i965: Rely on hardware contexts for query objects on Gen6+.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_queryobj.c
1 /*
2 * Copyright © 2008 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 /** @file brw_queryobj.c
29 *
30 * Support for query objects (GL_ARB_occlusion_query, GL_ARB_timer_query,
31 * GL_EXT_transform_feedback, and friends).
32 *
33 * The hardware provides a PIPE_CONTROL command that can report the number of
34 * fragments that passed the depth test, or the hardware timer. They are
35 * appropriately synced with the stage of the pipeline for our extensions'
36 * needs.
37 */
38 #include "main/imports.h"
39
40 #include "brw_context.h"
41 #include "brw_defines.h"
42 #include "brw_state.h"
43 #include "intel_batchbuffer.h"
44 #include "intel_reg.h"
45
46 /**
47 * Emit PIPE_CONTROLs to write the current GPU timestamp into a buffer.
48 */
49 static void
50 write_timestamp(struct intel_context *intel, drm_intel_bo *query_bo, int idx)
51 {
52 if (intel->gen >= 6) {
53 /* Emit workaround flushes: */
54 if (intel->gen == 6) {
55 /* The timestamp write below is a non-zero post-sync op, which on
56 * Gen6 necessitates a CS stall. CS stalls need stall at scoreboard
57 * set. See the comments for intel_emit_post_sync_nonzero_flush().
58 */
59 BEGIN_BATCH(4);
60 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
61 OUT_BATCH(PIPE_CONTROL_CS_STALL | PIPE_CONTROL_STALL_AT_SCOREBOARD);
62 OUT_BATCH(0);
63 OUT_BATCH(0);
64 ADVANCE_BATCH();
65 }
66
67 BEGIN_BATCH(5);
68 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2));
69 OUT_BATCH(PIPE_CONTROL_WRITE_TIMESTAMP);
70 OUT_RELOC(query_bo,
71 I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
72 PIPE_CONTROL_GLOBAL_GTT_WRITE |
73 idx * sizeof(uint64_t));
74 OUT_BATCH(0);
75 OUT_BATCH(0);
76 ADVANCE_BATCH();
77 } else {
78 BEGIN_BATCH(4);
79 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2) |
80 PIPE_CONTROL_WRITE_TIMESTAMP);
81 OUT_RELOC(query_bo,
82 I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
83 PIPE_CONTROL_GLOBAL_GTT_WRITE |
84 idx * sizeof(uint64_t));
85 OUT_BATCH(0);
86 OUT_BATCH(0);
87 ADVANCE_BATCH();
88 }
89 }
90
91 /**
92 * Emit PIPE_CONTROLs to write the PS_DEPTH_COUNT register into a buffer.
93 */
94 static void
95 write_depth_count(struct intel_context *intel, drm_intel_bo *query_bo, int idx)
96 {
97 assert(intel->gen < 6);
98
99 BEGIN_BATCH(4);
100 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2) |
101 PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_DEPTH_COUNT);
102 /* This object could be mapped cacheable, but we don't have an exposed
103 * mechanism to support that. Since it's going uncached, tell GEM that
104 * we're writing to it. The usual clflush should be all that's required
105 * to pick up the results.
106 */
107 OUT_RELOC(query_bo,
108 I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
109 PIPE_CONTROL_GLOBAL_GTT_WRITE |
110 (idx * sizeof(uint64_t)));
111 OUT_BATCH(0);
112 OUT_BATCH(0);
113 ADVANCE_BATCH();
114 }
115
116 /**
117 * Wait on the query object's BO and calculate the final result.
118 */
119 static void
120 brw_queryobj_get_results(struct gl_context *ctx,
121 struct brw_query_object *query)
122 {
123 struct intel_context *intel = intel_context(ctx);
124
125 int i;
126 uint64_t *results;
127
128 assert(intel->gen < 6);
129
130 if (query->bo == NULL)
131 return;
132
133 /* If the application has requested the query result, but this batch is
134 * still contributing to it, flush it now so the results will be present
135 * when mapped.
136 */
137 if (drm_intel_bo_references(intel->batch.bo, query->bo))
138 intel_batchbuffer_flush(intel);
139
140 if (unlikely(intel->perf_debug)) {
141 if (drm_intel_bo_busy(query->bo)) {
142 perf_debug("Stalling on the GPU waiting for a query object.\n");
143 }
144 }
145
146 drm_intel_bo_map(query->bo, false);
147 results = query->bo->virtual;
148 switch (query->Base.Target) {
149 case GL_TIME_ELAPSED_EXT:
150 /* The query BO contains the starting and ending timestamps.
151 * Subtract the two and convert to nanoseconds.
152 */
153 query->Base.Result += 1000 * ((results[1] >> 32) - (results[0] >> 32));
154 break;
155
156 case GL_TIMESTAMP:
157 /* The query BO contains a single timestamp value in results[0]. */
158 query->Base.Result = 1000 * (results[0] >> 32);
159 break;
160
161 case GL_SAMPLES_PASSED_ARB:
162 /* Loop over pairs of values from the BO, which are the PS_DEPTH_COUNT
163 * value at the start and end of the batchbuffer. Subtract them to
164 * get the number of fragments which passed the depth test in each
165 * individual batch, and add those differences up to get the number
166 * of fragments for the entire query.
167 *
168 * Note that query->Base.Result may already be non-zero. We may have
169 * run out of space in the query's BO and allocated a new one. If so,
170 * this function was already called to accumulate the results so far.
171 */
172 for (i = 0; i < query->last_index; i++) {
173 query->Base.Result += results[i * 2 + 1] - results[i * 2];
174 }
175 break;
176
177 case GL_ANY_SAMPLES_PASSED:
178 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
179 /* If the starting and ending PS_DEPTH_COUNT from any of the batches
180 * differ, then some fragments passed the depth test.
181 */
182 for (i = 0; i < query->last_index; i++) {
183 if (results[i * 2 + 1] != results[i * 2]) {
184 query->Base.Result = GL_TRUE;
185 break;
186 }
187 }
188 break;
189
190 case GL_PRIMITIVES_GENERATED:
191 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
192 /* We don't actually query the hardware for this value, so query->bo
193 * should always be NULL and execution should never reach here.
194 */
195 assert(!"Unreachable");
196 break;
197
198 default:
199 assert(!"Unrecognized query target in brw_queryobj_get_results()");
200 break;
201 }
202 drm_intel_bo_unmap(query->bo);
203
204 /* Now that we've processed the data stored in the query's buffer object,
205 * we can release it.
206 */
207 drm_intel_bo_unreference(query->bo);
208 query->bo = NULL;
209 }
210
211 /**
212 * The NewQueryObject() driver hook.
213 *
214 * Allocates and initializes a new query object.
215 */
216 static struct gl_query_object *
217 brw_new_query_object(struct gl_context *ctx, GLuint id)
218 {
219 struct brw_query_object *query;
220
221 query = calloc(1, sizeof(struct brw_query_object));
222
223 query->Base.Id = id;
224 query->Base.Result = 0;
225 query->Base.Active = false;
226 query->Base.Ready = true;
227
228 return &query->Base;
229 }
230
231 /**
232 * The DeleteQuery() driver hook.
233 */
234 static void
235 brw_delete_query(struct gl_context *ctx, struct gl_query_object *q)
236 {
237 struct brw_query_object *query = (struct brw_query_object *)q;
238
239 drm_intel_bo_unreference(query->bo);
240 free(query);
241 }
242
243 /**
244 * Gen4-5 driver hook for glBeginQuery().
245 *
246 * Initializes driver structures and emits any GPU commands required to begin
247 * recording data for the query.
248 */
249 static void
250 brw_begin_query(struct gl_context *ctx, struct gl_query_object *q)
251 {
252 struct brw_context *brw = brw_context(ctx);
253 struct intel_context *intel = intel_context(ctx);
254 struct brw_query_object *query = (struct brw_query_object *)q;
255
256 assert(intel->gen < 6);
257
258 switch (query->Base.Target) {
259 case GL_TIME_ELAPSED_EXT:
260 /* For timestamp queries, we record the starting time right away so that
261 * we measure the full time between BeginQuery and EndQuery. There's
262 * some debate about whether this is the right thing to do. Our decision
263 * is based on the following text from the ARB_timer_query extension:
264 *
265 * "(5) Should the extension measure total time elapsed between the full
266 * completion of the BeginQuery and EndQuery commands, or just time
267 * spent in the graphics library?
268 *
269 * RESOLVED: This extension will measure the total time elapsed
270 * between the full completion of these commands. Future extensions
271 * may implement a query to determine time elapsed at different stages
272 * of the graphics pipeline."
273 *
274 * We write a starting timestamp now (at index 0). At EndQuery() time,
275 * we'll write a second timestamp (at index 1), and subtract the two to
276 * obtain the time elapsed. Notably, this includes time elapsed while
277 * the system was doing other work, such as running other applications.
278 */
279 drm_intel_bo_unreference(query->bo);
280 query->bo = drm_intel_bo_alloc(intel->bufmgr, "timer query", 4096, 4096);
281 write_timestamp(intel, query->bo, 0);
282 break;
283
284 case GL_ANY_SAMPLES_PASSED:
285 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
286 case GL_SAMPLES_PASSED_ARB:
287 /* For occlusion queries, we delay taking an initial sample until the
288 * first drawing occurs in this batch. See the reasoning in the comments
289 * for brw_emit_query_begin() below.
290 *
291 * Since we're starting a new query, we need to be sure to throw away
292 * any previous occlusion query results.
293 */
294 drm_intel_bo_unreference(query->bo);
295 query->bo = NULL;
296 query->last_index = -1;
297
298 brw->query.obj = query;
299
300 /* Depth statistics on Gen4 require strange workarounds, so we try to
301 * avoid them when necessary. They're required for occlusion queries,
302 * so turn them on now.
303 */
304 intel->stats_wm++;
305 brw->state.dirty.brw |= BRW_NEW_STATS_WM;
306 break;
307
308 case GL_PRIMITIVES_GENERATED:
309 /* We don't actually query the hardware for this value; we keep track of
310 * it a software counter. So just reset the counter.
311 */
312 brw->sol.primitives_generated = 0;
313 brw->sol.counting_primitives_generated = true;
314 break;
315
316 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
317 /* We don't actually query the hardware for this value; we keep track of
318 * it a software counter. So just reset the counter.
319 */
320 brw->sol.primitives_written = 0;
321 brw->sol.counting_primitives_written = true;
322 break;
323
324 default:
325 assert(!"Unrecognized query target in brw_begin_query()");
326 break;
327 }
328 }
329
330 /**
331 * Gen4-5 driver hook for glEndQuery().
332 *
333 * Emits GPU commands to record a final query value, ending any data capturing.
334 * However, the final result isn't necessarily available until the GPU processes
335 * those commands. brw_queryobj_get_results() processes the captured data to
336 * produce the final result.
337 */
338 static void
339 brw_end_query(struct gl_context *ctx, struct gl_query_object *q)
340 {
341 struct brw_context *brw = brw_context(ctx);
342 struct intel_context *intel = intel_context(ctx);
343 struct brw_query_object *query = (struct brw_query_object *)q;
344
345 assert(intel->gen < 6);
346
347 switch (query->Base.Target) {
348 case GL_TIME_ELAPSED_EXT:
349 /* Write the final timestamp. */
350 write_timestamp(intel, query->bo, 1);
351 break;
352
353 case GL_ANY_SAMPLES_PASSED:
354 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
355 case GL_SAMPLES_PASSED_ARB:
356
357 /* No query->bo means that EndQuery was called after BeginQuery with no
358 * intervening drawing. Rather than doing nothing at all here in this
359 * case, we emit the query_begin and query_end state to the
360 * hardware. This is to guarantee that waiting on the result of this
361 * empty state will cause all previous queries to complete at all, as
362 * required by the specification:
363 *
364 * It must always be true that if any query object
365 * returns a result available of TRUE, all queries of the
366 * same type issued prior to that query must also return
367 * TRUE. [Open GL 4.3 (Core Profile) Section 4.2.1]
368 */
369 if (!query->bo) {
370 brw_emit_query_begin(brw);
371 }
372
373 assert(query->bo);
374
375 brw_emit_query_end(brw);
376
377 brw->query.obj = NULL;
378
379 intel->stats_wm--;
380 brw->state.dirty.brw |= BRW_NEW_STATS_WM;
381 break;
382
383 case GL_PRIMITIVES_GENERATED:
384 /* We don't actually query the hardware for this value; we keep track of
385 * it in a software counter. So just read the counter and store it in
386 * the query object.
387 */
388 query->Base.Result = brw->sol.primitives_generated;
389 brw->sol.counting_primitives_generated = false;
390
391 /* And set query->bo to NULL so that this query won't try to wait
392 * for any rendering to complete.
393 */
394 query->bo = NULL;
395 break;
396
397 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
398 /* We don't actually query the hardware for this value; we keep track of
399 * it in a software counter. So just read the counter and store it in
400 * the query object.
401 */
402 query->Base.Result = brw->sol.primitives_written;
403 brw->sol.counting_primitives_written = false;
404
405 /* And set query->bo to NULL so that this query won't try to wait
406 * for any rendering to complete.
407 */
408 query->bo = NULL;
409 break;
410
411 default:
412 assert(!"Unrecognized query target in brw_end_query()");
413 break;
414 }
415 }
416
417 /**
418 * The Gen4-5 WaitQuery() driver hook.
419 *
420 * Wait for a query result to become available and return it. This is the
421 * backing for glGetQueryObjectiv() with the GL_QUERY_RESULT pname.
422 */
423 static void brw_wait_query(struct gl_context *ctx, struct gl_query_object *q)
424 {
425 struct brw_query_object *query = (struct brw_query_object *)q;
426
427 assert(intel_context(ctx)->gen < 6);
428
429 brw_queryobj_get_results(ctx, query);
430 query->Base.Ready = true;
431 }
432
433 /**
434 * The Gen4-5 CheckQuery() driver hook.
435 *
436 * Checks whether a query result is ready yet. If not, flushes.
437 * This is the backing for glGetQueryObjectiv()'s QUERY_RESULT_AVAILABLE pname.
438 */
439 static void brw_check_query(struct gl_context *ctx, struct gl_query_object *q)
440 {
441 struct intel_context *intel = intel_context(ctx);
442 struct brw_query_object *query = (struct brw_query_object *)q;
443
444 assert(intel->gen < 6);
445
446 /* From the GL_ARB_occlusion_query spec:
447 *
448 * "Instead of allowing for an infinite loop, performing a
449 * QUERY_RESULT_AVAILABLE_ARB will perform a flush if the result is
450 * not ready yet on the first time it is queried. This ensures that
451 * the async query will return true in finite time.
452 */
453 if (query->bo && drm_intel_bo_references(intel->batch.bo, query->bo))
454 intel_batchbuffer_flush(intel);
455
456 if (query->bo == NULL || !drm_intel_bo_busy(query->bo)) {
457 brw_queryobj_get_results(ctx, query);
458 query->Base.Ready = true;
459 }
460 }
461
462 /**
463 * Ensure there query's BO has enough space to store a new pair of values.
464 *
465 * If not, gather the existing BO's results and create a new buffer of the
466 * same size.
467 */
468 static void
469 ensure_bo_has_space(struct gl_context *ctx, struct brw_query_object *query)
470 {
471 struct intel_context *intel = intel_context(ctx);
472
473 assert(intel->gen < 6);
474
475 if (!query->bo || query->last_index * 2 + 1 >= 4096 / sizeof(uint64_t)) {
476
477 if (query->bo != NULL) {
478 /* The old query BO did not have enough space, so we allocated a new
479 * one. Gather the results so far (adding up the differences) and
480 * release the old BO.
481 */
482 brw_queryobj_get_results(ctx, query);
483 }
484
485 query->bo = drm_intel_bo_alloc(intel->bufmgr, "query", 4096, 1);
486 query->last_index = 0;
487 }
488 }
489
490 /**
491 * Record the PS_DEPTH_COUNT value (for occlusion queries) just before
492 * primitive drawing.
493 *
494 * In a pre-hardware context world, the single PS_DEPTH_COUNT register is
495 * shared among all applications using the GPU. However, our query value
496 * needs to only include fragments generated by our application/GL context.
497 *
498 * To accommodate this, we record PS_DEPTH_COUNT at the start and end of
499 * each batchbuffer (technically, the first primitive drawn and flush time).
500 * Subtracting each pair of values calculates the change in PS_DEPTH_COUNT
501 * caused by a batchbuffer. Since there is no preemption inside batches,
502 * this is guaranteed to only measure the effects of our current application.
503 *
504 * Adding each of these differences (in case drawing is done over many batches)
505 * produces the final expected value.
506 *
507 * In a world with hardware contexts, PS_DEPTH_COUNT is saved and restored
508 * as part of the context state, so this is unnecessary, and skipped.
509 */
510 void
511 brw_emit_query_begin(struct brw_context *brw)
512 {
513 struct intel_context *intel = &brw->intel;
514 struct gl_context *ctx = &intel->ctx;
515 struct brw_query_object *query = brw->query.obj;
516
517 if (intel->hw_ctx)
518 return;
519
520 /* Skip if we're not doing any queries, or we've already recorded the
521 * initial query value for this batchbuffer.
522 */
523 if (!query || brw->query.begin_emitted)
524 return;
525
526 ensure_bo_has_space(ctx, query);
527
528 write_depth_count(intel, query->bo, query->last_index * 2);
529
530 brw->query.begin_emitted = true;
531 }
532
533 /**
534 * Called at batchbuffer flush to get an ending PS_DEPTH_COUNT
535 * (for non-hardware context platforms).
536 *
537 * See the explanation in brw_emit_query_begin().
538 */
539 void
540 brw_emit_query_end(struct brw_context *brw)
541 {
542 struct intel_context *intel = &brw->intel;
543 struct brw_query_object *query = brw->query.obj;
544
545 if (intel->hw_ctx)
546 return;
547
548 if (!brw->query.begin_emitted)
549 return;
550
551 write_depth_count(intel, query->bo, query->last_index * 2 + 1);
552
553 brw->query.begin_emitted = false;
554 query->last_index++;
555 }
556
557 /**
558 * Driver hook for glQueryCounter().
559 *
560 * This handles GL_TIMESTAMP queries, which perform a pipelined read of the
561 * current GPU time. This is unlike GL_TIME_ELAPSED, which measures the
562 * time while the query is active.
563 */
564 static void
565 brw_query_counter(struct gl_context *ctx, struct gl_query_object *q)
566 {
567 struct intel_context *intel = intel_context(ctx);
568 struct brw_query_object *query = (struct brw_query_object *) q;
569
570 assert(q->Target == GL_TIMESTAMP);
571
572 drm_intel_bo_unreference(query->bo);
573 query->bo = drm_intel_bo_alloc(intel->bufmgr, "timestamp query", 4096, 4096);
574 write_timestamp(intel, query->bo, 0);
575 }
576
577 /**
578 * Read the TIMESTAMP register immediately (in a non-pipelined fashion).
579 *
580 * This is used to implement the GetTimestamp() driver hook.
581 */
582 static uint64_t
583 brw_get_timestamp(struct gl_context *ctx)
584 {
585 struct intel_context *intel = intel_context(ctx);
586 uint64_t result = 0;
587
588 drm_intel_reg_read(intel->bufmgr, TIMESTAMP, &result);
589
590 /* See logic in brw_queryobj_get_results() */
591 result = result >> 32;
592 result *= 80;
593 result &= (1ull << 36) - 1;
594
595 return result;
596 }
597
598 /* Initialize query object functions used on all generations. */
599 void brw_init_common_queryobj_functions(struct dd_function_table *functions)
600 {
601 functions->NewQueryObject = brw_new_query_object;
602 functions->DeleteQuery = brw_delete_query;
603 functions->QueryCounter = brw_query_counter;
604 functions->GetTimestamp = brw_get_timestamp;
605 }
606
607 /* Initialize Gen4/5-specific query object functions. */
608 void gen4_init_queryobj_functions(struct dd_function_table *functions)
609 {
610 functions->BeginQuery = brw_begin_query;
611 functions->EndQuery = brw_end_query;
612 functions->CheckQuery = brw_check_query;
613 functions->WaitQuery = brw_wait_query;
614 }