gallium/draw: initial code to properly support llvm in the draw module
[mesa.git] / src / mesa / drivers / dri / intel / intel_tex_obj.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 #ifndef _INTEL_TEX_OBJ_H
29 #define _INTEL_TEX_OBJ_H
30
31 struct intel_texture_object
32 {
33 struct gl_texture_object base; /* The "parent" object */
34
35 /* The mipmap tree must include at least these levels once
36 * validated:
37 */
38 GLuint firstLevel;
39 GLuint lastLevel;
40
41 /* Offset for firstLevel image:
42 */
43 GLuint textureOffset;
44
45 /* On validation any active images held in main memory or in other
46 * regions will be copied to this region and the old storage freed.
47 */
48 struct intel_mipmap_tree *mt;
49
50 GLboolean imageOverride;
51 GLint depthOverride;
52 GLuint pitchOverride;
53 };
54
55 struct intel_texture_image
56 {
57 struct gl_texture_image base;
58
59 /* These aren't stored in gl_texture_image
60 */
61 GLuint level;
62 GLuint face;
63
64 /* If intelImage->mt != NULL, image data is stored here.
65 * Else if intelImage->base.Data != NULL, image is stored there.
66 * Else there is no image data.
67 */
68 struct intel_mipmap_tree *mt;
69 GLboolean used_as_render_target;
70 };
71
72 static INLINE struct intel_texture_object *
73 intel_texture_object(struct gl_texture_object *obj)
74 {
75 return (struct intel_texture_object *) obj;
76 }
77
78 static INLINE struct intel_texture_image *
79 intel_texture_image(struct gl_texture_image *img)
80 {
81 return (struct intel_texture_image *) img;
82 }
83
84 #endif /* _INTEL_TEX_OBJ_H */