2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
32 * Keith Whitwell <keith@tungstengraphics.com>
36 #include "api_arrayelt.h"
38 #include "simple_list.h"
41 #include "extensions.h"
42 #include "framebuffer.h"
45 #include "swrast/swrast.h"
46 #include "swrast_setup/swrast_setup.h"
50 #include "tnl/t_pipeline.h"
52 #include "drivers/common/driverfuncs.h"
54 #include "r200_context.h"
55 #include "r200_ioctl.h"
56 #include "r200_state.h"
57 #include "r200_span.h"
58 #include "r200_pixel.h"
60 #include "r200_swtcl.h"
62 #include "r200_maos.h"
63 #include "r200_vertprog.h"
65 #define need_GL_ARB_multisample
66 #define need_GL_ARB_texture_compression
67 #define need_GL_ARB_vertex_buffer_object
68 #define need_GL_ARB_vertex_program
69 #define need_GL_ATI_fragment_shader
70 #define need_GL_EXT_blend_minmax
71 #define need_GL_EXT_fog_coord
72 #define need_GL_EXT_secondary_color
73 #define need_GL_EXT_blend_equation_separate
74 #define need_GL_EXT_blend_func_separate
75 #define need_GL_NV_vertex_program
76 #define need_GL_ARB_point_parameters
77 #include "extension_helper.h"
79 #define DRIVER_DATE "20060602"
83 #include "xmlpool.h" /* for symbolic values of enum-type options */
88 /* Return various strings for glGetString().
90 static const GLubyte
*r200GetString( GLcontext
*ctx
, GLenum name
)
92 r200ContextPtr rmesa
= R200_CONTEXT(ctx
);
93 static char buffer
[128];
95 GLuint agp_mode
= (rmesa
->r200Screen
->card_type
== RADEON_CARD_PCI
)? 0 :
96 rmesa
->r200Screen
->AGPMode
;
100 return (GLubyte
*)"Tungsten Graphics, Inc.";
103 offset
= driGetRendererString( buffer
, "R200", DRIVER_DATE
,
106 sprintf( & buffer
[ offset
], " %sTCL",
107 !(rmesa
->TclFallback
& R200_TCL_FALLBACK_TCL_DISABLE
)
110 return (GLubyte
*)buffer
;
118 /* Extension strings exported by the R200 driver.
120 const struct dri_extension card_extensions
[] =
122 { "GL_ARB_multisample", GL_ARB_multisample_functions
},
123 { "GL_ARB_multitexture", NULL
},
124 { "GL_ARB_texture_border_clamp", NULL
},
125 { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions
},
126 { "GL_ARB_texture_env_add", NULL
},
127 { "GL_ARB_texture_env_combine", NULL
},
128 { "GL_ARB_texture_env_dot3", NULL
},
129 { "GL_ARB_texture_env_crossbar", NULL
},
130 { "GL_ARB_texture_mirrored_repeat", NULL
},
131 { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions
},
132 { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions
},
133 { "GL_EXT_blend_subtract", NULL
},
134 { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions
},
135 { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions
},
136 { "GL_EXT_stencil_wrap", NULL
},
137 { "GL_EXT_texture_edge_clamp", NULL
},
138 { "GL_EXT_texture_env_combine", NULL
},
139 { "GL_EXT_texture_env_dot3", NULL
},
140 { "GL_EXT_texture_filter_anisotropic", NULL
},
141 { "GL_EXT_texture_lod_bias", NULL
},
142 { "GL_EXT_texture_mirror_clamp", NULL
},
143 { "GL_EXT_texture_rectangle", NULL
},
144 { "GL_ATI_texture_env_combine3", NULL
},
145 { "GL_ATI_texture_mirror_once", NULL
},
146 { "GL_MESA_pack_invert", NULL
},
147 { "GL_NV_blend_square", NULL
},
148 { "GL_SGIS_generate_mipmap", NULL
},
152 const struct dri_extension blend_extensions
[] = {
153 { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions
},
154 { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions
},
158 const struct dri_extension ARB_vp_extension
[] = {
159 { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions
}
162 const struct dri_extension NV_vp_extension
[] = {
163 { "GL_NV_vertex_program", GL_NV_vertex_program_functions
}
166 const struct dri_extension ATI_fs_extension
[] = {
167 { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions
}
170 const struct dri_extension point_extensions
[] = {
171 { "GL_ARB_point_sprite", NULL
},
172 { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions
},
176 extern const struct tnl_pipeline_stage _r200_render_stage
;
177 extern const struct tnl_pipeline_stage _r200_tcl_stage
;
179 static const struct tnl_pipeline_stage
*r200_pipeline
[] = {
181 /* Try and go straight to t&l
185 /* Catch any t&l fallbacks
187 &_tnl_vertex_transform_stage
,
188 &_tnl_normal_transform_stage
,
189 &_tnl_lighting_stage
,
190 &_tnl_fog_coordinate_stage
,
192 &_tnl_texture_transform_stage
,
193 &_tnl_point_attenuation_stage
,
194 &_tnl_vertex_program_stage
,
195 /* Try again to go to tcl?
196 * - no good for asymmetric-twoside (do with multipass)
197 * - no good for asymmetric-unfilled (do with multipass)
198 * - good for material
200 * - need to manipulate a bit of state
202 * - worth it/not worth it?
205 /* Else do them here.
207 /* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */
208 &_tnl_render_stage
, /* FALLBACK: */
214 /* Initialize the driver's misc functions.
216 static void r200InitDriverFuncs( struct dd_function_table
*functions
)
218 functions
->GetBufferSize
= NULL
; /* OBSOLETE */
219 functions
->GetString
= r200GetString
;
222 static const struct dri_debug_control debug_control
[] =
224 { "fall", DEBUG_FALLBACKS
},
225 { "tex", DEBUG_TEXTURE
},
226 { "ioctl", DEBUG_IOCTL
},
227 { "prim", DEBUG_PRIMS
},
228 { "vert", DEBUG_VERTS
},
229 { "state", DEBUG_STATE
},
230 { "code", DEBUG_CODEGEN
},
231 { "vfmt", DEBUG_VFMT
},
232 { "vtxf", DEBUG_VFMT
},
233 { "verb", DEBUG_VERBOSE
},
234 { "dri", DEBUG_DRI
},
235 { "dma", DEBUG_DMA
},
236 { "san", DEBUG_SANITY
},
237 { "sync", DEBUG_SYNC
},
238 { "pix", DEBUG_PIXEL
},
239 { "mem", DEBUG_MEMORY
},
244 /* Create the device specific rendering context.
246 GLboolean
r200CreateContext( const __GLcontextModes
*glVisual
,
247 __DRIcontextPrivate
*driContextPriv
,
248 void *sharedContextPrivate
)
250 __DRIscreenPrivate
*sPriv
= driContextPriv
->driScreenPriv
;
251 radeonScreenPtr screen
= (radeonScreenPtr
)(sPriv
->private);
252 struct dd_function_table functions
;
253 r200ContextPtr rmesa
;
254 GLcontext
*ctx
, *shareCtx
;
256 int tcl_mode
, fthrottle_mode
;
259 assert(driContextPriv
);
262 /* Allocate the R200 context */
263 rmesa
= (r200ContextPtr
) CALLOC( sizeof(*rmesa
) );
267 /* init exp fog table data */
268 r200InitStaticFogData();
270 /* Parse configuration files.
271 * Do this here so that initialMaxAnisotropy is set before we create
272 * the default textures.
274 driParseConfigFiles (&rmesa
->optionCache
, &screen
->optionCache
,
275 screen
->driScreen
->myNum
, "r200");
276 rmesa
->initialMaxAnisotropy
= driQueryOptionf(&rmesa
->optionCache
,
277 "def_max_anisotropy");
279 if ( driQueryOptionb( &rmesa
->optionCache
, "hyperz" ) ) {
280 if ( sPriv
->drm_version
.minor
< 13 )
281 fprintf( stderr
, "DRM version 1.%d too old to support HyperZ, "
282 "disabling.\n", sPriv
->drm_version
.minor
);
284 rmesa
->using_hyperz
= GL_TRUE
;
287 if ( sPriv
->drm_version
.minor
>= 15 )
288 rmesa
->texmicrotile
= GL_TRUE
;
290 /* Init default driver functions then plug in our R200-specific functions
291 * (the texture functions are especially important)
293 _mesa_init_driver_functions(&functions
);
294 r200InitDriverFuncs(&functions
);
295 r200InitIoctlFuncs(&functions
);
296 r200InitStateFuncs(&functions
);
297 r200InitTextureFuncs(&functions
);
298 r200InitShaderFuncs(&functions
);
300 /* Allocate and initialize the Mesa context */
301 if (sharedContextPrivate
)
302 shareCtx
= ((r200ContextPtr
) sharedContextPrivate
)->glCtx
;
305 rmesa
->glCtx
= _mesa_create_context(glVisual
, shareCtx
,
306 &functions
, (void *) rmesa
);
311 driContextPriv
->driverPrivate
= rmesa
;
313 /* Init r200 context data */
314 rmesa
->dri
.context
= driContextPriv
;
315 rmesa
->dri
.screen
= sPriv
;
316 rmesa
->dri
.drawable
= NULL
; /* Set by XMesaMakeCurrent */
317 rmesa
->dri
.hwContext
= driContextPriv
->hHWContext
;
318 rmesa
->dri
.hwLock
= &sPriv
->pSAREA
->lock
;
319 rmesa
->dri
.fd
= sPriv
->fd
;
320 rmesa
->dri
.drmMinor
= sPriv
->drm_version
.minor
;
322 rmesa
->r200Screen
= screen
;
323 rmesa
->sarea
= (drm_radeon_sarea_t
*)((GLubyte
*)sPriv
->pSAREA
+
324 screen
->sarea_priv_offset
);
327 rmesa
->dma
.buf0_address
= rmesa
->r200Screen
->buffers
->list
[0].address
;
329 (void) memset( rmesa
->texture_heaps
, 0, sizeof( rmesa
->texture_heaps
) );
330 make_empty_list( & rmesa
->swapped
);
332 rmesa
->nr_heaps
= 1 /* screen->numTexHeaps */ ;
333 assert(rmesa
->nr_heaps
< RADEON_NR_TEX_HEAPS
);
334 for ( i
= 0 ; i
< rmesa
->nr_heaps
; i
++ ) {
335 rmesa
->texture_heaps
[i
] = driCreateTextureHeap( i
, rmesa
,
338 RADEON_NR_TEX_REGIONS
,
339 (drmTextureRegionPtr
)rmesa
->sarea
->tex_list
[i
],
340 & rmesa
->sarea
->tex_age
[i
],
342 sizeof( r200TexObj
),
343 (destroy_texture_object_t
*) r200DestroyTexObj
);
345 rmesa
->texture_depth
= driQueryOptioni (&rmesa
->optionCache
,
347 if (rmesa
->texture_depth
== DRI_CONF_TEXTURE_DEPTH_FB
)
348 rmesa
->texture_depth
= ( screen
->cpp
== 4 ) ?
349 DRI_CONF_TEXTURE_DEPTH_32
: DRI_CONF_TEXTURE_DEPTH_16
;
351 rmesa
->swtcl
.RenderIndex
= ~0;
352 rmesa
->hw
.all_dirty
= 1;
354 /* Set the maximum texture size small enough that we can guarentee that
355 * all texture units can bind a maximal texture and have all of them in
356 * texturable memory at once. Depending on the allow_large_textures driconf
357 * setting allow larger textures.
361 ctx
->Const
.MaxTextureUnits
= driQueryOptioni (&rmesa
->optionCache
,
363 ctx
->Const
.MaxTextureImageUnits
= ctx
->Const
.MaxTextureUnits
;
364 ctx
->Const
.MaxTextureCoordUnits
= ctx
->Const
.MaxTextureUnits
;
366 i
= driQueryOptioni( &rmesa
->optionCache
, "allow_large_textures");
368 driCalculateMaxTextureLevels( rmesa
->texture_heaps
,
372 11, /* max 2D texture size is 2048x2048 */
373 #if ENABLE_HW_3D_TEXTURE
374 8, /* max 3D texture size is 256^3 */
376 0, /* 3D textures unsupported */
378 11, /* max cube texture size is 2048x2048 */
379 11, /* max texture rectangle size is 2048x2048 */
384 ctx
->Const
.MaxTextureMaxAnisotropy
= 16.0;
386 /* No wide AA points.
388 ctx
->Const
.MinPointSize
= 1.0;
389 ctx
->Const
.MinPointSizeAA
= 1.0;
390 ctx
->Const
.MaxPointSizeAA
= 1.0;
391 ctx
->Const
.PointSizeGranularity
= 0.0625;
392 if (rmesa
->r200Screen
->drmSupportsPointSprites
)
393 ctx
->Const
.MaxPointSize
= 2047.0;
395 ctx
->Const
.MaxPointSize
= 1.0;
397 /* mesa initialization problem - _mesa_init_point was already called */
398 ctx
->Point
.MaxSize
= ctx
->Const
.MaxPointSize
;
400 ctx
->Const
.MinLineWidth
= 1.0;
401 ctx
->Const
.MinLineWidthAA
= 1.0;
402 ctx
->Const
.MaxLineWidth
= 10.0;
403 ctx
->Const
.MaxLineWidthAA
= 10.0;
404 ctx
->Const
.LineWidthGranularity
= 0.0625;
406 ctx
->Const
.VertexProgram
.MaxNativeInstructions
= R200_VSF_MAX_INST
;
407 ctx
->Const
.VertexProgram
.MaxNativeAttribs
= 12;
408 ctx
->Const
.VertexProgram
.MaxNativeTemps
= R200_VSF_MAX_TEMPS
;
409 ctx
->Const
.VertexProgram
.MaxNativeParameters
= R200_VSF_MAX_PARAM
;
410 ctx
->Const
.VertexProgram
.MaxNativeAddressRegs
= 1;
412 /* Initialize the software rasterizer and helper modules.
414 _swrast_CreateContext( ctx
);
415 _vbo_CreateContext( ctx
);
416 _tnl_CreateContext( ctx
);
417 _swsetup_CreateContext( ctx
);
418 _ae_create_context( ctx
);
420 /* Install the customized pipeline:
422 _tnl_destroy_pipeline( ctx
);
423 _tnl_install_pipeline( ctx
, r200_pipeline
);
425 /* Try and keep materials and vertices separate:
427 /* _tnl_isolate_materials( ctx, GL_TRUE ); */
430 /* Configure swrast and TNL to match hardware characteristics:
432 _swrast_allow_pixel_fog( ctx
, GL_FALSE
);
433 _swrast_allow_vertex_fog( ctx
, GL_TRUE
);
434 _tnl_allow_pixel_fog( ctx
, GL_FALSE
);
435 _tnl_allow_vertex_fog( ctx
, GL_TRUE
);
438 for ( i
= 0 ; i
< R200_MAX_TEXTURE_UNITS
; i
++ ) {
439 _math_matrix_ctr( &rmesa
->TexGenMatrix
[i
] );
440 _math_matrix_set_identity( &rmesa
->TexGenMatrix
[i
] );
442 _math_matrix_ctr( &rmesa
->tmpmat
);
443 _math_matrix_set_identity( &rmesa
->tmpmat
);
445 driInitExtensions( ctx
, card_extensions
, GL_TRUE
);
446 if (!(rmesa
->r200Screen
->chip_flags
& R200_CHIPSET_YCBCR_BROKEN
)) {
447 /* yuv textures don't work with some chips - R200 / rv280 okay so far
448 others get the bit ordering right but don't actually do YUV-RGB conversion */
449 _mesa_enable_extension( ctx
, "GL_MESA_ycbcr_texture" );
451 if (rmesa
->glCtx
->Mesa_DXTn
) {
452 _mesa_enable_extension( ctx
, "GL_EXT_texture_compression_s3tc" );
453 _mesa_enable_extension( ctx
, "GL_S3_s3tc" );
455 else if (driQueryOptionb (&rmesa
->optionCache
, "force_s3tc_enable")) {
456 _mesa_enable_extension( ctx
, "GL_EXT_texture_compression_s3tc" );
459 if (rmesa
->r200Screen
->drmSupportsCubeMapsR200
)
460 _mesa_enable_extension( ctx
, "GL_ARB_texture_cube_map" );
461 if (rmesa
->r200Screen
->drmSupportsBlendColor
) {
462 driInitExtensions( ctx
, blend_extensions
, GL_FALSE
);
464 if(rmesa
->r200Screen
->drmSupportsVertexProgram
)
465 driInitSingleExtension( ctx
, ARB_vp_extension
);
466 if(driQueryOptionb(&rmesa
->optionCache
, "nv_vertex_program"))
467 driInitSingleExtension( ctx
, NV_vp_extension
);
469 if ((ctx
->Const
.MaxTextureUnits
== 6) && rmesa
->r200Screen
->drmSupportsFragShader
)
470 driInitSingleExtension( ctx
, ATI_fs_extension
);
471 if (rmesa
->r200Screen
->drmSupportsPointSprites
)
472 driInitExtensions( ctx
, point_extensions
, GL_FALSE
);
474 r200InitDriverFuncs( ctx
);
475 r200InitIoctlFuncs( ctx
);
476 r200InitStateFuncs( ctx
);
477 r200InitTextureFuncs( ctx
);
479 /* plug in a few more device driver functions */
480 /* XXX these should really go right after _mesa_init_driver_functions() */
481 r200InitPixelFuncs( ctx
);
482 r200InitSpanFuncs( ctx
);
483 r200InitTnlFuncs( ctx
);
484 r200InitState( rmesa
);
485 r200InitSwtcl( ctx
);
487 fthrottle_mode
= driQueryOptioni(&rmesa
->optionCache
, "fthrottle_mode");
488 rmesa
->iw
.irq_seq
= -1;
489 rmesa
->irqsEmitted
= 0;
490 rmesa
->do_irqs
= (fthrottle_mode
== DRI_CONF_FTHROTTLE_IRQS
&&
491 rmesa
->r200Screen
->irq
);
493 rmesa
->do_usleeps
= (fthrottle_mode
== DRI_CONF_FTHROTTLE_USLEEPS
);
497 "IRQ's not enabled, falling back to %s: %d %d\n",
498 rmesa
->do_usleeps
? "usleeps" : "busy waits",
500 rmesa
->r200Screen
->irq
);
502 rmesa
->vblank_flags
= (rmesa
->r200Screen
->irq
!= 0)
503 ? driGetDefaultVBlankFlags(&rmesa
->optionCache
) : VBLANK_FLAG_NO_IRQ
;
505 rmesa
->prefer_gart_client_texturing
=
506 (getenv("R200_GART_CLIENT_TEXTURES") != 0);
508 (*dri_interface
->getUST
)( & rmesa
->swap_ust
);
512 R200_DEBUG
= driParseDebugString( getenv( "R200_DEBUG" ),
514 R200_DEBUG
|= driParseDebugString( getenv( "RADEON_DEBUG" ),
518 tcl_mode
= driQueryOptioni(&rmesa
->optionCache
, "tcl_mode");
519 if (driQueryOptionb(&rmesa
->optionCache
, "no_rast")) {
520 fprintf(stderr
, "disabling 3D acceleration\n");
521 FALLBACK(rmesa
, R200_FALLBACK_DISABLE
, 1);
523 else if (tcl_mode
== DRI_CONF_TCL_SW
|| getenv("R200_NO_TCL") ||
524 !(rmesa
->r200Screen
->chip_flags
& RADEON_CHIPSET_TCL
)) {
525 if (rmesa
->r200Screen
->chip_flags
& RADEON_CHIPSET_TCL
) {
526 rmesa
->r200Screen
->chip_flags
&= ~RADEON_CHIPSET_TCL
;
527 fprintf(stderr
, "Disabling HW TCL support\n");
529 TCL_FALLBACK(rmesa
->glCtx
, R200_TCL_FALLBACK_TCL_DISABLE
, 1);
536 /* Destroy the device specific context.
538 /* Destroy the Mesa and driver specific context data.
540 void r200DestroyContext( __DRIcontextPrivate
*driContextPriv
)
542 GET_CURRENT_CONTEXT(ctx
);
543 r200ContextPtr rmesa
= (r200ContextPtr
) driContextPriv
->driverPrivate
;
544 r200ContextPtr current
= ctx
? R200_CONTEXT(ctx
) : NULL
;
546 /* check if we're deleting the currently bound context */
547 if (rmesa
== current
) {
548 R200_FIREVERTICES( rmesa
);
549 _mesa_make_current(NULL
, NULL
, NULL
);
552 /* Free r200 context resources */
553 assert(rmesa
); /* should never be null */
555 GLboolean release_texture_heaps
;
558 release_texture_heaps
= (rmesa
->glCtx
->Shared
->RefCount
== 1);
559 _swsetup_DestroyContext( rmesa
->glCtx
);
560 _tnl_DestroyContext( rmesa
->glCtx
);
561 _vbo_DestroyContext( rmesa
->glCtx
);
562 _swrast_DestroyContext( rmesa
->glCtx
);
564 r200DestroySwtcl( rmesa
->glCtx
);
565 r200ReleaseArrays( rmesa
->glCtx
, ~0 );
567 if (rmesa
->dma
.current
.buf
) {
568 r200ReleaseDmaRegion( rmesa
, &rmesa
->dma
.current
, __FUNCTION__
);
569 r200FlushCmdBuf( rmesa
, __FUNCTION__
);
572 if (rmesa
->state
.scissor
.pClipRects
) {
573 FREE(rmesa
->state
.scissor
.pClipRects
);
574 rmesa
->state
.scissor
.pClipRects
= NULL
;
577 if ( release_texture_heaps
) {
578 /* This share group is about to go away, free our private
579 * texture object data.
583 for ( i
= 0 ; i
< rmesa
->nr_heaps
; i
++ ) {
584 driDestroyTextureHeap( rmesa
->texture_heaps
[ i
] );
585 rmesa
->texture_heaps
[ i
] = NULL
;
588 assert( is_empty_list( & rmesa
->swapped
) );
591 /* free the Mesa context */
592 rmesa
->glCtx
->DriverCtx
= NULL
;
593 _mesa_destroy_context( rmesa
->glCtx
);
595 /* free the option cache */
596 driDestroyOptionCache (&rmesa
->optionCache
);
606 r200SwapBuffers( __DRIdrawablePrivate
*dPriv
)
608 if (dPriv
->driContextPriv
&& dPriv
->driContextPriv
->driverPrivate
) {
609 r200ContextPtr rmesa
;
611 rmesa
= (r200ContextPtr
) dPriv
->driContextPriv
->driverPrivate
;
613 if (ctx
->Visual
.doubleBufferMode
) {
614 _mesa_notifySwapBuffers( ctx
); /* flush pending rendering comands */
615 if ( rmesa
->doPageFlip
) {
616 r200PageFlip( dPriv
);
619 r200CopyBuffer( dPriv
, NULL
);
624 /* XXX this shouldn't be an error but we can't handle it for now */
625 _mesa_problem(NULL
, "%s: drawable has no context!", __FUNCTION__
);
630 r200CopySubBuffer( __DRIdrawablePrivate
*dPriv
,
631 int x
, int y
, int w
, int h
)
633 if (dPriv
->driContextPriv
&& dPriv
->driContextPriv
->driverPrivate
) {
634 r200ContextPtr rmesa
;
636 rmesa
= (r200ContextPtr
) dPriv
->driContextPriv
->driverPrivate
;
638 if (ctx
->Visual
.doubleBufferMode
) {
639 drm_clip_rect_t rect
;
640 rect
.x1
= x
+ dPriv
->x
;
641 rect
.y1
= (dPriv
->h
- y
- h
) + dPriv
->y
;
642 rect
.x2
= rect
.x1
+ w
;
643 rect
.y2
= rect
.y1
+ h
;
644 _mesa_notifySwapBuffers( ctx
); /* flush pending rendering comands */
645 r200CopyBuffer( dPriv
, &rect
);
649 /* XXX this shouldn't be an error but we can't handle it for now */
650 _mesa_problem(NULL
, "%s: drawable has no context!", __FUNCTION__
);
654 /* Force the context `c' to be the current context and associate with it
658 r200MakeCurrent( __DRIcontextPrivate
*driContextPriv
,
659 __DRIdrawablePrivate
*driDrawPriv
,
660 __DRIdrawablePrivate
*driReadPriv
)
662 if ( driContextPriv
) {
663 r200ContextPtr newCtx
=
664 (r200ContextPtr
) driContextPriv
->driverPrivate
;
666 if (R200_DEBUG
& DEBUG_DRI
)
667 fprintf(stderr
, "%s ctx %p\n", __FUNCTION__
, (void *)newCtx
->glCtx
);
669 if ( newCtx
->dri
.drawable
!= driDrawPriv
) {
670 driDrawableInitVBlank( driDrawPriv
, newCtx
->vblank_flags
,
674 newCtx
->dri
.readable
= driReadPriv
;
676 if ( newCtx
->dri
.drawable
!= driDrawPriv
||
677 newCtx
->lastStamp
!= driDrawPriv
->lastStamp
) {
678 newCtx
->dri
.drawable
= driDrawPriv
;
680 r200SetCliprects(newCtx
);
681 r200UpdateViewportOffset( newCtx
->glCtx
);
684 _mesa_make_current( newCtx
->glCtx
,
685 (GLframebuffer
*) driDrawPriv
->driverPrivate
,
686 (GLframebuffer
*) driReadPriv
->driverPrivate
);
688 _mesa_update_state( newCtx
->glCtx
);
689 r200ValidateState( newCtx
->glCtx
);
692 if (R200_DEBUG
& DEBUG_DRI
)
693 fprintf(stderr
, "%s ctx is null\n", __FUNCTION__
);
694 _mesa_make_current( NULL
, NULL
, NULL
);
697 if (R200_DEBUG
& DEBUG_DRI
)
698 fprintf(stderr
, "End %s\n", __FUNCTION__
);
702 /* Force the context `c' to be unbound from its buffer.
705 r200UnbindContext( __DRIcontextPrivate
*driContextPriv
)
707 r200ContextPtr rmesa
= (r200ContextPtr
) driContextPriv
->driverPrivate
;
709 if (R200_DEBUG
& DEBUG_DRI
)
710 fprintf(stderr
, "%s ctx %p\n", __FUNCTION__
, (void *)rmesa
->glCtx
);