i965: Move intel_context::perf_debug to brw_context.
[mesa.git] / src / mesa / drivers / dri / i965 / intel_tex_copy.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 #include "main/mtypes.h"
29 #include "main/enums.h"
30 #include "main/image.h"
31 #include "main/teximage.h"
32 #include "main/texstate.h"
33 #include "main/fbobject.h"
34
35 #include "drivers/common/meta.h"
36
37 #include "intel_screen.h"
38 #include "intel_mipmap_tree.h"
39 #include "intel_regions.h"
40 #include "intel_fbo.h"
41 #include "intel_tex.h"
42 #include "intel_blit.h"
43 #include "brw_context.h"
44
45 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
46
47
48 static bool
49 intel_copy_texsubimage(struct brw_context *brw,
50 struct intel_texture_image *intelImage,
51 GLint dstx, GLint dsty, GLint slice,
52 struct intel_renderbuffer *irb,
53 GLint x, GLint y, GLsizei width, GLsizei height)
54 {
55 const GLenum internalFormat = intelImage->base.Base.InternalFormat;
56
57 intel_prepare_render(brw);
58
59 /* glCopyTexSubImage() can be called on a multisampled renderbuffer (if
60 * that renderbuffer is associated with the window system framebuffer),
61 * however the hardware blitter can't handle this case, so fall back to
62 * meta (which can, since it uses ReadPixels).
63 */
64 if (irb->Base.Base.NumSamples != 0)
65 return false;
66
67 /* glCopyTexSubImage() can't be called on a multisampled texture. */
68 assert(intelImage->base.Base.NumSamples == 0);
69
70 if (!intelImage->mt || !irb || !irb->mt) {
71 if (unlikely(INTEL_DEBUG & DEBUG_PERF))
72 fprintf(stderr, "%s fail %p %p (0x%08x)\n",
73 __FUNCTION__, intelImage->mt, irb, internalFormat);
74 return false;
75 }
76
77 /* blit from src buffer to texture */
78 if (!intel_miptree_blit(brw,
79 irb->mt, irb->mt_level, irb->mt_layer,
80 x, y, irb->Base.Base.Name == 0,
81 intelImage->mt, intelImage->base.Base.Level,
82 intelImage->base.Base.Face + slice,
83 dstx, dsty, false,
84 width, height, GL_COPY)) {
85 return false;
86 }
87
88 return true;
89 }
90
91
92 static void
93 intelCopyTexSubImage(struct gl_context *ctx, GLuint dims,
94 struct gl_texture_image *texImage,
95 GLint xoffset, GLint yoffset, GLint slice,
96 struct gl_renderbuffer *rb,
97 GLint x, GLint y,
98 GLsizei width, GLsizei height)
99 {
100 struct brw_context *brw = brw_context(ctx);
101
102 /* Try BLORP first. It can handle almost everything. */
103 if (brw_blorp_copytexsubimage(brw, rb, texImage, slice, x, y,
104 xoffset, yoffset, width, height))
105 return;
106
107 /* Next, try the BLT engine. */
108 if (intel_copy_texsubimage(brw,
109 intel_texture_image(texImage),
110 xoffset, yoffset, slice,
111 intel_renderbuffer(rb), x, y, width, height)) {
112 return;
113 }
114
115 /* Finally, fall back to meta. This will likely be slow. */
116 perf_debug("%s - fallback to swrast\n", __FUNCTION__);
117 _mesa_meta_CopyTexSubImage(ctx, dims, texImage,
118 xoffset, yoffset, slice,
119 rb, x, y, width, height);
120 }
121
122
123 void
124 intelInitTextureCopyImageFuncs(struct dd_function_table *functions)
125 {
126 functions->CopyTexSubImage = intelCopyTexSubImage;
127 }