2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
33 * \author Keith Whitwell <keith@tungstengraphics.com>
35 * \author Nicolai Haehnle <prefect_@gmx.net>
39 #include "api_arrayelt.h"
41 #include "simple_list.h"
44 #include "extensions.h"
46 #include "bufferobj.h"
48 #include "swrast/swrast.h"
49 #include "swrast_setup/swrast_setup.h"
53 #include "tnl/t_pipeline.h"
54 #include "tnl/t_vp_build.h"
56 #include "drivers/common/driverfuncs.h"
58 #include "radeon_ioctl.h"
59 #include "radeon_span.h"
60 #include "r300_context.h"
61 #include "r300_cmdbuf.h"
62 #include "r300_state.h"
63 #include "r300_ioctl.h"
65 #include "r300_emit.h"
66 #include "r300_swtcl.h"
74 #include "xmlpool.h" /* for symbolic values of enum-type options */
76 /* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */
77 int future_hw_tcl_on
= 1;
80 #define need_GL_EXT_stencil_two_side
81 #define need_GL_ARB_multisample
82 #define need_GL_ARB_texture_compression
83 #define need_GL_ARB_vertex_buffer_object
84 #define need_GL_ARB_vertex_program
85 #define need_GL_EXT_blend_minmax
86 //#define need_GL_EXT_fog_coord
87 #define need_GL_EXT_multi_draw_arrays
88 #define need_GL_EXT_secondary_color
89 #define need_GL_EXT_blend_equation_separate
90 #define need_GL_EXT_blend_func_separate
91 #define need_GL_EXT_gpu_program_parameters
92 #define need_GL_NV_vertex_program
93 #include "extension_helper.h"
95 const struct dri_extension card_extensions
[] = {
97 {"GL_ARB_depth_texture", NULL
},
98 {"GL_ARB_fragment_program", NULL
},
99 {"GL_ARB_multisample", GL_ARB_multisample_functions
},
100 {"GL_ARB_multitexture", NULL
},
101 {"GL_ARB_texture_border_clamp", NULL
},
102 {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions
},
103 {"GL_ARB_texture_cube_map", NULL
},
104 {"GL_ARB_texture_env_add", NULL
},
105 {"GL_ARB_texture_env_combine", NULL
},
106 {"GL_ARB_texture_env_crossbar", NULL
},
107 {"GL_ARB_texture_env_dot3", NULL
},
108 {"GL_ARB_texture_mirrored_repeat", NULL
},
109 {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions
},
110 {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions
},
111 {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions
},
112 {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions
},
113 {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions
},
114 {"GL_EXT_blend_subtract", NULL
},
115 // {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
116 {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions
},
117 {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions
},
118 {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions
},
119 {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions
},
120 {"GL_EXT_stencil_wrap", NULL
},
121 {"GL_EXT_texture_edge_clamp", NULL
},
122 {"GL_EXT_texture_env_combine", NULL
},
123 {"GL_EXT_texture_env_dot3", NULL
},
124 {"GL_EXT_texture_filter_anisotropic", NULL
},
125 {"GL_EXT_texture_lod_bias", NULL
},
126 {"GL_EXT_texture_mirror_clamp", NULL
},
127 {"GL_EXT_texture_rectangle", NULL
},
128 {"GL_ATI_texture_env_combine3", NULL
},
129 {"GL_ATI_texture_mirror_once", NULL
},
130 {"GL_MESA_pack_invert", NULL
},
131 {"GL_MESA_ycbcr_texture", NULL
},
132 {"GL_MESAX_texture_float", NULL
},
133 {"GL_NV_blend_square", NULL
},
134 {"GL_NV_vertex_program", GL_NV_vertex_program_functions
},
135 {"GL_SGIS_generate_mipmap", NULL
},
136 {"GL_SGIX_depth_texture", NULL
},
141 extern struct tnl_pipeline_stage _r300_render_stage
;
142 extern const struct tnl_pipeline_stage _r300_tcl_stage
;
144 static const struct tnl_pipeline_stage
*r300_pipeline
[] = {
146 /* Try and go straight to t&l
150 /* Catch any t&l fallbacks
152 &_tnl_vertex_transform_stage
,
153 &_tnl_normal_transform_stage
,
154 &_tnl_lighting_stage
,
155 &_tnl_fog_coordinate_stage
,
157 &_tnl_texture_transform_stage
,
158 &_tnl_vertex_program_stage
,
160 /* Try again to go to tcl?
161 * - no good for asymmetric-twoside (do with multipass)
162 * - no good for asymmetric-unfilled (do with multipass)
163 * - good for material
165 * - need to manipulate a bit of state
167 * - worth it/not worth it?
170 /* Else do them here.
173 &_tnl_render_stage
, /* FALLBACK */
177 /* Create the device specific rendering context.
179 GLboolean
r300CreateContext(const __GLcontextModes
* glVisual
,
180 __DRIcontextPrivate
* driContextPriv
,
181 void *sharedContextPrivate
)
183 __DRIscreenPrivate
*sPriv
= driContextPriv
->driScreenPriv
;
184 radeonScreenPtr screen
= (radeonScreenPtr
) (sPriv
->private);
185 struct dd_function_table functions
;
191 assert(driContextPriv
);
194 /* Allocate the R300 context */
195 r300
= (r300ContextPtr
) CALLOC(sizeof(*r300
));
199 if (!(screen
->chip_flags
& RADEON_CHIPSET_TCL
))
200 hw_tcl_on
= future_hw_tcl_on
= 0;
202 /* Parse configuration files.
203 * Do this here so that initialMaxAnisotropy is set before we create
204 * the default textures.
206 driParseConfigFiles(&r300
->radeon
.optionCache
, &screen
->optionCache
,
207 screen
->driScreen
->myNum
, "r300");
208 r300
->initialMaxAnisotropy
= driQueryOptionf(&r300
->radeon
.optionCache
,
209 "def_max_anisotropy");
211 /* Init default driver functions then plug in our R300-specific functions
212 * (the texture functions are especially important)
214 _mesa_init_driver_functions(&functions
);
215 r300InitIoctlFuncs(&functions
);
216 r300InitStateFuncs(&functions
);
217 r300InitTextureFuncs(&functions
);
218 r300InitShaderFuncs(&functions
);
224 if (!radeonInitContext(&r300
->radeon
, &functions
,
225 glVisual
, driContextPriv
,
226 sharedContextPrivate
)) {
231 /* Init r300 context data */
232 r300
->dma
.buf0_address
=
233 r300
->radeon
.radeonScreen
->buffers
->list
[0].address
;
235 (void)memset(r300
->texture_heaps
, 0, sizeof(r300
->texture_heaps
));
236 make_empty_list(&r300
->swapped
);
238 r300
->nr_heaps
= 1 /* screen->numTexHeaps */ ;
239 assert(r300
->nr_heaps
< RADEON_NR_TEX_HEAPS
);
240 for (i
= 0; i
< r300
->nr_heaps
; i
++) {
242 r300
->texture_heaps
[i
] = driCreateTextureHeap(i
, r300
,
245 RADEON_NR_TEX_REGIONS
,
246 (drmTextureRegionPtr
)
249 &r300
->radeon
.sarea
->
254 (destroy_texture_object_t
259 r300
->texture_depth
= driQueryOptioni(&r300
->radeon
.optionCache
,
261 if (r300
->texture_depth
== DRI_CONF_TEXTURE_DEPTH_FB
)
262 r300
->texture_depth
= (screen
->cpp
== 4) ?
263 DRI_CONF_TEXTURE_DEPTH_32
: DRI_CONF_TEXTURE_DEPTH_16
;
265 /* Set the maximum texture size small enough that we can guarentee that
266 * all texture units can bind a maximal texture and have them both in
267 * texturable memory at once.
270 ctx
= r300
->radeon
.glCtx
;
272 ctx
->Const
.MaxTextureImageUnits
=
273 driQueryOptioni(&r300
->radeon
.optionCache
, "texture_image_units");
274 ctx
->Const
.MaxTextureCoordUnits
=
275 driQueryOptioni(&r300
->radeon
.optionCache
, "texture_coord_units");
276 ctx
->Const
.MaxTextureUnits
=
277 MIN2(ctx
->Const
.MaxTextureImageUnits
,
278 ctx
->Const
.MaxTextureCoordUnits
);
279 ctx
->Const
.MaxTextureMaxAnisotropy
= 16.0;
281 if (screen
->chip_family
>= CHIP_FAMILY_RV515
) {
282 ctx
->Const
.MaxTextureLevels
= 13;
283 ctx
->Const
.MaxTextureRectSize
= 4096;
286 ctx
->Const
.MinPointSize
= 1.0;
287 ctx
->Const
.MinPointSizeAA
= 1.0;
288 ctx
->Const
.MaxPointSize
= R300_POINTSIZE_MAX
;
289 ctx
->Const
.MaxPointSizeAA
= R300_POINTSIZE_MAX
;
291 ctx
->Const
.MinLineWidth
= 1.0;
292 ctx
->Const
.MinLineWidthAA
= 1.0;
293 ctx
->Const
.MaxLineWidth
= R300_LINESIZE_MAX
;
294 ctx
->Const
.MaxLineWidthAA
= R300_LINESIZE_MAX
;
297 /* Needs further modifications */
299 ctx
->Const
.MaxArrayLockSize
=
300 ( /*512 */ RADEON_BUFFER_SIZE
* 16 * 1024) / (4 * 4);
304 /* Initialize the software rasterizer and helper modules.
306 _swrast_CreateContext(ctx
);
307 _vbo_CreateContext(ctx
);
308 _tnl_CreateContext(ctx
);
309 _swsetup_CreateContext(ctx
);
310 _swsetup_Wakeup(ctx
);
311 _ae_create_context(ctx
);
313 /* Install the customized pipeline:
315 _tnl_destroy_pipeline(ctx
);
316 _tnl_install_pipeline(ctx
, r300_pipeline
);
318 /* Try and keep materials and vertices separate:
320 /* _tnl_isolate_materials(ctx, GL_TRUE); */
322 /* Configure swrast and TNL to match hardware characteristics:
324 _swrast_allow_pixel_fog(ctx
, GL_FALSE
);
325 _swrast_allow_vertex_fog(ctx
, GL_TRUE
);
326 _tnl_allow_pixel_fog(ctx
, GL_FALSE
);
327 _tnl_allow_vertex_fog(ctx
, GL_TRUE
);
329 /* currently bogus data */
330 if (screen
->chip_flags
& RADEON_CHIPSET_TCL
) {
331 ctx
->Const
.VertexProgram
.MaxInstructions
= VSF_MAX_FRAGMENT_LENGTH
/ 4;
332 ctx
->Const
.VertexProgram
.MaxNativeInstructions
=
333 VSF_MAX_FRAGMENT_LENGTH
/ 4;
334 ctx
->Const
.VertexProgram
.MaxNativeAttribs
= 16; /* r420 */
335 ctx
->Const
.VertexProgram
.MaxTemps
= 32;
336 ctx
->Const
.VertexProgram
.MaxNativeTemps
=
337 /*VSF_MAX_FRAGMENT_TEMPS */ 32;
338 ctx
->Const
.VertexProgram
.MaxNativeParameters
= 256; /* r420 */
339 ctx
->Const
.VertexProgram
.MaxNativeAddressRegs
= 1;
342 ctx
->Const
.FragmentProgram
.MaxNativeTemps
= PFS_NUM_TEMP_REGS
;
343 ctx
->Const
.FragmentProgram
.MaxNativeAttribs
= 11; /* copy i915... */
344 ctx
->Const
.FragmentProgram
.MaxNativeParameters
= PFS_NUM_CONST_REGS
;
345 ctx
->Const
.FragmentProgram
.MaxNativeAluInstructions
= PFS_MAX_ALU_INST
;
346 ctx
->Const
.FragmentProgram
.MaxNativeTexInstructions
= PFS_MAX_TEX_INST
;
347 ctx
->Const
.FragmentProgram
.MaxNativeInstructions
=
348 PFS_MAX_ALU_INST
+ PFS_MAX_TEX_INST
;
349 ctx
->Const
.FragmentProgram
.MaxNativeTexIndirections
=
350 PFS_MAX_TEX_INDIRECT
;
351 ctx
->Const
.FragmentProgram
.MaxNativeAddressRegs
= 0; /* and these are?? */
352 _tnl_ProgramCacheInit(ctx
);
353 ctx
->FragmentProgram
._MaintainTexEnvProgram
= GL_TRUE
;
355 driInitExtensions(ctx
, card_extensions
, GL_TRUE
);
358 (&r300
->radeon
.optionCache
, "disable_stencil_two_side"))
359 _mesa_disable_extension(ctx
, "GL_EXT_stencil_two_side");
361 if (r300
->radeon
.glCtx
->Mesa_DXTn
362 && !driQueryOptionb(&r300
->radeon
.optionCache
, "disable_s3tc")) {
363 _mesa_enable_extension(ctx
, "GL_EXT_texture_compression_s3tc");
364 _mesa_enable_extension(ctx
, "GL_S3_s3tc");
366 if (driQueryOptionb(&r300
->radeon
.optionCache
, "force_s3tc_enable"))
368 _mesa_enable_extension(ctx
, "GL_EXT_texture_compression_s3tc");
371 r300
->disable_lowimpact_fallback
=
372 driQueryOptionb(&r300
->radeon
.optionCache
,
373 "disable_lowimpact_fallback");
375 radeonInitSpanFuncs(ctx
);
376 r300InitCmdBuf(r300
);
378 if (!(screen
->chip_flags
& RADEON_CHIPSET_TCL
))
381 TNL_CONTEXT(ctx
)->Driver
.RunPipeline
= _tnl_run_pipeline
;
383 tcl_mode
= driQueryOptioni(&r300
->radeon
.optionCache
, "tcl_mode");
384 if (driQueryOptionb(&r300
->radeon
.optionCache
, "no_rast")) {
385 fprintf(stderr
, "disabling 3D acceleration\n");
387 FALLBACK(&r300
->radeon
, RADEON_FALLBACK_DISABLE
, 1);
390 if (tcl_mode
== DRI_CONF_TCL_SW
||
391 !(r300
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
)) {
392 if (r300
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
) {
393 r300
->radeon
.radeonScreen
->chip_flags
&=
395 fprintf(stderr
, "Disabling HW TCL support\n");
397 TCL_FALLBACK(r300
->radeon
.glCtx
,
398 RADEON_TCL_FALLBACK_TCL_DISABLE
, 1);
404 static void r300FreeGartAllocations(r300ContextPtr r300
)
406 int i
, ret
, tries
= 0, done_age
, in_use
= 0;
407 drm_radeon_mem_free_t memfree
;
409 memfree
.region
= RADEON_MEM_REGION_GART
;
412 for (i
= r300
->rmm
->u_last
; i
> 0; i
--) {
413 if (r300
->rmm
->u_list
[i
].ptr
== NULL
) {
417 /* check whether this buffer is still in use */
418 if (r300
->rmm
->u_list
[i
].pending
) {
422 /* Cannot flush/lock if no context exists. */
424 r300FlushCmdBuf(r300
, __FUNCTION__
);
426 done_age
= radeonGetAge((radeonContextPtr
) r300
);
428 for (i
= r300
->rmm
->u_last
; i
> 0; i
--) {
429 if (r300
->rmm
->u_list
[i
].ptr
== NULL
) {
433 /* check whether this buffer is still in use */
434 if (!r300
->rmm
->u_list
[i
].pending
) {
438 assert(r300
->rmm
->u_list
[i
].h_pending
== 0);
441 while (r300
->rmm
->u_list
[i
].age
> done_age
&& tries
++ < 1000) {
443 done_age
= radeonGetAge((radeonContextPtr
) r300
);
446 WARN_ONCE("Failed to idle region!");
449 memfree
.region_offset
= (char *)r300
->rmm
->u_list
[i
].ptr
-
450 (char *)r300
->radeon
.radeonScreen
->gartTextures
.map
;
452 ret
= drmCommandWrite(r300
->radeon
.radeonScreen
->driScreen
->fd
,
453 DRM_RADEON_FREE
, &memfree
,
456 fprintf(stderr
, "Failed to free at %p\nret = %s\n",
457 r300
->rmm
->u_list
[i
].ptr
, strerror(-ret
));
459 if (i
== r300
->rmm
->u_last
)
462 r300
->rmm
->u_list
[i
].pending
= 0;
463 r300
->rmm
->u_list
[i
].ptr
= NULL
;
466 r300
->rmm
->u_head
= i
;
467 #endif /* USER_BUFFERS */
470 /* Destroy the device specific context.
472 void r300DestroyContext(__DRIcontextPrivate
* driContextPriv
)
474 GET_CURRENT_CONTEXT(ctx
);
475 r300ContextPtr r300
= (r300ContextPtr
) driContextPriv
->driverPrivate
;
476 radeonContextPtr radeon
= (radeonContextPtr
) r300
;
477 radeonContextPtr current
= ctx
? RADEON_CONTEXT(ctx
) : NULL
;
479 if (RADEON_DEBUG
& DEBUG_DRI
) {
480 fprintf(stderr
, "Destroying context !\n");
483 /* check if we're deleting the currently bound context */
484 if (&r300
->radeon
== current
) {
485 radeonFlush(r300
->radeon
.glCtx
);
486 _mesa_make_current(NULL
, NULL
, NULL
);
489 /* Free r300 context resources */
490 assert(r300
); /* should never be null */
493 GLboolean release_texture_heaps
;
495 release_texture_heaps
=
496 (r300
->radeon
.glCtx
->Shared
->RefCount
== 1);
497 _swsetup_DestroyContext(r300
->radeon
.glCtx
);
498 _tnl_ProgramCacheDestroy(r300
->radeon
.glCtx
);
499 _tnl_DestroyContext(r300
->radeon
.glCtx
);
500 _vbo_DestroyContext(r300
->radeon
.glCtx
);
501 _swrast_DestroyContext(r300
->radeon
.glCtx
);
503 if (r300
->dma
.current
.buf
) {
504 r300ReleaseDmaRegion(r300
, &r300
->dma
.current
,
507 r300FlushCmdBuf(r300
, __FUNCTION__
);
510 r300FreeGartAllocations(r300
);
511 r300DestroyCmdBuf(r300
);
513 if (radeon
->state
.scissor
.pClipRects
) {
514 FREE(radeon
->state
.scissor
.pClipRects
);
515 radeon
->state
.scissor
.pClipRects
= NULL
;
518 if (release_texture_heaps
) {
519 /* This share group is about to go away, free our private
520 * texture object data.
524 for (i
= 0; i
< r300
->nr_heaps
; i
++) {
525 driDestroyTextureHeap(r300
->texture_heaps
[i
]);
526 r300
->texture_heaps
[i
] = NULL
;
529 assert(is_empty_list(&r300
->swapped
));
532 radeonCleanupContext(&r300
->radeon
);
535 /* the memory manager might be accessed when Mesa frees the shared
536 * state, so don't destroy it earlier
538 r300_mem_destroy(r300
);
541 /* free the option cache */
542 driDestroyOptionCache(&r300
->radeon
.optionCache
);