Drop GLcontext typedef and use struct gl_context instead
[mesa.git] / src / mesa / drivers / dri / nouveau / nv10_state_polygon.c
1 /*
2 * Copyright (C) 2009 Francisco Jerez.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 */
26
27 #include "nouveau_driver.h"
28 #include "nouveau_context.h"
29 #include "nouveau_gldefs.h"
30 #include "nouveau_class.h"
31 #include "nv10_driver.h"
32
33 void
34 nv10_emit_cull_face(struct gl_context *ctx, int emit)
35 {
36 struct nouveau_channel *chan = context_chan(ctx);
37 struct nouveau_grobj *celsius = context_eng3d(ctx);
38 GLenum mode = ctx->Polygon.CullFaceMode;
39
40 BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1);
41 OUT_RING(chan, ctx->Polygon.CullFlag ? 1 : 0);
42
43 BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 1);
44 OUT_RING(chan, (mode == GL_FRONT ? NV10TCL_CULL_FACE_FRONT :
45 mode == GL_BACK ? NV10TCL_CULL_FACE_BACK :
46 NV10TCL_CULL_FACE_FRONT_AND_BACK));
47 }
48
49 void
50 nv10_emit_front_face(struct gl_context *ctx, int emit)
51 {
52 struct nouveau_channel *chan = context_chan(ctx);
53 struct nouveau_grobj *celsius = context_eng3d(ctx);
54
55 BEGIN_RING(chan, celsius, NV10TCL_FRONT_FACE, 1);
56 OUT_RING(chan, ctx->Polygon.FrontFace == GL_CW ?
57 NV10TCL_FRONT_FACE_CW : NV10TCL_FRONT_FACE_CCW);
58 }
59
60 void
61 nv10_emit_line_mode(struct gl_context *ctx, int emit)
62 {
63 struct nouveau_channel *chan = context_chan(ctx);
64 struct nouveau_grobj *celsius = context_eng3d(ctx);
65 GLboolean smooth = ctx->Line.SmoothFlag &&
66 ctx->Hint.LineSmooth == GL_NICEST;
67
68 BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1);
69 OUT_RING(chan, MAX2(smooth ? 0 : 1,
70 ctx->Line.Width) * 8);
71 BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
72 OUT_RING(chan, smooth ? 1 : 0);
73 }
74
75 void
76 nv10_emit_line_stipple(struct gl_context *ctx, int emit)
77 {
78 }
79
80 void
81 nv10_emit_point_mode(struct gl_context *ctx, int emit)
82 {
83 struct nouveau_channel *chan = context_chan(ctx);
84 struct nouveau_grobj *celsius = context_eng3d(ctx);
85
86 BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1);
87 OUT_RING(chan, (uint32_t)(ctx->Point.Size * 8));
88
89 BEGIN_RING(chan, celsius, NV10TCL_POINT_SMOOTH_ENABLE, 1);
90 OUT_RING(chan, ctx->Point.SmoothFlag ? 1 : 0);
91 }
92
93 void
94 nv10_emit_polygon_mode(struct gl_context *ctx, int emit)
95 {
96 struct nouveau_channel *chan = context_chan(ctx);
97 struct nouveau_grobj *celsius = context_eng3d(ctx);
98
99 BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
100 OUT_RING(chan, nvgl_polygon_mode(ctx->Polygon.FrontMode));
101 OUT_RING(chan, nvgl_polygon_mode(ctx->Polygon.BackMode));
102
103 BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1);
104 OUT_RING(chan, ctx->Polygon.SmoothFlag ? 1 : 0);
105 }
106
107 void
108 nv10_emit_polygon_offset(struct gl_context *ctx, int emit)
109 {
110 struct nouveau_channel *chan = context_chan(ctx);
111 struct nouveau_grobj *celsius = context_eng3d(ctx);
112
113 BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
114 OUT_RING(chan, ctx->Polygon.OffsetPoint ? 1 : 0);
115 OUT_RING(chan, ctx->Polygon.OffsetLine ? 1 : 0);
116 OUT_RING(chan, ctx->Polygon.OffsetFill ? 1 : 0);
117
118 BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2);
119 OUT_RINGf(chan, ctx->Polygon.OffsetFactor);
120 OUT_RINGf(chan, ctx->Polygon.OffsetUnits);
121 }
122
123 void
124 nv10_emit_polygon_stipple(struct gl_context *ctx, int emit)
125 {
126 }