i915: Remove dead meta_draw_quad code.
[mesa.git] / src / mesa / drivers / dri / intel / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32
33 #include "main/mtypes.h"
34 #include "main/mm.h"
35 #include "texmem.h"
36 #include "dri_metaops.h"
37 #include "drm.h"
38 #include "intel_bufmgr.h"
39
40 #include "intel_screen.h"
41 #include "intel_tex_obj.h"
42 #include "i915_drm.h"
43 #include "tnl/t_vertex.h"
44
45 #define TAG(x) intel##x
46 #include "tnl_dd/t_dd_vertex.h"
47 #undef TAG
48
49 #define DV_PF_555 (1<<8)
50 #define DV_PF_565 (2<<8)
51 #define DV_PF_8888 (3<<8)
52 #define DV_PF_4444 (8<<8)
53 #define DV_PF_1555 (9<<8)
54
55 struct intel_region;
56 struct intel_context;
57
58 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
59 intelVertex *, intelVertex *);
60 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
61 intelVertex *);
62 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
63
64 /**
65 * Bits for intel->Fallback field
66 */
67 /*@{*/
68 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
69 #define INTEL_FALLBACK_READ_BUFFER 0x2
70 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
71 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
72 #define INTEL_FALLBACK_USER 0x10
73 #define INTEL_FALLBACK_RENDERMODE 0x20
74 #define INTEL_FALLBACK_TEXTURE 0x40
75 #define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */
76 /*@}*/
77
78 extern void intelFallback(struct intel_context *intel, GLbitfield bit,
79 GLboolean mode);
80 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
81
82
83 #define INTEL_WRITE_PART 0x1
84 #define INTEL_WRITE_FULL 0x2
85 #define INTEL_READ 0x4
86
87 #define INTEL_MAX_FIXUP 64
88
89 struct intel_sync_object {
90 struct gl_sync_object Base;
91
92 /** Batch associated with this sync object */
93 drm_intel_bo *bo;
94 };
95
96 /**
97 * intel_context is derived from Mesa's context class: GLcontext.
98 */
99 struct intel_context
100 {
101 GLcontext ctx; /**< base class, must be first field */
102
103 struct
104 {
105 void (*destroy) (struct intel_context * intel);
106 void (*emit_state) (struct intel_context * intel);
107 void (*finish_batch) (struct intel_context * intel);
108 void (*new_batch) (struct intel_context * intel);
109 void (*emit_invarient_state) (struct intel_context * intel);
110 void (*note_fence) (struct intel_context *intel, GLuint fence);
111 void (*update_texture_state) (struct intel_context * intel);
112
113 void (*render_start) (struct intel_context * intel);
114 void (*render_prevalidate) (struct intel_context * intel);
115 void (*set_draw_region) (struct intel_context * intel,
116 struct intel_region * draw_regions[],
117 struct intel_region * depth_region,
118 GLuint num_regions);
119
120 void (*reduced_primitive_state) (struct intel_context * intel,
121 GLenum rprim);
122
123 GLboolean (*check_vertex_size) (struct intel_context * intel,
124 GLuint expected);
125 void (*invalidate_state) (struct intel_context *intel,
126 GLuint new_state);
127
128
129 /* Metaops:
130 */
131 void (*install_meta_state) (struct intel_context * intel);
132 void (*leave_meta_state) (struct intel_context * intel);
133
134 void (*meta_draw_region) (struct intel_context * intel,
135 struct intel_region * draw_region,
136 struct intel_region * depth_region);
137
138 void (*meta_color_mask) (struct intel_context * intel, GLboolean);
139
140 void (*meta_stencil_replace) (struct intel_context * intel,
141 GLuint mask, GLuint clear);
142
143 void (*meta_depth_replace) (struct intel_context * intel);
144
145 void (*meta_texture_blend_replace) (struct intel_context * intel);
146
147 void (*meta_no_stencil_write) (struct intel_context * intel);
148 void (*meta_no_depth_write) (struct intel_context * intel);
149 void (*meta_no_texture) (struct intel_context * intel);
150
151 void (*meta_import_pixel_state) (struct intel_context * intel);
152 void (*meta_frame_buffer_texture) (struct intel_context *intel,
153 GLint xoff, GLint yoff);
154
155 GLboolean(*meta_tex_rect_source) (struct intel_context * intel,
156 dri_bo * buffer,
157 GLuint offset,
158 GLuint pitch,
159 GLuint height,
160 GLenum format, GLenum type);
161
162 void (*assert_not_dirty) (struct intel_context *intel);
163
164 void (*debug_batch)(struct intel_context *intel);
165 } vtbl;
166
167 struct dri_metaops meta;
168
169 GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */
170 GLuint NewGLState;
171
172 dri_bufmgr *bufmgr;
173 unsigned int maxBatchSize;
174
175 /**
176 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
177 */
178 int gen;
179
180 struct intel_region *front_region;
181 struct intel_region *back_region;
182 struct intel_region *depth_region;
183
184 /**
185 * This value indicates that the kernel memory manager is being used
186 * instead of the fake client-side memory manager.
187 */
188 GLboolean ttm;
189
190 struct intel_batchbuffer *batch;
191 drm_intel_bo *first_post_swapbuffers_batch;
192 GLboolean no_batch_wrap;
193
194 struct
195 {
196 GLuint id;
197 uint32_t primitive; /**< Current hardware primitive type */
198 void (*flush) (struct intel_context *);
199 GLubyte *start_ptr; /**< for i8xx */
200 dri_bo *vb_bo;
201 uint8_t *vb;
202 unsigned int start_offset; /**< Byte offset of primitive sequence */
203 unsigned int current_offset; /**< Byte offset of next vertex */
204 unsigned int count; /**< Number of vertices in current primitive */
205 } prim;
206
207 GLuint stats_wm;
208 GLboolean locked;
209 char *prevLockFile;
210 int prevLockLine;
211
212 GLuint ClearColor565;
213 GLuint ClearColor8888;
214
215
216 /* Offsets of fields within the current vertex:
217 */
218 GLuint coloroffset;
219 GLuint specoffset;
220 GLuint wpos_offset;
221 GLuint wpos_size;
222
223 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
224 GLuint vertex_attr_count;
225
226 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
227
228 GLboolean hw_stencil;
229 GLboolean hw_stipple;
230 GLboolean depth_buffer_is_float;
231 GLboolean no_rast;
232 GLboolean always_flush_batch;
233 GLboolean always_flush_cache;
234
235 /* 0 - nonconformant, best performance;
236 * 1 - fallback to sw for known conformance bugs
237 * 2 - always fallback to sw
238 */
239 GLuint conformance_mode;
240
241 /* State for intelvb.c and inteltris.c.
242 */
243 GLuint RenderIndex;
244 GLmatrix ViewportMatrix;
245 GLenum render_primitive;
246 GLenum reduced_primitive;
247 GLuint vertex_size;
248 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
249
250 /* Fallback rasterization functions
251 */
252 intel_point_func draw_point;
253 intel_line_func draw_line;
254 intel_tri_func draw_tri;
255
256 /**
257 * Set to true if a single constant cliprect should be used in the
258 * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer
259 * flush time while the lock is held.
260 */
261 GLboolean constant_cliprect;
262
263 /**
264 * In !constant_cliprect mode, set to true if the front cliprects should be
265 * used instead of back.
266 */
267 GLboolean front_cliprects;
268
269 /**
270 * Set if rendering has occured to the drawable's front buffer.
271 *
272 * This is used in the DRI2 case to detect that glFlush should also copy
273 * the contents of the fake front buffer to the real front buffer.
274 */
275 GLboolean front_buffer_dirty;
276
277 /**
278 * Track whether front-buffer rendering is currently enabled
279 *
280 * A separate flag is used to track this in order to support MRT more
281 * easily.
282 */
283 GLboolean is_front_buffer_rendering;
284 /**
285 * Track whether front-buffer is the current read target.
286 *
287 * This is closely associated with is_front_buffer_rendering, but may
288 * be set separately. The DRI2 fake front buffer must be referenced
289 * either way.
290 */
291 GLboolean is_front_buffer_reading;
292
293 GLboolean use_texture_tiling;
294 GLboolean use_early_z;
295 drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
296
297 int perf_boxes;
298
299 GLuint do_usleeps;
300 int do_irqs;
301 GLuint irqsEmitted;
302
303 GLboolean scissor;
304 drm_clip_rect_t draw_rect;
305 drm_clip_rect_t scissor_rect;
306
307 drm_context_t hHWContext;
308 drmLock *driHwLock;
309 int driFd;
310
311 __DRIcontextPrivate *driContext;
312 __DRIdrawablePrivate *driDrawable;
313 __DRIdrawablePrivate *driReadDrawable;
314 __DRIscreenPrivate *driScreen;
315 intelScreenPrivate *intelScreen;
316 volatile drm_i915_sarea_t *sarea;
317
318 GLuint lastStamp;
319
320 GLboolean no_hw;
321
322 /**
323 * Configuration cache
324 */
325 driOptionCache optionCache;
326
327 int64_t swap_ust;
328 int64_t swap_missed_ust;
329
330 GLuint swap_count;
331 GLuint swap_missed_count;
332 };
333
334 /* These are functions now:
335 */
336 void LOCK_HARDWARE( struct intel_context *intel );
337 void UNLOCK_HARDWARE( struct intel_context *intel );
338
339 extern char *__progname;
340
341
342 #define SUBPIXEL_X 0.125
343 #define SUBPIXEL_Y 0.125
344
345 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
346 #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
347 #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
348
349 static inline uint32_t
350 U_FIXED(float value, uint32_t frac_bits)
351 {
352 value *= (1 << frac_bits);
353 return value < 0 ? 0 : value;
354 }
355
356 static inline uint32_t
357 S_FIXED(float value, uint32_t frac_bits)
358 {
359 return value * (1 << frac_bits);
360 }
361
362 #define INTEL_FIREVERTICES(intel) \
363 do { \
364 if ((intel)->prim.flush) \
365 (intel)->prim.flush(intel); \
366 } while (0)
367
368 /* ================================================================
369 * Color packing:
370 */
371
372 #define INTEL_PACKCOLOR4444(r,g,b,a) \
373 ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
374
375 #define INTEL_PACKCOLOR1555(r,g,b,a) \
376 ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
377 ((a) ? 0x8000 : 0))
378
379 #define INTEL_PACKCOLOR565(r,g,b) \
380 ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
381
382 #define INTEL_PACKCOLOR8888(r,g,b,a) \
383 ((a<<24) | (r<<16) | (g<<8) | b)
384
385 #define INTEL_PACKCOLOR(format, r, g, b, a) \
386 (format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
387 (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
388 (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
389 0)))
390
391 /* ================================================================
392 * From linux kernel i386 header files, copes with odd sizes better
393 * than COPY_DWORDS would:
394 * XXX Put this in src/mesa/main/imports.h ???
395 */
396 #if defined(i386) || defined(__i386__)
397 static INLINE void * __memcpy(void * to, const void * from, size_t n)
398 {
399 int d0, d1, d2;
400 __asm__ __volatile__(
401 "rep ; movsl\n\t"
402 "testb $2,%b4\n\t"
403 "je 1f\n\t"
404 "movsw\n"
405 "1:\ttestb $1,%b4\n\t"
406 "je 2f\n\t"
407 "movsb\n"
408 "2:"
409 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
410 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
411 : "memory");
412 return (to);
413 }
414 #else
415 #define __memcpy(a,b,c) memcpy(a,b,c)
416 #endif
417
418
419 /* ================================================================
420 * Debugging:
421 */
422 extern int INTEL_DEBUG;
423
424 #define DEBUG_TEXTURE 0x1
425 #define DEBUG_STATE 0x2
426 #define DEBUG_IOCTL 0x4
427 #define DEBUG_BLIT 0x8
428 #define DEBUG_MIPTREE 0x10
429 #define DEBUG_FALLBACKS 0x20
430 #define DEBUG_VERBOSE 0x40
431 #define DEBUG_BATCH 0x80
432 #define DEBUG_PIXEL 0x100
433 #define DEBUG_BUFMGR 0x200
434 #define DEBUG_REGION 0x400
435 #define DEBUG_FBO 0x800
436 #define DEBUG_LOCK 0x1000
437 #define DEBUG_SYNC 0x2000
438 #define DEBUG_PRIMS 0x4000
439 #define DEBUG_VERTS 0x8000
440 #define DEBUG_DRI 0x10000
441 #define DEBUG_DMA 0x20000
442 #define DEBUG_SANITY 0x40000
443 #define DEBUG_SLEEP 0x80000
444 #define DEBUG_STATS 0x100000
445 #define DEBUG_TILE 0x200000
446 #define DEBUG_SINGLE_THREAD 0x400000
447 #define DEBUG_WM 0x800000
448 #define DEBUG_URB 0x1000000
449 #define DEBUG_VS 0x2000000
450
451 #define DBG(...) do { \
452 if (INTEL_DEBUG & FILE_DEBUG_FLAG) \
453 _mesa_printf(__VA_ARGS__); \
454 } while(0)
455
456 #define PCI_CHIP_845_G 0x2562
457 #define PCI_CHIP_I830_M 0x3577
458 #define PCI_CHIP_I855_GM 0x3582
459 #define PCI_CHIP_I865_G 0x2572
460 #define PCI_CHIP_I915_G 0x2582
461 #define PCI_CHIP_I915_GM 0x2592
462 #define PCI_CHIP_I945_G 0x2772
463 #define PCI_CHIP_I945_GM 0x27A2
464 #define PCI_CHIP_I945_GME 0x27AE
465 #define PCI_CHIP_G33_G 0x29C2
466 #define PCI_CHIP_Q35_G 0x29B2
467 #define PCI_CHIP_Q33_G 0x29D2
468
469
470 /* ================================================================
471 * intel_context.c:
472 */
473
474 extern GLboolean intelInitContext(struct intel_context *intel,
475 const __GLcontextModes * mesaVis,
476 __DRIcontextPrivate * driContextPriv,
477 void *sharedContextPrivate,
478 struct dd_function_table *functions);
479
480 extern void intelGetLock(struct intel_context *intel, GLuint flags);
481
482 extern void intelFinish(GLcontext * ctx);
483 extern void intelFlush(GLcontext * ctx);
484
485 extern void intelInitDriverFunctions(struct dd_function_table *functions);
486
487 void intel_init_syncobj_functions(struct dd_function_table *functions);
488
489
490 /* ================================================================
491 * intel_state.c:
492 */
493 extern void intelInitStateFuncs(struct dd_function_table *functions);
494
495 #define COMPAREFUNC_ALWAYS 0
496 #define COMPAREFUNC_NEVER 0x1
497 #define COMPAREFUNC_LESS 0x2
498 #define COMPAREFUNC_EQUAL 0x3
499 #define COMPAREFUNC_LEQUAL 0x4
500 #define COMPAREFUNC_GREATER 0x5
501 #define COMPAREFUNC_NOTEQUAL 0x6
502 #define COMPAREFUNC_GEQUAL 0x7
503
504 #define STENCILOP_KEEP 0
505 #define STENCILOP_ZERO 0x1
506 #define STENCILOP_REPLACE 0x2
507 #define STENCILOP_INCRSAT 0x3
508 #define STENCILOP_DECRSAT 0x4
509 #define STENCILOP_INCR 0x5
510 #define STENCILOP_DECR 0x6
511 #define STENCILOP_INVERT 0x7
512
513 #define LOGICOP_CLEAR 0
514 #define LOGICOP_NOR 0x1
515 #define LOGICOP_AND_INV 0x2
516 #define LOGICOP_COPY_INV 0x3
517 #define LOGICOP_AND_RVRSE 0x4
518 #define LOGICOP_INV 0x5
519 #define LOGICOP_XOR 0x6
520 #define LOGICOP_NAND 0x7
521 #define LOGICOP_AND 0x8
522 #define LOGICOP_EQUIV 0x9
523 #define LOGICOP_NOOP 0xa
524 #define LOGICOP_OR_INV 0xb
525 #define LOGICOP_COPY 0xc
526 #define LOGICOP_OR_RVRSE 0xd
527 #define LOGICOP_OR 0xe
528 #define LOGICOP_SET 0xf
529
530 #define BLENDFACT_ZERO 0x01
531 #define BLENDFACT_ONE 0x02
532 #define BLENDFACT_SRC_COLR 0x03
533 #define BLENDFACT_INV_SRC_COLR 0x04
534 #define BLENDFACT_SRC_ALPHA 0x05
535 #define BLENDFACT_INV_SRC_ALPHA 0x06
536 #define BLENDFACT_DST_ALPHA 0x07
537 #define BLENDFACT_INV_DST_ALPHA 0x08
538 #define BLENDFACT_DST_COLR 0x09
539 #define BLENDFACT_INV_DST_COLR 0x0a
540 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
541 #define BLENDFACT_CONST_COLOR 0x0c
542 #define BLENDFACT_INV_CONST_COLOR 0x0d
543 #define BLENDFACT_CONST_ALPHA 0x0e
544 #define BLENDFACT_INV_CONST_ALPHA 0x0f
545 #define BLENDFACT_MASK 0x0f
546
547 enum {
548 DRI_CONF_BO_REUSE_DISABLED,
549 DRI_CONF_BO_REUSE_ALL
550 };
551
552 extern int intel_translate_shadow_compare_func(GLenum func);
553 extern int intel_translate_compare_func(GLenum func);
554 extern int intel_translate_stencil_op(GLenum op);
555 extern int intel_translate_blend_factor(GLenum factor);
556 extern int intel_translate_logic_op(GLenum opcode);
557
558 void intel_viewport(GLcontext * ctx, GLint x, GLint y,
559 GLsizei width, GLsizei height);
560
561 void intel_update_renderbuffers(__DRIcontext *context,
562 __DRIdrawable *drawable);
563
564 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
565 uint32_t buffer_id);
566
567 /*======================================================================
568 * Inline conversion functions.
569 * These are better-typed than the macros used previously:
570 */
571 static INLINE struct intel_context *
572 intel_context(GLcontext * ctx)
573 {
574 return (struct intel_context *) ctx;
575 }
576
577 static INLINE GLboolean
578 is_power_of_two(uint32_t value)
579 {
580 return (value & (value - 1)) == 0;
581 }
582
583 static inline void
584 intel_bo_map_gtt_preferred(struct intel_context *intel,
585 drm_intel_bo *bo,
586 GLboolean write)
587 {
588 if (intel->intelScreen->kernel_exec_fencing)
589 drm_intel_gem_bo_map_gtt(bo);
590 else
591 drm_intel_bo_map(bo, write);
592 }
593
594 static inline void
595 intel_bo_unmap_gtt_preferred(struct intel_context *intel,
596 drm_intel_bo *bo)
597 {
598 if (intel->intelScreen->kernel_exec_fencing)
599 drm_intel_gem_bo_unmap_gtt(bo);
600 else
601 drm_intel_bo_unmap(bo);
602 }
603
604 #endif