8f43a2f312843b1d798054b4e84595cdae904487
[mesa.git] / src / mesa / drivers / dri / r200 / r200_context.c
1 /*
2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
3
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /*
31 * Authors:
32 * Keith Whitwell <keith@tungstengraphics.com>
33 */
34
35 #include "glheader.h"
36 #include "api_arrayelt.h"
37 #include "context.h"
38 #include "simple_list.h"
39 #include "imports.h"
40 #include "matrix.h"
41 #include "extensions.h"
42 #include "framebuffer.h"
43 #include "state.h"
44
45 #include "swrast/swrast.h"
46 #include "swrast_setup/swrast_setup.h"
47 #include "vbo/vbo.h"
48
49 #include "tnl/tnl.h"
50 #include "tnl/t_pipeline.h"
51
52 #include "drivers/common/driverfuncs.h"
53
54 #include "r200_context.h"
55 #include "r200_ioctl.h"
56 #include "r200_state.h"
57 #include "r200_span.h"
58 #include "r200_pixel.h"
59 #include "r200_tex.h"
60 #include "r200_swtcl.h"
61 #include "r200_tcl.h"
62 #include "r200_maos.h"
63 #include "r200_vertprog.h"
64
65 #define need_GL_ARB_multisample
66 #define need_GL_ARB_texture_compression
67 #define need_GL_ARB_vertex_buffer_object
68 #define need_GL_ARB_vertex_program
69 #define need_GL_ATI_fragment_shader
70 #define need_GL_EXT_blend_minmax
71 #define need_GL_EXT_fog_coord
72 #define need_GL_EXT_secondary_color
73 #define need_GL_EXT_blend_equation_separate
74 #define need_GL_EXT_blend_func_separate
75 #define need_GL_NV_vertex_program
76 #define need_GL_ARB_point_parameters
77 #include "extension_helper.h"
78
79 #define DRIVER_DATE "20060602"
80
81 #include "vblank.h"
82 #include "utils.h"
83 #include "xmlpool.h" /* for symbolic values of enum-type options */
84 #ifndef R200_DEBUG
85 int R200_DEBUG = (0);
86 #endif
87
88 /* Return various strings for glGetString().
89 */
90 static const GLubyte *r200GetString( GLcontext *ctx, GLenum name )
91 {
92 r200ContextPtr rmesa = R200_CONTEXT(ctx);
93 static char buffer[128];
94 unsigned offset;
95 GLuint agp_mode = (rmesa->r200Screen->card_type == RADEON_CARD_PCI)? 0 :
96 rmesa->r200Screen->AGPMode;
97
98 switch ( name ) {
99 case GL_VENDOR:
100 return (GLubyte *)"Tungsten Graphics, Inc.";
101
102 case GL_RENDERER:
103 offset = driGetRendererString( buffer, "R200", DRIVER_DATE,
104 agp_mode );
105
106 sprintf( & buffer[ offset ], " %sTCL",
107 !(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)
108 ? "" : "NO-" );
109
110 return (GLubyte *)buffer;
111
112 default:
113 return NULL;
114 }
115 }
116
117
118 /* Extension strings exported by the R200 driver.
119 */
120 const struct dri_extension card_extensions[] =
121 {
122 { "GL_ARB_multisample", GL_ARB_multisample_functions },
123 { "GL_ARB_multitexture", NULL },
124 { "GL_ARB_texture_border_clamp", NULL },
125 { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
126 { "GL_ARB_texture_env_add", NULL },
127 { "GL_ARB_texture_env_combine", NULL },
128 { "GL_ARB_texture_env_dot3", NULL },
129 { "GL_ARB_texture_env_crossbar", NULL },
130 { "GL_ARB_texture_mirrored_repeat", NULL },
131 { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
132 { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
133 { "GL_EXT_blend_subtract", NULL },
134 { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
135 { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
136 { "GL_EXT_stencil_wrap", NULL },
137 { "GL_EXT_texture_edge_clamp", NULL },
138 { "GL_EXT_texture_env_combine", NULL },
139 { "GL_EXT_texture_env_dot3", NULL },
140 { "GL_EXT_texture_filter_anisotropic", NULL },
141 { "GL_EXT_texture_lod_bias", NULL },
142 { "GL_EXT_texture_mirror_clamp", NULL },
143 { "GL_EXT_texture_rectangle", NULL },
144 { "GL_ATI_texture_env_combine3", NULL },
145 { "GL_ATI_texture_mirror_once", NULL },
146 { "GL_MESA_pack_invert", NULL },
147 { "GL_NV_blend_square", NULL },
148 { "GL_SGIS_generate_mipmap", NULL },
149 { NULL, NULL }
150 };
151
152 const struct dri_extension blend_extensions[] = {
153 { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions },
154 { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
155 { NULL, NULL }
156 };
157
158 const struct dri_extension ARB_vp_extension[] = {
159 { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }
160 };
161
162 const struct dri_extension NV_vp_extension[] = {
163 { "GL_NV_vertex_program", GL_NV_vertex_program_functions }
164 };
165
166 const struct dri_extension ATI_fs_extension[] = {
167 { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }
168 };
169
170 const struct dri_extension point_extensions[] = {
171 { "GL_ARB_point_sprite", NULL },
172 { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
173 { NULL, NULL }
174 };
175
176 extern const struct tnl_pipeline_stage _r200_render_stage;
177 extern const struct tnl_pipeline_stage _r200_tcl_stage;
178
179 static const struct tnl_pipeline_stage *r200_pipeline[] = {
180
181 /* Try and go straight to t&l
182 */
183 &_r200_tcl_stage,
184
185 /* Catch any t&l fallbacks
186 */
187 &_tnl_vertex_transform_stage,
188 &_tnl_normal_transform_stage,
189 &_tnl_lighting_stage,
190 &_tnl_fog_coordinate_stage,
191 &_tnl_texgen_stage,
192 &_tnl_texture_transform_stage,
193 &_tnl_point_attenuation_stage,
194 &_tnl_vertex_program_stage,
195 /* Try again to go to tcl?
196 * - no good for asymmetric-twoside (do with multipass)
197 * - no good for asymmetric-unfilled (do with multipass)
198 * - good for material
199 * - good for texgen
200 * - need to manipulate a bit of state
201 *
202 * - worth it/not worth it?
203 */
204
205 /* Else do them here.
206 */
207 /* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */
208 &_tnl_render_stage, /* FALLBACK: */
209 NULL,
210 };
211
212
213
214 /* Initialize the driver's misc functions.
215 */
216 static void r200InitDriverFuncs( struct dd_function_table *functions )
217 {
218 functions->GetBufferSize = NULL; /* OBSOLETE */
219 functions->GetString = r200GetString;
220 }
221
222 static const struct dri_debug_control debug_control[] =
223 {
224 { "fall", DEBUG_FALLBACKS },
225 { "tex", DEBUG_TEXTURE },
226 { "ioctl", DEBUG_IOCTL },
227 { "prim", DEBUG_PRIMS },
228 { "vert", DEBUG_VERTS },
229 { "state", DEBUG_STATE },
230 { "code", DEBUG_CODEGEN },
231 { "vfmt", DEBUG_VFMT },
232 { "vtxf", DEBUG_VFMT },
233 { "verb", DEBUG_VERBOSE },
234 { "dri", DEBUG_DRI },
235 { "dma", DEBUG_DMA },
236 { "san", DEBUG_SANITY },
237 { "sync", DEBUG_SYNC },
238 { "pix", DEBUG_PIXEL },
239 { "mem", DEBUG_MEMORY },
240 { NULL, 0 }
241 };
242
243
244 /* Create the device specific rendering context.
245 */
246 GLboolean r200CreateContext( const __GLcontextModes *glVisual,
247 __DRIcontextPrivate *driContextPriv,
248 void *sharedContextPrivate)
249 {
250 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
251 radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private);
252 struct dd_function_table functions;
253 r200ContextPtr rmesa;
254 GLcontext *ctx, *shareCtx;
255 int i;
256 int tcl_mode, fthrottle_mode;
257
258 assert(glVisual);
259 assert(driContextPriv);
260 assert(screen);
261
262 /* Allocate the R200 context */
263 rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) );
264 if ( !rmesa )
265 return GL_FALSE;
266
267 /* init exp fog table data */
268 r200InitStaticFogData();
269
270 /* Parse configuration files.
271 * Do this here so that initialMaxAnisotropy is set before we create
272 * the default textures.
273 */
274 driParseConfigFiles (&rmesa->optionCache, &screen->optionCache,
275 screen->driScreen->myNum, "r200");
276 rmesa->initialMaxAnisotropy = driQueryOptionf(&rmesa->optionCache,
277 "def_max_anisotropy");
278
279 if ( driQueryOptionb( &rmesa->optionCache, "hyperz" ) ) {
280 if ( sPriv->drm_version.minor < 13 )
281 fprintf( stderr, "DRM version 1.%d too old to support HyperZ, "
282 "disabling.\n", sPriv->drm_version.minor );
283 else
284 rmesa->using_hyperz = GL_TRUE;
285 }
286
287 if ( sPriv->drm_version.minor >= 15 )
288 rmesa->texmicrotile = GL_TRUE;
289
290 /* Init default driver functions then plug in our R200-specific functions
291 * (the texture functions are especially important)
292 */
293 _mesa_init_driver_functions(&functions);
294 r200InitDriverFuncs(&functions);
295 r200InitIoctlFuncs(&functions);
296 r200InitStateFuncs(&functions);
297 r200InitTextureFuncs(&functions);
298 r200InitShaderFuncs(&functions);
299
300 /* Allocate and initialize the Mesa context */
301 if (sharedContextPrivate)
302 shareCtx = ((r200ContextPtr) sharedContextPrivate)->glCtx;
303 else
304 shareCtx = NULL;
305 rmesa->glCtx = _mesa_create_context(glVisual, shareCtx,
306 &functions, (void *) rmesa);
307 if (!rmesa->glCtx) {
308 FREE(rmesa);
309 return GL_FALSE;
310 }
311 driContextPriv->driverPrivate = rmesa;
312
313 /* Init r200 context data */
314 rmesa->dri.context = driContextPriv;
315 rmesa->dri.screen = sPriv;
316 rmesa->dri.drawable = NULL; /* Set by XMesaMakeCurrent */
317 rmesa->dri.hwContext = driContextPriv->hHWContext;
318 rmesa->dri.hwLock = &sPriv->pSAREA->lock;
319 rmesa->dri.fd = sPriv->fd;
320 rmesa->dri.drmMinor = sPriv->drm_version.minor;
321
322 rmesa->r200Screen = screen;
323 rmesa->sarea = (drm_radeon_sarea_t *)((GLubyte *)sPriv->pSAREA +
324 screen->sarea_priv_offset);
325
326
327 rmesa->dma.buf0_address = rmesa->r200Screen->buffers->list[0].address;
328
329 (void) memset( rmesa->texture_heaps, 0, sizeof( rmesa->texture_heaps ) );
330 make_empty_list( & rmesa->swapped );
331
332 rmesa->nr_heaps = 1 /* screen->numTexHeaps */ ;
333 assert(rmesa->nr_heaps < RADEON_NR_TEX_HEAPS);
334 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
335 rmesa->texture_heaps[i] = driCreateTextureHeap( i, rmesa,
336 screen->texSize[i],
337 12,
338 RADEON_NR_TEX_REGIONS,
339 (drmTextureRegionPtr)rmesa->sarea->tex_list[i],
340 & rmesa->sarea->tex_age[i],
341 & rmesa->swapped,
342 sizeof( r200TexObj ),
343 (destroy_texture_object_t *) r200DestroyTexObj );
344 }
345 rmesa->texture_depth = driQueryOptioni (&rmesa->optionCache,
346 "texture_depth");
347 if (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
348 rmesa->texture_depth = ( screen->cpp == 4 ) ?
349 DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
350
351 rmesa->swtcl.RenderIndex = ~0;
352 rmesa->hw.all_dirty = 1;
353
354 /* Set the maximum texture size small enough that we can guarentee that
355 * all texture units can bind a maximal texture and have all of them in
356 * texturable memory at once. Depending on the allow_large_textures driconf
357 * setting allow larger textures.
358 */
359
360 ctx = rmesa->glCtx;
361 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->optionCache,
362 "texture_units");
363 ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
364 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
365
366 i = driQueryOptioni( &rmesa->optionCache, "allow_large_textures");
367
368 driCalculateMaxTextureLevels( rmesa->texture_heaps,
369 rmesa->nr_heaps,
370 & ctx->Const,
371 4,
372 11, /* max 2D texture size is 2048x2048 */
373 #if ENABLE_HW_3D_TEXTURE
374 8, /* max 3D texture size is 256^3 */
375 #else
376 0, /* 3D textures unsupported */
377 #endif
378 11, /* max cube texture size is 2048x2048 */
379 11, /* max texture rectangle size is 2048x2048 */
380 12,
381 GL_FALSE,
382 i );
383
384 ctx->Const.MaxTextureMaxAnisotropy = 16.0;
385
386 /* No wide AA points.
387 */
388 ctx->Const.MinPointSize = 1.0;
389 ctx->Const.MinPointSizeAA = 1.0;
390 ctx->Const.MaxPointSizeAA = 1.0;
391 ctx->Const.PointSizeGranularity = 0.0625;
392 if (rmesa->r200Screen->drmSupportsPointSprites)
393 ctx->Const.MaxPointSize = 2047.0;
394 else
395 ctx->Const.MaxPointSize = 1.0;
396
397 /* mesa initialization problem - _mesa_init_point was already called */
398 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
399
400 ctx->Const.MinLineWidth = 1.0;
401 ctx->Const.MinLineWidthAA = 1.0;
402 ctx->Const.MaxLineWidth = 10.0;
403 ctx->Const.MaxLineWidthAA = 10.0;
404 ctx->Const.LineWidthGranularity = 0.0625;
405
406 ctx->Const.VertexProgram.MaxNativeInstructions = R200_VSF_MAX_INST;
407 ctx->Const.VertexProgram.MaxNativeAttribs = 12;
408 ctx->Const.VertexProgram.MaxNativeTemps = R200_VSF_MAX_TEMPS;
409 ctx->Const.VertexProgram.MaxNativeParameters = R200_VSF_MAX_PARAM;
410 ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
411
412 /* Initialize the software rasterizer and helper modules.
413 */
414 _swrast_CreateContext( ctx );
415 _vbo_CreateContext( ctx );
416 _tnl_CreateContext( ctx );
417 _swsetup_CreateContext( ctx );
418 _ae_create_context( ctx );
419
420 /* Install the customized pipeline:
421 */
422 _tnl_destroy_pipeline( ctx );
423 _tnl_install_pipeline( ctx, r200_pipeline );
424
425 /* Try and keep materials and vertices separate:
426 */
427 /* _tnl_isolate_materials( ctx, GL_TRUE ); */
428
429
430 /* Configure swrast and TNL to match hardware characteristics:
431 */
432 _swrast_allow_pixel_fog( ctx, GL_FALSE );
433 _swrast_allow_vertex_fog( ctx, GL_TRUE );
434 _tnl_allow_pixel_fog( ctx, GL_FALSE );
435 _tnl_allow_vertex_fog( ctx, GL_TRUE );
436
437
438 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
439 _math_matrix_ctr( &rmesa->TexGenMatrix[i] );
440 _math_matrix_set_identity( &rmesa->TexGenMatrix[i] );
441 }
442 _math_matrix_ctr( &rmesa->tmpmat );
443 _math_matrix_set_identity( &rmesa->tmpmat );
444
445 driInitExtensions( ctx, card_extensions, GL_TRUE );
446 if (!(rmesa->r200Screen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) {
447 /* yuv textures don't work with some chips - R200 / rv280 okay so far
448 others get the bit ordering right but don't actually do YUV-RGB conversion */
449 _mesa_enable_extension( ctx, "GL_MESA_ycbcr_texture" );
450 }
451 if (rmesa->glCtx->Mesa_DXTn) {
452 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
453 _mesa_enable_extension( ctx, "GL_S3_s3tc" );
454 }
455 else if (driQueryOptionb (&rmesa->optionCache, "force_s3tc_enable")) {
456 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
457 }
458
459 if (rmesa->r200Screen->drmSupportsCubeMapsR200)
460 _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" );
461 if (rmesa->r200Screen->drmSupportsBlendColor) {
462 driInitExtensions( ctx, blend_extensions, GL_FALSE );
463 }
464 if(rmesa->r200Screen->drmSupportsVertexProgram)
465 driInitSingleExtension( ctx, ARB_vp_extension );
466 if(driQueryOptionb(&rmesa->optionCache, "nv_vertex_program"))
467 driInitSingleExtension( ctx, NV_vp_extension );
468
469 if ((ctx->Const.MaxTextureUnits == 6) && rmesa->r200Screen->drmSupportsFragShader)
470 driInitSingleExtension( ctx, ATI_fs_extension );
471 if (rmesa->r200Screen->drmSupportsPointSprites)
472 driInitExtensions( ctx, point_extensions, GL_FALSE );
473 #if 0
474 r200InitDriverFuncs( ctx );
475 r200InitIoctlFuncs( ctx );
476 r200InitStateFuncs( ctx );
477 r200InitTextureFuncs( ctx );
478 #endif
479 /* plug in a few more device driver functions */
480 /* XXX these should really go right after _mesa_init_driver_functions() */
481 r200InitPixelFuncs( ctx );
482 r200InitSpanFuncs( ctx );
483 r200InitTnlFuncs( ctx );
484 r200InitState( rmesa );
485 r200InitSwtcl( ctx );
486
487 fthrottle_mode = driQueryOptioni(&rmesa->optionCache, "fthrottle_mode");
488 rmesa->iw.irq_seq = -1;
489 rmesa->irqsEmitted = 0;
490 rmesa->do_irqs = (fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS &&
491 rmesa->r200Screen->irq);
492
493 rmesa->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
494
495 if (!rmesa->do_irqs)
496 fprintf(stderr,
497 "IRQ's not enabled, falling back to %s: %d %d\n",
498 rmesa->do_usleeps ? "usleeps" : "busy waits",
499 fthrottle_mode,
500 rmesa->r200Screen->irq);
501
502 rmesa->vblank_flags = (rmesa->r200Screen->irq != 0)
503 ? driGetDefaultVBlankFlags(&rmesa->optionCache) : VBLANK_FLAG_NO_IRQ;
504
505 rmesa->prefer_gart_client_texturing =
506 (getenv("R200_GART_CLIENT_TEXTURES") != 0);
507
508 (*dri_interface->getUST)( & rmesa->swap_ust );
509
510
511 #if DO_DEBUG
512 R200_DEBUG = driParseDebugString( getenv( "R200_DEBUG" ),
513 debug_control );
514 R200_DEBUG |= driParseDebugString( getenv( "RADEON_DEBUG" ),
515 debug_control );
516 #endif
517
518 tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
519 if (driQueryOptionb(&rmesa->optionCache, "no_rast")) {
520 fprintf(stderr, "disabling 3D acceleration\n");
521 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
522 }
523 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") ||
524 !(rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL)) {
525 if (rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL) {
526 rmesa->r200Screen->chip_flags &= ~RADEON_CHIPSET_TCL;
527 fprintf(stderr, "Disabling HW TCL support\n");
528 }
529 TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
530 }
531
532 return GL_TRUE;
533 }
534
535
536 /* Destroy the device specific context.
537 */
538 /* Destroy the Mesa and driver specific context data.
539 */
540 void r200DestroyContext( __DRIcontextPrivate *driContextPriv )
541 {
542 GET_CURRENT_CONTEXT(ctx);
543 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
544 r200ContextPtr current = ctx ? R200_CONTEXT(ctx) : NULL;
545
546 /* check if we're deleting the currently bound context */
547 if (rmesa == current) {
548 R200_FIREVERTICES( rmesa );
549 _mesa_make_current(NULL, NULL, NULL);
550 }
551
552 /* Free r200 context resources */
553 assert(rmesa); /* should never be null */
554 if ( rmesa ) {
555 GLboolean release_texture_heaps;
556
557
558 release_texture_heaps = (rmesa->glCtx->Shared->RefCount == 1);
559 _swsetup_DestroyContext( rmesa->glCtx );
560 _tnl_DestroyContext( rmesa->glCtx );
561 _vbo_DestroyContext( rmesa->glCtx );
562 _swrast_DestroyContext( rmesa->glCtx );
563
564 r200DestroySwtcl( rmesa->glCtx );
565 r200ReleaseArrays( rmesa->glCtx, ~0 );
566
567 if (rmesa->dma.current.buf) {
568 r200ReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ );
569 r200FlushCmdBuf( rmesa, __FUNCTION__ );
570 }
571
572 if (rmesa->state.scissor.pClipRects) {
573 FREE(rmesa->state.scissor.pClipRects);
574 rmesa->state.scissor.pClipRects = NULL;
575 }
576
577 if ( release_texture_heaps ) {
578 /* This share group is about to go away, free our private
579 * texture object data.
580 */
581 int i;
582
583 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
584 driDestroyTextureHeap( rmesa->texture_heaps[ i ] );
585 rmesa->texture_heaps[ i ] = NULL;
586 }
587
588 assert( is_empty_list( & rmesa->swapped ) );
589 }
590
591 /* free the Mesa context */
592 rmesa->glCtx->DriverCtx = NULL;
593 _mesa_destroy_context( rmesa->glCtx );
594
595 /* free the option cache */
596 driDestroyOptionCache (&rmesa->optionCache);
597
598 FREE( rmesa );
599 }
600 }
601
602
603
604
605 void
606 r200SwapBuffers( __DRIdrawablePrivate *dPriv )
607 {
608 if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
609 r200ContextPtr rmesa;
610 GLcontext *ctx;
611 rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate;
612 ctx = rmesa->glCtx;
613 if (ctx->Visual.doubleBufferMode) {
614 _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
615 if ( rmesa->doPageFlip ) {
616 r200PageFlip( dPriv );
617 }
618 else {
619 r200CopyBuffer( dPriv, NULL );
620 }
621 }
622 }
623 else {
624 /* XXX this shouldn't be an error but we can't handle it for now */
625 _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__);
626 }
627 }
628
629 void
630 r200CopySubBuffer( __DRIdrawablePrivate *dPriv,
631 int x, int y, int w, int h )
632 {
633 if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
634 r200ContextPtr rmesa;
635 GLcontext *ctx;
636 rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate;
637 ctx = rmesa->glCtx;
638 if (ctx->Visual.doubleBufferMode) {
639 drm_clip_rect_t rect;
640 rect.x1 = x + dPriv->x;
641 rect.y1 = (dPriv->h - y - h) + dPriv->y;
642 rect.x2 = rect.x1 + w;
643 rect.y2 = rect.y1 + h;
644 _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
645 r200CopyBuffer( dPriv, &rect );
646 }
647 }
648 else {
649 /* XXX this shouldn't be an error but we can't handle it for now */
650 _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__);
651 }
652 }
653
654 /* Force the context `c' to be the current context and associate with it
655 * buffer `b'.
656 */
657 GLboolean
658 r200MakeCurrent( __DRIcontextPrivate *driContextPriv,
659 __DRIdrawablePrivate *driDrawPriv,
660 __DRIdrawablePrivate *driReadPriv )
661 {
662 if ( driContextPriv ) {
663 r200ContextPtr newCtx =
664 (r200ContextPtr) driContextPriv->driverPrivate;
665
666 if (R200_DEBUG & DEBUG_DRI)
667 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)newCtx->glCtx);
668
669 if ( newCtx->dri.drawable != driDrawPriv ) {
670 driDrawableInitVBlank( driDrawPriv, newCtx->vblank_flags,
671 &newCtx->vbl_seq );
672 }
673
674 newCtx->dri.readable = driReadPriv;
675
676 if ( newCtx->dri.drawable != driDrawPriv ||
677 newCtx->lastStamp != driDrawPriv->lastStamp ) {
678 newCtx->dri.drawable = driDrawPriv;
679
680 r200SetCliprects(newCtx);
681 r200UpdateViewportOffset( newCtx->glCtx );
682 }
683
684 _mesa_make_current( newCtx->glCtx,
685 (GLframebuffer *) driDrawPriv->driverPrivate,
686 (GLframebuffer *) driReadPriv->driverPrivate );
687
688 _mesa_update_state( newCtx->glCtx );
689 r200ValidateState( newCtx->glCtx );
690
691 } else {
692 if (R200_DEBUG & DEBUG_DRI)
693 fprintf(stderr, "%s ctx is null\n", __FUNCTION__);
694 _mesa_make_current( NULL, NULL, NULL );
695 }
696
697 if (R200_DEBUG & DEBUG_DRI)
698 fprintf(stderr, "End %s\n", __FUNCTION__);
699 return GL_TRUE;
700 }
701
702 /* Force the context `c' to be unbound from its buffer.
703 */
704 GLboolean
705 r200UnbindContext( __DRIcontextPrivate *driContextPriv )
706 {
707 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
708
709 if (R200_DEBUG & DEBUG_DRI)
710 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->glCtx);
711
712 return GL_TRUE;
713 }