r300: cleanup some of the swtcl code
[mesa.git] / src / mesa / drivers / dri / r300 / r300_context.c
1 /*
2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
3
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /**
31 * \file
32 *
33 * \author Keith Whitwell <keith@tungstengraphics.com>
34 *
35 * \author Nicolai Haehnle <prefect_@gmx.net>
36 */
37
38 #include "glheader.h"
39 #include "api_arrayelt.h"
40 #include "context.h"
41 #include "simple_list.h"
42 #include "imports.h"
43 #include "matrix.h"
44 #include "extensions.h"
45 #include "state.h"
46 #include "bufferobj.h"
47
48 #include "swrast/swrast.h"
49 #include "swrast_setup/swrast_setup.h"
50 #include "vbo/vbo.h"
51
52 #include "tnl/tnl.h"
53 #include "tnl/t_pipeline.h"
54 #include "tnl/t_vp_build.h"
55
56 #include "drivers/common/driverfuncs.h"
57
58 #include "radeon_ioctl.h"
59 #include "radeon_span.h"
60 #include "r300_context.h"
61 #include "r300_cmdbuf.h"
62 #include "r300_state.h"
63 #include "r300_ioctl.h"
64 #include "r300_tex.h"
65 #include "r300_emit.h"
66 #include "r300_swtcl.h"
67
68 #ifdef USER_BUFFERS
69 #include "r300_mem.h"
70 #endif
71
72 #include "vblank.h"
73 #include "utils.h"
74 #include "xmlpool.h" /* for symbolic values of enum-type options */
75
76 /* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */
77 int future_hw_tcl_on = 1;
78 int hw_tcl_on = 1;
79
80 #define need_GL_EXT_stencil_two_side
81 #define need_GL_ARB_multisample
82 #define need_GL_ARB_texture_compression
83 #define need_GL_ARB_vertex_buffer_object
84 #define need_GL_ARB_vertex_program
85 #define need_GL_EXT_blend_minmax
86 //#define need_GL_EXT_fog_coord
87 #define need_GL_EXT_secondary_color
88 #define need_GL_EXT_blend_equation_separate
89 #define need_GL_EXT_blend_func_separate
90 #define need_GL_EXT_gpu_program_parameters
91 #define need_GL_NV_vertex_program
92 #include "extension_helper.h"
93
94 const struct dri_extension card_extensions[] = {
95 /* *INDENT-OFF* */
96 {"GL_ARB_multisample", GL_ARB_multisample_functions},
97 {"GL_ARB_multitexture", NULL},
98 {"GL_ARB_texture_border_clamp", NULL},
99 {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions},
100 {"GL_ARB_texture_cube_map", NULL},
101 {"GL_ARB_texture_env_add", NULL},
102 {"GL_ARB_texture_env_combine", NULL},
103 {"GL_ARB_texture_env_crossbar", NULL},
104 {"GL_ARB_texture_env_dot3", NULL},
105 {"GL_ARB_texture_mirrored_repeat", NULL},
106 {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
107 {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
108 {"GL_ARB_fragment_program", NULL},
109 {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
110 {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
111 {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
112 {"GL_EXT_blend_subtract", NULL},
113 // {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
114 {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions},
115 {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
116 {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions},
117 {"GL_EXT_stencil_wrap", NULL},
118 {"GL_EXT_texture_edge_clamp", NULL},
119 {"GL_EXT_texture_env_combine", NULL},
120 {"GL_EXT_texture_env_dot3", NULL},
121 {"GL_EXT_texture_filter_anisotropic", NULL},
122 {"GL_EXT_texture_lod_bias", NULL},
123 {"GL_EXT_texture_mirror_clamp", NULL},
124 {"GL_EXT_texture_rectangle", NULL},
125 {"GL_ATI_texture_env_combine3", NULL},
126 {"GL_ATI_texture_mirror_once", NULL},
127 {"GL_MESA_pack_invert", NULL},
128 {"GL_MESA_ycbcr_texture", NULL},
129 {"GL_MESAX_texture_float", NULL},
130 {"GL_NV_blend_square", NULL},
131 {"GL_NV_vertex_program", GL_NV_vertex_program_functions},
132 {"GL_SGIS_generate_mipmap", NULL},
133 {NULL, NULL}
134 /* *INDENT-ON* */
135 };
136
137 extern struct tnl_pipeline_stage _r300_render_stage;
138 extern const struct tnl_pipeline_stage _r300_tcl_stage;
139
140 static const struct tnl_pipeline_stage *r300_pipeline[] = {
141
142 /* Try and go straight to t&l
143 */
144 &_r300_tcl_stage,
145
146 /* Catch any t&l fallbacks
147 */
148 &_tnl_vertex_transform_stage,
149 &_tnl_normal_transform_stage,
150 &_tnl_lighting_stage,
151 &_tnl_fog_coordinate_stage,
152 &_tnl_texgen_stage,
153 &_tnl_texture_transform_stage,
154 &_tnl_vertex_program_stage,
155
156 /* Try again to go to tcl?
157 * - no good for asymmetric-twoside (do with multipass)
158 * - no good for asymmetric-unfilled (do with multipass)
159 * - good for material
160 * - good for texgen
161 * - need to manipulate a bit of state
162 *
163 * - worth it/not worth it?
164 */
165
166 /* Else do them here.
167 */
168 &_r300_render_stage,
169 &_tnl_render_stage, /* FALLBACK */
170 0,
171 };
172
173 /* Create the device specific rendering context.
174 */
175 GLboolean r300CreateContext(const __GLcontextModes * glVisual,
176 __DRIcontextPrivate * driContextPriv,
177 void *sharedContextPrivate)
178 {
179 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
180 radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
181 struct dd_function_table functions;
182 r300ContextPtr r300;
183 GLcontext *ctx;
184 int tcl_mode, i;
185
186 assert(glVisual);
187 assert(driContextPriv);
188 assert(screen);
189
190 /* Allocate the R300 context */
191 r300 = (r300ContextPtr) CALLOC(sizeof(*r300));
192 if (!r300)
193 return GL_FALSE;
194
195 if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
196 hw_tcl_on = future_hw_tcl_on = 0;
197
198 /* Parse configuration files.
199 * Do this here so that initialMaxAnisotropy is set before we create
200 * the default textures.
201 */
202 driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache,
203 screen->driScreen->myNum, "r300");
204 r300->initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache,
205 "def_max_anisotropy");
206
207 /* Init default driver functions then plug in our R300-specific functions
208 * (the texture functions are especially important)
209 */
210 _mesa_init_driver_functions(&functions);
211 r300InitIoctlFuncs(&functions);
212 r300InitStateFuncs(&functions);
213 r300InitTextureFuncs(&functions);
214 r300InitShaderFuncs(&functions);
215
216 #ifdef USER_BUFFERS
217 r300_mem_init(r300);
218 #endif
219
220 if (!radeonInitContext(&r300->radeon, &functions,
221 glVisual, driContextPriv,
222 sharedContextPrivate)) {
223 FREE(r300);
224 return GL_FALSE;
225 }
226
227 /* Init r300 context data */
228 r300->dma.buf0_address =
229 r300->radeon.radeonScreen->buffers->list[0].address;
230
231 (void)memset(r300->texture_heaps, 0, sizeof(r300->texture_heaps));
232 make_empty_list(&r300->swapped);
233
234 r300->nr_heaps = 1 /* screen->numTexHeaps */ ;
235 assert(r300->nr_heaps < RADEON_NR_TEX_HEAPS);
236 for (i = 0; i < r300->nr_heaps; i++) {
237 /* *INDENT-OFF* */
238 r300->texture_heaps[i] = driCreateTextureHeap(i, r300,
239 screen->
240 texSize[i], 12,
241 RADEON_NR_TEX_REGIONS,
242 (drmTextureRegionPtr)
243 r300->radeon.sarea->
244 tex_list[i],
245 &r300->radeon.sarea->
246 tex_age[i],
247 &r300->swapped,
248 sizeof
249 (r300TexObj),
250 (destroy_texture_object_t
251 *)
252 r300DestroyTexObj);
253 /* *INDENT-ON* */
254 }
255 r300->texture_depth = driQueryOptioni(&r300->radeon.optionCache,
256 "texture_depth");
257 if (r300->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
258 r300->texture_depth = (screen->cpp == 4) ?
259 DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
260
261 /* Set the maximum texture size small enough that we can guarentee that
262 * all texture units can bind a maximal texture and have them both in
263 * texturable memory at once.
264 */
265
266 ctx = r300->radeon.glCtx;
267
268 ctx->Const.MaxTextureImageUnits =
269 driQueryOptioni(&r300->radeon.optionCache, "texture_image_units");
270 ctx->Const.MaxTextureCoordUnits =
271 driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units");
272 ctx->Const.MaxTextureUnits =
273 MIN2(ctx->Const.MaxTextureImageUnits,
274 ctx->Const.MaxTextureCoordUnits);
275 ctx->Const.MaxTextureMaxAnisotropy = 16.0;
276
277 ctx->Const.MinPointSize = 1.0;
278 ctx->Const.MinPointSizeAA = 1.0;
279 ctx->Const.MaxPointSize = R300_POINTSIZE_MAX;
280 ctx->Const.MaxPointSizeAA = R300_POINTSIZE_MAX;
281
282 ctx->Const.MinLineWidth = 1.0;
283 ctx->Const.MinLineWidthAA = 1.0;
284 ctx->Const.MaxLineWidth = R300_LINESIZE_MAX;
285 ctx->Const.MaxLineWidthAA = R300_LINESIZE_MAX;
286
287 #ifdef USER_BUFFERS
288 /* Needs further modifications */
289 #if 0
290 ctx->Const.MaxArrayLockSize =
291 ( /*512 */ RADEON_BUFFER_SIZE * 16 * 1024) / (4 * 4);
292 #endif
293 #endif
294
295 /* Initialize the software rasterizer and helper modules.
296 */
297 _swrast_CreateContext(ctx);
298 _vbo_CreateContext(ctx);
299 _tnl_CreateContext(ctx);
300 _swsetup_CreateContext(ctx);
301 _swsetup_Wakeup(ctx);
302 _ae_create_context(ctx);
303
304 /* Install the customized pipeline:
305 */
306 _tnl_destroy_pipeline(ctx);
307 _tnl_install_pipeline(ctx, r300_pipeline);
308
309 /* Try and keep materials and vertices separate:
310 */
311 /* _tnl_isolate_materials(ctx, GL_TRUE); */
312
313 /* Configure swrast and TNL to match hardware characteristics:
314 */
315 _swrast_allow_pixel_fog(ctx, GL_FALSE);
316 _swrast_allow_vertex_fog(ctx, GL_TRUE);
317 _tnl_allow_pixel_fog(ctx, GL_FALSE);
318 _tnl_allow_vertex_fog(ctx, GL_TRUE);
319
320 /* currently bogus data */
321 ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
322 ctx->Const.VertexProgram.MaxNativeInstructions =
323 VSF_MAX_FRAGMENT_LENGTH / 4;
324 ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */
325 ctx->Const.VertexProgram.MaxTemps = 32;
326 ctx->Const.VertexProgram.MaxNativeTemps =
327 /*VSF_MAX_FRAGMENT_TEMPS */ 32;
328 ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */
329 ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
330
331 ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS;
332 ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
333 ctx->Const.FragmentProgram.MaxNativeParameters = PFS_NUM_CONST_REGS;
334 ctx->Const.FragmentProgram.MaxNativeAluInstructions = PFS_MAX_ALU_INST;
335 ctx->Const.FragmentProgram.MaxNativeTexInstructions = PFS_MAX_TEX_INST;
336 ctx->Const.FragmentProgram.MaxNativeInstructions =
337 PFS_MAX_ALU_INST + PFS_MAX_TEX_INST;
338 ctx->Const.FragmentProgram.MaxNativeTexIndirections =
339 PFS_MAX_TEX_INDIRECT;
340 ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */
341 _tnl_ProgramCacheInit(ctx);
342 ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
343
344 driInitExtensions(ctx, card_extensions, GL_TRUE);
345
346 if (driQueryOptionb
347 (&r300->radeon.optionCache, "disable_stencil_two_side"))
348 _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
349
350 if (r300->radeon.glCtx->Mesa_DXTn
351 && !driQueryOptionb(&r300->radeon.optionCache, "disable_s3tc")) {
352 _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
353 _mesa_enable_extension(ctx, "GL_S3_s3tc");
354 } else
355 if (driQueryOptionb(&r300->radeon.optionCache, "force_s3tc_enable"))
356 {
357 _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
358 }
359
360 r300->disable_lowimpact_fallback =
361 driQueryOptionb(&r300->radeon.optionCache,
362 "disable_lowimpact_fallback");
363
364 radeonInitSpanFuncs(ctx);
365 r300InitCmdBuf(r300);
366 r300InitState(r300);
367 r300InitSwtcl(ctx);
368
369 TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;
370
371 tcl_mode = driQueryOptioni(&r300->radeon.optionCache, "tcl_mode");
372 if (driQueryOptionb(&r300->radeon.optionCache, "no_rast")) {
373 fprintf(stderr, "disabling 3D acceleration\n");
374 #if R200_MERGED
375 FALLBACK(&r300->radeon, RADEON_FALLBACK_DISABLE, 1);
376 #endif
377 }
378 if (tcl_mode == DRI_CONF_TCL_SW ||
379 !(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
380 if (r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
381 r300->radeon.radeonScreen->chip_flags &=
382 ~RADEON_CHIPSET_TCL;
383 fprintf(stderr, "Disabling HW TCL support\n");
384 }
385 TCL_FALLBACK(r300->radeon.glCtx,
386 RADEON_TCL_FALLBACK_TCL_DISABLE, 1);
387 }
388
389 return GL_TRUE;
390 }
391
392 static void r300FreeGartAllocations(r300ContextPtr r300)
393 {
394 int i, ret, tries = 0, done_age, in_use = 0;
395 drm_radeon_mem_free_t memfree;
396
397 memfree.region = RADEON_MEM_REGION_GART;
398
399 #ifdef USER_BUFFERS
400 for (i = r300->rmm->u_last; i > 0; i--) {
401 if (r300->rmm->u_list[i].ptr == NULL) {
402 continue;
403 }
404
405 /* check whether this buffer is still in use */
406 if (r300->rmm->u_list[i].pending) {
407 in_use++;
408 }
409 }
410 /* Cannot flush/lock if no context exists. */
411 if (in_use)
412 r300FlushCmdBuf(r300, __FUNCTION__);
413
414 done_age = radeonGetAge((radeonContextPtr) r300);
415
416 for (i = r300->rmm->u_last; i > 0; i--) {
417 if (r300->rmm->u_list[i].ptr == NULL) {
418 continue;
419 }
420
421 /* check whether this buffer is still in use */
422 if (!r300->rmm->u_list[i].pending) {
423 continue;
424 }
425
426 assert(r300->rmm->u_list[i].h_pending == 0);
427
428 tries = 0;
429 while (r300->rmm->u_list[i].age > done_age && tries++ < 1000) {
430 usleep(10);
431 done_age = radeonGetAge((radeonContextPtr) r300);
432 }
433 if (tries >= 1000) {
434 WARN_ONCE("Failed to idle region!");
435 }
436
437 memfree.region_offset = (char *)r300->rmm->u_list[i].ptr -
438 (char *)r300->radeon.radeonScreen->gartTextures.map;
439
440 ret = drmCommandWrite(r300->radeon.radeonScreen->driScreen->fd,
441 DRM_RADEON_FREE, &memfree,
442 sizeof(memfree));
443 if (ret) {
444 fprintf(stderr, "Failed to free at %p\nret = %s\n",
445 r300->rmm->u_list[i].ptr, strerror(-ret));
446 } else {
447 if (i == r300->rmm->u_last)
448 r300->rmm->u_last--;
449
450 r300->rmm->u_list[i].pending = 0;
451 r300->rmm->u_list[i].ptr = NULL;
452 }
453 }
454 r300->rmm->u_head = i;
455 #endif /* USER_BUFFERS */
456 }
457
458 /* Destroy the device specific context.
459 */
460 void r300DestroyContext(__DRIcontextPrivate * driContextPriv)
461 {
462 GET_CURRENT_CONTEXT(ctx);
463 r300ContextPtr r300 = (r300ContextPtr) driContextPriv->driverPrivate;
464 radeonContextPtr radeon = (radeonContextPtr) r300;
465 radeonContextPtr current = ctx ? RADEON_CONTEXT(ctx) : NULL;
466
467 if (RADEON_DEBUG & DEBUG_DRI) {
468 fprintf(stderr, "Destroying context !\n");
469 }
470
471 /* check if we're deleting the currently bound context */
472 if (&r300->radeon == current) {
473 radeonFlush(r300->radeon.glCtx);
474 _mesa_make_current(NULL, NULL, NULL);
475 }
476
477 /* Free r300 context resources */
478 assert(r300); /* should never be null */
479
480 if (r300) {
481 GLboolean release_texture_heaps;
482
483 release_texture_heaps =
484 (r300->radeon.glCtx->Shared->RefCount == 1);
485 _swsetup_DestroyContext(r300->radeon.glCtx);
486 _tnl_ProgramCacheDestroy(r300->radeon.glCtx);
487 _tnl_DestroyContext(r300->radeon.glCtx);
488 _vbo_DestroyContext(r300->radeon.glCtx);
489 _swrast_DestroyContext(r300->radeon.glCtx);
490
491 if (r300->dma.current.buf) {
492 r300ReleaseDmaRegion(r300, &r300->dma.current,
493 __FUNCTION__);
494 #ifndef USER_BUFFERS
495 r300FlushCmdBuf(r300, __FUNCTION__);
496 #endif
497 }
498 r300FreeGartAllocations(r300);
499 r300DestroyCmdBuf(r300);
500
501 if (radeon->state.scissor.pClipRects) {
502 FREE(radeon->state.scissor.pClipRects);
503 radeon->state.scissor.pClipRects = NULL;
504 }
505
506 if (release_texture_heaps) {
507 /* This share group is about to go away, free our private
508 * texture object data.
509 */
510 int i;
511
512 for (i = 0; i < r300->nr_heaps; i++) {
513 driDestroyTextureHeap(r300->texture_heaps[i]);
514 r300->texture_heaps[i] = NULL;
515 }
516
517 assert(is_empty_list(&r300->swapped));
518 }
519
520 radeonCleanupContext(&r300->radeon);
521
522 #ifdef USER_BUFFERS
523 /* the memory manager might be accessed when Mesa frees the shared
524 * state, so don't destroy it earlier
525 */
526 r300_mem_destroy(r300);
527 #endif
528
529 /* free the option cache */
530 driDestroyOptionCache(&r300->radeon.optionCache);
531
532 FREE(r300);
533 }
534 }