2 * Copyright © 2011 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "brw_shader.h"
29 #include "main/compiler.h"
30 #include "program/hash_table.h"
31 #include "brw_program.h"
34 #include "brw_ir_vec4.h"
39 #include "brw_context.h"
41 #include "intel_asm_annotation.h"
48 #include "glsl/nir/nir.h"
60 class vec4_live_variables
;
63 * The vertex shader front-end.
65 * Translates either GLSL IR or Mesa IR (for ARB_vertex_program and
66 * fixed-function) into VS IR.
68 class vec4_visitor
: public backend_shader
71 vec4_visitor(const struct brw_compiler
*compiler
,
73 const struct brw_sampler_prog_key_data
*key
,
74 struct brw_vue_prog_data
*prog_data
,
78 int shader_time_index
);
83 return dst_reg(brw_null_reg());
88 return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_D
));
93 return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD
));
96 const struct brw_sampler_prog_key_data
* const key_tex
;
97 struct brw_vue_prog_data
* const prog_data
;
102 * GLSL IR currently being processed, which is associated with our
103 * driver IR instructions for debugging purposes.
106 const char *current_annotation
;
108 int first_non_payload_grf
;
109 unsigned int max_grf
;
110 int *virtual_grf_start
;
111 int *virtual_grf_end
;
112 brw::vec4_live_variables
*live_intervals
;
113 dst_reg userplane
[MAX_CLIP_PLANES
];
115 bool need_all_constants_in_pull_buffer
;
117 /* Regs for vertex results. Generated at ir_variable visiting time
118 * for the ir->location's used.
120 dst_reg output_reg
[BRW_VARYING_SLOT_COUNT
];
121 const char *output_reg_annotation
[BRW_VARYING_SLOT_COUNT
];
123 int uniform_array_size
; /*< Size of the uniform_size array */
126 src_reg shader_start_time
;
129 void fail(const char *msg
, ...);
131 int setup_uniforms(int payload_reg
);
133 bool reg_allocate_trivial();
135 void evaluate_spill_costs(float *spill_costs
, bool *no_spill
);
136 int choose_spill_reg(struct ra_graph
*g
);
137 void spill_reg(int spill_reg
);
138 void move_grf_array_access_to_scratch();
139 void move_uniform_array_access_to_pull_constants();
140 void move_push_constants_to_pull_constants();
141 void split_uniform_registers();
142 void pack_uniform_registers();
143 void calculate_live_intervals();
144 void invalidate_live_intervals();
145 void split_virtual_grfs();
146 bool opt_vector_float();
147 bool opt_reduce_swizzle();
148 bool dead_code_eliminate();
149 int var_range_start(unsigned v
, unsigned n
) const;
150 int var_range_end(unsigned v
, unsigned n
) const;
151 bool virtual_grf_interferes(int a
, int b
);
152 bool opt_copy_propagation(bool do_constant_prop
= true);
153 bool opt_cse_local(bblock_t
*block
);
155 bool opt_algebraic();
156 bool opt_register_coalesce();
157 bool eliminate_find_live_channel();
158 bool is_dep_ctrl_unsafe(const vec4_instruction
*inst
);
159 void opt_set_dependency_control();
160 void opt_schedule_instructions();
162 vec4_instruction
*emit(vec4_instruction
*inst
);
164 vec4_instruction
*emit(enum opcode opcode
);
165 vec4_instruction
*emit(enum opcode opcode
, const dst_reg
&dst
);
166 vec4_instruction
*emit(enum opcode opcode
, const dst_reg
&dst
,
167 const src_reg
&src0
);
168 vec4_instruction
*emit(enum opcode opcode
, const dst_reg
&dst
,
169 const src_reg
&src0
, const src_reg
&src1
);
170 vec4_instruction
*emit(enum opcode opcode
, const dst_reg
&dst
,
171 const src_reg
&src0
, const src_reg
&src1
,
172 const src_reg
&src2
);
174 vec4_instruction
*emit_before(bblock_t
*block
,
175 vec4_instruction
*inst
,
176 vec4_instruction
*new_inst
);
178 #define EMIT1(op) vec4_instruction *op(const dst_reg &, const src_reg &);
179 #define EMIT2(op) vec4_instruction *op(const dst_reg &, const src_reg &, const src_reg &);
180 #define EMIT3(op) vec4_instruction *op(const dst_reg &, const src_reg &, const src_reg &, const src_reg &);
202 vec4_instruction
*CMP(dst_reg dst
, src_reg src0
, src_reg src1
,
203 enum brw_conditional_mod condition
);
204 vec4_instruction
*IF(src_reg src0
, src_reg src1
,
205 enum brw_conditional_mod condition
);
206 vec4_instruction
*IF(enum brw_predicate predicate
);
224 int implied_mrf_writes(vec4_instruction
*inst
);
226 void emit_vp_sop(enum brw_conditional_mod condmod
, dst_reg dst
,
227 src_reg src0
, src_reg src1
, src_reg one
);
229 vec4_instruction
*emit_minmax(enum brw_conditional_mod conditionalmod
, dst_reg dst
,
230 src_reg src0
, src_reg src1
);
232 vec4_instruction
*emit_lrp(const dst_reg
&dst
, const src_reg
&x
,
233 const src_reg
&y
, const src_reg
&a
);
236 * Copy any live channel from \p src to the first channel of the
239 src_reg
emit_uniformize(const src_reg
&src
);
242 * Emit the correct dot-product instruction for the type of arguments
244 void emit_dp(dst_reg dst
, src_reg src0
, src_reg src1
, unsigned elements
);
246 src_reg
fix_3src_operand(const src_reg
&src
);
247 src_reg
resolve_source_modifiers(const src_reg
&src
);
249 vec4_instruction
*emit_math(enum opcode opcode
, const dst_reg
&dst
, const src_reg
&src0
,
250 const src_reg
&src1
= src_reg());
252 src_reg
fix_math_operand(const src_reg
&src
);
254 void emit_pack_half_2x16(dst_reg dst
, src_reg src0
);
255 void emit_unpack_half_2x16(dst_reg dst
, src_reg src0
);
256 void emit_unpack_unorm_4x8(const dst_reg
&dst
, src_reg src0
);
257 void emit_unpack_snorm_4x8(const dst_reg
&dst
, src_reg src0
);
258 void emit_pack_unorm_4x8(const dst_reg
&dst
, const src_reg
&src0
);
259 void emit_pack_snorm_4x8(const dst_reg
&dst
, const src_reg
&src0
);
261 void emit_texture(ir_texture_opcode op
,
263 const glsl_type
*dest_type
,
265 int coord_components
,
266 src_reg shadow_comparitor
,
267 src_reg lod
, src_reg lod2
,
268 src_reg sample_index
,
269 uint32_t constant_offset
,
270 src_reg offset_value
,
273 uint32_t sampler
, src_reg sampler_reg
);
275 uint32_t gather_channel(unsigned gather_component
, uint32_t sampler
);
276 src_reg
emit_mcs_fetch(const glsl_type
*coordinate_type
, src_reg coordinate
,
278 void emit_gen6_gather_wa(uint8_t wa
, dst_reg dst
);
279 void swizzle_result(ir_texture_opcode op
, dst_reg dest
,
280 src_reg orig_val
, uint32_t sampler
,
281 const glsl_type
*dest_type
);
283 void emit_ndc_computation();
284 void emit_psiz_and_flags(dst_reg reg
);
285 vec4_instruction
*emit_generic_urb_slot(dst_reg reg
, int varying
);
286 virtual void emit_urb_slot(dst_reg reg
, int varying
);
288 void emit_shader_time_begin();
289 void emit_shader_time_end();
290 void emit_shader_time_write(int shader_time_subindex
, src_reg value
);
292 void emit_untyped_atomic(unsigned atomic_op
, unsigned surf_index
,
293 dst_reg dst
, src_reg offset
, src_reg src0
,
296 void emit_untyped_surface_read(unsigned surf_index
, dst_reg dst
,
299 src_reg
get_scratch_offset(bblock_t
*block
, vec4_instruction
*inst
,
300 src_reg
*reladdr
, int reg_offset
);
301 src_reg
get_pull_constant_offset(bblock_t
*block
, vec4_instruction
*inst
,
302 src_reg
*reladdr
, int reg_offset
);
303 void emit_scratch_read(bblock_t
*block
, vec4_instruction
*inst
,
307 void emit_scratch_write(bblock_t
*block
, vec4_instruction
*inst
,
309 void emit_pull_constant_load(bblock_t
*block
, vec4_instruction
*inst
,
313 void emit_pull_constant_load_reg(dst_reg dst
,
316 bblock_t
*before_block
,
317 vec4_instruction
*before_inst
);
318 src_reg
emit_resolve_reladdr(int scratch_loc
[], bblock_t
*block
,
319 vec4_instruction
*inst
, src_reg src
);
321 void resolve_ud_negate(src_reg
*reg
);
323 src_reg
get_timestamp();
325 void dump_instruction(backend_instruction
*inst
);
326 void dump_instruction(backend_instruction
*inst
, FILE *file
);
328 bool is_high_sampler(src_reg sampler
);
330 virtual void emit_nir_code();
331 virtual void nir_setup_inputs();
332 virtual void nir_setup_uniforms();
333 virtual void nir_setup_system_value_intrinsic(nir_intrinsic_instr
*instr
);
334 virtual void nir_setup_system_values();
335 virtual void nir_emit_impl(nir_function_impl
*impl
);
336 virtual void nir_emit_cf_list(exec_list
*list
);
337 virtual void nir_emit_if(nir_if
*if_stmt
);
338 virtual void nir_emit_loop(nir_loop
*loop
);
339 virtual void nir_emit_block(nir_block
*block
);
340 virtual void nir_emit_instr(nir_instr
*instr
);
341 virtual void nir_emit_load_const(nir_load_const_instr
*instr
);
342 virtual void nir_emit_intrinsic(nir_intrinsic_instr
*instr
);
343 virtual void nir_emit_alu(nir_alu_instr
*instr
);
344 virtual void nir_emit_jump(nir_jump_instr
*instr
);
345 virtual void nir_emit_texture(nir_tex_instr
*instr
);
346 virtual void nir_emit_undef(nir_ssa_undef_instr
*instr
);
347 virtual void nir_emit_ssbo_atomic(int op
, nir_intrinsic_instr
*instr
);
349 dst_reg
get_nir_dest(nir_dest dest
, enum brw_reg_type type
);
350 dst_reg
get_nir_dest(nir_dest dest
, nir_alu_type type
);
351 dst_reg
get_nir_dest(nir_dest dest
);
352 src_reg
get_nir_src(nir_src src
, enum brw_reg_type type
,
353 unsigned num_components
= 4);
354 src_reg
get_nir_src(nir_src src
, nir_alu_type type
,
355 unsigned num_components
= 4);
356 src_reg
get_nir_src(nir_src src
,
357 unsigned num_components
= 4);
359 virtual dst_reg
*make_reg_for_system_value(int location
,
360 const glsl_type
*type
) = 0;
363 dst_reg
*nir_ssa_values
;
365 dst_reg
*nir_system_values
;
369 void lower_attributes_to_hw_regs(const int *attribute_map
,
371 void setup_payload_interference(struct ra_graph
*g
, int first_payload_node
,
373 virtual void setup_payload() = 0;
374 virtual void emit_prolog() = 0;
375 virtual void emit_thread_end() = 0;
376 virtual void emit_urb_write_header(int mrf
) = 0;
377 virtual vec4_instruction
*emit_urb_write_opcode(bool complete
) = 0;
378 virtual void gs_emit_vertex(int stream_id
);
379 virtual void gs_end_primitive();
383 * If true, then register allocation should fail instead of spilling.
385 const bool no_spills
;
387 int shader_time_index
;
389 unsigned last_scratch
; /**< measured in 32-byte (register size) units */
394 * The vertex shader code generator.
396 * Translates VS IR to actual i965 assembly code.
401 vec4_generator(const struct brw_compiler
*compiler
, void *log_data
,
402 struct gl_shader_program
*shader_prog
,
403 struct gl_program
*prog
,
404 struct brw_vue_prog_data
*prog_data
,
407 const char *stage_name
,
408 const char *stage_abbrev
);
411 const unsigned *generate_assembly(const cfg_t
*cfg
, unsigned *asm_size
);
414 void generate_code(const cfg_t
*cfg
);
416 void generate_math1_gen4(vec4_instruction
*inst
,
419 void generate_math2_gen4(vec4_instruction
*inst
,
422 struct brw_reg src1
);
423 void generate_math_gen6(vec4_instruction
*inst
,
426 struct brw_reg src1
);
428 void generate_tex(vec4_instruction
*inst
,
431 struct brw_reg sampler_index
);
433 void generate_vs_urb_write(vec4_instruction
*inst
);
434 void generate_gs_urb_write(vec4_instruction
*inst
);
435 void generate_gs_urb_write_allocate(vec4_instruction
*inst
);
436 void generate_gs_thread_end(vec4_instruction
*inst
);
437 void generate_gs_set_write_offset(struct brw_reg dst
,
439 struct brw_reg src1
);
440 void generate_gs_set_vertex_count(struct brw_reg dst
,
442 void generate_gs_svb_write(vec4_instruction
*inst
,
445 struct brw_reg src1
);
446 void generate_gs_svb_set_destination_index(vec4_instruction
*inst
,
449 void generate_gs_set_dword_2(struct brw_reg dst
, struct brw_reg src
);
450 void generate_gs_prepare_channel_masks(struct brw_reg dst
);
451 void generate_gs_set_channel_masks(struct brw_reg dst
, struct brw_reg src
);
452 void generate_gs_get_instance_id(struct brw_reg dst
);
453 void generate_gs_ff_sync_set_primitives(struct brw_reg dst
,
456 struct brw_reg src2
);
457 void generate_gs_ff_sync(vec4_instruction
*inst
,
460 struct brw_reg src1
);
461 void generate_gs_set_primitive_id(struct brw_reg dst
);
462 void generate_oword_dual_block_offsets(struct brw_reg m1
,
463 struct brw_reg index
);
464 void generate_scratch_write(vec4_instruction
*inst
,
467 struct brw_reg index
);
468 void generate_scratch_read(vec4_instruction
*inst
,
470 struct brw_reg index
);
471 void generate_pull_constant_load(vec4_instruction
*inst
,
473 struct brw_reg index
,
474 struct brw_reg offset
);
475 void generate_pull_constant_load_gen7(vec4_instruction
*inst
,
477 struct brw_reg surf_index
,
478 struct brw_reg offset
);
479 void generate_set_simd4x2_header_gen9(vec4_instruction
*inst
,
482 void generate_get_buffer_size(vec4_instruction
*inst
,
485 struct brw_reg index
);
487 void generate_unpack_flags(struct brw_reg dst
);
489 const struct brw_compiler
*compiler
;
490 void *log_data
; /* Passed to compiler->*_log functions */
492 const struct brw_device_info
*devinfo
;
494 struct brw_codegen
*p
;
496 struct gl_shader_program
*shader_prog
;
497 const struct gl_program
*prog
;
499 struct brw_vue_prog_data
*prog_data
;
502 const char *stage_name
;
503 const char *stage_abbrev
;
504 const bool debug_flag
;
507 } /* namespace brw */
508 #endif /* __cplusplus */
510 #endif /* BRW_VEC4_H */