Merge branch '7.8'
[mesa.git] / src / mesa / drivers / dri / nouveau / nv10_context.c
1 /*
2 * Copyright (C) 2009-2010 Francisco Jerez.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 */
26
27 #include "nouveau_driver.h"
28 #include "nouveau_context.h"
29 #include "nouveau_fbo.h"
30 #include "nouveau_util.h"
31 #include "nouveau_class.h"
32 #include "nv04_driver.h"
33 #include "nv10_driver.h"
34
35 static const struct dri_extension nv10_extensions[] = {
36 { "GL_EXT_texture_rectangle", NULL },
37 { NULL, NULL }
38 };
39
40 static void
41 nv10_clear(GLcontext *ctx, GLbitfield buffers)
42 {
43 struct nouveau_channel *chan = context_chan(ctx);
44 struct nouveau_grobj *celsius = context_eng3d(ctx);
45 struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(
46 ctx->DrawBuffer);
47
48 nouveau_validate_framebuffer(ctx);
49
50 /* Clear the LMA depth buffer, if present. */
51 if ((buffers & BUFFER_BIT_DEPTH) && ctx->Depth.Mask &&
52 nfb->lma_bo) {
53 struct nouveau_surface *s = &to_nouveau_renderbuffer(
54 nfb->base._DepthBuffer->Wrapped)->surface;
55
56 BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_FILL_VALUE, 1);
57 OUT_RING(chan, pack_zs_f(s->format, ctx->Depth.Clear, 0));
58 BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_BUFFER_CLEAR, 1);
59 OUT_RING(chan, 1);
60 }
61
62 nouveau_clear(ctx, buffers);
63 }
64
65 static void
66 nv10_hwctx_init(GLcontext *ctx)
67 {
68 struct nouveau_channel *chan = context_chan(ctx);
69 struct nouveau_grobj *celsius = context_eng3d(ctx);
70 struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw;
71 int i;
72
73 BEGIN_RING(chan, celsius, NV10TCL_DMA_NOTIFY, 1);
74 OUT_RING(chan, hw->ntfy->handle);
75
76 BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY0, 3);
77 OUT_RING(chan, chan->vram->handle);
78 OUT_RING(chan, chan->gart->handle);
79 OUT_RING(chan, chan->gart->handle);
80 BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY2, 2);
81 OUT_RING(chan, chan->vram->handle);
82 OUT_RING(chan, chan->vram->handle);
83
84 BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
85 OUT_RING(chan, 0);
86
87 BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2);
88 OUT_RING(chan, 0);
89 OUT_RING(chan, 0);
90
91 BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1);
92 OUT_RING(chan, 0x7ff << 16 | 0x800);
93 BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1);
94 OUT_RING(chan, 0x7ff << 16 | 0x800);
95
96 for (i = 1; i < 8; i++) {
97 BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1);
98 OUT_RING(chan, 0);
99 BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1);
100 OUT_RING(chan, 0);
101 }
102
103 BEGIN_RING(chan, celsius, 0x290, 1);
104 OUT_RING(chan, 0x10 << 16 | 1);
105 BEGIN_RING(chan, celsius, 0x3f4, 1);
106 OUT_RING(chan, 0);
107
108 BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
109 OUT_RING(chan, 0);
110
111 if (context_chipset(ctx) >= 0x17) {
112 BEGIN_RING(chan, celsius, NV17TCL_DMA_IN_MEMORY4, 2);
113 OUT_RING(chan, chan->vram->handle);
114 OUT_RING(chan, chan->vram->handle);
115
116 BEGIN_RING(chan, celsius, 0xd84, 1);
117 OUT_RING(chan, 0x3);
118
119 BEGIN_RING(chan, celsius, NV17TCL_COLOR_MASK_ENABLE, 1);
120 OUT_RING(chan, 1);
121 }
122
123 if (context_chipset(ctx) >= 0x11) {
124 BEGIN_RING(chan, celsius, 0x120, 3);
125 OUT_RING(chan, 0);
126 OUT_RING(chan, 1);
127 OUT_RING(chan, 2);
128
129 BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
130 OUT_RING(chan, 0);
131 }
132
133 BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
134 OUT_RING(chan, 0);
135
136 /* Set state */
137 BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 1);
138 OUT_RING(chan, 0);
139 BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
140 OUT_RING(chan, 0);
141 BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2);
142 OUT_RING(chan, 0x207);
143 OUT_RING(chan, 0);
144 BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(0), 2);
145 OUT_RING(chan, 0);
146 OUT_RING(chan, 0);
147
148 BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1);
149 OUT_RING(chan, 0);
150 BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 2);
151 OUT_RING(chan, 1);
152 OUT_RING(chan, 0);
153 BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
154 OUT_RING(chan, 0);
155 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2);
156 OUT_RING(chan, 0);
157 OUT_RING(chan, 0);
158 BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 4);
159 OUT_RING(chan, 1);
160 OUT_RING(chan, 0);
161 OUT_RING(chan, 0);
162 OUT_RING(chan, 0x8006);
163 BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 8);
164 OUT_RING(chan, 0xff);
165 OUT_RING(chan, 0x207);
166 OUT_RING(chan, 0);
167 OUT_RING(chan, 0xff);
168 OUT_RING(chan, 0x1e00);
169 OUT_RING(chan, 0x1e00);
170 OUT_RING(chan, 0x1e00);
171 OUT_RING(chan, 0x1d01);
172 BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1);
173 OUT_RING(chan, 0);
174 BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 2);
175 OUT_RING(chan, 0);
176 OUT_RING(chan, 0);
177 BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1);
178 OUT_RING(chan, 0);
179 BEGIN_RING(chan, celsius, NV10TCL_SEPARATE_SPECULAR_ENABLE, 1);
180 OUT_RING(chan, 0);
181 BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1);
182 OUT_RING(chan, 0);
183 BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
184 OUT_RING(chan, 0);
185 OUT_RING(chan, 0);
186 OUT_RING(chan, 0);
187 BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1);
188 OUT_RING(chan, 0x201);
189 BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
190 OUT_RING(chan, 0);
191 BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
192 OUT_RING(chan, 0);
193 BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2);
194 OUT_RING(chan, 0);
195 OUT_RING(chan, 0);
196 BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1);
197 OUT_RING(chan, 8);
198 BEGIN_RING(chan, celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2);
199 OUT_RING(chan, 0);
200 OUT_RING(chan, 0);
201 BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1);
202 OUT_RING(chan, 8);
203 BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
204 OUT_RING(chan, 0);
205 BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
206 OUT_RING(chan, 0x1b02);
207 OUT_RING(chan, 0x1b02);
208 BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2);
209 OUT_RING(chan, 0x405);
210 OUT_RING(chan, 0x901);
211 BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1);
212 OUT_RING(chan, 0);
213 BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1);
214 OUT_RING(chan, 0);
215 BEGIN_RING(chan, celsius, NV10TCL_TX_GEN_MODE_S(0), 8);
216 for (i = 0; i < 8; i++)
217 OUT_RING(chan, 0);
218
219 BEGIN_RING(chan, celsius, NV10TCL_TX_MATRIX_ENABLE(0), 2);
220 OUT_RING(chan, 0);
221 OUT_RING(chan, 0);
222 BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3);
223 OUT_RING(chan, 0x3fc00000); /* -1.50 */
224 OUT_RING(chan, 0xbdb8aa0a); /* -0.09 */
225 OUT_RING(chan, 0); /* 0.00 */
226
227 BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
228 OUT_RING(chan, 0);
229
230 BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 2);
231 OUT_RING(chan, 0x802);
232 OUT_RING(chan, 2);
233 /* for some reason VIEW_MATRIX_ENABLE need to be 6 instead of 4 when
234 * using texturing, except when using the texture matrix
235 */
236 BEGIN_RING(chan, celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1);
237 OUT_RING(chan, 6);
238 BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1);
239 OUT_RING(chan, 0x01010101);
240
241 /* Set vertex component */
242 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL_4F_R, 4);
243 OUT_RINGf(chan, 1.0);
244 OUT_RINGf(chan, 0.0);
245 OUT_RINGf(chan, 0.0);
246 OUT_RINGf(chan, 1.0);
247 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL2_3F_R, 3);
248 OUT_RING(chan, 0);
249 OUT_RING(chan, 0);
250 OUT_RING(chan, 0);
251 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_NOR_3F_X, 3);
252 OUT_RING(chan, 0);
253 OUT_RING(chan, 0);
254 OUT_RINGf(chan, 1.0);
255 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX0_4F_S, 4);
256 OUT_RINGf(chan, 0.0);
257 OUT_RINGf(chan, 0.0);
258 OUT_RINGf(chan, 0.0);
259 OUT_RINGf(chan, 1.0);
260 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX1_4F_S, 4);
261 OUT_RINGf(chan, 0.0);
262 OUT_RINGf(chan, 0.0);
263 OUT_RINGf(chan, 0.0);
264 OUT_RINGf(chan, 1.0);
265 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_FOG_1F, 1);
266 OUT_RINGf(chan, 0.0);
267 BEGIN_RING(chan, celsius, NV10TCL_EDGEFLAG_ENABLE, 1);
268 OUT_RING(chan, 1);
269
270 BEGIN_RING(chan, celsius, NV10TCL_DEPTH_RANGE_NEAR, 2);
271 OUT_RING(chan, 0.0);
272 OUT_RINGf(chan, 16777216.0);
273
274 FIRE_RING(chan);
275 }
276
277 static void
278 nv10_context_destroy(GLcontext *ctx)
279 {
280 struct nouveau_context *nctx = to_nouveau_context(ctx);
281
282 nv04_surface_takedown(ctx);
283 nv10_render_destroy(ctx);
284
285 nouveau_grobj_free(&nctx->hw.eng3d);
286
287 nouveau_context_deinit(ctx);
288 FREE(ctx);
289 }
290
291 static GLcontext *
292 nv10_context_create(struct nouveau_screen *screen, const GLvisual *visual,
293 GLcontext *share_ctx)
294 {
295 struct nouveau_context *nctx;
296 GLcontext *ctx;
297 unsigned celsius_class;
298 int ret;
299
300 nctx = CALLOC_STRUCT(nouveau_context);
301 if (!nctx)
302 return NULL;
303
304 ctx = &nctx->base;
305
306 if (!nouveau_context_init(ctx, screen, visual, share_ctx))
307 goto fail;
308
309 driInitExtensions(ctx, nv10_extensions, GL_FALSE);
310
311 /* GL constants. */
312 ctx->Const.MaxTextureLevels = 12;
313 ctx->Const.MaxTextureCoordUnits = NV10_TEXTURE_UNITS;
314 ctx->Const.MaxTextureImageUnits = NV10_TEXTURE_UNITS;
315 ctx->Const.MaxTextureUnits = NV10_TEXTURE_UNITS;
316 ctx->Const.MaxTextureMaxAnisotropy = 2;
317 ctx->Const.MaxTextureLodBias = 15;
318 ctx->Driver.Clear = nv10_clear;
319
320 /* 2D engine. */
321 ret = nv04_surface_init(ctx);
322 if (!ret)
323 goto fail;
324
325 /* 3D engine. */
326 if (context_chipset(ctx) >= 0x17)
327 celsius_class = NV17TCL;
328 else if (context_chipset(ctx) >= 0x11)
329 celsius_class = NV11TCL;
330 else
331 celsius_class = NV10TCL;
332
333 ret = nouveau_grobj_alloc(context_chan(ctx), 0xbeef0001, celsius_class,
334 &nctx->hw.eng3d);
335 if (ret)
336 goto fail;
337
338 nv10_hwctx_init(ctx);
339 nv10_render_init(ctx);
340
341 return ctx;
342
343 fail:
344 nv10_context_destroy(ctx);
345 return NULL;
346 }
347
348 const struct nouveau_driver nv10_driver = {
349 .context_create = nv10_context_create,
350 .context_destroy = nv10_context_destroy,
351 .surface_copy = nv04_surface_copy,
352 .surface_fill = nv04_surface_fill,
353 .emit = (nouveau_state_func[]) {
354 nv10_emit_alpha_func,
355 nv10_emit_blend_color,
356 nv10_emit_blend_equation,
357 nv10_emit_blend_func,
358 nv10_emit_clip_plane,
359 nv10_emit_clip_plane,
360 nv10_emit_clip_plane,
361 nv10_emit_clip_plane,
362 nv10_emit_clip_plane,
363 nv10_emit_clip_plane,
364 nv10_emit_color_mask,
365 nv10_emit_color_material,
366 nv10_emit_cull_face,
367 nv10_emit_front_face,
368 nv10_emit_depth,
369 nv10_emit_dither,
370 nv10_emit_frag,
371 nv10_emit_framebuffer,
372 nv10_emit_fog,
373 nv10_emit_light_enable,
374 nv10_emit_light_model,
375 nv10_emit_light_source,
376 nv10_emit_light_source,
377 nv10_emit_light_source,
378 nv10_emit_light_source,
379 nv10_emit_light_source,
380 nv10_emit_light_source,
381 nv10_emit_light_source,
382 nv10_emit_light_source,
383 nv10_emit_line_stipple,
384 nv10_emit_line_mode,
385 nv10_emit_logic_opcode,
386 nv10_emit_material_ambient,
387 nouveau_emit_nothing,
388 nv10_emit_material_diffuse,
389 nouveau_emit_nothing,
390 nv10_emit_material_specular,
391 nouveau_emit_nothing,
392 nv10_emit_material_shininess,
393 nouveau_emit_nothing,
394 nv10_emit_modelview,
395 nv10_emit_point_mode,
396 nv10_emit_point_parameter,
397 nv10_emit_polygon_mode,
398 nv10_emit_polygon_offset,
399 nv10_emit_polygon_stipple,
400 nv10_emit_projection,
401 nv10_emit_render_mode,
402 nv10_emit_scissor,
403 nv10_emit_shade_model,
404 nv10_emit_stencil_func,
405 nv10_emit_stencil_mask,
406 nv10_emit_stencil_op,
407 nv10_emit_tex_env,
408 nv10_emit_tex_env,
409 nouveau_emit_nothing,
410 nouveau_emit_nothing,
411 nv10_emit_tex_gen,
412 nv10_emit_tex_gen,
413 nouveau_emit_nothing,
414 nouveau_emit_nothing,
415 nv10_emit_tex_mat,
416 nv10_emit_tex_mat,
417 nouveau_emit_nothing,
418 nouveau_emit_nothing,
419 nv10_emit_tex_obj,
420 nv10_emit_tex_obj,
421 nouveau_emit_nothing,
422 nouveau_emit_nothing,
423 nv10_emit_viewport
424 },
425 .num_emit = NUM_NOUVEAU_STATE,
426 };