131 coordinate));
1132 coordinate.reg_offset++;
1133 }
1134 mlen += ir->coordinate->type->vector_elements;
1135
1136 if (ir->shadow_comparitor) {
1137 mlen = MAX2(mlen, 5);
1138
1139 ir->shadow_comparitor->accept(this);
1140 emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), this->result));
1141 mlen++;
1142 }
1143
1144 fs_inst *inst = NULL;
1145 switch (ir->op) {
1146 case ir_tex:
1147 inst = emit(fs_inst(FS_OPCODE_TEX, dst));
1148 break;
1149 case ir_txb:
1150 ir->lod_info.bias->accept(this);
1151 mlen = MAX2(mlen, 5);
1152 emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), this->result));
1153 mlen++;
1154
1155 inst = emit(fs_inst(FS_OPCODE_TXB, dst));
1156 break;
1157 case ir_txl:
1158 ir->lod_info.lod->accept(this);
1159 mlen = MAX2(mlen, 5);
1160 emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), this->result));
1161 mlen++;
1162
1163 inst = emit(fs_inst(FS_OPCODE_TXL, dst));
1164 break;
1165 case ir_txd:
1166 case ir_txf:
1167 assert(!"GLSL 1.30 features unsupported");
1168 break;
1169 }
1170 inst->base_mrf = base_mrf;
1171 inst->mlen = mlen;
1172
1173 return inst;
1174 }
1175
1176 void
1177 fs_visitor::visit(ir_texture *ir)
1178 {
1179 int sampler;
1180 fs_inst *inst = NULL;
1181
1182 ir->coordinate->accept(this);
1183 fs_reg coordinate = this->result;
1184
1185 /* Should be lowered by do_lower_texture_projection */
1186 assert(!ir->projector);
1187
1188 sampler = _mesa_get_sampler_uniform_value(ir->sampler,
1189 ctx->Shader.CurrentProgram,
1190 &brw->fragment_program->Base);
1191 sampler = c->fp->program.Base.SamplerUnits[sampler];
1192
1193 /* The 965 requires the EU to do the normalization of GL rectangle
1194 * texture coordinates. We use the program parameter state
1195 * tracking to get the scaling factor.
1196 */
1197 if (ir->sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_RECT) {
1198 struct gl_program_parameter_list *params = c->fp->program.Base.Parameters;
1199 int tokens[STATE_LENGTH] = {
1200 STATE_INTERNAL,
1201 STATE_TEXRECT_SCALE,
1202 sampler,
1203 0,
1204 0
1205 };
1206
1207 fs_reg scale_x = fs_reg(UNIFORM, c->prog_data.nr_params);
1208 fs_reg scale_y = fs_reg(UNIFORM, c->prog_data.nr_params + 1);
1209 GLuint index = _mesa_add_state_reference(params,
1210 (gl_state_index *)tokens);
1211 float *vec_values = this->fp->Base.Parameters->ParameterValues[index];
1212
1213 c->prog_data.param[c->prog_data.nr_params++] = &vec_values[0];
1214 c->prog_data.param[c->prog_data.nr_params++] = &vec_values[1];
1215
1216 fs_reg dst = fs_reg(this, ir->coordinate->type);
1217 fs_reg src = coordinate;
1218 coordinate = dst;
1219
1220 emit(fs_inst(BRW_OPCODE_MUL, dst, src, scale_x));
1221 dst.reg_offset++;
1222 src.reg_offset++;
1223 emit(fs_inst(BRW_OPCODE_MUL, dst, src, scale_y));
1224 }
1225
1226 /* Writemasking doesn't eliminate channels on SIMD8 texture
1227 * samples, so don't worry about them.
1228 */
1229 fs_reg dst = fs_reg(this, glsl_type::vec4_type);
1230
1231 if (intel->gen < 5) {
1232 inst = emit_texture_gen4(ir, dst, coordinate);
1233 } else {
1234 inst = emit_texture_gen5(ir, dst, coordinate);
1235 }
1236
1237 inst->sampler = sampler;
1238
1239 this->result = dst;
1240
1241 if (ir->shadow_comparitor)
1242 inst->shadow_compare = true;
1243
1244 if (c->key.tex_swizzles[inst->sampler] != SWIZZLE_NOOP) {
1245 fs_reg swizzle_dst = fs_reg(this, glsl_type::vec4_type);
1246
1247 for (int i = 0; i < 4; i++) {
1248 int swiz = GET_SWZ(c->key.tex_swizzles[inst->sampler], i);
1249 fs_reg l = swizzle_dst;
1250 l.reg_offset += i;
1251
1252 if (swiz == SWIZZLE_ZERO) {
1253 emit(fs_inst(BRW_OPCODE_MOV, l, fs_reg(0.0f)));
1254 } else if (swiz == SWIZZLE_ONE) {
1255 emit(fs_inst(BRW_OPCODE_MOV, l, fs_reg(1.0f)));
1256 } else {
1257 fs_reg r = dst;
1258 r.reg_offset += GET_SWZ(c->key.tex_swizzles[inst->sampler], i);
1259 emit(fs_inst(BRW_OPCODE_MOV, l, r));
1260 }
1261 }
1262 this->result = swizzle_dst;
1263 }
1264 }
1265
1266 void
1267 fs_visitor::visit(ir_swizzle *ir)
1268 {
1269 ir->val->accept(this);
1270 fs_reg val = this->result;
1271
1272 if (ir->type->vector_elements == 1) {
1273 this->result.reg_offset += ir->mask.x;
1274 return;
1275 }
1276
1277 fs_reg result = fs_reg(this, ir->type);
1278 this->result = result;
1279
1280 for (unsigned int i = 0; i < ir->type->vector_elements; i++) {
1281 fs_reg channel = val;
1282 int swiz = 0;
1283
1284 switch (i) {
1285 case 0:
1286 swiz = ir->mask.x;
1287 break;
1288 case 1:
1289 swiz = ir->mask.y;
1290 break;
1291 case 2:
1292 swiz = ir->mask.z;
1293 break;
1294 case 3:
1295 swiz = ir->mask.w;
1296 break;
1297 }
1298
1299 channel.reg_offset += swiz;
1300 emit(fs_inst(BRW_OPCODE_MOV, result, channel));
1301 result.reg_offset++;
1302 }
1303 }
1304
1305 void
1306 fs_visitor::visit(ir_discard *ir)
1307 {
1308 fs_reg temp = fs_reg(this, glsl_type::uint_type);
1309
1310 assert(ir->condition == NULL); /* FINISHME */
1311
1312 emit(fs_inst(FS_OPCODE_DISCARD_NOT, temp, reg_null_d));
1313 emit(fs_inst(FS_OPCODE_DISCARD_AND, reg_null_d, temp));
1314 kill_emitted = true;
1315 }
1316
1317 void
1318 fs_visitor::visit(ir_constant *ir)
1319 {
1320 fs_reg reg(this, ir->type);
1321 this->result = reg;
1322
1323 for (unsigned int i = 0; i < ir->type->vector_elements; i++) {
1324 switch (ir->type->base_type) {
1325 case GLSL_TYPE_FLOAT:
1326 emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg(ir->value.f[i])));
1327 break;
1328 case GLSL_TYPE_UINT:
1329 emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg(ir->value.u[i])));
1330 break;
1331 case GLSL_TYPE_INT:
1332 emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg(ir->value.i[i])));
1333 break;
1334 case GLSL_TYPE_BOOL:
1335 emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg((int)ir->value.b[i])));
1336 break;
1337 default:
1338 assert(!"Non-float/uint/int/bool constant");
1339 }
1340 reg.reg_offset++;
1341 }
1342 }
1343
1344 void
1345 fs_visitor::emit_bool_to_cond_code(ir_rvalue *ir)
1346 {
1347 ir_expression *expr = ir->as_expression();
1348
1349 if (expr) {
1350 fs_reg op[2];
1351 fs_inst *inst;
1352
1353 for (unsigned int i = 0; i < expr->get_num_operands(); i++) {
1354 assert(expr->operands[i]->type->is_scalar());
1355
1356 expr->operands[i]->accept(this);
1357 op[i] = this->result;
1358 }
1359
1360 switch (expr->operation) {
1361 case ir_unop_logic_not:
1362 inst = emit(fs_inst(BRW_OPCODE_AND, reg_null_d, op[0], fs_reg(1)));
1363 inst->conditional_mod = BRW_CONDITIONAL_Z;
1364 break;
1365
1366 case ir_binop_logic_xor:
1367 inst = emit(fs_inst(BRW_OPCODE_XOR, reg_null_d, op[0], op[1]));
1368 inst->conditional_mod = BRW_CONDITIONAL_NZ;
1369 break;
1370
1371 case ir_binop_logic_or:
1372 inst = emit(fs_inst(BRW_OPCODE_OR, reg_null_d, op[0], op[1]));
1373 inst->conditional_mod = BRW_CONDITIONAL_NZ;
1374 break;
1375
1376 case ir_binop_logic_and:
1377 inst = emit(fs_inst(BRW_OPCODE_AND, reg_null_d, op[0], op[1]));
1378 inst->conditional_mod = BRW_CONDITIONAL_NZ;
1379 break;
1380
1381 case ir_unop_f2b:
1382 if (intel->gen >= 6) {
1383 inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d,
1384 op[0], fs_reg(0.0f)));
1385 } else {
1386 inst = emit(fs_inst(BRW_OPCODE_MOV, reg_null_d, op[0]));
1387 }
1388 inst->conditional_mod = BRW_CONDITIONAL_NZ;
1389 break;
1390
1391 case ir_unop_i2b:
1392 if (intel->gen >= 6) {
1393 inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], fs_reg(0)));
1394 } else {
1395 inst = emit(fs_inst(BRW_OPCODE_MOV, reg_null_d, op[0]));
1396 }
1397 inst->conditional_mod = BRW_CONDITIONAL_NZ;
1398 break;
1399
1400 case ir_binop_greater:
1401 inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
1402 inst->conditional_mod = BRW_CONDITIONAL_G;
1403 break;
1404 case ir_binop_gequal:
1405 inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
1406 inst->conditional_mod = BRW_CONDITIONAL_GE;
1407 break;
1408 case ir_binop_less:
1409 inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
1410 inst->conditional_mod = BRW_CONDITIONAL_L;
1411 break;
1412 case ir_binop_lequal:
1413 inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
1414 inst->conditional_mod = BRW_CONDITIONAL_LE;
1415 break;
1416 case ir_binop_equal:
1417 case ir_binop_all_equal:
1418 inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
1419 inst->conditional_mod = BRW_CONDITIONAL_Z;
1420 break;
1421 case ir_binop_nequal:
1422 case ir_binop_any_nequal:
1423 inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
1424 inst->conditional_mod = BRW_CONDITIONAL_NZ;
1425 break;
1426 default:
1427 assert(!"not reached");
1428 this->fail = true;
1429 break;
1430 }
1431 return;
1432 }
1433
1434 ir->accept(this);
1435
1436 if (intel->gen >= 6) {
1437 fs_inst *inst = emit(fs_inst(BRW_OPCODE_AND, reg_null_d,
1438 this->result, fs_reg(1)));
1439 inst->conditional_mod = BRW_CONDITIONAL_NZ;
1440 } else {
1441 fs_inst *inst = emit(fs_inst(BRW_OPCODE_MOV, reg_null_d, this->result));
1442 inst->conditional_mod = BRW_CONDITIONAL_NZ;
1443 }
1444 }
1445
1446 /**
1447 * Emit a gen6 IF statement with the comparison folded into the IF
1448 * instruction.
1449 */
1450 void
1451 fs_visitor::emit_if_gen6(ir_if *ir)
1452 {
1453 ir_expression *expr = ir->condition->as_expression();
1454
1455 if (expr) {
1456 fs_reg op[2];
1457 fs_inst *inst;
1458 fs_reg temp;
1459
1460 for (unsigned int i = 0; i < expr->get_num_operands(); i++) {
1461 assert(expr->operands[i]->type->is_scalar());
1462
1463 expr->operands[i]->accept(this);
1464 op[i] = this->result;
1465 }
1466
1467 switch (expr->operation) {
1468 case ir_unop_logic_not:
1469 inst = emit(fs_inst(BRW_OPCODE_IF, temp, op[0], fs_reg(1)));
1470 inst->conditional_mod = BRW_CONDITIONAL_Z;
1471 return;
1472
1473 case ir_binop_logic_xor:
1474 inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
1475 inst->conditional_mod = BRW_CONDITIONAL_NZ;
1476 return;
1477
1478 case ir_binop_logic_or:
1479 temp = fs_reg(this, glsl_type::bool_type);
1480 emit(fs_inst(BRW_OPCODE_OR, temp, op[0], op[1]));
1481 inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, temp, fs_reg(0)));
1482 inst->conditional_mod = BRW_CONDITIONAL_NZ;
1483 return;
1484
1485 case ir_binop_logic_and:
1486 temp = fs_reg(this, glsl_type::bool_type);
1487 emit(fs_inst(BRW_OPCODE_AND, temp, op[0], op[1]));
1488 inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, temp, fs_reg(0)));
1489 inst->conditional_mod = BRW_CONDITIONAL_NZ;
1490 return;
1491
1492 case ir_unop_f2b:
1493 inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_f, op[0], fs_reg(0)));
1494 inst->conditional_mod = BRW_CONDITIONAL_NZ;
1495 return;
1496
1497 case ir_unop_i2b:
1498 inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], fs_reg(0)));
1499 inst->conditional_mod = BRW_CONDITIONAL_NZ;
1500 return;
1501
1502 case ir_binop_greater:
1503 inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
1504 inst->conditional_mod = BRW_CONDITIONAL_G;
1505 return;
1506 case ir_binop_gequal:
1507 inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
1508 inst->conditional_mod = BRW_CONDITIONAL_GE;
1509 return;
1510 case ir_binop_less:
1511 inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
1512 inst->conditional_mod = BRW_CONDITIONAL_L;
1513 return;
1514 case ir_binop_lequal:
1515 inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
1516 inst->conditional_mod = BRW_CONDITIONAL_LE;
1517 return;
1518 case ir_binop_equal:
1519 case ir_binop_all_equal:
1520 inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
1521 inst->conditional_mod = BRW_CONDITIONAL_Z;
1522 return;
1523 case ir_binop_nequal:
1524 case ir_binop_any_nequal:
1525 inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
1526 inst->conditional_mod = BRW_CONDITIONAL_NZ;
1527 return;
1528 default:
1529 assert(!"not reached");
1530 inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], fs_reg(0)));
1531 inst->conditional_mod = BRW_CONDITIONAL_NZ;
1532 this->fail = true;
1533 return;
1534 }
1535 return;
1536 }
1537
1538 ir->condition->accept(this);
1539
1540 fs_inst *inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, this->result, fs_reg(0)));
1541 inst->conditional_mod = BRW_CONDITIONAL_NZ;
1542 }
1543
1544 void
1545 fs_visitor::visit(ir_if *ir)
1546 {
1547 fs_inst *inst;
1548
1549 /* Don't point the annotation at the if statement, because then it plus
1550 * the then and else blocks get printed.
1551 */
1552 this->base_ir = ir->condition;
1553
1554 if (intel->gen >= 6) {
1555 emit_if_gen6(ir);
1556 } else {
1557 emit_bool_to_cond_code(ir->condition);
1558
1559 inst = emit(fs_inst(BRW_OPCODE_IF));
1560 inst->predicated = true;
1561 }
1562
1563 foreach_iter(exec_list_iterator, iter, ir->then_instructions) {
1564 ir_instruction *ir = (ir_instruction *)iter.get();
1565 this->base_ir = ir;
1566
1567 ir->accept(this);
1568 }
1569
1570 if (!ir->else_instructions.is_empty()) {
1571 emit(fs_inst(BRW_OPCODE_ELSE));
1572
1573 foreach_iter(exec_list_iterator, iter, ir->else_instructions) {
1574 ir_instruction *ir = (ir_instruction *)iter.get();
1575 this->base_ir = ir;
1576
1577 ir->accept(this);
1578 }
1579 }
1580
1581 emit(fs_inst(BRW_OPCODE_ENDIF));
1582 }
1583
1584 void
1585 fs_visitor::visit(ir_loop *ir)
1586 {
1587 fs_reg counter = reg_undef;
1588
1589 if (ir->counter) {
1590 this->base_ir = ir->counter;
1591 ir->counter->accept(this);
1592 counter = *(variable_storage(ir->counter));
1593
1594 if (ir->from) {
1595 this->base_ir = ir->from;
1596 ir->from->accept(this);
1597
1598 emit(fs_inst(BRW_OPCODE_MOV, counter, this->result));
1599 }
1600 }
1601
1602 emit(fs_inst(BRW_OPCODE_DO));
1603
1604 if (ir->to) {
1605 this->base_ir = ir->to;
1606 ir->to->accept(this);
1607
1608 fs_inst *inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d,
1609 counter, this->result));
1610 switch (ir->cmp) {
1611 case ir_binop_equal:
1612 inst->conditional_mod = BRW_CONDITIONAL_Z;
1613 break;
1614 case ir_binop_nequal:
1615 inst->conditional_mod = BRW_CONDITIONAL_NZ;
1616 break;
1617 case ir_binop_gequal:
1618 inst->conditional_mod = BRW_CONDITIONAL_GE;
1619 break;
1620 case ir_binop_lequal:
1621 inst->conditional_mod = BRW_CONDITIONAL_LE;
1622 break;
1623 case ir_binop_greater:
1624 inst->conditional_mod = BRW_CONDITIONAL_G;
1625 break;
1626 case ir_binop_less:
1627 inst->conditional_mod = BRW_CONDITIONAL_L;
1628 break;
1629 default:
1630 assert(!"not reached: unknown loop condition");
1631 this->fail = true;
1632 break;
1633 }
1634
1635 inst = emit(fs_inst(BRW_OPCODE_BREAK));
1636 inst->predicated = true;
1637 }
1638
1639 foreach_iter(exec_list_iterator, iter, ir->body_instructions) {
1640 ir_instruction *ir = (ir_instruction *)iter.get();
1641
1642 this->base_ir = ir;
1643 ir->accept(this);
1644 }
1645
1646 if (ir->increment) {
1647 this->base_ir = ir->increment;
1648 ir->increment->accept(this);
1649 emit(fs_inst(BRW_OPCODE_ADD, counter, counter, this->result));
1650 }
1651
1652 emit(fs_inst(BRW_OPCODE_WHILE));
1653 }
1654
1655 void
1656 fs_visitor::visit(ir_loop_jump *ir)
1657 {
1658 switch (ir->mode) {
1659 case ir_loop_jump::jump_break:
1660 emit(fs_inst(BRW_OPCODE_BREAK));
1661 break;
1662 case ir_loop_jump::jump_continue:
1663 emit(fs_inst(BRW_OPCODE_CONTINUE));
1664 break;
1665 }
1666 }
1667
1668 void
1669 fs_visitor::visit(ir_call *ir)
1670 {
1671 assert(!"FINISHME");
1672 }
1673
1674 void
1675 fs_visitor::visit(ir_return *ir)
1676 {
1677 assert(!"FINISHME");
1678 }
1679
1680 void
1681 fs_visitor::visit(ir_function *ir)
1682 {
1683 /* Ignore function bodies other than main() -- we shouldn't see calls to
1684 * them since they should all be inlined before we get to ir_to_mesa.
1685 */
1686 if (strcmp(ir->name, "main") == 0) {
1687 const ir_function_signature *sig;
1688 exec_list empty;
1689
1690 sig = ir->matching_signature(&empty);
1691
1692 assert(sig);
1693
1694 foreach_iter(exec_list_iterator, iter, sig->body) {
1695 ir_instruction *ir = (ir_instruction *)iter.get();
1696 this->base_ir = ir;
1697
1698 ir->accept(this);
1699 }
1700 }
1701 }
1702
1703 void
1704 fs_visitor::visit(ir_function_signature *ir)
1705 {
1706 assert(!"not reached");
1707 (void)ir;
1708 }
1709
1710 fs_inst *
1711 fs_visitor::emit(fs_inst inst)
1712 {
1713 fs_inst *list_inst = new(mem_ctx) fs_inst;
1714 *list_inst = inst;
1715
1716 list_inst->annotation = this->current_annotation;
1717 list_inst->ir = this->base_ir;
1718
1719 this->instructions.push_tail(list_inst);
1720
1721 return list_inst;
1722 }
1723
1724 /** Emits a dummy fragment shader consisting of magenta for bringup purposes. */
1725 void
1726 fs_visitor::emit_dummy_fs()
1727 {
1728 /* Everyone's favorite color. */
1729 emit(fs_inst(BRW_OPCODE_MOV,
1730 fs_reg(MRF, 2),
1731 fs_reg(1.0f)));
1732 emit(fs_inst(BRW_OPCODE_MOV,
1733 fs_reg(MRF, 3),
1734 fs_reg(0.0f)));
1735 emit(fs_inst(BRW_OPCODE_MOV,
1736 fs_reg(MRF, 4),
1737 fs_reg(1.0f)));
1738 emit(fs_inst(BRW_OPCODE_MOV,
1739 fs_reg(MRF, 5),
1740 fs_reg(0.0f)));
1741
1742 fs_inst *write;
1743 write = emit(fs_inst(FS_OPCODE_FB_WRITE,
1744 fs_reg(0),
1745 fs_reg(0)));
1746 write->base_mrf = 0;
1747 }
1748
1749 /* The register location here is relative to the start of the URB
1750 * data. It will get adjusted to be a real location before
1751 * generate_code() time.
1752 */
1753 struct brw_reg
1754 fs_visitor::interp_reg(int location, int channel)
1755 {
1756 int regnr = urb_setup[location] * 2 + channel / 2;
1757 int stride = (channel & 1) * 4;
1758
1759 assert(urb_setup[location] != -1);
1760
1761 return brw_vec1_grf(regnr, stride);
1762 }
1763
1764 /** Emits the interpolation for the varying inputs. */
1765 void
1766 fs_visitor::emit_interpolation_setup_gen4()
1767 {
1768 struct brw_reg g1_uw = retype(brw_vec1_grf(1, 0), BRW_REGISTER_TYPE_UW);
1769
1770 this->current_annotation = "compute pixel centers";
1771 this->pixel_x = fs_reg(this, glsl_type::uint_type);
1772 this->pixel_y = fs_reg(this, glsl_type::uint_type);
1773 this->pixel_x.type = BRW_REGISTER_TYPE_UW;
1774 this->pixel_y.type = BRW_REGISTER_TYPE_UW;
1775 emit(fs_inst(BRW_OPCODE_ADD,
1776 this->pixel_x,
1777 fs_reg(stride(suboffset(g1_uw, 4), 2, 4, 0)),
1778 fs_reg(brw_imm_v(0x10101010))));
1779 emit(fs_inst(BRW_OPCODE_ADD,
1780 this->pixel_y,
1781 fs_reg(stride(suboffset(g1_uw, 5), 2, 4, 0)),
1782 fs_reg(brw_imm_v(0x11001100))));
1783
1784 this->current_annotation = "compute pixel deltas from v0";
1785 if (brw->has_pln) {
1786 this->delta_x = fs_reg(this, glsl_type::vec2_type);
1787 this->delta_y = this->delta_x;
1788 this->delta_y.reg_offset++;
1789 } else {
1790 this->delta_x = fs_reg(this, glsl_type::float_type);
1791 this->delta_y = fs_reg(this, glsl_type::float_type);
1792 }
1793 emit(fs_inst(BRW_OPCODE_ADD,
1794 this->delta_x,
1795 this->pixel_x,
1796 fs_reg(negate(brw_vec1_grf(1, 0)))));
1797 emit(fs_inst(BRW_OPCODE_ADD,
1798 this->delta_y,
1799 this->pixel_y,
1800 fs_reg(negate(brw_vec1_grf(1, 1)))));
1801
1802 this->current_annotation = "compute pos.w and 1/pos.w";
1803 /* Compute wpos.w. It's always in our setup, since it's needed to
1804 * interpolate the other attributes.
1805 */
1806 this->wpos_w = fs_reg(this, glsl_type::float_type);
1807 emit(fs_inst(FS_OPCODE_LINTERP, wpos_w, this->delta_x, this->delta_y,
1808 interp_reg(FRAG_ATTRIB_WPOS, 3)));
1809 /* Compute the pixel 1/W value from wpos.w. */
1810 this->pixel_w = fs_reg(this, glsl_type::float_type);
1811 emit_math(FS_OPCODE_RCP, this->pixel_w, wpos_w);
1812 this->current_annotation = NULL;
1813 }
1814
1815 /** Emits the interpolation for the varying inputs. */
1816 void
1817 fs_visitor::emit_interpolation_setup_gen6()
1818 {
1819 struct brw_reg g1_uw = retype(brw_vec1_grf(1, 0), BRW_REGISTER_TYPE_UW);
1820
1821 /* If the pixel centers end up used, the setup is the same as for gen4. */
1822 this->current_annotation = "compute pixel centers";
1823 fs_reg int_pixel_x = fs_reg(this, glsl_type::uint_type);
1824 fs_reg int_pixel_y = fs_reg(this, glsl_type::uint_type);
1825 int_pixel_x.type = BRW_REGISTER_TYPE_UW;
1826 int_pixel_y.type = BRW_REGISTER_TYPE_UW;
1827 emit(fs_inst(BRW_OPCODE_ADD,
1828 int_pixel_x,
1829 fs_reg(stride(suboffset(g1_uw, 4), 2, 4, 0)),
1830 fs_reg(brw_imm_v(0x10101010))));
1831 emit(fs_inst(BRW_OPCODE_ADD,
1832 int_pixel_y,
1833 fs_reg(stride(suboffset(g1_uw, 5), 2, 4, 0)),
1834 fs_reg(brw_imm_v(0x11001100))));
1835
1836 /* As of gen6, we can no longer mix float and int sources. We have
1837 * to turn the integer pixel centers into floats for their actual
1838 * use.
1839 */
1840 this->pixel_x = fs_reg(this, glsl_type::float_type);
1841 this->pixel_y = fs_reg(this, glsl_type::float_type);
1842 emit(fs_inst(BRW_OPCODE_MOV, this->pixel_x, int_pixel_x));
1843 emit(fs_inst(BRW_OPCODE_MOV, this->pixel_y, int_pixel_y));
1844
1845 this->current_annotation = "compute 1/pos.w";
1846 this->wpos_w = fs_reg(brw_vec8_grf(c->key.source_w_reg, 0));
1847 this->pixel_w = fs_reg(this, glsl_type::float_type);
1848 emit_math(FS_OPCODE_RCP, this->pixel_w, wpos_w);
1849
1850 this->delta_x = fs_reg(brw_vec8_grf(2, 0));
1851 this->delta_y = fs_reg(brw_vec8_grf(3, 0));
1852
1853 this->current_annotation = NULL;
1854 }
1855
1856 void
1857 fs_visitor::emit_fb_writes()
1858 {
1859 this->current_annotation = "FB write header";
1860 GLboolean header_present = GL_TRUE;
1861 int nr = 0;
1862
1863 if (intel->gen >= 6 &&
1864 !this->kill_emitted &&
1865 c->key.nr_color_regions == 1) {
1866 header_present = false;
1867 }
1868
1869 if (header_present) {
1870 /* m0, m1 header */
1871 nr += 2;
1872 }
1873
1874 if (c->key.aa_dest_stencil_reg) {
1875 emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, nr++),
1876 fs_reg(brw_vec8_grf(c->key.aa_dest_stencil_reg, 0))));
1877 }
1878
1879 /* Reserve space for color. It'll be filled in per MRT below. */
1880 int color_mrf = nr;
1881 nr += 4;
1882
1883 if (c->key.source_depth_to_render_target) {
1884 if (c->key.computes_depth) {
1885 /* Hand over gl_FragDepth. */
1886 assert(this->frag_depth);
1887 fs_reg depth = *(variable_storage(this->frag_depth));
1888
1889 emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, nr++), depth));
1890 } else {
1891 /* Pass through the payload depth. */
1892 emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, nr++),
1893 fs_reg(brw_vec8_grf(c->key.source_depth_reg, 0))));
1894 }
1895 }
1896
1897 if (c->key.dest_depth_reg) {
1898 emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, nr++),
1899 fs_reg(brw_vec8_grf(c->key.dest_depth_reg, 0))));
1900 }
1901
1902 fs_reg color = reg_undef;
1903 if (this->frag_color)
1904 color = *(variable_storage(this->frag_color));
1905 else if (this->frag_data)
1906 color = *(variable_storage(this->frag_data));
1907
1908 for (int target = 0; target < c->key.nr_color_regions; target++) {
1909 this->current_annotation = talloc_asprintf(this->mem_ctx,
1910 "FB write target %d",
1911 target);
1912 if (this->frag_color || this->frag_data) {
1913 for (int i = 0; i < 4; i++) {
1914 emit(fs_inst(BRW_OPCODE_MOV,
1915 fs_reg(MRF, color_mrf + i),
1916 color));
1917 color.reg_offset++;
1918 }
1919 }
1920
1921 if (this->frag_color)
1922 color.reg_offset -= 4;
1923
1924 fs_inst *inst = emit(fs_inst(FS_OPCODE_FB_WRITE,
1925 reg_undef, reg_undef));
1926 inst->target = target;
1927 inst->base_mrf = 0;
1928 inst->mlen = nr;
1929 if (target == c->key.nr_color_regions - 1)
1930 inst->eot = true;
1931 inst->header_present = header_present;
1932 }
1933
1934 if (c->key.nr_color_regions == 0) {
1935 fs_inst *inst = emit(fs_inst(FS_OPCODE_FB_WRITE,
1936 reg_undef, reg_undef));
1937 inst->base_mrf = 0;
1938 inst->mlen = nr;
1939 inst->eot = true;
1940 inst->header_present = header_present;
1941 }
1942
1943 this->current_annotation = NULL;
1944 }
1945
1946 void
1947 fs_visitor::generate_fb_write(fs_inst *inst)
1948 {
1949 GLboolean eot = inst->eot;
1950 struct brw_reg implied_header;
1951
1952 /* Header is 2 regs, g0 and g1 are the contents. g0 will be implied
1953 * move, here's g1.
1954 */
1955 brw_push_insn_state(p);
1956 brw_set_mask_control(p, BRW_MASK_DISABLE);
1957 brw_set_compression_control(p, BRW_COMPRESSION_NONE);
1958
1959 if (inst->header_present) {
1960 if (intel->gen >= 6) {
1961 brw_MOV(p,
1962 brw_message_reg(inst->base_mrf),
1963 brw_vec8_grf(0, 0));
1964
1965 if (inst->target > 0) {
1966 /* Set the render target index for choosing BLEND_STATE. */
1967 brw_MOV(p, retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, 0, 2),
1968 BRW_REGISTER_TYPE_UD),
1969 brw_imm_ud(inst->target));
1970 }
1971
1972 /* Clear viewport index, render target array index. */
1973 brw_AND(p, retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, 0, 0),
1974 BRW_REGISTER_TYPE_UD),
1975 retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UD),
1976 brw_imm_ud(0xf7ff));
1977
1978 implied_header = brw_null_reg();
1979 } else {
1980 implied_header = retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW);
1981 }
1982
1983 brw_MOV(p,
1984 brw_message_reg(inst->base_mrf + 1),
1985 brw_vec8_grf(1, 0));
1986 } else {
1987 implied_header = brw_null_reg();
1988 }
1989
1990 brw_pop_insn_state(p);
1991
1992 brw_fb_WRITE(p,
1993 8, /* dispatch_width */
1994 retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW),
1995 inst->base_mrf,
1996 implied_header,
1997 inst->target,
1998 inst->mlen,
1999 0,
2000 eot);
2001 }
2002
2003 void
2004 fs_visitor::generate_linterp(fs_inst *inst,
2005 struct brw_reg dst, struct brw_reg *src)
2006 {
2007 struct brw_reg delta_x = src[0];
2008 struct brw_reg delta_y = src[1];
2009 struct brw_reg interp = src[2];
2010
2011 if (brw->has_pln &&
2012 delta_y.nr == delta_x.nr + 1 &&
2013 (intel->gen >= 6 || (delta_x.nr & 1) == 0)) {
2014 brw_PLN(p, dst, interp, delta_x);
2015 } else {
2016 brw_LINE(p, brw_null_reg(), interp, delta_x);
2017 brw_MAC(p, dst, suboffset(interp, 1), delta_y);
2018 }
2019 }
2020
2021 void
2022 fs_visitor::generate_math(fs_inst *inst,
2023 struct brw_reg dst, struct brw_reg *src)
2024 {
2025 int op;
2026
2027 switch (inst->opcode) {
2028 case FS_OPCODE_RCP:
2029 op = BRW_MATH_FUNCTION_INV;
2030 break;
2031 case FS_OPCODE_RSQ:
2032 op = BRW_MATH_FUNCTION_RSQ;
2033 break;
2034 case FS_OPCODE_SQRT:
2035 op = BRW_MATH_FUNCTION_SQRT;
2036 break;
2037 case FS_OPCODE_EXP2:
2038 op = BRW_MATH_FUNCTION_EXP;
2039 break;
2040 case FS_OPCODE_LOG2:
2041 op = BRW_MATH_FUNCTION_LOG;
2042 break;
2043 case FS_OPCODE_POW:
2044 op = BRW_MATH_FUNCTION_POW;
2045 break;
2046 case FS_OPCODE_SIN:
2047 op = BRW_MATH_FUNCTION_SIN;
2048 break;
2049 case FS_OPCODE_COS:
2050 op = BRW_MATH_FUNCTION_COS;
2051 break;
2052 default:
2053 assert(!"not reached: unknown math function");
2054 op = 0;
2055 break;
2056 }
2057
2058 if (intel->gen >= 6) {
2059 assert(inst->mlen == 0);
2060
2061 if (inst->opcode == FS_OPCODE_POW) {
2062 brw_math2(p, dst, op, src[0], src[1]);
2063 } else {
2064 brw_math(p, dst,
2065 op,
2066 inst->saturate ? BRW_MATH_SATURATE_SATURATE :
2067 BRW_MATH_SATURATE_NONE,
2068 0, src[0],
2069 BRW_MATH_DATA_VECTOR,
2070 BRW_MATH_PRECISION_FULL);
2071 }
2072 } else {
2073 assert(inst->mlen >= 1);
2074
2075 brw_math(p, dst,
2076 op,
2077 inst->saturate ? BRW_MATH_SATURATE_SATURATE :
2078 BRW_MATH_SATURATE_NONE,
2079 inst->base_mrf, src[0],
2080 BRW_MATH_DATA_VECTOR,
2081 BRW_MATH_PRECISION_FULL);
2082 }
2083 }
2084
2085 void
2086 fs_visitor::generate_tex(fs_inst *inst, struct brw_reg dst)
2087 {
2088 int msg_type = -1;
2089 int rlen = 4;
2090 uint32_t simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD8;
2091
2092 if (intel->gen >= 5) {
2093 switch (inst->opcode) {
2094 case FS_OPCODE_TEX:
2095 if (inst->shadow_compare) {
2096 msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_GEN5;
2097 } else {
2098 msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_GEN5;
2099 }
2100 break;
2101 case FS_OPCODE_TXB:
2102 if (inst->shadow_compare) {
2103 msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_COMPARE_GEN5;
2104 } else {
2105 msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_GEN5;
2106 }
2107 break;
2108 }
2109 } else {
2110 switch (inst->opcode) {
2111 case FS_OPCODE_TEX:
2112 /* Note that G45 and older determines shadow compare and dispatch width
2113 * from message length for most messages.
2114 */
2115 msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE;
2116 if (inst->shadow_compare) {
2117 assert(inst->mlen == 6);
2118 } else {
2119 assert(inst->mlen <= 4);
2120 }
2121 break;
2122 case FS_OPCODE_TXB:
2123 if (inst->shadow_compare) {
2124 assert(inst->mlen == 6);
2125 msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE;
2126 } else {
2127 assert(inst->mlen == 9);
2128 msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS;
2129 simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD16;
2130 }
2131 break;
2132 }
2133 }
2134 assert(msg_type != -1);
2135
2136 if (simd_mode == BRW_SAMPLER_SIMD_MODE_SIMD16) {
2137 rlen = 8;
2138 dst = vec16(dst);
2139 }
2140
2141 brw_SAMPLE(p,
2142 retype(dst, BRW_REGISTER_TYPE_UW),
2143 inst->base_mrf,
2144 retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW),
2145 SURF_INDEX_TEXTURE(inst->sampler),
2146 inst->sampler,
2147 WRITEMASK_XYZW,
2148 msg_type,
2149 rlen,
2150 inst->mlen,
2151 0,
2152 1,
2153 simd_mode);
2154 }
2155
2156
2157 /* For OPCODE_DDX and OPCODE_DDY, per channel of output we've got input
2158 * looking like:
2159 *
2160 * arg0: ss0.tl ss0.tr ss0.bl ss0.br ss1.tl ss1.tr ss1.bl ss1.br
2161 *
2162 * and we're trying to produce:
2163 *
2164 * DDX DDY
2165 * dst: (ss0.tr - ss0.tl) (ss0.tl - ss0.bl)
2166 * (ss0.tr - ss0.tl) (ss0.tr - ss0.br)
2167 * (ss0.br - ss0.bl) (ss0.tl - ss0.bl)
2168 * (ss0.br - ss0.bl) (ss0.tr - ss0.br)
2169 * (ss1.tr - ss1.tl) (ss1.tl - ss1.bl)
2170 * (ss1.tr - ss1.tl) (ss1.tr - ss1.br)
2171 * (ss1.br - ss1.bl) (ss1.tl - ss1.bl)
2172 * (ss1.br - ss1.bl) (ss1.tr - ss1.br)
2173 *
2174 * and add another set of two more subspans if in 16-pixel dispatch mode.
2175 *
2176 * For DDX, it ends up being easy: width = 2, horiz=0 gets us the same result
2177 * for each pair, and vertstride = 2 jumps us 2 elements after processing a
2178 * pair. But for DDY, it's harder, as we want to produce the pairs swizzled
2179 * between each other. We could probably do it like ddx and swizzle the right
2180 * order later, but bail for now and just produce
2181 * ((ss0.tl - ss0.bl)x4 (ss1.tl - ss1.bl)x4)
2182 */
2183 void
2184 fs_visitor::generate_ddx(fs_inst *inst, struct brw_reg dst, struct brw_reg src)
2185 {
2186 struct brw_reg src0 = brw_reg(src.file, src.nr, 1,
2187 BRW_REGISTER_TYPE_F,
2188 BRW_VERTICAL_STRIDE_2,
2189 BRW_WIDTH_2,
2190 BRW_HORIZONTAL_STRIDE_0,
2191 BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
2192 struct brw_reg src1 = brw_reg(src.file, src.nr, 0,
2193 BRW_REGISTER_TYPE_F,
2194 BRW_VERTICAL_STRIDE_2,
2195 BRW_WIDTH_2,
2196 BRW_HORIZONTAL_STRIDE_0,
2197 BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
2198 brw_ADD(p, dst, src0, negate(src1));
2199 }
2200
2201 void
2202 fs_visitor::generate_ddy(fs_inst *inst, struct brw_reg dst, struct brw_reg src)
2203 {
2204 struct brw_reg src0 = brw_reg(src.file, src.nr, 0,
2205 BRW_REGISTER_TYPE_F,
2206 BRW_VERTICAL_STRIDE_4,
2207 BRW_WIDTH_4,
2208 BRW_HORIZONTAL_STRIDE_0,
2209 BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
2210 struct brw_reg src1 = brw_reg(src.file, src.nr, 2,
2211 BRW_REGISTER_TYPE_F,
2212 BRW_VERTICAL_STRIDE_4,
2213 BRW_WIDTH_4,
2214 BRW_HORIZONTAL_STRIDE_0,
2215 BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
2216 brw_ADD(p, dst, src0, negate(src1));
2217 }
2218
2219 void
2220 fs_visitor::generate_discard_not(fs_inst *inst, struct brw_reg mask)
2221 {
2222 if (intel->gen >= 6) {
2223 /* Gen6 no longer has the mask reg for us to just read the
2224 * active channels from. However, cmp updates just the channels
2225 * of the flag reg that are enabled, so we can get at the
2226 * channel enables that way. In this step, make a reg of ones
2227 * we'll compare to.
2228 */
2229 brw_MOV(p, mask, brw_imm_ud(1));
2230 } else {
2231 brw_push_insn_state(p);
2232 brw_set_mask_control(p, BRW_MASK_DISABLE);
2233 brw_NOT(p, mask, brw_mask_reg(1)); /* IMASK */
2234 brw_pop_insn_state(p);
2235 }
2236 }
2237
2238 void
2239 fs_visitor::generate_discard_and(fs_inst *inst, struct brw_reg mask)
2240 {
2241 if (intel->gen >= 6) {
2242 struct brw_reg f0 = brw_flag_reg();
2243 struct brw_reg g1 = retype(brw_vec1_grf(1, 7), BRW_REGISTER_TYPE_UW);
2244
2245 brw_push_insn_state(p);
2246 brw_set_mask_control(p, BRW_MASK_DISABLE);
2247 brw_MOV(p, f0, brw_imm_uw(0xffff)); /* inactive channels undiscarded */
2248 brw_pop_insn_state(p);
2249
2250 brw_CMP(p, retype(brw_null_reg(), BRW_REGISTER_TYPE_UD),
2251 BRW_CONDITIONAL_Z, mask, brw_imm_ud(0)); /* active channels fail test */
2252 /* Undo CMP's whacking of predication*/
2253 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
2254
2255 brw_push_insn_state(p);
2256 brw_set_mask_control(p, BRW_MASK_DISABLE);
2257 brw_AND(p, g1, f0, g1);
2258 brw_pop_insn_state(p);
2259 } else {
2260 struct brw_reg g0 = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
2261
2262 mask = brw_uw1_reg(mask.file, mask.nr, 0);
2263
2264 brw_push_insn_state(p);
2265 brw_set_mask_control(p, BRW_MASK_DISABLE);
2266 brw_AND(p, g0, mask, g0);
2267 brw_pop_insn_state(p);
2268 }
2269 }
2270
2271 void
2272 fs_visitor::generate_spill(fs_inst *inst, struct brw_reg src)
2273 {
2274 assert(inst->mlen != 0);
2275
2276 brw_MOV(p,
2277 retype(brw_message_reg(inst->base_mrf + 1), BRW_REGISTER_TYPE_UD),
2278 retype(src, BRW_REGISTER_TYPE_UD));
2279 brw_oword_block_write_scratch(p, brw_message_reg(inst->base_mrf), 1,
2280 inst->offset);
2281 }
2282
2283 void
2284 fs_visitor::generate_unspill(fs_inst *inst, struct brw_reg dst)
2285 {
2286 assert(inst->mlen != 0);
2287
2288 /* Clear any post destination dependencies that would be ignored by
2289 * the block read. See the B-Spec for pre-gen5 send instruction.
2290 *
2291 * This could use a better solution, since texture sampling and
2292 * math reads could potentially run into it as well -- anywhere
2293 * that we have a SEND with a destination that is a register that
2294 * was written but not read within the last N instructions (what's
2295 * N? unsure). This is rare because of dead code elimination, but
2296 * not impossible.
2297 */
2298 if (intel->gen == 4 && !intel->is_g4x)
2299 brw_MOV(p, brw_null_reg(), dst);
2300
2301 brw_oword_block_read_scratch(p, dst, brw_message_reg(inst->base_mrf), 1,
2302 inst->offset);
2303
2304 if (intel->gen == 4 && !intel->is_g4x) {
2305 /* gen4 errata: destination from a send can't be used as a
2306 * destination until it's been read. Just read it so we don't
2307 * have to worry.
2308 */
2309 brw_MOV(p, brw_null_reg(), dst);
2310 }
2311 }
2312
2313
2314 void
2315 fs_visitor::generate_pull_constant_load(fs_inst *inst, struct brw_reg dst)
2316 {
2317 assert(inst->mlen != 0);
2318
2319 /* Clear any post destination dependencies that would be ignored by
2320 * the block read. See the B-Spec for pre-gen5 send instruction.
2321 *
2322 * This could use a better solution, since texture sampling and
2323 * math reads could potentially run into it as well -- anywhere
2324 * that we have a SEND with a destination that is a register that
2325 * was written but not read within the last N instructions (what's
2326 * N? unsure). This is rare because of dead code elimination, but
2327 * not impossible.
2328 */
2329 if (intel->gen == 4 && !intel->is_g4x)
2330 brw_MOV(p, brw_null_reg(), dst);
2331
2332 brw_oword_block_read(p, dst, brw_message_reg(inst->base_mrf),
2333 inst->offset, SURF_INDEX_FRAG_CONST_BUFFER);
2334
2335 if (intel->gen == 4 && !intel->is_g4x) {
2336 /* gen4 errata: destination from a send can't be used as a
2337 * destination until it's been read. Just read it so we don't
2338 * have to worry.
2339 */
2340 brw_MOV(p, brw_null_reg(), dst);
2341 }
2342 }
2343
2344 void
2345 fs_visitor::assign_curb_setup()
2346 {
2347 c->prog_data.first_curbe_grf = c->key.nr_payload_regs;
2348 c->prog_data.curb_read_length = ALIGN(c->prog_data.nr_params, 8) / 8;
2349
2350 /* Map the offsets in the UNIFORM file to fixed HW regs. */
2351 foreach_iter(exec_list_iterator, iter, this->instructions) {
2352 fs_inst *inst = (fs_inst *)iter.get();
2353
2354 for (unsigned int i = 0; i < 3; i++) {
2355 if (inst->src[i].file == UNIFORM) {
2356 int constant_nr = inst->src[i].hw_reg + inst->src[i].reg_offset;
2357 struct brw_reg brw_reg = brw_vec1_grf(c->prog_data.first_curbe_grf +
2358 constant_nr / 8,
2359 constant_nr % 8);
2360
2361 inst->src[i].file = FIXED_HW_REG;
2362 inst->src[i].fixed_hw_reg = brw_reg;
2363 }
2364 }
2365 }
2366 }
2367
2368 void
2369 fs_visitor::calculate_urb_setup()
2370 {
2371 for (unsigned int i = 0; i < FRAG_ATTRIB_MAX; i++) {
2372 urb_setup[i] = -1;
2373 }
2374
2375 int urb_next = 0;
2376 /* Figure out where each of the incoming setup attributes lands. */
2377 if (intel->gen >= 6) {
2378 for (unsigned int i = 0; i < FRAG_ATTRIB_MAX; i++) {
2379 if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(i)) {
2380 urb_setup[i] = urb_next++;
2381 }
2382 }
2383 } else {
2384 /* FINISHME: The sf doesn't map VS->FS inputs for us very well. */
2385 for (unsigned int i = 0; i < VERT_RESULT_MAX; i++) {
2386 if (c->key.vp_outputs_written & BITFIELD64_BIT(i)) {
2387 int fp_index;
2388
2389 if (i >= VERT_RESULT_VAR0)
2390 fp_index = i - (VERT_RESULT_VAR0 - FRAG_ATTRIB_VAR0);
2391 else if (i <= VERT_RESULT_TEX7)
2392 fp_index = i;
2393 else
2394 fp_index = -1;
2395
2396 if (fp_index >= 0)
2397 urb_setup[fp_index] = urb_next++;
2398 }
2399 }
2400 }
2401
2402 /* Each attribute is 4 setup channels, each of which is half a reg. */
2403 c->prog_data.urb_read_length = urb_next * 2;
2404 }
2405
2406 void
2407 fs_visitor::assign_urb_setup()
2408 {
2409 int urb_start = c->prog_data.first_curbe_grf + c->prog_data.curb_read_length;
2410
2411 /* Offset all the urb_setup[] index by the actual position of the
2412 * setup regs, now that the location of the constants has been chosen.
2413 */
2414 foreach_iter(exec_list_iterator, iter, this->instructions) {
2415 fs_inst *inst = (fs_inst *)iter.get();
2416
2417 if (inst->opcode != FS_OPCODE_LINTERP)
2418 continue;
2419
2420 assert(inst->src[2].file == FIXED_HW_REG);
2421
2422 inst->src[2].fixed_hw_reg.nr += urb_start;
2423 }
2424
2425 this->first_non_payload_grf = urb_start + c->prog_data.urb_read_length;
2426 }
2427
2428 /**
2429 * Split large virtual GRFs into separate components if we can.
2430 *
2431 * This is mostly duplicated with what brw_fs_vector_splitting does,
2432 * but that's really conservative because it's afraid of doing
2433 * splitting that doesn't result in real progress after the rest of
2434 * the optimization phases, which would cause infinite looping in
2435 * optimization. We can do it once here, safely. This also has the
2436 * opportunity to split interpolated values, or maybe even uniforms,
2437 * which we don't have at the IR level.
2438 *
2439 * We want to split, because virtual GRFs are what we register
2440 * allocate and spill (due to contiguousness requirements for some
2441 * instructions), and they're what we naturally generate in the
2442 * codegen process, but most virtual GRFs don't actually need to be
2443 * contiguous sets of GRFs. If we split, we'll end up with reduced
2444 * live intervals and better dead code elimination and coalescing.
2445 */
2446 void
2447 fs_visitor::split_virtual_grfs()
2448 {
2449 int num_vars = this->virtual_grf_next;
2450 bool split_grf[num_vars];
2451 int new_virtual_grf[num_vars];
2452
2453 /* Try to split anything > 0 sized. */
2454 for (int i = 0; i < num_vars; i++) {
2455 if (this->virtual_grf_sizes[i] != 1)
2456 split_grf[i] = true;
2457 else
2458 split_grf[i] = false;
2459 }
2460
2461 if (brw->has_pln) {
2462 /* PLN opcodes rely on the delta_xy being contiguous. */
2463 split_grf[this->delta_x.reg] = false;
2464 }
2465
2466 foreach_iter(exec_list_iterator, iter, this->instructions) {
2467 fs_inst *inst = (fs_inst *)iter.get();
2468
2469 /* Texturing produces 4 contiguous registers, so no splitting. */
2470 if ((inst->opcode == FS_OPCODE_TEX ||
2471 inst->opcode == FS_OPCODE_TXB ||
2472 inst->opcode == FS_OPCODE_TXL) &&
2473 inst->dst.file == GRF) {
2474 split_grf[inst->dst.reg] = false;
2475 }
2476 }
2477
2478 /* Allocate new space for split regs. Note that the virtual
2479 * numbers will be contiguous.
2480 */
2481 for (int i = 0; i < num_vars; i++) {
2482 if (split_grf[i]) {
2483 new_virtual_grf[i] = virtual_grf_alloc(1);
2484 for (int j = 2; j < this->virtual_grf_sizes[i]; j++) {
2485 int reg = virtual_grf_alloc(1);
2486 assert(reg == new_virtual_grf[i] + j - 1);
2487 }
2488 this->virtual_grf_sizes[i] = 1;
2489 }
2490 }
2491
2492 foreach_iter(exec_list_iterator, iter, this->instructions) {
2493 fs_inst *inst = (fs_inst *)iter.get();
2494
2495 if (inst->dst.file == GRF &&
2496 split_grf[inst->dst.reg] &&
2497 inst->dst.reg_offset != 0) {
2498 inst->dst.reg = (new_virtual_grf[inst->dst.reg] +
2499 inst->dst.reg_offset - 1);
2500 inst->dst.reg_offset = 0;
2501 }
2502 for (int i = 0; i < 3; i++) {
2503 if (inst->src[i].file == GRF &&
2504 split_grf[inst->src[i].reg] &&
2505 inst->src[i].reg_offset != 0) {
2506 inst->src[i].reg = (new_virtual_grf[inst->src[i].reg] +
2507 inst->src[i].reg_offset - 1);
2508 inst->src[i].reg_offset = 0;
2509 }
2510 }
2511 }
2512 }
2513
2514 /**
2515 * Choose accesses from the UNIFORM file to demote to using the pull
2516 * constant buffer.
2517 *
2518 * We allow a fragment shader to have more than the specified minimum
2519 * maximum number of fragment shader uniform components (64). If
2520 * there are too many of these, they'd fill up all of register space.
2521 * So, this will push some of them out to the pull constant buffer and
2522 * update the program to load them.
2523 */
2524 void
2525 fs_visitor::setup_pull_constants()
2526 {
2527 /* Only allow 16 registers (128 uniform components) as push constants. */
2528 unsigned int max_uniform_components = 16 * 8;
2529 if (c->prog_data.nr_params <= max_uniform_components)
2530 return;
2531
2532 /* Just demote the end of the list. We could probably do better
2533 * here, demoting things that are rarely used in the program first.
2534 */
2535 int pull_uniform_base = max_uniform_components;
2536 int pull_uniform_count = c->prog_data.nr_params - pull_uniform_base;
2537
2538 foreach_iter(exec_list_iterator, iter, this->instructions) {
2539 fs_inst *inst = (fs_inst *)iter.get();
2540
2541 for (int i = 0; i < 3; i++) {
2542 if (inst->src[i].file != UNIFORM)
2543 continue;
2544
2545 int uniform_nr = inst->src[i].hw_reg + inst->src[i].reg_offset;
2546 if (uniform_nr < pull_uniform_base)
2547 continue;
2548
2549 fs_reg dst = fs_reg(this, glsl_type::float_type);
2550 fs_inst *pull = new(mem_ctx) fs_inst(FS_OPCODE_PULL_CONSTANT_LOAD,
2551 dst);
2552 pull->offset = ((uniform_nr - pull_uniform_base) * 4) & ~15;
2553 pull->ir = inst->ir;
2554 pull->annotation = inst->annotation;
2555 pull->base_mrf = 14;
2556 pull->mlen = 1;
2557
2558 inst->insert_before(pull);
2559
2560 inst->src[i].file = GRF;
2561 inst->src[i].reg = dst.reg;
2562 inst->src[i].reg_offset = 0;
2563 inst->src[i].smear = (uniform_nr - pull_uniform_base) & 3;
2564 }
2565 }
2566
2567 for (int i = 0; i < pull_uniform_count; i++) {
2568 c->prog_data.pull_param[i] = c->prog_data.param[pull_uniform_base + i];
2569 }
2570 c->prog_data.nr_params -= pull_uniform_count;
2571 c->prog_data.nr_pull_params = pull_uniform_count;
2572 }
2573
2574 void
2575 fs_visitor::calculate_live_intervals()
2576 {
2577 int num_vars = this->virtual_grf_next;
2578 int *def = talloc_array(mem_ctx, int, num_vars);
2579 int *use = talloc_array(mem_ctx, int, num_vars);
2580 int loop_depth = 0;
2581 int loop_start = 0;
2582 int bb_header_ip = 0;
2583
2584 for (int i = 0; i < num_vars; i++) {
2585 def[i] = 1 << 30;
2586 use[i] = -1;
2587 }
2588
2589 int ip = 0;
2590 foreach_iter(exec_list_iterator, iter, this->instructions) {
2591 fs_inst *inst = (fs_inst *)iter.get();
2592
2593 if (inst->opcode == BRW_OPCODE_DO) {
2594 if (loop_depth++ == 0)
2595 loop_start = ip;
2596 } else if (inst->opcode == BRW_OPCODE_WHILE) {
2597 loop_depth--;
2598
2599 if (loop_depth == 0) {
2600 /* Patches up the use of vars marked for being live across
2601 * the whole loop.
2602 */
2603 for (int i = 0; i < num_vars; i++) {
2604 if (use[i] == loop_start) {
2605 use[i] = ip;
2606 }
2607 }
2608 }
2609 } else {
2610 for (unsigned int i = 0; i < 3; i++) {
2611 if (inst->src[i].file == GRF && inst->src[i].reg != 0) {
2612 int reg = inst->src[i].reg;
2613
2614 if (!loop_depth || (this->virtual_grf_sizes[reg] == 1 &&
2615 def[reg] >= bb_header_ip)) {
2616 use[reg] = ip;
2617 } else {
2618 def[reg] = MIN2(loop_start, def[reg]);
2619 use[reg] = loop_start;
2620
2621 /* Nobody else is going to go smash our start to
2622 * later in the loop now, because def[reg] now
2623 * points before the bb header.
2624 */
2625 }
2626 }
2627 }
2628 if (inst->dst.file == GRF && inst->dst.reg != 0) {
2629 int reg = inst->dst.reg;
2630
2631 if (!loop_depth || (this->virtual_grf_sizes[reg] == 1 &&
2632 !inst->predicated)) {
2633 def[reg] = MIN2(def[reg], ip);
2634 } else {
2635 def[reg] = MIN2(def[reg], loop_start);
2636 }
2637 }
2638 }
2639
2640 ip++;
2641
2642 /* Set the basic block header IP. This is used for determining
2643 * if a complete def of single-register virtual GRF in a loop
2644 * dominates a use in the same basic block. It's a quick way to
2645 * reduce the live interval range of most register used in a
2646 * loop.
2647 */
2648 if (inst->opcode == BRW_OPCODE_IF ||
2649 inst->opcode == BRW_OPCODE_ELSE ||
2650 inst->opcode == BRW_OPCODE_ENDIF ||
2651 inst->opcode == BRW_OPCODE_DO ||
2652 inst->opcode == BRW_OPCODE_WHILE ||
2653 inst->opcode == BRW_OPCODE_BREAK ||
2654 inst->opcode == BRW_OPCODE_CONTINUE) {
2655 bb_header_ip = ip;
2656 }
2657 }
2658
2659 talloc_free(this->virtual_grf_def);
2660 talloc_free(this->virtual_grf_use);
2661 this->virtual_grf_def = def;
2662 this->virtual_grf_use = use;
2663 }
2664
2665 /**
2666 * Attempts to move immediate constants into the immediate
2667 * constant slot of following instructions.
2668 *
2669 * Immediate constants are a bit tricky -- they have to be in the last
2670 * operand slot, you can't do abs/negate on them,
2671 */
2672
2673 bool
2674 fs_visitor::propagate_constants()
2675 {
2676 bool progress = false;
2677
2678 foreach_iter(exec_list_iterator, iter, this->instructions) {
2679 fs_inst *inst = (fs_inst *)iter.get();
2680
2681 if (inst->opcode != BRW_OPCODE_MOV ||
2682 inst->predicated ||
2683 inst->dst.file != GRF || inst->src[0].file != IMM ||
2684 inst->dst.type != inst->src[0].type)
2685 continue;
2686
2687 /* Don't bother with cases where we should have had the
2688 * operation on the constant folded in GLSL already.
2689 */
2690 if (inst->saturate)
2691 continue;
2692
2693 /* Found a move of a constant to a GRF. Find anything else using the GRF
2694 * before it's written, and replace it with the constant if we can.
2695 */
2696 exec_list_iterator scan_iter = iter;
2697 scan_iter.next();
2698 for (; scan_iter.has_next(); scan_iter.next()) {
2699 fs_inst *scan_inst = (fs_inst *)scan_iter.get();
2700
2701 if (scan_inst->opcode == BRW_OPCODE_DO ||
2702 scan_inst->opcode == BRW_OPCODE_WHILE ||
2703 scan_inst->opcode == BRW_OPCODE_ELSE ||
2704 scan_inst->opcode == BRW_OPCODE_ENDIF) {
2705 break;
2706 }
2707
2708 for (int i = 2; i >= 0; i--) {
2709 if (scan_inst->src[i].file != GRF ||
2710 scan_inst->src[i].reg != inst->dst.reg ||
2711 scan_inst->src[i].reg_offset != inst->dst.reg_offset)
2712 continue;
2713
2714 /* Don't bother with cases where we should have had the
2715 * operation on the constant folded in GLSL already.
2716 */
2717 if (scan_inst->src[i].negate || scan_inst->src[i].abs)
2718 continue;
2719
2720 switch (scan_inst->opcode) {
2721 case BRW_OPCODE_MOV:
2722 scan_inst->src[i] = inst->src[0];
2723 progress = true;
2724 break;
2725
2726 case BRW_OPCODE_MUL:
2727 case BRW_OPCODE_ADD:
2728 if (i == 1) {
2729 scan_inst->src[i] = inst->src[0];
2730 progress = true;
2731 } else if (i == 0 && scan_inst->src[1].file != IMM) {
2732 /* Fit this constant in by commuting the operands */
2733 scan_inst->src[0] = scan_inst->src[1];
2734 scan_inst->src[1] = inst->src[0];
2735 }
2736 break;
2737 case BRW_OPCODE_CMP:
2738 if (i == 1) {
2739 scan_inst->src[i] = inst->src[0];
2740 progress = true;
2741 }
2742 }
2743 }
2744
2745 if (scan_inst->dst.file == GRF &&
2746 scan_inst->dst.reg == inst->dst.reg &&
2747 (scan_inst->dst.reg_offset == inst->dst.reg_offset ||
2748 scan_inst->opcode == FS_OPCODE_TEX)) {
2749 break;
2750 }
2751 }
2752 }
2753
2754 return progress;
2755 }
2756 /**
2757 * Must be called after calculate_live_intervales() to remove unused
2758 * writes to registers -- register allocation will fail otherwise
2759 * because something deffed but not used won't be considered to
2760 * interfere with other regs.
2761 */
2762 bool
2763 fs_visitor::dead_code_eliminate()
2764 {
2765 bool progress = false;
2766 int num_vars = this->virtual_grf_next;
2767 bool dead[num_vars];
2768
2769 for (int i = 0; i < num_vars; i++) {
2770 dead[i] = this->virtual_grf_def[i] >= this->virtual_grf_use[i];
2771
2772 if (dead[i]) {
2773 /* Mark off its interval so it won't interfere with anything. */
2774 this->virtual_grf_def[i] = -1;
2775 this->virtual_grf_use[i] = -1;
2776 }
2777 }
2778
2779 foreach_iter(exec_list_iterator, iter, this->instructions) {
2780 fs_inst *inst = (fs_inst *)iter.get();
2781
2782 if (inst->dst.file == GRF && dead[inst->dst.reg]) {
2783 inst->remove();
2784 progress = true;
2785 }
2786 }
2787
2788 return progress;
2789 }
2790
2791 bool
2792 fs_visitor::register_coalesce()
2793 {
2794 bool progress = false;
2795
2796 foreach_iter(exec_list_iterator, iter, this->instructions) {
2797 fs_inst *inst = (fs_inst *)iter.get();
2798
2799 if (inst->opcode != BRW_OPCODE_MOV ||
2800 inst->predicated ||
2801 inst->saturate ||
2802 inst->dst.file != GRF || inst->src[0].file != GRF ||
2803 inst->dst.type != inst->src[0].type)
2804 continue;
2805
2806 /* Found a move of a GRF to a GRF. Let's see if we can coalesce
2807 * them: check for no writes to either one until the exit of the
2808 * program.
2809 */
2810 bool interfered = false;
2811 exec_list_iterator scan_iter = iter;
2812 scan_iter.next();
2813 for (; scan_iter.has_next(); scan_iter.next()) {
2814 fs_inst *scan_inst = (fs_inst *)scan_iter.get();
2815
2816 if (scan_inst->opcode == BRW_OPCODE_DO ||
2817 scan_inst->opcode == BRW_OPCODE_WHILE ||
2818 scan_inst->opcode == BRW_OPCODE_ENDIF) {
2819 interfered = true;
2820 iter = scan_iter;
2821 break;
2822 }
2823
2824 if (scan_inst->dst.file == GRF) {
2825 if (scan_inst->dst.reg == inst->dst.reg &&
2826 (scan_inst->dst.reg_offset == inst->dst.reg_offset ||
2827 scan_inst->opcode == FS_OPCODE_TEX)) {
2828 interfered = true;
2829 break;
2830 }
2831 if (scan_inst->dst.reg == inst->src[0].reg &&
2832 (scan_inst->dst.reg_offset == inst->src[0].reg_offset ||
2833 scan_inst->opcode == FS_OPCODE_TEX)) {
2834 interfered = true;
2835 break;
2836 }
2837 }
2838 }
2839 if (interfered) {
2840 continue;
2841 }
2842
2843 /* Update live interval so we don't have to recalculate. */
2844 this->virtual_grf_use[inst->src[0].reg] = MAX2(virtual_grf_use[inst->src[0].reg],
2845 virtual_grf_use[inst->dst.reg]);
2846
2847 /* Rewrite the later usage to point at the source of the move to
2848 * be removed.
2849 */
2850 for (exec_list_iterator scan_iter = iter; scan_iter.has_next();
2851 scan_iter.next()) {
2852 fs_inst *scan_inst = (fs_inst *)scan_iter.get();
2853
2854 for (int i = 0; i < 3; i++) {
2855 if (scan_inst->src[i].file == GRF &&
2856 scan_inst->src[i].reg == inst->dst.reg &&
2857 scan_inst->src[i].reg_offset == inst->dst.reg_offset) {
2858 scan_inst->src[i].reg = inst->src[0].reg;
2859 scan_inst->src[i].reg_offset = inst->src[0].reg_offset;
2860 scan_inst->src[i].abs |= inst->src[0].abs;
2861 scan_inst->src[i].negate ^= inst->src[0].negate;
2862 scan_inst->src[i].smear = inst->src[0].smear;
2863 }
2864 }
2865 }
2866
2867 inst->remove();
2868 progress = true;
2869 }
2870
2871 return progress;
2872 }
2873
2874
2875 bool
2876 fs_visitor::compute_to_mrf()
2877 {
2878 bool progress = false;
2879 int next_ip = 0;
2880
2881 foreach_iter(exec_list_iterator, iter, this->instructions) {
2882 fs_inst *inst = (fs_inst *)iter.get();
2883
2884 int ip = next_ip;
2885 next_ip++;
2886
2887 if (inst->opcode != BRW_OPCODE_MOV ||
2888 inst->predicated ||
2889 inst->dst.file != MRF || inst->src[0].file != GRF ||
2890 inst->dst.type != inst->src[0].type ||
2891 inst->src[0].abs || inst->src[0].negate || inst->src[0].smear != -1)
2892 continue;
2893
2894 /* Can't compute-to-MRF this GRF if someone else was going to
2895 * read it later.
2896 */
2897 if (this->virtual_grf_use[inst->src[0].reg] > ip)
2898 continue;
2899
2900 /* Found a move of a GRF to a MRF. Let's see if we can go
2901 * rewrite the thing that made this GRF to write into the MRF.
2902 */
2903 bool found = false;
2904 fs_inst *scan_inst;
2905 for (scan_inst = (fs_inst *)inst->prev;
2906 scan_inst->prev != NULL;
2907 scan_inst = (fs_inst *)scan_inst->prev) {
2908 /* We don't handle flow control here. Most computation of
2909 * values that end up in MRFs are shortly before the MRF
2910 * write anyway.
2911 */
2912 if (scan_inst->opcode == BRW_OPCODE_DO ||
2913 scan_inst->opcode == BRW_OPCODE_WHILE ||
2914 scan_inst->opcode == BRW_OPCODE_ENDIF) {
2915 break;
2916 }
2917
2918 /* You can't read from an MRF, so if someone else reads our
2919 * MRF's source GRF that we wanted to rewrite, that stops us.
2920 */
2921 bool interfered = false;
2922 for (int i = 0; i < 3; i++) {
2923 if (scan_inst->src[i].file == GRF &&
2924 scan_inst->src[i].reg == inst->src[0].reg &&
2925 scan_inst->src[i].reg_offset == inst->src[0].reg_offset) {
2926 interfered = true;
2927 }
2928 }
2929 if (interfered)
2930 break;
2931
2932 if (scan_inst->dst.file == MRF &&
2933 scan_inst->dst.hw_reg == inst->dst.hw_reg) {
2934 /* Somebody else wrote our MRF here, so we can't can't
2935 * compute-to-MRF before that.
2936 */
2937 break;
2938 }
2939
2940 if (scan_inst->mlen > 0) {
2941 /* Found a SEND instruction, which will do some amount of
2942 * implied write that may overwrite our MRF that we were
2943 * hoping to compute-to-MRF somewhere above it. Nothing
2944 * we have implied-writes more than 2 MRFs from base_mrf,
2945 * though.
2946 */
2947 int implied_write_len = MIN2(scan_inst->mlen, 2);
2948 if (inst->dst.hw_reg >= scan_inst->base_mrf &&
2949 inst->dst.hw_reg < scan_inst->base_mrf + implied_write_len) {
2950 break;
2951 }
2952 }
2953
2954 if (scan_inst->dst.file == GRF &&
2955 scan_inst->dst.reg == inst->src[0].reg) {
2956 /* Found the last thing to write our reg we want to turn
2957 * into a compute-to-MRF.
2958 */
2959
2960 if (scan_inst->opcode == FS_OPCODE_TEX) {
2961 /* texturing writes several continuous regs, so we can't
2962 * compute-to-mrf that.
2963 */
2964 break;
2965 }
2966
2967 /* If it's predicated, it (probably) didn't populate all
2968 * the channels.
2969 */
2970 if (scan_inst->predicated)
2971 break;
2972
2973 /* SEND instructions can't have MRF as a destination. */
2974 if (scan_inst->mlen)
2975 break;
2976
2977 if (intel->gen >= 6) {
2978 /* gen6 math instructions must have the destination be
2979 * GRF, so no compute-to-MRF for them.
2980 */
2981 if (scan_inst->opcode == FS_OPCODE_RCP ||
2982 scan_inst->opcode == FS_OPCODE_RSQ ||
2983 scan_inst->opcode == FS_OPCODE_SQRT ||
2984 scan_inst->opcode == FS_OPCODE_EXP2 ||
2985 scan_inst->opcode == FS_OPCODE_LOG2 ||
2986 scan_inst->opcode == FS_OPCODE_SIN ||
2987 scan_inst->opcode == FS_OPCODE_COS ||
2988 scan_inst->opcode == FS_OPCODE_POW) {
2989 break;
2990 }
2991 }
2992
2993 if (scan_inst->dst.reg_offset == inst->src[0].reg_offset) {
2994 /* Found the creator of our MRF's source value. */
2995 found = true;
2996 break;
2997 }
2998 }
2999 }
3000 if (found) {
3001 scan_inst->dst.file = MRF;
3002 scan_inst->dst.hw_reg = inst->dst.hw_reg;
3003 scan_inst->saturate |= inst->saturate;
3004 inst->remove();
3005 progress = true;
3006 }
3007 }
3008
3009 return progress;
3010 }
3011
3012 bool
3013 fs_visitor::virtual_grf_interferes(int a, int b)
3014 {
3015 int start = MAX2(this->virtual_grf_def[a], this->virtual_grf_def[b]);
3016 int end = MIN2(this->virtual_grf_use[a], this->virtual_grf_use[b]);
3017
3018 /* For dead code, just check if the def interferes with the other range. */
3019 if (this->virtual_grf_use[a] == -1) {
3020 return (this->virtual_grf_def[a] >= this->virtual_grf_def[b] &&
3021 this->virtual_grf_def[a] < this->virtual_grf_use[b]);
3022 }
3023 if (this->virtual_grf_use[b] == -1) {
3024 return (this->virtual_grf_def[b] >= this->virtual_grf_def[a] &&
3025 this->virtual_grf_def[b] < this->virtual_grf_use[a]);
3026 }
3027
3028 return start < end;
3029 }
3030
3031 static struct brw_reg brw_reg_from_fs_reg(fs_reg *reg)
3032 {
3033 struct brw_reg brw_reg;
3034
3035 switch (reg->file) {
3036 case GRF:
3037 case ARF:
3038 case MRF:
3039 if (reg->smear == -1) {
3040 brw_reg = brw_vec8_reg(reg->file,
3041 reg->hw_reg, 0);
3042 } else {
3043 brw_reg = brw_vec1_reg(reg->file,
3044 reg->hw_reg, reg->smear);
3045 }
3046 brw_reg = retype(brw_reg, reg->type);
3047 break;
3048 case IMM:
3049 switch (reg->type) {
3050 case BRW_REGISTER_TYPE_F:
3051 brw_reg = brw_imm_f(reg->imm.f);
3052 break;
3053 case BRW_REGISTER_TYPE_D:
3054 brw_reg = brw_imm_d(reg->imm.i);
3055 break;
3056 case BRW_REGISTER_TYPE_UD:
3057 brw_reg = brw_imm_ud(reg->imm.u);
3058 break;
3059 default:
3060 assert(!"not reached");
3061 break;
3062 }
3063 break;
3064 case FIXED_HW_REG:
3065 brw_reg = reg->fixed_hw_reg;
3066 break;
3067 case BAD_FILE:
3068 /* Probably unused. */
3069 brw_reg = brw_null_reg();
3070 break;
3071 case UNIFORM:
3072 assert(!"not reached");
3073 brw_reg = brw_null_reg();
3074 break;
3075 }
3076 if (reg->abs)
3077 brw_reg = brw_abs(brw_reg);
3078 if (reg->negate)
3079 brw_reg = negate(brw_reg);
3080
3081 return brw_reg;
3082 }
3083
3084 void
3085 fs_visitor::generate_code()
3086 {
3087 int last_native_inst = 0;
3088 struct brw_instruction *if_stack[16], *loop_stack[16];
3089 int if_stack_depth = 0, loop_stack_depth = 0;
3090 int if_depth_in_loop[16];
3091 const char *last_annotation_string = NULL;
3092 ir_instruction *last_annotation_ir = NULL;
3093
3094 if (INTEL_DEBUG & DEBUG_WM) {
3095 printf("Native code for fragment shader %d:\n",
3096 ctx->Shader.CurrentProgram->Name);
3097 }
3098
3099 if_depth_in_loop[loop_stack_depth] = 0;
3100
3101 memset(&if_stack, 0, sizeof(if_stack));
3102 foreach_iter(exec_list_iterator, iter, this->instructions) {
3103 fs_inst *inst = (fs_inst *)iter.get();
3104 struct brw_reg src[3], dst;
3105
3106 if (INTEL_DEBUG & DEBUG_WM) {
3107 if (last_annotation_ir != inst->ir) {
3108 last_annotation_ir = inst->ir;
3109 if (last_annotation_ir) {
3110 printf(" ");
3111 last_annotation_ir->print();
3112 printf("\n");
3113 }
3114 }
3115 if (last_annotation_string != inst->annotation) {
3116 last_annotation_string = inst->annotation;
3117 if (last_annotation_string)
3118 printf(" %s\n", last_annotation_string);
3119 }
3120 }
3121
3122 for (unsigned int i = 0; i < 3; i++) {
3123 src[i] = brw_reg_from_fs_reg(&inst->src[i]);
3124 }
3125 dst = brw_reg_from_fs_reg(&inst->dst);
3126
3127 brw_set_conditionalmod(p, inst->conditional_mod);
3128 brw_set_predicate_control(p, inst->predicated);
3129
3130 switch (inst->opcode) {
3131 case BRW_OPCODE_MOV:
3132 brw_MOV(p, dst, src[0]);
3133 break;
3134 case BRW_OPCODE_ADD:
3135 brw_ADD(p, dst, src[0], src[1]);
3136 break;
3137 case BRW_OPCODE_MUL:
3138 brw_MUL(p, dst, src[0], src[1]);
3139 break;
3140
3141 case BRW_OPCODE_FRC:
3142 brw_FRC(p, dst, src[0]);
3143 break;
3144 case BRW_OPCODE_RNDD:
3145 brw_RNDD(p, dst, src[0]);
3146 break;
3147 case BRW_OPCODE_RNDE:
3148 brw_RNDE(p, dst, src[0]);
3149 break;
3150 case BRW_OPCODE_RNDZ:
3151 brw_RNDZ(p, dst, src[0]);
3152 break;
3153
3154 case BRW_OPCODE_AND:
3155 brw_AND(p, dst, src[0], src[1]);
3156 break;
3157 case BRW_OPCODE_OR:
3158 brw_OR(p, dst, src[0], src[1]);
3159 break;
3160 case BRW_OPCODE_XOR:
3161 brw_XOR(p, dst, src[0], src[1]);
3162 break;
3163 case BRW_OPCODE_NOT:
3164 brw_NOT(p, dst, src[0]);
3165 break;
3166 case BRW_OPCODE_ASR:
3167 brw_ASR(p, dst, src[0], src[1]);
3168 break;
3169 case BRW_OPCODE_SHR:
3170 brw_SHR(p, dst, src[0], src[1]);
3171 break;
3172 case BRW_OPCODE_SHL:
3173 brw_SHL(p, dst, src[0], src[1]);
3174 break;
3175
3176 case BRW_OPCODE_CMP:
3177 brw_CMP(p, dst, inst->conditional_mod, src[0], src[1]);
3178 break;
3179 case BRW_OPCODE_SEL:
3180 brw_SEL(p, dst, src[0], src[1]);
3181 break;
3182
3183 case BRW_OPCODE_IF:
3184 assert(if_stack_depth < 16);
3185 if (inst->src[0].file != BAD_FILE) {
3186 assert(intel->gen >= 6);
3187 if_stack[if_stack_depth] = brw_IF_gen6(p, inst->conditional_mod, src[0], src[1]);
3188 } else {
3189 if_stack[if_stack_depth] = brw_IF(p, BRW_EXECUTE_8);
3190 }
3191 if_depth_in_loop[loop_stack_depth]++;
3192 if_stack_depth++;
3193 break;
3194
3195 case BRW_OPCODE_ELSE:
3196 if_stack[if_stack_depth - 1] =
3197 brw_ELSE(p, if_stack[if_stack_depth - 1]);
3198 break;
3199 case BRW_OPCODE_ENDIF:
3200 if_stack_depth--;
3201 brw_ENDIF(p , if_stack[if_stack_depth]);
3202 if_depth_in_loop[loop_stack_depth]--;
3203 break;
3204
3205 case BRW_OPCODE_DO:
3206 loop_stack[loop_stack_depth++] = brw_DO(p, BRW_EXECUTE_8);
3207 if_depth_in_loop[loop_stack_depth] = 0;
3208 break;
3209
3210 case BRW_OPCODE_BREAK:
3211 brw_BREAK(p, if_depth_in_loop[loop_stack_depth]);
3212 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
3213 break;
3214 case BRW_OPCODE_CONTINUE:
3215 brw_CONT(p, if_depth_in_loop[loop_stack_depth]);
3216 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
3217 break;
3218
3219 case BRW_OPCODE_WHILE: {
3220 struct brw_instruction *inst0, *inst1;
3221 GLuint br = 1;
3222
3223 if (intel->gen >= 5)
3224 br = 2;
3225
3226 assert(loop_stack_depth > 0);
3227 loop_stack_depth--;
3228 inst0 = inst1 = brw_WHILE(p, loop_stack[loop_stack_depth]);
3229 /* patch all the BREAK/CONT instructions from last BGNLOOP */
3230 while (inst0 > loop_stack[loop_stack_depth]) {
3231 inst0--;
3232 if (inst0->header.opcode == BRW_OPCODE_BREAK &&
3233 inst0->bits3.if_else.jump_count == 0) {
3234 inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
3235 }
3236 else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
3237 inst0->bits3.if_else.jump_count == 0) {
3238 inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
3239 }
3240 }
3241 }
3242 break;
3243
3244 case FS_OPCODE_RCP:
3245 case FS_OPCODE_RSQ:
3246 case FS_OPCODE_SQRT:
3247 case FS_OPCODE_EXP2:
3248 case FS_OPCODE_LOG2:
3249 case FS_OPCODE_POW:
3250 case FS_OPCODE_SIN:
3251 case FS_OPCODE_COS:
3252 generate_math(inst, dst, src);
3253 break;
3254 case FS_OPCODE_LINTERP:
3255 generate_linterp(inst, dst, src);
3256 break;
3257 case FS_OPCODE_TEX:
3258 case FS_OPCODE_TXB:
3259 case FS_OPCODE_TXL:
3260 generate_tex(inst, dst);
3261 break;
3262 case FS_OPCODE_DISCARD_NOT:
3263 generate_discard_not(inst, dst);
3264 break;
3265 case FS_OPCODE_DISCARD_AND:
3266 generate_discard_and(inst, src[0]);
3267 break;
3268 case FS_OPCODE_DDX:
3269 generate_ddx(inst, dst, src[0]);
3270 break;
3271 case FS_OPCODE_DDY:
3272 generate_ddy(inst, dst, src[0]);
3273 break;
3274
3275 case FS_OPCODE_SPILL:
3276 generate_spill(inst, src[0]);
3277 break;
3278
3279 case FS_OPCODE_UNSPILL:
3280 generate_unspill(inst, dst);
3281 break;
3282
3283 case FS_OPCODE_PULL_CONSTANT_LOAD:
3284 generate_pull_constant_load(inst, dst);
3285 break;
3286
3287 case FS_OPCODE_FB_WRITE:
3288 generate_fb_write(inst);
3289 break;
3290 default:
3291 if (inst->opcode < (int)ARRAY_SIZE(brw_opcodes)) {
3292 _mesa_problem(ctx, "Unsupported opcode `%s' in FS",
3293 brw_opcodes[inst->opcode].name);
3294 } else {
3295 _mesa_problem(ctx, "Unsupported opcode %d in FS", inst->opcode);
3296 }
3297 this->fail = true;
3298 }
3299
3300 if (INTEL_DEBUG & DEBUG_WM) {
3301 for (unsigned int i = last_native_inst; i < p->nr_insn; i++) {
3302 if (0) {
3303 printf("0x%08x 0x%08x 0x%08x 0x%08x ",
3304 ((uint32_t *)&p->store[i])[3],
3305 ((uint32_t *)&p->store[i])[2],
3306 ((uint32_t *)&p->store[i])[1],
3307 ((uint32_t *)&p->store[i])[0]);
3308 }
3309 brw_disasm(stdout, &p->store[i], intel->gen);
3310 printf("\n");
3311 }
3312 }
3313
3314 last_native_inst = p->nr_insn;
3315 }
3316 }
3317
3318 GLboolean
3319 brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c)
3320 {
3321 struct intel_context *intel = &brw->intel;
3322 struct gl_context *ctx = &intel->ctx;
3323 struct gl_shader_program *prog = ctx->Shader.CurrentProgram;
3324
3325 if (!prog)
3326 return GL_FALSE;
3327
3328 struct brw_shader *shader =
3329 (brw_shader *) prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
3330 if (!shader)
3331 return GL_FALSE;
3332
3333 /* We always use 8-wide mode, at least for now. For one, flow
3334 * control only works in 8-wide. Also, when we're fragment shader
3335 * bound, we're almost always under register pressure as well, so
3336 * 8-wide would save us from the performance cliff of spilling
3337 * regs.
3338 */
3339 c->dispatch_width = 8;
3340
3341 if (INTEL_DEBUG & DEBUG_WM) {
3342 printf("GLSL IR for native fragment shader %d:\n", prog->Name);
3343 _mesa_print_ir(shader->ir, NULL);
3344 printf("\n");
3345 }
3346
3347 /* Now the main event: Visit the shader IR and generate our FS IR for it.
3348 */
3349 fs_visitor v(c, shader);
3350
3351 if (0) {
3352 v.emit_dummy_fs();
3353 } else {
3354 v.calculate_urb_setup();
3355 if (intel->gen < 6)
3356 v.emit_interpolation_setup_gen4();
3357 else
3358 v.emit_interpolation_setup_gen6();
3359
3360 /* Generate FS IR for main(). (the visitor only descends into
3361 * functions called "main").
3362 */
3363 foreach_iter(exec_list_iterator, iter, *shader->ir) {
3364 ir_instruction *ir = (ir_instruction *)iter.get();
3365 v.base_ir = ir;
3366 ir->accept(&v);
3367 }
3368
3369 v.emit_fb_writes();
3370
3371 v.split_virtual_grfs();
3372 v.setup_pull_constants();
3373
3374 v.assign_curb_setup();
3375 v.assign_urb_setup();
3376
3377 bool progress;
3378 do {
3379 progress = false;
3380 v.calculate_live_intervals();
3381 progress = v.propagate_constants() || progress;
3382 progress = v.register_coalesce() || progress;
3383 progress = v.compute_to_mrf() || progress;
3384 progress = v.dead_code_eliminate() || progress;
3385 } while (progress);
3386
3387 if (0) {
3388 /* Debug of register spilling: Go spill everything. */
3389 int virtual_grf_count = v.virtual_grf_next;
3390 for (int i = 1; i < virtual_grf_count; i++) {
3391 v.spill_reg(i);
3392 }
3393 v.calculate_live_intervals();
3394 }
3395
3396 if (0)
3397 v.assign_regs_trivial();
3398 else {
3399 while (!v.assign_regs()) {
3400 if (v.fail)
3401 break;
3402
3403 v.calculate_live_intervals();
3404 }
3405 }
3406 }
3407
3408 if (!v.fail)
3409 v.generate_code();
3410
3411 assert(!v.fail); /* FINISHME: Cleanly fail, tested at link time, etc. */
3412
3413 if (v.fail)
3414 return GL_FALSE;
3415
3416 c->prog_data.total_grf = v.grf_used;
3417
3418 return GL_TRUE;
3419 }