1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
33 #include "main/mtypes.h"
36 #include "dri_metaops.h"
38 #include "intel_bufmgr.h"
40 #include "intel_screen.h"
41 #include "intel_tex_obj.h"
43 #include "tnl/t_vertex.h"
45 #define TAG(x) intel##x
46 #include "tnl_dd/t_dd_vertex.h"
49 #define DV_PF_555 (1<<8)
50 #define DV_PF_565 (2<<8)
51 #define DV_PF_8888 (3<<8)
52 #define DV_PF_4444 (8<<8)
53 #define DV_PF_1555 (9<<8)
58 typedef void (*intel_tri_func
) (struct intel_context
*, intelVertex
*,
59 intelVertex
*, intelVertex
*);
60 typedef void (*intel_line_func
) (struct intel_context
*, intelVertex
*,
62 typedef void (*intel_point_func
) (struct intel_context
*, intelVertex
*);
65 * Bits for intel->Fallback field
68 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
69 #define INTEL_FALLBACK_READ_BUFFER 0x2
70 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
71 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
72 #define INTEL_FALLBACK_USER 0x10
73 #define INTEL_FALLBACK_RENDERMODE 0x20
74 #define INTEL_FALLBACK_TEXTURE 0x40
75 #define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */
78 extern void intelFallback(struct intel_context
*intel
, GLbitfield bit
,
80 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
83 #define INTEL_WRITE_PART 0x1
84 #define INTEL_WRITE_FULL 0x2
85 #define INTEL_READ 0x4
87 #define INTEL_MAX_FIXUP 64
89 struct intel_sync_object
{
90 struct gl_sync_object Base
;
92 /** Batch associated with this sync object */
97 * intel_context is derived from Mesa's context class: GLcontext.
101 GLcontext ctx
; /**< base class, must be first field */
105 void (*destroy
) (struct intel_context
* intel
);
106 void (*emit_state
) (struct intel_context
* intel
);
107 void (*finish_batch
) (struct intel_context
* intel
);
108 void (*new_batch
) (struct intel_context
* intel
);
109 void (*emit_invarient_state
) (struct intel_context
* intel
);
110 void (*update_texture_state
) (struct intel_context
* intel
);
112 void (*render_start
) (struct intel_context
* intel
);
113 void (*render_prevalidate
) (struct intel_context
* intel
);
114 void (*set_draw_region
) (struct intel_context
* intel
,
115 struct intel_region
* draw_regions
[],
116 struct intel_region
* depth_region
,
119 void (*reduced_primitive_state
) (struct intel_context
* intel
,
122 GLboolean (*check_vertex_size
) (struct intel_context
* intel
,
124 void (*invalidate_state
) (struct intel_context
*intel
,
130 void (*install_meta_state
) (struct intel_context
* intel
);
131 void (*leave_meta_state
) (struct intel_context
* intel
);
133 void (*meta_draw_region
) (struct intel_context
* intel
,
134 struct intel_region
* draw_region
,
135 struct intel_region
* depth_region
);
137 void (*meta_color_mask
) (struct intel_context
* intel
, GLboolean
);
139 void (*meta_stencil_replace
) (struct intel_context
* intel
,
140 GLuint mask
, GLuint clear
);
142 void (*meta_depth_replace
) (struct intel_context
* intel
);
144 void (*meta_texture_blend_replace
) (struct intel_context
* intel
);
146 void (*meta_no_stencil_write
) (struct intel_context
* intel
);
147 void (*meta_no_depth_write
) (struct intel_context
* intel
);
148 void (*meta_no_texture
) (struct intel_context
* intel
);
150 void (*meta_import_pixel_state
) (struct intel_context
* intel
);
151 void (*meta_frame_buffer_texture
) (struct intel_context
*intel
,
152 GLint xoff
, GLint yoff
);
154 GLboolean(*meta_tex_rect_source
) (struct intel_context
* intel
,
159 GLenum format
, GLenum type
);
161 void (*assert_not_dirty
) (struct intel_context
*intel
);
163 void (*debug_batch
)(struct intel_context
*intel
);
166 struct dri_metaops meta
;
168 GLbitfield Fallback
; /**< mask of INTEL_FALLBACK_x bits */
172 unsigned int maxBatchSize
;
175 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
178 GLboolean needs_ff_sync
;
179 GLboolean is_ironlake
;
182 GLboolean has_luminance_srgb
;
186 struct intel_batchbuffer
*batch
;
187 drm_intel_bo
*first_post_swapbuffers_batch
;
188 GLboolean no_batch_wrap
;
193 uint32_t primitive
; /**< Current hardware primitive type */
194 void (*flush
) (struct intel_context
*);
195 GLubyte
*start_ptr
; /**< for i8xx */
198 unsigned int start_offset
; /**< Byte offset of primitive sequence */
199 unsigned int current_offset
; /**< Byte offset of next vertex */
200 unsigned int count
; /**< Number of vertices in current primitive */
208 /* Offsets of fields within the current vertex:
215 struct tnl_attr_map vertex_attrs
[VERT_ATTRIB_MAX
];
216 GLuint vertex_attr_count
;
218 GLfloat polygon_offset_scale
; /* dependent on depth_scale, bpp */
220 GLboolean hw_stencil
;
221 GLboolean hw_stipple
;
222 GLboolean depth_buffer_is_float
;
225 GLboolean always_flush_batch
;
226 GLboolean always_flush_cache
;
228 /* 0 - nonconformant, best performance;
229 * 1 - fallback to sw for known conformance bugs
230 * 2 - always fallback to sw
232 GLuint conformance_mode
;
234 /* State for intelvb.c and inteltris.c.
237 GLmatrix ViewportMatrix
;
238 GLenum render_primitive
;
239 GLenum reduced_primitive
;
241 GLubyte
*verts
; /* points to tnl->clipspace.vertex_buf */
243 /* Fallback rasterization functions
245 intel_point_func draw_point
;
246 intel_line_func draw_line
;
247 intel_tri_func draw_tri
;
250 * Set if rendering has occured to the drawable's front buffer.
252 * This is used in the DRI2 case to detect that glFlush should also copy
253 * the contents of the fake front buffer to the real front buffer.
255 GLboolean front_buffer_dirty
;
258 * Track whether front-buffer rendering is currently enabled
260 * A separate flag is used to track this in order to support MRT more
263 GLboolean is_front_buffer_rendering
;
265 * Track whether front-buffer is the current read target.
267 * This is closely associated with is_front_buffer_rendering, but may
268 * be set separately. The DRI2 fake front buffer must be referenced
271 GLboolean is_front_buffer_reading
;
273 GLboolean use_texture_tiling
;
274 GLboolean use_early_z
;
275 drm_clip_rect_t fboRect
; /**< cliprect for FBO rendering */
277 drm_clip_rect_t draw_rect
;
278 drm_clip_rect_t scissor_rect
;
282 __DRIcontext
*driContext
;
283 __DRIdrawable
*driDrawable
;
284 __DRIdrawable
*driReadDrawable
;
285 __DRIscreen
*driScreen
;
286 intelScreenPrivate
*intelScreen
;
289 * Configuration cache
291 driOptionCache optionCache
;
294 extern char *__progname
;
297 #define SUBPIXEL_X 0.125
298 #define SUBPIXEL_Y 0.125
300 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
301 #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
302 #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
304 static INLINE
uint32_t
305 U_FIXED(float value
, uint32_t frac_bits
)
307 value
*= (1 << frac_bits
);
308 return value
< 0 ? 0 : value
;
311 static INLINE
uint32_t
312 S_FIXED(float value
, uint32_t frac_bits
)
314 return value
* (1 << frac_bits
);
317 #define INTEL_FIREVERTICES(intel) \
319 if ((intel)->prim.flush) \
320 (intel)->prim.flush(intel); \
323 /* ================================================================
324 * From linux kernel i386 header files, copes with odd sizes better
325 * than COPY_DWORDS would:
326 * XXX Put this in src/mesa/main/imports.h ???
328 #if defined(i386) || defined(__i386__)
329 static INLINE
void * __memcpy(void * to
, const void * from
, size_t n
)
332 __asm__
__volatile__(
337 "1:\ttestb $1,%b4\n\t"
341 : "=&c" (d0
), "=&D" (d1
), "=&S" (d2
)
342 :"0" (n
/4), "q" (n
),"1" ((long) to
),"2" ((long) from
)
347 #define __memcpy(a,b,c) memcpy(a,b,c)
351 /* ================================================================
354 extern int INTEL_DEBUG
;
356 #define DEBUG_TEXTURE 0x1
357 #define DEBUG_STATE 0x2
358 #define DEBUG_IOCTL 0x4
359 #define DEBUG_BLIT 0x8
360 #define DEBUG_MIPTREE 0x10
361 #define DEBUG_FALLBACKS 0x20
362 #define DEBUG_VERBOSE 0x40
363 #define DEBUG_BATCH 0x80
364 #define DEBUG_PIXEL 0x100
365 #define DEBUG_BUFMGR 0x200
366 #define DEBUG_REGION 0x400
367 #define DEBUG_FBO 0x800
368 #define DEBUG_LOCK 0x1000
369 #define DEBUG_SYNC 0x2000
370 #define DEBUG_PRIMS 0x4000
371 #define DEBUG_VERTS 0x8000
372 #define DEBUG_DRI 0x10000
373 #define DEBUG_DMA 0x20000
374 #define DEBUG_SANITY 0x40000
375 #define DEBUG_SLEEP 0x80000
376 #define DEBUG_STATS 0x100000
377 #define DEBUG_TILE 0x200000
378 #define DEBUG_SINGLE_THREAD 0x400000
379 #define DEBUG_WM 0x800000
380 #define DEBUG_URB 0x1000000
381 #define DEBUG_VS 0x2000000
383 #define DBG(...) do { \
384 if (INTEL_DEBUG & FILE_DEBUG_FLAG) \
385 _mesa_printf(__VA_ARGS__); \
388 #define PCI_CHIP_845_G 0x2562
389 #define PCI_CHIP_I830_M 0x3577
390 #define PCI_CHIP_I855_GM 0x3582
391 #define PCI_CHIP_I865_G 0x2572
392 #define PCI_CHIP_I915_G 0x2582
393 #define PCI_CHIP_I915_GM 0x2592
394 #define PCI_CHIP_I945_G 0x2772
395 #define PCI_CHIP_I945_GM 0x27A2
396 #define PCI_CHIP_I945_GME 0x27AE
397 #define PCI_CHIP_G33_G 0x29C2
398 #define PCI_CHIP_Q35_G 0x29B2
399 #define PCI_CHIP_Q33_G 0x29D2
402 /* ================================================================
406 extern GLboolean
intelInitContext(struct intel_context
*intel
,
407 const __GLcontextModes
* mesaVis
,
408 __DRIcontext
* driContextPriv
,
409 void *sharedContextPrivate
,
410 struct dd_function_table
*functions
);
412 extern void intelFinish(GLcontext
* ctx
);
413 extern void intelFlush(GLcontext
* ctx
);
414 extern void intel_flush(GLcontext
* ctx
, GLboolean needs_mi_flush
);
416 extern void intelInitDriverFunctions(struct dd_function_table
*functions
);
418 void intel_init_syncobj_functions(struct dd_function_table
*functions
);
421 /* ================================================================
424 extern void intelInitStateFuncs(struct dd_function_table
*functions
);
426 #define COMPAREFUNC_ALWAYS 0
427 #define COMPAREFUNC_NEVER 0x1
428 #define COMPAREFUNC_LESS 0x2
429 #define COMPAREFUNC_EQUAL 0x3
430 #define COMPAREFUNC_LEQUAL 0x4
431 #define COMPAREFUNC_GREATER 0x5
432 #define COMPAREFUNC_NOTEQUAL 0x6
433 #define COMPAREFUNC_GEQUAL 0x7
435 #define STENCILOP_KEEP 0
436 #define STENCILOP_ZERO 0x1
437 #define STENCILOP_REPLACE 0x2
438 #define STENCILOP_INCRSAT 0x3
439 #define STENCILOP_DECRSAT 0x4
440 #define STENCILOP_INCR 0x5
441 #define STENCILOP_DECR 0x6
442 #define STENCILOP_INVERT 0x7
444 #define LOGICOP_CLEAR 0
445 #define LOGICOP_NOR 0x1
446 #define LOGICOP_AND_INV 0x2
447 #define LOGICOP_COPY_INV 0x3
448 #define LOGICOP_AND_RVRSE 0x4
449 #define LOGICOP_INV 0x5
450 #define LOGICOP_XOR 0x6
451 #define LOGICOP_NAND 0x7
452 #define LOGICOP_AND 0x8
453 #define LOGICOP_EQUIV 0x9
454 #define LOGICOP_NOOP 0xa
455 #define LOGICOP_OR_INV 0xb
456 #define LOGICOP_COPY 0xc
457 #define LOGICOP_OR_RVRSE 0xd
458 #define LOGICOP_OR 0xe
459 #define LOGICOP_SET 0xf
461 #define BLENDFACT_ZERO 0x01
462 #define BLENDFACT_ONE 0x02
463 #define BLENDFACT_SRC_COLR 0x03
464 #define BLENDFACT_INV_SRC_COLR 0x04
465 #define BLENDFACT_SRC_ALPHA 0x05
466 #define BLENDFACT_INV_SRC_ALPHA 0x06
467 #define BLENDFACT_DST_ALPHA 0x07
468 #define BLENDFACT_INV_DST_ALPHA 0x08
469 #define BLENDFACT_DST_COLR 0x09
470 #define BLENDFACT_INV_DST_COLR 0x0a
471 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
472 #define BLENDFACT_CONST_COLOR 0x0c
473 #define BLENDFACT_INV_CONST_COLOR 0x0d
474 #define BLENDFACT_CONST_ALPHA 0x0e
475 #define BLENDFACT_INV_CONST_ALPHA 0x0f
476 #define BLENDFACT_MASK 0x0f
479 DRI_CONF_BO_REUSE_DISABLED
,
480 DRI_CONF_BO_REUSE_ALL
483 extern int intel_translate_shadow_compare_func(GLenum func
);
484 extern int intel_translate_compare_func(GLenum func
);
485 extern int intel_translate_stencil_op(GLenum op
);
486 extern int intel_translate_blend_factor(GLenum factor
);
487 extern int intel_translate_logic_op(GLenum opcode
);
489 void intel_viewport(GLcontext
* ctx
, GLint x
, GLint y
,
490 GLsizei width
, GLsizei height
);
492 void intel_update_renderbuffers(__DRIcontext
*context
,
493 __DRIdrawable
*drawable
);
495 void i915_set_buf_info_for_region(uint32_t *state
, struct intel_region
*region
,
498 /*======================================================================
499 * Inline conversion functions.
500 * These are better-typed than the macros used previously:
502 static INLINE
struct intel_context
*
503 intel_context(GLcontext
* ctx
)
505 return (struct intel_context
*) ctx
;
508 static INLINE GLboolean
509 is_power_of_two(uint32_t value
)
511 return (value
& (value
- 1)) == 0;
515 intel_bo_map_gtt_preferred(struct intel_context
*intel
,
519 if (intel
->intelScreen
->kernel_exec_fencing
)
520 drm_intel_gem_bo_map_gtt(bo
);
522 drm_intel_bo_map(bo
, write
);
526 intel_bo_unmap_gtt_preferred(struct intel_context
*intel
,
529 if (intel
->intelScreen
->kernel_exec_fencing
)
530 drm_intel_gem_bo_unmap_gtt(bo
);
532 drm_intel_bo_unmap(bo
);