Merge branch 'mesa_7_5_branch'
[mesa.git] / src / mesa / drivers / dri / intel / intel_regions.h
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTEL_REGIONS_H
29 #define INTEL_REGIONS_H
30
31 /** @file intel_regions.h
32 *
33 * Structure definitions and prototypes for intel_region handling, which is
34 * the basic structure for rectangular collections of pixels stored in a dri_bo.
35 */
36
37 #include <xf86drm.h>
38
39 #include "main/mtypes.h"
40 #include "intel_bufmgr.h"
41
42 struct intel_context;
43 struct intel_buffer_object;
44
45 /**
46 * A layer on top of the bufmgr buffers that adds a few useful things:
47 *
48 * - Refcounting for local buffer references.
49 * - Refcounting for buffer maps
50 * - Buffer dimensions - pitch and height.
51 * - Blitter commands for copying 2D regions between buffers. (really???)
52 */
53 struct intel_region
54 {
55 dri_bo *buffer; /**< buffer manager's buffer */
56 GLuint refcount; /**< Reference count for region */
57 GLuint cpp; /**< bytes per pixel */
58 GLuint width; /**< in pixels */
59 GLuint height; /**< in pixels */
60 GLuint pitch; /**< in pixels */
61 GLubyte *map; /**< only non-NULL when region is actually mapped */
62 GLuint map_refcount; /**< Reference count for mapping */
63
64 GLuint draw_offset; /**< Offset of drawing address within the region */
65 uint32_t tiling; /**< Which tiling mode the region is in */
66 uint32_t bit_6_swizzle; /**< GEM flag for address swizzling requirement */
67 drmAddress classic_map; /**< drmMap of the region when not in GEM mode */
68 struct intel_buffer_object *pbo; /* zero-copy uploads */
69 };
70
71
72 /* Allocate a refcounted region. Pointers to regions should only be
73 * copied by calling intel_reference_region().
74 */
75 struct intel_region *intel_region_alloc(struct intel_context *intel,
76 uint32_t tiling,
77 GLuint cpp, GLuint width,
78 GLuint height, GLuint pitch,
79 GLboolean expect_accelerated_upload);
80
81 struct intel_region *
82 intel_region_alloc_for_handle(struct intel_context *intel,
83 GLuint cpp,
84 GLuint width, GLuint height, GLuint pitch,
85 unsigned int handle, const char *name);
86
87 void intel_region_reference(struct intel_region **dst,
88 struct intel_region *src);
89
90 void intel_region_release(struct intel_region **ib);
91
92 void intel_recreate_static_regions(struct intel_context *intel);
93
94 /* Map/unmap regions. This is refcounted also:
95 */
96 GLubyte *intel_region_map(struct intel_context *intel,
97 struct intel_region *ib);
98
99 void intel_region_unmap(struct intel_context *intel, struct intel_region *ib);
100
101
102 /* Upload data to a rectangular sub-region
103 */
104 void intel_region_data(struct intel_context *intel,
105 struct intel_region *dest,
106 GLuint dest_offset,
107 GLuint destx, GLuint desty,
108 const void *src, GLuint src_stride,
109 GLuint srcx, GLuint srcy, GLuint width, GLuint height);
110
111 /* Copy rectangular sub-regions
112 */
113 GLboolean
114 intel_region_copy(struct intel_context *intel,
115 struct intel_region *dest,
116 GLuint dest_offset,
117 GLuint destx, GLuint desty,
118 struct intel_region *src,
119 GLuint src_offset,
120 GLuint srcx, GLuint srcy, GLuint width, GLuint height,
121 GLenum logicop);
122
123 /* Helpers for zerocopy uploads, particularly texture image uploads:
124 */
125 void intel_region_attach_pbo(struct intel_context *intel,
126 struct intel_region *region,
127 struct intel_buffer_object *pbo);
128 void intel_region_release_pbo(struct intel_context *intel,
129 struct intel_region *region);
130 void intel_region_cow(struct intel_context *intel,
131 struct intel_region *region);
132
133 dri_bo *intel_region_buffer(struct intel_context *intel,
134 struct intel_region *region,
135 GLuint flag);
136
137 void _mesa_copy_rect(GLubyte * dst,
138 GLuint cpp,
139 GLuint dst_pitch,
140 GLuint dst_x,
141 GLuint dst_y,
142 GLuint width,
143 GLuint height,
144 const GLubyte * src,
145 GLuint src_pitch, GLuint src_x, GLuint src_y);
146
147 #endif