2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
33 * \author Keith Whitwell <keith@tungstengraphics.com>
35 * \author Nicolai Haehnle <prefect_@gmx.net>
39 #include "api_arrayelt.h"
41 #include "simple_list.h"
44 #include "extensions.h"
46 #include "bufferobj.h"
48 #include "swrast/swrast.h"
49 #include "swrast_setup/swrast_setup.h"
53 #include "tnl/t_pipeline.h"
54 #include "tnl/t_vp_build.h"
56 #include "drivers/common/driverfuncs.h"
58 #include "radeon_ioctl.h"
59 #include "radeon_span.h"
60 #include "r300_context.h"
61 #include "r300_cmdbuf.h"
62 #include "r300_state.h"
63 #include "r300_ioctl.h"
65 #include "r300_emit.h"
66 #include "r300_swtcl.h"
74 #include "xmlpool.h" /* for symbolic values of enum-type options */
76 /* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */
77 int future_hw_tcl_on
= 1;
80 #define need_GL_EXT_stencil_two_side
81 #define need_GL_ARB_multisample
82 #define need_GL_ARB_texture_compression
83 #define need_GL_ARB_vertex_buffer_object
84 #define need_GL_ARB_vertex_program
85 #define need_GL_EXT_blend_minmax
86 //#define need_GL_EXT_fog_coord
87 #define need_GL_EXT_secondary_color
88 #define need_GL_EXT_blend_equation_separate
89 #define need_GL_EXT_blend_func_separate
90 #define need_GL_EXT_gpu_program_parameters
91 #define need_GL_NV_vertex_program
92 #include "extension_helper.h"
94 const struct dri_extension card_extensions
[] = {
96 {"GL_ARB_multisample", GL_ARB_multisample_functions
},
97 {"GL_ARB_multitexture", NULL
},
98 {"GL_ARB_texture_border_clamp", NULL
},
99 {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions
},
100 {"GL_ARB_texture_cube_map", NULL
},
101 {"GL_ARB_texture_env_add", NULL
},
102 {"GL_ARB_texture_env_combine", NULL
},
103 {"GL_ARB_texture_env_crossbar", NULL
},
104 {"GL_ARB_texture_env_dot3", NULL
},
105 {"GL_ARB_texture_mirrored_repeat", NULL
},
106 {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions
},
107 {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions
},
108 {"GL_ARB_fragment_program", NULL
},
109 {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions
},
110 {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions
},
111 {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions
},
112 {"GL_EXT_blend_subtract", NULL
},
113 // {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
114 {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions
},
115 {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions
},
116 {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions
},
117 {"GL_EXT_stencil_wrap", NULL
},
118 {"GL_EXT_texture_edge_clamp", NULL
},
119 {"GL_EXT_texture_env_combine", NULL
},
120 {"GL_EXT_texture_env_dot3", NULL
},
121 {"GL_EXT_texture_filter_anisotropic", NULL
},
122 {"GL_EXT_texture_lod_bias", NULL
},
123 {"GL_EXT_texture_mirror_clamp", NULL
},
124 {"GL_EXT_texture_rectangle", NULL
},
125 {"GL_ATI_texture_env_combine3", NULL
},
126 {"GL_ATI_texture_mirror_once", NULL
},
127 {"GL_MESA_pack_invert", NULL
},
128 {"GL_MESA_ycbcr_texture", NULL
},
129 {"GL_MESAX_texture_float", NULL
},
130 {"GL_NV_blend_square", NULL
},
131 {"GL_NV_vertex_program", GL_NV_vertex_program_functions
},
132 {"GL_SGIS_generate_mipmap", NULL
},
137 extern struct tnl_pipeline_stage _r300_render_stage
;
138 extern const struct tnl_pipeline_stage _r300_tcl_stage
;
140 static const struct tnl_pipeline_stage
*r300_pipeline
[] = {
142 /* Try and go straight to t&l
146 /* Catch any t&l fallbacks
148 &_tnl_vertex_transform_stage
,
149 &_tnl_normal_transform_stage
,
150 &_tnl_lighting_stage
,
151 &_tnl_fog_coordinate_stage
,
153 &_tnl_texture_transform_stage
,
154 &_tnl_vertex_program_stage
,
156 /* Try again to go to tcl?
157 * - no good for asymmetric-twoside (do with multipass)
158 * - no good for asymmetric-unfilled (do with multipass)
159 * - good for material
161 * - need to manipulate a bit of state
163 * - worth it/not worth it?
166 /* Else do them here.
169 &_tnl_render_stage
, /* FALLBACK */
173 /* Create the device specific rendering context.
175 GLboolean
r300CreateContext(const __GLcontextModes
* glVisual
,
176 __DRIcontextPrivate
* driContextPriv
,
177 void *sharedContextPrivate
)
179 __DRIscreenPrivate
*sPriv
= driContextPriv
->driScreenPriv
;
180 radeonScreenPtr screen
= (radeonScreenPtr
) (sPriv
->private);
181 struct dd_function_table functions
;
187 assert(driContextPriv
);
190 /* Allocate the R300 context */
191 r300
= (r300ContextPtr
) CALLOC(sizeof(*r300
));
195 if (!(screen
->chip_flags
& RADEON_CHIPSET_TCL
))
196 hw_tcl_on
= future_hw_tcl_on
= 0;
198 /* Parse configuration files.
199 * Do this here so that initialMaxAnisotropy is set before we create
200 * the default textures.
202 driParseConfigFiles(&r300
->radeon
.optionCache
, &screen
->optionCache
,
203 screen
->driScreen
->myNum
, "r300");
204 r300
->initialMaxAnisotropy
= driQueryOptionf(&r300
->radeon
.optionCache
,
205 "def_max_anisotropy");
207 /* Init default driver functions then plug in our R300-specific functions
208 * (the texture functions are especially important)
210 _mesa_init_driver_functions(&functions
);
211 r300InitIoctlFuncs(&functions
);
212 r300InitStateFuncs(&functions
);
213 r300InitTextureFuncs(&functions
);
214 r300InitShaderFuncs(&functions
);
220 if (!radeonInitContext(&r300
->radeon
, &functions
,
221 glVisual
, driContextPriv
,
222 sharedContextPrivate
)) {
227 /* Init r300 context data */
228 r300
->dma
.buf0_address
=
229 r300
->radeon
.radeonScreen
->buffers
->list
[0].address
;
231 (void)memset(r300
->texture_heaps
, 0, sizeof(r300
->texture_heaps
));
232 make_empty_list(&r300
->swapped
);
234 r300
->nr_heaps
= 1 /* screen->numTexHeaps */ ;
235 assert(r300
->nr_heaps
< RADEON_NR_TEX_HEAPS
);
236 for (i
= 0; i
< r300
->nr_heaps
; i
++) {
238 r300
->texture_heaps
[i
] = driCreateTextureHeap(i
, r300
,
241 RADEON_NR_TEX_REGIONS
,
242 (drmTextureRegionPtr
)
245 &r300
->radeon
.sarea
->
250 (destroy_texture_object_t
255 r300
->texture_depth
= driQueryOptioni(&r300
->radeon
.optionCache
,
257 if (r300
->texture_depth
== DRI_CONF_TEXTURE_DEPTH_FB
)
258 r300
->texture_depth
= (screen
->cpp
== 4) ?
259 DRI_CONF_TEXTURE_DEPTH_32
: DRI_CONF_TEXTURE_DEPTH_16
;
261 /* Set the maximum texture size small enough that we can guarentee that
262 * all texture units can bind a maximal texture and have them both in
263 * texturable memory at once.
266 ctx
= r300
->radeon
.glCtx
;
268 ctx
->Const
.MaxTextureImageUnits
=
269 driQueryOptioni(&r300
->radeon
.optionCache
, "texture_image_units");
270 ctx
->Const
.MaxTextureCoordUnits
=
271 driQueryOptioni(&r300
->radeon
.optionCache
, "texture_coord_units");
272 ctx
->Const
.MaxTextureUnits
=
273 MIN2(ctx
->Const
.MaxTextureImageUnits
,
274 ctx
->Const
.MaxTextureCoordUnits
);
275 ctx
->Const
.MaxTextureMaxAnisotropy
= 16.0;
277 ctx
->Const
.MinPointSize
= 1.0;
278 ctx
->Const
.MinPointSizeAA
= 1.0;
279 ctx
->Const
.MaxPointSize
= R300_POINTSIZE_MAX
;
280 ctx
->Const
.MaxPointSizeAA
= R300_POINTSIZE_MAX
;
282 ctx
->Const
.MinLineWidth
= 1.0;
283 ctx
->Const
.MinLineWidthAA
= 1.0;
284 ctx
->Const
.MaxLineWidth
= R300_LINESIZE_MAX
;
285 ctx
->Const
.MaxLineWidthAA
= R300_LINESIZE_MAX
;
288 /* Needs further modifications */
290 ctx
->Const
.MaxArrayLockSize
=
291 ( /*512 */ RADEON_BUFFER_SIZE
* 16 * 1024) / (4 * 4);
295 /* Initialize the software rasterizer and helper modules.
297 _swrast_CreateContext(ctx
);
298 _vbo_CreateContext(ctx
);
299 _tnl_CreateContext(ctx
);
300 _swsetup_CreateContext(ctx
);
301 _swsetup_Wakeup(ctx
);
302 _ae_create_context(ctx
);
304 /* Install the customized pipeline:
306 _tnl_destroy_pipeline(ctx
);
307 _tnl_install_pipeline(ctx
, r300_pipeline
);
309 /* Try and keep materials and vertices separate:
311 /* _tnl_isolate_materials(ctx, GL_TRUE); */
313 /* Configure swrast and TNL to match hardware characteristics:
315 _swrast_allow_pixel_fog(ctx
, GL_FALSE
);
316 _swrast_allow_vertex_fog(ctx
, GL_TRUE
);
317 _tnl_allow_pixel_fog(ctx
, GL_FALSE
);
318 _tnl_allow_vertex_fog(ctx
, GL_TRUE
);
320 /* currently bogus data */
321 ctx
->Const
.VertexProgram
.MaxInstructions
= VSF_MAX_FRAGMENT_LENGTH
/ 4;
322 ctx
->Const
.VertexProgram
.MaxNativeInstructions
=
323 VSF_MAX_FRAGMENT_LENGTH
/ 4;
324 ctx
->Const
.VertexProgram
.MaxNativeAttribs
= 16; /* r420 */
325 ctx
->Const
.VertexProgram
.MaxTemps
= 32;
326 ctx
->Const
.VertexProgram
.MaxNativeTemps
=
327 /*VSF_MAX_FRAGMENT_TEMPS */ 32;
328 ctx
->Const
.VertexProgram
.MaxNativeParameters
= 256; /* r420 */
329 ctx
->Const
.VertexProgram
.MaxNativeAddressRegs
= 1;
331 ctx
->Const
.FragmentProgram
.MaxNativeTemps
= PFS_NUM_TEMP_REGS
;
332 ctx
->Const
.FragmentProgram
.MaxNativeAttribs
= 11; /* copy i915... */
333 ctx
->Const
.FragmentProgram
.MaxNativeParameters
= PFS_NUM_CONST_REGS
;
334 ctx
->Const
.FragmentProgram
.MaxNativeAluInstructions
= PFS_MAX_ALU_INST
;
335 ctx
->Const
.FragmentProgram
.MaxNativeTexInstructions
= PFS_MAX_TEX_INST
;
336 ctx
->Const
.FragmentProgram
.MaxNativeInstructions
=
337 PFS_MAX_ALU_INST
+ PFS_MAX_TEX_INST
;
338 ctx
->Const
.FragmentProgram
.MaxNativeTexIndirections
=
339 PFS_MAX_TEX_INDIRECT
;
340 ctx
->Const
.FragmentProgram
.MaxNativeAddressRegs
= 0; /* and these are?? */
341 _tnl_ProgramCacheInit(ctx
);
342 ctx
->FragmentProgram
._MaintainTexEnvProgram
= GL_TRUE
;
344 driInitExtensions(ctx
, card_extensions
, GL_TRUE
);
347 (&r300
->radeon
.optionCache
, "disable_stencil_two_side"))
348 _mesa_disable_extension(ctx
, "GL_EXT_stencil_two_side");
350 if (r300
->radeon
.glCtx
->Mesa_DXTn
351 && !driQueryOptionb(&r300
->radeon
.optionCache
, "disable_s3tc")) {
352 _mesa_enable_extension(ctx
, "GL_EXT_texture_compression_s3tc");
353 _mesa_enable_extension(ctx
, "GL_S3_s3tc");
355 if (driQueryOptionb(&r300
->radeon
.optionCache
, "force_s3tc_enable"))
357 _mesa_enable_extension(ctx
, "GL_EXT_texture_compression_s3tc");
360 r300
->disable_lowimpact_fallback
=
361 driQueryOptionb(&r300
->radeon
.optionCache
,
362 "disable_lowimpact_fallback");
364 radeonInitSpanFuncs(ctx
);
365 r300InitCmdBuf(r300
);
369 TNL_CONTEXT(ctx
)->Driver
.RunPipeline
= _tnl_run_pipeline
;
371 tcl_mode
= driQueryOptioni(&r300
->radeon
.optionCache
, "tcl_mode");
372 if (driQueryOptionb(&r300
->radeon
.optionCache
, "no_rast")) {
373 fprintf(stderr
, "disabling 3D acceleration\n");
375 FALLBACK(&r300
->radeon
, RADEON_FALLBACK_DISABLE
, 1);
378 if (tcl_mode
== DRI_CONF_TCL_SW
||
379 !(r300
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
)) {
380 if (r300
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
) {
381 r300
->radeon
.radeonScreen
->chip_flags
&=
383 fprintf(stderr
, "Disabling HW TCL support\n");
385 TCL_FALLBACK(r300
->radeon
.glCtx
,
386 RADEON_TCL_FALLBACK_TCL_DISABLE
, 1);
392 static void r300FreeGartAllocations(r300ContextPtr r300
)
394 int i
, ret
, tries
= 0, done_age
, in_use
= 0;
395 drm_radeon_mem_free_t memfree
;
397 memfree
.region
= RADEON_MEM_REGION_GART
;
400 for (i
= r300
->rmm
->u_last
; i
> 0; i
--) {
401 if (r300
->rmm
->u_list
[i
].ptr
== NULL
) {
405 /* check whether this buffer is still in use */
406 if (r300
->rmm
->u_list
[i
].pending
) {
410 /* Cannot flush/lock if no context exists. */
412 r300FlushCmdBuf(r300
, __FUNCTION__
);
414 done_age
= radeonGetAge((radeonContextPtr
) r300
);
416 for (i
= r300
->rmm
->u_last
; i
> 0; i
--) {
417 if (r300
->rmm
->u_list
[i
].ptr
== NULL
) {
421 /* check whether this buffer is still in use */
422 if (!r300
->rmm
->u_list
[i
].pending
) {
426 assert(r300
->rmm
->u_list
[i
].h_pending
== 0);
429 while (r300
->rmm
->u_list
[i
].age
> done_age
&& tries
++ < 1000) {
431 done_age
= radeonGetAge((radeonContextPtr
) r300
);
434 WARN_ONCE("Failed to idle region!");
437 memfree
.region_offset
= (char *)r300
->rmm
->u_list
[i
].ptr
-
438 (char *)r300
->radeon
.radeonScreen
->gartTextures
.map
;
440 ret
= drmCommandWrite(r300
->radeon
.radeonScreen
->driScreen
->fd
,
441 DRM_RADEON_FREE
, &memfree
,
444 fprintf(stderr
, "Failed to free at %p\nret = %s\n",
445 r300
->rmm
->u_list
[i
].ptr
, strerror(-ret
));
447 if (i
== r300
->rmm
->u_last
)
450 r300
->rmm
->u_list
[i
].pending
= 0;
451 r300
->rmm
->u_list
[i
].ptr
= NULL
;
454 r300
->rmm
->u_head
= i
;
455 #endif /* USER_BUFFERS */
458 /* Destroy the device specific context.
460 void r300DestroyContext(__DRIcontextPrivate
* driContextPriv
)
462 GET_CURRENT_CONTEXT(ctx
);
463 r300ContextPtr r300
= (r300ContextPtr
) driContextPriv
->driverPrivate
;
464 radeonContextPtr radeon
= (radeonContextPtr
) r300
;
465 radeonContextPtr current
= ctx
? RADEON_CONTEXT(ctx
) : NULL
;
467 if (RADEON_DEBUG
& DEBUG_DRI
) {
468 fprintf(stderr
, "Destroying context !\n");
471 /* check if we're deleting the currently bound context */
472 if (&r300
->radeon
== current
) {
473 radeonFlush(r300
->radeon
.glCtx
);
474 _mesa_make_current(NULL
, NULL
, NULL
);
477 /* Free r300 context resources */
478 assert(r300
); /* should never be null */
481 GLboolean release_texture_heaps
;
483 release_texture_heaps
=
484 (r300
->radeon
.glCtx
->Shared
->RefCount
== 1);
485 _swsetup_DestroyContext(r300
->radeon
.glCtx
);
486 _tnl_ProgramCacheDestroy(r300
->radeon
.glCtx
);
487 _tnl_DestroyContext(r300
->radeon
.glCtx
);
488 _vbo_DestroyContext(r300
->radeon
.glCtx
);
489 _swrast_DestroyContext(r300
->radeon
.glCtx
);
491 if (r300
->dma
.current
.buf
) {
492 r300ReleaseDmaRegion(r300
, &r300
->dma
.current
,
495 r300FlushCmdBuf(r300
, __FUNCTION__
);
498 r300FreeGartAllocations(r300
);
499 r300DestroyCmdBuf(r300
);
501 if (radeon
->state
.scissor
.pClipRects
) {
502 FREE(radeon
->state
.scissor
.pClipRects
);
503 radeon
->state
.scissor
.pClipRects
= NULL
;
506 if (release_texture_heaps
) {
507 /* This share group is about to go away, free our private
508 * texture object data.
512 for (i
= 0; i
< r300
->nr_heaps
; i
++) {
513 driDestroyTextureHeap(r300
->texture_heaps
[i
]);
514 r300
->texture_heaps
[i
] = NULL
;
517 assert(is_empty_list(&r300
->swapped
));
520 radeonCleanupContext(&r300
->radeon
);
523 /* the memory manager might be accessed when Mesa frees the shared
524 * state, so don't destroy it earlier
526 r300_mem_destroy(r300
);
529 /* free the option cache */
530 driDestroyOptionCache(&r300
->radeon
.optionCache
);