i965/nir/vec4: Implement min/max operations
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vec4_nir.cpp
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "brw_nir.h"
25 #include "brw_vec4.h"
26 #include "glsl/ir_uniform.h"
27
28 namespace brw {
29
30 void
31 vec4_visitor::emit_nir_code()
32 {
33 nir_shader *nir = prog->nir;
34
35 if (nir->num_inputs > 0)
36 nir_setup_inputs(nir);
37
38 if (nir->num_uniforms > 0)
39 nir_setup_uniforms(nir);
40
41 nir_setup_system_values(nir);
42
43 /* get the main function and emit it */
44 nir_foreach_overload(nir, overload) {
45 assert(strcmp(overload->function->name, "main") == 0);
46 assert(overload->impl);
47 nir_emit_impl(overload->impl);
48 }
49 }
50
51 void
52 vec4_visitor::nir_setup_system_value_intrinsic(nir_intrinsic_instr *instr)
53 {
54 dst_reg *reg;
55
56 switch (instr->intrinsic) {
57 case nir_intrinsic_load_vertex_id:
58 unreachable("should be lowered by lower_vertex_id().");
59
60 case nir_intrinsic_load_vertex_id_zero_base:
61 reg = &this->nir_system_values[SYSTEM_VALUE_VERTEX_ID_ZERO_BASE];
62 if (reg->file == BAD_FILE)
63 *reg =
64 *this->make_reg_for_system_value(SYSTEM_VALUE_VERTEX_ID_ZERO_BASE,
65 glsl_type::int_type);
66 break;
67
68 case nir_intrinsic_load_base_vertex:
69 reg = &this->nir_system_values[SYSTEM_VALUE_BASE_VERTEX];
70 if (reg->file == BAD_FILE)
71 *reg = *this->make_reg_for_system_value(SYSTEM_VALUE_BASE_VERTEX,
72 glsl_type::int_type);
73 break;
74
75 case nir_intrinsic_load_instance_id:
76 reg = &this->nir_system_values[SYSTEM_VALUE_INSTANCE_ID];
77 if (reg->file == BAD_FILE)
78 *reg = *this->make_reg_for_system_value(SYSTEM_VALUE_INSTANCE_ID,
79 glsl_type::int_type);
80 break;
81
82 default:
83 break;
84 }
85 }
86
87 static bool
88 setup_system_values_block(nir_block *block, void *void_visitor)
89 {
90 vec4_visitor *v = (vec4_visitor *)void_visitor;
91
92 nir_foreach_instr(block, instr) {
93 if (instr->type != nir_instr_type_intrinsic)
94 continue;
95
96 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
97 v->nir_setup_system_value_intrinsic(intrin);
98 }
99
100 return true;
101 }
102
103 void
104 vec4_visitor::nir_setup_system_values(nir_shader *shader)
105 {
106 nir_system_values = ralloc_array(mem_ctx, dst_reg, SYSTEM_VALUE_MAX);
107
108 nir_foreach_overload(shader, overload) {
109 assert(strcmp(overload->function->name, "main") == 0);
110 assert(overload->impl);
111 nir_foreach_block(overload->impl, setup_system_values_block, this);
112 }
113 }
114
115 void
116 vec4_visitor::nir_setup_inputs(nir_shader *shader)
117 {
118 nir_inputs = ralloc_array(mem_ctx, src_reg, shader->num_inputs);
119
120 foreach_list_typed(nir_variable, var, node, &shader->inputs) {
121 int offset = var->data.driver_location;
122 unsigned size = type_size(var->type);
123 for (unsigned i = 0; i < size; i++) {
124 src_reg src = src_reg(ATTR, var->data.location + i, var->type);
125 nir_inputs[offset + i] = src;
126 }
127 }
128 }
129
130 void
131 vec4_visitor::nir_setup_uniforms(nir_shader *shader)
132 {
133 uniforms = 0;
134
135 nir_uniform_driver_location =
136 rzalloc_array(mem_ctx, unsigned, this->uniform_array_size);
137
138 if (shader_prog) {
139 foreach_list_typed(nir_variable, var, node, &shader->uniforms) {
140 /* UBO's, atomics and samplers don't take up space in the
141 uniform file */
142 if (var->interface_type != NULL || var->type->contains_atomic() ||
143 type_size(var->type) == 0) {
144 continue;
145 }
146
147 assert(uniforms < uniform_array_size);
148 this->uniform_size[uniforms] = type_size(var->type);
149
150 if (strncmp(var->name, "gl_", 3) == 0)
151 nir_setup_builtin_uniform(var);
152 else
153 nir_setup_uniform(var);
154 }
155 } else {
156 /* ARB_vertex_program is not supported yet */
157 assert("Not implemented");
158 }
159 }
160
161 void
162 vec4_visitor::nir_setup_uniform(nir_variable *var)
163 {
164 int namelen = strlen(var->name);
165
166 /* The data for our (non-builtin) uniforms is stored in a series of
167 * gl_uniform_driver_storage structs for each subcomponent that
168 * glGetUniformLocation() could name. We know it's been set up in the same
169 * order we'd walk the type, so walk the list of storage and find anything
170 * with our name, or the prefix of a component that starts with our name.
171 */
172 for (unsigned u = 0; u < shader_prog->NumUniformStorage; u++) {
173 struct gl_uniform_storage *storage = &shader_prog->UniformStorage[u];
174
175 if (storage->builtin)
176 continue;
177
178 if (strncmp(var->name, storage->name, namelen) != 0 ||
179 (storage->name[namelen] != 0 &&
180 storage->name[namelen] != '.' &&
181 storage->name[namelen] != '[')) {
182 continue;
183 }
184
185 gl_constant_value *components = storage->storage;
186 unsigned vector_count = (MAX2(storage->array_elements, 1) *
187 storage->type->matrix_columns);
188
189 for (unsigned s = 0; s < vector_count; s++) {
190 assert(uniforms < uniform_array_size);
191 uniform_vector_size[uniforms] = storage->type->vector_elements;
192
193 int i;
194 for (i = 0; i < uniform_vector_size[uniforms]; i++) {
195 stage_prog_data->param[uniforms * 4 + i] = components;
196 components++;
197 }
198 for (; i < 4; i++) {
199 static const gl_constant_value zero = { 0.0 };
200 stage_prog_data->param[uniforms * 4 + i] = &zero;
201 }
202
203 nir_uniform_driver_location[uniforms] = var->data.driver_location;
204 uniforms++;
205 }
206 }
207 }
208
209 void
210 vec4_visitor::nir_setup_builtin_uniform(nir_variable *var)
211 {
212 const nir_state_slot *const slots = var->state_slots;
213 assert(var->state_slots != NULL);
214
215 for (unsigned int i = 0; i < var->num_state_slots; i++) {
216 /* This state reference has already been setup by ir_to_mesa,
217 * but we'll get the same index back here. We can reference
218 * ParameterValues directly, since unlike brw_fs.cpp, we never
219 * add new state references during compile.
220 */
221 int index = _mesa_add_state_reference(this->prog->Parameters,
222 (gl_state_index *)slots[i].tokens);
223 gl_constant_value *values =
224 &this->prog->Parameters->ParameterValues[index][0];
225
226 assert(uniforms < uniform_array_size);
227
228 for (unsigned j = 0; j < 4; j++)
229 stage_prog_data->param[uniforms * 4 + j] =
230 &values[GET_SWZ(slots[i].swizzle, j)];
231
232 this->uniform_vector_size[uniforms] =
233 (var->type->is_scalar() || var->type->is_vector() ||
234 var->type->is_matrix() ? var->type->vector_elements : 4);
235
236 nir_uniform_driver_location[uniforms] = var->data.driver_location;
237 uniforms++;
238 }
239 }
240
241 void
242 vec4_visitor::nir_emit_impl(nir_function_impl *impl)
243 {
244 nir_locals = ralloc_array(mem_ctx, dst_reg, impl->reg_alloc);
245
246 foreach_list_typed(nir_register, reg, node, &impl->registers) {
247 unsigned array_elems =
248 reg->num_array_elems == 0 ? 1 : reg->num_array_elems;
249
250 nir_locals[reg->index] = dst_reg(GRF, alloc.allocate(array_elems));
251 }
252
253 nir_ssa_values = ralloc_array(mem_ctx, dst_reg, impl->ssa_alloc);
254
255 nir_emit_cf_list(&impl->body);
256 }
257
258 void
259 vec4_visitor::nir_emit_cf_list(exec_list *list)
260 {
261 exec_list_validate(list);
262 foreach_list_typed(nir_cf_node, node, node, list) {
263 switch (node->type) {
264 case nir_cf_node_if:
265 nir_emit_if(nir_cf_node_as_if(node));
266 break;
267
268 case nir_cf_node_loop:
269 nir_emit_loop(nir_cf_node_as_loop(node));
270 break;
271
272 case nir_cf_node_block:
273 nir_emit_block(nir_cf_node_as_block(node));
274 break;
275
276 default:
277 unreachable("Invalid CFG node block");
278 }
279 }
280 }
281
282 void
283 vec4_visitor::nir_emit_if(nir_if *if_stmt)
284 {
285 /* First, put the condition in f0 */
286 src_reg condition = get_nir_src(if_stmt->condition, BRW_REGISTER_TYPE_D, 1);
287 vec4_instruction *inst = emit(MOV(dst_null_d(), condition));
288 inst->conditional_mod = BRW_CONDITIONAL_NZ;
289
290 emit(IF(BRW_PREDICATE_NORMAL));
291
292 nir_emit_cf_list(&if_stmt->then_list);
293
294 /* note: if the else is empty, dead CF elimination will remove it */
295 emit(BRW_OPCODE_ELSE);
296
297 nir_emit_cf_list(&if_stmt->else_list);
298
299 emit(BRW_OPCODE_ENDIF);
300 }
301
302 void
303 vec4_visitor::nir_emit_loop(nir_loop *loop)
304 {
305 emit(BRW_OPCODE_DO);
306
307 nir_emit_cf_list(&loop->body);
308
309 emit(BRW_OPCODE_WHILE);
310 }
311
312 void
313 vec4_visitor::nir_emit_block(nir_block *block)
314 {
315 nir_foreach_instr(block, instr) {
316 nir_emit_instr(instr);
317 }
318 }
319
320 void
321 vec4_visitor::nir_emit_instr(nir_instr *instr)
322 {
323 this->base_ir = instr;
324
325 switch (instr->type) {
326 case nir_instr_type_load_const:
327 nir_emit_load_const(nir_instr_as_load_const(instr));
328 break;
329
330 case nir_instr_type_intrinsic:
331 nir_emit_intrinsic(nir_instr_as_intrinsic(instr));
332 break;
333
334 case nir_instr_type_alu:
335 nir_emit_alu(nir_instr_as_alu(instr));
336 break;
337
338 case nir_instr_type_jump:
339 nir_emit_jump(nir_instr_as_jump(instr));
340 break;
341
342 case nir_instr_type_tex:
343 nir_emit_texture(nir_instr_as_tex(instr));
344 break;
345
346 default:
347 fprintf(stderr, "VS instruction not yet implemented by NIR->vec4\n");
348 break;
349 }
350 }
351
352 static dst_reg
353 dst_reg_for_nir_reg(vec4_visitor *v, nir_register *nir_reg,
354 unsigned base_offset, nir_src *indirect)
355 {
356 dst_reg reg;
357
358 reg = v->nir_locals[nir_reg->index];
359 reg = offset(reg, base_offset);
360 if (indirect) {
361 reg.reladdr =
362 new(v->mem_ctx) src_reg(v->get_nir_src(*indirect,
363 BRW_REGISTER_TYPE_D,
364 1));
365 }
366 return reg;
367 }
368
369 dst_reg
370 vec4_visitor::get_nir_dest(nir_dest dest)
371 {
372 assert(!dest.is_ssa);
373 return dst_reg_for_nir_reg(this, dest.reg.reg, dest.reg.base_offset,
374 dest.reg.indirect);
375 }
376
377 dst_reg
378 vec4_visitor::get_nir_dest(nir_dest dest, enum brw_reg_type type)
379 {
380 return retype(get_nir_dest(dest), type);
381 }
382
383 dst_reg
384 vec4_visitor::get_nir_dest(nir_dest dest, nir_alu_type type)
385 {
386 return get_nir_dest(dest, brw_type_for_nir_type(type));
387 }
388
389 src_reg
390 vec4_visitor::get_nir_src(nir_src src, enum brw_reg_type type,
391 unsigned num_components)
392 {
393 dst_reg reg;
394
395 if (src.is_ssa) {
396 assert(src.ssa != NULL);
397 reg = nir_ssa_values[src.ssa->index];
398 }
399 else {
400 reg = dst_reg_for_nir_reg(this, src.reg.reg, src.reg.base_offset,
401 src.reg.indirect);
402 }
403
404 reg = retype(reg, type);
405
406 src_reg reg_as_src = src_reg(reg);
407 reg_as_src.swizzle = brw_swizzle_for_size(num_components);
408 return reg_as_src;
409 }
410
411 src_reg
412 vec4_visitor::get_nir_src(nir_src src, nir_alu_type type,
413 unsigned num_components)
414 {
415 return get_nir_src(src, brw_type_for_nir_type(type), num_components);
416 }
417
418 src_reg
419 vec4_visitor::get_nir_src(nir_src src, unsigned num_components)
420 {
421 /* if type is not specified, default to signed int */
422 return get_nir_src(src, nir_type_int, num_components);
423 }
424
425 void
426 vec4_visitor::nir_emit_load_const(nir_load_const_instr *instr)
427 {
428 dst_reg reg = dst_reg(GRF, alloc.allocate(1));
429 reg.type = BRW_REGISTER_TYPE_F;
430
431 /* @FIXME: consider emitting vector operations to save some MOVs in
432 * cases where the components are representable in 8 bits.
433 * By now, we emit a MOV for each component.
434 */
435 for (unsigned i = 0; i < instr->def.num_components; ++i) {
436 reg.writemask = 1 << i;
437 emit(MOV(reg, src_reg(instr->value.f[i])));
438 }
439
440 /* Set final writemask */
441 reg.writemask = brw_writemask_for_size(instr->def.num_components);
442
443 nir_ssa_values[instr->def.index] = reg;
444 }
445
446 void
447 vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
448 {
449 dst_reg dest;
450 src_reg src;
451
452 bool has_indirect = false;
453
454 switch (instr->intrinsic) {
455
456 case nir_intrinsic_load_input_indirect:
457 has_indirect = true;
458 /* fallthrough */
459 case nir_intrinsic_load_input: {
460 int offset = instr->const_index[0];
461 src = nir_inputs[offset];
462
463 if (has_indirect) {
464 dest.reladdr = new(mem_ctx) src_reg(get_nir_src(instr->src[0],
465 BRW_REGISTER_TYPE_D,
466 1));
467 }
468 dest = get_nir_dest(instr->dest, src.type);
469 dest.writemask = brw_writemask_for_size(instr->num_components);
470
471 emit(MOV(dest, src));
472 break;
473 }
474
475 case nir_intrinsic_store_output_indirect:
476 has_indirect = true;
477 /* fallthrough */
478 case nir_intrinsic_store_output: {
479 int varying = instr->const_index[0];
480
481 src = get_nir_src(instr->src[0], BRW_REGISTER_TYPE_F,
482 instr->num_components);
483 dest = dst_reg(src);
484
485 if (has_indirect) {
486 dest.reladdr = new(mem_ctx) src_reg(get_nir_src(instr->src[1],
487 BRW_REGISTER_TYPE_D,
488 1));
489 }
490 output_reg[varying] = dest;
491 break;
492 }
493
494 case nir_intrinsic_load_vertex_id:
495 unreachable("should be lowered by lower_vertex_id()");
496
497 case nir_intrinsic_load_vertex_id_zero_base: {
498 src_reg vertex_id =
499 src_reg(nir_system_values[SYSTEM_VALUE_VERTEX_ID_ZERO_BASE]);
500 assert(vertex_id.file != BAD_FILE);
501 dest = get_nir_dest(instr->dest, vertex_id.type);
502 emit(MOV(dest, vertex_id));
503 break;
504 }
505
506 case nir_intrinsic_load_base_vertex: {
507 src_reg base_vertex =
508 src_reg(nir_system_values[SYSTEM_VALUE_BASE_VERTEX]);
509 assert(base_vertex.file != BAD_FILE);
510 dest = get_nir_dest(instr->dest, base_vertex.type);
511 emit(MOV(dest, base_vertex));
512 break;
513 }
514
515 case nir_intrinsic_load_instance_id: {
516 src_reg instance_id =
517 src_reg(nir_system_values[SYSTEM_VALUE_INSTANCE_ID]);
518 assert(instance_id.file != BAD_FILE);
519 dest = get_nir_dest(instr->dest, instance_id.type);
520 emit(MOV(dest, instance_id));
521 break;
522 }
523
524 case nir_intrinsic_load_uniform_indirect:
525 has_indirect = true;
526 /* fallthrough */
527 case nir_intrinsic_load_uniform: {
528 int uniform = instr->const_index[0];
529
530 dest = get_nir_dest(instr->dest);
531
532 if (has_indirect) {
533 /* Split addressing into uniform and offset */
534 int offset = uniform - nir_uniform_driver_location[uniform];
535 assert(offset >= 0);
536
537 uniform -= offset;
538 assert(uniform >= 0);
539
540 src = src_reg(dst_reg(UNIFORM, uniform));
541 src.reg_offset = offset;
542 src_reg tmp = get_nir_src(instr->src[0], BRW_REGISTER_TYPE_D, 1);
543 src.reladdr = new(mem_ctx) src_reg(tmp);
544 } else {
545 src = src_reg(dst_reg(UNIFORM, uniform));
546 }
547
548 emit(MOV(dest, src));
549 break;
550 }
551
552 case nir_intrinsic_atomic_counter_read:
553 case nir_intrinsic_atomic_counter_inc:
554 case nir_intrinsic_atomic_counter_dec: {
555 unsigned surf_index = prog_data->base.binding_table.abo_start +
556 (unsigned) instr->const_index[0];
557 src_reg offset = get_nir_src(instr->src[0], nir_type_int,
558 instr->num_components);
559 dest = get_nir_dest(instr->dest);
560
561 switch (instr->intrinsic) {
562 case nir_intrinsic_atomic_counter_inc:
563 emit_untyped_atomic(BRW_AOP_INC, surf_index, dest, offset,
564 src_reg(), src_reg());
565 break;
566 case nir_intrinsic_atomic_counter_dec:
567 emit_untyped_atomic(BRW_AOP_PREDEC, surf_index, dest, offset,
568 src_reg(), src_reg());
569 break;
570 case nir_intrinsic_atomic_counter_read:
571 emit_untyped_surface_read(surf_index, dest, offset);
572 break;
573 default:
574 unreachable("Unreachable");
575 }
576
577 brw_mark_surface_used(stage_prog_data, surf_index);
578 break;
579 }
580
581 case nir_intrinsic_load_ubo_indirect:
582 has_indirect = true;
583 /* fallthrough */
584 case nir_intrinsic_load_ubo: {
585 nir_const_value *const_block_index = nir_src_as_const_value(instr->src[0]);
586 src_reg surf_index;
587
588 dest = get_nir_dest(instr->dest);
589
590 if (const_block_index) {
591 /* The block index is a constant, so just emit the binding table entry
592 * as an immediate.
593 */
594 surf_index = src_reg(prog_data->base.binding_table.ubo_start +
595 const_block_index->u[0]);
596 } else {
597 /* The block index is not a constant. Evaluate the index expression
598 * per-channel and add the base UBO index; we have to select a value
599 * from any live channel.
600 */
601 surf_index = src_reg(this, glsl_type::uint_type);
602 emit(ADD(dst_reg(surf_index), get_nir_src(instr->src[0], nir_type_int,
603 instr->num_components),
604 src_reg(prog_data->base.binding_table.ubo_start)));
605 surf_index = emit_uniformize(surf_index);
606
607 /* Assume this may touch any UBO. It would be nice to provide
608 * a tighter bound, but the array information is already lowered away.
609 */
610 brw_mark_surface_used(&prog_data->base,
611 prog_data->base.binding_table.ubo_start +
612 shader_prog->NumUniformBlocks - 1);
613 }
614
615 unsigned const_offset = instr->const_index[0];
616 src_reg offset;
617
618 if (!has_indirect) {
619 offset = src_reg(const_offset / 16);
620 } else {
621 offset = src_reg(this, glsl_type::uint_type);
622 emit(SHR(dst_reg(offset), get_nir_src(instr->src[1], nir_type_int, 1),
623 src_reg(4u)));
624 }
625
626 src_reg packed_consts = src_reg(this, glsl_type::vec4_type);
627 packed_consts.type = dest.type;
628
629 emit_pull_constant_load_reg(dst_reg(packed_consts),
630 surf_index,
631 offset,
632 NULL, NULL /* before_block/inst */);
633
634 packed_consts.swizzle = brw_swizzle_for_size(instr->num_components);
635 packed_consts.swizzle += BRW_SWIZZLE4(const_offset % 16 / 4,
636 const_offset % 16 / 4,
637 const_offset % 16 / 4,
638 const_offset % 16 / 4);
639
640 emit(MOV(dest, packed_consts));
641 break;
642 }
643
644 default:
645 unreachable("Unknown intrinsic");
646 }
647 }
648
649 static unsigned
650 brw_swizzle_for_nir_swizzle(uint8_t swizzle[4])
651 {
652 return BRW_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
653 }
654
655 void
656 vec4_visitor::nir_emit_alu(nir_alu_instr *instr)
657 {
658 vec4_instruction *inst;
659
660 dst_reg dst = get_nir_dest(instr->dest.dest,
661 nir_op_infos[instr->op].output_type);
662 dst.writemask = instr->dest.write_mask;
663
664 src_reg op[4];
665 for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
666 op[i] = get_nir_src(instr->src[i].src,
667 nir_op_infos[instr->op].input_types[i], 4);
668 op[i].swizzle = brw_swizzle_for_nir_swizzle(instr->src[i].swizzle);
669 op[i].abs = instr->src[i].abs;
670 op[i].negate = instr->src[i].negate;
671 }
672
673 switch (instr->op) {
674 case nir_op_imov:
675 case nir_op_fmov:
676 inst = emit(MOV(dst, op[0]));
677 inst->saturate = instr->dest.saturate;
678 break;
679
680 case nir_op_vec2:
681 case nir_op_vec3:
682 case nir_op_vec4:
683 unreachable("not reached: should be handled by lower_vec_to_movs()");
684
685 case nir_op_i2f:
686 case nir_op_u2f:
687 inst = emit(MOV(dst, op[0]));
688 inst->saturate = instr->dest.saturate;
689 break;
690
691 case nir_op_f2i:
692 case nir_op_f2u:
693 inst = emit(MOV(dst, op[0]));
694 break;
695
696 case nir_op_fadd:
697 /* fall through */
698 case nir_op_iadd:
699 inst = emit(ADD(dst, op[0], op[1]));
700 inst->saturate = instr->dest.saturate;
701 break;
702
703 case nir_op_fmul:
704 inst = emit(MUL(dst, op[0], op[1]));
705 inst->saturate = instr->dest.saturate;
706 break;
707
708 case nir_op_imul: {
709 nir_const_value *value0 = nir_src_as_const_value(instr->src[0].src);
710 nir_const_value *value1 = nir_src_as_const_value(instr->src[1].src);
711
712 /* For integer multiplication, the MUL uses the low 16 bits of one of
713 * the operands (src0 through SNB, src1 on IVB and later). The MACH
714 * accumulates in the contribution of the upper 16 bits of that
715 * operand. If we can determine that one of the args is in the low
716 * 16 bits, though, we can just emit a single MUL.
717 */
718 if (value0 && value0->u[0] < (1 << 16)) {
719 if (devinfo->gen < 7)
720 emit(MUL(dst, op[0], op[1]));
721 else
722 emit(MUL(dst, op[1], op[0]));
723 } else if (value1 && value1->u[0] < (1 << 16)) {
724 if (devinfo->gen < 7)
725 emit(MUL(dst, op[1], op[0]));
726 else
727 emit(MUL(dst, op[0], op[1]));
728 } else {
729 struct brw_reg acc = retype(brw_acc_reg(8), dst.type);
730
731 emit(MUL(acc, op[0], op[1]));
732 emit(MACH(dst_null_d(), op[0], op[1]));
733 emit(MOV(dst, src_reg(acc)));
734 }
735 break;
736 }
737
738 case nir_op_imul_high:
739 case nir_op_umul_high: {
740 struct brw_reg acc = retype(brw_acc_reg(8), dst.type);
741
742 emit(MUL(acc, op[0], op[1]));
743 emit(MACH(dst, op[0], op[1]));
744 break;
745 }
746
747 case nir_op_frcp:
748 inst = emit_math(SHADER_OPCODE_RCP, dst, op[0]);
749 inst->saturate = instr->dest.saturate;
750 break;
751
752 case nir_op_fexp2:
753 inst = emit_math(SHADER_OPCODE_EXP2, dst, op[0]);
754 inst->saturate = instr->dest.saturate;
755 break;
756
757 case nir_op_flog2:
758 inst = emit_math(SHADER_OPCODE_LOG2, dst, op[0]);
759 inst->saturate = instr->dest.saturate;
760 break;
761
762 case nir_op_fsin:
763 inst = emit_math(SHADER_OPCODE_SIN, dst, op[0]);
764 inst->saturate = instr->dest.saturate;
765 break;
766
767 case nir_op_fcos:
768 inst = emit_math(SHADER_OPCODE_COS, dst, op[0]);
769 inst->saturate = instr->dest.saturate;
770 break;
771
772 case nir_op_idiv:
773 case nir_op_udiv:
774 emit_math(SHADER_OPCODE_INT_QUOTIENT, dst, op[0], op[1]);
775 break;
776
777 case nir_op_umod:
778 emit_math(SHADER_OPCODE_INT_REMAINDER, dst, op[0], op[1]);
779 break;
780
781 case nir_op_ldexp:
782 unreachable("not reached: should be handled by ldexp_to_arith()");
783
784 case nir_op_fsqrt:
785 inst = emit_math(SHADER_OPCODE_SQRT, dst, op[0]);
786 inst->saturate = instr->dest.saturate;
787 break;
788
789 case nir_op_frsq:
790 inst = emit_math(SHADER_OPCODE_RSQ, dst, op[0]);
791 inst->saturate = instr->dest.saturate;
792 break;
793
794 case nir_op_fpow:
795 inst = emit_math(SHADER_OPCODE_POW, dst, op[0], op[1]);
796 inst->saturate = instr->dest.saturate;
797 break;
798
799 case nir_op_uadd_carry: {
800 struct brw_reg acc = retype(brw_acc_reg(8), BRW_REGISTER_TYPE_UD);
801
802 emit(ADDC(dst_null_ud(), op[0], op[1]));
803 emit(MOV(dst, src_reg(acc)));
804 break;
805 }
806
807 case nir_op_usub_borrow: {
808 struct brw_reg acc = retype(brw_acc_reg(8), BRW_REGISTER_TYPE_UD);
809
810 emit(SUBB(dst_null_ud(), op[0], op[1]));
811 emit(MOV(dst, src_reg(acc)));
812 break;
813 }
814
815 case nir_op_ftrunc:
816 inst = emit(RNDZ(dst, op[0]));
817 inst->saturate = instr->dest.saturate;
818 break;
819
820 case nir_op_fceil: {
821 src_reg tmp = src_reg(this, glsl_type::float_type);
822 tmp.swizzle =
823 brw_swizzle_for_size(instr->src[0].src.is_ssa ?
824 instr->src[0].src.ssa->num_components :
825 instr->src[0].src.reg.reg->num_components);
826
827 op[0].negate = !op[0].negate;
828 emit(RNDD(dst_reg(tmp), op[0]));
829 tmp.negate = true;
830 inst = emit(MOV(dst, tmp));
831 inst->saturate = instr->dest.saturate;
832 break;
833 }
834
835 case nir_op_ffloor:
836 inst = emit(RNDD(dst, op[0]));
837 inst->saturate = instr->dest.saturate;
838 break;
839
840 case nir_op_ffract:
841 inst = emit(FRC(dst, op[0]));
842 inst->saturate = instr->dest.saturate;
843 break;
844
845 case nir_op_fround_even:
846 inst = emit(RNDE(dst, op[0]));
847 inst->saturate = instr->dest.saturate;
848 break;
849
850 case nir_op_fmin:
851 case nir_op_imin:
852 case nir_op_umin:
853 inst = emit_minmax(BRW_CONDITIONAL_L, dst, op[0], op[1]);
854 inst->saturate = instr->dest.saturate;
855 break;
856
857 case nir_op_fmax:
858 case nir_op_imax:
859 case nir_op_umax:
860 inst = emit_minmax(BRW_CONDITIONAL_GE, dst, op[0], op[1]);
861 inst->saturate = instr->dest.saturate;
862 break;
863
864 default:
865 unreachable("Unimplemented ALU operation");
866 }
867 }
868
869 void
870 vec4_visitor::nir_emit_jump(nir_jump_instr *instr)
871 {
872 /* @TODO: Not yet implemented */
873 }
874
875 void
876 vec4_visitor::nir_emit_texture(nir_tex_instr *instr)
877 {
878 /* @TODO: Not yet implemented */
879 }
880
881 }