Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / mesa / drivers / dri / nouveau / nouveau_context.h
1 /*
2 * Copyright (C) 2009 Francisco Jerez.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 */
26
27 #ifndef __NOUVEAU_CONTEXT_H__
28 #define __NOUVEAU_CONTEXT_H__
29
30 #include "nouveau_screen.h"
31 #include "nouveau_state.h"
32 #include "nouveau_scratch.h"
33 #include "nouveau_render.h"
34
35 #include "util/bitset.h"
36
37 enum nouveau_fallback {
38 HWTNL = 0,
39 SWTNL,
40 SWRAST,
41 };
42
43 #define BUFCTX_FB 0
44 #define BUFCTX_VTX 1
45 #define BUFCTX_TEX(i) (2 + (i))
46
47 struct nouveau_hw_state {
48 struct nouveau_object *chan;
49 struct nouveau_client *client;
50 struct nouveau_pushbuf *pushbuf;
51 struct nouveau_bufctx *bufctx;
52
53 struct nouveau_object *null;
54 struct nouveau_object *ntfy;
55 struct nouveau_object *eng3d;
56 struct nouveau_object *eng3dm;
57 struct nouveau_object *surf3d;
58 struct nouveau_object *m2mf;
59 struct nouveau_object *surf2d;
60 struct nouveau_object *rop;
61 struct nouveau_object *patt;
62 struct nouveau_object *rect;
63 struct nouveau_object *swzsurf;
64 struct nouveau_object *sifm;
65 };
66
67 struct nouveau_context {
68 struct gl_context base;
69 __DRIcontext *dri_context;
70 struct nouveau_screen *screen;
71
72 BITSET_DECLARE(dirty, MAX_NOUVEAU_STATE);
73 enum nouveau_fallback fallback;
74
75 struct nouveau_bo *fence;
76
77 struct nouveau_hw_state hw;
78 struct nouveau_render_state render;
79 struct nouveau_scratch_state scratch;
80
81 struct {
82 GLboolean clear_blocked;
83 int clear_seq;
84 } hierz;
85 };
86
87 #define to_nouveau_context(ctx) ((struct nouveau_context *)(ctx))
88
89 #define context_dev(ctx) \
90 (to_nouveau_context(ctx)->screen->device)
91 #define context_chipset(ctx) \
92 (context_dev(ctx)->chipset)
93 #define context_chan(ctx) \
94 (to_nouveau_context(ctx)->hw.chan)
95 #define context_client(ctx) \
96 (to_nouveau_context(ctx)->hw.client)
97 #define context_push(ctx) \
98 (to_nouveau_context(ctx)->hw.pushbuf)
99 #define context_eng3d(ctx) \
100 (to_nouveau_context(ctx)->hw.eng3d)
101 #define context_drv(ctx) \
102 (to_nouveau_context(ctx)->screen->driver)
103 #define context_dirty(ctx, s) \
104 BITSET_SET(to_nouveau_context(ctx)->dirty, NOUVEAU_STATE_##s)
105 #define context_dirty_i(ctx, s, i) \
106 BITSET_SET(to_nouveau_context(ctx)->dirty, NOUVEAU_STATE_##s##0 + i)
107 #define context_emit(ctx, s) \
108 context_drv(ctx)->emit[NOUVEAU_STATE_##s](ctx, NOUVEAU_STATE_##s)
109
110 GLboolean
111 nouveau_context_create(gl_api api,
112 const struct gl_config *visual, __DRIcontext *dri_ctx,
113 const struct __DriverContextConfig *ctx_config,
114 unsigned *error, void *share_ctx);
115
116 GLboolean
117 nouveau_context_init(struct gl_context *ctx, gl_api api,
118 struct nouveau_screen *screen,
119 const struct gl_config *visual, struct gl_context *share_ctx);
120
121 void
122 nouveau_context_deinit(struct gl_context *ctx);
123
124 void
125 nouveau_context_destroy(__DRIcontext *dri_ctx);
126
127 void
128 nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw);
129
130 GLboolean
131 nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *ddraw,
132 __DRIdrawable *rdraw);
133
134 GLboolean
135 nouveau_context_unbind(__DRIcontext *dri_ctx);
136
137 void
138 nouveau_fallback(struct gl_context *ctx, enum nouveau_fallback mode);
139
140 void
141 nouveau_validate_framebuffer(struct gl_context *ctx);
142
143 #endif
144