Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
[mesa.git] / src / mesa / drivers / dri / i965 / brw_wm_state.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "brw_context.h"
35 #include "brw_state.h"
36 #include "brw_defines.h"
37 #include "brw_wm.h"
38
39 /***********************************************************************
40 * WM unit - fragment programs and rasterization
41 */
42
43 struct brw_wm_unit_key {
44 unsigned int total_grf, total_scratch;
45 unsigned int urb_entry_read_length;
46 unsigned int curb_entry_read_length;
47 unsigned int dispatch_grf_start_reg;
48
49 unsigned int curbe_offset;
50 unsigned int urb_size;
51
52 unsigned int max_threads;
53
54 unsigned int nr_surfaces, sampler_count;
55 GLboolean uses_depth, computes_depth, uses_kill, is_glsl;
56 GLboolean polygon_stipple, stats_wm, line_stipple, offset_enable;
57 GLfloat offset_units, offset_factor;
58 };
59
60 static void
61 wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
62 {
63 GLcontext *ctx = &brw->intel.ctx;
64 const struct gl_fragment_program *fp = brw->fragment_program;
65 const struct brw_fragment_program *bfp = (struct brw_fragment_program *) fp;
66 struct intel_context *intel = &brw->intel;
67
68 memset(key, 0, sizeof(*key));
69
70 if (INTEL_DEBUG & DEBUG_SINGLE_THREAD)
71 key->max_threads = 1;
72 else {
73 /* WM maximum threads is number of EUs times number of threads per EU. */
74 if (BRW_IS_IGDNG(brw))
75 key->max_threads = 12 * 6;
76 else if (BRW_IS_G4X(brw))
77 key->max_threads = 10 * 5;
78 else
79 key->max_threads = 8 * 4;
80 }
81
82 /* CACHE_NEW_WM_PROG */
83 key->total_grf = brw->wm.prog_data->total_grf;
84 key->urb_entry_read_length = brw->wm.prog_data->urb_read_length;
85 key->curb_entry_read_length = brw->wm.prog_data->curb_read_length;
86 key->dispatch_grf_start_reg = brw->wm.prog_data->first_curbe_grf;
87 key->total_scratch = ALIGN(brw->wm.prog_data->total_scratch, 1024);
88
89 /* BRW_NEW_URB_FENCE */
90 key->urb_size = brw->urb.vsize;
91
92 /* BRW_NEW_CURBE_OFFSETS */
93 key->curbe_offset = brw->curbe.wm_start;
94
95 /* BRW_NEW_NR_SURFACEs */
96 key->nr_surfaces = brw->wm.nr_surfaces;
97
98 /* CACHE_NEW_SAMPLER */
99 key->sampler_count = brw->wm.sampler_count;
100
101 /* _NEW_POLYGONSTIPPLE */
102 key->polygon_stipple = ctx->Polygon.StippleFlag;
103
104 /* BRW_NEW_FRAGMENT_PROGRAM */
105 key->uses_depth = (fp->Base.InputsRead & (1 << FRAG_ATTRIB_WPOS)) != 0;
106
107 /* as far as we can tell */
108 key->computes_depth =
109 (fp->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) != 0;
110
111 /* _NEW_COLOR */
112 key->uses_kill = fp->UsesKill || ctx->Color.AlphaEnabled;
113 key->is_glsl = bfp->isGLSL;
114
115 /* temporary sanity check assertion */
116 ASSERT(bfp->isGLSL == brw_wm_is_glsl(fp));
117
118 /* _NEW_DEPTH */
119 key->stats_wm = intel->stats_wm;
120
121 /* _NEW_LINE */
122 key->line_stipple = ctx->Line.StippleFlag;
123
124 /* _NEW_POLYGON */
125 key->offset_enable = ctx->Polygon.OffsetFill;
126 key->offset_units = ctx->Polygon.OffsetUnits;
127 key->offset_factor = ctx->Polygon.OffsetFactor;
128 }
129
130 /**
131 * Setup wm hardware state. See page 225 of Volume 2
132 */
133 static dri_bo *
134 wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
135 dri_bo **reloc_bufs)
136 {
137 struct brw_wm_unit_state wm;
138 dri_bo *bo;
139
140 memset(&wm, 0, sizeof(wm));
141
142 wm.thread0.grf_reg_count = ALIGN(key->total_grf, 16) / 16 - 1;
143 wm.thread0.kernel_start_pointer = brw->wm.prog_bo->offset >> 6; /* reloc */
144 wm.thread1.depth_coef_urb_read_offset = 1;
145 wm.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
146
147 if (BRW_IS_IGDNG(brw))
148 wm.thread1.binding_table_entry_count = 0; /* hardware requirement */
149 else
150 wm.thread1.binding_table_entry_count = key->nr_surfaces;
151
152 if (key->total_scratch != 0) {
153 wm.thread2.scratch_space_base_pointer =
154 brw->wm.scratch_bo->offset >> 10; /* reloc */
155 wm.thread2.per_thread_scratch_space = key->total_scratch / 1024 - 1;
156 } else {
157 wm.thread2.scratch_space_base_pointer = 0;
158 wm.thread2.per_thread_scratch_space = 0;
159 }
160
161 wm.thread3.dispatch_grf_start_reg = key->dispatch_grf_start_reg;
162 wm.thread3.urb_entry_read_length = key->urb_entry_read_length;
163 wm.thread3.urb_entry_read_offset = 0;
164 wm.thread3.const_urb_entry_read_length = key->curb_entry_read_length;
165 wm.thread3.const_urb_entry_read_offset = key->curbe_offset * 2;
166
167 if (BRW_IS_IGDNG(brw))
168 wm.wm4.sampler_count = 0; /* hardware requirement */
169 else
170 wm.wm4.sampler_count = (key->sampler_count + 1) / 4;
171
172 if (brw->wm.sampler_bo != NULL) {
173 /* reloc */
174 wm.wm4.sampler_state_pointer = brw->wm.sampler_bo->offset >> 5;
175 } else {
176 wm.wm4.sampler_state_pointer = 0;
177 }
178
179 wm.wm5.program_uses_depth = key->uses_depth;
180 wm.wm5.program_computes_depth = key->computes_depth;
181 wm.wm5.program_uses_killpixel = key->uses_kill;
182
183 if (key->is_glsl)
184 wm.wm5.enable_8_pix = 1;
185 else
186 wm.wm5.enable_16_pix = 1;
187
188 wm.wm5.max_threads = key->max_threads - 1;
189 wm.wm5.thread_dispatch_enable = 1; /* AKA: color_write */
190 wm.wm5.legacy_line_rast = 0;
191 wm.wm5.legacy_global_depth_bias = 0;
192 wm.wm5.early_depth_test = 1; /* never need to disable */
193 wm.wm5.line_aa_region_width = 0;
194 wm.wm5.line_endcap_aa_region_width = 1;
195
196 wm.wm5.polygon_stipple = key->polygon_stipple;
197
198 if (key->offset_enable) {
199 wm.wm5.depth_offset = 1;
200 /* Something wierd going on with legacy_global_depth_bias,
201 * offset_constant, scaling and MRD. This value passes glean
202 * but gives some odd results elsewere (eg. the
203 * quad-offset-units test).
204 */
205 wm.global_depth_offset_constant = key->offset_units * 2;
206
207 /* This is the only value that passes glean:
208 */
209 wm.global_depth_offset_scale = key->offset_factor;
210 }
211
212 wm.wm5.line_stipple = key->line_stipple;
213
214 if (INTEL_DEBUG & DEBUG_STATS || key->stats_wm)
215 wm.wm4.stats_enable = 1;
216
217 bo = brw_upload_cache(&brw->cache, BRW_WM_UNIT,
218 key, sizeof(*key),
219 reloc_bufs, 3,
220 &wm, sizeof(wm),
221 NULL, NULL);
222
223 /* Emit WM program relocation */
224 dri_bo_emit_reloc(bo,
225 I915_GEM_DOMAIN_INSTRUCTION, 0,
226 wm.thread0.grf_reg_count << 1,
227 offsetof(struct brw_wm_unit_state, thread0),
228 brw->wm.prog_bo);
229
230 /* Emit scratch space relocation */
231 if (key->total_scratch != 0) {
232 dri_bo_emit_reloc(bo,
233 0, 0,
234 wm.thread2.per_thread_scratch_space,
235 offsetof(struct brw_wm_unit_state, thread2),
236 brw->wm.scratch_bo);
237 }
238
239 /* Emit sampler state relocation */
240 if (key->sampler_count != 0) {
241 dri_bo_emit_reloc(bo,
242 I915_GEM_DOMAIN_INSTRUCTION, 0,
243 wm.wm4.stats_enable | (wm.wm4.sampler_count << 2),
244 offsetof(struct brw_wm_unit_state, wm4),
245 brw->wm.sampler_bo);
246 }
247
248 return bo;
249 }
250
251
252 static void upload_wm_unit( struct brw_context *brw )
253 {
254 struct intel_context *intel = &brw->intel;
255 struct brw_wm_unit_key key;
256 dri_bo *reloc_bufs[3];
257 wm_unit_populate_key(brw, &key);
258
259 /* Allocate the necessary scratch space if we haven't already. Don't
260 * bother reducing the allocation later, since we use scratch so
261 * rarely.
262 */
263 assert(key.total_scratch <= 12 * 1024);
264 if (key.total_scratch) {
265 GLuint total = key.total_scratch * key.max_threads;
266
267 if (brw->wm.scratch_bo && total > brw->wm.scratch_bo->size) {
268 dri_bo_unreference(brw->wm.scratch_bo);
269 brw->wm.scratch_bo = NULL;
270 }
271 if (brw->wm.scratch_bo == NULL) {
272 brw->wm.scratch_bo = dri_bo_alloc(intel->bufmgr,
273 "wm scratch",
274 total,
275 4096);
276 }
277 }
278
279 reloc_bufs[0] = brw->wm.prog_bo;
280 reloc_bufs[1] = brw->wm.scratch_bo;
281 reloc_bufs[2] = brw->wm.sampler_bo;
282
283 dri_bo_unreference(brw->wm.state_bo);
284 brw->wm.state_bo = brw_search_cache(&brw->cache, BRW_WM_UNIT,
285 &key, sizeof(key),
286 reloc_bufs, 3,
287 NULL);
288 if (brw->wm.state_bo == NULL) {
289 brw->wm.state_bo = wm_unit_create_from_key(brw, &key, reloc_bufs);
290 }
291 }
292
293 const struct brw_tracked_state brw_wm_unit = {
294 .dirty = {
295 .mesa = (_NEW_POLYGON |
296 _NEW_POLYGONSTIPPLE |
297 _NEW_LINE |
298 _NEW_COLOR |
299 _NEW_DEPTH),
300
301 .brw = (BRW_NEW_FRAGMENT_PROGRAM |
302 BRW_NEW_CURBE_OFFSETS |
303 BRW_NEW_NR_WM_SURFACES),
304
305 .cache = (CACHE_NEW_WM_PROG |
306 CACHE_NEW_SAMPLER)
307 },
308 .prepare = upload_wm_unit,
309 };
310