1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #ifndef _INTEL_INIT_H_
29 #define _INTEL_INIT_H_
34 #include "intel_bufmgr.h"
36 #include "xmlconfig.h"
43 int logTextureGranularity
;
45 __DRIscreen
*driScrnPriv
;
48 GLuint relaxed_relocations
;
51 * The hardware hiz and separate stencil fields are needed in intel_screen,
52 * rather than solely in intel_context, because glXCreatePbuffer and
53 * glXCreatePixmap are not passed a GLXContext.
55 bool hw_has_separate_stencil
;
56 bool hw_must_use_separate_stencil
;
58 bool kernel_has_gen7_sol_reset
;
61 bool hw_has_swizzling
;
65 struct _mesa_HashTable
*named_regions
;
68 * A unique ID for shader programs.
73 * Configuration cache with default values for all contexts
75 driOptionCache optionCache
;
78 extern bool intelMapScreenRegions(__DRIscreen
* sPriv
);
80 extern void intelDestroyContext(__DRIcontext
* driContextPriv
);
82 extern GLboolean
intelUnbindContext(__DRIcontext
* driContextPriv
);
85 intelMakeCurrent(__DRIcontext
* driContextPriv
,
86 __DRIdrawable
* driDrawPriv
,
87 __DRIdrawable
* driReadPriv
);
89 double get_time(void);
90 void aub_dump_bmp(struct gl_context
*ctx
);