i965: Delete intel_context entirely.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_queryobj.c
1 /*
2 * Copyright © 2008 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 /** @file brw_queryobj.c
29 *
30 * Support for query objects (GL_ARB_occlusion_query, GL_ARB_timer_query,
31 * GL_EXT_transform_feedback, and friends).
32 *
33 * The hardware provides a PIPE_CONTROL command that can report the number of
34 * fragments that passed the depth test, or the hardware timer. They are
35 * appropriately synced with the stage of the pipeline for our extensions'
36 * needs.
37 */
38 #include "main/imports.h"
39
40 #include "brw_context.h"
41 #include "brw_defines.h"
42 #include "brw_state.h"
43 #include "intel_batchbuffer.h"
44 #include "intel_reg.h"
45
46 /**
47 * Emit PIPE_CONTROLs to write the current GPU timestamp into a buffer.
48 */
49 static void
50 write_timestamp(struct brw_context *brw, drm_intel_bo *query_bo, int idx)
51 {
52 if (brw->gen >= 6) {
53 /* Emit workaround flushes: */
54 if (brw->gen == 6) {
55 /* The timestamp write below is a non-zero post-sync op, which on
56 * Gen6 necessitates a CS stall. CS stalls need stall at scoreboard
57 * set. See the comments for intel_emit_post_sync_nonzero_flush().
58 */
59 BEGIN_BATCH(4);
60 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
61 OUT_BATCH(PIPE_CONTROL_CS_STALL | PIPE_CONTROL_STALL_AT_SCOREBOARD);
62 OUT_BATCH(0);
63 OUT_BATCH(0);
64 ADVANCE_BATCH();
65 }
66
67 BEGIN_BATCH(5);
68 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2));
69 OUT_BATCH(PIPE_CONTROL_WRITE_TIMESTAMP);
70 OUT_RELOC(query_bo,
71 I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
72 PIPE_CONTROL_GLOBAL_GTT_WRITE |
73 idx * sizeof(uint64_t));
74 OUT_BATCH(0);
75 OUT_BATCH(0);
76 ADVANCE_BATCH();
77 } else {
78 BEGIN_BATCH(4);
79 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2) |
80 PIPE_CONTROL_WRITE_TIMESTAMP);
81 OUT_RELOC(query_bo,
82 I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
83 PIPE_CONTROL_GLOBAL_GTT_WRITE |
84 idx * sizeof(uint64_t));
85 OUT_BATCH(0);
86 OUT_BATCH(0);
87 ADVANCE_BATCH();
88 }
89 }
90
91 /**
92 * Emit PIPE_CONTROLs to write the PS_DEPTH_COUNT register into a buffer.
93 */
94 static void
95 write_depth_count(struct brw_context *brw, drm_intel_bo *query_bo, int idx)
96 {
97 assert(brw->gen < 6);
98
99 BEGIN_BATCH(4);
100 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2) |
101 PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_DEPTH_COUNT);
102 /* This object could be mapped cacheable, but we don't have an exposed
103 * mechanism to support that. Since it's going uncached, tell GEM that
104 * we're writing to it. The usual clflush should be all that's required
105 * to pick up the results.
106 */
107 OUT_RELOC(query_bo,
108 I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
109 PIPE_CONTROL_GLOBAL_GTT_WRITE |
110 (idx * sizeof(uint64_t)));
111 OUT_BATCH(0);
112 OUT_BATCH(0);
113 ADVANCE_BATCH();
114 }
115
116 /**
117 * Wait on the query object's BO and calculate the final result.
118 */
119 static void
120 brw_queryobj_get_results(struct gl_context *ctx,
121 struct brw_query_object *query)
122 {
123 struct brw_context *brw = brw_context(ctx);
124
125 int i;
126 uint64_t *results;
127
128 assert(brw->gen < 6);
129
130 if (query->bo == NULL)
131 return;
132
133 /* If the application has requested the query result, but this batch is
134 * still contributing to it, flush it now so the results will be present
135 * when mapped.
136 */
137 if (drm_intel_bo_references(brw->batch.bo, query->bo))
138 intel_batchbuffer_flush(brw);
139
140 if (unlikely(brw->perf_debug)) {
141 if (drm_intel_bo_busy(query->bo)) {
142 perf_debug("Stalling on the GPU waiting for a query object.\n");
143 }
144 }
145
146 drm_intel_bo_map(query->bo, false);
147 results = query->bo->virtual;
148 switch (query->Base.Target) {
149 case GL_TIME_ELAPSED_EXT:
150 /* The query BO contains the starting and ending timestamps.
151 * Subtract the two and convert to nanoseconds.
152 */
153 query->Base.Result += 1000 * ((results[1] >> 32) - (results[0] >> 32));
154 break;
155
156 case GL_TIMESTAMP:
157 /* The query BO contains a single timestamp value in results[0]. */
158 query->Base.Result = 1000 * (results[0] >> 32);
159 break;
160
161 case GL_SAMPLES_PASSED_ARB:
162 /* Loop over pairs of values from the BO, which are the PS_DEPTH_COUNT
163 * value at the start and end of the batchbuffer. Subtract them to
164 * get the number of fragments which passed the depth test in each
165 * individual batch, and add those differences up to get the number
166 * of fragments for the entire query.
167 *
168 * Note that query->Base.Result may already be non-zero. We may have
169 * run out of space in the query's BO and allocated a new one. If so,
170 * this function was already called to accumulate the results so far.
171 */
172 for (i = 0; i < query->last_index; i++) {
173 query->Base.Result += results[i * 2 + 1] - results[i * 2];
174 }
175 break;
176
177 case GL_ANY_SAMPLES_PASSED:
178 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
179 /* If the starting and ending PS_DEPTH_COUNT from any of the batches
180 * differ, then some fragments passed the depth test.
181 */
182 for (i = 0; i < query->last_index; i++) {
183 if (results[i * 2 + 1] != results[i * 2]) {
184 query->Base.Result = GL_TRUE;
185 break;
186 }
187 }
188 break;
189
190 default:
191 assert(!"Unrecognized query target in brw_queryobj_get_results()");
192 break;
193 }
194 drm_intel_bo_unmap(query->bo);
195
196 /* Now that we've processed the data stored in the query's buffer object,
197 * we can release it.
198 */
199 drm_intel_bo_unreference(query->bo);
200 query->bo = NULL;
201 }
202
203 /**
204 * The NewQueryObject() driver hook.
205 *
206 * Allocates and initializes a new query object.
207 */
208 static struct gl_query_object *
209 brw_new_query_object(struct gl_context *ctx, GLuint id)
210 {
211 struct brw_query_object *query;
212
213 query = calloc(1, sizeof(struct brw_query_object));
214
215 query->Base.Id = id;
216 query->Base.Result = 0;
217 query->Base.Active = false;
218 query->Base.Ready = true;
219
220 return &query->Base;
221 }
222
223 /**
224 * The DeleteQuery() driver hook.
225 */
226 static void
227 brw_delete_query(struct gl_context *ctx, struct gl_query_object *q)
228 {
229 struct brw_query_object *query = (struct brw_query_object *)q;
230
231 drm_intel_bo_unreference(query->bo);
232 free(query);
233 }
234
235 /**
236 * Gen4-5 driver hook for glBeginQuery().
237 *
238 * Initializes driver structures and emits any GPU commands required to begin
239 * recording data for the query.
240 */
241 static void
242 brw_begin_query(struct gl_context *ctx, struct gl_query_object *q)
243 {
244 struct brw_context *brw = brw_context(ctx);
245 struct brw_query_object *query = (struct brw_query_object *)q;
246
247 assert(brw->gen < 6);
248
249 switch (query->Base.Target) {
250 case GL_TIME_ELAPSED_EXT:
251 /* For timestamp queries, we record the starting time right away so that
252 * we measure the full time between BeginQuery and EndQuery. There's
253 * some debate about whether this is the right thing to do. Our decision
254 * is based on the following text from the ARB_timer_query extension:
255 *
256 * "(5) Should the extension measure total time elapsed between the full
257 * completion of the BeginQuery and EndQuery commands, or just time
258 * spent in the graphics library?
259 *
260 * RESOLVED: This extension will measure the total time elapsed
261 * between the full completion of these commands. Future extensions
262 * may implement a query to determine time elapsed at different stages
263 * of the graphics pipeline."
264 *
265 * We write a starting timestamp now (at index 0). At EndQuery() time,
266 * we'll write a second timestamp (at index 1), and subtract the two to
267 * obtain the time elapsed. Notably, this includes time elapsed while
268 * the system was doing other work, such as running other applications.
269 */
270 drm_intel_bo_unreference(query->bo);
271 query->bo = drm_intel_bo_alloc(brw->bufmgr, "timer query", 4096, 4096);
272 write_timestamp(brw, query->bo, 0);
273 break;
274
275 case GL_ANY_SAMPLES_PASSED:
276 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
277 case GL_SAMPLES_PASSED_ARB:
278 /* For occlusion queries, we delay taking an initial sample until the
279 * first drawing occurs in this batch. See the reasoning in the comments
280 * for brw_emit_query_begin() below.
281 *
282 * Since we're starting a new query, we need to be sure to throw away
283 * any previous occlusion query results.
284 */
285 drm_intel_bo_unreference(query->bo);
286 query->bo = NULL;
287 query->last_index = -1;
288
289 brw->query.obj = query;
290
291 /* Depth statistics on Gen4 require strange workarounds, so we try to
292 * avoid them when necessary. They're required for occlusion queries,
293 * so turn them on now.
294 */
295 brw->stats_wm++;
296 brw->state.dirty.brw |= BRW_NEW_STATS_WM;
297 break;
298
299 default:
300 assert(!"Unrecognized query target in brw_begin_query()");
301 break;
302 }
303 }
304
305 /**
306 * Gen4-5 driver hook for glEndQuery().
307 *
308 * Emits GPU commands to record a final query value, ending any data capturing.
309 * However, the final result isn't necessarily available until the GPU processes
310 * those commands. brw_queryobj_get_results() processes the captured data to
311 * produce the final result.
312 */
313 static void
314 brw_end_query(struct gl_context *ctx, struct gl_query_object *q)
315 {
316 struct brw_context *brw = brw_context(ctx);
317 struct brw_query_object *query = (struct brw_query_object *)q;
318
319 assert(brw->gen < 6);
320
321 switch (query->Base.Target) {
322 case GL_TIME_ELAPSED_EXT:
323 /* Write the final timestamp. */
324 write_timestamp(brw, query->bo, 1);
325 break;
326
327 case GL_ANY_SAMPLES_PASSED:
328 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
329 case GL_SAMPLES_PASSED_ARB:
330
331 /* No query->bo means that EndQuery was called after BeginQuery with no
332 * intervening drawing. Rather than doing nothing at all here in this
333 * case, we emit the query_begin and query_end state to the
334 * hardware. This is to guarantee that waiting on the result of this
335 * empty state will cause all previous queries to complete at all, as
336 * required by the specification:
337 *
338 * It must always be true that if any query object
339 * returns a result available of TRUE, all queries of the
340 * same type issued prior to that query must also return
341 * TRUE. [Open GL 4.3 (Core Profile) Section 4.2.1]
342 */
343 if (!query->bo) {
344 brw_emit_query_begin(brw);
345 }
346
347 assert(query->bo);
348
349 brw_emit_query_end(brw);
350
351 brw->query.obj = NULL;
352
353 brw->stats_wm--;
354 brw->state.dirty.brw |= BRW_NEW_STATS_WM;
355 break;
356
357 default:
358 assert(!"Unrecognized query target in brw_end_query()");
359 break;
360 }
361 }
362
363 /**
364 * The Gen4-5 WaitQuery() driver hook.
365 *
366 * Wait for a query result to become available and return it. This is the
367 * backing for glGetQueryObjectiv() with the GL_QUERY_RESULT pname.
368 */
369 static void brw_wait_query(struct gl_context *ctx, struct gl_query_object *q)
370 {
371 struct brw_query_object *query = (struct brw_query_object *)q;
372
373 assert(brw_context(ctx)->gen < 6);
374
375 brw_queryobj_get_results(ctx, query);
376 query->Base.Ready = true;
377 }
378
379 /**
380 * The Gen4-5 CheckQuery() driver hook.
381 *
382 * Checks whether a query result is ready yet. If not, flushes.
383 * This is the backing for glGetQueryObjectiv()'s QUERY_RESULT_AVAILABLE pname.
384 */
385 static void brw_check_query(struct gl_context *ctx, struct gl_query_object *q)
386 {
387 struct brw_context *brw = brw_context(ctx);
388 struct brw_query_object *query = (struct brw_query_object *)q;
389
390 assert(brw->gen < 6);
391
392 /* From the GL_ARB_occlusion_query spec:
393 *
394 * "Instead of allowing for an infinite loop, performing a
395 * QUERY_RESULT_AVAILABLE_ARB will perform a flush if the result is
396 * not ready yet on the first time it is queried. This ensures that
397 * the async query will return true in finite time.
398 */
399 if (query->bo && drm_intel_bo_references(brw->batch.bo, query->bo))
400 intel_batchbuffer_flush(brw);
401
402 if (query->bo == NULL || !drm_intel_bo_busy(query->bo)) {
403 brw_queryobj_get_results(ctx, query);
404 query->Base.Ready = true;
405 }
406 }
407
408 /**
409 * Ensure there query's BO has enough space to store a new pair of values.
410 *
411 * If not, gather the existing BO's results and create a new buffer of the
412 * same size.
413 */
414 static void
415 ensure_bo_has_space(struct gl_context *ctx, struct brw_query_object *query)
416 {
417 struct brw_context *brw = brw_context(ctx);
418
419 assert(brw->gen < 6);
420
421 if (!query->bo || query->last_index * 2 + 1 >= 4096 / sizeof(uint64_t)) {
422
423 if (query->bo != NULL) {
424 /* The old query BO did not have enough space, so we allocated a new
425 * one. Gather the results so far (adding up the differences) and
426 * release the old BO.
427 */
428 brw_queryobj_get_results(ctx, query);
429 }
430
431 query->bo = drm_intel_bo_alloc(brw->bufmgr, "query", 4096, 1);
432 query->last_index = 0;
433 }
434 }
435
436 /**
437 * Record the PS_DEPTH_COUNT value (for occlusion queries) just before
438 * primitive drawing.
439 *
440 * In a pre-hardware context world, the single PS_DEPTH_COUNT register is
441 * shared among all applications using the GPU. However, our query value
442 * needs to only include fragments generated by our application/GL context.
443 *
444 * To accommodate this, we record PS_DEPTH_COUNT at the start and end of
445 * each batchbuffer (technically, the first primitive drawn and flush time).
446 * Subtracting each pair of values calculates the change in PS_DEPTH_COUNT
447 * caused by a batchbuffer. Since there is no preemption inside batches,
448 * this is guaranteed to only measure the effects of our current application.
449 *
450 * Adding each of these differences (in case drawing is done over many batches)
451 * produces the final expected value.
452 *
453 * In a world with hardware contexts, PS_DEPTH_COUNT is saved and restored
454 * as part of the context state, so this is unnecessary, and skipped.
455 */
456 void
457 brw_emit_query_begin(struct brw_context *brw)
458 {
459 struct gl_context *ctx = &brw->ctx;
460 struct brw_query_object *query = brw->query.obj;
461
462 if (brw->hw_ctx)
463 return;
464
465 /* Skip if we're not doing any queries, or we've already recorded the
466 * initial query value for this batchbuffer.
467 */
468 if (!query || brw->query.begin_emitted)
469 return;
470
471 ensure_bo_has_space(ctx, query);
472
473 write_depth_count(brw, query->bo, query->last_index * 2);
474
475 brw->query.begin_emitted = true;
476 }
477
478 /**
479 * Called at batchbuffer flush to get an ending PS_DEPTH_COUNT
480 * (for non-hardware context platforms).
481 *
482 * See the explanation in brw_emit_query_begin().
483 */
484 void
485 brw_emit_query_end(struct brw_context *brw)
486 {
487 struct brw_query_object *query = brw->query.obj;
488
489 if (brw->hw_ctx)
490 return;
491
492 if (!brw->query.begin_emitted)
493 return;
494
495 write_depth_count(brw, query->bo, query->last_index * 2 + 1);
496
497 brw->query.begin_emitted = false;
498 query->last_index++;
499 }
500
501 /**
502 * Driver hook for glQueryCounter().
503 *
504 * This handles GL_TIMESTAMP queries, which perform a pipelined read of the
505 * current GPU time. This is unlike GL_TIME_ELAPSED, which measures the
506 * time while the query is active.
507 */
508 static void
509 brw_query_counter(struct gl_context *ctx, struct gl_query_object *q)
510 {
511 struct brw_context *brw = brw_context(ctx);
512 struct brw_query_object *query = (struct brw_query_object *) q;
513
514 assert(q->Target == GL_TIMESTAMP);
515
516 drm_intel_bo_unreference(query->bo);
517 query->bo = drm_intel_bo_alloc(brw->bufmgr, "timestamp query", 4096, 4096);
518 write_timestamp(brw, query->bo, 0);
519 }
520
521 /**
522 * Read the TIMESTAMP register immediately (in a non-pipelined fashion).
523 *
524 * This is used to implement the GetTimestamp() driver hook.
525 */
526 static uint64_t
527 brw_get_timestamp(struct gl_context *ctx)
528 {
529 struct brw_context *brw = brw_context(ctx);
530 uint64_t result = 0;
531
532 drm_intel_reg_read(brw->bufmgr, TIMESTAMP, &result);
533
534 /* See logic in brw_queryobj_get_results() */
535 result = result >> 32;
536 result *= 80;
537 result &= (1ull << 36) - 1;
538
539 return result;
540 }
541
542 /* Initialize query object functions used on all generations. */
543 void brw_init_common_queryobj_functions(struct dd_function_table *functions)
544 {
545 functions->NewQueryObject = brw_new_query_object;
546 functions->DeleteQuery = brw_delete_query;
547 functions->QueryCounter = brw_query_counter;
548 functions->GetTimestamp = brw_get_timestamp;
549 }
550
551 /* Initialize Gen4/5-specific query object functions. */
552 void gen4_init_queryobj_functions(struct dd_function_table *functions)
553 {
554 functions->BeginQuery = brw_begin_query;
555 functions->EndQuery = brw_end_query;
556 functions->CheckQuery = brw_check_query;
557 functions->WaitQuery = brw_wait_query;
558 }