Merge branch 'mesa_7_5_branch'
[mesa.git] / src / mesa / drivers / dri / i965 / brw_tex_layout.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 /* Code to layout images in a mipmap tree for i965.
33 */
34
35 #include "intel_mipmap_tree.h"
36 #include "intel_tex_layout.h"
37 #include "intel_context.h"
38 #include "main/macros.h"
39
40 #define FILE_DEBUG_FLAG DEBUG_MIPTREE
41
42 GLboolean brw_miptree_layout(struct intel_context *intel,
43 struct intel_mipmap_tree *mt,
44 uint32_t tiling)
45 {
46 /* XXX: these vary depending on image format: */
47 /* GLint align_w = 4; */
48
49 switch (mt->target) {
50 case GL_TEXTURE_CUBE_MAP:
51 case GL_TEXTURE_3D: {
52 GLuint width = mt->width0;
53 GLuint height = mt->height0;
54 GLuint depth = mt->depth0;
55 GLuint pack_x_pitch, pack_x_nr;
56 GLuint pack_y_pitch;
57 GLuint level;
58 GLuint align_h = 2;
59 GLuint align_w = 4;
60
61 mt->total_height = 0;
62
63 if (mt->compressed) {
64 align_w = intel_compressed_alignment(mt->internal_format);
65 mt->pitch = ALIGN(width, align_w);
66 pack_y_pitch = (height + 3) / 4;
67 } else {
68 mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0);
69 pack_y_pitch = ALIGN(mt->height0, align_h);
70 }
71
72 pack_x_pitch = width;
73 pack_x_nr = 1;
74
75 for (level = mt->first_level ; level <= mt->last_level ; level++) {
76 GLuint nr_images = mt->target == GL_TEXTURE_3D ? depth : 6;
77 GLint x = 0;
78 GLint y = 0;
79 GLint q, j;
80
81 intel_miptree_set_level_info(mt, level, nr_images,
82 0, mt->total_height,
83 width, height, depth);
84
85 for (q = 0; q < nr_images;) {
86 for (j = 0; j < pack_x_nr && q < nr_images; j++, q++) {
87 intel_miptree_set_image_offset(mt, level, q, x, y);
88 x += pack_x_pitch;
89 }
90
91 x = 0;
92 y += pack_y_pitch;
93 }
94
95
96 mt->total_height += y;
97 width = minify(width);
98 height = minify(height);
99 depth = minify(depth);
100
101 if (mt->compressed) {
102 pack_y_pitch = (height + 3) / 4;
103
104 if (pack_x_pitch > ALIGN(width, align_w)) {
105 pack_x_pitch = ALIGN(width, align_w);
106 pack_x_nr <<= 1;
107 }
108 } else {
109 if (pack_x_pitch > 4) {
110 pack_x_pitch >>= 1;
111 pack_x_nr <<= 1;
112 assert(pack_x_pitch * pack_x_nr <= mt->pitch);
113 }
114
115 if (pack_y_pitch > 2) {
116 pack_y_pitch >>= 1;
117 pack_y_pitch = ALIGN(pack_y_pitch, align_h);
118 }
119 }
120
121 }
122 break;
123 }
124
125 default:
126 i945_miptree_layout_2d(intel, mt, tiling);
127 break;
128 }
129 DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__,
130 mt->pitch,
131 mt->total_height,
132 mt->cpp,
133 mt->pitch * mt->total_height * mt->cpp );
134
135 return GL_TRUE;
136 }
137