draw: corrections to allow for different cliptest cases
[mesa.git] / src / mesa / drivers / dri / nouveau / nv20_context.c
1 /*
2 * Copyright (C) 2009-2010 Francisco Jerez.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 */
26
27 #include "nouveau_driver.h"
28 #include "nouveau_context.h"
29 #include "nouveau_class.h"
30 #include "nv04_driver.h"
31 #include "nv10_driver.h"
32 #include "nv20_driver.h"
33
34 static const struct dri_extension nv20_extensions[] = {
35 { "GL_ARB_texture_env_crossbar", NULL },
36 { "GL_EXT_texture_rectangle", NULL },
37 { "GL_ARB_texture_env_combine", NULL },
38 { "GL_ARB_texture_env_dot3", NULL },
39 { NULL, NULL }
40 };
41
42 static void
43 nv20_hwctx_init(GLcontext *ctx)
44 {
45 struct nouveau_channel *chan = context_chan(ctx);
46 struct nouveau_grobj *kelvin = context_eng3d(ctx);
47 struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw;
48 int i;
49
50 BEGIN_RING(chan, kelvin, NV20TCL_DMA_NOTIFY, 1);
51 OUT_RING (chan, hw->ntfy->handle);
52 BEGIN_RING(chan, kelvin, NV20TCL_DMA_TEXTURE0, 2);
53 OUT_RING (chan, chan->vram->handle);
54 OUT_RING (chan, chan->gart->handle);
55 BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 2);
56 OUT_RING (chan, chan->vram->handle);
57 OUT_RING (chan, chan->vram->handle);
58 BEGIN_RING(chan, kelvin, NV20TCL_DMA_VTXBUF0, 2);
59 OUT_RING(chan, chan->vram->handle);
60 OUT_RING(chan, chan->gart->handle);
61
62 BEGIN_RING(chan, kelvin, NV20TCL_DMA_QUERY, 1);
63 OUT_RING (chan, 0);
64
65 BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2);
66 OUT_RING (chan, 0);
67 OUT_RING (chan, 0);
68
69 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1);
70 OUT_RING (chan, 0xfff << 16 | 0x0);
71 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1);
72 OUT_RING (chan, 0xfff << 16 | 0x0);
73
74 for (i = 1; i < NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE; i++) {
75 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1);
76 OUT_RING (chan, 0);
77 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(i), 1);
78 OUT_RING (chan, 0);
79 }
80
81 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_MODE, 1);
82 OUT_RING (chan, 0);
83
84 BEGIN_RING(chan, kelvin, 0x17e0, 3);
85 OUT_RINGf (chan, 0.0);
86 OUT_RINGf (chan, 0.0);
87 OUT_RINGf (chan, 1.0);
88
89 if (context_chipset(ctx) >= 0x25) {
90 BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1);
91 OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL | 0xdb0);
92 } else {
93 BEGIN_RING(chan, kelvin, 0x1e68, 1);
94 OUT_RING (chan, 0x4b800000); /* 16777216.000000 */
95 BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1);
96 OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL);
97 }
98
99 BEGIN_RING(chan, kelvin, 0x290, 1);
100 OUT_RING (chan, 0x10 << 16 | 1);
101 BEGIN_RING(chan, kelvin, 0x9fc, 1);
102 OUT_RING (chan, 0);
103 BEGIN_RING(chan, kelvin, 0x1d80, 1);
104 OUT_RING (chan, 1);
105 BEGIN_RING(chan, kelvin, 0x9f8, 1);
106 OUT_RING (chan, 4);
107 BEGIN_RING(chan, kelvin, 0x17ec, 3);
108 OUT_RINGf (chan, 0.0);
109 OUT_RINGf (chan, 1.0);
110 OUT_RINGf (chan, 0.0);
111
112 if (context_chipset(ctx) >= 0x25) {
113 BEGIN_RING(chan, kelvin, 0x1d88, 1);
114 OUT_RING (chan, 3);
115
116 BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY9, 1);
117 OUT_RING (chan, chan->vram->handle);
118 BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY8, 1);
119 OUT_RING (chan, chan->vram->handle);
120 }
121
122 BEGIN_RING(chan, kelvin, NV20TCL_DMA_FENCE, 1);
123 OUT_RING (chan, 0);
124
125 BEGIN_RING(chan, kelvin, 0x1e98, 1);
126 OUT_RING (chan, 0);
127
128 BEGIN_RING(chan, kelvin, NV20TCL_NOTIFY, 1);
129 OUT_RING (chan, 0);
130
131 BEGIN_RING(chan, kelvin, 0x120, 3);
132 OUT_RING (chan, 0);
133 OUT_RING (chan, 1);
134 OUT_RING (chan, 2);
135
136 if (context_chipset(ctx) >= 0x25) {
137 BEGIN_RING(chan, kelvin, 0x022c, 2);
138 OUT_RING (chan, 0x280);
139 OUT_RING (chan, 0x07d28000);
140
141 BEGIN_RING(chan, kelvin, 0x1da4, 1);
142 OUT_RING (chan, 0);
143 }
144
145 BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2);
146 OUT_RING (chan, 0 << 16 | 0);
147 OUT_RING (chan, 0 << 16 | 0);
148
149 BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1);
150 OUT_RING (chan, 0);
151 BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2);
152 OUT_RING (chan, NV20TCL_ALPHA_FUNC_FUNC_ALWAYS);
153 OUT_RING (chan, 0);
154
155 for (i = 0; i < NV20TCL_TX_ENABLE__SIZE; i++) {
156 BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1);
157 OUT_RING (chan, 0);
158 }
159
160 BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1);
161 OUT_RING (chan, 0);
162 BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1);
163 OUT_RING (chan, 0);
164
165 BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(0), 4);
166 OUT_RING (chan, 0x30d410d0);
167 OUT_RING (chan, 0);
168 OUT_RING (chan, 0);
169 OUT_RING (chan, 0);
170 BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(0), 4);
171 OUT_RING (chan, 0x00000c00);
172 OUT_RING (chan, 0);
173 OUT_RING (chan, 0);
174 OUT_RING (chan, 0);
175 BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1);
176 OUT_RING (chan, 0x00011101);
177 BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2);
178 OUT_RING (chan, 0x130e0300);
179 OUT_RING (chan, 0x0c091c80);
180 BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(0), 4);
181 OUT_RING (chan, 0x00000c00);
182 OUT_RING (chan, 0);
183 OUT_RING (chan, 0);
184 OUT_RING (chan, 0);
185 BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(0), 4);
186 OUT_RING (chan, 0x20c400c0);
187 OUT_RING (chan, 0);
188 OUT_RING (chan, 0);
189 OUT_RING (chan, 0);
190 BEGIN_RING(chan, kelvin, NV20TCL_RC_COLOR0, 2);
191 OUT_RING (chan, 0);
192 OUT_RING (chan, 0);
193 BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(0), 4);
194 OUT_RING (chan, 0x035125a0);
195 OUT_RING (chan, 0);
196 OUT_RING (chan, 0x40002000);
197 OUT_RING (chan, 0);
198
199 BEGIN_RING(chan, kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1);
200 OUT_RING (chan, 0xffff0000);
201 BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1);
202 OUT_RING (chan, 0);
203 BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1);
204 OUT_RING (chan, 0);
205 BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1);
206 OUT_RING (chan, 0);
207 BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 4);
208 OUT_RING (chan, NV20TCL_BLEND_FUNC_SRC_ONE);
209 OUT_RING (chan, NV20TCL_BLEND_FUNC_DST_ZERO);
210 OUT_RING (chan, 0);
211 OUT_RING (chan, NV20TCL_BLEND_EQUATION_FUNC_ADD);
212 BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7);
213 OUT_RING (chan, 0xff);
214 OUT_RING (chan, NV20TCL_STENCIL_FUNC_FUNC_ALWAYS);
215 OUT_RING (chan, 0);
216 OUT_RING (chan, 0xff);
217 OUT_RING (chan, NV20TCL_STENCIL_OP_FAIL_KEEP);
218 OUT_RING (chan, NV20TCL_STENCIL_OP_ZFAIL_KEEP);
219 OUT_RING (chan, NV20TCL_STENCIL_OP_ZPASS_KEEP);
220
221 BEGIN_RING(chan, kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2);
222 OUT_RING (chan, 0);
223 OUT_RING (chan, NV20TCL_COLOR_LOGIC_OP_OP_COPY);
224 BEGIN_RING(chan, kelvin, 0x17cc, 1);
225 OUT_RING (chan, 0);
226 if (context_chipset(ctx) >= 0x25) {
227 BEGIN_RING(chan, kelvin, 0x1d84, 1);
228 OUT_RING (chan, 1);
229 }
230 BEGIN_RING(chan, kelvin, NV20TCL_LIGHTING_ENABLE, 1);
231 OUT_RING (chan, 0);
232 BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL, 1);
233 OUT_RING (chan, NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL);
234 BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1);
235 OUT_RING (chan, 0);
236 BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1);
237 OUT_RING (chan, 0);
238 BEGIN_RING(chan, kelvin, NV20TCL_ENABLED_LIGHTS, 1);
239 OUT_RING (chan, 0);
240 BEGIN_RING(chan, kelvin, NV20TCL_NORMALIZE_ENABLE, 1);
241 OUT_RING (chan, 0);
242 BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0),
243 NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE);
244 for (i = 0; i < NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE; i++) {
245 OUT_RING(chan, 0xffffffff);
246 }
247
248 BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
249 OUT_RING (chan, 0);
250 OUT_RING (chan, 0);
251 OUT_RING (chan, 0);
252 BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1);
253 OUT_RING (chan, NV20TCL_DEPTH_FUNC_LESS);
254 BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1);
255 OUT_RING (chan, 0);
256 BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1);
257 OUT_RING (chan, 0);
258 BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2);
259 OUT_RINGf (chan, 0.0);
260 OUT_RINGf (chan, 0.0);
261 BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1);
262 OUT_RING (chan, 1);
263 if (context_chipset(ctx) < 0x25) {
264 BEGIN_RING(chan, kelvin, 0x1d84, 1);
265 OUT_RING (chan, 3);
266 }
267 BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1);
268 if (context_chipset(ctx) >= 0x25)
269 OUT_RINGf (chan, 1.0);
270 else
271 OUT_RING (chan, 8);
272
273 if (context_chipset(ctx) >= 0x25) {
274 BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1);
275 OUT_RING (chan, 0);
276 BEGIN_RING(chan, kelvin, 0x0a1c, 1);
277 OUT_RING (chan, 0x800);
278 } else {
279 BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2);
280 OUT_RING (chan, 0);
281 OUT_RING (chan, 0);
282 }
283
284 BEGIN_RING(chan, kelvin, NV20TCL_LINE_WIDTH, 1);
285 OUT_RING (chan, 8);
286 BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1);
287 OUT_RING (chan, 0);
288 BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2);
289 OUT_RING (chan, NV20TCL_POLYGON_MODE_FRONT_FILL);
290 OUT_RING (chan, NV20TCL_POLYGON_MODE_BACK_FILL);
291 BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2);
292 OUT_RING (chan, NV20TCL_CULL_FACE_BACK);
293 OUT_RING (chan, NV20TCL_FRONT_FACE_CCW);
294 BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_SMOOTH_ENABLE, 1);
295 OUT_RING (chan, 0);
296 BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1);
297 OUT_RING (chan, 0);
298 BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 1);
299 OUT_RING (chan, NV20TCL_SHADE_MODEL_SMOOTH);
300 BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1);
301 OUT_RING (chan, 0);
302
303 BEGIN_RING(chan, kelvin, NV20TCL_TX_GEN_MODE_S(0),
304 4 * NV20TCL_TX_GEN_MODE_S__SIZE);
305 for (i=0; i < 4 * NV20TCL_TX_GEN_MODE_S__SIZE; i++)
306 OUT_RING(chan, 0);
307
308 BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3);
309 OUT_RINGf (chan, 1.5);
310 OUT_RINGf (chan, -0.090168);
311 OUT_RINGf (chan, 0.0);
312 BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 2);
313 OUT_RING (chan, NV20TCL_FOG_MODE_EXP_SIGNED);
314 OUT_RING (chan, NV20TCL_FOG_COORD_FOG);
315 BEGIN_RING(chan, kelvin, NV20TCL_FOG_ENABLE, 2);
316 OUT_RING (chan, 0);
317 OUT_RING (chan, 0);
318
319 BEGIN_RING(chan, kelvin, NV20TCL_ENGINE, 1);
320 OUT_RING (chan, NV20TCL_ENGINE_FIXED);
321
322 for (i = 0; i < NV20TCL_TX_MATRIX_ENABLE__SIZE; i++) {
323 BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1);
324 OUT_RING (chan, 0);
325 }
326
327 BEGIN_RING(chan, kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15);
328 OUT_RINGf(chan, 1.0);
329 OUT_RINGf(chan, 0.0);
330 OUT_RINGf(chan, 0.0);
331 OUT_RINGf(chan, 1.0);
332 OUT_RINGf(chan, 0.0);
333 OUT_RINGf(chan, 0.0);
334 OUT_RINGf(chan, 1.0);
335 OUT_RINGf(chan, 1.0);
336 OUT_RINGf(chan, 1.0);
337 OUT_RINGf(chan, 1.0);
338 OUT_RINGf(chan, 1.0);
339 OUT_RINGf(chan, 1.0);
340 for (i = 0; i < 12; i++) {
341 OUT_RINGf(chan, 0.0);
342 OUT_RINGf(chan, 0.0);
343 OUT_RINGf(chan, 0.0);
344 OUT_RINGf(chan, 1.0);
345 }
346
347 BEGIN_RING(chan, kelvin, NV20TCL_EDGEFLAG_ENABLE, 1);
348 OUT_RING (chan, 1);
349 BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1);
350 OUT_RING (chan, 0x00010101);
351 BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1);
352 OUT_RING (chan, 0);
353
354 BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2);
355 OUT_RINGf (chan, 0.0);
356 OUT_RINGf (chan, 16777216.0);
357
358 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4);
359 OUT_RINGf (chan, 0.0);
360 OUT_RINGf (chan, 0.0);
361 OUT_RINGf (chan, 0.0);
362 OUT_RINGf (chan, 16777215.0);
363
364 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_SCALE_X, 4);
365 OUT_RINGf (chan, 0.0);
366 OUT_RINGf (chan, 0.0);
367 OUT_RINGf (chan, 16777215.0 * 0.5);
368 OUT_RINGf (chan, 65535.0);
369
370 FIRE_RING(chan);
371 }
372
373 static void
374 nv20_context_destroy(GLcontext *ctx)
375 {
376 struct nouveau_context *nctx = to_nouveau_context(ctx);
377
378 nv04_surface_takedown(ctx);
379 nv20_render_destroy(ctx);
380
381 nouveau_grobj_free(&nctx->hw.eng3d);
382
383 nouveau_context_deinit(ctx);
384 FREE(ctx);
385 }
386
387 static GLcontext *
388 nv20_context_create(struct nouveau_screen *screen, const GLvisual *visual,
389 GLcontext *share_ctx)
390 {
391 struct nouveau_context *nctx;
392 GLcontext *ctx;
393 unsigned kelvin_class;
394 int ret;
395
396 nctx = CALLOC_STRUCT(nouveau_context);
397 if (!nctx)
398 return NULL;
399
400 ctx = &nctx->base;
401
402 if (!nouveau_context_init(ctx, screen, visual, share_ctx))
403 goto fail;
404
405 driInitExtensions(ctx, nv20_extensions, GL_FALSE);
406
407 /* GL constants. */
408 ctx->Const.MaxTextureCoordUnits = NV20_TEXTURE_UNITS;
409 ctx->Const.MaxTextureImageUnits = NV20_TEXTURE_UNITS;
410 ctx->Const.MaxTextureUnits = NV20_TEXTURE_UNITS;
411 ctx->Const.MaxTextureMaxAnisotropy = 8;
412 ctx->Const.MaxTextureLodBias = 15;
413
414 /* 2D engine. */
415 ret = nv04_surface_init(ctx);
416 if (!ret)
417 goto fail;
418
419 /* 3D engine. */
420 if (context_chipset(ctx) >= 0x25)
421 kelvin_class = NV25TCL;
422 else
423 kelvin_class = NV20TCL;
424
425 ret = nouveau_grobj_alloc(context_chan(ctx), 0xbeef0001, kelvin_class,
426 &nctx->hw.eng3d);
427 if (ret)
428 goto fail;
429
430 nv20_hwctx_init(ctx);
431 nv20_render_init(ctx);
432
433 return ctx;
434
435 fail:
436 nv20_context_destroy(ctx);
437 return NULL;
438 }
439
440 const struct nouveau_driver nv20_driver = {
441 .context_create = nv20_context_create,
442 .context_destroy = nv20_context_destroy,
443 .surface_copy = nv04_surface_copy,
444 .surface_fill = nv04_surface_fill,
445 .emit = (nouveau_state_func[]) {
446 nv10_emit_alpha_func,
447 nv10_emit_blend_color,
448 nv10_emit_blend_equation,
449 nv10_emit_blend_func,
450 nv20_emit_clip_plane,
451 nv20_emit_clip_plane,
452 nv20_emit_clip_plane,
453 nv20_emit_clip_plane,
454 nv20_emit_clip_plane,
455 nv20_emit_clip_plane,
456 nv10_emit_color_mask,
457 nv20_emit_color_material,
458 nv10_emit_cull_face,
459 nv10_emit_front_face,
460 nv10_emit_depth,
461 nv10_emit_dither,
462 nv20_emit_frag,
463 nv20_emit_framebuffer,
464 nv20_emit_fog,
465 nv10_emit_light_enable,
466 nv20_emit_light_model,
467 nv20_emit_light_source,
468 nv20_emit_light_source,
469 nv20_emit_light_source,
470 nv20_emit_light_source,
471 nv20_emit_light_source,
472 nv20_emit_light_source,
473 nv20_emit_light_source,
474 nv20_emit_light_source,
475 nv10_emit_line_stipple,
476 nv10_emit_line_mode,
477 nv20_emit_logic_opcode,
478 nv20_emit_material_ambient,
479 nv20_emit_material_ambient,
480 nv20_emit_material_diffuse,
481 nv20_emit_material_diffuse,
482 nv20_emit_material_specular,
483 nv20_emit_material_specular,
484 nv20_emit_material_shininess,
485 nv20_emit_material_shininess,
486 nv20_emit_modelview,
487 nv20_emit_point_mode,
488 nv10_emit_point_parameter,
489 nv10_emit_polygon_mode,
490 nv10_emit_polygon_offset,
491 nv10_emit_polygon_stipple,
492 nv20_emit_projection,
493 nv10_emit_render_mode,
494 nv10_emit_scissor,
495 nv10_emit_shade_model,
496 nv10_emit_stencil_func,
497 nv10_emit_stencil_mask,
498 nv10_emit_stencil_op,
499 nv20_emit_tex_env,
500 nv20_emit_tex_env,
501 nv20_emit_tex_env,
502 nv20_emit_tex_env,
503 nv20_emit_tex_gen,
504 nv20_emit_tex_gen,
505 nv20_emit_tex_gen,
506 nv20_emit_tex_gen,
507 nv20_emit_tex_mat,
508 nv20_emit_tex_mat,
509 nv20_emit_tex_mat,
510 nv20_emit_tex_mat,
511 nv20_emit_tex_obj,
512 nv20_emit_tex_obj,
513 nv20_emit_tex_obj,
514 nv20_emit_tex_obj,
515 nv20_emit_viewport,
516 nv20_emit_tex_shader
517 },
518 .num_emit = NUM_NV20_STATE,
519 };