2 * Copyright © 2013 Intel Corporation
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5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
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9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
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15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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21 * DEALINGS IN THE SOFTWARE.
27 * State atom for client-programmable geometry shaders, and support code.
31 #include "brw_context.h"
32 #include "brw_state.h"
33 #include "brw_ff_gs.h"
34 #include "compiler/brw_nir.h"
35 #include "brw_program.h"
36 #include "compiler/glsl/ir_uniform.h"
39 assign_gs_binding_table_offsets(const struct gen_device_info
*devinfo
,
40 const struct gl_program
*prog
,
41 struct brw_gs_prog_data
*prog_data
)
43 /* In gen6 we reserve the first BRW_MAX_SOL_BINDINGS entries for transform
46 uint32_t reserved
= devinfo
->gen
== 6 ? BRW_MAX_SOL_BINDINGS
: 0;
48 brw_assign_common_binding_table_offsets(devinfo
, prog
,
49 &prog_data
->base
.base
, reserved
);
53 brw_codegen_gs_prog(struct brw_context
*brw
,
54 struct brw_program
*gp
,
55 struct brw_gs_prog_key
*key
)
57 struct brw_compiler
*compiler
= brw
->screen
->compiler
;
58 const struct gen_device_info
*devinfo
= &brw
->screen
->devinfo
;
59 struct brw_stage_state
*stage_state
= &brw
->gs
.base
;
60 struct brw_gs_prog_data prog_data
;
61 bool start_busy
= false;
62 double start_time
= 0;
64 memset(&prog_data
, 0, sizeof(prog_data
));
66 void *mem_ctx
= ralloc_context(NULL
);
68 nir_shader
*nir
= nir_shader_clone(mem_ctx
, gp
->program
.nir
);
70 assign_gs_binding_table_offsets(devinfo
, &gp
->program
, &prog_data
);
72 brw_nir_setup_glsl_uniforms(mem_ctx
, nir
, &gp
->program
,
74 compiler
->scalar_stage
[MESA_SHADER_GEOMETRY
]);
75 brw_nir_analyze_ubo_ranges(compiler
, nir
, NULL
,
76 prog_data
.base
.base
.ubo_ranges
);
78 uint64_t outputs_written
= nir
->info
.outputs_written
;
80 brw_compute_vue_map(devinfo
,
81 &prog_data
.base
.vue_map
, outputs_written
,
82 gp
->program
.info
.separate_shader
, 1);
85 if (INTEL_DEBUG
& DEBUG_SHADER_TIME
)
86 st_index
= brw_get_shader_time_index(brw
, &gp
->program
, ST_GS
, true);
88 if (unlikely(brw
->perf_debug
)) {
89 start_busy
= brw
->batch
.last_bo
&& brw_bo_busy(brw
->batch
.last_bo
);
90 start_time
= get_time();
94 const unsigned *program
=
95 brw_compile_gs(brw
->screen
->compiler
, brw
, mem_ctx
, key
,
96 &prog_data
, nir
, &gp
->program
, st_index
,
98 if (program
== NULL
) {
99 ralloc_strcat(&gp
->program
.sh
.data
->InfoLog
, error_str
);
100 _mesa_problem(NULL
, "Failed to compile geometry shader: %s\n", error_str
);
102 ralloc_free(mem_ctx
);
106 if (unlikely(brw
->perf_debug
)) {
107 if (gp
->compiled_once
) {
108 brw_debug_recompile(brw
, MESA_SHADER_GEOMETRY
, gp
->program
.Id
,
111 if (start_busy
&& !brw_bo_busy(brw
->batch
.last_bo
)) {
112 perf_debug("GS compile took %.03f ms and stalled the GPU\n",
113 (get_time() - start_time
) * 1000);
115 gp
->compiled_once
= true;
118 /* Scratch space is used for register spilling */
119 brw_alloc_stage_scratch(brw
, stage_state
,
120 prog_data
.base
.base
.total_scratch
);
122 /* The param and pull_param arrays will be freed by the shader cache. */
123 ralloc_steal(NULL
, prog_data
.base
.base
.param
);
124 ralloc_steal(NULL
, prog_data
.base
.base
.pull_param
);
125 brw_upload_cache(&brw
->cache
, BRW_CACHE_GS_PROG
,
127 program
, prog_data
.base
.base
.program_size
,
128 &prog_data
, sizeof(prog_data
),
129 &stage_state
->prog_offset
, &brw
->gs
.base
.prog_data
);
130 ralloc_free(mem_ctx
);
136 brw_gs_state_dirty(const struct brw_context
*brw
)
138 return brw_state_dirty(brw
,
140 BRW_NEW_GEOMETRY_PROGRAM
|
141 BRW_NEW_TRANSFORM_FEEDBACK
);
145 brw_gs_populate_key(struct brw_context
*brw
,
146 struct brw_gs_prog_key
*key
)
148 struct gl_context
*ctx
= &brw
->ctx
;
149 struct brw_program
*gp
=
150 (struct brw_program
*) brw
->programs
[MESA_SHADER_GEOMETRY
];
152 memset(key
, 0, sizeof(*key
));
154 brw_populate_base_prog_key(ctx
, gp
, &key
->base
);
158 brw_upload_gs_prog(struct brw_context
*brw
)
160 struct brw_stage_state
*stage_state
= &brw
->gs
.base
;
161 struct brw_gs_prog_key key
;
162 /* BRW_NEW_GEOMETRY_PROGRAM */
163 struct brw_program
*gp
=
164 (struct brw_program
*) brw
->programs
[MESA_SHADER_GEOMETRY
];
166 if (!brw_gs_state_dirty(brw
))
169 brw_gs_populate_key(brw
, &key
);
171 if (brw_search_cache(&brw
->cache
, BRW_CACHE_GS_PROG
, &key
, sizeof(key
),
172 &stage_state
->prog_offset
, &brw
->gs
.base
.prog_data
,
176 if (brw_disk_cache_upload_program(brw
, MESA_SHADER_GEOMETRY
))
179 gp
= (struct brw_program
*) brw
->programs
[MESA_SHADER_GEOMETRY
];
180 gp
->id
= key
.base
.program_string_id
;
182 ASSERTED
bool success
= brw_codegen_gs_prog(brw
, gp
, &key
);
187 brw_gs_populate_default_key(const struct brw_compiler
*compiler
,
188 struct brw_gs_prog_key
*key
,
189 struct gl_program
*prog
)
191 const struct gen_device_info
*devinfo
= compiler
->devinfo
;
193 memset(key
, 0, sizeof(*key
));
195 brw_populate_default_base_prog_key(devinfo
, brw_program(prog
),
200 brw_gs_precompile(struct gl_context
*ctx
, struct gl_program
*prog
)
202 struct brw_context
*brw
= brw_context(ctx
);
203 struct brw_gs_prog_key key
;
204 uint32_t old_prog_offset
= brw
->gs
.base
.prog_offset
;
205 struct brw_stage_prog_data
*old_prog_data
= brw
->gs
.base
.prog_data
;
208 struct brw_program
*bgp
= brw_program(prog
);
210 brw_gs_populate_default_key(brw
->screen
->compiler
, &key
, prog
);
212 success
= brw_codegen_gs_prog(brw
, bgp
, &key
);
214 brw
->gs
.base
.prog_offset
= old_prog_offset
;
215 brw
->gs
.base
.prog_data
= old_prog_data
;