2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 #include "brw_context.h"
29 #include "brw_vec4_tes.h"
30 #include "main/uniforms.h"
33 brw_type_for_base_type(const struct glsl_type
*type
)
35 switch (type
->base_type
) {
37 return BRW_REGISTER_TYPE_F
;
40 case GLSL_TYPE_SUBROUTINE
:
41 return BRW_REGISTER_TYPE_D
;
43 return BRW_REGISTER_TYPE_UD
;
45 return brw_type_for_base_type(type
->fields
.array
);
46 case GLSL_TYPE_STRUCT
:
47 case GLSL_TYPE_SAMPLER
:
48 case GLSL_TYPE_ATOMIC_UINT
:
49 /* These should be overridden with the type of the member when
50 * dereferenced into. BRW_REGISTER_TYPE_UD seems like a likely
51 * way to trip up if we don't.
53 return BRW_REGISTER_TYPE_UD
;
55 return BRW_REGISTER_TYPE_UD
;
56 case GLSL_TYPE_DOUBLE
:
57 return BRW_REGISTER_TYPE_DF
;
58 case GLSL_TYPE_UINT64
:
59 return BRW_REGISTER_TYPE_UQ
;
61 return BRW_REGISTER_TYPE_Q
;
64 case GLSL_TYPE_INTERFACE
:
65 case GLSL_TYPE_FUNCTION
:
66 unreachable("not reached");
69 return BRW_REGISTER_TYPE_F
;
72 enum brw_conditional_mod
73 brw_conditional_for_comparison(unsigned int op
)
77 return BRW_CONDITIONAL_L
;
78 case ir_binop_greater
:
79 return BRW_CONDITIONAL_G
;
81 return BRW_CONDITIONAL_LE
;
83 return BRW_CONDITIONAL_GE
;
85 case ir_binop_all_equal
: /* same as equal for scalars */
86 return BRW_CONDITIONAL_Z
;
88 case ir_binop_any_nequal
: /* same as nequal for scalars */
89 return BRW_CONDITIONAL_NZ
;
91 unreachable("not reached: bad operation for comparison");
96 brw_math_function(enum opcode op
)
99 case SHADER_OPCODE_RCP
:
100 return BRW_MATH_FUNCTION_INV
;
101 case SHADER_OPCODE_RSQ
:
102 return BRW_MATH_FUNCTION_RSQ
;
103 case SHADER_OPCODE_SQRT
:
104 return BRW_MATH_FUNCTION_SQRT
;
105 case SHADER_OPCODE_EXP2
:
106 return BRW_MATH_FUNCTION_EXP
;
107 case SHADER_OPCODE_LOG2
:
108 return BRW_MATH_FUNCTION_LOG
;
109 case SHADER_OPCODE_POW
:
110 return BRW_MATH_FUNCTION_POW
;
111 case SHADER_OPCODE_SIN
:
112 return BRW_MATH_FUNCTION_SIN
;
113 case SHADER_OPCODE_COS
:
114 return BRW_MATH_FUNCTION_COS
;
115 case SHADER_OPCODE_INT_QUOTIENT
:
116 return BRW_MATH_FUNCTION_INT_DIV_QUOTIENT
;
117 case SHADER_OPCODE_INT_REMAINDER
:
118 return BRW_MATH_FUNCTION_INT_DIV_REMAINDER
;
120 unreachable("not reached: unknown math function");
125 brw_texture_offset(int *offsets
, unsigned num_components
, uint32_t *offset_bits
)
127 if (!offsets
) return false; /* nonconstant offset; caller will handle it. */
129 /* offset out of bounds; caller will handle it. */
130 for (unsigned i
= 0; i
< num_components
; i
++)
131 if (offsets
[i
] > 7 || offsets
[i
] < -8)
134 /* Combine all three offsets into a single unsigned dword:
136 * bits 11:8 - U Offset (X component)
137 * bits 7:4 - V Offset (Y component)
138 * bits 3:0 - R Offset (Z component)
141 for (unsigned i
= 0; i
< num_components
; i
++) {
142 const unsigned shift
= 4 * (2 - i
);
143 *offset_bits
|= (offsets
[i
] << shift
) & (0xF << shift
);
149 brw_instruction_name(const struct gen_device_info
*devinfo
, enum opcode op
)
152 case BRW_OPCODE_ILLEGAL
... BRW_OPCODE_NOP
:
153 /* The DO instruction doesn't exist on Gen6+, but we use it to mark the
154 * start of a loop in the IR.
156 if (devinfo
->gen
>= 6 && op
== BRW_OPCODE_DO
)
159 assert(brw_opcode_desc(devinfo
, op
)->name
);
160 return brw_opcode_desc(devinfo
, op
)->name
;
161 case FS_OPCODE_FB_WRITE
:
163 case FS_OPCODE_FB_WRITE_LOGICAL
:
164 return "fb_write_logical";
165 case FS_OPCODE_REP_FB_WRITE
:
166 return "rep_fb_write";
167 case FS_OPCODE_FB_READ
:
169 case FS_OPCODE_FB_READ_LOGICAL
:
170 return "fb_read_logical";
172 case SHADER_OPCODE_RCP
:
174 case SHADER_OPCODE_RSQ
:
176 case SHADER_OPCODE_SQRT
:
178 case SHADER_OPCODE_EXP2
:
180 case SHADER_OPCODE_LOG2
:
182 case SHADER_OPCODE_POW
:
184 case SHADER_OPCODE_INT_QUOTIENT
:
186 case SHADER_OPCODE_INT_REMAINDER
:
188 case SHADER_OPCODE_SIN
:
190 case SHADER_OPCODE_COS
:
193 case SHADER_OPCODE_TEX
:
195 case SHADER_OPCODE_TEX_LOGICAL
:
196 return "tex_logical";
197 case SHADER_OPCODE_TXD
:
199 case SHADER_OPCODE_TXD_LOGICAL
:
200 return "txd_logical";
201 case SHADER_OPCODE_TXF
:
203 case SHADER_OPCODE_TXF_LOGICAL
:
204 return "txf_logical";
205 case SHADER_OPCODE_TXF_LZ
:
207 case SHADER_OPCODE_TXL
:
209 case SHADER_OPCODE_TXL_LOGICAL
:
210 return "txl_logical";
211 case SHADER_OPCODE_TXL_LZ
:
213 case SHADER_OPCODE_TXS
:
215 case SHADER_OPCODE_TXS_LOGICAL
:
216 return "txs_logical";
219 case FS_OPCODE_TXB_LOGICAL
:
220 return "txb_logical";
221 case SHADER_OPCODE_TXF_CMS
:
223 case SHADER_OPCODE_TXF_CMS_LOGICAL
:
224 return "txf_cms_logical";
225 case SHADER_OPCODE_TXF_CMS_W
:
227 case SHADER_OPCODE_TXF_CMS_W_LOGICAL
:
228 return "txf_cms_w_logical";
229 case SHADER_OPCODE_TXF_UMS
:
231 case SHADER_OPCODE_TXF_UMS_LOGICAL
:
232 return "txf_ums_logical";
233 case SHADER_OPCODE_TXF_MCS
:
235 case SHADER_OPCODE_TXF_MCS_LOGICAL
:
236 return "txf_mcs_logical";
237 case SHADER_OPCODE_LOD
:
239 case SHADER_OPCODE_LOD_LOGICAL
:
240 return "lod_logical";
241 case SHADER_OPCODE_TG4
:
243 case SHADER_OPCODE_TG4_LOGICAL
:
244 return "tg4_logical";
245 case SHADER_OPCODE_TG4_OFFSET
:
247 case SHADER_OPCODE_TG4_OFFSET_LOGICAL
:
248 return "tg4_offset_logical";
249 case SHADER_OPCODE_SAMPLEINFO
:
251 case SHADER_OPCODE_SAMPLEINFO_LOGICAL
:
252 return "sampleinfo_logical";
254 case SHADER_OPCODE_SHADER_TIME_ADD
:
255 return "shader_time_add";
257 case SHADER_OPCODE_UNTYPED_ATOMIC
:
258 return "untyped_atomic";
259 case SHADER_OPCODE_UNTYPED_ATOMIC_LOGICAL
:
260 return "untyped_atomic_logical";
261 case SHADER_OPCODE_UNTYPED_SURFACE_READ
:
262 return "untyped_surface_read";
263 case SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL
:
264 return "untyped_surface_read_logical";
265 case SHADER_OPCODE_UNTYPED_SURFACE_WRITE
:
266 return "untyped_surface_write";
267 case SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL
:
268 return "untyped_surface_write_logical";
269 case SHADER_OPCODE_TYPED_ATOMIC
:
270 return "typed_atomic";
271 case SHADER_OPCODE_TYPED_ATOMIC_LOGICAL
:
272 return "typed_atomic_logical";
273 case SHADER_OPCODE_TYPED_SURFACE_READ
:
274 return "typed_surface_read";
275 case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL
:
276 return "typed_surface_read_logical";
277 case SHADER_OPCODE_TYPED_SURFACE_WRITE
:
278 return "typed_surface_write";
279 case SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL
:
280 return "typed_surface_write_logical";
281 case SHADER_OPCODE_MEMORY_FENCE
:
282 return "memory_fence";
284 case SHADER_OPCODE_LOAD_PAYLOAD
:
285 return "load_payload";
289 case SHADER_OPCODE_GEN4_SCRATCH_READ
:
290 return "gen4_scratch_read";
291 case SHADER_OPCODE_GEN4_SCRATCH_WRITE
:
292 return "gen4_scratch_write";
293 case SHADER_OPCODE_GEN7_SCRATCH_READ
:
294 return "gen7_scratch_read";
295 case SHADER_OPCODE_URB_WRITE_SIMD8
:
296 return "gen8_urb_write_simd8";
297 case SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT
:
298 return "gen8_urb_write_simd8_per_slot";
299 case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED
:
300 return "gen8_urb_write_simd8_masked";
301 case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT
:
302 return "gen8_urb_write_simd8_masked_per_slot";
303 case SHADER_OPCODE_URB_READ_SIMD8
:
304 return "urb_read_simd8";
305 case SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT
:
306 return "urb_read_simd8_per_slot";
308 case SHADER_OPCODE_FIND_LIVE_CHANNEL
:
309 return "find_live_channel";
310 case SHADER_OPCODE_BROADCAST
:
313 case VEC4_OPCODE_MOV_BYTES
:
315 case VEC4_OPCODE_PACK_BYTES
:
317 case VEC4_OPCODE_UNPACK_UNIFORM
:
318 return "unpack_uniform";
319 case VEC4_OPCODE_FROM_DOUBLE
:
320 return "double_to_single";
321 case VEC4_OPCODE_TO_DOUBLE
:
322 return "single_to_double";
323 case VEC4_OPCODE_PICK_LOW_32BIT
:
324 return "pick_low_32bit";
325 case VEC4_OPCODE_PICK_HIGH_32BIT
:
326 return "pick_high_32bit";
327 case VEC4_OPCODE_SET_LOW_32BIT
:
328 return "set_low_32bit";
329 case VEC4_OPCODE_SET_HIGH_32BIT
:
330 return "set_high_32bit";
332 case FS_OPCODE_DDX_COARSE
:
334 case FS_OPCODE_DDX_FINE
:
336 case FS_OPCODE_DDY_COARSE
:
338 case FS_OPCODE_DDY_FINE
:
341 case FS_OPCODE_CINTERP
:
343 case FS_OPCODE_LINTERP
:
346 case FS_OPCODE_PIXEL_X
:
348 case FS_OPCODE_PIXEL_Y
:
351 case FS_OPCODE_GET_BUFFER_SIZE
:
352 return "fs_get_buffer_size";
354 case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD
:
355 return "uniform_pull_const";
356 case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GEN7
:
357 return "uniform_pull_const_gen7";
358 case FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN4
:
359 return "varying_pull_const_gen4";
360 case FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN7
:
361 return "varying_pull_const_gen7";
362 case FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_LOGICAL
:
363 return "varying_pull_const_logical";
365 case FS_OPCODE_MOV_DISPATCH_TO_FLAGS
:
366 return "mov_dispatch_to_flags";
367 case FS_OPCODE_DISCARD_JUMP
:
368 return "discard_jump";
370 case FS_OPCODE_SET_SAMPLE_ID
:
371 return "set_sample_id";
373 case FS_OPCODE_PACK_HALF_2x16_SPLIT
:
374 return "pack_half_2x16_split";
375 case FS_OPCODE_UNPACK_HALF_2x16_SPLIT_X
:
376 return "unpack_half_2x16_split_x";
377 case FS_OPCODE_UNPACK_HALF_2x16_SPLIT_Y
:
378 return "unpack_half_2x16_split_y";
380 case FS_OPCODE_PLACEHOLDER_HALT
:
381 return "placeholder_halt";
383 case FS_OPCODE_INTERPOLATE_AT_SAMPLE
:
384 return "interp_sample";
385 case FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET
:
386 return "interp_shared_offset";
387 case FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET
:
388 return "interp_per_slot_offset";
390 case VS_OPCODE_URB_WRITE
:
391 return "vs_urb_write";
392 case VS_OPCODE_PULL_CONSTANT_LOAD
:
393 return "pull_constant_load";
394 case VS_OPCODE_PULL_CONSTANT_LOAD_GEN7
:
395 return "pull_constant_load_gen7";
397 case VS_OPCODE_SET_SIMD4X2_HEADER_GEN9
:
398 return "set_simd4x2_header_gen9";
400 case VS_OPCODE_GET_BUFFER_SIZE
:
401 return "vs_get_buffer_size";
403 case VS_OPCODE_UNPACK_FLAGS_SIMD4X2
:
404 return "unpack_flags_simd4x2";
406 case GS_OPCODE_URB_WRITE
:
407 return "gs_urb_write";
408 case GS_OPCODE_URB_WRITE_ALLOCATE
:
409 return "gs_urb_write_allocate";
410 case GS_OPCODE_THREAD_END
:
411 return "gs_thread_end";
412 case GS_OPCODE_SET_WRITE_OFFSET
:
413 return "set_write_offset";
414 case GS_OPCODE_SET_VERTEX_COUNT
:
415 return "set_vertex_count";
416 case GS_OPCODE_SET_DWORD_2
:
417 return "set_dword_2";
418 case GS_OPCODE_PREPARE_CHANNEL_MASKS
:
419 return "prepare_channel_masks";
420 case GS_OPCODE_SET_CHANNEL_MASKS
:
421 return "set_channel_masks";
422 case GS_OPCODE_GET_INSTANCE_ID
:
423 return "get_instance_id";
424 case GS_OPCODE_FF_SYNC
:
426 case GS_OPCODE_SET_PRIMITIVE_ID
:
427 return "set_primitive_id";
428 case GS_OPCODE_SVB_WRITE
:
429 return "gs_svb_write";
430 case GS_OPCODE_SVB_SET_DST_INDEX
:
431 return "gs_svb_set_dst_index";
432 case GS_OPCODE_FF_SYNC_SET_PRIMITIVES
:
433 return "gs_ff_sync_set_primitives";
434 case CS_OPCODE_CS_TERMINATE
:
435 return "cs_terminate";
436 case SHADER_OPCODE_BARRIER
:
438 case SHADER_OPCODE_MULH
:
440 case SHADER_OPCODE_MOV_INDIRECT
:
441 return "mov_indirect";
443 case VEC4_OPCODE_URB_READ
:
445 case TCS_OPCODE_GET_INSTANCE_ID
:
446 return "tcs_get_instance_id";
447 case TCS_OPCODE_URB_WRITE
:
448 return "tcs_urb_write";
449 case TCS_OPCODE_SET_INPUT_URB_OFFSETS
:
450 return "tcs_set_input_urb_offsets";
451 case TCS_OPCODE_SET_OUTPUT_URB_OFFSETS
:
452 return "tcs_set_output_urb_offsets";
453 case TCS_OPCODE_GET_PRIMITIVE_ID
:
454 return "tcs_get_primitive_id";
455 case TCS_OPCODE_CREATE_BARRIER_HEADER
:
456 return "tcs_create_barrier_header";
457 case TCS_OPCODE_SRC0_010_IS_ZERO
:
458 return "tcs_src0<0,1,0>_is_zero";
459 case TCS_OPCODE_RELEASE_INPUT
:
460 return "tcs_release_input";
461 case TCS_OPCODE_THREAD_END
:
462 return "tcs_thread_end";
463 case TES_OPCODE_CREATE_INPUT_READ_HEADER
:
464 return "tes_create_input_read_header";
465 case TES_OPCODE_ADD_INDIRECT_URB_OFFSET
:
466 return "tes_add_indirect_urb_offset";
467 case TES_OPCODE_GET_PRIMITIVE_ID
:
468 return "tes_get_primitive_id";
471 unreachable("not reached");
475 brw_saturate_immediate(enum brw_reg_type type
, struct brw_reg
*reg
)
482 } imm
, sat_imm
= { 0 };
484 const unsigned size
= type_sz(type
);
486 /* We want to either do a 32-bit or 64-bit data copy, the type is otherwise
487 * irrelevant, so just check the size of the type and copy from/to an
488 * appropriately sized field.
496 case BRW_REGISTER_TYPE_UD
:
497 case BRW_REGISTER_TYPE_D
:
498 case BRW_REGISTER_TYPE_UW
:
499 case BRW_REGISTER_TYPE_W
:
500 case BRW_REGISTER_TYPE_UQ
:
501 case BRW_REGISTER_TYPE_Q
:
504 case BRW_REGISTER_TYPE_F
:
505 sat_imm
.f
= CLAMP(imm
.f
, 0.0f
, 1.0f
);
507 case BRW_REGISTER_TYPE_DF
:
508 sat_imm
.df
= CLAMP(imm
.df
, 0.0, 1.0);
510 case BRW_REGISTER_TYPE_UB
:
511 case BRW_REGISTER_TYPE_B
:
512 unreachable("no UB/B immediates");
513 case BRW_REGISTER_TYPE_V
:
514 case BRW_REGISTER_TYPE_UV
:
515 case BRW_REGISTER_TYPE_VF
:
516 unreachable("unimplemented: saturate vector immediate");
517 case BRW_REGISTER_TYPE_HF
:
518 unreachable("unimplemented: saturate HF immediate");
522 if (imm
.ud
!= sat_imm
.ud
) {
523 reg
->ud
= sat_imm
.ud
;
527 if (imm
.df
!= sat_imm
.df
) {
528 reg
->df
= sat_imm
.df
;
536 brw_negate_immediate(enum brw_reg_type type
, struct brw_reg
*reg
)
539 case BRW_REGISTER_TYPE_D
:
540 case BRW_REGISTER_TYPE_UD
:
543 case BRW_REGISTER_TYPE_W
:
544 case BRW_REGISTER_TYPE_UW
:
545 reg
->d
= -(int16_t)reg
->ud
;
547 case BRW_REGISTER_TYPE_F
:
550 case BRW_REGISTER_TYPE_VF
:
551 reg
->ud
^= 0x80808080;
553 case BRW_REGISTER_TYPE_DF
:
556 case BRW_REGISTER_TYPE_UQ
:
557 case BRW_REGISTER_TYPE_Q
:
558 reg
->d64
= -reg
->d64
;
560 case BRW_REGISTER_TYPE_UB
:
561 case BRW_REGISTER_TYPE_B
:
562 unreachable("no UB/B immediates");
563 case BRW_REGISTER_TYPE_UV
:
564 case BRW_REGISTER_TYPE_V
:
565 assert(!"unimplemented: negate UV/V immediate");
566 case BRW_REGISTER_TYPE_HF
:
567 assert(!"unimplemented: negate HF immediate");
574 brw_abs_immediate(enum brw_reg_type type
, struct brw_reg
*reg
)
577 case BRW_REGISTER_TYPE_D
:
578 reg
->d
= abs(reg
->d
);
580 case BRW_REGISTER_TYPE_W
:
581 reg
->d
= abs((int16_t)reg
->ud
);
583 case BRW_REGISTER_TYPE_F
:
584 reg
->f
= fabsf(reg
->f
);
586 case BRW_REGISTER_TYPE_DF
:
587 reg
->df
= fabs(reg
->df
);
589 case BRW_REGISTER_TYPE_VF
:
590 reg
->ud
&= ~0x80808080;
592 case BRW_REGISTER_TYPE_Q
:
593 reg
->d64
= imaxabs(reg
->d64
);
595 case BRW_REGISTER_TYPE_UB
:
596 case BRW_REGISTER_TYPE_B
:
597 unreachable("no UB/B immediates");
598 case BRW_REGISTER_TYPE_UQ
:
599 case BRW_REGISTER_TYPE_UD
:
600 case BRW_REGISTER_TYPE_UW
:
601 case BRW_REGISTER_TYPE_UV
:
602 /* Presumably the absolute value modifier on an unsigned source is a
603 * nop, but it would be nice to confirm.
605 assert(!"unimplemented: abs unsigned immediate");
606 case BRW_REGISTER_TYPE_V
:
607 assert(!"unimplemented: abs V immediate");
608 case BRW_REGISTER_TYPE_HF
:
609 assert(!"unimplemented: abs HF immediate");
616 * Get the appropriate atomic op for an image atomic intrinsic.
619 get_atomic_counter_op(nir_intrinsic_op op
)
622 case nir_intrinsic_atomic_counter_inc
:
624 case nir_intrinsic_atomic_counter_dec
:
625 return BRW_AOP_PREDEC
;
626 case nir_intrinsic_atomic_counter_add
:
628 case nir_intrinsic_atomic_counter_min
:
630 case nir_intrinsic_atomic_counter_max
:
632 case nir_intrinsic_atomic_counter_and
:
634 case nir_intrinsic_atomic_counter_or
:
636 case nir_intrinsic_atomic_counter_xor
:
638 case nir_intrinsic_atomic_counter_exchange
:
640 case nir_intrinsic_atomic_counter_comp_swap
:
641 return BRW_AOP_CMPWR
;
643 unreachable("Not reachable.");
647 backend_shader::backend_shader(const struct brw_compiler
*compiler
,
650 const nir_shader
*shader
,
651 struct brw_stage_prog_data
*stage_prog_data
)
652 : compiler(compiler
),
654 devinfo(compiler
->devinfo
),
656 stage_prog_data(stage_prog_data
),
661 debug_enabled
= INTEL_DEBUG
& intel_debug_flag_for_shader_stage(stage
);
662 stage_name
= _mesa_shader_stage_to_string(stage
);
663 stage_abbrev
= _mesa_shader_stage_to_abbrev(stage
);
667 backend_reg::equals(const backend_reg
&r
) const
669 return brw_regs_equal(this, &r
) && offset
== r
.offset
;
673 backend_reg::is_zero() const
679 case BRW_REGISTER_TYPE_F
:
681 case BRW_REGISTER_TYPE_DF
:
683 case BRW_REGISTER_TYPE_D
:
684 case BRW_REGISTER_TYPE_UD
:
686 case BRW_REGISTER_TYPE_UQ
:
687 case BRW_REGISTER_TYPE_Q
:
695 backend_reg::is_one() const
701 case BRW_REGISTER_TYPE_F
:
703 case BRW_REGISTER_TYPE_DF
:
705 case BRW_REGISTER_TYPE_D
:
706 case BRW_REGISTER_TYPE_UD
:
708 case BRW_REGISTER_TYPE_UQ
:
709 case BRW_REGISTER_TYPE_Q
:
717 backend_reg::is_negative_one() const
723 case BRW_REGISTER_TYPE_F
:
725 case BRW_REGISTER_TYPE_DF
:
727 case BRW_REGISTER_TYPE_D
:
729 case BRW_REGISTER_TYPE_Q
:
737 backend_reg::is_null() const
739 return file
== ARF
&& nr
== BRW_ARF_NULL
;
744 backend_reg::is_accumulator() const
746 return file
== ARF
&& nr
== BRW_ARF_ACCUMULATOR
;
750 backend_instruction::is_commutative() const
758 case SHADER_OPCODE_MULH
:
761 /* MIN and MAX are commutative. */
762 if (conditional_mod
== BRW_CONDITIONAL_GE
||
763 conditional_mod
== BRW_CONDITIONAL_L
) {
773 backend_instruction::is_3src(const struct gen_device_info
*devinfo
) const
775 return ::is_3src(devinfo
, opcode
);
779 backend_instruction::is_tex() const
781 return (opcode
== SHADER_OPCODE_TEX
||
782 opcode
== FS_OPCODE_TXB
||
783 opcode
== SHADER_OPCODE_TXD
||
784 opcode
== SHADER_OPCODE_TXF
||
785 opcode
== SHADER_OPCODE_TXF_LZ
||
786 opcode
== SHADER_OPCODE_TXF_CMS
||
787 opcode
== SHADER_OPCODE_TXF_CMS_W
||
788 opcode
== SHADER_OPCODE_TXF_UMS
||
789 opcode
== SHADER_OPCODE_TXF_MCS
||
790 opcode
== SHADER_OPCODE_TXL
||
791 opcode
== SHADER_OPCODE_TXL_LZ
||
792 opcode
== SHADER_OPCODE_TXS
||
793 opcode
== SHADER_OPCODE_LOD
||
794 opcode
== SHADER_OPCODE_TG4
||
795 opcode
== SHADER_OPCODE_TG4_OFFSET
||
796 opcode
== SHADER_OPCODE_SAMPLEINFO
);
800 backend_instruction::is_math() const
802 return (opcode
== SHADER_OPCODE_RCP
||
803 opcode
== SHADER_OPCODE_RSQ
||
804 opcode
== SHADER_OPCODE_SQRT
||
805 opcode
== SHADER_OPCODE_EXP2
||
806 opcode
== SHADER_OPCODE_LOG2
||
807 opcode
== SHADER_OPCODE_SIN
||
808 opcode
== SHADER_OPCODE_COS
||
809 opcode
== SHADER_OPCODE_INT_QUOTIENT
||
810 opcode
== SHADER_OPCODE_INT_REMAINDER
||
811 opcode
== SHADER_OPCODE_POW
);
815 backend_instruction::is_control_flow() const
819 case BRW_OPCODE_WHILE
:
821 case BRW_OPCODE_ELSE
:
822 case BRW_OPCODE_ENDIF
:
823 case BRW_OPCODE_BREAK
:
824 case BRW_OPCODE_CONTINUE
:
832 backend_instruction::can_do_source_mods() const
835 case BRW_OPCODE_ADDC
:
837 case BRW_OPCODE_BFI1
:
838 case BRW_OPCODE_BFI2
:
839 case BRW_OPCODE_BFREV
:
840 case BRW_OPCODE_CBIT
:
843 case BRW_OPCODE_SUBB
:
851 backend_instruction::can_do_saturate() const
861 case BRW_OPCODE_F16TO32
:
862 case BRW_OPCODE_F32TO16
:
863 case BRW_OPCODE_LINE
:
867 case BRW_OPCODE_MATH
:
870 case SHADER_OPCODE_MULH
:
872 case BRW_OPCODE_RNDD
:
873 case BRW_OPCODE_RNDE
:
874 case BRW_OPCODE_RNDU
:
875 case BRW_OPCODE_RNDZ
:
879 case FS_OPCODE_LINTERP
:
880 case SHADER_OPCODE_COS
:
881 case SHADER_OPCODE_EXP2
:
882 case SHADER_OPCODE_LOG2
:
883 case SHADER_OPCODE_POW
:
884 case SHADER_OPCODE_RCP
:
885 case SHADER_OPCODE_RSQ
:
886 case SHADER_OPCODE_SIN
:
887 case SHADER_OPCODE_SQRT
:
895 backend_instruction::can_do_cmod() const
899 case BRW_OPCODE_ADDC
:
904 case BRW_OPCODE_CMPN
:
909 case BRW_OPCODE_F16TO32
:
910 case BRW_OPCODE_F32TO16
:
912 case BRW_OPCODE_LINE
:
916 case BRW_OPCODE_MACH
:
923 case BRW_OPCODE_RNDD
:
924 case BRW_OPCODE_RNDE
:
925 case BRW_OPCODE_RNDU
:
926 case BRW_OPCODE_RNDZ
:
927 case BRW_OPCODE_SAD2
:
928 case BRW_OPCODE_SADA2
:
931 case BRW_OPCODE_SUBB
:
933 case FS_OPCODE_CINTERP
:
934 case FS_OPCODE_LINTERP
:
942 backend_instruction::reads_accumulator_implicitly() const
946 case BRW_OPCODE_MACH
:
947 case BRW_OPCODE_SADA2
:
955 backend_instruction::writes_accumulator_implicitly(const struct gen_device_info
*devinfo
) const
957 return writes_accumulator
||
959 ((opcode
>= BRW_OPCODE_ADD
&& opcode
< BRW_OPCODE_NOP
) ||
960 (opcode
>= FS_OPCODE_DDX_COARSE
&& opcode
<= FS_OPCODE_LINTERP
&&
961 opcode
!= FS_OPCODE_CINTERP
)));
965 backend_instruction::has_side_effects() const
968 case SHADER_OPCODE_UNTYPED_ATOMIC
:
969 case SHADER_OPCODE_UNTYPED_ATOMIC_LOGICAL
:
970 case SHADER_OPCODE_GEN4_SCRATCH_WRITE
:
971 case SHADER_OPCODE_UNTYPED_SURFACE_WRITE
:
972 case SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL
:
973 case SHADER_OPCODE_TYPED_ATOMIC
:
974 case SHADER_OPCODE_TYPED_ATOMIC_LOGICAL
:
975 case SHADER_OPCODE_TYPED_SURFACE_WRITE
:
976 case SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL
:
977 case SHADER_OPCODE_MEMORY_FENCE
:
978 case SHADER_OPCODE_URB_WRITE_SIMD8
:
979 case SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT
:
980 case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED
:
981 case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT
:
982 case FS_OPCODE_FB_WRITE
:
983 case FS_OPCODE_FB_WRITE_LOGICAL
:
984 case SHADER_OPCODE_BARRIER
:
985 case TCS_OPCODE_URB_WRITE
:
986 case TCS_OPCODE_RELEASE_INPUT
:
994 backend_instruction::is_volatile() const
997 case SHADER_OPCODE_UNTYPED_SURFACE_READ
:
998 case SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL
:
999 case SHADER_OPCODE_TYPED_SURFACE_READ
:
1000 case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL
:
1001 case SHADER_OPCODE_URB_READ_SIMD8
:
1002 case SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT
:
1003 case VEC4_OPCODE_URB_READ
:
1012 inst_is_in_block(const bblock_t
*block
, const backend_instruction
*inst
)
1015 foreach_inst_in_block (backend_instruction
, i
, block
) {
1025 adjust_later_block_ips(bblock_t
*start_block
, int ip_adjustment
)
1027 for (bblock_t
*block_iter
= start_block
->next();
1029 block_iter
= block_iter
->next()) {
1030 block_iter
->start_ip
+= ip_adjustment
;
1031 block_iter
->end_ip
+= ip_adjustment
;
1036 backend_instruction::insert_after(bblock_t
*block
, backend_instruction
*inst
)
1038 assert(this != inst
);
1040 if (!this->is_head_sentinel())
1041 assert(inst_is_in_block(block
, this) || !"Instruction not in block");
1045 adjust_later_block_ips(block
, 1);
1047 exec_node::insert_after(inst
);
1051 backend_instruction::insert_before(bblock_t
*block
, backend_instruction
*inst
)
1053 assert(this != inst
);
1055 if (!this->is_tail_sentinel())
1056 assert(inst_is_in_block(block
, this) || !"Instruction not in block");
1060 adjust_later_block_ips(block
, 1);
1062 exec_node::insert_before(inst
);
1066 backend_instruction::insert_before(bblock_t
*block
, exec_list
*list
)
1068 assert(inst_is_in_block(block
, this) || !"Instruction not in block");
1070 unsigned num_inst
= list
->length();
1072 block
->end_ip
+= num_inst
;
1074 adjust_later_block_ips(block
, num_inst
);
1076 exec_node::insert_before(list
);
1080 backend_instruction::remove(bblock_t
*block
)
1082 assert(inst_is_in_block(block
, this) || !"Instruction not in block");
1084 adjust_later_block_ips(block
, -1);
1086 if (block
->start_ip
== block
->end_ip
) {
1087 block
->cfg
->remove_block(block
);
1092 exec_node::remove();
1096 backend_shader::dump_instructions()
1098 dump_instructions(NULL
);
1102 backend_shader::dump_instructions(const char *name
)
1104 FILE *file
= stderr
;
1105 if (name
&& geteuid() != 0) {
1106 file
= fopen(name
, "w");
1113 foreach_block_and_inst(block
, backend_instruction
, inst
, cfg
) {
1114 if (!unlikely(INTEL_DEBUG
& DEBUG_OPTIMIZER
))
1115 fprintf(file
, "%4d: ", ip
++);
1116 dump_instruction(inst
, file
);
1120 foreach_in_list(backend_instruction
, inst
, &instructions
) {
1121 if (!unlikely(INTEL_DEBUG
& DEBUG_OPTIMIZER
))
1122 fprintf(file
, "%4d: ", ip
++);
1123 dump_instruction(inst
, file
);
1127 if (file
!= stderr
) {
1133 backend_shader::calculate_cfg()
1137 cfg
= new(mem_ctx
) cfg_t(&this->instructions
);
1140 extern "C" const unsigned *
1141 brw_compile_tes(const struct brw_compiler
*compiler
,
1144 const struct brw_tes_prog_key
*key
,
1145 const struct brw_vue_map
*input_vue_map
,
1146 struct brw_tes_prog_data
*prog_data
,
1147 const nir_shader
*src_shader
,
1148 struct gl_program
*prog
,
1149 int shader_time_index
,
1150 unsigned *final_assembly_size
,
1153 const struct gen_device_info
*devinfo
= compiler
->devinfo
;
1154 const bool is_scalar
= compiler
->scalar_stage
[MESA_SHADER_TESS_EVAL
];
1156 nir_shader
*nir
= nir_shader_clone(mem_ctx
, src_shader
);
1157 nir
->info
->inputs_read
= key
->inputs_read
;
1158 nir
->info
->patch_inputs_read
= key
->patch_inputs_read
;
1160 nir
= brw_nir_apply_sampler_key(nir
, compiler
, &key
->tex
, is_scalar
);
1161 brw_nir_lower_tes_inputs(nir
, input_vue_map
);
1162 brw_nir_lower_vue_outputs(nir
, is_scalar
);
1163 nir
= brw_postprocess_nir(nir
, compiler
, is_scalar
);
1165 brw_compute_vue_map(devinfo
, &prog_data
->base
.vue_map
,
1166 nir
->info
->outputs_written
,
1167 nir
->info
->separate_shader
);
1169 unsigned output_size_bytes
= prog_data
->base
.vue_map
.num_slots
* 4 * 4;
1171 assert(output_size_bytes
>= 1);
1172 if (output_size_bytes
> GEN7_MAX_DS_URB_ENTRY_SIZE_BYTES
) {
1174 *error_str
= ralloc_strdup(mem_ctx
, "DS outputs exceed maximum size");
1178 prog_data
->base
.clip_distance_mask
=
1179 ((1 << nir
->info
->clip_distance_array_size
) - 1);
1180 prog_data
->base
.cull_distance_mask
=
1181 ((1 << nir
->info
->cull_distance_array_size
) - 1) <<
1182 nir
->info
->clip_distance_array_size
;
1184 /* URB entry sizes are stored as a multiple of 64 bytes. */
1185 prog_data
->base
.urb_entry_size
= ALIGN(output_size_bytes
, 64) / 64;
1186 prog_data
->base
.urb_read_length
= 0;
1188 STATIC_ASSERT(BRW_TESS_PARTITIONING_INTEGER
== TESS_SPACING_EQUAL
- 1);
1189 STATIC_ASSERT(BRW_TESS_PARTITIONING_ODD_FRACTIONAL
==
1190 TESS_SPACING_FRACTIONAL_ODD
- 1);
1191 STATIC_ASSERT(BRW_TESS_PARTITIONING_EVEN_FRACTIONAL
==
1192 TESS_SPACING_FRACTIONAL_EVEN
- 1);
1194 prog_data
->partitioning
=
1195 (enum brw_tess_partitioning
) (nir
->info
->tess
.spacing
- 1);
1197 switch (nir
->info
->tess
.primitive_mode
) {
1199 prog_data
->domain
= BRW_TESS_DOMAIN_QUAD
;
1202 prog_data
->domain
= BRW_TESS_DOMAIN_TRI
;
1205 prog_data
->domain
= BRW_TESS_DOMAIN_ISOLINE
;
1208 unreachable("invalid domain shader primitive mode");
1211 if (nir
->info
->tess
.point_mode
) {
1212 prog_data
->output_topology
= BRW_TESS_OUTPUT_TOPOLOGY_POINT
;
1213 } else if (nir
->info
->tess
.primitive_mode
== GL_ISOLINES
) {
1214 prog_data
->output_topology
= BRW_TESS_OUTPUT_TOPOLOGY_LINE
;
1216 /* Hardware winding order is backwards from OpenGL */
1217 prog_data
->output_topology
=
1218 nir
->info
->tess
.ccw
? BRW_TESS_OUTPUT_TOPOLOGY_TRI_CW
1219 : BRW_TESS_OUTPUT_TOPOLOGY_TRI_CCW
;
1222 if (unlikely(INTEL_DEBUG
& DEBUG_TES
)) {
1223 fprintf(stderr
, "TES Input ");
1224 brw_print_vue_map(stderr
, input_vue_map
);
1225 fprintf(stderr
, "TES Output ");
1226 brw_print_vue_map(stderr
, &prog_data
->base
.vue_map
);
1230 fs_visitor
v(compiler
, log_data
, mem_ctx
, (void *) key
,
1231 &prog_data
->base
.base
, NULL
, nir
, 8,
1232 shader_time_index
, input_vue_map
);
1235 *error_str
= ralloc_strdup(mem_ctx
, v
.fail_msg
);
1239 prog_data
->base
.base
.dispatch_grf_start_reg
= v
.payload
.num_regs
;
1240 prog_data
->base
.dispatch_mode
= DISPATCH_MODE_SIMD8
;
1242 fs_generator
g(compiler
, log_data
, mem_ctx
, (void *) key
,
1243 &prog_data
->base
.base
, v
.promoted_constants
, false,
1244 MESA_SHADER_TESS_EVAL
);
1245 if (unlikely(INTEL_DEBUG
& DEBUG_TES
)) {
1246 g
.enable_debug(ralloc_asprintf(mem_ctx
,
1247 "%s tessellation evaluation shader %s",
1248 nir
->info
->label
? nir
->info
->label
1253 g
.generate_code(v
.cfg
, 8);
1255 return g
.get_assembly(final_assembly_size
);
1257 brw::vec4_tes_visitor
v(compiler
, log_data
, key
, prog_data
,
1258 nir
, mem_ctx
, shader_time_index
);
1261 *error_str
= ralloc_strdup(mem_ctx
, v
.fail_msg
);
1265 if (unlikely(INTEL_DEBUG
& DEBUG_TES
))
1266 v
.dump_instructions();
1268 return brw_vec4_generate_assembly(compiler
, log_data
, mem_ctx
, nir
,
1269 &prog_data
->base
, v
.cfg
,
1270 final_assembly_size
);