2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
33 * \author Keith Whitwell <keith@tungstengraphics.com>
35 * \author Nicolai Haehnle <prefect_@gmx.net>
38 #include "main/glheader.h"
39 #include "main/api_arrayelt.h"
40 #include "main/context.h"
41 #include "main/simple_list.h"
42 #include "main/imports.h"
43 #include "main/extensions.h"
44 #include "main/bufferobj.h"
45 #include "main/texobj.h"
46 #include "main/points.h"
48 #include "swrast/swrast.h"
49 #include "swrast_setup/swrast_setup.h"
53 #include "tnl/t_pipeline.h"
55 #include "drivers/common/driverfuncs.h"
57 #include "radeon_debug.h"
58 #include "r600_context.h"
59 #include "radeon_common_context.h"
60 #include "radeon_buffer_objects.h"
61 #include "radeon_span.h"
62 #include "r600_cmdbuf.h"
63 #include "radeon_bocs_wrapper.h"
64 #include "radeon_queryobj.h"
65 #include "r600_blit.h"
67 #include "r700_state.h"
68 #include "r700_ioctl.h"
70 #include "evergreen_context.h"
71 #include "evergreen_state.h"
72 #include "evergreen_tex.h"
73 #include "evergreen_ioctl.h"
74 #include "evergreen_oglprog.h"
78 #define R600_ENABLE_GLSL_TEST 1
80 #define need_GL_VERSION_2_0
81 #define need_GL_VERSION_2_1
82 #define need_GL_ARB_draw_elements_base_vertex
83 #define need_GL_ARB_occlusion_query
84 #define need_GL_ARB_point_parameters
85 #define need_GL_ARB_vertex_program
86 #define need_GL_EXT_blend_equation_separate
87 #define need_GL_EXT_blend_func_separate
88 #define need_GL_EXT_blend_minmax
89 #define need_GL_EXT_framebuffer_object
90 #define need_GL_EXT_fog_coord
91 #define need_GL_EXT_gpu_program_parameters
92 #define need_GL_EXT_provoking_vertex
93 #define need_GL_EXT_secondary_color
94 #define need_GL_EXT_stencil_two_side
95 #define need_GL_ATI_separate_stencil
96 #define need_GL_NV_vertex_program
98 #include "main/remap_helper.h"
100 static const struct dri_extension card_extensions
[] = {
102 {"GL_ARB_depth_clamp", NULL
},
103 {"GL_ARB_depth_texture", NULL
},
104 {"GL_ARB_fragment_program", NULL
},
105 {"GL_ARB_fragment_program_shadow", NULL
},
106 {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions
},
107 {"GL_ARB_multitexture", NULL
},
108 {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions
},
109 {"GL_ARB_shadow", NULL
},
110 {"GL_ARB_shadow_ambient", NULL
},
111 {"GL_ARB_texture_border_clamp", NULL
},
112 {"GL_ARB_texture_cube_map", NULL
},
113 {"GL_ARB_texture_env_add", NULL
},
114 {"GL_ARB_texture_env_combine", NULL
},
115 {"GL_ARB_texture_env_crossbar", NULL
},
116 {"GL_ARB_texture_env_dot3", NULL
},
117 {"GL_ARB_texture_mirrored_repeat", NULL
},
118 {"GL_ARB_texture_non_power_of_two", NULL
},
119 {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions
},
120 {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions
},
121 {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions
},
122 {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions
},
123 {"GL_EXT_blend_subtract", NULL
},
124 {"GL_EXT_packed_depth_stencil", NULL
},
125 {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions
},
126 {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions
},
127 {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions
},
128 {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions
},
129 {"GL_EXT_shadow_funcs", NULL
},
130 {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions
},
131 {"GL_EXT_stencil_wrap", NULL
},
132 {"GL_EXT_texture_edge_clamp", NULL
},
133 {"GL_EXT_texture_env_combine", NULL
},
134 {"GL_EXT_texture_env_dot3", NULL
},
135 {"GL_EXT_texture_filter_anisotropic", NULL
},
136 {"GL_EXT_texture_lod_bias", NULL
},
137 {"GL_EXT_texture_mirror_clamp", NULL
},
138 {"GL_EXT_texture_rectangle", NULL
},
139 {"GL_EXT_vertex_array_bgra", NULL
},
140 {"GL_EXT_texture_sRGB", NULL
},
141 {"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions
},
142 {"GL_ATI_texture_env_combine3", NULL
},
143 {"GL_ATI_texture_mirror_once", NULL
},
144 {"GL_MESA_pack_invert", NULL
},
145 {"GL_MESA_ycbcr_texture", NULL
},
146 {"GL_MESAX_texture_float", NULL
},
147 {"GL_NV_blend_square", NULL
},
148 {"GL_NV_vertex_program", GL_NV_vertex_program_functions
},
149 {"GL_SGIS_generate_mipmap", NULL
},
150 {"GL_ARB_pixel_buffer_object", NULL
},
151 {"GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions
},
157 static const struct dri_extension mm_extensions
[] = {
158 { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions
},
163 * The GL 2.0 functions are needed to make display lists work with
164 * functions added by GL_ATI_separate_stencil.
166 static const struct dri_extension gl_20_extension
[] = {
167 #ifdef R600_ENABLE_GLSL_TEST
168 {"GL_ARB_shading_language_100", GL_VERSION_2_0_functions
},
170 {"GL_VERSION_2_0", GL_VERSION_2_0_functions
},
171 #endif /* R600_ENABLE_GLSL_TEST */
175 static const struct tnl_pipeline_stage
*r600_pipeline
[] = {
176 /* Catch any t&l fallbacks
178 &_tnl_vertex_transform_stage
,
179 &_tnl_normal_transform_stage
,
180 &_tnl_lighting_stage
,
181 &_tnl_fog_coordinate_stage
,
183 &_tnl_texture_transform_stage
,
184 &_tnl_point_attenuation_stage
,
185 &_tnl_vertex_program_stage
,
190 static void r600_get_lock(radeonContextPtr rmesa
)
192 drm_radeon_sarea_t
*sarea
= rmesa
->sarea
;
194 if (sarea
->ctx_owner
!= rmesa
->dri
.hwContext
) {
195 sarea
->ctx_owner
= rmesa
->dri
.hwContext
;
196 if (!rmesa
->radeonScreen
->kernel_mm
)
197 radeon_bo_legacy_texture_age(rmesa
->radeonScreen
->bom
);
201 static void r600_vtbl_emit_cs_header(struct radeon_cs
*cs
, radeonContextPtr rmesa
)
203 /* please flush pipe do all pending work */
207 static void r600_vtbl_pre_emit_atoms(radeonContextPtr radeon
)
209 r700Start3D((context_t
*)radeon
);
212 static void r600_fallback(GLcontext
*ctx
, GLuint bit
, GLboolean mode
)
214 context_t
*context
= R700_CONTEXT(ctx
);
216 context
->radeon
.Fallback
|= bit
;
218 context
->radeon
.Fallback
&= ~bit
;
221 static void r600_emit_query_finish(radeonContextPtr radeon
)
223 context_t
*context
= (context_t
*) radeon
;
224 BATCH_LOCALS(&context
->radeon
);
226 struct radeon_query_object
*query
= radeon
->query
.current
;
228 BEGIN_BATCH_NO_AUTOSTATE(4 + 2);
229 R600_OUT_BATCH(CP_PACKET3(R600_IT_EVENT_WRITE
, 2));
230 R600_OUT_BATCH(R600_EVENT_TYPE(ZPASS_DONE
) | R600_EVENT_INDEX(1));
231 R600_OUT_BATCH(query
->curr_offset
+ 8); /* hw writes qwords */
232 R600_OUT_BATCH(0x00000000);
233 R600_OUT_BATCH_RELOC(VGT_EVENT_INITIATOR
, query
->bo
, 0, 0, RADEON_GEM_DOMAIN_GTT
, 0);
235 assert(query
->curr_offset
< RADEON_QUERY_PAGE_SIZE
);
236 query
->emitted_begin
= GL_FALSE
;
239 static void r600_init_vtbl(radeonContextPtr radeon
)
241 radeon
->vtbl
.get_lock
= r600_get_lock
;
242 radeon
->vtbl
.update_viewport_offset
= r700UpdateViewportOffset
;
243 radeon
->vtbl
.emit_cs_header
= r600_vtbl_emit_cs_header
;
244 radeon
->vtbl
.swtcl_flush
= NULL
;
245 radeon
->vtbl
.pre_emit_atoms
= r600_vtbl_pre_emit_atoms
;
246 radeon
->vtbl
.fallback
= r600_fallback
;
247 radeon
->vtbl
.emit_query_finish
= r600_emit_query_finish
;
248 radeon
->vtbl
.check_blit
= r600_check_blit
;
249 radeon
->vtbl
.blit
= r600_blit
;
250 radeon
->vtbl
.is_format_renderable
= r600IsFormatRenderable
;
253 static void r600InitConstValues(GLcontext
*ctx
, radeonScreenPtr screen
)
255 context_t
*context
= R700_CONTEXT(ctx
);
256 R700_CHIP_CONTEXT
*r700
= (R700_CHIP_CONTEXT
*)(&context
->hw
);
258 if( (context
->radeon
.radeonScreen
->chip_family
>= CHIP_FAMILY_CEDAR
)
259 &&(context
->radeon
.radeonScreen
->chip_family
<= CHIP_FAMILY_HEMLOCK
) )
261 r700
->bShaderUseMemConstant
= GL_TRUE
;
265 r700
->bShaderUseMemConstant
= GL_FALSE
;
268 ctx
->Const
.GLSLVersion
= 120;
270 ctx
->Const
.MaxTextureImageUnits
= 16;
271 /* 8 per clause on r6xx, 16 on r7xx
272 * but I think mesa only supports 8 at the moment
274 ctx
->Const
.MaxTextureCoordUnits
= 8;
275 ctx
->Const
.MaxTextureUnits
=
276 MIN2(ctx
->Const
.MaxTextureImageUnits
,
277 ctx
->Const
.MaxTextureCoordUnits
);
278 ctx
->Const
.MaxCombinedTextureImageUnits
=
279 ctx
->Const
.MaxVertexTextureImageUnits
+
280 ctx
->Const
.MaxTextureImageUnits
;
282 ctx
->Const
.MaxTextureMaxAnisotropy
= 16.0;
283 ctx
->Const
.MaxTextureLodBias
= 16.0;
285 ctx
->Const
.MaxTextureLevels
= 13; /* hw support 14 */
286 ctx
->Const
.MaxTextureRectSize
= 4096; /* hw support 8192 */
288 ctx
->Const
.MinPointSize
= 0x0001 / 8.0;
289 ctx
->Const
.MinPointSizeAA
= 0x0001 / 8.0;
290 ctx
->Const
.MaxPointSize
= 0xffff / 8.0;
291 ctx
->Const
.MaxPointSizeAA
= 0xffff / 8.0;
293 ctx
->Const
.MinLineWidth
= 0x0001 / 8.0;
294 ctx
->Const
.MinLineWidthAA
= 0x0001 / 8.0;
295 ctx
->Const
.MaxLineWidth
= 0xffff / 8.0;
296 ctx
->Const
.MaxLineWidthAA
= 0xffff / 8.0;
298 ctx
->Const
.MaxDrawBuffers
= 1; /* hw supports 8 */
299 ctx
->Const
.MaxColorAttachments
= 1;
300 ctx
->Const
.MaxRenderbufferSize
= 4096;
302 /* 256 for reg-based consts, inline consts also supported */
303 ctx
->Const
.VertexProgram
.MaxInstructions
= 8192; /* in theory no limit */
304 ctx
->Const
.VertexProgram
.MaxNativeInstructions
= 8192;
305 ctx
->Const
.VertexProgram
.MaxNativeAttribs
= 160;
306 ctx
->Const
.VertexProgram
.MaxTemps
= 128;
307 ctx
->Const
.VertexProgram
.MaxNativeTemps
= 128;
308 ctx
->Const
.VertexProgram
.MaxNativeParameters
= 256;
309 ctx
->Const
.VertexProgram
.MaxNativeAddressRegs
= 1; /* ??? */
311 ctx
->Const
.FragmentProgram
.MaxNativeTemps
= 128;
312 ctx
->Const
.FragmentProgram
.MaxNativeAttribs
= 32;
313 ctx
->Const
.FragmentProgram
.MaxNativeParameters
= 256;
314 ctx
->Const
.FragmentProgram
.MaxNativeAluInstructions
= 8192;
315 /* 8 per clause on r6xx, 16 on r7xx */
316 if (screen
->chip_family
>= CHIP_FAMILY_RV770
)
317 ctx
->Const
.FragmentProgram
.MaxNativeTexInstructions
= 16;
319 ctx
->Const
.FragmentProgram
.MaxNativeTexInstructions
= 8;
320 ctx
->Const
.FragmentProgram
.MaxNativeInstructions
= 8192;
321 ctx
->Const
.FragmentProgram
.MaxNativeTexIndirections
= 8; /* ??? */
322 ctx
->Const
.FragmentProgram
.MaxNativeAddressRegs
= 0; /* and these are?? */
325 static void r600ParseOptions(context_t
*r600
, radeonScreenPtr screen
)
327 /* Parse configuration files.
328 * Do this here so that initialMaxAnisotropy is set before we create
329 * the default textures.
331 driParseConfigFiles(&r600
->radeon
.optionCache
, &screen
->optionCache
,
332 screen
->driScreen
->myNum
, "r600");
334 r600
->radeon
.initialMaxAnisotropy
= driQueryOptionf(&r600
->radeon
.optionCache
,
335 "def_max_anisotropy");
339 static void r600InitGLExtensions(GLcontext
*ctx
)
341 context_t
*r600
= R700_CONTEXT(ctx
);
342 #ifdef R600_ENABLE_GLSL_TEST
346 driInitExtensions(ctx
, card_extensions
, GL_TRUE
);
347 if (r600
->radeon
.radeonScreen
->kernel_mm
)
348 driInitExtensions(ctx
, mm_extensions
, GL_FALSE
);
350 #ifdef R600_ENABLE_GLSL_TEST
351 driInitExtensions(ctx
, gl_20_extension
, GL_TRUE
);
352 _mesa_enable_2_0_extensions(ctx
);
354 /* glsl compiler has problem if this is not GL_TRUE */
355 for (i
= 0; i
<= MESA_SHADER_FRAGMENT
; i
++)
356 ctx
->ShaderCompilerOptions
[i
].EmitCondCodes
= GL_TRUE
;
357 #endif /* R600_ENABLE_GLSL_TEST */
360 (&r600
->radeon
.optionCache
, "disable_stencil_two_side"))
361 _mesa_disable_extension(ctx
, "GL_EXT_stencil_two_side");
363 if (r600
->radeon
.glCtx
->Mesa_DXTn
364 && !driQueryOptionb(&r600
->radeon
.optionCache
, "disable_s3tc")) {
365 _mesa_enable_extension(ctx
, "GL_EXT_texture_compression_s3tc");
366 _mesa_enable_extension(ctx
, "GL_S3_s3tc");
368 if (driQueryOptionb(&r600
->radeon
.optionCache
, "force_s3tc_enable"))
370 _mesa_enable_extension(ctx
, "GL_EXT_texture_compression_s3tc");
373 /* RV740 had a broken pipe config prior to drm 1.32 */
374 if (!r600
->radeon
.radeonScreen
->kernel_mm
) {
375 if ((r600
->radeon
.dri
.drmMinor
< 32) &&
376 (r600
->radeon
.radeonScreen
->chip_family
== CHIP_FAMILY_RV740
))
377 _mesa_disable_extension(ctx
, "GL_ARB_occlusion_query");
381 /* Create the device specific rendering context.
383 GLboolean
r600CreateContext(gl_api api
,
384 const __GLcontextModes
* glVisual
,
385 __DRIcontext
* driContextPriv
,
386 void *sharedContextPrivate
)
388 __DRIscreen
*sPriv
= driContextPriv
->driScreenPriv
;
389 radeonScreenPtr screen
= (radeonScreenPtr
) (sPriv
->private);
390 struct dd_function_table functions
;
395 assert(driContextPriv
);
398 /* Allocate the R600 context */
399 r600
= (context_t
*) CALLOC(sizeof(*r600
));
401 radeon_error("Failed to allocate memory for context.\n");
405 r600ParseOptions(r600
, screen
);
407 r600
->radeon
.radeonScreen
= screen
;
409 if(screen
->chip_family
>= CHIP_FAMILY_CEDAR
)
411 evergreen_init_vtbl(&r600
->radeon
);
415 r600_init_vtbl(&r600
->radeon
);
418 /* Init default driver functions then plug in our R600-specific functions
419 * (the texture functions are especially important)
421 _mesa_init_driver_functions(&functions
);
423 if(screen
->chip_family
>= CHIP_FAMILY_CEDAR
)
425 evergreenCreateChip(r600
);
426 evergreenInitStateFuncs(&r600
->radeon
, &functions
);
427 evergreenInitTextureFuncs(&r600
->radeon
, &functions
);
428 evergreenInitShaderFuncs(&functions
);
432 r700InitStateFuncs(&r600
->radeon
, &functions
);
433 r600InitTextureFuncs(&r600
->radeon
, &functions
);
434 r700InitShaderFuncs(&functions
);
437 radeonInitQueryObjFunctions(&functions
);
439 if(screen
->chip_family
>= CHIP_FAMILY_CEDAR
)
441 evergreenInitIoctlFuncs(&functions
);
445 r700InitIoctlFuncs(&functions
);
447 radeonInitBufferObjectFuncs(&functions
);
449 if (!radeonInitContext(&r600
->radeon
, &functions
,
450 glVisual
, driContextPriv
,
451 sharedContextPrivate
)) {
452 radeon_error("Initializing context failed.\n");
457 ctx
= r600
->radeon
.glCtx
;
459 ctx
->VertexProgram
._MaintainTnlProgram
= GL_TRUE
;
460 ctx
->FragmentProgram
._MaintainTexEnvProgram
= GL_TRUE
;
462 r600InitConstValues(ctx
, screen
);
464 /* reinit, it depends on consts above */
465 _mesa_init_point(ctx
);
467 _mesa_set_mvp_with_dp4( ctx
, GL_TRUE
);
469 /* Initialize the software rasterizer and helper modules.
471 _swrast_CreateContext(ctx
);
472 _vbo_CreateContext(ctx
);
473 _tnl_CreateContext(ctx
);
474 _swsetup_CreateContext(ctx
);
475 _swsetup_Wakeup(ctx
);
477 /* Install the customized pipeline:
479 _tnl_destroy_pipeline(ctx
);
480 _tnl_install_pipeline(ctx
, r600_pipeline
);
481 TNL_CONTEXT(ctx
)->Driver
.RunPipeline
= _tnl_run_pipeline
;
483 /* Configure swrast and TNL to match hardware characteristics:
485 _swrast_allow_pixel_fog(ctx
, GL_FALSE
);
486 _swrast_allow_vertex_fog(ctx
, GL_TRUE
);
487 _tnl_allow_pixel_fog(ctx
, GL_FALSE
);
488 _tnl_allow_vertex_fog(ctx
, GL_TRUE
);
492 if(screen
->chip_family
>= CHIP_FAMILY_CEDAR
)
494 evergreenInitDraw(ctx
);
501 radeon_fbo_init(&r600
->radeon
);
502 radeonInitSpanFuncs( ctx
);
503 r600InitCmdBuf(r600
);
505 if(screen
->chip_family
>= CHIP_FAMILY_CEDAR
)
507 evergreenInitState(r600
->radeon
.glCtx
);
511 r700InitState(r600
->radeon
.glCtx
);
514 r600InitGLExtensions(ctx
);
519 void r600DestroyContext(__DRIcontext
*driContextPriv
)
522 context_t
*context
= (context_t
*) driContextPriv
->driverPrivate
;
526 pChip
= context
->pChip
;
528 /* destroy context first, free pChip, in case there are things flush to asic. */
529 radeonDestroyContext(driContextPriv
);