2 * Copyright © 2008 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 * Eric Anholt <eric@anholt.net>
28 /** @file brw_queryobj.c
30 * Support for query objects (GL_ARB_occlusion_query, GL_ARB_timer_query,
31 * GL_EXT_transform_feedback, and friends).
33 * The hardware provides a PIPE_CONTROL command that can report the number of
34 * fragments that passed the depth test, or the hardware timer. They are
35 * appropriately synced with the stage of the pipeline for our extensions'
38 #include "main/imports.h"
40 #include "brw_context.h"
41 #include "brw_defines.h"
42 #include "brw_state.h"
43 #include "intel_batchbuffer.h"
44 #include "intel_reg.h"
47 * Emit PIPE_CONTROLs to write the current GPU timestamp into a buffer.
50 write_timestamp(struct brw_context
*brw
, drm_intel_bo
*query_bo
, int idx
)
52 struct intel_context
*intel
= &brw
->intel
;
53 if (intel
->gen
>= 6) {
54 /* Emit workaround flushes: */
55 if (intel
->gen
== 6) {
56 /* The timestamp write below is a non-zero post-sync op, which on
57 * Gen6 necessitates a CS stall. CS stalls need stall at scoreboard
58 * set. See the comments for intel_emit_post_sync_nonzero_flush().
61 OUT_BATCH(_3DSTATE_PIPE_CONTROL
| (4 - 2));
62 OUT_BATCH(PIPE_CONTROL_CS_STALL
| PIPE_CONTROL_STALL_AT_SCOREBOARD
);
69 OUT_BATCH(_3DSTATE_PIPE_CONTROL
| (5 - 2));
70 OUT_BATCH(PIPE_CONTROL_WRITE_TIMESTAMP
);
72 I915_GEM_DOMAIN_INSTRUCTION
, I915_GEM_DOMAIN_INSTRUCTION
,
73 PIPE_CONTROL_GLOBAL_GTT_WRITE
|
74 idx
* sizeof(uint64_t));
80 OUT_BATCH(_3DSTATE_PIPE_CONTROL
| (4 - 2) |
81 PIPE_CONTROL_WRITE_TIMESTAMP
);
83 I915_GEM_DOMAIN_INSTRUCTION
, I915_GEM_DOMAIN_INSTRUCTION
,
84 PIPE_CONTROL_GLOBAL_GTT_WRITE
|
85 idx
* sizeof(uint64_t));
93 * Emit PIPE_CONTROLs to write the PS_DEPTH_COUNT register into a buffer.
96 write_depth_count(struct brw_context
*brw
, drm_intel_bo
*query_bo
, int idx
)
98 struct intel_context
*intel
= &brw
->intel
;
99 assert(intel
->gen
< 6);
102 OUT_BATCH(_3DSTATE_PIPE_CONTROL
| (4 - 2) |
103 PIPE_CONTROL_DEPTH_STALL
| PIPE_CONTROL_WRITE_DEPTH_COUNT
);
104 /* This object could be mapped cacheable, but we don't have an exposed
105 * mechanism to support that. Since it's going uncached, tell GEM that
106 * we're writing to it. The usual clflush should be all that's required
107 * to pick up the results.
110 I915_GEM_DOMAIN_INSTRUCTION
, I915_GEM_DOMAIN_INSTRUCTION
,
111 PIPE_CONTROL_GLOBAL_GTT_WRITE
|
112 (idx
* sizeof(uint64_t)));
119 * Wait on the query object's BO and calculate the final result.
122 brw_queryobj_get_results(struct gl_context
*ctx
,
123 struct brw_query_object
*query
)
125 struct brw_context
*brw
= brw_context(ctx
);
126 struct intel_context
*intel
= intel_context(ctx
);
131 assert(intel
->gen
< 6);
133 if (query
->bo
== NULL
)
136 /* If the application has requested the query result, but this batch is
137 * still contributing to it, flush it now so the results will be present
140 if (drm_intel_bo_references(brw
->batch
.bo
, query
->bo
))
141 intel_batchbuffer_flush(brw
);
143 if (unlikely(intel
->perf_debug
)) {
144 if (drm_intel_bo_busy(query
->bo
)) {
145 perf_debug("Stalling on the GPU waiting for a query object.\n");
149 drm_intel_bo_map(query
->bo
, false);
150 results
= query
->bo
->virtual;
151 switch (query
->Base
.Target
) {
152 case GL_TIME_ELAPSED_EXT
:
153 /* The query BO contains the starting and ending timestamps.
154 * Subtract the two and convert to nanoseconds.
156 query
->Base
.Result
+= 1000 * ((results
[1] >> 32) - (results
[0] >> 32));
160 /* The query BO contains a single timestamp value in results[0]. */
161 query
->Base
.Result
= 1000 * (results
[0] >> 32);
164 case GL_SAMPLES_PASSED_ARB
:
165 /* Loop over pairs of values from the BO, which are the PS_DEPTH_COUNT
166 * value at the start and end of the batchbuffer. Subtract them to
167 * get the number of fragments which passed the depth test in each
168 * individual batch, and add those differences up to get the number
169 * of fragments for the entire query.
171 * Note that query->Base.Result may already be non-zero. We may have
172 * run out of space in the query's BO and allocated a new one. If so,
173 * this function was already called to accumulate the results so far.
175 for (i
= 0; i
< query
->last_index
; i
++) {
176 query
->Base
.Result
+= results
[i
* 2 + 1] - results
[i
* 2];
180 case GL_ANY_SAMPLES_PASSED
:
181 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE
:
182 /* If the starting and ending PS_DEPTH_COUNT from any of the batches
183 * differ, then some fragments passed the depth test.
185 for (i
= 0; i
< query
->last_index
; i
++) {
186 if (results
[i
* 2 + 1] != results
[i
* 2]) {
187 query
->Base
.Result
= GL_TRUE
;
194 assert(!"Unrecognized query target in brw_queryobj_get_results()");
197 drm_intel_bo_unmap(query
->bo
);
199 /* Now that we've processed the data stored in the query's buffer object,
202 drm_intel_bo_unreference(query
->bo
);
207 * The NewQueryObject() driver hook.
209 * Allocates and initializes a new query object.
211 static struct gl_query_object
*
212 brw_new_query_object(struct gl_context
*ctx
, GLuint id
)
214 struct brw_query_object
*query
;
216 query
= calloc(1, sizeof(struct brw_query_object
));
219 query
->Base
.Result
= 0;
220 query
->Base
.Active
= false;
221 query
->Base
.Ready
= true;
227 * The DeleteQuery() driver hook.
230 brw_delete_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
232 struct brw_query_object
*query
= (struct brw_query_object
*)q
;
234 drm_intel_bo_unreference(query
->bo
);
239 * Gen4-5 driver hook for glBeginQuery().
241 * Initializes driver structures and emits any GPU commands required to begin
242 * recording data for the query.
245 brw_begin_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
247 struct brw_context
*brw
= brw_context(ctx
);
248 struct intel_context
*intel
= intel_context(ctx
);
249 struct brw_query_object
*query
= (struct brw_query_object
*)q
;
251 assert(intel
->gen
< 6);
253 switch (query
->Base
.Target
) {
254 case GL_TIME_ELAPSED_EXT
:
255 /* For timestamp queries, we record the starting time right away so that
256 * we measure the full time between BeginQuery and EndQuery. There's
257 * some debate about whether this is the right thing to do. Our decision
258 * is based on the following text from the ARB_timer_query extension:
260 * "(5) Should the extension measure total time elapsed between the full
261 * completion of the BeginQuery and EndQuery commands, or just time
262 * spent in the graphics library?
264 * RESOLVED: This extension will measure the total time elapsed
265 * between the full completion of these commands. Future extensions
266 * may implement a query to determine time elapsed at different stages
267 * of the graphics pipeline."
269 * We write a starting timestamp now (at index 0). At EndQuery() time,
270 * we'll write a second timestamp (at index 1), and subtract the two to
271 * obtain the time elapsed. Notably, this includes time elapsed while
272 * the system was doing other work, such as running other applications.
274 drm_intel_bo_unreference(query
->bo
);
275 query
->bo
= drm_intel_bo_alloc(brw
->bufmgr
, "timer query", 4096, 4096);
276 write_timestamp(brw
, query
->bo
, 0);
279 case GL_ANY_SAMPLES_PASSED
:
280 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE
:
281 case GL_SAMPLES_PASSED_ARB
:
282 /* For occlusion queries, we delay taking an initial sample until the
283 * first drawing occurs in this batch. See the reasoning in the comments
284 * for brw_emit_query_begin() below.
286 * Since we're starting a new query, we need to be sure to throw away
287 * any previous occlusion query results.
289 drm_intel_bo_unreference(query
->bo
);
291 query
->last_index
= -1;
293 brw
->query
.obj
= query
;
295 /* Depth statistics on Gen4 require strange workarounds, so we try to
296 * avoid them when necessary. They're required for occlusion queries,
297 * so turn them on now.
300 brw
->state
.dirty
.brw
|= BRW_NEW_STATS_WM
;
304 assert(!"Unrecognized query target in brw_begin_query()");
310 * Gen4-5 driver hook for glEndQuery().
312 * Emits GPU commands to record a final query value, ending any data capturing.
313 * However, the final result isn't necessarily available until the GPU processes
314 * those commands. brw_queryobj_get_results() processes the captured data to
315 * produce the final result.
318 brw_end_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
320 struct brw_context
*brw
= brw_context(ctx
);
321 struct intel_context
*intel
= intel_context(ctx
);
322 struct brw_query_object
*query
= (struct brw_query_object
*)q
;
324 assert(intel
->gen
< 6);
326 switch (query
->Base
.Target
) {
327 case GL_TIME_ELAPSED_EXT
:
328 /* Write the final timestamp. */
329 write_timestamp(brw
, query
->bo
, 1);
332 case GL_ANY_SAMPLES_PASSED
:
333 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE
:
334 case GL_SAMPLES_PASSED_ARB
:
336 /* No query->bo means that EndQuery was called after BeginQuery with no
337 * intervening drawing. Rather than doing nothing at all here in this
338 * case, we emit the query_begin and query_end state to the
339 * hardware. This is to guarantee that waiting on the result of this
340 * empty state will cause all previous queries to complete at all, as
341 * required by the specification:
343 * It must always be true that if any query object
344 * returns a result available of TRUE, all queries of the
345 * same type issued prior to that query must also return
346 * TRUE. [Open GL 4.3 (Core Profile) Section 4.2.1]
349 brw_emit_query_begin(brw
);
354 brw_emit_query_end(brw
);
356 brw
->query
.obj
= NULL
;
359 brw
->state
.dirty
.brw
|= BRW_NEW_STATS_WM
;
363 assert(!"Unrecognized query target in brw_end_query()");
369 * The Gen4-5 WaitQuery() driver hook.
371 * Wait for a query result to become available and return it. This is the
372 * backing for glGetQueryObjectiv() with the GL_QUERY_RESULT pname.
374 static void brw_wait_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
376 struct brw_query_object
*query
= (struct brw_query_object
*)q
;
378 assert(intel_context(ctx
)->gen
< 6);
380 brw_queryobj_get_results(ctx
, query
);
381 query
->Base
.Ready
= true;
385 * The Gen4-5 CheckQuery() driver hook.
387 * Checks whether a query result is ready yet. If not, flushes.
388 * This is the backing for glGetQueryObjectiv()'s QUERY_RESULT_AVAILABLE pname.
390 static void brw_check_query(struct gl_context
*ctx
, struct gl_query_object
*q
)
392 struct brw_context
*brw
= brw_context(ctx
);
393 struct intel_context
*intel
= intel_context(ctx
);
394 struct brw_query_object
*query
= (struct brw_query_object
*)q
;
396 assert(intel
->gen
< 6);
398 /* From the GL_ARB_occlusion_query spec:
400 * "Instead of allowing for an infinite loop, performing a
401 * QUERY_RESULT_AVAILABLE_ARB will perform a flush if the result is
402 * not ready yet on the first time it is queried. This ensures that
403 * the async query will return true in finite time.
405 if (query
->bo
&& drm_intel_bo_references(brw
->batch
.bo
, query
->bo
))
406 intel_batchbuffer_flush(brw
);
408 if (query
->bo
== NULL
|| !drm_intel_bo_busy(query
->bo
)) {
409 brw_queryobj_get_results(ctx
, query
);
410 query
->Base
.Ready
= true;
415 * Ensure there query's BO has enough space to store a new pair of values.
417 * If not, gather the existing BO's results and create a new buffer of the
421 ensure_bo_has_space(struct gl_context
*ctx
, struct brw_query_object
*query
)
423 struct brw_context
*brw
= brw_context(ctx
);
424 struct intel_context
*intel
= intel_context(ctx
);
426 assert(intel
->gen
< 6);
428 if (!query
->bo
|| query
->last_index
* 2 + 1 >= 4096 / sizeof(uint64_t)) {
430 if (query
->bo
!= NULL
) {
431 /* The old query BO did not have enough space, so we allocated a new
432 * one. Gather the results so far (adding up the differences) and
433 * release the old BO.
435 brw_queryobj_get_results(ctx
, query
);
438 query
->bo
= drm_intel_bo_alloc(brw
->bufmgr
, "query", 4096, 1);
439 query
->last_index
= 0;
444 * Record the PS_DEPTH_COUNT value (for occlusion queries) just before
447 * In a pre-hardware context world, the single PS_DEPTH_COUNT register is
448 * shared among all applications using the GPU. However, our query value
449 * needs to only include fragments generated by our application/GL context.
451 * To accommodate this, we record PS_DEPTH_COUNT at the start and end of
452 * each batchbuffer (technically, the first primitive drawn and flush time).
453 * Subtracting each pair of values calculates the change in PS_DEPTH_COUNT
454 * caused by a batchbuffer. Since there is no preemption inside batches,
455 * this is guaranteed to only measure the effects of our current application.
457 * Adding each of these differences (in case drawing is done over many batches)
458 * produces the final expected value.
460 * In a world with hardware contexts, PS_DEPTH_COUNT is saved and restored
461 * as part of the context state, so this is unnecessary, and skipped.
464 brw_emit_query_begin(struct brw_context
*brw
)
466 struct intel_context
*intel
= &brw
->intel
;
467 struct gl_context
*ctx
= &intel
->ctx
;
468 struct brw_query_object
*query
= brw
->query
.obj
;
473 /* Skip if we're not doing any queries, or we've already recorded the
474 * initial query value for this batchbuffer.
476 if (!query
|| brw
->query
.begin_emitted
)
479 ensure_bo_has_space(ctx
, query
);
481 write_depth_count(brw
, query
->bo
, query
->last_index
* 2);
483 brw
->query
.begin_emitted
= true;
487 * Called at batchbuffer flush to get an ending PS_DEPTH_COUNT
488 * (for non-hardware context platforms).
490 * See the explanation in brw_emit_query_begin().
493 brw_emit_query_end(struct brw_context
*brw
)
495 struct brw_query_object
*query
= brw
->query
.obj
;
500 if (!brw
->query
.begin_emitted
)
503 write_depth_count(brw
, query
->bo
, query
->last_index
* 2 + 1);
505 brw
->query
.begin_emitted
= false;
510 * Driver hook for glQueryCounter().
512 * This handles GL_TIMESTAMP queries, which perform a pipelined read of the
513 * current GPU time. This is unlike GL_TIME_ELAPSED, which measures the
514 * time while the query is active.
517 brw_query_counter(struct gl_context
*ctx
, struct gl_query_object
*q
)
519 struct brw_context
*brw
= brw_context(ctx
);
520 struct brw_query_object
*query
= (struct brw_query_object
*) q
;
522 assert(q
->Target
== GL_TIMESTAMP
);
524 drm_intel_bo_unreference(query
->bo
);
525 query
->bo
= drm_intel_bo_alloc(brw
->bufmgr
, "timestamp query", 4096, 4096);
526 write_timestamp(brw
, query
->bo
, 0);
530 * Read the TIMESTAMP register immediately (in a non-pipelined fashion).
532 * This is used to implement the GetTimestamp() driver hook.
535 brw_get_timestamp(struct gl_context
*ctx
)
537 struct brw_context
*brw
= brw_context(ctx
);
540 drm_intel_reg_read(brw
->bufmgr
, TIMESTAMP
, &result
);
542 /* See logic in brw_queryobj_get_results() */
543 result
= result
>> 32;
545 result
&= (1ull << 36) - 1;
550 /* Initialize query object functions used on all generations. */
551 void brw_init_common_queryobj_functions(struct dd_function_table
*functions
)
553 functions
->NewQueryObject
= brw_new_query_object
;
554 functions
->DeleteQuery
= brw_delete_query
;
555 functions
->QueryCounter
= brw_query_counter
;
556 functions
->GetTimestamp
= brw_get_timestamp
;
559 /* Initialize Gen4/5-specific query object functions. */
560 void gen4_init_queryobj_functions(struct dd_function_table
*functions
)
562 functions
->BeginQuery
= brw_begin_query
;
563 functions
->EndQuery
= brw_end_query
;
564 functions
->CheckQuery
= brw_check_query
;
565 functions
->WaitQuery
= brw_wait_query
;