Revert "i965: Move brw_emit_query_begin() to the render ring prelude."
[mesa.git] / src / mesa / drivers / dri / i965 / intel_batchbuffer.c
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "intel_batchbuffer.h"
29 #include "intel_buffer_objects.h"
30 #include "intel_reg.h"
31 #include "intel_bufmgr.h"
32 #include "intel_buffers.h"
33 #include "brw_context.h"
34
35 static void
36 intel_batchbuffer_reset(struct brw_context *brw);
37
38 struct cached_batch_item {
39 struct cached_batch_item *next;
40 uint16_t header;
41 uint16_t size;
42 };
43
44 void
45 intel_batchbuffer_clear_cache(struct brw_context *brw)
46 {
47 struct cached_batch_item *item = brw->batch.cached_items;
48
49 while (item) {
50 struct cached_batch_item *next = item->next;
51 free(item);
52 item = next;
53 }
54
55 brw->batch.cached_items = NULL;
56 }
57
58 void
59 intel_batchbuffer_init(struct brw_context *brw)
60 {
61 intel_batchbuffer_reset(brw);
62
63 if (brw->gen >= 6) {
64 /* We can't just use brw_state_batch to get a chunk of space for
65 * the gen6 workaround because it involves actually writing to
66 * the buffer, and the kernel doesn't let us write to the batch.
67 */
68 brw->batch.workaround_bo = drm_intel_bo_alloc(brw->bufmgr,
69 "pipe_control workaround",
70 4096, 4096);
71 }
72
73 brw->batch.need_workaround_flush = true;
74
75 if (!brw->has_llc) {
76 brw->batch.cpu_map = malloc(BATCH_SZ);
77 brw->batch.map = brw->batch.cpu_map;
78 }
79 }
80
81 static void
82 intel_batchbuffer_reset(struct brw_context *brw)
83 {
84 if (brw->batch.last_bo != NULL) {
85 drm_intel_bo_unreference(brw->batch.last_bo);
86 brw->batch.last_bo = NULL;
87 }
88 brw->batch.last_bo = brw->batch.bo;
89
90 intel_batchbuffer_clear_cache(brw);
91
92 brw->batch.bo = drm_intel_bo_alloc(brw->bufmgr, "batchbuffer",
93 BATCH_SZ, 4096);
94 if (brw->has_llc) {
95 drm_intel_bo_map(brw->batch.bo, true);
96 brw->batch.map = brw->batch.bo->virtual;
97 }
98
99 brw->batch.reserved_space = BATCH_RESERVED;
100 brw->batch.state_batch_offset = brw->batch.bo->size;
101 brw->batch.used = 0;
102 brw->batch.needs_sol_reset = false;
103
104 /* We don't know what ring the new batch will be sent to until we see the
105 * first BEGIN_BATCH or BEGIN_BATCH_BLT. Mark it as unknown.
106 */
107 brw->batch.ring = UNKNOWN_RING;
108 }
109
110 void
111 intel_batchbuffer_save_state(struct brw_context *brw)
112 {
113 brw->batch.saved.used = brw->batch.used;
114 brw->batch.saved.reloc_count =
115 drm_intel_gem_bo_get_reloc_count(brw->batch.bo);
116 }
117
118 void
119 intel_batchbuffer_reset_to_saved(struct brw_context *brw)
120 {
121 drm_intel_gem_bo_clear_relocs(brw->batch.bo, brw->batch.saved.reloc_count);
122
123 brw->batch.used = brw->batch.saved.used;
124 if (brw->batch.used == 0)
125 brw->batch.ring = UNKNOWN_RING;
126
127 /* Cached batch state is dead, since we just cleared some unknown part of the
128 * batchbuffer. Assume that the caller resets any other state necessary.
129 */
130 intel_batchbuffer_clear_cache(brw);
131 }
132
133 void
134 intel_batchbuffer_free(struct brw_context *brw)
135 {
136 free(brw->batch.cpu_map);
137 drm_intel_bo_unreference(brw->batch.last_bo);
138 drm_intel_bo_unreference(brw->batch.bo);
139 drm_intel_bo_unreference(brw->batch.workaround_bo);
140 intel_batchbuffer_clear_cache(brw);
141 }
142
143 static void
144 do_batch_dump(struct brw_context *brw)
145 {
146 struct drm_intel_decode *decode;
147 struct intel_batchbuffer *batch = &brw->batch;
148 int ret;
149
150 decode = drm_intel_decode_context_alloc(brw->intelScreen->deviceID);
151 if (!decode)
152 return;
153
154 ret = drm_intel_bo_map(batch->bo, false);
155 if (ret == 0) {
156 drm_intel_decode_set_batch_pointer(decode,
157 batch->bo->virtual,
158 batch->bo->offset,
159 batch->used);
160 } else {
161 fprintf(stderr,
162 "WARNING: failed to map batchbuffer (%s), "
163 "dumping uploaded data instead.\n", strerror(ret));
164
165 drm_intel_decode_set_batch_pointer(decode,
166 batch->map,
167 batch->bo->offset,
168 batch->used);
169 }
170
171 drm_intel_decode(decode);
172
173 drm_intel_decode_context_free(decode);
174
175 if (ret == 0) {
176 drm_intel_bo_unmap(batch->bo);
177
178 brw_debug_batch(brw);
179 }
180 }
181
182 void
183 intel_batchbuffer_emit_render_ring_prelude(struct brw_context *brw)
184 {
185 /* We may need to enable and snapshot OA counters. */
186 brw_perf_monitor_new_batch(brw);
187 }
188
189 /**
190 * Called when starting a new batch buffer.
191 */
192 static void
193 brw_new_batch(struct brw_context *brw)
194 {
195 /* Create a new batchbuffer and reset the associated state: */
196 intel_batchbuffer_reset(brw);
197
198 /* If the kernel supports hardware contexts, then most hardware state is
199 * preserved between batches; we only need to re-emit state that is required
200 * to be in every batch. Otherwise we need to re-emit all the state that
201 * would otherwise be stored in the context (which for all intents and
202 * purposes means everything).
203 */
204 if (brw->hw_ctx == NULL)
205 brw->state.dirty.brw |= BRW_NEW_CONTEXT;
206
207 brw->state.dirty.brw |= BRW_NEW_BATCH;
208
209 /* Assume that the last command before the start of our batch was a
210 * primitive, for safety.
211 */
212 brw->batch.need_workaround_flush = true;
213
214 brw->state_batch_count = 0;
215
216 brw->ib.type = -1;
217
218 /* We need to periodically reap the shader time results, because rollover
219 * happens every few seconds. We also want to see results every once in a
220 * while, because many programs won't cleanly destroy our context, so the
221 * end-of-run printout may not happen.
222 */
223 if (INTEL_DEBUG & DEBUG_SHADER_TIME)
224 brw_collect_and_report_shader_time(brw);
225
226 if (INTEL_DEBUG & DEBUG_PERFMON)
227 brw_dump_perf_monitors(brw);
228 }
229
230 /**
231 * Called from intel_batchbuffer_flush before emitting MI_BATCHBUFFER_END and
232 * sending it off.
233 *
234 * This function can emit state (say, to preserve registers that aren't saved
235 * between batches). All of this state MUST fit in the reserved space at the
236 * end of the batchbuffer. If you add more GPU state, increase the reserved
237 * space by updating the BATCH_RESERVED macro.
238 */
239 static void
240 brw_finish_batch(struct brw_context *brw)
241 {
242 /* Capture the closing pipeline statistics register values necessary to
243 * support query objects (in the non-hardware context world).
244 */
245 brw_emit_query_end(brw);
246
247 /* We may also need to snapshot and disable OA counters. */
248 if (brw->batch.ring == RENDER_RING)
249 brw_perf_monitor_finish_batch(brw);
250
251 if (brw->curbe.curbe_bo) {
252 drm_intel_gem_bo_unmap_gtt(brw->curbe.curbe_bo);
253 drm_intel_bo_unreference(brw->curbe.curbe_bo);
254 brw->curbe.curbe_bo = NULL;
255 }
256
257 /* Mark that the current program cache BO has been used by the GPU.
258 * It will be reallocated if we need to put new programs in for the
259 * next batch.
260 */
261 brw->cache.bo_used_by_gpu = true;
262 }
263
264 /* TODO: Push this whole function into bufmgr.
265 */
266 static int
267 do_flush_locked(struct brw_context *brw)
268 {
269 struct intel_batchbuffer *batch = &brw->batch;
270 int ret = 0;
271
272 if (brw->has_llc) {
273 drm_intel_bo_unmap(batch->bo);
274 } else {
275 ret = drm_intel_bo_subdata(batch->bo, 0, 4*batch->used, batch->map);
276 if (ret == 0 && batch->state_batch_offset != batch->bo->size) {
277 ret = drm_intel_bo_subdata(batch->bo,
278 batch->state_batch_offset,
279 batch->bo->size - batch->state_batch_offset,
280 (char *)batch->map + batch->state_batch_offset);
281 }
282 }
283
284 if (!brw->intelScreen->no_hw) {
285 int flags;
286
287 if (brw->gen >= 6 && batch->ring == BLT_RING) {
288 flags = I915_EXEC_BLT;
289 } else {
290 flags = I915_EXEC_RENDER;
291 }
292 if (batch->needs_sol_reset)
293 flags |= I915_EXEC_GEN7_SOL_RESET;
294
295 if (ret == 0) {
296 if (unlikely(INTEL_DEBUG & DEBUG_AUB))
297 brw_annotate_aub(brw);
298 if (brw->hw_ctx == NULL || batch->ring != RENDER_RING) {
299 ret = drm_intel_bo_mrb_exec(batch->bo, 4 * batch->used, NULL, 0, 0,
300 flags);
301 } else {
302 ret = drm_intel_gem_bo_context_exec(batch->bo, brw->hw_ctx,
303 4 * batch->used, flags);
304 }
305 }
306 }
307
308 if (unlikely(INTEL_DEBUG & DEBUG_BATCH))
309 do_batch_dump(brw);
310
311 if (ret != 0) {
312 fprintf(stderr, "intel_do_flush_locked failed: %s\n", strerror(-ret));
313 exit(1);
314 }
315
316 return ret;
317 }
318
319 int
320 _intel_batchbuffer_flush(struct brw_context *brw,
321 const char *file, int line)
322 {
323 int ret;
324
325 if (brw->batch.used == 0)
326 return 0;
327
328 if (brw->first_post_swapbuffers_batch == NULL) {
329 brw->first_post_swapbuffers_batch = brw->batch.bo;
330 drm_intel_bo_reference(brw->first_post_swapbuffers_batch);
331 }
332
333 if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) {
334 int bytes_for_commands = 4 * brw->batch.used;
335 int bytes_for_state = brw->batch.bo->size - brw->batch.state_batch_offset;
336 int total_bytes = bytes_for_commands + bytes_for_state;
337 fprintf(stderr, "%s:%d: Batchbuffer flush with %4db (pkt) + "
338 "%4db (state) = %4db (%0.1f%%)\n", file, line,
339 bytes_for_commands, bytes_for_state,
340 total_bytes,
341 100.0f * total_bytes / BATCH_SZ);
342 }
343
344 brw->batch.reserved_space = 0;
345
346 brw_finish_batch(brw);
347
348 /* Mark the end of the buffer. */
349 intel_batchbuffer_emit_dword(brw, MI_BATCH_BUFFER_END);
350 if (brw->batch.used & 1) {
351 /* Round batchbuffer usage to 2 DWORDs. */
352 intel_batchbuffer_emit_dword(brw, MI_NOOP);
353 }
354
355 intel_upload_finish(brw);
356
357 /* Check that we didn't just wrap our batchbuffer at a bad time. */
358 assert(!brw->no_batch_wrap);
359
360 ret = do_flush_locked(brw);
361
362 if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) {
363 fprintf(stderr, "waiting for idle\n");
364 drm_intel_bo_wait_rendering(brw->batch.bo);
365 }
366
367 /* Start a new batch buffer. */
368 brw_new_batch(brw);
369
370 return ret;
371 }
372
373
374 /* This is the only way buffers get added to the validate list.
375 */
376 bool
377 intel_batchbuffer_emit_reloc(struct brw_context *brw,
378 drm_intel_bo *buffer,
379 uint32_t read_domains, uint32_t write_domain,
380 uint32_t delta)
381 {
382 int ret;
383
384 ret = drm_intel_bo_emit_reloc(brw->batch.bo, 4*brw->batch.used,
385 buffer, delta,
386 read_domains, write_domain);
387 assert(ret == 0);
388 (void)ret;
389
390 /*
391 * Using the old buffer offset, write in what the right data would be, in case
392 * the buffer doesn't move and we can short-circuit the relocation processing
393 * in the kernel
394 */
395 intel_batchbuffer_emit_dword(brw, buffer->offset + delta);
396
397 return true;
398 }
399
400 bool
401 intel_batchbuffer_emit_reloc_fenced(struct brw_context *brw,
402 drm_intel_bo *buffer,
403 uint32_t read_domains,
404 uint32_t write_domain,
405 uint32_t delta)
406 {
407 int ret;
408
409 ret = drm_intel_bo_emit_reloc_fence(brw->batch.bo, 4*brw->batch.used,
410 buffer, delta,
411 read_domains, write_domain);
412 assert(ret == 0);
413 (void)ret;
414
415 /*
416 * Using the old buffer offset, write in what the right data would
417 * be, in case the buffer doesn't move and we can short-circuit the
418 * relocation processing in the kernel
419 */
420 intel_batchbuffer_emit_dword(brw, buffer->offset + delta);
421
422 return true;
423 }
424
425 void
426 intel_batchbuffer_data(struct brw_context *brw,
427 const void *data, GLuint bytes, enum brw_gpu_ring ring)
428 {
429 assert((bytes & 3) == 0);
430 intel_batchbuffer_require_space(brw, bytes, ring);
431 __memcpy(brw->batch.map + brw->batch.used, data, bytes);
432 brw->batch.used += bytes >> 2;
433 }
434
435 void
436 intel_batchbuffer_cached_advance(struct brw_context *brw)
437 {
438 struct cached_batch_item **prev = &brw->batch.cached_items, *item;
439 uint32_t sz = (brw->batch.used - brw->batch.emit) * sizeof(uint32_t);
440 uint32_t *start = brw->batch.map + brw->batch.emit;
441 uint16_t op = *start >> 16;
442
443 while (*prev) {
444 uint32_t *old;
445
446 item = *prev;
447 old = brw->batch.map + item->header;
448 if (op == *old >> 16) {
449 if (item->size == sz && memcmp(old, start, sz) == 0) {
450 if (prev != &brw->batch.cached_items) {
451 *prev = item->next;
452 item->next = brw->batch.cached_items;
453 brw->batch.cached_items = item;
454 }
455 brw->batch.used = brw->batch.emit;
456 assert(brw->batch.used > 0);
457 return;
458 }
459
460 goto emit;
461 }
462 prev = &item->next;
463 }
464
465 item = malloc(sizeof(struct cached_batch_item));
466 if (item == NULL)
467 return;
468
469 item->next = brw->batch.cached_items;
470 brw->batch.cached_items = item;
471
472 emit:
473 item->size = sz;
474 item->header = brw->batch.emit;
475 }
476
477 /**
478 * Restriction [DevSNB, DevIVB]:
479 *
480 * Prior to changing Depth/Stencil Buffer state (i.e. any combination of
481 * 3DSTATE_DEPTH_BUFFER, 3DSTATE_CLEAR_PARAMS, 3DSTATE_STENCIL_BUFFER,
482 * 3DSTATE_HIER_DEPTH_BUFFER) SW must first issue a pipelined depth stall
483 * (PIPE_CONTROL with Depth Stall bit set), followed by a pipelined depth
484 * cache flush (PIPE_CONTROL with Depth Flush Bit set), followed by
485 * another pipelined depth stall (PIPE_CONTROL with Depth Stall bit set),
486 * unless SW can otherwise guarantee that the pipeline from WM onwards is
487 * already flushed (e.g., via a preceding MI_FLUSH).
488 */
489 void
490 intel_emit_depth_stall_flushes(struct brw_context *brw)
491 {
492 assert(brw->gen >= 6 && brw->gen <= 7);
493
494 BEGIN_BATCH(4);
495 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
496 OUT_BATCH(PIPE_CONTROL_DEPTH_STALL);
497 OUT_BATCH(0); /* address */
498 OUT_BATCH(0); /* write data */
499 ADVANCE_BATCH()
500
501 BEGIN_BATCH(4);
502 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
503 OUT_BATCH(PIPE_CONTROL_DEPTH_CACHE_FLUSH);
504 OUT_BATCH(0); /* address */
505 OUT_BATCH(0); /* write data */
506 ADVANCE_BATCH();
507
508 BEGIN_BATCH(4);
509 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
510 OUT_BATCH(PIPE_CONTROL_DEPTH_STALL);
511 OUT_BATCH(0); /* address */
512 OUT_BATCH(0); /* write data */
513 ADVANCE_BATCH();
514 }
515
516 /**
517 * From the Ivybridge PRM, Volume 2 Part 1, Section 3.2 (VS Stage Input):
518 * "A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth
519 * stall needs to be sent just prior to any 3DSTATE_VS, 3DSTATE_URB_VS,
520 * 3DSTATE_CONSTANT_VS, 3DSTATE_BINDING_TABLE_POINTER_VS,
521 * 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one PIPE_CONTROL needs
522 * to be sent before any combination of VS associated 3DSTATE."
523 */
524 void
525 gen7_emit_vs_workaround_flush(struct brw_context *brw)
526 {
527 assert(brw->gen == 7);
528
529 BEGIN_BATCH(4);
530 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
531 OUT_BATCH(PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_IMMEDIATE);
532 OUT_RELOC(brw->batch.workaround_bo,
533 I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, 0);
534 OUT_BATCH(0); /* write data */
535 ADVANCE_BATCH();
536 }
537
538
539 /**
540 * Emit a PIPE_CONTROL command for gen7 with the CS Stall bit set.
541 */
542 void
543 gen7_emit_cs_stall_flush(struct brw_context *brw)
544 {
545 BEGIN_BATCH(4);
546 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
547 /* From p61 of the Ivy Bridge PRM (1.10.4 PIPE_CONTROL Command: DW1[20]
548 * CS Stall):
549 *
550 * One of the following must also be set:
551 * - Render Target Cache Flush Enable ([12] of DW1)
552 * - Depth Cache Flush Enable ([0] of DW1)
553 * - Stall at Pixel Scoreboard ([1] of DW1)
554 * - Depth Stall ([13] of DW1)
555 * - Post-Sync Operation ([13] of DW1)
556 *
557 * We choose to do a Post-Sync Operation (Write Immediate Data), since
558 * it seems like it will incur the least additional performance penalty.
559 */
560 OUT_BATCH(PIPE_CONTROL_CS_STALL | PIPE_CONTROL_WRITE_IMMEDIATE);
561 OUT_RELOC(brw->batch.workaround_bo,
562 I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, 0);
563 OUT_BATCH(0);
564 ADVANCE_BATCH();
565 }
566
567
568 /**
569 * Emits a PIPE_CONTROL with a non-zero post-sync operation, for
570 * implementing two workarounds on gen6. From section 1.4.7.1
571 * "PIPE_CONTROL" of the Sandy Bridge PRM volume 2 part 1:
572 *
573 * [DevSNB-C+{W/A}] Before any depth stall flush (including those
574 * produced by non-pipelined state commands), software needs to first
575 * send a PIPE_CONTROL with no bits set except Post-Sync Operation !=
576 * 0.
577 *
578 * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache Flush Enable
579 * =1, a PIPE_CONTROL with any non-zero post-sync-op is required.
580 *
581 * And the workaround for these two requires this workaround first:
582 *
583 * [Dev-SNB{W/A}]: Pipe-control with CS-stall bit set must be sent
584 * BEFORE the pipe-control with a post-sync op and no write-cache
585 * flushes.
586 *
587 * And this last workaround is tricky because of the requirements on
588 * that bit. From section 1.4.7.2.3 "Stall" of the Sandy Bridge PRM
589 * volume 2 part 1:
590 *
591 * "1 of the following must also be set:
592 * - Render Target Cache Flush Enable ([12] of DW1)
593 * - Depth Cache Flush Enable ([0] of DW1)
594 * - Stall at Pixel Scoreboard ([1] of DW1)
595 * - Depth Stall ([13] of DW1)
596 * - Post-Sync Operation ([13] of DW1)
597 * - Notify Enable ([8] of DW1)"
598 *
599 * The cache flushes require the workaround flush that triggered this
600 * one, so we can't use it. Depth stall would trigger the same.
601 * Post-sync nonzero is what triggered this second workaround, so we
602 * can't use that one either. Notify enable is IRQs, which aren't
603 * really our business. That leaves only stall at scoreboard.
604 */
605 void
606 intel_emit_post_sync_nonzero_flush(struct brw_context *brw)
607 {
608 if (!brw->batch.need_workaround_flush)
609 return;
610
611 BEGIN_BATCH(4);
612 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
613 OUT_BATCH(PIPE_CONTROL_CS_STALL |
614 PIPE_CONTROL_STALL_AT_SCOREBOARD);
615 OUT_BATCH(0); /* address */
616 OUT_BATCH(0); /* write data */
617 ADVANCE_BATCH();
618
619 BEGIN_BATCH(4);
620 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
621 OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE);
622 OUT_RELOC(brw->batch.workaround_bo,
623 I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, 0);
624 OUT_BATCH(0); /* write data */
625 ADVANCE_BATCH();
626
627 brw->batch.need_workaround_flush = false;
628 }
629
630 /* Emit a pipelined flush to either flush render and texture cache for
631 * reading from a FBO-drawn texture, or flush so that frontbuffer
632 * render appears on the screen in DRI1.
633 *
634 * This is also used for the always_flush_cache driconf debug option.
635 */
636 void
637 intel_batchbuffer_emit_mi_flush(struct brw_context *brw)
638 {
639 if (brw->gen >= 6) {
640 if (brw->batch.ring == BLT_RING) {
641 BEGIN_BATCH_BLT(4);
642 OUT_BATCH(MI_FLUSH_DW);
643 OUT_BATCH(0);
644 OUT_BATCH(0);
645 OUT_BATCH(0);
646 ADVANCE_BATCH();
647 } else {
648 if (brw->gen == 6) {
649 /* Hardware workaround: SNB B-Spec says:
650 *
651 * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache
652 * Flush Enable =1, a PIPE_CONTROL with any non-zero
653 * post-sync-op is required.
654 */
655 intel_emit_post_sync_nonzero_flush(brw);
656 }
657
658 BEGIN_BATCH(4);
659 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
660 OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH |
661 PIPE_CONTROL_WRITE_FLUSH |
662 PIPE_CONTROL_DEPTH_CACHE_FLUSH |
663 PIPE_CONTROL_VF_CACHE_INVALIDATE |
664 PIPE_CONTROL_TC_FLUSH |
665 PIPE_CONTROL_NO_WRITE |
666 PIPE_CONTROL_CS_STALL);
667 OUT_BATCH(0); /* write address */
668 OUT_BATCH(0); /* write data */
669 ADVANCE_BATCH();
670 }
671 } else {
672 BEGIN_BATCH(4);
673 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2) |
674 PIPE_CONTROL_WRITE_FLUSH |
675 PIPE_CONTROL_NO_WRITE);
676 OUT_BATCH(0); /* write address */
677 OUT_BATCH(0); /* write data */
678 OUT_BATCH(0); /* write data */
679 ADVANCE_BATCH();
680 }
681 }