i965: Fix typos in license
[mesa.git] / src / mesa / drivers / dri / i965 / intel_tex_copy.c
1 /*
2 * Copyright 2003 VMware, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 #include "main/mtypes.h"
27 #include "main/enums.h"
28 #include "main/image.h"
29 #include "main/teximage.h"
30 #include "main/texobj.h"
31 #include "main/texstate.h"
32 #include "main/fbobject.h"
33
34 #include "drivers/common/meta.h"
35
36 #include "intel_screen.h"
37 #include "intel_mipmap_tree.h"
38 #include "intel_fbo.h"
39 #include "intel_tex.h"
40 #include "intel_blit.h"
41 #include "brw_context.h"
42
43 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
44
45
46 static bool
47 intel_copy_texsubimage(struct brw_context *brw,
48 struct intel_texture_image *intelImage,
49 GLint dstx, GLint dsty, GLint slice,
50 struct intel_renderbuffer *irb,
51 GLint x, GLint y, GLsizei width, GLsizei height)
52 {
53 const GLenum internalFormat = intelImage->base.Base.InternalFormat;
54 bool ret;
55
56 /* No pixel transfer operations (zoom, bias, mapping), just a blit */
57 if (brw->ctx._ImageTransferState)
58 return false;
59
60 intel_prepare_render(brw);
61
62 /* glCopyTexSubImage() can be called on a multisampled renderbuffer (if
63 * that renderbuffer is associated with the window system framebuffer),
64 * however the hardware blitter can't handle this case, so fall back to
65 * meta (which can, since it uses ReadPixels).
66 */
67 if (irb->Base.Base.NumSamples != 0)
68 return false;
69
70 /* glCopyTexSubImage() can't be called on a multisampled texture. */
71 assert(intelImage->base.Base.NumSamples == 0);
72
73 if (!intelImage->mt || !irb || !irb->mt) {
74 if (unlikely(INTEL_DEBUG & DEBUG_PERF))
75 fprintf(stderr, "%s fail %p %p (0x%08x)\n",
76 __func__, intelImage->mt, irb, internalFormat);
77 return false;
78 }
79
80 /* account for view parameters and face index */
81 int dst_level = intelImage->base.Base.Level +
82 intelImage->base.Base.TexObject->MinLevel;
83 int dst_slice = slice + intelImage->base.Base.Face +
84 intelImage->base.Base.TexObject->MinLayer;
85
86 _mesa_unlock_texture(&brw->ctx, intelImage->base.Base.TexObject);
87
88 /* blit from src buffer to texture */
89 ret = intel_miptree_blit(brw,
90 irb->mt, irb->mt_level, irb->mt_layer,
91 x, y, irb->Base.Base.Name == 0,
92 intelImage->mt, dst_level, dst_slice,
93 dstx, dsty, false,
94 width, height, GL_COPY);
95
96 _mesa_lock_texture(&brw->ctx, intelImage->base.Base.TexObject);
97
98 return ret;
99 }
100
101
102 static void
103 intelCopyTexSubImage(struct gl_context *ctx, GLuint dims,
104 struct gl_texture_image *texImage,
105 GLint xoffset, GLint yoffset, GLint slice,
106 struct gl_renderbuffer *rb,
107 GLint x, GLint y,
108 GLsizei width, GLsizei height)
109 {
110 struct brw_context *brw = brw_context(ctx);
111
112 /* Try BLORP first. It can handle almost everything. */
113 if (brw_blorp_copytexsubimage(brw, rb, texImage, slice, x, y,
114 xoffset, yoffset, width, height))
115 return;
116
117 /* Next, try the BLT engine. */
118 if (intel_copy_texsubimage(brw,
119 intel_texture_image(texImage),
120 xoffset, yoffset, slice,
121 intel_renderbuffer(rb), x, y, width, height)) {
122 return;
123 }
124
125 /* Finally, fall back to meta. This will likely be slow. */
126 perf_debug("%s - fallback to swrast\n", __func__);
127 _mesa_meta_CopyTexSubImage(ctx, dims, texImage,
128 xoffset, yoffset, slice,
129 rb, x, y, width, height);
130 }
131
132
133 void
134 intelInitTextureCopyImageFuncs(struct dd_function_table *functions)
135 {
136 functions->CopyTexSubImage = intelCopyTexSubImage;
137 }